Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 20:43:40 Player: j_ Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1109) 1109 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3224 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/550 Matter 36/300 Energy 160/160 System Corruption 0% Temperature Warm (119) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Light Cannon > --- INVENTORY (20) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Improved Heat Sink Improved Targeting Computer Weapon Shielding Sensor Drone Bay Autogun Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Autogun High-powered Shotgun Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Improved Heat Sink Improved Targeting Computer Weapon Shielding Sensor Drone Bay Autogun Autogun Light Cannon Light Cannon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 32 | 8 4 6 3 11 Power 5 | 1 . 2 . 2 Engine 2 | 1 . 1 . . Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 8 | 2 . 2 3 1 Treads 4 | 2 . 2 . . Leg 4 | . . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 1 . 2 Device 2 | 1 . . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 3 3 1 . 6 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 . . 4 Ballistic Cannon 5 | . 2 1 . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . . 17 Power 2 | . . . . 2 Propulsion 6 | . . . . 6 Utility 3 | . . . . 3 Weapon 6 | . . . . 6 Highest Loss Streak 9 | . . . . 9 To Critical Strikes 1 | . . . . 1 Average Backups 15 | 4 10 19 19 18 Power 2 | 1 3 2 2 3 Propulsion 5 | 1 4 6 6 5 Utility 2 | . 1 3 5 4 Weapon 4 | 1 2 7 6 5 Tool/Special . | . . . . . Unused Backups 15 | 1 1 3 1 9 Power 3 | . . 2 . 1 Propulsion 4 | 1 . . . 3 Utility 5 | . 1 . . 4 Weapon 3 | . . 1 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 100 99 100 79 Engine 6 | . 14 8 . . Core 4 | . . 3 11 8 Treads 27 | . 28 33 32 18 Device 7 | . 14 1 . 8 Storage 11 | . 14 11 11 9 Hackware 5 | . . 9 11 6 Energy Gun 4 | . 12 . . . Ballistic Gun 5 | . 11 . . 4 Ballistic Cannon 19 | . 4 32 33 21 Peak Build Rating 26 | 7 9 15 16 26 Average Rating 13 | 4 7 13 15 22 On Entrance 9 | . 7 9 15 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 66 | 15 52 55 54 66 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 21 | . 1 1 . 21 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 6 20 20 20 20 Average Carried 15 | 4 11 19 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 20 20 20 12 Scrap Suit Usage (%) 19 | . . . . 92 Parts Cannibalized 1 | . . . . 1 Class Distribution -------------------- 45% | Mutant 29% | Gunner 23% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1046 | 295 102 231 9 409 Remotely . | . . . . . Salvage Created 1568 | 139 526 311 . 592 Parts 98 | 9 29 28 . 32 Haulers Intercepted 4 | . 1 1 . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 9 7 . 10 Guns 10 | . 8 . . 2 Cannons 15 | . . 7 . 8 Classes Destroyed 13 | 3 4 3 . 3 Worker 5 | 1 1 2 . 1 Builder 2 | . . 1 . 1 Tunneler 2 | 2 . . . . Hauler 4 | . 1 1 . 2 Recycler 4 | 1 1 1 . 1 Mechanic 1 | . . . . 1 Operator 3 | . . 2 . 1 Watcher 2 | . 2 . . . Swarmer 6 | . 3 3 . . Grunt 15 | . 6 3 . 6 Duelist 1 | . . . . 1 Sentry 2 | . . 1 . 1 Specialist 2 | . . . . 2 Best Kill Streak 9 | 2 3 9 . 5 Combat Bots Only 5 | . 3 3 . 5 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 298 | . 55 12 . 231 Missed 78 | . 21 1 . 56 Hits 220 | . 34 11 . 175 Melee 1 | . . . . 1 Projectile 219 | . 34 11 . 174 Critical Strikes 6 | . . . . 6 Damage Taken 3492 | . 393 90 . 3009 Core 648 | . 57 10 . 581 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 10 | . . . . 10 Core Remaining (%) 91 | 100 77 . 97 . Volleys Fired 113 | 11 35 15 . 52 Largest 3 | 2 2 3 . 3 Hottest 90 | 80 80 90 . 90 Shots Fired 272 | 17 70 45 . 