Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.20 @ 01:08:58 Player: puppuppit Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (309) 1545 Value Destroyed (15953) 15953 Prototype IDs (81) 1620 Alien Tech Used (0) 0 Bonus (20947) 20947 TOTAL SCORE: 50165 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3999 Follower Combat Kills 2514 Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1192 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -1558 Cogmind --------- Core Integrity 0/1600 Matter 254/300 Energy 36/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- 0b10 Decoder Chip [Scout] Improved Targeting Computer Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Skeleton Box High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Combat Antigrav System Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Compact Matter Pod Experimental Optical Array 0b10 Decoder Chip [Scout] Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Reaction Control System Centrium Medium Armor Plating Thermal Barrier Advanced Hacking Suite > --- WEAPON ----------- Disintegrator > --- INVENTORY -------- Improved Linear Gravjet Stasis Canceller Skeleton Box Helical Railgun Fusion Bomb Launcher [Rating: 184] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Improved KE Penetrator Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Fusion Bomb Launcher Slashing Weapon Dual-blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . 2 . . . . 2 . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . Utility 11 | . . . . . 3 . . 2 . 1 . . . . 2 . . . 1 . . . . . 2 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 578 | 6 14 8 3 . 12 79 8 31 24 22 . . 6 . 16 2 20 50 71 1 . 12 6 46 62 10 16 53 Power 72 | 1 1 1 . . 1 14 . 2 2 4 . . . . 1 . 1 6 8 . . 1 . 7 9 . 3 10 Engine 28 | 1 1 1 . . 1 8 . 1 1 3 . . . . . . 1 5 . . . . . 1 . . 2 2 Core 15 | . . . . . . 6 . 1 1 1 . . . . . . . . 4 . . . . . . . . 2 Reactor 29 | . . . . . . . . . . . . . . . 1 . . 1 4 . . 1 . 6 9 . 1 6 Propulsion 137 | 2 6 6 . . 4 17 . 10 1 4 . . 1 . . . 2 11 16 1 . 3 . 11 13 1 4 24 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 64 | . 6 6 . . 1 . . . . . . . . . . . . 1 14 1 . 3 . 4 13 1 2 12 Flight 64 | . . . . . 3 13 . 7 1 4 . . 1 . . . 2 10 2 . . . . 7 . . 2 12 Utility 199 | 1 3 . 1 . 3 12 2 15 12 8 . . 3 . 14 2 11 15 31 . . 5 2 10 29 4 6 10 Device 122 | . 1 . . . . 5 1 7 11 7 . . 3 . 11 2 9 10 19 . . 2 2 8 14 2 2 6 Storage 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Processor 42 | . 2 . . . 1 1 1 7 1 1 . . . . 2 . . 2 9 . . 2 . . 9 . 3 1 Hackware 13 | . . . . . 2 1 . . . . . . . . 1 . 2 2 . . . . . 1 1 . 1 2 Protection 19 | . . . . . . 5 . 1 . . . . . . . . . 1 3 . . 1 . 1 4 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 170 | 2 4 1 2 . 4 36 6 4 9 6 . . 2 . 1 . 6 18 16 . . 3 4 18 11 5 3 9 Energy Gun 15 | . . . . . . 1 2 . . . . . . . . . . . . . . . . 9 3 . . . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 3 Ballistic Gun 100 | 2 4 1 2 . 4 31 3 3 4 4 . . 2 . . . 5 13 10 . . 1 1 4 4 1 1 . Ballistic Cannon 16 | . . . . . . . . . . . . . . . 1 . 1 4 6 . . 1 1 1 . . . 1 Launcher 24 | . . . . . . . 1 1 5 2 . . . . . . . . . . . 1 2 1 3 3 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . . . 3 1 . 1 . . 1 . 1 1 . . 4 . . 1 . 3 7 3 . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . System Corruption 19 | . . . . . . . . . . . . . . . . . . 10 . . . . . 9 . . . . Parts Lost 145 | . 1 4 . . 2 18 1 2 3 2 . . . 2 . . 1 16 10 . . . 1 25 2 10 6 39 Power 21 | . . . . . . 3 . . . 1 . . . . . . 1 2 . . . . . 5 . 2 2 5 Propulsion 55 | . . 4 . . 2 9 . 1 . . . . . . . . . 6 6 . . . . 9 . 2 2 14 Utility 42 | . 1 . . . . 4 1 1 1 . . . . 1 . . . 3 3 . . . 1 5 2 5 . 14 Weapon 27 | . . . . . . 2 . . 2 1 . . . 1 . . . 5 1 . . . . 6 . 1 2 6 Highest Loss Streak 12 | . 1 3 . . 2 4 1 1 1 2 . . . 1 . . 1 12 4 . . . 1 11 1 9 5 12 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 73 100 82 88 100 96 91 93 93 93 95 89 98 98 99 94 94 100 100 99 99 86 91 91 67 77 Engine 2 | . 14 14 14 14 7 5 . 2 6 5 . . . . . . . 4 . . . . . . . . 1 1 Core 1 | . . . . . . 1 9 4 . . 6 6 6 6 3 . . . 2 . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . 1 5 3 . 2 5 5 4 5 6 7 8 2 3 Leg 2 | . . . . . . 10 27 8 . . . . . . . . . . . . . . . . . . . . Hover 10 | . 15 28 28 28 16 . . . . . . . . . . . . . 15 26 26 26 26 21 18 20 13 10 Flight 10 | . . . . . 6 12 . 14 23 26 26 26 26 26 23 23 23 21 8 . . . . 1 2 . 1 8 Device 10 | . 3 . . . . 2 . 16 22 26 26 26 26 20 20 15 8 8 6 10 10 10 9 7 18 12 10 7 Storage 2 | . 14 14 14 14 9 9 8 . . . . . . . . . . . . . . . . . 2 4 3 . Processor 29 | . 8 14 14 14 10 14 15 28 30 26 26 26 26 26 34 35 35 36 45 42 42 42 42 32 23 30 29 31 Hackware 3 | . . . . . 16 10 2 . . . . . . . 2 5 13 9 2 . . . . 2 4 2 . 5 Protection 2 | . . . . . . 6 18 5 . . . . . . . . . . 1 5 5 5 5 2 3 4 . 1 Ballistic Gun 7 | . 28 28 1 28 16 12 17 14 3 6 6 6 8 8 5 5 9 9 4 5 5 4 7 5 3 2 3 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 3 5 1 . 3 5 5 5 2 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 10 14 12 12 12 14 33 33 30 21 26 22 22 27 27 28 28 28 26 40 40 40 43 43 57 67 61 40 53 Greatest Support 87 | 26 26 12 12 12 18 32 32 32 21 26 26 26 29 35 29 35 32 29 57 46 46 58 58 72 87 80 68 56 Greatest Overweight (x) 4 | . 1 3 . . 1 4 1 2 2 . . . . . . . . 1 1 . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 7 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 4 7 7 6 7 7 7 4 4 4 4 5 4 5 4 4 4 4 4 5 5 4 5 4 4 4 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | . 8 8 6 7 8 8 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 2 5 3 Class Distribution -------------------- 46% | Scavenger-Mutant 14% | Sprinter 14% | Mutant 13% | Scavenger-Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Sprinter | -7/Garrison Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Scavenger-Sprinter | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Matter Collected 14067 | 172 547 332 102 . 127 1350 312 780 675 488 140 50 14 6 439 . 790 1162 1986 108 . 665 270 984 1273 123 193 979 Remotely 2589 | . 