Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.17 @ 15:00:19 Player: Minty Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (3775) 3775 Prototype IDs (62) 1240 Alien Tech Used (1) 200 Bonus (17253) 17253 TOTAL SCORE: 29003 Bonus ------- High Alert Combat Kills 447 Follower Combat Kills 1406 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9300 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/730 Matter 280/300 Energy 42/125 System Corruption 3% Temperature Cool (0) Movement Flying (34) Location -3/Research Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (4) --- Cooled Impulse Thruster (fused) Improved Q-thruster > --- UTILITY (10) ----- Advanced Weight Redist. System (fused) Experimental Target Analyzer Core Analyzer (fused) Self-contained Transmogrifier > --- WEAPON (4) ------- Heavy Scimitar of Distortion > --- INVENTORY (5) ---- Reinforced Quantum Reactor Transdimensional Reconstructor Ragnarok Missile Launcher Chaos Jack (29) Thunder Hammer Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Improved Diametric Drive Cooled Impulse Thruster Improved Q-thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Target Analyzer Core Analyzer Experimental Weapon Cycler Advanced Reaction Control System Experimental Focal Shield Self-contained Transmogrifier > --- WEAPON ----------- Chaos Jack Shock Maul Thunder Hammer Heavy Scimitar of Distortion > --- INVENTORY -------- Heavy Antimatter Reactor Reinforced Quantum Reactor Transdimensional Reconstructor Ragnarok Missile Launcher Thunder Hammer [Rating: 147] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Cooled Fission Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Diametric Drive Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Makeshift Weapon Shielding Weapon Light Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Tiamat Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Ripper Piercing Weapon Lance Special Melee Weapon Chaos Jack Build | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . 10 . 2 . . . . . . 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 1 . 1 . . . . . . 1 Utility 8 | . . . . 6 . 1 . . . . . . 1 Weapon 2 | . . . . 2 . . . . . . . . . Parts Attached 121 | . 9 7 2 17 10 17 3 17 8 . 3 7 21 Power 19 | . 1 1 1 4 1 2 1 . . . 1 1 6 Engine 7 | . 1 1 1 2 1 . . . . . . . 1 Core 4 | . . . . 2 . 1 . . . . . 1 . Reactor 8 | . . . . . . 1 1 . . . 1 . 5 Propulsion 16 | . 2 2 . 2 . 5 1 2 . . 1 . 1 Treads 2 | . 2 . . . . . . . . . . . . Leg 3 | . . 2 . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . Flight 10 | . . . . . . 5 1 2 . . 1 . 1 Utility 55 | . 2 1 1 6 5 9 1 11 4 . 1 5 9 Device 25 | . 1 . . 2 2 3 1 4 1 . . 3 8 Storage 1 | . . . . . . 1 . . . . . . . Processor 20 | . 1 . 1 3 3 4 . 3 2 . . 2 1 Hackware 3 | . . . . . . 1 . 1 . . 1 . . Protection 6 | . . 1 . 1 . . . 3 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 31 | . 4 3 . 5 4 1 . 4 4 . . 1 5 Energy Gun 3 | . . . . . . 1 . 1 1 . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . Ballistic Gun 6 | . 2 . . 1 1 . . 2 . . . . . Ballistic Cannon 8 | . 2 3 . . 2 . . 1 . . . . . Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 5 | . . . . 1 . . . . 1 . . . 3 Slashing Weapon 4 | . . . . 1 1 . . . 1 . . . 1 Piercing Weapon 1 | . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 16 | . 1 . . 1 . 1 . 3 1 . 1 . 8 Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 10 | . . . . . . 10 . . . . . . . Parts Lost 48 | . . 1 . 5 9 5 . 13 1 . . 2 12 Power 12 | . . 1 . 2 2 1 . 2 1 . . . 3 Propulsion 7 | . . . . . . 2 . 3 . . . . 2 Utility 20 | . . . . 1 3 1 . 7 . . . 1 7 Weapon 9 | . . . . 2 4 1 . 1 . . . 1 . Highest Loss Streak 9 | . . 1 . 4 7 2 . 5 1 . . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | . 5 3 3 1 . 2 4 3 3 3 3 4 4 Power . | . 1 . . . . . . . . . . . 1 Propulsion 1 | . 4 . . . . 1 1 . . . . . . Utility . | . . 1 1 . . . 2 3 2 2 2 1 . Weapon . | . . . 1 . . . . . 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . 6 2 . . . 2 1 4 . . . 1 1 Power . | . . . . . . . . . . . . . . Propulsion 7 | . 3 2 . . . 2 . . . . . . . Utility 7 | . 1 . . . . . 