Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.09 @ 14:02:46 Player: Cowslanlr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (603) 603 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2393 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 29/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Light Deuterium Engine Advanced Weight Redist. System Trap Scanner Actuator Array Light Armor Plating EM Pulse Gun Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Minigun Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Advanced Weight Redist. System Trap Scanner Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Heavy Assault Rifle Grenade Launcher Great Maul [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 63 | 9 16 11 27 Power 4 | 1 2 . 1 Engine 2 | 1 . . 1 Core 2 | . 2 . . Reactor . | . . . . Propulsion 27 | 2 6 6 13 Treads 3 | . . . 3 Leg 19 | 2 6 5 6 Wheel . | . . . . Hover . | . . . . Flight 5 | . . 1 4 Utility 17 | 4 4 3 6 Device 9 | 3 1 1 4 Storage 4 | 1 3 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 4 2 7 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 12 | 2 4 2 4 Ballistic Cannon 2 | . . . 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 . 11 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 3 | . 1 . 2 Weapon 4 | . . . 4 Highest Loss Streak 7 | . 1 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 95 100 81 Engine 4 | . 6 . 4 Core 5 | . 7 11 2 Treads 6 | . . . 12 Leg 21 | . 25 33 14 Device 10 | . 13 11 9 Storage 10 | . 14 11 9 Processor 5 | . . 3 9 Protection 3 | . . 6 4 Ballistic Gun 16 | . 26 22 9 Ballistic Cannon 2 | . . . 5 Naked Turns . | . . . . Heaviest Build 28 | 12 20 22 28 Greatest Support 60 | 20 20 30 60 Greatest Overweight (x) 5 | . 1 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 7 8 10 10 Average Carried 8 | 5 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 7 10 8 Class Distribution -------------------- 54% | Scavenger-Mutant 40% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 990 | 322 86 200 382 Remotely . | . . . . Salvage Created 750 | 117 86 200 347 Parts 59 | 10 8 22 19 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 16 | . 2 7 7 Guns 13 | . 2 7 4 Cannons 2 | . . . 2 AOE 1 | . . . 1 Classes Destroyed 7 | 2 1 2 2 Builder 1 | . . . 1 Tunneler 3 | 3 . . . Recycler 2 | 1 . . 1 Swarmer 4 | . . 4 . Grunt 7 | . 2 2 3 Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Best Kill Streak 4 | 4 2 4 3 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2406 | . 108 235 2063 Core 602 | . 13 26 563 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 94 93 . Volleys Fired 82 | 13 7 18 44 Largest 2 | 2 2 2 2 Hottest 64 | 40 40 40 64 Shots Fired 159 | 26 14 36 83 Gun 118 | 26 14 36 42 Cannon 34 | . . . 34 Launcher 7 | . . . 7 Special . | . . . . Kinetic 152 | 26 14 36 76 Thermal . | . . . . Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 18 | 5 4 5 18 Robot Miss Streak 4 | 4 2 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 98 | 14 9 21 54 Core Hits 41 | 6 4 10 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1557 | 148 105 244 1060 Guns 879 | 148 105 244 382 Cannons 467 | . . . 467 Explosions 208 | . . . 208 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 1346 | 148 105 244 849 Thermal . | . . . . Explosive 208 | . . . 208 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 56 | . . . 56 Shots 3 | . . . 3 Rammed 3 | . . . 3 Targets Rammed 4 | . . . 4 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 104 | . 2 . 104 Average Temperature 26 | . 2 . 27 Received Heat Transfer 1128 | . 63 66 999 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 230 | 20 65 230 181 Initial 18 | . 13 5 18 Average 59 | 11 36 134 47 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 66 100 Level 1 6 | . . 33 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 3 11 12 Peak Tracking Total 5 | . 2 5 3 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 2 2 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 5 5 6 Successful 11 | . 3 5 3 Failed 5 | . 2 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 5 5 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 3 5 3 Record 4 | . . 2 2 Prototype ID Bank 3 | . 2 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 2 2 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2092 | 200 430 430 1032 Spaces Moved 1147 | 129 281 265 472 Core 92 | 20 . . 72 Treads 201 | . . . 201 Legs 854 | 109 281 265 199 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 138 | 109 123 120 165 Slowest Speed 300 | 120 190 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 33 21 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . . 42 Melee . | . . . . Projectile 2 | . . . 2 AOE 40 | . . . 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1502 | 163 350 343 646 Wait 126 | . 30 35 61 Move 1144 | 128 280 264 472 Hop . | . . . . Pick Up 42 | 13 6 8 15 Fast Attach 20 | 1 9 2 8 Attach 11 | 6 . 2 3 Detach 1 | . . . 1 Swap 32 | 2 7 7 16 Drop 40 | . 11 7 22 Fire 82 | 13 7 18 44 Melee . | . . . . Ram 2 | . . . 2 Kick 1 | . . . 1 Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 201 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 11) 516 | -10/Materials | Discovered new exit (range 13) 631 | -10/Materials | Entered another Materials area 631 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 948 | -9/Materials | Build established: Scavenger-Mutant 1054 | -9/Materials | Discovered new exit (range 7) 1061 | -9/Materials | Entered another Materials area 1061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1620 | -8/Materials | Discovered new exit (range 13) 1930 | -8/Materials | Lost 7 parts (1p3n1u2w) 1960 | -8/Materials | Core integrity fell below 50% 2010 | -8/Materials | Core integrity fell below 20% 2093 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01805_ The unstable cave ceiling collapses. 01807_ U-05 Engineer builds a Wall. 01808_ U-05 Engineer lays Concrete. 01817_ U-05 Engineer builds a Wall. 01823_ U-05 Engineer lays Concrete. 01823_ R-06 Scavenger collects Gauss Rifle. 01836_ Lgt. Treads destroyed. 01859_ Aluminum Leg destroyed. 01863_ Imp. Ion Engine destroyed. 01883_ Lgt. Treads destroyed. 01885_ Hvy. Assault Rifle destroyed. 01887_ Grenade Launcher destroyed. 01887_ Acquired 2 matter. 01899_ Imp. Terrain Scanner destroyed. 01933_ Slammed into G-47 Trooper. 01937_ Critical hit (Burn: +37). 01943_ Titanium Leg destroyed. 01957_ Imp. Light Cannon destroyed. 02007_ Critical hit (Burn: +37). 02017_ Minigun destroyed. 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