62 . . . . . . 703 452 466 115 . . 6 423 . . 334 . . . . . . . . . 28 Salvage Created 15242 | . 405 232 . . 150 648 801 833 512 584 357 13 . . 119 . 1435 1796 1984 65 . 518 373 1455 1255 662 217 828 Parts 676 | . 43 17 . . 4 30 27 39 27 32 14 . . . 11 . 52 71 99 3 . 18 24 67 41 15 11 31 Haulers Intercepted 16 | . 2 . . . 1 . 1 4 . . . . . . . . 1 3 2 . . . . 1 1 . . . Recyclers Shooed 15 | . . . . . . . 1 2 . . . . . . . . 5 2 . . . . . 3 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . 12 . . . . . . . . . . . 22 . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . . . 3 2 . 4 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Combat Hostiles Destroyed 220 | . 10 8 . . 2 16 9 9 15 11 3 . . . 1 . 7 18 25 1 . 9 10 12 18 22 3 11 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 118 | . 10 8 . . 2 16 5 6 4 6 3 . . . 1 . 7 13 14 1 . . 5 11 6 . . . Cannons 31 | . . . . . . . . . . . . . . . . . . 4 11 . . 7 2 . 2 . . 5 AOE 64 | . . . . . . . 3 3 11 5 . . . . . . . . . . . 2 3 . 7 22 3 5 Classes Destroyed 26 | . 6 . . . . 4 2 1 1 1 1 . . . . . 2 1 . . . . 1 . 3 2 . 1 Worker 23 | . 2 . . . . . 1 . . 1 . . . . . . . 2 4 . . . . 7 . . 3 3 Builder 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 16 | . 2 . . . 1 . 1 4 . . . . . . . . 1 3 2 . . . . 1 1 . . . Recycler 19 | . . . . . . . 2 3 . . . . . . . . 6 1 2 . . . . 2 . . 1 2 Minesweeper 4 | . . . . . . . . . . . 1 1 . . . . . . . 1 . . 1 . . . . . Mechanic 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Operator 8 | . 2 . . . . . . . . 1 . . . . 1 . . 1 . . . . . 1 1 . . 1 Drone 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . Watcher 12 | . 2 . . . . . 1 1 . 1 . . . . 1 . . . 1 . . . . 3 . . . 2 Swarmer 30 | . 6 3 . . . 2 . 4 3 . . . . . . . . . . . . 1 5 2 . . . 4 Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Grunt 103 | . 4 5 . . 2 8 6 . 9 7 3 . . . 1 . 3 8 7 1 . 7 1 7 9 14 . 1 Brawler 7 | . . . . . . 1 1 . 1 . . . . . . . . 1 . . . . . . 1 1 . 1 Duelist 6 | . . . . . . 1 2 . . 1 . . . . . . 1 . . . . . . . . 1 . . Protector 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . Sentry 16 | . . . . . . 2 . 4 1 1 . . . . . . 1 4 3 . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 11 | . . . . . . . . . 1 . . . . . . . 1 1 3 . . 1 1 . 2 1 . . Programmer 24 | . . . . . . . . 1 . 2 . . . . . . . 1 11 . . . 1 2 3 . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 19 | . 6 5 . . 2 3 5 4 5 6 3 1 . . 2 . 4 4 3 2 . 3 4 12 4 19 4 6 Combat Bots Only 19 | . 3 5 . . 2 3 4 4 5 6 3 . . . 1 . 2 4 3 1 . 3 4 3 4 19 3 6 Max Kills in Single Turn 4 | . 3 2 . . 1 1 4 4 3 4 1 1 . . 1 . 2 2 2 1 . 2 3 2 2 3 4 4 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 3 3 4 . . . . . . . . . . . 2 2 . 2 3 3 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Hostile Shots Fired 1651 | . 49 34 . . 16 159 22 86 38 38 14 7 . 36 . . 44 150 110 9 . 20 17 305 66 231 60 140 Missed 711 | . 23 11 . . 5 59 6 39 19 19 9 3 . 18 . . 20 58 41 6 . 5 9 129 34 124 18 56 Damage Taken 19783 | . 284 285 . . 183 1769 267 547 421 268 74 86 . 281 . . 476 1998 1376 36 . 388 173 3267 724 1935 1078 3867 Core 5073 | . 92 85 . . 30 463 34 147 79 10 . 24 . 60 . . 88 542 353 24 . 79 19 805 246 267 256 1370 Absorbed by Shields 1314 | . . . . . . 232 . . . . . . . . . . . 152 89 14 . 140 90 528 . . . 69 Redirected to Shielding 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Ignored by Resistances 825 | . . . . . . . . . . . . . . . . . . . . . . . . . 120 705 . . Regen/Repaired (Parts) 410 | . . . . . . . . . . . . . . . . . 206 . 192 . . 12 . . . . . . Core Remaining (%) 53 | 100 . . . 29 . . 4 . 67 . . . . 88 . . . 37 . . . . 58 38 . 64 . . Volleys Fired 971 | . 45 20 . . 11 89 36 42 48 26 26 10 1 6 22 . 57 85 115 5 . 48 16 91 79 25 18 50 Largest 2 | . 2 2 . . 2 2 2 2 2 2 1 1 1 2 2 . 2 2 2 2 . 2 2 2 2 2 1 2 Hottest 328 | . 43 43 . . 46 56 66 69 60 74 35 35 35 66 81 . 73 90 122 99 . 105 101 328 172 90 120 186 Shots Fired 1623 | . 89 40 . . 22 170 72 85 50 31 26 10 1 8 38 . 106 159 206 11 . 67 32 151 138 29 18 64 Gun 1263 | . 89 40 . . 22 170 70 84 21 28 26 10 1 8 22 . 104 147 118 5 . 15 18 143 111 9 2 . Cannon 268 | . . . . . . . . . . . . . . . 16 . 2 12 88 6 . 45 11 5 13 . 15 55 Launcher 92 | . . . . . . . 2 1 29 3 . . . . . . . . . . . 7 3 3 14 20 1 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1369 | . 89 40 . . 22 170 70 84 21 28 26 10 1 8 38 . 106 159 206 11 . 60 29 123 38 9 2 19 Thermal 154 | . . . . . . . . . . . . . . . . . . . . . . . . 17 86 . 15 36 Explosive 90 | . . . . . . . . 1 29 3 . . . . . . . . . . . 7 3 3 14 20 1 9 Electromagnetic 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . 8 . . . . Robot Hit Streak 38 | . 9 6 . . 6 18 16 36 38 10 10 3 . 2 11 . 31 24 24 4 . 11 12 25 17 10 13 17 Robot Miss Streak 6 | . 4 4 . . 3 6 2 3 3 2 1 1 . 2 4 . 4 3 3 2 . 2 2 4 3 2 2 1 Penetration Max 2 | . . . . . . 1 1 . . . 1 . . 2 1 . 2 1 1 . . 2 1 2 1 . . . Secondary Targets 12 | . 1 1 . . . 4 1 . . . . . . . . . . 3 . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . Shots Hit Robots 1164 | . 53 30 . . 18 128 43 64 21 21 23 6 . 2 25 . 80 134 158 6 . 44 22 107 97 15 10 57 Core Hits 741 | . 29 17 . . 9 37 32 25 37 28 10 2 . 1 10 . 37 56 68 2 . 41 16 56 48 142 10 28 Critical Kills 75 | . . . . . 2 2 . 3 1 1 1 . . . 1 . 13 10 10 1 . 7 7 11 2 . 1 2 Critical Parts Destroyed 120 | . . . . . 1 1 . 5 . 1 . 1 . 1 4 . 24 11 18 2 . 16 7 25 2 . 1 . Critical Strikes 227 | . . . . . 3 3 . 8 1 3 1 1 . 1 6 . 38 26 43 3 . 25 14 36 9 . 2 4 Burn 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Destroy 197 | . . . . . 3 3 . 8 1 3 1 1 . 1 5 . 38 22 29 3 . 25 14 36 3 . 1 . Blast 17 | . . . . . . . . . . . . . . . 1 . . 2 14 . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Melee Attacks 66 | . . . . . . 53 . . . . . . . . . . . 3 . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . 42 . . . . . . . . . . . 3 . . . . . . . . . 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43852 | . 526 427 . . 275 1893 1363 1611 2143 1752 735 175 . 40 481 . 1040 3234 4734 134 . 2662 598 3061 4498 8455 937 3078 Guns 19578 | . 