Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 13:27:43 Player: AussieBBQ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1391) 1391 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4456 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 215/300 Energy 146/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Medium Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (10) --- Light Nuclear Core Scrap Suit Heat Sink Hardened Light Armor Plating Heavy Rocket Launcher Heavy Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Scrap Suit Heat Sink Hardened Light Armor Plating Heavy Rocket Launcher Heavy Rocket Launcher Katana [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . 1 . 1 . Weapon 2 | . . . . . 1 1 Parts Attached 63 | 6 7 3 19 1 25 2 Power 10 | 1 2 2 2 . 3 . Engine 8 | 1 2 2 2 . 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 18 | 2 . . 7 . 8 1 Treads . | . . . . . . . Leg 18 | 2 . . 7 . 8 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 3 1 1 . 4 . Device 5 | . 2 1 1 . 1 . Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 25 | 2 2 . 9 1 10 1 Energy Gun 7 | 1 . . 5 . 1 . Energy Cannon 2 | . 1 . 1 . . . Ballistic Gun 7 | 1 1 . . . 4 1 Ballistic Cannon 5 | . . . 2 . 3 . Launcher 3 | . . . 1 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . Parts Lost 7 | . 1 1 1 3 1 . Power 2 | . 1 . . 1 . . Propulsion 1 | . . . 1 . . . Utility 1 | . . 1 . . . . Weapon 3 | . . . . 2 1 . Highest Loss Streak 2 | . 1 1 1 2 1 . To Critical Strikes . | . . . . . . . Average Backups 8 | 5 8 9 9 8 8 8 Power 1 | . . 1 1 1 1 1 Propulsion 3 | 2 3 3 3 3 3 . Utility 1 | . 1 1 . . 2 3 Weapon 3 | 2 2 4 4 4 2 4 Tool/Special . | . . . . . . . Unused Backups 20 | . 4 . 8 . 5 3 Power 5 | . . . 3 . 1 1 Propulsion 9 | . 3 . 2 . 4 . Utility 2 | . . . . . . 2 Weapon 4 | . 1 . 3 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 95 99 99 100 98 92 Engine 8 | . 13 14 11 11 . . Core 3 | . . . . . 8 7 Leg 29 | . 28 28 33 33 26 30 Device 11 | . 13 13 11 11 10 7 Storage 17 | . 14 14 21 22 18 15 Processor 2 | . . . . . 6 7 Energy Gun 5 | . 5 . 11 2 4 . Energy Cannon 4 | . 11 . 3 8 . . Ballistic Gun 11 | . 7 28 3 . 16 7 Ballistic Cannon 2 | . . . 2 7 3 15 Peak Build Rating 45 | 6 10 10 15 15 38 45 Average Rating 15 | 2 8 9 13 13 25 43 On Entrance 13 | . 6 10 8 15 14 38 Naked Turns . | . . . . . . . Heaviest Build 42 | 12 20 20 31 32 42 . Greatest Support 54 | 20 20 20 30 30 54 . Greatest Overweight (x) 1 | 1 . . 1 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 9 Average Carried 9 | 5 8 9 9 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 6 10 9 10 9 10 8 Class Distribution -------------------- 61% | Mutant 27% | Scavenger-Gunner 8% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1601 | 232 248 22 333 102 664 . Remotely 83 | . 83 . . . . . Salvage Created 1629 | . 257 22 475 34 841 . Parts 88 | . 17 4 21 2 44 . Haulers Intercepted 4 | . . . 3 . 1 . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 44 | . 9 2 10 5 18 . Guns 24 | . 5 2 5 . 12 . Cannons 11 | . 4 . 3 1 3 . AOE 9 | . . . 2 4 3 . Classes Destroyed 11 | . 4 . 5 1 1 . Builder 2 | . . . 2 . . . Tunneler 1 | . . . . . 1 . Hauler 4 | . . . 3 . 1 . Recycler 3 | . . . 1 . 2 . Operator 1 | . 1 . . . . . Watcher 2 | . 1 . . . 1 . Swarmer 19 | . 6 2 . 4 7 . Grunt 18 | . 3 . 7 . 8 . Duelist 3 | . . . 1 . 2 . Sentry 3 | . . . 2 . 1 . Demolisher 1 | . . . . 1 . . Best Kill Streak 6 | . 3 2 6 4 6 . Combat Bots Only 4 | . 2 2 4 4 4 . Max Kills in Single Turn 3 | . 1 1 3 3 3 . Gunslinging . | . . . . . . . Exploded 3 | . . . 1 3 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 184 | . 60 5 52 15 52 . Missed 48 | . 20 . 10 1 17 . Hits 136 | . 40 5 42 14 35 . Melee 8 | . . . 4 . 4 . Projectile 128 | . 40 5 38 14 31 . AOE 10 | . . . . 10 . . Critical Strikes 6 | . 1 . 1 . 4 . Damage Taken 2182 | . 429 45 625 452 631 . Core 347 | . 107 18 107 62 53 . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 88 | . . . . . 88 . Core Remaining (%) 74 | 100 . 50 . 57 90 . Volleys Fired 109 | . 37 3 31 8 30 . Largest 3 | . 2 2 2 2 3 . Hottest 112 | . 110 40 112 112 108 . Shots Fired 225 | . 65 6 58 15 81 . Gun 159 | . 47 6 39 1 66 . Cannon 52 | . 18 . 14 6 14 . Launcher 14 | . . . 5 8 1 . Special . | . . . . . . . Kinetic 119 | . 35 6 13 2 63 . Thermal 76 | . 30 . 39 1 6 . Explosive 14 | . . . 5 8 1 . Electromagnetic 16 | . . . 1 4 11 . Robot Hit Streak 14 | . 8 2 12 2 14 . Robot Miss Streak 7 | . 4 1 2 7 5 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 137 | . 38 3 42 4 50 . Core Hits 79 | . 15 2 20 7 35 . Critical Kills 2 | . 2 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 2 . 4 . 1 . Burn 1 | . . . 1 . . . Meltdown 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Blast 3 | . . . 3 . . . Corrupt 1 | . . . . . 1 . Melee Attacks 5 | . . . . . 5 . Impact . | . . . . . . . Slashing 5 | . . . . . 5 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3512 | . 564 39 1393 259 1257 . Guns 1560 | . 353 39 415 . 753 . Cannons 694 | . 211 . 256 20 207 . Explosions 1198 | . . . 722 239 237 . Melee 60 | . . . . . 60 . Ramming . | . . . . . . . Kinetic 1266 | . 263 39 233 . 731 . Thermal 970 | . 301 . 415 . 254 . Explosive 1029 | . . . 722 239 68 . Electromagnetic 187 | . . . 23 20 144 . Impact . | . . . . . . . Slashing 60 | . . . . . 60 . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 4 3 . Average Corruption 2 | . . . 4 4 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . 7 6 3 . Matter Fused 4 | . . . 2 2 . . Heat Flow Errors 3 | . . . 2 . 1 . Energy Discharges 5 | . . . 2 2 1 . Data Loss (minor) 1 | . . . . 1 . . Misfires 3 | . . . 1 1 1 . Overload Shots . | . . . . . . . Overflow Damage 109 | . . . 53 6 50 . Projectiles . | . . . . . . . Explosions 79 | . . . 53 6 20 . Melee 30 | . . . . . 30 . Knockbacks 3 | . . . 2 . 1 . Impact . | . . . . . . . Kinetic 3 | . . . 2 . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 41 | . . . . . 41 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 237 | . 20 . 237 15 229 . Average Temperature 62 | . 6 . 99 10 40 . Received Heat Transfer 423 | . 150 . 129 . 144 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . 4 . . . Heat Transferred 2161 | . 703 . 1073 . 385 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 99 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 204 | . 86 45 156 90 204 81 Initial 81 | . . 21 17 42 31 81 Average 57 | . 24 5 59 30 105 81 Influence Increases 1413 | . 275 65 344 160 569 . Destroy 0b10 Robot/C 880 | . 180 40 200 100 360 . Destroy 0b10 Robot/NC 65 | . 10 . 30 . 25 . Destroy Leader 202 | . 52 10 56 20 64 . Disable Machine 60 | . 15 . 30 . 15 . Destroy Structure 86 | . 3 . 28 40 15 . Lose Combat Pursuer 120 | . 15 15 . . 90 . Influence Decreases 1332 | . 221 74 281 188 469 99 Entered New Map 275 | . . 33 28 66 49 99 Time Decay 987 | . 211 31 243 92 410 . Lost Part 70 | . 10 10 10 30 10 . Squads Dispatched 5 | . 3 . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 3 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 4 | . 1 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 20 3 13 5 30 . Peak Tracking Total 6 | . 4 3 4 4 6 . Tactical Retreats 6 | . 1 1 . . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . . . 1 . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 4 | . 1 . 2 . 1 . Max in Single Turn 1 | . 1 . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 6 | . 2 1 1 . 2 . Terminals 3 | . 1 1 . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 6 2 3 . 4 . Successful 9 | . 3 1 3 . 2 . Failed 6 | . 3 1 . . 2 . Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 2 2 . . 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 4 | . 4 . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 1 . . . . Record 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 5 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2948 | 70 736 275 626 250 989 2 Spaces Moved 1651 | 53 442 212 286 123 535 . Core 30 | 30 . . . . . . Treads . | . . . . . . . Legs 1621 | 23 442 212 286 123 535 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 . Average Speed 129 | 97 120 120 153 176 121 . Slowest Speed 190 | 120 120 120 190 190 190 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 67 47 31 32 41 . Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 87 | . . . 26 51 10 . Melee . | . . . . . . . Projectile 3 | . . . . 1 2 . AOE 84 | . . . 26 50 8 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2253 | 71 582 227 424 139 808 2 Wait 232 | 1 71 3 25 . 132 . Move 1645 | 52 441 211 285 122 534 . Hop . | . . . . . . . Pick Up 100 | 12 13 3 33 1 38 . Fast Attach . | . . . . . . . Attach 25 | 6 3 1 4 3 6 2 Detach 1 | . 1 . . . . . Swap 66 | . 9 3 17 5 32 . Drop 70 | . 7 3 29 . 31 . Fire 109 | . 37 3 31 8 30 . Melee 5 | . . . . . 5 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 10) 794 | -10/Materials | Discovered new exit (range 7) 807 | -10/Materials | Entered Mines 812 | -10/Mines | Met a Derelict bent on vengeance 839 | -10/Mines | Learned location of 1 exit from Materials 891 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 893 | -10/Mines | Discovered new exit (range 5) 954 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1052 | -10/Mines | Learned location of Zion (-7) 1056 | -10/Mines | Discovered new exit (range 6) 1082 | -10/Mines | Entered Materials 1082 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -9/Materials | Identified exit to Materials 1530 | -9/Materials | Discovered new exit (range 7) 1708 | -9/Materials | Entered Mines 1709 | -9/Mines | Assembled infested the area 1714 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1931 | -9/Mines | Discovered exit to Materials (range 14) 1936 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1938 | -9/Mines | Found Scrap Suit 1958 | -9/Mines | Entered Materials 1958 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2248 | -8/Materials | Build established: Scavenger-Gunner 2562 | -8/Materials | Repaired Imp. Aluminum Leg 2932 | -8/Materials | Discovered new exit (range 13) 2947 | -8/Materials | Entered Factory 2947 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2949 | -7/Factory | Self-destructed Last Messages --------------- 02873_ G-50 Soldier destroyed. 02873_ K-01 Serf cleans the Neutrino Reactor. 02882_ Acquired 41 matter. 02884_ Acquired 11 matter. 02884_ K-01 Serf cleans the Neutrino Reactor. 02885_ Acquired 6 matter. 02887_ K-01 Serf cleans the Neutrino Reactor. 02888_ Acquired 59 matter. 02898_ Triggered Shock Trap. 02898_ The floor emits a surge of raw power. 02898_ System corrupted (+2). 02912_ Dropped Hpw. Shotgun. 02913_ Dropped Shock Rifle. 02917_ System corrupted: Energy discharge (-46). 02923_ Acquired Hvy. Rocket Launcher. 02932_ EXIT=FOUND PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????####+####??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# @ #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????### #??????????????????? | | ???????????????? #??????????????????? | | ????????????????T #??????????????????? | | ????????????????# +??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????? #??????????????????? | | ????????????????? #??????????????????? | | ????????????????? #??????????????????? | | ????????????????? ??????????????????? | | ????????????????? ??????????????????? | | ????????????????? ???????????????????? | | ????????????????? ?????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 12% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed MachineAuthchipUnit Manual? 0 Play Time 00:39:30 Cumulative 2.6 hours Start 2025.07.15 @ 18:13:43 End 2025.07.19 @ 13:27:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3d454d4-f99e-43ac-a6d2-ea70a77e53a2