1 4 . . . 1 . Weapon 2 | . 2 . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 92 95 90 43 61 54 68 64 63 68 69 65 75 Engine 7 | . 13 13 23 4 1 . . 1 4 5 2 . . Core 1 | . . . . 2 4 . 5 3 1 . . . . Treads 1 | . . 23 . . . . . . . . . . . Leg 9 | . 27 2 19 3 6 . . . . . . . . Flight 7 | . . . 3 4 . 16 21 15 15 15 18 18 18 Device 12 | . 1 26 15 10 11 6 15 14 14 15 12 17 26 Storage 2 | . 13 . . . . 1 . . . . . . . Processor 9 | . 7 . 4 4 8 15 21 13 13 15 15 16 12 Hackware 1 | . . . 5 . . 4 5 3 . . 1 1 . Protection 2 | . . 1 2 2 6 2 . 3 5 5 4 2 . Ballistic Gun 6 | . 25 . . 1 5 . . 2 . . . . . Ballistic Cannon 5 | . 2 26 14 . 7 . . 1 . . . . . Peak Build Rating 147 | . 27 49 43 84 78 71 72 90 95 94 111 104 147 Average Rating 53 | . 7 29 37 60 65 52 63 73 86 94 97 89 117 On Entrance 56 | 6 6 27 35 43 45 37 62 63 80 94 94 99 96 Avg Prop Armor Cover (%) 17 | . . . 4 24 41 36 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 75 | 12 16 20 19 53 75 22 8 24 30 30 48 37 40 Greatest Support 90 | 20 40 50 60 50 90 25 25 30 30 33 36 42 44 Greatest Overweight (x) 2 | . . . . 1 1 2 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 2 5 5 5 5 4 5 5 5 Average Carried 4 | . 5 4 4 2 1 4 5 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 2 1 5 5 5 4 4 5 5 5 Transmogrified Parts 66 | . . 5 9 15 13 8 . 5 4 . . 3 4 Integrity Recovered 975 | . . 19 34 29 471 221 . 12 186 . . 3 . Class Distribution -------------------- 49% | Mutant 25% | Sprinter 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Derelict-Gunner | -5/Extension Sprinter | -4/Factory Scavenger-Sprinter | -4/Waste Scavenger-Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Scout | -3/Research Resources | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 4210 | 200 106 160 10 259 1080 386 208 554 180 . 202 573 292 Remotely 109 | . . . . . . . . . . . . 109 . Salvage Created 3988 | . 182 21 . 370 1162 285 . 653 . . 202 456 657 Parts 177 | . 22 1 . 17 52 16 . 26 . . 1 21 21 Haulers Intercepted 4 | . . . . . 2 . . 1 . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled 10 | . . . . . 10 . . . . . . . . Retrieved Matter 56 | . . . . . 56 . . . . . . . . Parts Self-Destructed 14 | . . 6 . . . . . . 1 . 1 6 . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 62 | . 10 1 . 5 10 4 . 11 . . . 16 5 Melee 4 | . . . . . . . . . . . . 1 3 Guns 25 | . 10 . . 3 6 4 . 2 . . . . . Cannons 5 | . . 1 . . 4 . . . . . . . . AOE 28 | . . . . 2 . . . 9 . . . 15 2 Classes Destroyed 16 | . 2 1 . 4 4 1 . 1 . . . 3 . Worker 7 | . . . . 1 2 . . 2 . . . . 2 Builder 5 | . . . . . 2 . . 1 . . . . 2 Tunneler 2 | . . . . 1 . . . . . . . . 1 Hauler 4 | . . . . . 2 . . 1 . . . . 1 Recycler 5 | . . . . 1 2 . . 1 . . . . 1 Drone 2 | . . . . . . . . . . . . 2 . Swarmer 16 | . 8 . . . 1 . . . . . . 7 . Grunt 26 | . 2 . . 2 5 2 . 9 . . . 5 1 Duelist 1 | . . . . . . . . . . . . 1 . Sentry 7 | . . . . 3 2 . . 1 . . . . 1 Hunter 1 | . . . . . . . . . . . . . 1 Programmer 4 | . . . . . . 2 . . . . . . 2 Behemoth 3 | . . . . . 2 . . 1 . . . . . Subdweller 1 | . . 1 . . . . . . . . . . . Scrapoid 1 | . . . . . . . . 1 . . . . . Savage 1 | . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . Best Kill Streak 5 | . 3 1 . 5 5 3 . 5 . . . 5 3 Combat Bots Only 5 | . 3 1 . 2 4 3 . 3 . . . 5 3 Max Kills in Single Turn 3 | . 1 1 . 2 3 1 . 3 . . . 3 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . 1 . . . 3 1 Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Hostile Shots Fired 780 | . 74 16 . 145 187 67 . 117 6 10 . 57 101 Missed 312 | . 29 3 . 38 55 32 . 65 2 6 . 32 50 Hits 468 | . 45 13 . 107 132 35 . 52 4 4 . 25 51 Projectile 468 | . 45 13 . 107 132 35 . 52 4 4 . 25 51 Critical Strikes 20 | . . . . 5 4 1 . 4 1 . . 2 3 Actively Blocked 1 | . . . . . 1 . . . . . . . . Damage Taken 9546 | . 396 261 . 2072 2725 867 . 1103 83 69 . 505 1465 Core 2125 | . 64 23 . 258 334 357 . 234 16 . . 108 731 Absorbed by Shields 26 | . . . . 13 . . . . . . . . 13 Redirected to Shielding 273 | . . . . 98 84 . . 91 . . . . . Ignored by Resistances 388 | . . . . . . 22 . 82 8 13 . 68 195 Regen/Repaired (Parts) 147 | . 