526 427 . . 275 1893 980 1404 276 535 735 175 . 40 120 . 1040 2761 2648 79 . 371 120 2687 2330 126 30 . Cannons 6236 | . . . . . . . . . . . . . . . 361 . . 362 2086 55 . 554 118 72 506 . 382 1740 Explosions 17307 | . . . . . . . 383 207 1867 1217 . . . . . . . . . . . 1737 360 176 1662 8218 508 972 Melee 463 | . . . . . . . . . . . . . . . . . . 111 . . . . . . . . . 352 Ramming 268 | . . . . . . . . . . . . . . . . . . . . . . . . 126 . 111 17 14 Kinetic 21413 | . 526 427 . . 275 1893 980 1404 276 535 735 175 . 40 481 . 1040 3123 4734 134 . 925 238 2186 667 126 30 463 Thermal 4251 | . . . . . . . 48 . . . . . . . . . . . . . . . . 375 2169 . 382 1277 Explosive 16793 | . . . . . . . . 207 1867 1086 . . . . . . . . . . . 1737 360 176 1662 8218 508 972 Electromagnetic 664 | . . . . . . . 335 . . 131 . . . . . . . . . . . . . 198 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 463 | . . . . . . . . . . . . . . . . . . 111 . . . . . . . . . 352 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . 1 1 1 1 . . . 2 2 2 2 2 2 . . 9 9 19 10 10 10 10 1 26 . 2 . 32 Average Corruption 7 | . 1 1 1 1 . . . 1 2 2 2 2 2 . . 9 9 13 5 10 10 2 1 8 . 1 . 20 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Corruption Blocked 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . 20 Effects 246 | . 4 2 3 2 . . . 4 10 6 2 3 . . . 1 20 49 30 15 6 2 2 37 . 1 . 47 Message Errors 57 | . 1 . . 1 . . . . 5 1 1 . . . . 1 9 6 9 1 1 1 . 11 . 1 . 8 Matter Fused 47 | . . 1 1 . . . . . 1 1 . . . . . . 3 8 9 4 4 . 1 4 . . . 10 Heat Flow Errors 29 | . . 1 . 1 . . . 2 3 1 . 1 . . . . . 7 1 2 . . 1 5 . . . 4 Energy Discharges 22 | . . . . . . . . 1 . 1 1 . . . . . 2 4 3 2 1 . . 3 . . . 4 Parts Rejected 7 | . 1 . . . . . . . . . . . . . . . 1 2 . 1 . 1 . . . . . 1 Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 34 | . 1 . 1 . . . . . 1 1 . . . . . . 3 10 3 2 . . . 3 . . . 9 Data Loss (major) 8 | . 1 . . . . . . . . . . 2 . . . . . 3 1 . . . . . . . . 1 Misfires 12 | . . . . . . . . 1 . . . . . . . . . 3 3 1 . . . 1 . . . 3 Alerts 6 | . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . 2 . . . . Misdirections 14 | . . . . . . . . . . . . . . . . . . 2 . . . . . 5 . . . 7 Weapon Failures 8 | . . . . . . . . . . . . . . . . . 2 2 1 . . . . 3 . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Overflow Damage 837 | . . . . . . 69 . . 36 93 . . . . 25 . . . 52 . . 11 41 12 122 83 151 142 Projectiles 219 | . . . . . . . . . . . . . . . 25 . . . 52 . . . . . 20 . 25 97 Explosions 582 | . . . . . . 69 . . 36 93 . . . . . . . . . . . 11 41 . 102 83 126 21 Melee 36 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 24 Knockbacks 23 | . . . . . . . . . . . . . . . 3 . . . 12 1 . . 2 1 . 1 1 2 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Kinetic 19 | . . . . . . . . . . . . . . . 3 . . . 12 1 . . 2 . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 804 | . . . . . . 155 . . 62 . . . . . . . . . . . . 51 99 60 . 201 110 66 Shots 12 | . . . . . . 1 . . 1 . . . . . . . . . . . . 1 2 . . 4 1 2 Rammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . 4 2 2 Targets Rammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . 4 2 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | . 12 245 . 228 10 228 131 239 259 283 . 183 . 133 8 313 22 258 353 248 . 269 148 300 346 . 243 276 Average Temperature 80 | . 6 41 . 119 5 38 42 79 91 143 . 107 . 59 4 195 7 62 111 110 . 38 17 107 130 . 77 103 Received Heat Transfer 2901 | . 66 150 . . 108 498 162 84 93 93 27 . . 30 . . 171 357 169 6 . 6 . 320 144 234 9 174 Effects 15 | . . . . . . . . . 1 . . . . . . . . . 6 . . 3 . 4 . . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 14 | . . . . . . . . . . . . . . . . . . . 6 . . 3 . 4 . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Parts Melted 15 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . 3 1 . 4 4 Heat Transferred 4667 | . . . . . . . 50 . . . . . . . . . . . . . . . . 370 2851 . 333 1063 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Peak Influence 2665 | . 328 236 . . 161 1588 956 674 1826 1399 . . . . 244 58 181 551 850 . . . . 583 935 2665 2069 1597 Initial 1568 | . . 55 . . . 104 774 415 471 958 . . . . 69 28 40 63 181 . . . . 13 306 489 1568 1196 Average 680 | . 125 209 . . 66 798 843 521 1303 1206 . . . . 143 43 86 285 511 . . . . 165 708 1930 1699 1355 Maximum Alert Level 5 | . 1 1 . . . 4 3 2 5 4 . . . . 1 . . 2 3 . . . . 2 3 5 5 4 Low Security (%) 19 | 100 71 22 . 100 100 6 . . . . . . . . 64 100 100 22 2 . . . . 64 . . . . Level 1 16 | . 28 77 . . . 6 . . . . . . . . 35 . . 70 22 . . . . 21 15 . . . Level 2 22 | . . . . . . 43 . 100 9 . . . . . . . . 7 63 . . . . 14 17 . . . Level 3 16 | . . . . . . 14 100 . 23 31 . . . . . . . . 11 . . . . . 67 . . . Level 4 18 | . . . . . . 29 . . 31 68 . . . . . . . . . . . . . . . . 37 100 Level 5 3 | . . . . . . . . . 35 . . . . . . . . . . . . . . . . . 62 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 75 | . 3 . . . 1 . 2 3 . 8 . . . . 3 . 3 1 13 . . . . 7 2 12 3 14 Investigation 19 | . 2 . . . 1 . 1 1 . 3 . . . . 1 . 2 . 3 . . . . 2 1 . . 2 Extermination 13 | . . . . . . . . 1 . 1 . . . . . . . . 5 . . . . 2 . . 1 3 Reinforcement 17 | . 1 . . . . . . 1 . 2 . . . . 2 . 1 1 1 . . . . 3 1 . . 4 Assault 22 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . 12 2 5 Garrison 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . Haulers Reinforced 6 | . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Distress Signals 27 | . . . . . 1 . . 1 . 2 . . . . 2 . 1 2 2 . . . . 4 9 2 1 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Times Spotted 653 | . 16 8 . . 13 44 14 11 28 14 4 5 . 14 10 5 25 34 47 6 . 51 9 71 45 85 22 72 Peak Tracking Total 36 | . 5 2 . . 6 8 4 5 7 8 3 4 . 8 4 5 11 8 4 3 . 11 4 19 6 36 17 11 Tactical Retreats 52 | . 1 . . . 2 3 1 1 . 1 1 1 . 3 . . 1 1 4 3 . 3 . 12 6 2 4 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Traps Triggered 34 | . 1 . . . . 4 2 3 5 1 . . . . 1 . . 3 4 . . 1 . 3 . . . 6 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 29 | . . 