Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.14 @ 10:33:47 Player: pattypat Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (3588) 3588 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8283 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 76/100 System Corruption 10% Temperature Cool (21) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Airjet Gravmag Array Gravmag Array Combat Gravmag System > --- UTILITY ---------- Power Amplifier Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- High-powered Shock Rifle Wave Gun > --- INVENTORY -------- Light Angular Momentum Engine Wheel Gravmag System Gravmag System Gravmag System Gravmag Array Coolant Injector Machine Analyzer Advanced Signal Interpreter Improved Particle Charger Shock Rifle Heavy Particle Cannon [Rating: 90] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Slots Evolved 11 | . 1 2 2 2 2 . . 2 Power 2 | . . . 1 . . . . 1 Propulsion 4 | . . 2 . 1 . . . 1 Utility 5 | . 1 . 1 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 116 | 8 6 8 18 12 33 . 13 18 Power 24 | 1 . 2 6 1 7 . 3 4 Engine 11 | 1 . 2 3 1 1 . 2 1 Core 13 | . . . 3 . 6 . 1 3 Reactor . | . . . . . . . . . Propulsion 34 | 2 3 3 4 5 11 . 1 5 Treads . | . . . . . . . . . Leg 16 | 2 . . 4 5 5 . . . Wheel 7 | . 3 3 . . . . . 1 Hover 11 | . . . . . 6 . 1 4 Flight . | . . . . . . . . . Utility 31 | 2 1 . 4 4 10 . 4 6 Device 20 | . . . 2 4 7 . 3 4 Storage 2 | 1 . . 1 . . . . . Processor 9 | 1 1 . 1 . 3 . 1 2 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 27 | 3 2 3 4 2 5 . 5 3 Energy Gun 15 | 1 1 1 2 1 3 . 3 3 Energy Cannon 8 | . . 1 2 1 2 . 2 . Ballistic Gun 4 | 2 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 2 | . . . . . . . . 2 Parts Lost 47 | . 1 2 1 2 6 . 11 24 Power 7 | . 1 . . 1 . . 1 4 Propulsion 13 | . . 1 . . 1 . 3 8 Utility 15 | . . . 1 1 3 . 3 7 Weapon 12 | . . 1 . . 2 . 4 5 Highest Loss Streak 19 | . 1 1 1 1 2 . 5 19 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 11 | 1 4 9 11 14 13 15 12 8 Power 1 | . . . 2 2 1 1 1 . Propulsion 3 | . 2 4 2 4 4 4 3 3 Utility 3 | . . . 2 3 5 6 4 3 Weapon 3 | . 1 2 4 4 3 3 3 1 Tool/Special . | . . . . . . . . . Unused Backups 17 | . 1 . 6 2 4 1 3 . Power 4 | . . . 2 . . . 2 . Propulsion 8 | . 1 . 4 1 1 1 . . Utility 3 | . . . . . 2 . 1 . Weapon 2 | . . . . 1 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 93 98 99 98 98 78 91 74 Engine 6 | . 5 8 12 9 4 . 2 4 Core 6 | . . . 3 4 7 12 9 7 Leg 18 | . 18 . 28 34 26 . . . Wheel 3 | . 6 39 4 . . . . . Hover 6 | . . . . . 3 25 23 16 Device 12 | . . . 7 13 17 7 17 10 Storage 6 | . 12 10 8 7 6 6 6 4 Processor 17 | . 25 20 16 14 18 18 18 19 Energy Gun 7 | . 12 10 8 7 8 6 4 7 Energy Cannon 4 | . . . 5 6 3 2 6 . Ballistic Gun 1 | . 12 9 2 . . . . . Peak Build Rating 90 | 7 8 14 35 49 80 70 80 90 Average Rating 50 | 5 7 12 29 44 65 60 74 69 On Entrance 34 | . 7 8 14 35 44 72 60 73 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 16 15 24 48 54 56 39 55 67 Greatest Support 93 | 20 32 64 64 84 93 46 49 63 Greatest Overweight (x) 9 | . . . . 1 1 . 1 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 15 15 15 15 15 15 Average Capacity 13 | 8 10 10 12 15 15 15 15 14 Most Carried 15 | 2 10 10 15 15 15 15 15 14 Average Carried 11 | 1 4 8 11 14 13 14 12 9 Final Capacity 15 | 10 10 10 15 15 15 15 15 5 Final Carried 15 | 2 10 9 15 15 14 15 13 1 Class Distribution -------------------- 72% | Hacker-Mutant 22% | Hacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Matter Collected 2061 | 124 183 182 293 185 544 . 298 252 Remotely 63 | . . . . . . . . 63 Salvage Created 4172 | . 218 520 803 387 863 . 672 709 Parts 187 | . 13 34 41 18 38 . 27 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 80 | . 6 14 15 8 15 . 12 10 Guns 45 | . 6 11 7 5 6 . 4 6 Cannons 19 | . . 1 7 2 5 . 3 1 AOE 3 | . . . . . 1 . . 2 Classes Destroyed 15 | . 4 3 2 3 1 . 2 . Worker 5 | . . . 3 . . . 2 . Builder 1 | . . 1 . . . . . . Tunneler 1 | . 1 . . . . . . . Recycler 1 | . 1 . . . . . . . Operator 2 | . . . . 