Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 05:41:44 Player: Savant Result: Destroyed by I4-ZW4(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (4193) 4193 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1178) 1178 TOTAL SCORE: 9911 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 345 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 86/100 System Corruption 0% Temperature Hot (296) Movement Treading (161) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ Scrap Suit High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (20) --- Fission Core Armored Treads Overtuned Medium Treads Overtuned Scrapsphere Huge Storage Unit Experimental Terrain Scanner Makeshift Hacking Suite System Shield A0-MCA's Component Scanner Tech Extrapolator Drone Bay (2/2) Master Drone Bay (1/1) Overtuned Pulse Rifle Overtuned Coil Gun Overtuned Railgun DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Improved Utility Shielding Makeshift Light Armor Plating > --- WEAPON ----------- Overtuned Coil Gun Heavy Flail > --- INVENTORY -------- Fission Core Armored Treads Advanced Treads Overtuned Medium Treads Scrap Suit High-capacity Storage Unit Experimental Terrain Scanner Makeshift Hacking Suite System Shield A0-MCA's Component Scanner Tech Extrapolator Drone Bay Master Drone Bay Overtuned Pulse Rifle Overtuned Coil Gun Overtuned Railgun DRS Beacon [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Hacking Suite Device Scrap Suit Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 3 | . . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 85 | 8 10 2 23 1 2 1 12 6 3 17 Power 8 | 1 1 1 2 . . . 1 . . 2 Engine 5 | 1 1 . 2 . . . 1 . . . Core 3 | . . 1 . . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 25 | 2 1 1 9 . . 1 2 3 2 4 Treads 19 | 2 1 1 6 . . 1 2 3 1 2 Leg . | . . . . . . . . . . . Wheel 6 | . . . 3 . . . . . 1 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 24 | 2 3 . 5 1 . . 5 1 1 6 Device 7 | 1 . . 2 . . . 2 . . 2 Storage 4 | 1 1 . . . . . 1 . 1 . Processor . | . . . . . . . . . . . Hackware 1 | . . . 1 . . . . . . . Protection 12 | . 2 . 2 1 . . 2 1 . 4 Artifact . | . . . . . . . . . . . Weapon 28 | 3 5 . 7 . 2 . 4 2 . 5 Energy Gun 9 | 1 3 . 3 . 1 . 1 . . . Energy Cannon 2 | . 1 . 1 . . . . . . . Ballistic Gun 6 | 2 . . 1 . . . . . . 3 Ballistic Cannon 3 | . . . 1 . . . 2 . . . Launcher 2 | . . . . . . . 1 1 . . Special Weapon 3 | . 1 . 1 . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . 1 Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 25 | . 1 1 7 . . . 2 1 . 13 Power 2 | . . . 1 . . . . . . 1 Propulsion 5 | . . 1 . . . . 1 . . 3 Utility 10 | . 1 . 3 . . . . 1 . 5 Weapon 8 | . . . 3 . . . 1 . . 4 Highest Loss Streak 13 | . 1 1 2 . . . 2 1 . 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 4 11 14 14 15 14 14 15 19 20 22 Power . | . 1 1 . 1 1 1 1 1 1 1 Propulsion 3 | 2 3 2 2 2 2 2 2 4 6 6 Utility 4 | . 3 5 4 4 4 4 4 5 5 6 Weapon 5 | 1 3 6 5 6 6 5 5 6 6 6 Tool/Special . | . . . . . . . . . . . Unused Backups 37 | . 6 . 7 . . 3 2 3 1 15 Power 2 | . 1 . . . . . . . . 1 Propulsion 8 | . 3 . 2 . . . . . 1 2 Utility 14 | . 1 . . . . 3 1 1 . 8 Weapon 12 | . 1 . 5 . . . 1 2 . 3 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 99 100 100 100 89 89 90 92 Engine 8 | . 14 4 9 11 11 11 9 9 9 . Core 2 | . . 9 1 . . . . . . 8 Treads 19 | . 