3 . . . . . . . . 9 3 . . . . . . . 7 . . 7 . . . . . Triggered 13 | . . . . . . 1 . . . . . 1 . 2 . . . . . 1 2 4 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Machines Disabled 66 | . . . . . . 10 3 . 11 8 . . . . 4 . 1 6 9 . . . . . 2 7 1 4 Max in Single Turn 4 | . . . . . . 2 2 . 1 4 . . . . 4 . 1 1 3 . . . . . 1 2 1 1 Garrison Access 7 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 2 2 . . . Garrison Relay 10 | . . . . . . 6 . . 4 . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Machines Accessed 103 | . 6 . 5 . 2 2 4 6 2 9 . . . . 5 . 7 3 21 . . 4 . 10 2 . 3 12 Terminals 59 | . 6 . . . 1 2 3 2 2 7 . . . . 2 . 3 3 10 . . . . 5 1 . 1 11 Fabricators 9 | . . . . . . . . . . 1 . . . . 2 . 1 . 2 . . . . 2 . . 1 . Repair Stations 7 | . . . . . . . . 3 . . . . . . . . 1 . 3 . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 Scanalyzers 5 | . . . . . . . 1 . . 1 . . . . . . . . 3 . . . . . . . . . Garrison Access 10 | . . . . . 1 . . 1 . . . . . . 1 . 1 . 2 . . . . 2 1 . 1 . Total Hacks 318 | . 22 . 50 . 6 5 9 12 4 18 . . . . 21 . 21 7 70 . . 14 . 21 6 . 4 28 Successful 168 | . 10 . 50 . 4 3 5 5 . 8 . . . . 3 . 9 4 35 . . 14 . 8 2 . 1 7 Failed 148 | . 11 . . . 1 2 4 7 4 10 . . . . 18 . 12 3 35 . . . . 13 4 . 3 21 Catastrophic 43 | . 2 . . . . . . 5 2 5 . . . . 2 . 2 1 5 . . . . 7 2 . 2 8 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 9 . 1 . 3 2 3 4 1 1 . . . . 5 . 6 5 22 . . . . 12 . . 1 22 Terminals 166 | . 22 . . . 3 5 7 5 4 12 . . . . 8 . 11 7 40 . . . . 11 3 . 1 27 Fabricators 28 | . . . . . . . . . . 2 . . . . 9 . 3 . 8 . . . . 5 . . 1 . Repair Stations 18 | . . . . . . . . 5 . . . . . . . . 4 . 9 . . . . . . . . . Recycling Units 8 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . 2 . . . 1 Scanalyzers 13 | . . . . . . . 2 . . 4 . . . . . . . . 7 . . . . . . . . . Garrison Access 21 | . . . . . 3 . . 2 . . . . . . 4 . 1 . 3 . . . . 3 3 . 2 . Terminal Hacks 98 | . 10 . 50 . 2 3 3 3 . 2 . . . . 1 . 1 2 5 . . 14 . . 1 . . 1 Record 59 | . 1 . 49 . . . . . . . . . . . . . . . . . . 9 . . . . . . Robot Analysis 5 | . 1 . . . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 16 | . 5 . . . . . 1 1 . 1 . . . . 1 . . 1 1 . . 5 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Garrison Registry 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . . . 2 . . . . 1 . . . 6 . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 5 | . . . . . . . . . . 1 . . . . 1 . . . 2 . . . . 1 . . . . Build 4 | . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . Repair Station Hacks 11 | . . . . . . . . 1 . . . . . . . . 3 . 7 . . . . . . . . . Scan Component 7 | . . . . . . . . 1 . . . . . . . . 2 . 4 . . . . . . . . . Repair 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 Retrieve Components 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 Scanalyzer 11 | . . . . . . . 2 . . 4 . . . . . . . . 5 . . . . . . . . . Insert Component 6 | . . . . . . . 1 . . 2 . . . . . . . . 3 . . . . . . . . . Analyze 5 | . . . . . . . 1 . . 2 . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 9 | . . . . . 2 . . 1 . . . . . . 1 . 1 . 1 . . . . 2 1 . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 2 1 . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . . . . . . . . . . . . . . . . . 3 2 10 . . . . 4 . . 1 5 Terminals 25 | . . . . . . . . . . . . . . . . . 3 2 10 . . . . 4 . . 1 5 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 24 | . . . . . . . . . . . . . . . . . 3 2 9 . . . . 4 . . 1 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 6 . . . 1 2 4 5 2 9 . . . . 4 . 6 2 20 . . . . 8 2 . 3 12 Full Trace Events 19 | . 3 . . . 1 . . . 2 3 . . . . 1 . 2 . 3 . . . . 1 1 . . 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 502 | . . . . . . . . . . . . . . . . . . . 502 . . . . . . . . . Total Robot Build Rating 66 | . . . . . . . . . . . . . . . . . . . 66 . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . 2 . . 15 . . . . . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Time 186 | . . . . . . . . . . . . . . . . . 28 . 158 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . . . . . . . . 10 . 1 . . . . 2 . . . 2 Parts Scanalyzed 5 | . . . . . . . 1 . . 2 . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 41 | . . . . . . 25 . . 14 . . . . . . . . . . . . . . . 2 . . . Machine Destruction 41 | . . . . . . 25 . . 14 . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 31 | . . . . . . 9 . . 6 . . . . . . . . 11 . . . 5 . . . . . . Allies Hacked 6 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . 3 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Total Allies 53 | . . 3 . . . 12 . . 6 . . . . . 1 . . 15 9 . . 5 . . . . . 2 Largest Group 7 | . . 3 2 2 2 5 . . 6 2 . . . . 1 . . 7 5 . . 5 4 2 . . . 2 Highest-Rated Group 300 | . . 40 32 32 32 210 . . 180 60 . . . . 26 . . 300 238 . . 288 242 130 . . . 192 Highest-Rated Ally 179 | . . 16 16 16 16 179 . . 30 30 . . . . 26 . . 159 59 . . 65 65 65 . . . 96 Warlord Squad Rendezvous 9 | . . . . . . . . . . . . . . . 1 . 4 . 4 . . . . . . . . . Dakka 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ranger 3 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 25 | . . . . . . . . . 1 3 . . . . 8 . . 2 5 . . 2 . 1 3 . . . STAY 6 | . . . . . . . . . . . . . . . 1 . . 1 3 . . 1 . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . . . AID 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 3 . . . RETURN 8 | . . . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . Ally Attacks 327 | . . 7 . . 13 78 . . 48 3 . . . . . . . 83 45 . . 30 5 . . . . 15 Total Damage 9560 | . . 103 . . 166 2212 . . 1226 63 . . . . . . . 2413 1624 . . 893 216 . . . . 644 Kills 69 | . . 1 . . 2 25 . . 12 . . . . . . . . 14 4 . . 8 1 . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Robot Analysis Total 5 | . 1 . . . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . . 1 2 . 2 . . . . . 1 1 . . . . . . . Drone Launches 18 | . . . . . . . . . . 3 . . . . 7 . . . . . . . . 2 6 . . . Drone Recoveries 11 | . . . . . . . . . . 1 . . . . 7 . . . . . . . . . 