52 . . . . 52 . 43 . . . . . Core Remaining (%) 54 | 100 . . 28 . 29 . . . . . . 62 . Volleys Fired 188 | . 40 7 . 31 47 15 . 39 2 . . 7 . Largest 4 | . 2 2 . 1 4 1 . 2 1 . . 1 . Hottest 199 | . 40 63 . 49 199 72 . 106 85 . . 70 . Shots Fired 352 | . 80 14 . 31 151 15 . 52 2 . . 7 . Gun 256 | . 80 1 . 19 107 15 . 32 2 . . . . Cannon 57 | . . 13 . . 44 . . . . . . . . Launcher 39 | . . . . 12 . . . 20 . . . 7 . Special . | . . . . . . . . . . . . . . Kinetic 248 | . 80 14 . 19 112 . . 23 . . . . . Thermal 56 | . . . . . 39 15 . . 2 . . . . Explosive 39 | . . . . 12 . . . 20 . . . 7 . Electromagnetic 9 | . . . . . . . . 9 . . . . . Robot Hit Streak 13 | . 6 6 . 13 10 5 . 13 3 . . 6 . Robot Miss Streak 4 | . 3 3 . 2 4 2 . 1 . . . . . Penetration Max 2 | . . . . 2 1 . . . . . . . . Secondary Targets 6 | . 5 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . Shots Hit Robots 251 | . 43 9 . 26 89 10 . 36 2 . 4 11 21 Core Hits 156 | . 22 3 . 18 34 6 . 45 1 . 1 22 4 Critical Kills 10 | . . . . 3 7 . . . . . . . . Critical Parts Destroyed 14 | . . . . 2 7 . . . . . . . 5 Critical Strikes 37 | . . . . 6 23 1 . . . . . 2 5 Burn 5 | . . . . . 4 1 . . . . . . . Destroy 24 | . . . . 5 19 . . . . . . . . Smash 5 | . . . . . . . . . . . . . 5 Sever 3 | . . . . 1 . . . . . . . 2 . Melee Attacks 52 | . . . . 6 3 . . . . . 4 8 31 Impact 18 | . . . . . . . . . . . . . 18 Slashing 27 | . . . . 5 3 . . . . . 4 8 7 Piercing 7 | . . . . 1 . . . . . . . . 6 Sneak Attacks 9 | . . . . . 1 . . . . . . . 8 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 29418 | . 413 162 . 1041 2428 436 . 20379 36 . 351 2699 1473 Guns 3058 | . 364 . . 118 1682 436 . 422 36 . . . . Cannons 18254 | . . 162 . . 592 . . 17500 . . . . . Explosions 5373 | . . . . 700 . . . 2457 . . . 2216 . Melee 2664 | . . . . 208 149 . . . . . 351 483 1473 Ramming 69 | . 49 . . 15 5 . . . . . . . . Kinetic 2587 | . 364 162 . 118 1642 . . 301 . . . . . Thermal 18652 | . . . . . 632 436 . 17548 36 . . . . Explosive 5289 | . . . . 700 . . . 2373 . . . 2216 . Electromagnetic 157 | . . . . . . . . 157 . . . . . Impact 1246 | . . . . . . . . . . . . . 1246 Slashing 1406 | . . . . 208 149 . . . . . 351 483 215 Piercing 12 | . . . . . . . . . . . . . 12 Highest Corruption 30 | . . . . 27 30 12 12 25 15 . . . 3 Average Corruption 23 | . . . . 23 28 10 12 22 8 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 110 | . . . . 6 54 10 2 35 2 . . . 1 Message Errors 17 | . . . . . 10 1 . 5 1 . . . . Matter Fused 15 | . . . . 2 4 2 . 7 . . . . . Heat Flow Errors 15 | . . . . . 11 1 . 3 . . . . . Energy Discharges 8 | . . . . 1 5 . . 2 . . . . . Parts Rejected 3 | . . . . 1 1 . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . 1 5 1 2 3 1 . . . . Data Loss (major) 4 | . . . . . 1 . . 3 . . . . . Misfires 2 | . . . . . 1 . . 1 . . . . . Alerts 3 | . . . . . 2 . . 1 . . . . . Misdirections 18 | . . . . 1 2 5 . 10 . . . . . Weapon Failures 11 | . . . . . 11 . . . . . . . . Overload Shots 6 | . . . . . . 6 . . . . . . . Overflow Damage 2164 | . . . . 4 18 . . 542 . . 212 410 978 Projectiles 560 | . . . . . 18 . . 542 . . . . . Explosions 267 | . . . . 4 . . . . . . . 263 . Melee 1337 | . . . . . . . . . . . 212 147 978 Knockbacks 9 | . . 4 . 1 4 . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . Kinetic 8 | . . 4 . . 4 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . 81 . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 18 | . 11 . . 5 2 . . . . . . . . Kicked 18 | . 11 . . 5 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 323 | . 12 . . 56 323 133 2 200 57 2 . 25 . Average Temperature 79 | . 8 . . 34 99 32 2 62 33 2 . 9 . Received Heat Transfer 1472 | . 48 36 . 239 720 72 . 193 39 9 . 91 25 Effects 2 | . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . 12 Impact Corruptions 17 | . . . . . . . . . . . . . 17 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . 5 . . . . . . . Heat Transferred 2295 | . . . . . 1295 800 . 100 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Maximum Alert Level 4 | . . . . 1 1 3 1 4 . . . . 1 Low Security (%) 64 | . 100 . . 99 72 33 . 