28 28 24 22 22 22 18 18 16 6 Wheel 9 | . . . 8 11 11 11 9 8 10 20 Device 6 | . 6 . 3 . . . 9 9 9 12 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Hackware 7 | . . . 10 11 11 11 9 9 9 5 Protection 9 | . 7 14 7 11 11 11 8 8 9 11 Energy Gun 16 | . 21 27 15 22 15 22 17 14 17 7 Ballistic Gun 1 | . 4 . 2 . . . . . . 3 Ballistic Cannon 1 | . . . 3 . . . . . . 2 Peak Build Rating 48 | 7 12 13 22 22 22 23 37 39 39 48 Average Rating 26 | 5 10 12 17 22 20 22 33 37 37 41 On Entrance 21 | . 7 12 13 22 22 22 23 35 38 37 Naked Turns . | . . . . . . . . . . . Heaviest Build 111 | 13 36 36 38 36 36 36 64 68 102 111 Greatest Support 64 | 40 40 40 60 12 12 46 12 60 62 64 Greatest Overweight (x) 8 | . . . 3 2 2 2 5 5 5 8 Average Overweight (x) 2 | . . . 1 2 2 1 3 4 4 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 25 25 Average Capacity 17 | 7 12 15 15 15 15 15 16 20 21 24 Most Carried 25 | 8 15 15 15 15 15 15 17 20 22 25 Average Carried 16 | 4 11 14 14 15 14 14 15 19 20 23 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 25 20 Final Carried 21 | 7 15 14 15 15 15 15 17 20 21 16 Class Distribution -------------------- 54% | Mutant 37% | Commander-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 2889 | 255 428 86 596 75 40 220 224 330 30 605 Remotely . | . . . . . . . . . . . Salvage Created 5499 | 39 866 120 1077 209 . 280 1322 1240 60 286 Parts 323 | 7 62 5 79 12 . 7 69 61 7 14 Haulers Intercepted 5 | . 1 . 3 . . . . 1 . . Recyclers Shooed 3 | . . 1 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 119 | . 23 4 24 7 . 6 24 23 1 7 Guns 72 | . 20 3 14 6 . 1 13 10 1 4 Cannons 12 | . . . 7 . . . 1 3 . 1 AOE 30 | . 3 1 1 1 . 4 10 9 . 1 Classes Destroyed 18 | 1 7 1 2 . . 1 1 1 . 4 Worker 3 | . 1 1 . . . . 1 . . . Builder 2 | . 1 . . . . . 1 . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 5 | . 1 . 3 . . . . 1 . . Recycler 4 | . . . . . . 1 1 2 . . Mechanic 1 | . . . . . . . . 1 . . Operator 2 | . 2 . . . . . . . . . Watcher 6 | . 2 . 2 . . . 1 1 . . Swarmer 37 | . 11 . 8 5 . 3 4 6 . . Grunt 47 | . 12 2 7 . . 3 15 8 . . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 24 | . . . 8 2 . . 4 9 1 . Demolisher 2 | . . 2 . . . . . . . . Federalist 3 | . . . . . . . . . . 3 Explorer 1 | . . . . . . . . . . 1 Ranger 1 | . . . . . . . . . . 1 Scrapper 1 | . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . 1 Best Kill Streak 7 | 1 6 2 5 3 . 4 7 4 1 3 Combat Bots Only 7 | . 5 2 4 3 . 3 7 4 1 3 Max Kills in Single Turn 3 | 1 1 2 1 2 . 3 3 3 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 1 1 1 . 2 3 2 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 604 | . 77 12 110 13 . 13 60 51 4 264 Missed 153 | . 22 4 30 3 . 3 17 18 . 56 Hits 451 | . 55 8 80 10 . 10 43 33 4 208 Melee 5 | . . 2 3 . . . . . . . Projectile 446 | . 55 6 77 10 . 10 43 33 4 208 AOE 3 | . . 3 . . . . . . . . Critical Strikes 13 | . . . 4 . . . 1 . . 8 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 6878 | . 523 249 1088 149 . 231 737 628 59 3214 Core 854 | . 100 24 128 20 . 14 92 82 . 394 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . . 104 Regen/Repaired (Parts) 577 | . . . 182 . . . 53 135 15 192 Core Remaining (%) 69 | 100 . 50 . . . 59 . . . . Volleys Fired 307 | 6 93 9 82 8 . 9 41 34 3 22 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 101 | 40 100 100 101 90 . 