3 . . . Decoded 0b10 Intel 148 | . . . . . . . . . . . . . . . 4 . 14 14 40 . . . . 19 26 5 7 19 Traps 77 | . . . . . . . . . . . . . . . 4 . 11 12 25 . . . . 13 . 1 5 6 Emergency Access 66 | . . . . . . . . . . . . . . . . . 2 2 14 . . . . 4 26 4 1 13 Garrisons 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Turns Passed 17330 | 43 529 369 294 109 143 2012 492 662 810 463 207 171 260 164 451 34 640 1199 1852 312 123 811 555 1056 1589 246 416 1318 Spaces Moved 24639 | 38 534 440 435 165 185 1975 292 947 1475 903 509 563 855 377 797 124 965 1163 2727 526 233 937 722 1311 2708 396 633 1704 Core 19 | 1 . 1 . . . 9 . . 1 . . . . . . . . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 959 | . . . . . . 500 292 167 . . . . . . . . . . . . . . . . . . . . Wheels 225 | 37 188 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10737 | . 346 439 435 165 102 . . . . . . . . . . . . . 1554 526 233 937 722 919 2170 396 497 1296 Flight 12699 | . . . . . 83 1466 . 780 1474 903 509 563 855 377 797 124 965 1163 1173 . . . . 392 538 . 136 401 Fastest Speed 17 | 50 56 56 56 56 29 29 110 29 29 26 26 26 26 19 31 19 31 20 23 53 53 48 48 32 35 41 37 17 Average Speed 43 | 89 67 56 56 56 44 60 111 46 29 26 26 26 27 30 31 22 31 27 41 53 53 52 48 44 41 41 47 50 Slowest Speed 260 | 100 116 200 56 56 116 250 186 260 150 26 26 26 31 31 31 31 42 102 115 53 53 53 48 106 48 53 60 260 Overloaded Moves 267 | . . . . . . . . . . . . . . 30 . 89 . 16 . . . . . 132 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 101 | . . . . . 2 3 . 3 1 5 1 . . 2 4 . 20 4 11 . . . . 35 9 . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 3 76 88 90 38 22 90 24 24 93 36 57 75 85 61 25 76 19 93 38 74 53 88 74 44 83 47 17 39 Regions Visited 28 Branch Regions 14 Pre-discovered Areas 4 | . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 . . . 1 . . 1 . 1 . . . 1 . . 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 11 | 1 . 1 1 1 . . 1 . . . 1 1 1 . . . . . . . . . . 1 1 . 1 . Scrap Searched 13 | . . 1 . . . . . . . . 1 2 2 . . . . . . . 3 . 4 . . . . . Spaces Dug 25 | . . . . . . . . . . 1 . . . 1 . . . . 3 . . 11 . 3 . . 4 2 Terrain Destroyed 1315 | . . . . . . 48 9 23 340 99 22 11 . 1 39 . 4 18 33 2 . 75 52 22 190 184 48 95 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 161 | . . . . . . . 8 7 5 10 22 11 . 1 5 . 4 18 29 2 . 3 1 5 14 . 6 10 AOE 1151 | . . . . . . 48 . 15 335 89 . . . . 34 . . . 4 . . 72 51 16 176 184 42 85 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Was Fac Ext Fac Upp Upp War Pro Res Res Tes Acc Com Total 29544 | 43 630 526 488 181 219 2553 387 1084 1803 1094 556 576 879 417 955 129 1170 1876 3252 548 232 1188 895 1588 3032 445 726 2072 Wait 2485 | . 6 45 43 16 6 238 38 8 159 125 10 1 10 37 114 1 137 406 259 10 . 160 143 130 138 4 50 191 Move 24428 | 37 533 439 434 164 181 1968 291 940 1472 892 506 562 854 372 791 123 928 1154 2704 525 232 936 721 1248 2692 395 630 1704 Hop 83 | . . . . . 2 2 . 3 1 5 1 . . 2 2 . 16 4 11 . . . . 27 6 . 1 . Pick Up 153 | . 16 6 2 1 4 17 5 9 12 7 2 . 3 . 4 1 3 12 21 . . 1 . 6 9 . 6 6 Fast Attach 294 | 6 4 . . . 5 40 5 22 6 3 . . 2 . 3 2 7 22 34 1 . 5 2 32 43 6 10 34 Attach 98 | . 2 4 2 . 4 14 . 2 6 8 . . 1 . 2 . 2 13 11 . . . . 6 1 3 5 12 Detach 90 | . 1 . 1 . . 12 1 5 6 5 . . 2 . 1 . 1 12 18 . . . . 6 4 . 2 13 Swap 187 | . 8 4 1 . 3 25 3 7 12 11 . . 3 . 11 . 11 15 27 . . 7 4 8 18 1 1 7 Drop 316 | . 15 5 5 . 3 44 8 28 16 10 2 . 3 . 5 2 8 21 41 . . 7 1 23 42 6 1 20 Fire 971 | . 45 20 . . 11 89 36 42 48 26 26 10 1 6 22 . 57 85 115 5 . 48 16 91 79 25 18 50 Melee 66 | . . . . . . 53 . . . . . . . . . . . 3 . . . . . . . . . 10 Ram 19 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . 4 2 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 173 | . . . . . . 30 . 18 36 . . . . . . . . 54 11 . . . . . . 1 . 23 Rewire 147 | . . . . . . 16 . . 29 2 . . . . . . . 75 . . . 24 1 . . . . . Trap 34 | . . 3 . . . 5 . . . . 9 3 . . . . . . . 7 . . 7 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / [*Upp x2] / *Ext) -5/Waste -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 5 exits: *Acc x3 / [*Tes x2]) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 5) 121 | -10/Materials | Discovered new exit (range 15) 162 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 8) 527 | -10/Materials | Identified exit to Mines 564 | -10/Materials | Discovered new exit (range 9) 573 | -10/Materials | Entered Mines 599 | -10/Mines | Core integrity fell below 50% 675 | -10/Mines | Lost 3 parts (3n) 679 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 792 | -10/Mines | Found a hidden stash of uninstalled traps 840 | -10/Mines | Discovered new exit (range 8) 875 | -10/Mines | Discovered new exit (range 5) 877 | -10/Mines | Learned location of Storage (-8) 906 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 906 | -10/Mines | Discovered new exit (range 5) 942 | -10/Mines | Entered Exiles 942 | -10/Exiles | Accompanied by 2 allies 956 | -10/Exiles | Met 8R-AWN 967 | -10/Exiles | Met EX-HEX 983 | -10/Exiles | Met EX-BIN 990 | -10/Exiles | Aligned with FarCom system 990 | -10/Exiles | Given EX-Vault access code 1013 | -10/Exiles | Opened EX-Vault 1017 | -10/Exiles | Found Skeleton Box 1029 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1045 | -10/Exiles | Met EX-DEC 1050 | -10/Exiles | Learned location of Zion (-6) 1106 | -10/Exiles | Visited The Gauntlet 1186 | -10/Exiles | Discovered new exit (range 10) 1236 | -10/Exiles | Left Exiles lab with Skeleton Box 1236 | -10/Exiles | Entered Mines 1236 | -9/Mines | Accompanied by 2 allies 1256 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1257 | -9/Mines | Found Prototype Device 1274 | -9/Mines | Learned Materials security intel 1301 | -9/Mines | Discovered new exit (range 13) 1345 | -9/Mines | Entered Materials 1345 | -8/Materials | Accompanied by 2 allies 1345 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1467 | -8/Materials | Discovered new exit (range 14) 1467 | -8/Materials | Central database locked down 1488 | -8/Materials | Identified exit to Garrison 1488 | -8/Materials | Entered