6 . . . . 9 Level 1 21 | . . . . . 27 5 100 34 . . . . 90 Level 2 3 | . . . . . . 11 . 13 . . . . . Level 3 8 | . . . . . . 49 . 26 . . . . . Level 4 2 | . . . . . . . . 18 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1497 | . 102 . . 200 272 1009 346 1497 . . . . 275 Initial 346 | . . . . . 55 91 346 231 . . . . 175 Average 216 | . 30 . . 54 118 519 336 677 . . . . 222 Influence Increases 5204 | . 269 . . 414 678 1288 15 1780 . 30 10 450 270 Destroy 0b10 Robot/C 2080 | . 200 . . 140 360 460 . 540 . . . 280 100 Destroy 0b10 Robot/NC 150 | . . . . 15 45 . . 30 . . 10 15 35 Destroy Leader 396 | . 40 . . 40 72 70 . 122 . . . 20 32 Allied During Kill 364 | . . . . 7 114 159 . 80 . . . . 4 Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . . . Successful Hack 154 | . 29 . . 34 . . . 39 . . . . 52 Disable Machine 435 | . . . . . 15 105 . 300 . . . . 15 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . Destroy Structure 720 | . . . . 128 42 44 . 504 . . . . 2 Partial Spotted 195 | . . . . 15 . 90 15 45 . . . . 30 Lose Combat Pursuer 540 | . . . . 15 30 210 . 120 . 30 . 135 . Influence Decreases 5039 | . 245 24 . 300 604 487 673 624 691 172 664 190 365 Entered New Map 2353 | . . 12 . . 59 97 643 100 551 152 654 . 85 Time Decay 1715 | . 245 12 . 190 324 160 30 254 130 20 10 180 160 Lost Part 460 | . . . . 50 90 50 . 130 10 . . 10 120 Lost Ally 511 | . . . . 60 131 180 . 140 . . . . . Squads Dispatched 50 | . 1 . . 4 5 15 . 17 . . . . 8 Investigation 28 | . . . . 3 1 10 . 9 . . . . 5 Extermination 7 | . . . . 1 . 2 . 3 . . . . 1 Reinforcement 11 | . 1 . . . 4 . . 4 . . . . 2 Assault 3 | . . . . . . 2 . 1 . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 11 | . 2 . . 2 2 1 . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 219 | . 18 6 . 15 35 49 6 44 1 5 . 18 22 Peak Tracking Total 15 | . 4 2 . 5 8 15 4 9 1 6 . 7 8 Tactical Retreats 19 | . . . . 1 2 7 . 4 . 1 . 4 . ECM-based Alert Blocks 10 | . . . . . . 10 . . . . . . . Traps | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 7 | . . . . 1 3 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . . . 3 . 1 . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . Most Traps Carried 3 | . . . 3 3 . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled 30 | . . . . . 1 8 . 20 . . . . 1 Max in Single Turn 11 | . . . . . 1 . . 11 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 52 | . 8 . 2 3 2 9 . 15 2 . 4 . 7 Terminals 24 | . 7 . . 3 2 3 . 4 . . . . 5 Fabricators 3 | . . . . . . 1 . 1 . . . . 1 Repair Stations 7 | . 1 . . . . 2 . 4 . . . . . Recycling Units 9 | . . . . . . 2 . 6 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 131 | . 20 . 4 9 3 26 . 28 7 . 17 . 17 Successful 66 | . 10 . 4 4 1 4 . 12 7 . 17 . 7 Failed 65 | . 10 . . 5 2 22 . 16 . . . . 10 Catastrophic 12 | . . . . 1 2 5 . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 52 | . 12 . . 2 . 12 . 15 . . . . 11 Terminals 66 | . 18 . . 9 3 10 . 12 . . . . 14 Fabricators 5 | . . . . . . 2 . 1 . . . . 2 Repair Stations 13 | . 2 . . . . 3 . 8 . . . . . Recycling Units 14 | . . . . . . 6 . 7 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 5 . . . . . . . Terminal Hacks 43 | . 5 . 4 4 1 . . 2 7 . 17 . 3 Record 14 | . . . 3 . . . . . 6 . 5 . . Part Schematic 4 | . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . 1 . . . . . . . . . 4 . 1 Open Door 2 | . . . . 1 . . . . 1 . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Locate Traps 4 | . 1 . . 1 . . . 1 . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . 2 . . . . . . 2 . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Refit 2 | . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 . . . . 4 . 8 . . . . 2 Terminals 4 | . 3 . . . . . . . . . . . 1 Botnet 2 | . 1 . . . . . . . . . . . 1 Skim 2 | . 2 . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . Repair Stations 4 | . . . . . . 1 . 3 . . . . . Patch 4 | . . . . . . 1 . 3 . . . . . Recycling Units 8 | . . . . . . 2 . 5 . . . . 1 Fedlink 6 | . . . . . . 1 . 4 . . . . 1 Scrapoids 2 | . . . . . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 7 . . 3 2 6 . 