90 90 90 90 65 Shots Fired 567 | 12 159 16 156 16 . 18 80 65 6 39 Gun 480 | 12 134 14 129 16 . 18 76 58 6 17 Cannon 60 | . 9 . 26 . . . 3 5 . 17 Launcher 8 | . . . . . . . 1 2 . 5 Special 19 | . 16 2 1 . . . . . . . Kinetic 154 | 12 56 . 44 . . . 3 5 . 34 Thermal 28 | . 25 2 1 . . . . . . . Explosive 8 | . . . . . . . 1 2 . 5 Electromagnetic 377 | . 78 14 111 16 . 18 76 58 6 . Robot Hit Streak 18 | 7 8 5 18 4 . 8 13 14 4 7 Robot Miss Streak 7 | 2 6 2 7 3 . 4 5 2 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 1 . 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . . Shots Hit Robots 383 | 8 76 8 110 12 4 16 60 58 5 26 Core Hits 237 | 4 38 6 38 11 . 9 61 56 3 11 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 9 | . . . 4 . . . 2 3 . . Blast 4 | . . . 1 . . . 2 1 . . Corrupt 3 | . . . 3 . . . . . . . Smash 2 | . . . . . . . . 2 . . Melee Attacks 17 | . . . . . 4 . . 9 . 4 Impact 11 | . . . . . . . . 9 . 2 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . 4 . . 3 . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9414 | 62 1168 209 2053 226 . 647 2060 2316 66 607 Guns 5295 | 62 902 115 1479 204 . 267 1095 954 66 151 Cannons 794 | . 124 . 380 . . . 55 114 . 121 Explosions 2888 | . 142 94 194 22 . 380 910 872 . 274 Melee 430 | . . . . . . . . 376 . 54 Ramming 7 | . . . . . . . . . . 7 Kinetic 1335 | 62 255 . 577 . . . 55 114 . 272 Thermal 2298 | . 266 94 194 22 . 380 691 651 . . Explosive 714 | . . . . . . . 219 221 . 274 Electromagnetic 4630 | . 647 115 1282 204 . 267 1095 954 66 . Impact 430 | . . . . . . . . 376 . 54 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . . . . Average Corruption 2 | . 2 3 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . 17 17 . . . . . . . . Message Errors 6 | . 3 3 . . . . . . . . Matter Fused 12 | . 6 6 . . . . . . . . Heat Flow Errors 5 | . 2 3 . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . Data Loss (minor) 4 | . 1 3 . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . Misfires 4 | . 3 1 . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 266 | . 41 . 11 . . 43 4 152 . 15 Projectiles 28 | . 22 . . . . . . . . 6 Explosions 98 | . 19 . 11 . . 43 4 16 . 5 Melee 140 | . . . . . . . . 136 . 4 Knockbacks 3 | . . . 2 . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic 2 | . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 594 | . 8 67 84 25 . 86 103 175 . 46 Shots 19 | . 1 2 3 1 . 2 3 5 . 2 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 327 | . 270 206 303 117 . 327 300 264 99 260 Average Temperature 72 | . 60 79 79 51 . 140 75 71 55 66 Received Heat Transfer 2853 | . 144 6 339 27 . 72 324 162 18 1761 Effects 4 | . 2 . . . . 2 . . . . Energy Bleed 2 | . . . . . . 2 . . . . Interference 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Robots Corrupted 6 | . . . 2 . . 1 . 2 . 1 Combat Hostiles 5 | . . . 2 . . 1 . 1 . 1 Parts Fried 27 | . 3 . 11 2 . 1 4 4 . 2 Impact Corruptions 5 | . . . . . . . . 4 . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 1 . . . . . 1 . . Heat Transferred 2609 | . 459 50 250 50 . 500 750 550 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 32 | . 5 2 5 1 . 3 8 8 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 2 | . 1 . 1 . . . 1 2 1 . Low Security (%) 76 | 100 88 100 56 100 . 100 50 54 93 . Level 1 22 | . 11 . 43 . . . 49 36 6 . Level 2 1 | . . . . . . . . 