Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 12:34:35 Player: Mogwok Wargfriend Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (2829) 2829 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5971 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 375/375 System Corruption 20% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Battery (fused) Improved Targeting Computer Microactuators > --- WEAPON (2) ------- Mini Grenade Launcher (fused) > --- INVENTORY (20) --- Nuclear Core Cooling System High-capacity Storage Unit High-capacity Battery (250) High-capacity Battery (250) High-capacity Battery (250) Salvage Targeting Computer Matter Filter Makeshift ECM Suite Shock Absorption System Component Analysis Suite Gatling Laser Gauss Rifle Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Battery Improved Targeting Computer > --- WEAPON ----------- Pulse Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Ion Engine Nuclear Core Nuclear Core Light Treads Cooling System High-capacity Storage Unit High-capacity Battery High-capacity Battery High-capacity Battery Improved Targeting Computer Improved Targeting Computer Matter Filter Pulse Rifle Autogun Precision Assault Rifle Precision Assault Rifle Assault Cannon Mini Grenade Launcher Datajack [Rating: 34] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Microactuators Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Beam Rifle Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 2 . . Weapon . | . . . . . . Parts Attached 82 | 8 11 14 21 18 10 Power 14 | 1 1 4 3 3 2 Engine 11 | 1 1 4 3 1 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 23 | 4 2 5 6 6 . Treads 16 | 2 . 4 6 4 . Leg 3 | . 2 1 . . . Wheel 3 | 2 . . . 1 . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 22 | 1 2 3 8 4 4 Device 10 | . . . 4 3 3 Storage 5 | 1 1 1 2 . . Processor 5 | . 1 2 . 1 1 Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 23 | 2 6 2 4 5 4 Energy Gun 8 | 1 1 1 3 2 . Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 4 1 1 2 3 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 4 | . . 1 2 1 . Parts Lost 36 | . 3 . 5 17 11 Power 6 | . 1 . 1 2 2 Propulsion 10 | . 1 . . 7 2 Utility 9 | . . . 3 2 4 Weapon 11 | . 1 . 1 6 3 Highest Loss Streak 11 | . 2 . 2 11 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 72 | . 99 99 99 88 49 Engine 5 | . 13 11 8 3 . Core 1 | . . . . 8 2 Treads 8 | . . 25 27 23 . Leg 3 | . 22 7 . . . Device 8 | . . . 13 12 9 Storage 14 | . 14 11 14 15 15 Processor 9 | . 13 21 11 8 4 Energy Gun 5 | . 14 11 9 6 . Ballistic Gun 12 | . 13 11 9 6 13 Naked Turns . | . . . . . . Heaviest Build 68 | 13 29 51 65 68 61 Greatest Support 80 | 26 26 60 60 80 10 Greatest Overweight (x) 20 | 4 2 1 1 19 20 Average Overweight (x) 3 | 1 . . . . 16 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 18 | 7 13 15 20 20 20 Most Carried 20 | 6 15 19 20 20 15 Average Carried 14 | 3 11 15 19 18 12 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 6 15 19 20 14 14 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2556 | 187 261 473 669 394 572 Remotely . | . . . . . . Salvage Created 3861 | . 421 908 1559 660 313 Parts 225 | . 23 57 97 31 17 Haulers Intercepted 6 | . . 4 2 . . Recyclers Shooed 3 | . 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . . 15 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 73 | . 8 14 28 16 7 Guns 69 | . 8 14 28 15 4 Cannons 1 | . . . . 1 . AOE 3 | . . . . . 3 Classes Destroyed 12 | . 4 5 2 1 . Worker 9 | . . 3 5 1 . Hauler 6 | . . 4 2 . . Recycler 6 | . 1 1 3 1 . Mechanic 1 | . . . 1 . . Operator 3 | . . 1 2 . . Watcher 10 | . 3 3 4 . . Swarmer 27 | . 2 6 9 7 3 Grunt 26 | . 6 3 10 5 2 Brawler 3 | . . 1 1 . 1 Duelist 2 | . . . 1 1 . Sentry 14 | . . 4 7 2 1 Programmer 1 | . . . . 1 . Best Kill Streak 6 | . 6 5 5 5 3 Combat Bots Only 6 | . 