Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 23:26:12 Player: Duduxx Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1043) 1043 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2853 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 60/160 System Corruption 8% Temperature Cool (56) Movement Flying (515) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Power Shielding Power Shielding > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (15) --- Light Ion Engine High-capacity Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Heavy Particle Cannon Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Power Shielding > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg High-capacity Storage Unit High-capacity Matter Pod Power Shielding Medium Armor Plating EM Pulse Cannon Heavy Particle Cannon Grenade Launcher Rocket Launcher Improved Datajack [Rating: 26] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Power Shielding Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Power Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 41 | 7 1 11 22 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 6 | 2 . 2 2 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 13 | 2 1 4 6 Device 3 | 1 . 2 . Storage 2 | 1 . . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 6 | . 1 2 3 Artifact . | . . . . Weapon 14 | 2 . 4 8 Energy Gun 3 | . . 2 1 Energy Cannon 4 | . . 2 2 Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . . 4 14 Power 2 | . . 1 1 Propulsion 5 | . . . 5 Utility 4 | . . 1 3 Weapon 7 | . . 2 5 Highest Loss Streak 10 | . . 4 10 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 98 91 Engine 8 | . 14 11 6 Core 1 | . . . 2 Treads 19 | . 28 20 16 Leg 1 | . . . 2 Flight 1 | . . . 2 Device 12 | . 3 21 12 Storage 10 | . 14 11 9 Processor 5 | . . . 9 Protection 11 | . 10 11 12 Energy Gun 3 | . . 5 4 Energy Cannon 3 | . . 5 4 Ballistic Gun 13 | . 28 11 8 Naked Turns . | . . . . Heaviest Build 43 | 12 12 22 43 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 11 | 3 . . 11 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 11 | 7 8 8 14 Most Carried 14 | 4 8 8 14 Average Carried 8 | 2 6 7 10 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 4 8 8 7 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1190 | 187 223 337 443 Remotely . | . . . . Salvage Created 1259 | . 123 396 740 Parts 75 | 3 11 21 40 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 1 10 17 Guns 19 | . 1 7 11 Cannons 4 | . . 3 1 AOE 5 | . . . 5 Classes Destroyed 12 | 1 3 4 4 Worker 2 | . . 1 1 Builder 3 | . . 1 2 Tunneler 1 | 1 . . . Recycler 3 | . 2 . 1 Watcher 1 | . 1 . . Swarmer 7 | . 1 3 3 Cutter 2 | . . . 2 Grunt 10 | . . 4 6 Duelist 1 | . . . 1 Sentry 6 | . . 3 3 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 6 | 1 2 6 5 Combat Bots Only 5 | . 1 5 5 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 237 | . 9 97 131 Missed 62 | . 5 21 36 Damage Taken 3023 | . 32 873 2118 Core 687 | . 9 127 551 Absorbed by Shields . | . . . . Redirected to Shielding 85 | . 4 51 30 Regen/Repaired (Parts) 237 | . . 237 . Core Remaining (%) 88 | 100 96 68 . Volleys Fired 128 | . 19 39 70 Largest 2 | . 2 2 2 Hottest 119 | . 40 116 119 Shots Fired 247 | . 38 78 131 Gun 220 | . 38 69 113 Cannon 22 | . . 9 13 Launcher 5 | . . . 5 Special . | . . . . Kinetic 173 | . 38 59 76 Thermal 57 | . . 19 38 Explosive 5 | . . . 5 Electromagnetic 12 | . . . 12 Robot Hit Streak 15 | . 5 15 14 Robot Miss Streak 7 | . 4 3 7 Penetration Max 1 | . . . 1 Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 153 | . 19 53 81 Core Hits 68 | 1 4 22 41 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . . 2 3 Burn 3 | . . 1 2 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3084 | 11 187 644 2242 Guns 2061 | . 176 521 1364 Cannons 347 | . . 105 242 Explosions 625 | . . . 625 Melee . | . . . . Ramming 51 | 11 11 18 11 Kinetic 1614 | . 176 406 1032 Thermal 552 | . . 220 332 Explosive 625 | . . . 625 Electromagnetic 242 | . . . 242 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . . 13 Message Errors 4 | . . . 