Garrison 1595 | -8/Garrison | Lost 3 parts (2n1u) 1676 | -8/Garrison | Lost 3 allies 1696 | -8/Garrison | Triggered checkpoint 1799 | -8/Garrison | Lost 4 allies 1818 | -8/Garrison | Discovered new exit (range 10) 1822 | -8/Garrison | Triggered checkpoint 1822 | -8/Garrison | Lost 3 parts (1p1n1u) 1827 | -8/Garrison | Build established: Scavenger-Sprinter 1914 | -8/Garrison | Discovered new exit (range 27) 1914 | -8/Garrison | Discovered new exit (range 44) 1914 | -8/Garrison | Discovered new exit (range 45) 1970 | -8/Garrison | Garrison Relay disabled 2006 | -8/Garrison | Garrison Relay disabled 2169 | -8/Garrison | Spotted B-75 Beast 2208 | -8/Garrison | Lost 3 parts (1p1n1w) 2231 | -8/Garrison | Core integrity fell below 50% 2246 | -8/Garrison | Core integrity fell below 20% 2257 | -8/Garrison | Lost 4 parts (3n1w) 2301 | -8/Garrison | Remotely autohacked Sealed Heavy Doors 2302 | -8/Garrison | Rescued AZ-K3N 2612 | -8/Garrison | Discovered new exit (range 83) 2612 | -8/Garrison | Discovered new exit (range 72) 2612 | -8/Garrison | Discovered new exit (range 38) 2620 | -8/Garrison | Garrison Relay disabled 2651 | -8/Garrison | Phase Generator disabled 2667 | -8/Garrison | Garrison Relay disabled 2682 | -8/Garrison | Lost 3 parts (1p2n) 2833 | -8/Garrison | Triggered checkpoint 2844 | -8/Garrison | Triggered checkpoint 3023 | -8/Garrison | Build established: Scavenger-Mutant 3065 | -8/Garrison | AZ-K3N assimilated hostile Y-45 Defender 3154 | -8/Garrison | Triggered checkpoint 3158 | -8/Garrison | AZ-K3N assimilated hostile G-47 Trooper 3176 | -8/Garrison | Garrison Relay disabled 3316 | -8/Garrison | Garrison Relay disabled 3322 | -8/Garrison | Triggered checkpoint 3500 | -8/Garrison | Entered Materials 3900 | -8/Materials | First assault squad dispatched 3976 | -8/Materials | Identified Exp. Sensor Array 3986 | -8/Materials | Discovered new exit (range 5) 3992 | -8/Materials | Entered Factory 3992 | -7/Factory | Evolved 2 slots: Utility x2 4066 | -7/Factory | Discovered new exit (range 3) 4531 | -7/Factory | Discovered new exit (range 16) 4644 | -7/Factory | Identified exit to Garrison 4649 | -7/Factory | Discovered new exit (range 16) 4654 | -7/Factory | Entered Garrison 4737 | -7/Garrison | Garrison Relay disabled 4778 | -7/Garrison | Triggered checkpoint 4780 | -7/Garrison | Triggered checkpoint 4803 | -7/Garrison | Triggered checkpoint 4902 | -7/Garrison | Triggered checkpoint 4902 | -7/Garrison | Triggered checkpoint 4916 | -7/Garrison | Triggered checkpoint 4976 | -7/Garrison | Triggered checkpoint 5073 | -7/Garrison | Discovered new exit (range 13) 5111 | -7/Garrison | Phase Generator disabled 5162 | -7/Garrison | Garrison Relay disabled 5171 | -7/Garrison | Discovered new exit (range 11) 5184 | -7/Garrison | Triggered checkpoint 5230 | -7/Garrison | Triggered checkpoint 5231 | -7/Garrison | Garrison Relay disabled 5256 | -7/Garrison | Build established: Sprinter 5269 | -7/Garrison | Discovered new exit (range 12) 5292 | -7/Garrison | Triggered checkpoint 5464 | -7/Garrison | Entered Factory 5464 | -6/Factory | Accompanied by 2 allies 5464 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5710 | -6/Factory | Discovered new exit (range 11) 5723 | -6/Factory | Identified exit to Lower Caves 5814 | -6/Factory | First assault squad dispatched 5858 | -6/Factory | Fabricated Cld. VTOL Module (x1) 5927 | -6/Factory | Entered Lower Caves 5933 | -6/Lower Caves | Met a Warlord Commander 5934 | -6/Lower Caves | Learned location of Warlord (-4) 5935 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5941 | -6/Lower Caves | Found Encrypted Comm Array 6072 | -6/Lower Caves | Spotted B-75 Beast 6078 | -6/Lower Caves | Discovered new exit (range 10) 6134 | -6/Lower Caves | Entered another Lower Caves area 6135 | -6/Lower Caves | Encountered a Warlord checkpoint 6196 | -6/Lower Caves | Learned 4 Factory zone layouts 6212 | -6/Lower Caves | Spotted B-75 Beast 6247 | -6/Lower Caves | Learned location of 1 exit from Factory 6302 | -6/Lower Caves | Discovered new exit (range 9) 6305 | -6/Lower Caves | Entered Zion 6315 | -6/Zion | System corruption cleaned by Quarantine Array 6343 | -6/Zion | Discovered new exit (range 15) 6415 | -6/Zion | Rebuked by Imprinter 6466 | -6/Zion | Given A8's code to call for help 6468 | -6/Zion | Learned Factory emergency access door positions 6518 | -6/Zion | Given the Hacking Drone Bay 6520 | -6/Zion | Found Prototype Device 6546 | -6/Zion | Identified Hacking Drone Bay 6565 | -6/Zion | Entered Proximity Caves 6566 | -5/Proximity Caves | Identified exit to Factory 6577 | -5/Proximity Caves | Spotted B-75 Beast 6612 | -5/Proximity Caves | Ambushed by research squad 6720 | -5/Proximity Caves | Learned Factory terminal intel 6729 | -5/Proximity Caves | Entered Factory 6729 | -5/Factory | Evolved 2 slots: Utility x2 6730 | -5/Factory | Identified exit to Extension 6731 | -5/Factory | Identified exit to Factory 6733 | -5/Factory | Loaded intel: 28 terminal locations 6759 | -5/Factory | Discovered new exit (range 22) 6836 | -5/Factory | Remotely autohacked Sealed Blast Doors 6969 | -5/Factory | Joined by Warlord Ranger squad 7007 | -5/Factory | Spotted B-75 Beast 7151 | -5/Factory | Discovered new exit (range 8) 7180 | -5/Factory | Sucked down chute 7180 | -5/Factory | Entered Waste 7186 | -5/Waste | Spotted C-40 Crusher 7187 | -5/Waste | Spotted C-40 Crusher 7187 | -5/Waste | Spotted C-40 Crusher 7188 | -5/Waste | Spotted C-40 Crusher 7190 | -5/Waste | Spotted C-40 Crusher 7195 | -5/Waste | EMP discharged 7204 | -5/Waste | Spotted C-40 Crusher 7206 | -5/Waste | Discovered new exit (range 10) 7210 | -5/Waste | Found Prototype Device 7210 | -5/Waste | Identified Exp. Thermal Defense Suite 7214 | -5/Waste | Entered Factory 7228 | -5/Factory | Spotted B-75 Beast 7272 | -5/Factory | Repaired Imp. Kinecellerator 7315 | -5/Factory | Joined by Warlord Chimera squad 7332 | -5/Factory | Joined by Warlord Dakka squad 7348 | -5/Factory | Joined by Warlord Muscle squad 7503 | -5/Factory | Build established: Hacker-Sprinter 7563 | -5/Factory | Discovered new exit (range 7) 7647 | -5/Factory | Joined by Warlord Ranger squad 7784 | -5/Factory | Remotely autohacked Sealed Blast Doors 7784 | -5/Factory | Discovered exit to Extension (range 8) 7840 | -5/Factory | Cargo convoy interrupted 7854 | -5/Factory | Entered Extension 7931 | -5/Extension | Rescued a captive Derelict 7932 | -5/Extension | Rescued a captive Derelict 8083 | -5/Extension | Remotely autohacked Sealed Heavy Doors 8084 | -5/Extension | Rescued A7 8167 | -5/Extension | Energy Cycler disabled 8168 | -5/Extension | Rescued a captive Derelict 8171 | -5/Extension | Rescued a captive Derelict 8171 | -5/Extension | Rescued a captive Derelict 8389 | -5/Extension | Build established: Scavenger-Sprinter 8401 | -5/Extension | Spotted B-75 Beast 8405 | -5/Extension | Spotted B-75 Beast 8457 | -5/Extension | Destroyed B-75 Beast 8464 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8485 | -5/Extension | Lost 3 allies 8506 | -5/Extension | Core integrity fell below 50% 8520 | -5/Extension | Discovered exit to Factory (range 15) 8527 | -5/Extension | Destroyed B-75 Beast 8554 | -5/Extension | Lost 12 parts (2p4n2u4w) 8562 | -5/Extension | System corruption reached 10% 8729 | -5/Extension | Disrupted transfer network 8775 | -5/Extension | P-70 Sage assimilated allied 9O-EAH(b) 8793 | -5/Extension | Discovered new exit (range 22) 8793 | -5/Extension | Discovered exit to Factory (range 21) 8992 | -5/Extension | Lost 3 parts (1n1u1w) 9044 | -5/Extension | Lost 3 allies 9053 | -5/Extension | Entered Factory 9053 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9122 | -4/Factory | Joined by Warlord Ranger squad 9204 | -4/Factory | Spotted B-86 Titan 9228 | -4/Factory | Discovered new exit (range 15) 9443 | -4/Factory | Fabricated X-72 Disruptor (x2) 9457 | -4/Factory | Garrison activated, responded to threat 9498 | -4/Factory | Lost 3 parts (1n2u) 9588 | -4/Factory | Repaired Mic. Fission Core 9663 | -4/Factory | Fabricated C-57 Dissector (x3) 9666 | -4/Factory | Fabricated C-57 Dissector? 9697 | -4/Factory | Destroyed B-86 Titan 9723 | -4/Factory | Lost 4 allies 9726 | -4/Factory | Lost 4 parts (4n) 10047 | -4/Factory | Discovered new exit (range 3) 10076 | -4/Factory | Joined by Warlord Dakka squad 10114 | -4/Factory | Garrison activated, responded to threat 10134 | -4/Factory | Spotted B-86 Titan 10187 | -4/Factory | Identified exit to Upper Caves 10307 | -4/Factory | Repaired Broken Imp. KE Penetrator? 10410 | -4/Factory | Joined by Warlord Infantry squad 10420 | -4/Factory | Repaired Antigrav System 10460 | -4/Factory | Build established: Scavenger-Mutant 10508 | -4/Factory | Identified exit to Armory 10613 | -4/Factory | Joined by Warlord Dakka squad 10735 | -4/Factory | Lost 4 allies 10779 | -4/Factory | System corruption reached 10% 10796 | -4/Factory | Found Prototype Device 10796 | -4/Factory | Identified Adv. EM Disruption Field 10801 | -4/Factory | Lost 3 allies 10905 | -4/Factory | Entered Upper Caves 10951 | -4/Upper Caves | Learned 4 Research zone layouts 11215 | -4/Upper Caves | Discovered new exit (range 5) 11217 | -4/Upper Caves | Identified exit to Upper Caves 11217 | -4/Upper Caves | Entered another Upper Caves area 11218 | -4/Upper Caves | Discovered new exit (range 19) 11233 | -4/Upper Caves | Identified exit to Research 11337 | -4/Upper Caves | Discovered new exit (range 8) 11340 | -4/Upper Caves | Identified exit to Warlord 11340 | -4/Upper Caves | Entered Warlord 11357 | -4/Warlord | System corruption cleaned by Quarantine Array 11503 | -4/Warlord | Found Prototype Device 11503 | -4/Warlord | Identified Minesniffer Drone Bay 11665 | -4/Warlord | Warlord's base attacked by MAIN.C 11709 | -4/Warlord | Met Warlord 12015 | -4/Warlord | Warlord forces counterattacked 12021 | -4/Warlord | Spotted Striker 12037 | -4/Warlord | Allies destroyed Striker 12075 | -4/Warlord | Spotted Striker 12077 | -4/Warlord | P-80 Master assimilated allied CE-3C4(g) 12078 | -4/Warlord | Spotted Striker 12086 | -4/Warlord | P-70 Sage assimilated allied 4P-C7M(g) 12090 | -4/Warlord | Allies destroyed Striker 12093 | -4/Warlord | Allies destroyed Striker 12096 | -4/Warlord | Discovered new exit (range 21) 12129 | -4/Warlord | Identified exit to Proximity Caves 12139 | -4/Warlord | Lost 7 allies 12151 | -4/Warlord | Entered Proximity Caves 12151 | -3/Proximity Caves | Accompanied by 4 allies 12197 | -3/Proximity Caves | P-80 Master assimilated allied Assassin 7b 12628 | -3/Proximity Caves | Spotted B-86 Titan 12680 | -3/Proximity Caves | Discovered exit to Research (range 23) 12706 | -3/Proximity Caves | Entered Research 12706 | -3/Research | Accompanied by 2 allies 12706 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12707 | -3/Research | Identified exit to Quarantine 12819 | -3/Research | P-80 Master assimilated allied Archangel 7b 12869 | -3/Research | Lost 8 parts (2p3n3w) 13505 | -3/Research | System corruption reached 10% 13631 | -3/Research | Lost 11 parts (2p2n4u3w) 13706 | -3/Research | Search patrols dispatched 13716 | -3/Research | Core integrity fell below 50% 13740 | -3/Research | Lost 4 parts (3n1u) 13752 | -3/Research | Discovered new exit (range 7) 13762 | -3/Research | Entered another Research area 13762 | -2/Research | Warlord forces began assault on 0b10 13762 | -2/Research | Evolved 2 slots: Utility x2 13768 | -2/Research | Identified exit to Access 13787 | -2/Research | Distinguished unit "Vikings" dispatched to help 13841 | -2/Research | Met up with Warlord 13872 | -2/Research | Research machine network offline 14007 | -2/Research | P-80 Master assimilated allied PE-Q4S(l) 14110 | -2/Research | Found Fusion Bomb Launcher 14126 | -2/Research | Found Fusion Bomb Launcher 14127 | -2/Research | Found Fusion Bomb Launcher 14173 | -2/Research | Found Fusion Bomb Launcher 14255 | -2/Research | Spotted Executioner 14313 | -2/Research | Spotted Executioner 14314 | -2/Research | Spotted Executioner 14467 | -2/Research | Found Prototype Processor 14467 | -2/Research | Identified Exp. Core Analyzer 14477 | -2/Research | Found Prototype Device 