6 3 4 4 3 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging 1 | . . 1 1 . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 645 | . 49 46 134 311 105 Missed 193 | . 12 15 31 104 31 Damage Taken 5389 | . 425 378 1134 2439 1013 Core 1040 | . 161 14 135 365 365 Absorbed by Shields 352 | . . . 340 12 . Regen/Repaired (Parts) 27 | . . . 27 . . Core Remaining (%) 76 | 100 35 96 75 . . Volleys Fired 315 | 1 46 60 116 66 26 Largest 2 | 2 2 2 2 2 2 Hottest 107 | 70 79 86 91 107 56 Shots Fired 619 | 2 88 118 225 127 59 Gun 603 | 2 88 118 225 114 56 Cannon 13 | . . . . 13 . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 343 | 1 47 60 113 66 56 Thermal 273 | 1 41 58 112 61 . Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 37 | 2 13 22 31 22 37 Robot Miss Streak 4 | . 2 4 2 2 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 467 | 2 58 82 182 99 44 Core Hits 186 | 1 24 36 72 39 14 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 20 | . 5 5 6 4 . Burn 19 | . 5 5 5 4 . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8115 | 21 602 1270 3334 1852 1036 Guns 7600 | 21 602 1270 3329 1555 823 Cannons 297 | . . . . 297 . Explosions 213 | . . . . . 213 Melee . | . . . . . . Ramming 5 | . . . 5 . . Kinetic 4597 | 9 296 592 1900 977 823 Thermal 3300 | 12 306 678 1429 875 . Explosive 213 | . . . . . 213 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . 2 . 5 . 20 Average Corruption 14 | . 2 . 5 . 19 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 316 | . 20 . 28 . 268 Message Errors 70 | . 5 . 6 . 59 Matter Fused 71 | . 5 . 7 . 59 Heat Flow Errors 41 | . 3 . 5 . 33 Energy Discharges 47 | . . . 6 . 41 Parts Rejected 1 | . . . . . 1 Parts Fused 6 | . . . 1 . 5 Data Loss (minor) 40 | . 2 . 1 . 37 Data Loss (major) 14 | . . . 1 . 13 Misfires 15 | . 3 . . . 12 Alerts 9 | . 1 . . . 8 Weapon Failures 2 | . 1 . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 55 | . . . . . 55 Shots 1 | . . . . . 1 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 397 | 30 397 128 280 54 261 Average Temperature 75 | 18 126 37 67 18 95 Received Heat Transfer 1490 | . 213 93 359 714 111 Effects 5 | . 2 . . . 3 Shutdowns 2 | . 2 . . . . Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 14 | . 3 2 6 3 . Heat Transferred 9287 | 37 1258 2035 3626 2331 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 444 | . 168 243 444 329 . Initial 196 | . . . 16 196 . Average 174 | . 30 124 306 282 . Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 63 | 100 100 92 23 15 . Level 1 27 | . . 7 48 84 . Level 2 9 | . . . 27 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 1 6 5 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 2 1 3 1 . Assault . | . . . . . . Garrison 7 | . . . 3 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 9 | . 2 2 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 19 27 46 24 8 Peak Tracking Total 6 | . 6 4 6 5 4 Tactical Retreats 7 | . . 2 3 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts 26 | . 26 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 3 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 22 | . 7 7 5 2 1 Terminals 13 | . 5 5 3 . . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 1 . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 62 | . 20 23 14 3 2 Successful 24 | . 6 10 5 1 2 Failed 38 | . 14 13 9 2 . Catastrophic 4 | . . 1 3 . . Database Lockouts . | . . . . . . Manual 43 | . 17 18 8 . . Terminals 41 | . 15 18 8 . . Fabricators 1 | . . . . 1 . Repair Stations 5 | . . 2 3 . . Recycling Units 8 | . 5 3 . . . Scanalyzers . | . . . . . . Garrison Access 5 | . . . 3 2 . Terminal Hacks 6 | . 1 3 . . 2 Record 2 | . . . . . 2 Robot Analysis 4 | . 1 3 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 3 | . . 1 2 . . Scan Component 2 | . . 1 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 11 | . 