1 1 . . . Watcher 5 | . . 1 1 . 1 . . 2 Swarmer 21 | . 4 7 2 1 4 . 3 . Grunt 26 | . 2 2 7 2 2 . 4 7 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . Protector 1 | . . . . . . . 1 . Sentry 15 | . . 5 5 1 2 . 1 1 Specialist 2 | . . . . . 2 . . . Hunter 5 | . . . . 2 2 . 1 . Programmer 8 | . . . . 2 3 . 1 2 Best Kill Streak 8 | . 3 8 8 2 4 . 5 5 Combat Bots Only 7 | . 2 7 3 2 4 . 4 5 Max Kills in Single Turn 2 | . 1 2 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Hostile Shots Fired 1047 | . 33 96 84 85 261 . 176 312 Missed 337 | . 10 22 24 32 85 . 72 92 Hits 710 | . 23 74 60 53 176 . 104 220 Melee 1 | . . . . . . . 1 . Projectile 709 | . 23 74 60 53 176 . 103 220 Critical Strikes 28 | . . 4 2 . 7 . 1 14 Part Disruptions 14 | . . . . . 13 . 1 . Damage Taken 7352 | . 165 545 565 429 1433 . 1344 2871 Core 1840 | . 50 146 61 66 181 . 333 1003 Absorbed by Shields 219 | . . . . . 205 . . 14 Ignored by Resistances 4442 | . 111 354 343 266 991 . 705 1672 Core Remaining (%) 76 | 100 80 63 88 90 . . 39 . Volleys Fired 273 | . 17 44 45 26 66 . 38 37 Largest 2 | . 2 2 2 2 2 . 2 2 Hottest 156 | . 60 124 131 145 145 . 150 156 Shots Fired 521 | . 33 87 90 52 122 . 68 69 Gun 378 | . 33 85 48 26 90 . 36 60 Cannon 143 | . . 2 42 26 32 . 32 9 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 61 | . 17 41 3 . . . . . Thermal 352 | . 16 46 87 52 96 . 17 38 Explosive . | . . . . . . . . . Electromagnetic 108 | . . . . . 26 . 51 31 Robot Hit Streak 28 | . 11 24 27 28 17 . 20 20 Robot Miss Streak 3 | . 1 2 1 1 2 . 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 2 4 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 Shots Hit Robots 447 | . 26 73 78 46 105 . 58 61 Core Hits 180 | . 14 20 33 20 39 . 26 28 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 18 | . . 3 5 1 7 . 2 . Burn 15 | . . 3 5 1 5 . 1 . Corrupt 3 | . . . . . 2 . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9361 | . 255 932 1501 1070 2318 . 1643 1642 Guns 5657 | . 242 912 654 493 1597 . 606 1153 Cannons 3073 | . . 20 825 575 629 . 776 248 Explosions 514 | . . . . . 92 . 223 199 Melee . | . . . . . . . . . Ramming 117 | . 13 . 22 2 . . 38 42 Kinetic 496 | . 98 355 43 . . . . . Thermal 6855 | . 144 577 1436 1068 2037 . 559 1034 Explosive . | . . . . . . . . . Electromagnetic 1893 | . . . . . 281 . 1046 566 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 6 6 10 10 Average Corruption 6 | . . . . . 5 6 7 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . . 14 1 33 8 Message Errors 15 | . . . . . 4 . 9 2 Matter Fused 13 | . . . . . 4 . 6 3 Heat Flow Errors 7 | . . . . . 1 1 5 . Energy Discharges 4 | . . . . . 1 . 2 1 Parts Rejected 2 | . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 7 | . . . . . 1 . 6 . Data Loss (major) 2 | . . . . . . . 1 1 Misfires 1 | . . . . . . . 1 . Alerts 2 | . . . . . 1 . 1 . Weapon Failures 2 | . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 101 | . . . 10 46 12 . 6 27 Projectiles 68 | . . . 10 46 12 . . . Explosions 33 | . . . . . . . 6 27 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 104 | . . . . . . . 40 64 Shots 2 | . . . . . . . 1 1 Rammed 5 | . . 1 . . . . 1 3 Targets Rammed 13 | 1 2 1 4 1 . . 1 3 Kicked 8 | 1 2 . 4 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 509 | . 94 258 455 120 324 116 509 431 Average Temperature 119 | . 31 100 177 47 109 61 121 124 Received Heat Transfer 2184 | . 54 273 477 57 114 . 258 951 Effects 18 | . . . 4 . 4 . 9 1 Shutdowns 4 | . . . 2 . . . 1 1 Energy Bleed 1 | . . . . . 1 . . . Interference 10 | . . . 1 . 3 . 6 . Matter Decay 1 | . . . 1 . . . . . Short Circuit 1 | . . . . . . . 1 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . . . . . . 5 1 Combat Hostiles 6 | . . . . . . . 5 1 Parts Fried 15 | . . . . . 3 . 10 2 Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . 2 1 1 3 . . . Combat Hostiles 7 | . . 2 1 1 3 . . . Parts Melted 37 | . . 6 12 3 9 . 3 4 Heat Transferred 13542 | . 325 1776 3145 1931 4114 . 