140 Gun 124 | 17 70 . . 37 Cannon 148 | . . 45 . 103 Launcher . | . . . . . Special . | . . . . . Kinetic 216 | 5 26 45 . 140 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 56 | 12 44 . . . Robot Hit Streak 10 | 3 6 10 . 7 Robot Miss Streak 6 | 3 4 1 . 6 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 143 | 9 37 22 . 75 Core Hits 72 | 5 19 16 . 32 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . 2 . 2 Destroy 1 | . . . . 1 Blast 3 | . . 2 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2828 | 130 643 490 1 1564 Guns 1131 | 130 491 . . 510 Cannons 1544 | . . 490 . 1054 Explosions 152 | . 152 . . . Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 2226 | 26 146 490 . 1564 Thermal 152 | . 152 . . . Explosive . | . . . . . Electromagnetic 449 | 104 345 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 84 | . 72 10 . 2 Projectiles 12 | . . 10 . 2 Explosions 72 | . 72 . . . Melee . | . . . . . Knockbacks 18 | . . 4 . 14 Impact . | . . . . . Kinetic 16 | . . 3 . 13 Secondary 2 | . . 1 . 1 Self-Inflicted Damage 62 | . 62 . . . Shots 1 | . 1 . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 502 | 36 168 84 . 502 Average Temperature 84 | 18 56 24 . 127 Received Heat Transfer 1125 | . 120 6 . 999 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Short Circuit 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 4 | . 4 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 108 | 5 108 100 31 80 Initial 31 | . . 9 31 . Average 33 | 1 51 45 2 33 Influence Increases 969 | 20 334 208 . 407 Destroy 0b10 Robot/C 560 | . 180 140 . 240 Destroy 0b10 Robot/NC 120 | 20 25 35 . 40 Destroy Leader 132 | . 46 32 . 54 Allied During Kill 12 | . . . . 12 Trap Triggered on 0b10 10 | . . . . 10 Successful Hack 23 | . 19 . . 4 Disable Machine 45 | . 30 . . 15 Destroy Structure 37 | . 34 1 . 2 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 963 | 20 310 149 83 401 Entered New Map 67 | . . 15 52 . Time Decay 666 | 20 310 134 31 171 Lost Part 170 | . . . . 170 Lost Ally 60 | . . . . 60 Squads Dispatched 8 | . 3 1 . 4 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 15 12 . 20 Peak Tracking Total 7 | . 4 5 . 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 2 . . 1 Max in Single Turn 2 | . 2 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 4 3 2 2 Terminals 8 | . 2 3 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 6 10 4 7 Successful 20 | . 4 7 4 5 Failed 7 | . 2 3 . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 3 10 3 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 2 7 4 5 Record 6 | . . 4 2 . Open Door 1 | . . . 1 . Emergency Access Points 2 | . . 1 . 1 Alert Level 3 | . . 1 1 1 Reprogram Traps 1 | . . . . 1 Recall Investigation 1 | . . 1 . . Hauler Manifests 2 | . 1 . . 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 2 . . Used . | . . . . . Hacking Detections 6 | . 2 2 . 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 2 3 Highest-Rated Group 72 | . . . 41 72 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 22 | . . . . 22 Total Damage 317 | . . . . 317 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 846 | 24 786 36 . . Seismic 846 | 24 786 36 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2159 | 121 786 313 483 456 Spaces Moved 914 | 49 278 144 294 149 Core 10 | 7 . . . 3 Treads 895 | 42 278 144 294 137 Legs 9 | . . . . 9 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 186 | 144 237 160 160 186 Slowest Speed 1100 | 160 240 240 160 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 54 23 68 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 37 | . 37 . . . Melee . | . . . . . Projectile . | . . . . . AOE 37 | . 37 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1142 | 82 337 198 305 220 Wait 19 | . . 