5 4 2 . . Terminals 8 | . 2 4 2 . . Botnet 6 | . 1 3 2 . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Reject 2 | . 2 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 6 7 5 2 . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 4 | . 1 3 . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 12418 | 110 1609 1639 1936 696 6428 Spaces Moved 3525 | 56 845 861 740 264 759 Core 682 | 49 . . . 3 630 Treads 1661 | . . 677 740 244 . Legs 788 | . 604 184 . . . Wheels 394 | 7 241 . . 17 129 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 160 155 155 Average Speed 312 | 146 162 159 188 176 833 Slowest Speed 1050 | 250 260 190 240 1000 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 6 88 62 44 4 86 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . . . 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 4378 | 78 1011 1040 1063 368 818 Wait 308 | 8 54 62 154 14 16 Move 3520 | 55 844 860 739 263 759 Hop . | . . . . . . Pick Up 68 | 6 17 21 13 4 7 Fast Attach 28 | 6 7 3 5 5 2 Attach 30 | . 1 5 6 11 7 Detach 3 | . 1 . 1 1 . Swap 24 | 2 3 6 10 2 1 Drop 55 | . 12 23 18 2 . Fire 315 | 1 46 60 116 66 26 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 26 | . 26 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 746 | -10/Materials | Discovered new exit (range 16) 918 | -10/Materials | Core integrity fell below 50% 1068 | -10/Materials | Discovered new exit (range 12) 1576 | -10/Materials | Discovered new exit (range 16) 1720 | -10/Materials | Entered another Materials area 1720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2292 | -9/Materials | Discovered new exit (range 9) 2658 | -9/Materials | Discovered new exit (range 11) 3033 | -9/Materials | Discovered new exit (range 6) 3287 | -9/Materials | Discovered new exit (range 14) 3359 | -9/Materials | Entered another Materials area 3359 | -8/Materials | Evolved 2 slots: Utility x2 3700 | -8/Materials | Garrison activated, responded to threat 4779 | -8/Materials | Repaired Shield Generator 5245 | -8/Materials | Discovered new exit (range 16) 5295 | -8/Materials | Entered Factory 5295 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5304 | -7/Factory | Build established: Scavenger-Mutant 5329 | -7/Factory | Discovered new exit (range 13) 5352 | -7/Factory | Garrison activated, responded to threat 5451 | -7/Factory | Lost 3 parts (2n1w) 5714 | -7/Factory | Garrison activated, responded to threat 5943 | -7/Factory | Lost 11 parts (2p5n1u3w) 5985 | -7/Factory | Core integrity fell below 50% 5991 | -7/Factory | Entered Lower Caves 6034 | -7/Lower Caves | Encountered a Warlord checkpoint 6047 | -7/Lower Caves | Learned Factory interactive machine intel 6211 | -7/Lower Caves | System corruption reached 10% 6252 | -7/Lower Caves | Lost 7 parts (1p2n3u1w) 6489 | -7/Lower Caves | Build established: Mutant 8725 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12012 | -7/Lower Caves | Core integrity fell below 20% 12057 | -7/Lower Caves | Lost 3 parts (1u2w) 12419 | -7/Lower Caves | Destroyed self with Mini Grenade Launcher Last Messages --------------- >>Record "Event 261966056826" SOMETHING is tearing through the walls. 12278_ Acquired 4 matter. 12293_ System corrupted: Matter fused (-10). 12303_ Acquired 5 matter. 12311_ System corrupted: Component data lost. 12320_ Acquired 1 matter. 12329_ Acquired 12 matter. 12333_ System corrupted: Heat flow error (+290). 12337_ Acquired 3 matter. 12355_ System corrupted: Component data lost. 12363_ Acquired 4 matter. 12374_ System corrupted: Matter fused (-10). 12388_ Acquired 8 matter. 12403_ FKPUHCUQ5HD/&0B%EYBSNWKIUJF 12414_ Acquired 3 matter. 12419_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 12419_ System corrupted: Mni. Grenade Launcher misfires. 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