8 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 461 | 5 239 51 260 145 . 85 328 461 248 . Initial 171 | . . 40 6 73 . . 4 51 171 . Average 118 | 1 116 9 151 35 . 16 197 221 54 . Influence Increases 4076 | 10 850 115 799 154 . 161 689 981 317 . Destroy 0b10 Robot/C 2360 | . 460 80 480 140 . 120 480 540 60 . Destroy 0b10 Robot/NC 125 | 10 35 5 25 . . 5 20 25 . . Destroy Leader 542 | . 106 20 130 10 . 20 92 164 . . Allied During Kill 149 | . . . . 2 . . . 105 42 . Successful Hack 146 | . 20 . 37 . . . 29 25 35 . Select Force Hacks 270 | . 60 . . . . . . 30 180 . Disable Machine 105 | . 45 . 15 . . . . 45 . . Destroy Structure 169 | . 34 10 22 2 . 16 38 47 . . Lose Combat Pursuer 210 | . 90 . 90 . . . 30 . . . Influence Decreases 4076 | 10 744 204 626 344 . 149 578 663 758 . Entered New Map 544 | . . 66 11 117 . . 8 72 270 . Time Decay 2952 | 10 584 128 545 227 . 149 400 571 338 . Lost Part 120 | . 10 10 70 . . . 20 10 . . Lost Ally 10 | . . . . . . . . 10 . . Purge Threat 450 | . 150 . . . . . 150 . 150 . Squads Dispatched 13 | . 8 . . . . . 1 4 . . Investigation 8 | . 6 . . . . . . 2 . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 2 . . . . . 1 2 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 13 | . 3 . 3 . . . 3 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 215 | . 45 8 44 7 . 6 32 31 3 39 Peak Tracking Total 13 | . 4 4 6 3 . 3 5 4 3 13 Tactical Retreats 11 | . 5 . 3 . . . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 5 | . 5 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 10 | . . . . . . . 6 4 . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 10 | . 4 . 1 1 . . . 3 . 1 Max in Single Turn 2 | . 1 . 1 . . . . 2 . 1 Garrison Access 2 | . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 65 | . 8 1 16 2 . . 10 13 12 3 Terminals 46 | . 6 1 12 2 . . 9 10 6 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . 1 . . Recycling Units 9 | . 2 . . . . . . 1 6 . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 206 | . 26 3 50 2 . . 44 32 38 11 Successful 136 | . 13 1 37 1 . . 24 22 27 11 Failed 69 | . 13 2 13 1 . . 19 10 11 . Catastrophic 6 | . 2 1 1 . . . 1 . 1 . Database Lockouts 1 | . . . . . . . 1 . . . Manual 102 | . 19 3 21 3 . . 25 14 17 . Terminals 153 | . 24 3 33 2 . . 42 24 25 . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . . . 4 . . . . 4 . . Recycling Units 17 | . 2 . . . . . . 2 13 . Scanalyzers 13 | . . . 13 . . . . . . . Garrison Access 4 | . . . . . . . 2 2 . . Terminal Hacks 61 | . 5 1 9 1 . . 14 8 12 11 Record 2 | . . . . . . . . . . 2 Part Schematic 4 | . 1 . . . . . 1 . 2 . Robot Analysis 13 | . . 1 1 1 . . . . 2 8 Prototype ID Bank 9 | . 1 . 3 . . . 2 1 2 . Open Door 4 | . . . . . . . . 4 . . Branch Access Points 1 | . . . . . . . 1 . . . Machine Index 1 | . . . 1 . . . . . . . Terminal Index 3 | . . . 1 . . . 1 . 1 . Alert Level 4 | . 1 . . . . . 1 . 2 . Unreport Threat 3 | . 1 . . . . . 1 . 1 . Locate Traps 2 | . . . 1 . . . 1 . . . Reprogram Traps 2 | . . . . . . . 1 1 . . Investigation Status 1 | . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . . 1 . . Registered Components 2 | . . . . . . . 1 . 1 . Zone Layout 6 | . 1 . 1 . . . 2 1 1 . Proto ID Catalog 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . 4 . . . . 4 . . Scan Component 4 | . . . 2 . . . . 2 . . Repair 4 | . . . 2 . . . . 2 . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . Retrieve Components 3 | . . . . . . . . . 3 . Scanalyzer 12 | . . . 12 . . . . . . . Insert Component 6 | . . . 6 . . . . . . . Analyze 6 | . . . 6 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . 1 1 . . Unauthorized Hacks 50 | . 8 . 12 . . . 9 9 12 . Terminals 41 | . 6 . 12 . . . 9 8 6 . Track 3 | . . . 1 . . . 2 . . . Assimilate 4 | . . . 4 . . . . . . . Botnet 4 | . . . 1 . . . 1 1 1 . Disrupt 1 | . . . . . . . . 1 . . Operators 4 | . 1 . 1 . . . 1 1 . . Skim 25 | . 5 . 5 . . . 5 5 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . 1 6 . Tunnel 9 | . 2 . . . . . . 1 6 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 47 | . 6 1 15 1 . . 9 10 5 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . 4 . . . 1 . 2 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . . . 2 . . Time 179 | . . . 77 . . . . 102 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . 14 . Parts Scanalyzed 4 | . . . 4 . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 . . . . 2 Non-combat 4 | . . . . . 3 . . . . 1 Combat 2 | . . . . . 1 . . . . 1 Robot Hacks Applied 6 | . . . . . 4 . . . . 2 parse_system 6 | . . . . . 4 . . . . 2 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 12 | . . . 1 1 . . . 10 . . Largest Group 10 | . . . 1 2 2 1 1 10 10 10 Highest-Rated Group 173 | . . . 10 41 41 10 10 173 173 173 Highest-Rated Ally 31 | . . . 10 31 31 10 10 29 29 29 Total Orders 23 | . . . . . . 1 14 1 . 7 STAY 9 | . . . . . . 1 7 1 . . FOLLOW 7 | . . . . . . . 7 . . . AID 7 | . . . . . . . . . . 7 Ally Attacks 95 | . . . . 1 . . . 22 12 60 Total Damage 1173 | . . . . . . . . 299 161 713 Kills 12 | . . . . . . . . 4 2 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . 6 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 1412 | 31 916 . 465 . . . . . . . Structural 465 | . . . 465 . . . . . . . Seismic 947 | 31 916 . . . . . . . . . Robot Analysis Total 13 | . . 1 1 1 . . . . 2 8 Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 13373 | 133 2125 660 2040 754 233 945 1009 1736 1104 2634 Spaces Moved 7661 | 62 973 366 1226 600 184 724 500 828 509 1689 Core 3 | 3 . . . . . . . . . . Treads 1637 | 59 973 366 141 . . 4 . 14 48 32 Legs . | . . . . . . . . . . . Wheels 6021 | . . . 1085 600 184 720 500 814 461 1657 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 115 120 120 120 135 165 150 120 Average Speed 142 | 154 160 160 130 120 120 120 144 166 163 138 Slowest Speed 250 | 160 160 160 160 120 120 225 165 250 165 241 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 74 | 4 97 66 83 99 59 96 44 83 93 92 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 19 | . 3 2 . 2 . . . 4 8 . Known Exits Taken 6 | . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . Scrap Searched 6 | . . 1 . 1 . 2 . . . 2 Spaces Dug 35 | . 16 2 2 . . . 10 5 . . Terrain Destroyed 196 | . 34 10 19 2 . 21 41 42 . 27 Melee 5 | . . . . . . . . 5 . . Projectile 30 | . 16 2 3 . . . 1 1 . 7 AOE 161 | . 18 8 16 2 . 21 40 36 . 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 9491 | 87 1360 421 1500 618 194 783 707 1099 773 1949 Wait 1135 | 4 232 42 96 9 3 41 124 187 254 143 Move 7651 | 61 972 365 1225 599 183 723 499 827 508 1689 Hop . | . . . . . . . . . . . Pick Up 99 | 7 19 . 24 . 1 3 12 7 2 24 Fast Attach 21 | 7 1 1 2 . . . 1 3 . 6 Attach 32 | 1 2 1 10 . 