876 1375 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . 3 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 173 | . 50 173 110 45 65 . 94 82 Initial 41 | . . . 41 16 12 . . 16 Average 16 | . 11 49 32 6 6 . 17 17 Influence Increases 2425 | . 160 373 420 265 482 . 437 288 Destroy 0b10 Robot/C 1580 | . 120 280 300 160 300 . 220 200 Destroy 0b10 Robot/NC 80 | . 10 10 20 5 10 . 15 10 Destroy Leader 430 | . 30 82 92 60 92 . 40 34 Successful Hack 40 | . . . 2 8 30 . . . Destroy Structure 40 | . . 1 6 2 5 . 12 14 Lose Combat Pursuer 255 | . . . . 30 45 . 150 30 Influence Decreases 2425 | . 160 235 508 280 517 . 392 333 Entered New Map 183 | . . . 97 34 23 . . 29 Time Decay 2014 | . 150 215 401 246 474 . 318 210 Lost Part 228 | . 10 20 10 . 20 . 74 94 Squads Dispatched 18 | . . . 1 4 9 . 2 2 Investigation 5 | . . . . 1 3 . . 1 Extermination 7 | . . . . 2 3 . 1 1 Reinforcement 5 | . . . 1 1 3 . . . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Distress Signals 8 | . 1 1 2 2 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 9 18 19 15 23 . 26 33 Peak Tracking Total 12 | . 3 5 5 5 5 . 8 12 Tactical Retreats 12 | . . . . 2 3 . 6 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Traps Triggered 20 | . 1 . 1 5 2 . 7 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Machines Accessed 10 | . . . 3 1 4 . 1 1 Terminals 8 | . . . 2 . 4 . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 28 | . . . 6 1 14 . 4 3 Successful 18 | . . . 6 1 6 . 3 2 Failed 10 | . . . . . 8 . 1 1 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 26 | . . . 5 . 14 . 4 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 16 | . . . 5 . 6 . 3 2 Record 6 | . . . 1 . 1 . 2 2 Robot Schematic 1 | . . . . . 1 . . . Robot Analysis 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . Locate Traps 2 | . . . . . 2 . . . Reprogram Traps 1 | . . . . . 1 . . . Recall Investigation 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . 1 . . . . Insert Component 1 | . . . . 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 1 . 4 . . 1 Full Trace Events 3 | . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . Machine Destruction 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Active Infowar (turns) 4188 | . . . . 887 1803 43 960 495 Optics 610 | . . . . . . . 126 484 Sensors 2158 | . . . . 887 1271 . . . Terrain 2811 | . . . . . 1663 43 834 271 Machine Analysis 119 | . . . . . . . . 119 Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Turns Passed 5942 | 77 354 373 938 892 1803 43 967 495 Spaces Moved 4563 | 55 252 233 662 621 1325 85 961 369 Core 68 | 4 . . . . . . . 64 Treads . | . . . . . . . . . Legs 2513 | 51 168 . 544 621 1129 . . . Wheels 456 | . 84 233 118 . . . . 21 Hover 1526 | . . . . . 196 85 961 284 Flight . | . . . . . . . . . Fastest Speed 40 | 50 90 100 100 115 97 40 40 45 Average Speed 105 | 114 112 100 112 124 115 40 83 93 Slowest Speed 500 | 120 120 100 123 195 195 40 101 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 5 41 22 47 15 32 70 20 8 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 29 | . . . 6 2 4 . 12 5 Melee . | . . . . . . . . . Projectile 9 | . . . 6 2 1 . . . AOE 20 | . . . . . 3 . 12 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Total 5209 | 65 296 298 772 691 1478 95 1062 452 Wait 1 | . . . . . 1 . . . Move 4556 | 54 251 232 661 620 1325 84 960 369 Hop . | . . . . . . . . . Pick Up 80 | 1 12 6 19 9 15 1 17 . Fast Attach 51 | 8 . 2 2 8 12 . 11 8 Attach 66 | . 4 4 9 2 14 . 17 16 Detach 24 | 1 3 1 3 . 5 2 5 4 Swap 40 | . 2 2 11 9 13 . 2 1 Drop 87 | . 5 6 18 16 27 3 11 1 Fire 273 | . 17 44 45 26 66 . 38 37 Melee . | . . . . . . . . . Ram 5 | . . 1 . . . . 1 3 Kick 8 | 1 2 . 4 1 . . . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 Rewire 5 | . . . . . . 