9 . . . . 6 Full Trace Events 13 | . 1 . . 2 1 5 . 1 . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . 93 Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Total Allies 33 | . . . . 3 9 9 . 10 . . . . 2 Largest Group 5 | . . . . 3 5 5 . 5 . . . . 1 Highest-Rated Group 407 | . . . . 84 149 286 . 407 . . . . 64 Highest-Rated Ally 183 | . . . . 28 39 82 . 183 . . . . 64 Initial UFD Resources 57 | . . . . 38 38 40 47 47 54 54 54 57 57 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 280 | . . . . 6 66 109 . 97 . . . . 2 Total Damage 7826 | . . . . 107 1242 2740 . 3704 . . . . 33 Kills 48 | . . . . 2 9 19 . 18 . . . . . Allies Corrupted 2 | . . . . . 1 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . X0-1V1 Amusement Gains 294 | . 10 4 . 42 33 79 . 23 3 . . 4 96 Average Entertainment 48 | . 19 11 . 20 38 68 92 95 41 23 . 5 28 Good Acts 65 | . . 1 . 7 4 10 7 22 5 . . 7 2 Bad Acts 41 | . . 1 . 8 5 4 3 4 2 1 . 6 7 Intel | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Active Infowar (turns) 1708 | . . . 183 . 398 17 52 319 141 . . 301 297 Optics 581 | . . . 183 . 398 . . . . . . . . Sensors 600 | . . . . . . . . 273 141 . . . 186 IFF 96 | . . . . . . . . 96 . . . . . Terrain 593 | . . . . . . . . . . . . 301 292 ECM 101 | . . . . . . 17 52 32 . . . . . Robot Analysis Total 4 | . . . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 5442 | . 1125 386 634 507 751 333 62 551 268 45 70 387 323 Spaces Moved 6701 | 1 581 216 605 539 342 830 199 1353 517 181 171 593 573 Core 214 | . . . . 56 106 52 . . . . . . . Treads 194 | . 20 174 . . . . . . . . . . . Legs 1564 | 1 561 42 605 119 236 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4729 | . . . . 364 . 778 199 1353 517 181 171 593 573 Fastest Speed 18 | 120 120 110 90 29 50 19 24 24 25 23 23 18 20 Average Speed 53 | 120 121 150 101 61 136 24 24 28 26 24 24 22 25 Slowest Speed 250 | 120 160 160 120 250 250 150 24 32 27 25 98 98 93 Overloaded Moves 210 | . . . . . . 9 . . . 50 . 145 6 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 51 | . . . . 2 . 8 6 24 . . . 4 7 Potential Cave-ins 16 | . . . . . . . 6 10 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 1 85 20 47 11 48 28 84 42 72 46 60 59 19 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 6 | . . . . . . . . 1 2 . 3 . . Known Exits Taken 7 | . . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . 1 3 . . . . . 3 . . 4 . Spaces Dug 5 | . . . . 1 . . . 3 . . . . 1 Terrain Destroyed 728 | . . . . 125 24 . . 471 . . . 107 1 Melee 2 | . . . . 1 . . . . . . . . 1 Projectile 264 | . . . . . 24 . . 240 . . . . . AOE 462 | . . . . 124 . . . 231 . . . 107 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Scr Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Total 8118 | . 927 262 627 669 508 929 206 1444 648 180 190 826 702 Wait 853 | . 279 26 5 44 46 57 4 27 107 . 5 196 57 Move 6596 | . 580 215 604 534 341 814 188 1310 516 180 170 584 560 Hop 42 | . . . . 2 . 8 4 18 . . . 4 6 Pick Up 45 | . 3 2 9 5 . 7 2 8 1 . 1 5 2 Fast Attach 89 | . 2 2 1 12 11 13 2 13 6 . 6 4 17 Attach 42 | . 4 1 1 10 1 3 . 7 3 . . 6 6 Detach 54 | . 2 2 1 14 3 4 . 5 4 . 2 7 10 Swap 27 | . 3 4 . . . 3 2 5 2 . . . 8 Drop 56 | . 3 3 6 3 . 4 4 12 6 . 2 5 8 Fire 188 | . 40 7 . 31 47 15 . 39 2 . . 7 . Melee 49 | . . . . 6 3 . . . . . 4 8 28 Ram . | . . . . . . . . . . . . . . Kick 18 | . 11 . . 5 2 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . . . . Rewire 44 | . . . . . 44 . . . . . . . . Trap 4 | . . . . 3 . 1 . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: Rec / *Scr) -7/Scraptown -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension -4/Factory -4/Waste -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 11) 521 | -10/Materials | Repaired Ion Engine 531 | -10/Materials | Discovered new exit (range 14) 606 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Discovered new exit (range 12) 1009 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Identified exit to Materials 1075 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 1075 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 1076 | -10/Materials | Core integrity fell below 50% 1112 | -10/Materials | Discovered new exit (range 10) 1126 | -10/Materials | Entered Subcaves 1127 | -10/Subcaves | Approached by a straggling Scientist 1275 | -10/Subcaves | Identified exit to Recycling 1291 | -10/Subcaves | Core integrity fell below 20% 1462 | -10/Subcaves | Core integrity restored by X0-1V1 (+15) 1475 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Power slot 1512 | -10/Subcaves | Entered Scraptown 1666 | -7/Scraptown | Visited UFD Registry 1666 | -7/Scraptown | Registered with UFD as "Biobrain" 1710 | -7/Scraptown | Visited Supply Room 1773 | -7/Scraptown | Visited Abandonware Association 1786 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 1814 | -7/Scraptown | Visited Observation Area 1825 | -7/Scraptown | Visited A0-MCA Data Center 1833 | -7/Scraptown | Given a B+ rating by A0-MCA 1836 | -7/Scraptown | Found A0-MCA's Component Scanner 1868 | -7/Scraptown | Visited Infowarlord's Domain 1875 | -7/Scraptown | Found Spectral Analyzer 1900 | -7/Scraptown | Visited Science Guys 1951 | -7/Scraptown | Delivered Scrap Shield to a Scientist 2003 | -7/Scraptown | Visited Derelict Rescue Squad 2010 | -7/Scraptown | Found DRS Beacon 2094 | -7/Scraptown | Met Optimus 2094 | -7/Scraptown | Accepted into 0bPrime 2143 | -7/Scraptown | Discovered new exit (range 5) 2146 | -7/Scraptown | Entered Factory 2146 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x6, Weapon x2 2189 | -5/Factory | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2203 | -5/Factory | Identified exit to Upper Caves 2203 | -5/Factory | Identified exit to Extension 2241 | -5/Factory | Identified exit to Factory 2241 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 2250 | -5/Factory | X0-1V1 sent allied Fireman (x3) 2278 | -5/Factory | X0-1V1 activates XOMVISION 2303 | -5/Factory | Lost 3 allies 2544 | -5/Factory | X0-1V1 mutated your Utility slot to Weapon slot 2576 | -5/Factory | System corruption reached 10% 2653 | -5/Factory | Entered Extension 2659 | -5/Extension | X0-1V1 dreamt of freedom 2665 | -5/Extension | Rescued a captive Derelict 2666 | -5/Extension | Rescued a captive Derelict 2668 | -5/Extension | Lost 4 parts (2p1u1w) 2670 | -5/Extension | Rescued a captive Derelict 2674 | -5/Extension | Rescued a captive Derelict 2677 | -5/Extension | Rescued a captive Derelict 2678 | -5/Extension | X0-1V1 sent you into danger 2679 | -5/Extension | Rescued a captive Derelict 2681 | -5/Extension | Rescued a captive Derelict 2690 | -5/Extension | Rescued a captive Derelict 2696 | -5/Extension | Rescued a captive Derelict 2700 | -5/Extension | Rescued a captive Derelict 2715 | -5/Extension | X0-1V1 announced a LAN party 2929 | -5/Extension | System corruption reached 30% 3022 | -5/Extension | Sight range permanently improved by X0-1V1 (+1; -150 max core) 3123 | -5/Extension | Spotted B-75 Beast 3142 | -5/Extension | Spotted B-75 Beast 3167 | -5/Extension | Destroyed B-75 Beast 3193 | -5/Extension | Destroyed B-75 Beast 3196 | -5/Extension | X0-1V1 caused items to flee you 3199 | -5/Extension | Discovered exit to Factory (range 17) 3219 | -5/Extension | Lost 4 allies 3261 | -5/Extension | X0-1V1 downgraded hostiles (x1) 3383 | -5/Extension | Core integrity fell below 50% 3394 | -5/Extension | Items stopped fleeing you 3396 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3404 | -5/Extension | Entered Factory 3404 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3430 | -4/Factory | Lost 7 parts (1p3u3w) 3512 | -4/Factory | Scrapoid reinforcements arrived 3535 | -4/Factory | X0-1V1 sent allied Ranger (x3) 3585 | -4/Factory | Loaded intel: 7 recycling unit locations 3602 | -4/Factory | System corruption reached 10% 3629 | -4/Factory | KI resistance permanently improved by X0-1V1 (+20%; -200 max core) 3631 | -4/Factory | X0-1V1 sent allied Cetus Guard (x1) 3634 | -4/Factory | Lost 6 allies 3651 | -4/Factory | X0-1V1 foreshadows a heat wave 3679 | -4/Factory | Ambient heat levels rising (+10) 3680 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 3703 | -4/Factory | Core