19 . . Move 910 | 48 277 143 293 149 Hop . | . . . . . Pick Up 46 | 14 17 8 2 5 Fast Attach 1 | . . 1 . . Attach 21 | 7 . 2 . 12 Detach . | . . . . . Swap 17 | 1 5 3 6 2 Drop 14 | 1 3 7 3 . Fire 113 | 11 35 15 . 52 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 7) 872 | -10/Materials | Discovered new exit (range 15) 908 | -10/Materials | Entered another Materials area 908 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1198 | -9/Materials | Discovered new exit (range 5) 1221 | -9/Materials | Entered Mines 1294 | -9/Mines | Found the Drone Emporium 1302 | -9/Mines | Found Prototype Device 1338 | -9/Mines | Learned location of Zion (-7) 1493 | -9/Mines | Build established: Scavenger-Gunner 1533 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1548 | -9/Mines | Found Scrap Suit 1640 | -9/Mines | Found a hidden stash of uninstalled traps 1696 | -9/Mines | Discovered new exit (range 5) 1699 | -9/Mines | Received a Mining Laser from a helpful Derelict 1704 | -9/Mines | Entered Materials 1704 | -8/Materials | Accompanied by 3 allies 1704 | -8/Materials | Evolved 2 slots: Utility x2 1709 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2071 | -8/Materials | Lost 9 parts (2p3n1u3w) 2123 | -8/Materials | Core integrity fell below 50% 2144 | -8/Materials | Core integrity fell below 20% 2160 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02138_ K-01 Serf collects debris. 02143_ Knocked back. 02143_ Acquired 15 matter. 02145_ K-01 Serf collects debris. 02145_ U-05 Engineer builds a Wall. 02148_ K-01 Serf collects debris. 02148_ Broken Scrap Suit destroyed. 02149_ U-05 Engineer builds a Wall. 02152_ K-01 Serf collects debris. 02152_ U-05 Engineer destroyed. 02153_ Acquired 28 matter. 02153_ R-06 Scavenger collects Structural Scanner. 02153_ K-01 Serf suffers critical hit (Destroy). 02153_ Destroyed Wheel. 02153_ Hpw. Shotgun blasted off. 02153_ Knocked back. 02156_ R-06 Scavenger collects Terrain Scan Processor. 02158_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ######????????# #############????????? | | ########## ????????? | | ????????? | | " ????????? | | ?#??????? | | ##+####### #??????? | | ###### ## ############# #??????? | | ?????# ##### ####???????????# #??????? | | ?????# #???# #??????????##### #??????? | | ????## #???#+############ #??????? | | ????## #???# ! # ######?? | | ????## ! ##### T """ # #?? | | ????## + + ! """ + #?? | | ????## ##### ! """ #!! #?? | | ????## #???# # =! #?? | | ????## #???############## =[ #?? | | ????## #???# ## !""" #?? | | ?????#########??## ## %""" #?? | | ????????????????# """ ##% =""" #?? | | ????????????????## """ "" ## #?? | | ?????????????????#! """ Y" ## #?? | | ?????????????????# "" ## """ #?? | | ????????????????## [ ! ## """ #?? | | ???????????????###########+### """ #?? | | ???????????????#%%!%=H|=%Y % #?? | | ???????????????#%=%%!!!u[@% ! #?? | | ????????######## !ag%==!!r% * """ #?? | | ???????????????#%*%#######+### """ #?? | | ???????????????# % "?# # %""" #?? | | ???????????????# #?# # #?? | | ?????????????? +% #?# + #?? | | ?????????????" # #?# ####### #?? | | ???????????? ?# #?# #??????##+###?? | | ???????????##??# #?# #?????????????? | | ??????????????? ?# #?????????????? | | ??????????????? ?# #?????????????? | | ?????????????? ?# #?????????????? | | ?????????????? ?# #?????????????? | | ??????????????# % ?# #?????????????? | | ??????????????######?#########?????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Well Done Challenges ------------ None Game ------ Seed HeartAlphaClaws Manual? 0 Play Time 00:22:00 Cumulative 37.5 hours Start 2026.02.24 @ 20:22:49 End 2026.02.24 @ 20:43:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27a74e74-fc47-44a7-991c-8962bc1c3f4d