1 . 3 3 . 11 Detach 6 | 1 . . . . . . . 2 . 3 Swap 135 | . 27 2 37 1 1 2 16 22 5 22 Drop 84 | . 14 1 21 1 1 5 11 5 1 24 Fire 307 | 6 93 9 82 8 . 9 41 34 3 22 Melee 17 | . . . . . 4 . . 9 . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 3 | . . . 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 12) 832 | -10/Materials | Discovered new exit (range 15) 1114 | -10/Materials | Discovered new exit (range 8) 1156 | -10/Materials | Discovered new exit (range 15) 1271 | -10/Materials | Discovered new exit (range 13) 1908 | -10/Materials | Discovered new exit (range 14) 2089 | -10/Materials | Learned Storage trap positions 2121 | -10/Materials | Loaded intel: 10 trap records 2143 | -10/Materials | Learned Storage trap positions 2155 | -10/Materials | Learned Storage emergency access door positions 2156 | -10/Materials | Learned location of 2 exits from Materials 2165 | -10/Materials | Learned location of 1 exit from Storage 2186 | -10/Materials | Learned location of Mines (-10) 2259 | -10/Materials | Entered Mines 2260 | -10/Mines | Identified exit to Materials 2347 | -10/Mines | Learned location of Mines (-9) 2351 | -10/Mines | Learned location of Storage (-8) 2456 | -10/Mines | Learned 2 Materials zone layouts 2736 | -10/Mines | Discovered new exit (range 10) 2836 | -10/Mines | Assembled infested the area 2841 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2919 | -10/Mines | Entered Materials 2919 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2920 | -9/Materials | Identified exit to Mines 2920 | -9/Materials | Identified exit to Materials 3296 | -9/Materials | Discovered exit to Materials (range 10) 3577 | -9/Materials | Repaired Lgt. Treads 3656 | -9/Materials | Learned 2 Materials zone layouts 3711 | -9/Materials | Learned location of 2 exits from Materials 3825 | -9/Materials | Learned 2 Storage zone layouts 3841 | -9/Materials | Learned Storage emergency access door positions 3866 | -9/Materials | Learned Storage security intel 4037 | -9/Materials | Repaired Imp. EM Shotgun? 4464 | -9/Materials | Build established: Scavenger-Mutant 4959 | -9/Materials | Entered Mines 4959 | -9/Mines | Accompanied by 1 ally 4999 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5062 | -9/Mines | Build established: Mutant 5115 | -9/Mines | Learned location of Zion (-7) 5123 | -9/Mines | Discovered exit to Materials (range 14) 5287 | -9/Mines | Escorted by a lone wolf Derelict 5349 | -9/Mines | Found a hidden stash of uninstalled traps 5364 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5364 | -9/Mines | Discovered new exit (range 5) 5487 | -9/Mines | Discovered exit to Materials (range 7) 5713 | -9/Mines | Entered Exiles 5713 | -9/Exiles | Accompanied by 2 allies 5742 | -9/Exiles | Met 8R-AWN 5767 | -9/Exiles | Met EX-HEX 5807 | -9/Exiles | Met EX-BIN 5847 | -9/Exiles | Met EX-DEC 5933 | -9/Exiles | Discovered new exit (range 10) 5946 | -9/Exiles | Entered Mines 5946 | -8/Mines | Accompanied by 1 ally 6023 | -8/Mines | Discovered exit to Materials (range 10) 6034 | -8/Mines | Discovered exit to Materials (range 9) 6664 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6680 | -8/Mines | Found Scrap Suit 6891 | -8/Mines | Entered Materials 6891 | -8/Materials | Accompanied by 1 ally 6891 | -8/Materials | Evolved 2 slots: Utility x2 6892 | -8/Materials | Identified exit to Storage 6893 | -8/Materials | Identified exit to Factory 7050 | -8/Materials | Destroyed 7 combat bots 7534 | -8/Materials | Central database locked down 7544 | -8/Materials | Learned 4 Factory zone layouts 7615 | -8/Materials | Learned 4 Factory zone layouts 7674 | -8/Materials | Learned Storage trap positions 7721 | -8/Materials | Learned location of 1 exit from Lower Caves 7756 | -8/Materials | Learned 4 Recycling zone layouts 7795 | -8/Materials | Learned location of 1 exit from Recycling 7819 | -8/Materials | Learned Factory fabricator intel 7855 | -8/Materials | Learned Storage emergency access door positions 7899 | -8/Materials | Learned Storage stockpile data 7900 | -8/Materials | Entered Storage 7900 | -8/Storage | Accompanied by 1 ally 7902 | -8/Storage | Identified exit to Recycling 7903 | -8/Storage | Loaded intel: 19 trap records 8031 | -8/Storage | Repaired Imp. EM Shotgun 8084 | -8/Storage | Repaired Imp. EM Shotgun? 8233 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8492 | -8/Storage | Used back door to open Recycling access 8531 | -8/Storage | Build established: Commander-Mutant 8958 | -8/Storage | Learned location of 1 exit from Storage 9107 | -8/Storage | Learned location of 1 exit from Extension 9358 | -8/Storage | Learned 2 Storage zone layouts 9636 | -8/Storage | Entered Recycling 9636 | -8/Recycling | Accompanied by 10 allies 9637 | -8/Recycling | Identified exit to Factory 10325 | -8/Recycling | Learned Factory security intel 10399 | -8/Recycling | Learned location of 2 exits from Factory 10502 | -8/Recycling | Scanned before Scraplab entrance 10521 | -8/Recycling | Learned Factory recycling unit intel 10523 | -8/Recycling | Entered Scraplab 10565 | -8/Recycling | Learned 8 Factory zone layouts 10619 | -8/Recycling | Learned Factory terminal intel 10648 | -8/Recycling | Learned location of 1 exit from Lower Caves 10685 | -8/Recycling | Identified exit to Scraptown 10740 | -8/Recycling | Entered Scraptown 10740 | -8/Scraptown | Accompanied by 10 allies 10954 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11026 | -8/Scraptown | Discovered exit to Factory (range 7) 11122 | -8/Scraptown | Visited CPS Storage 11139 | -8/Scraptown | Visited The Evicted 11172 | -8/Scraptown | Visited Symbiants 11220 | -8/Scraptown | Visited TADAMA 11265 | -8/Scraptown | Visited Red Mages 11384 | -8/Scraptown | Visited CR-KLE's Repair Center 11402 | -8/Scraptown | Visited Awakened 11431 | -8/Scraptown | Visited UFD Registry 11431 | -8/Scraptown | Registered with UFD as "Matrixplate" 11665 | -8/Scraptown | Visited Science Guys 11713 | -8/Scraptown | Visited Analyses Database 11746 | -8/Scraptown | Visited Scrap Suit Storage 11759 | -8/Scraptown | Found Scrap Suit 11920 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11926 | -8/Scraptown | Found DCF Scrap (32 items) 11979 | -8/Scraptown | Visited Research Penetration Think Tank 12064 | -8/Scraptown | Visited Infowarlord's Domain 12077 | -8/Scraptown | Found Exp. Terrain Scanner 12109 | -8/Scraptown | Visited Derelict Rescue Squad 12120 | -8/Scraptown | Found DRS Beacon 12150 | -8/Scraptown | Visited Junk Repository 12211 | -8/Scraptown | Visited A0-MCA Data Center 12258 | -8/Scraptown | Given an A rating by A0-MCA 12260 | -8/Scraptown | Found A0-MCA's Component Scanner 12322 | -8/Scraptown | Visited