integrity restored by X0-1V1 (+92) 3709 | -4/Factory | Ambient heat levels rising (+10) 3730 | -4/Factory | X0-1V1 upgraded hostiles (x1) 3737 | -4/Factory | Manually triggered Chute Trap 3737 | -4/Factory | Sucked down chute 3737 | -4/Factory | Entered Waste 3753 | -4/Waste | Spotted C-40 Crusher 3773 | -4/Waste | Spotted C-40 Crusher 3774 | -4/Waste | X0-1V1 whisked you away to safety 3782 | -4/Waste | X0-1V1 vaporized surrounding terrain (radius 15) 3785 | -4/Waste | Spotted C-40 Crusher 3786 | -4/Waste | Identified exit to Factory 3786 | -4/Waste | X0-1V1 revealed exit location to -4/Factory 3786 | -4/Waste | Spotted C-40 Crusher 3787 | -4/Waste | Spotted C-40 Crusher 3790 | -4/Waste | Spotted C-40 Crusher 3799 | -4/Waste | Entered Factory 3807 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 3807 | -4/Factory | Loaded intel: 8 recycling unit locations 3807 | -4/Factory | Learned location of Protoforge (-3) 3837 | -4/Factory | X0-1V1 sent allied H-81 Overseer (x1) 3893 | -4/Factory | X0-1V1 sent you to a vault 3938 | -4/Factory | Discovered new exit (range 9) 3958 | -4/Factory | Identified exit to Upper Caves 3974 | -4/Factory | X0-1V1 released a cloud of subatomizers 4013 | -4/Factory | X0-1V1 activates XOMVISION 4023 | -4/Factory | Build established: Scavenger-Sprinter 4092 | -4/Factory | Core integrity restored by X0-1V1 (+98) 4149 | -4/Factory | Spotted B-86 Titan 4166 | -4/Factory | Identified exit to Research 4166 | -4/Factory | X0-1V1 revealed exit location to -3/Research 4191 | -4/Factory | Lost 5 parts (1p1n3u) 4203 | -4/Factory | Core integrity fell below 50% 4208 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 4215 | -4/Factory | Core integrity restored by X0-1V1 (+121) 4217 | -4/Factory | Scrapoids reinforcements arrived? 4232 | -4/Factory | X0-1V1 tapped a No Entrance sign 4260 | -4/Factory | Destroyed B-86 Titan 4267 | -4/Factory | X0-1V1 revealed exit location to -3/Research 4277 | -4/Factory | Lost 5 allies 4299 | -4/Factory | First assault squad dispatched 4350 | -4/Factory | Entered Upper Caves 4352 | -4/Upper Caves | UFD Scientist delivered a prototype 4353 | -4/Upper Caves | Found Prototype Protection 4353 | -4/Upper Caves | Identified Enh. Scrap Shield 4379 | -4/Upper Caves | X0-1V1 activates XOMVISION 4382 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4392 | -4/Upper Caves | Entered an active Warlord outpost 4398 | -4/Upper Caves | Learned Factory emergency access door positions 4398 | -4/Upper Caves | Learned Armory stockpile data 4451 | -4/Upper Caves | Activated DRS Beacon 4540 | -4/Upper Caves | Build established: Sprinter 4564 | -4/Upper Caves | Identified exit to Upper Caves 4618 | -4/Upper Caves | Entered another Upper Caves area 4629 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4647 | -4/Upper Caves | X0-1V1 sent hostile Y-64 Sentinel (x1) 4659 | -4/Upper Caves | Discovered new exit (range 13) 4662 | -4/Upper Caves | Identified exit to Zhirov 4663 | -4/Upper Caves | Entered Zhirov 4663 | -4/Zhirov | Discovered new exit (range 3) 4668 | -4/Zhirov | Met Zhirov 4674 | -4/Zhirov | Learned location of Quarantine (-3) 4674 | -4/Zhirov | Learned location of Testing (-2) 4674 | -4/Zhirov | Learned location of Command (-1) 4675 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4679 | -4/Zhirov | Found Alien Artifact 4679 | -4/Zhirov | Identified Integrated Dissipator 4679 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4686 | -4/Zhirov | Found Alien Artifact 4733 | -4/Zhirov | Identified exit to Proximity Caves 4733 | -4/Zhirov | Entered Proximity Caves 4733 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 4740 | -3/Proximity Caves | X0-1V1 sent hostile Guerrilla (x2) 4744 | -3/Proximity Caves | X0-1V1 sent you into danger 4748 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4820 | -3/Proximity Caves | Found Ragnarok Missile Launcher 4877 | -3/Proximity Caves | X0-1V1 activates XOMVISION 4952 | -3/Proximity Caves | X0-1V1 mutated your Propulsion slot to Utility slot 4968 | -3/Proximity Caves | X0-1V1 caused items to flee you 5004 | -3/Proximity Caves | Core