4 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 3 | . . . 3 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles . | . . . . Explosions 13 | . . . 13 Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 254 | . . . 254 Shots 5 | . . . 5 Rammed 10 | 1 2 2 5 Targets Rammed 14 | 2 4 3 5 Kicked . | . . . . Crushed 4 | 1 2 1 . Highest Temperature 223 | . . 5 223 Average Temperature 63 | . . 3 67 Received Heat Transfer 567 | . . 234 333 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 2 3 Heat Transferred 1480 | . . 592 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 378 | 5 111 272 378 Initial 52 | . 3 . 52 Average 142 | 1 36 151 186 Maximum Alert Level 1 | . . 1 1 Low Security (%) 67 | 100 100 66 54 Level 1 32 | . . 33 45 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 1 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 7 16 34 Peak Tracking Total 9 | . 2 6 9 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 2 4 5 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 37 | . 7 14 16 Successful 22 | . 4 8 10 Failed 15 | . 3 6 6 Catastrophic 4 | . 1 1 2 Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 17 | . 4 10 3 Fabricators . | . . . . Repair Stations 7 | . . 4 3 Recycling Units 4 | . 3 . 1 Scanalyzers 9 | . . . 9 Garrison Access . | . . . . Terminal Hacks 6 | . 2 4 . Record 2 | . . 2 . Emergency Access Points 1 | . 1 . . Maintenance Status 1 | . . 1 . Security Status 1 | . 1 . . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 4 1 Scan Component 3 | . . 2 1 Repair 2 | . . 2 . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . 1 . . Scanalyzer 8 | . . . 8 Insert Component 4 | . . . 4 Analyze 4 | . . . 4 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 3 3 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 4 | . . . 4 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2541 | 94 518 490 1439 Spaces Moved 1086 | 52 283 195 556 Core 21 | 8 . . 13 Treads 953 | 44 283 195 431 Legs 59 | . . . 59 Wheels . | . . . . Hover . | . . . . Flight 53 | . . . 53 Fastest Speed 50 | 50 160 160 160 Average Speed 186 | 149 160 160 213 Slowest Speed 600 | 200 160 160 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 54 20 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . . . 57 Melee . | . . . . Projectile 2 | . . . 2 AOE 55 | . . . 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1354 | 64 312 297 681 Wait 44 | . . 44 . Move 1083 | 51 282 194 556 Hop . | . . . . Pick Up 26 | 4 5 4 13 Fast Attach 22 | 7 . 7 8 Attach 16 | . . 4 12 Detach 7 | . . 1 6 Swap 3 | . 1 . 2 Drop 11 | . 1 1 9 Fire 128 | . 19 39 70 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush 10 | 2 4 3 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 10) 607 | -10/Materials | Discovered new exit (range 4) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Utility x2 902 | -9/Materials | Lost 4 parts (1p1u2w) 1026 | -9/Materials | Discovered new exit (range 8) 1060 | -9/Materials | Repaired Lgt. Treads 1087 | -9/Materials | Repaired Lgt. Treads 1103 | -9/Materials | Entered another Materials area 1103 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2100 | -8/Materials | Discovered new exit (range 3) 2122 | -8/Materials | Core integrity fell below 50% 2144 | -8/Materials | Core integrity fell below 20% 2179 | -8/Materials | Lost 10 parts (1p4n3u2w) 2542 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02372_ Enh. Autogun temporarily disabled. 02372_ Imp. Terrain Scan Processor temporarily disabled. 02372_ Enh. Autogun temporarily disabled. 02378_ U-05 Engineer destroyed. 02380_ Acquired 28 matter. 02386_ GNOEXH AR 02516_ Enh. Autogun destroyed. 02519_ Slug penetrates Wall. 02528_ G&CACHBOC9S5RJJMO48E 02530_ Penetrated by Slug. 02533_ EM Pulse Cannon destroyed. 02539_ Penetrated by Slug. 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Datajack | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileBattleMapper Manual? 0 Play Time 00:19:24 Cumulative 20.3 hours Start 2024.07.05 @ 23:09:01 End 2024.07.05 @ 23:26:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d09d579e-d3a2-4a3d-bc3b-08793b98ded6