Modified Component R&D 12560 | -8/Scraptown | Found Scrap Suit 12681 | -8/Scraptown | CR-KLE repaired 5 parts 12812 | -8/Scraptown | Met Optimus 12812 | -8/Scraptown | Accepted into 0bPrime 13108 | -8/Scraptown | Civil war broke out across Scraptown 13116 | -8/Scraptown | Found Master Drone Bay 13215 | -8/Scraptown | Lost 10 allies 13322 | -8/Scraptown | Core integrity fell below 50% 13350 | -8/Scraptown | Lost 13 allies 13366 | -8/Scraptown | Core integrity fell below 20% 13374 | -8/Scraptown | Destroyed by I4-ZW4(j) with Overtuned Pulse Rifle Last Messages --------------- 13358_ Penetrated by Bolt. 13360_ Mak. Light Armor Plating destroyed. 13362_ Acquired Mak. Light Armor Plating. 13363_ Fission Core destroyed. 13363_ Imp. Utility Shielding destroyed. 13364_ Scrap Suit destroyed. 13365_ Acquired 10 matter. 13366_ Penetrated by Bolt. 13369_ Destroyed Salvaging Laser. 13369_ I7-4FK(g) system corrupted by crushing effect. 13370_ I7-4FK(g) system terminally corrupted. 13370_ Salvaging Laser fried. 13370_ Aluminum Leg fried. 13371_ Bolt penetrates Wall. 13371_ Penetrated by Bolt. 13372_ Acquired 10 matter. 13372_ Critical hit (Burn: +50). 13373_ Slammed into PA-B0K(h). 13373_ Ovr. Coil Gun destroyed. 13374_ Penetrated by Bolt. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????#"""#????????????????????? | | ???????#####???####?????#"!!#????????????????????? | | ???"???#"""#??## [##??###!<%#????????????????????? | | !##""|##! "#### !%!####!%@%!##???????????????????? | | = ===!jjj!gpjh%=#???????????????????? | | | =%!%!==g!j%j![=![#???????????????????? | | ###############[!!gg###=######???????????????????? | | ??????????????#=[!%!#?###????????????????????????? | | ????###########[=%*##????????????????????????????? | | ##??#""""""""# "*!# #????????????????????????????? | | ""#?#" "&&& "###%!"##????????????????????????????? | | ""#?#" "###![##?????????????????????????????? | | ""#?#"" ""##"!!#??????????????????????????????? | | ""#?#" "###%=#?##???????????????????????????? | | ""#?#"" ""#?#[[##"########????????????????????? | | ""#?#" = "#?#![*=[#!!!#! #????????????????????? | | !"#?#"" ""###%*#!!#[= "]!#????????????????????? | | ""#?# ##"=*!=!#! # #????????????????????? | | ""#?# # %=%!!!=%* #????????????????????? | | #?# # *[[%=%[=%[ #????????????????????? | | ###?###### ###%%!!##!########????????????????????? | | ########## ###=!=="#[##??????????????????????????? | | = """ "" % " [! "="#??????????????????????????? | | ! ! !![ !%= !["#??????????????????????????? | | %!!%=[! !=%"###########????????????????? | | != [%[![## #????????????????? | | !% !% !!%#= #????????????????? | | =[[%%*!%==! #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 250 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Machine Analyzer | -8/Recycling | Hacked Hvy. Ion Cannon | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 5% | -9/Materials Imp. EM Shotgun | 28% | -9/Materials Imp. EM Shotgun | 24% | -8/Storage Imp. EM Shotgun | 37% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaBiocellScrap Manual? 0 Play Time 02:03:31 Cumulative 826.7 hours Start 2025.05.13 @ 03:38:02 End 2025.05.13 @ 05:41:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 48 Types 22/4/7/1/2/1/6/2/2/1 Lore% 84 Gallery% 87 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22f08cab-5d37-4c25-86ee-cec291aed094