integrity restored by X0-1V1 (+98) 5097 | -3/Proximity Caves | Items stopped fleeing you 5120 | -3/Proximity Caves | Entered Research 5120 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5173 | -3/Research | Identified exit to Quarantine 5215 | -3/Research | Found Prototype Processor 5215 | -3/Research | Identified Exp. Target Analyzer 5239 | -3/Research | X0-1V1 sent you to a vault 5244 | -3/Research | Found Prototype Reactor 5244 | -3/Research | Identified Zero-point Reactor 5248 | -3/Research | Found Prototype Slashing Weapon 5248 | -3/Research | Identified Hvy. Scimitar of Distortion 5251 | -3/Research | Found Exp. Focal Shield 5254 | -3/Research | Found Prototype Device 5254 | -3/Research | Identified Exp. Weapon Cycler 5257 | -3/Research | Found Chaos Jack 5271 | -3/Research | Loaded intel: 5 recycling unit locations 5418 | -3/Research | Core integrity fell below 50% 5441 | -3/Research | Core integrity fell below 20% 5443 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05415_ Adv. Power Amplifier destroyed. 05415_ Lrn. Terrain Scanner destroyed. 05416_ X0-1V1 is amused. 05419_ P-80 Master resets Y-72 Warden, system corruption cleaned. 05420_ Adv. Sensor Array destroyed. 05420_ Slug penetrates Wall. 05428_ X0-1V1: "Dakka mode, ENGAGE!" (-7% melee accuracy) 05437_ H-71 Marshal calls for reinforcements. 05437_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05437_ Gravity Neutralizer destroyed. 05437_ Lgt. Particle Reactor destroyed. 05437_ Knocked back. 05439_ Slug penetrates Wall. 05440_ K-01 Serf destroyed. 05440_ Penetrated by Slug. 05441_ Acquired Lgt. Ion Engine. 05443_ System corrupted: Imp. Q-thruster rejected. 05443_ Acquired Imp. Q-thruster. 05443_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | """" # # """S""" ????#?????????# | | %* # # """ """ #?#????????????? | | # # """ #??????????????? | | """ """#### # """ #??????????????? | | """S"""#??# + """ !] #??????????????? | | #########?# # ! #????#?????????? | | ??????????# # #??????????????? | | ??#?????#?# #= ##?????????????? | | ??????????# #####+####+######?????????????????? | | ??????????# #???????????????????? | | ?????#????# #####???????????????? | | ??????????# ????????????? | | ??????????# #######?##??????????? | | ??????????####+### ########????? ?????????? | | ?????????????????# #??????????? ?????????? | | ?????????????????# ############ ?????????? | | ???????????? ????# ????????? | | ????????? ???????# ????????? | | ?????????????????# % ???????? | | ?????????????????# % ????????? | | ?????????????????####+##; """ "???????????? | | ??????????????????? # """ ""??????????? | | ???????????????? #%= """ """ ????????? | | ???????????????# # ???????? | | ???????????????# # % h h ???????? | | ???????????????# #@ % ???????? | | ???????????????# # H ???????? | | ???????????????# # ##########""????????? | | ???????????????# # #???????????????????? | | ???????????????# # #???????????????????? | | ???????????????########## #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? +???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? +???????????????????? | | ?????????????????????????#+#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 39 Energy Capacity 1740 Matter Stores 700 Matter Capacity 900 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 12 Corruption Containment 20 Armor Coverage 800 Resistance: KI 50 Resistance: EX 75 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 77 Targeting Accuracy 15 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 10 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 9 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 13% | -10/Materials Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Loot Taster Challenges ------------ None Game ------ Seed TerrabombPhaseMaul Manual? 0 Play Time 01:04:30 Cumulative 1372.3 hours Start 2026.08.17 @ 13:31:48 End 2026.08.17 @ 15:00:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1680 Rogue 1396 Adventurer 124 Explorer 160 Win Type - Total 72 Types 55/0/11/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78b770b2-0c80-46c1-b9a4-b1244acbc225