14477 | -2/Research | Identified Thermal Barrier 14574 | -2/Research | Discovered new exit (range 99) 14599 | -2/Research | Borebot progress halted 14623 | -2/Research | Spotted Executioner 14624 | -2/Research | Spotted Striker 14654 | -2/Research | Spotted Striker 14657 | -2/Research | Spotted Striker 14687 | -2/Research | Spotted Striker 14705 | -2/Research | Spotted Executioner 14707 | -2/Research | Spotted Executioner 14718 | -2/Research | Found Exp. Core Analyzer 14723 | -2/Research | Found Prototype Processor 14723 | -2/Research | Identified Exp. Targeting Computer 14730 | -2/Research | Found Exp. Core Analyzer 14762 | -2/Research | Warlord invited to help at Command 14788 | -2/Research | Spotted B-90 Cyclops 14808 | -2/Research | Spotted B-90 Cyclops 14936 | -2/Research | Spotted Executioner 14936 | -2/Research | Spotted Striker 14976 | -2/Research | Destroyed Executioner 15342 | -2/Research | Discovered new exit (range 14) 15351 | -2/Research | Entered Testing 15352 | -2/Testing | Maximum security lockdown engaged 15433 | -2/Testing | Found Prototype Energy Cannon 15433 | -2/Testing | Identified Disintegrator 15489 | -2/Testing | Spotted Striker 15491 | -2/Testing | Spotted Striker 15493 | -2/Testing | Spotted Alpha 7 15507 | -2/Testing | Found Prototype Launcher 15507 | -2/Testing | Identified Gui. Micro-nuke Launcher 15560 | -2/Testing | Destroyed 19 combat bots 15570 | -2/Testing | Spotted Investigator 15575 | -2/Testing | Discovered exit to Access (range 21) 15576 | -2/Testing | Lost 6 allies 15583 | -2/Testing | Scanned by Researcher 15589 | -2/Testing | Destroyed Investigator 15590 | -2/Testing | Spotted Executioner 15597 | -2/Testing | Entered Access 15597 | -1/Access | Evolved 2 slots: Weapon x2 15626 | -1/Access | Lost 9 parts (2p2n4u1w) 15765 | -1/Access | Spotted B-99 Colossus 15877 | -1/Access | First assault squad dispatched 15960 | -1/Access | Lost 5 parts (2p2n1w) 15984 | -1/Access | Remotely autohacked Sealed Barrier 15996 | -1/Access | Remotely autohacked Sealed Barrier 16010 | -1/Access | Remotely autohacked Sealed Barrier 16010 | -1/Access | Discovered new exit (range 9) 16013 | -1/Access | Entered Command 16371 | -1/Command | Crushed by falling debris 16371 | -1/Command | System corruption reached 10% 16402 | -1/Command | Lost 8 parts (1p5n2u) 16417 | -1/Command | Disengaged cave seal 16420 | -1/Command | Welcomed Warlord to Command 16607 | -1/Command | Lost 4 parts (2p2n) 16724 | -1/Command | Lost 4 allies 16788 | -1/Command | First assault squad dispatched 16899 | -1/Command | Lost 5 allies 16945 | -1/Command | Spotted M Guard 16945 | -1/Command | Spotted M Guard 16945 | -1/Command | Spotted Combat Programmer 16945 | -1/Command | Spotted Combat Programmer 16951 | -1/Command | Warlord commented on Warlord statues 17125 | -1/Command | Enhanced Grunt warped into view, answering call for help 17136 | -1/Command | Enhanced Grunt warped into view, answering call for help 17179 | -1/Command | Lost 4 parts (3u1w) 17253 | -1/Command | System corruption reached 30% 17266 | -1/Command | Core integrity fell below 50% 17292 | -1/Command | Remotely autohacked Sealed Barrier 17299 | -1/Command | Lost 12 parts (2p3n5u2w) 17304 | -1/Command | Met MAIN.C 17320 | -1/Command | Warlord shut down involuntarily 17321 | -1/Command | Core integrity fell below 20% 17322 | -1/Command | Found Adv. Micro-nuke Launcher 17327 | -1/Command | 0b10 Conduit disabled 17331 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- 17320_ Adv. Target Analyzer destroyed. 17320_ Critical hit (Burn: +37). 17320_ Penetrated by EMDS Slug. 17321_ System corrupted: Matter fused (-9). 17321_ Slammed into Combat Programmer. 17321_ Combat Programmer knocked back. 17321_ Exp. Core Analyzer broken. 17321_ Destabilizing: Short circuit. 17321_ Penetrated by EMDS Slug. 17321_ Cmb. Linear Gravjet destroyed. 17322_ Acquired Adv. Micro-nuke Launcher. 17323_ M Guard suffers critical hit (Burn). 17323_ Combat Programmer resets G-73 Enforcer, system corruption cleaned. 17324_ M-36 Artificer repairs G-73 Enforcer. 17324_ Penetrated by EMDS Slug. 17325_ Broken Exp. Core Analyzer destroyed. 17327_ EMDS Slug penetrates Reinforced Barrier. 17329_ Penetrated by EMDS Slug. 17330_ Adv. Micro-nuke Launcher destroyed. 17331_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? #???????? | | ??########???????????????????????????? #???????? | | """" ??????????????????????????# #???????? | | "" ?????????????????????????# #???????? | | "" #######################??# #???????? | | "" pYm #??# #???????? | | "" MMM @ bp g #??# #???????? | | " MMM bWg #??# #??????## | | " MMM ################### #??# #????### | | " ??????????????????# #?## #????# | | " ???????????????????# "### ###### | | ????????????????????# "%"# # | | """"?????????????????????# "## | | """"""?????????????????????# | | ?"???"""??????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# # | | ??????????????????????????????###### # | | ????????????????????????????????????# ##### | | ?????????????????????????????????????# ???### # | | ?????????????????????????????????????? ?????### ## | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 49 Energy Capacity 515 Matter Stores 450 Matter Capacity 450 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 50 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 78 Targeting Accuracy 38 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 28 Defensive Hacking 22 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Proton Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Imp. KE Penetrator | -4/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory X-72 Disruptor | x2 | -4/Factory | Preloaded C-57 Dissector | x3 | -4/Factory C-57 Dissector | x3 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Help From High Places Meet Your Maker Challenges ------------ None Game ------ Seed PhaseBottomlessDevice Manual? 0 Play Time 07:10:30 Cumulative 192.3 hours Start 2024.03.19 @ 15:42:16 End 2024.03.20 @ 01:08:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2fbc1efc-d566-4189-aa8c-7b5076472a13