5 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Identified exit to Materials 37 | -11/Scrapyard | Discovered exit to Materials (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 417 | -10/Materials | Identified exit to Materials 417 | -10/Materials | Discovered exit to Materials (range 8) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x2 758 | -9/Materials | Destroyed 7 combat bots 789 | -9/Materials | Identified exit to Materials 789 | -9/Materials | Discovered exit to Materials (range 9) 805 | -9/Materials | Entered another Materials area 805 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1728 | -8/Materials | Identified exit to Factory 1728 | -8/Materials | Discovered exit to Factory (range 11) 1743 | -8/Materials | Entered Factory 1743 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2498 | -7/Factory | Identified exit to Factory 2498 | -7/Factory | Discovered exit to Factory (range 16) 2635 | -7/Factory | Entered another Factory area 2635 | -6/Factory | Evolved 2 slots: Utility x2 3070 | -6/Factory | Build established: Hacker-Skirmisher 3496 | -6/Factory | Cargo convoy interrupted 4197 | -6/Factory | Build established: Hacker-Mutant 4438 | -6/Factory | Sucked down chute 4438 | -6/Factory | Entered Waste 4438 | -6/Waste | The area was eerily silent 4470 | -6/Waste | Identified exit to Factory 4470 | -6/Waste | Discovered exit to Factory (range 16) 4481 | -6/Waste | Entered Factory 5268 | -6/Factory | Core integrity fell below 50% 5294 | -6/Factory | Cargo convoy interrupted 5327 | -6/Factory | System corruption reached 10% 5360 | -6/Factory | Lost 5 parts (1p2n2u) 5436 | -6/Factory | Identified exit to Factory 5436 | -6/Factory | Discovered exit to Factory (range 12) 5448 | -6/Factory | Entered another Factory area 5448 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5862 | -5/Factory | Core integrity fell below 50% 5913 | -5/Factory | Lost 19 parts (4p8n4u3w) 5918 | -5/Factory | Core integrity fell below 20% 5939 | -5/Factory | System corruption reached 10% 5943 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. System corrupted: Substantial component data lost. Lrg. Storage Unit destroyed. Acquired 39 matter. Slug penetrates Repair Station. P-70 Sage resets Y-64 Sentinel, system corruption cleaned. Slug penetrates Wall. U-05 Engineer builds a Wall. Acquired 20 matter. U-05 Engineer builds a Wall. Acquired Lrn. Tractor Beam. Acquired 10 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Lrn. Tractor Beam destroyed. System corrupted: Energy discharge (-19). Penetrated by Slug. Map ----- +----------------------------------------------------+ | + / """ + !%== %%+ """ """? #? | | ??# ##### # # %#####%# #? | | ??#?? ?##?# # ! # ###"#####%# " " """ +? | | #?#????##?## ####### # ! ##=#?"?? """??? | | #? ????### # """" ##!#???" ""???#? | | ?? "?" ??## # """" ## # ?? ???? ???? | | ?? ? Y"?#?## + """" ## ##????##???##?? | | ???? 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""" """ """???????????? | | # """ """ #####?#?? """ """ """???????????? | | # """ """ ##?#??#??? """ """?"""???????????? | | + """ """ #####????? ?? ????????????????? | | # ##?##??#?#?##???#????????????????? | | " #?##??#?#????????????????????????? | | %% " ##?##????????????????????????????? | | +#################????##?#?????????"""""?????????? | | ^ ^ #?######?###?##????????????"""""?????????? | | !! #?##?###??#??#???#?????????"""???????????? | | [!! #############?#??????????????????????????? | | !!! [%#####??###??#?#?????????????????????????? | | ####?#????###?#??????????????????????????? | | ###??#####?#?????????????????????????????? | | #########?##?????#???##??????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 59 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 20 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 5 Energy Filtering 30 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Short-term Sacrifices Challenges ------------ None Game ------ Seed ControlAntigravJammer Manual? 0 Play Time 00:56:08 Cumulative 14.6 hours Start 2025.08.14 @ 09:39:35 End 2025.08.14 @ 10:33:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 0 Adventurer 15 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f47a443b-5f7d-413c-ba58-e4dccd7b949c