Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 17:50:28 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (615) 615 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2430 Bonus ------- None Cogmind --------- Core Integrity 500/550 Matter 280/300 Energy 218/265 System Corruption 0% Temperature Warning (328) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Sensor Array Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (10) --- Cooled Ion Engine Wheel Compact Wheel High-capacity Matter Pod (200) Seismic Detector Hardened Medium Armor Plating Heavy Particle Cannon Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array Propulsion Shielding > --- WEAPON ----------- Beam Rifle Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Wheel Wheel Compact Wheel High-capacity Matter Pod Seismic Detector Light Armor Plating Heavy Particle Cannon Heavy Particle Cannon High-powered Shotgun High-powered Shotgun Heavy Hammer [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Large Storage Unit Protection Propulsion Shielding Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 45 | 8 2 24 11 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 10 . Treads . | . . . . Leg 3 | . . 3 . Wheel 6 | 2 . 4 . Hover . | . . . . Flight 3 | . . 3 . Utility 12 | 2 2 3 5 Device 4 | 1 . 2 1 Storage 4 | 1 1 1 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 16 | 3 . 8 5 Energy Gun 3 | 1 . . 2 Energy Cannon 8 | . . 5 3 Ballistic Gun 5 | 2 . 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 99 81 Engine 11 | . 14 10 9 Leg 11 | . . 10 27 Wheel 19 | . 28 22 . Device 19 | . 11 21 18 Storage 11 | . 14 11 9 Energy Gun 1 | . . . 7 Energy Cannon 9 | . . 11 9 Ballistic Gun 11 | . 28 10 . Peak Build Rating 20 | 7 7 19 20 Average Rating 12 | 4 7 15 14 On Entrance 7 | . 7 7 17 Naked Turns . | . . . . Heaviest Build 46 | 12 17 42 46 Greatest Support 36 | 26 26 36 30 Greatest Overweight (x) 6 | 2 . 6 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 9 14 10 Most Carried 15 | 7 8 15 15 Average Carried 10 | 4 6 12 10 Final Capacity 15 | 8 10 15 10 Final Carried 15 | 5 8 15 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1142 | 312 220 522 88 Remotely . | . . . . Salvage Created 1069 | 119 82 557 311 Parts 61 | 12 6 25 18 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 4 | 1 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 3 8 7 Guns 7 | . 3 1 3 Cannons 10 | . . 6 4 Classes Destroyed 9 | 2 2 5 . Worker 1 | . . 1 . Builder 2 | . . 1 1 Tunneler 3 | 3 . . . Hauler 5 | . 1 4 . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 6 | . 3 . 3 Grunt 8 | . . 7 1 Sentry 4 | . . 1 3 Best Kill Streak 6 | 3 3 6 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 48 | . 11 13 24 Missed 14 | . 3 4 7 Damage Taken 399 | 1 61 109 228 Core 115 | . 7 58 50 Absorbed by Shields . | . . . . Redirected to Shielding 3 | . 3 . . Core Remaining (%) 94 | 100 97 85 . Volleys Fired 89 | 8 16 45 20 Largest 3 | 2 2 2 3 Hottest 206 | 40 40 150 206 Shots Fired 170 | 16 32 79 43 Gun 94 | 16 32 26 20 Cannon 76 | . . 53 23 Launcher . | . . . . Special . | . . . . Kinetic 74 | 16 32 26 . Thermal 96 | . . 53 43 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 9 5 6 5 Robot Miss Streak 3 | 1 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 93 | 11 18 43 21 Core Hits 41 | 5 6 17 13 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 2 1 Burn 1 | . . . 1 Meltdown 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1827 | 124 181 1027 495 Guns 775 | 122 181 329 143 Cannons 1025 | . . 675 350 Explosions . | . . . . Melee . | . . . . Ramming 27 | 2 . 23 2 Kinetic 632 | 122 181 329 . Thermal 1168 | . . 675 493 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . 23 . Projectiles 23 | . . 23 . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | 1 . 6 . Shots . | . . . . Rammed 3 | 1 . 2 . Targets Rammed 7 | 1 . 5 1 Kicked 4 | . . 3 1 Crushed . | . . . . Highest Temperature 328 | . . 300 328 Average Temperature 73 | . . 73 74 Received Heat Transfer 147 | . . 57 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 4 1 Heat Transferred 1961 | . . 999 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 314 | 20 84 252 314 Initial 105 | . 13 35 105 Average 117 | 6 35 136 194 Maximum Alert Level 1 | . . 1 1 Low Security (%) 72 | 100 100 69 36 Level 1 27 | . . 30 63 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 4 12 10 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 5 6 . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 15 18 . Successful 19 | . 10 9 . Failed 14 | . 5 9 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 27 | . 14 13 . Terminals 26 | . 14 12 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 4 | . 1 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Record 2 | . . 2 . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 9 6 . Terminals 13 | . 8 5 . Assimilate 7 | . 4 3 . Botnet 6 | . 4 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Mask 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 5 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 10 | . . 10 10 Highest-Rated Ally 10 | . . 10 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1338 | 111 231 793 203 Spaces Moved 799 | 72 191 456 80 Core 24 | 24 . . . Treads . | . . . . Legs 184 | . . 104 80 Wheels 590 | 48 191 351 . Hover . | . . . . Flight 1 | . . 1 . Fastest Speed 50 | 50 90 86 120 Average Speed 104 | 82 90 111 122 Slowest Speed 470 | 150 90 470 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 37 33 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 4 3 Terrain Destroyed 32 | . . 23 9 Melee . | . . . . Projectile 32 | . . 23 9 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1131 | 108 220 657 146 Wait 130 | 8 7 94 21 Move 797 | 72 190 455 80 Hop . | . . . . Pick Up 38 | 11 4 20 3 Fast Attach 6 | 2 . 1 3 Attach 18 | 5 . 7 6 Detach 5 | . . 1 4 Swap 21 | 1 2 16 2 Drop 21 | 1 1 13 6 Fire 89 | 8 16 45 20 Melee . | . . . . Ram 2 | . . 2 . Kick 4 | . . 3 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 5) 323 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -9/Materials | Discovered new exit (range 16) 1136 | -9/Materials | Entered another Materials area 1136 | -8/Materials | Accompanied by 1 ally 1136 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1339 | -8/Materials | Self-destructed Last Messages --------------- 01227_ Acquired 40 matter. 01228_ T-07 Excavator is excavating. 01232_ Technician 2a reveals location of Blade Trap. 01254_ T-07 Excavator is excavating. 01257_ U-05 Engineer lays Concrete. 01262_ T-07 Excavator is excavating. 01264_ U-05 Engineer lays Concrete. 01266_ T-07 Excavator is excavating. 01267_ U-05 Engineer lays Concrete. 01270_ T-07 Excavator is excavating. 01271_ U-05 Engineer lays Concrete. 01275_ T-07 Excavator is excavating. 01281_ Y-45 Defender destroyed. 01283_ T-07 Excavator is excavating. 01287_ Y-45 Defender destroyed. 01321_ U-05 Engineer builds a Wall. 01333_ G-50 Soldier destroyed. 01333_ U-05 Engineer destroyed. 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