Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.24 @ 16:59:36 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (3992) 3992 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1725) 1725 TOTAL SCORE: 9982 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 542 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -389 Cogmind --------- Core Integrity 477/700 Matter 280/300 Energy 36/150 System Corruption 2% Temperature Cool (21) Movement Treading (212) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Advanced Treads Carbon-fiber Leg > --- UTILITY (6) ------ Cooling System High-capacity Storage Unit Humpback Modified TNC Medium Reactive Plating > --- WEAPON (3) ------- Precision Shock Rifle EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY (32) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Cooling System Large Storage Unit Humpback Humpback Advanced Targeting Computer Weapon Cycler Weapon Cycler Hardened Light Armor Plating Hacking Suite System Shield Relay Coupler [NC] (25) Relay Coupler [Brawler] Relay Coupler [Duelist] (25) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (15) Relay Coupler [Demolisher] (14) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (18) Dynamic Insulation System Advanced EMP Blaster Advanced EMP Blaster Remote Datajack Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Carbon-fiber Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Humpback Modified TNC Medium Reactive Plating > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Heavy Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Cooling System Large Storage Unit Humpback Humpback Advanced Targeting Computer Weapon Cycler Weapon Cycler Hardened Light Armor Plating Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Dynamic Insulation System Precision Shock Rifle EM Pulse Cannon Advanced EMP Blaster Advanced EMP Blaster Remote Datajack Remote Datajack Scythe [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Humpback Device Weapon Cycler Storage Humpback Processor Modified TNC Hackware Relay Coupler [NC] Protection Core Shielding Weapon Enhanced Autogun Energy Gun Precision Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . . . . 3 . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 128 | 7 3 4 4 1 37 31 38 3 Power 7 | 1 . 1 . . 3 1 . 1 Engine 3 | 1 . 1 . . 1 . . . Core 4 | . . . . . 2 1 . 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 1 1 . . 7 5 3 . Treads 17 | 1 1 1 . . 7 5 2 . Leg 1 | . . . . . . . 1 . Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 39 | 2 1 . 3 . 11 11 11 . Device 8 | . . . . . 3 2 3 . Storage 10 | 2 1 . 3 . 3 . 1 . Processor 1 | . . . . . . . 1 . Hackware 7 | . . . . . . 5 2 . Protection 13 | . . . . . 5 4 4 . Artifact . | . . . . . . . . . Weapon 63 | 2 1 2 1 1 16 14 24 2 Energy Gun 19 | 1 . . . . 6 4 7 1 Energy Cannon 5 | . . . . . . . 4 1 Ballistic Gun 21 | 1 1 2 1 . 6 4 6 . Ballistic Cannon 3 | . . . . . 3 . . . Launcher 5 | . . . . . 1 3 1 . Special Weapon 6 | . . . . 1 . 2 3 . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . 2 . Parts Lost 21 | . 1 1 . . 7 1 8 3 Power 3 | . . 1 . . . 1 . 1 Propulsion 6 | . . . . . 3 . 3 . Utility 4 | . . . . . 2 . 2 . Weapon 8 | . 1 . . . 2 . 3 2 Highest Loss Streak 5 | . 1 1 . . 3 1 5 2 Average Slot Usage (%) 89 | . 100 99 90 85 86 85 91 90 Engine 4 | . 14 13 14 14 2 1 . . Core 3 | . . . . . 6 2 7 7 Treads 24 | . 16 28 28 28 26 27 20 15 Device 2 | . . . . . 3 1 5 7 Storage 18 | . 28 28 19 14 16 18 15 15 Processor 1 | . . . . . . . 7 7 Hackware 1 | . . . . . . 2 1 . Protection 7 | . . . . . 12 13 6 7 Energy Gun 3 | . 8 . . . 2 2 6 13 Ballistic Gun 16 | . 19 28 28 26 13 13 12 . Naked Turns . | . . . . . . . . . Heaviest Build 157 | 15 18 18 85 85 133 146 155 157 Greatest Support 60 | 10 40 40 40 40 60 60 60 42 Greatest Overweight (x) 6 | 1 1 . 2 2 2 2 6 3 Average Overweight (x) 1 | . . . 1 2 1 1 2 3 Largest Inventory Capacity 52 | 8 10 10 24 24 50 32 52 32 Average Capacity 26 | 6 8 10 18 24 29 32 32 32 Most Carried 32 | 5 10 10 17 20 32 32 32 32 Average Carried 25 | 3 7 10 13 19 27 31 31 31 Final Capacity 32 | 8 10 10 24 24 32 32 32 32 Final Carried 32 | 5 10 10 17 20 32 32 32 30 Class Distribution -------------------- 53% | Hauler-Mutant 14% | Bothacker-Skirmisher 9% | Scavenger-Mutant 9% | Mutant 8% | Bothacker-Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Matter Collected 3199 | 294 236 65 . 54 934 800 806 10 Remotely . | . . . . . . . . . Salvage Created 4288 | 132 498 118 . 52 1527 601 1201 159 Parts 225 | 9 33 9 . 3 78 29 56 8 Haulers Intercepted 5 | . 1 . . . 4 . . . Recyclers Shooed 9 | . 2 3 . . 4 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 76 | . 9 3 . 1 20 18 22 3 Guns 53 | . 9 3 . 1 16 8 14 2 Cannons 5 | . . . . . 2 . 2 1 AOE 16 | . . . . . 2 10 4 . Classes Destroyed 15 | 2 6 . . 1 5 . 1 . Worker 7 | . 1 . . . 3 . 3 . Builder 3 | . 1 . . . 2 . . . Tunneler 3 | 2 . 1 . . . . . . Hauler 5 | . 1 . . . 4 . . . Recycler 10 | 1 1 1 . . 5 . 2 . Operator 2 | . . . . . 2 . . . Watcher 5 | . 2 . . . 2 . 1 . Swarmer 28 | . 5 3 . . 3 9 8 . Grunt 33 | . 4 . . . 10 7 9 3 Brawler 2 | . . . . 1 1 . . . Duelist 2 | . . . . . 1 . 1 . Protector 1 | . . . . . . . 1 . Sentry 6 | . . . . . 3 3 . . Hunter 2 | . . . . . 1 1 . . Programmer 4 | . . . . . 1 . 3 . Best Kill Streak 5 | 3 4 3 . 1 5 5 4 2 Combat Bots Only 5 | . 3 3 . 1 5 5 4 2 Max Kills in Single Turn 4 | 1 1 1 . 1 1 4 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded 4 | . . . . . 1 4 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Damage Taken 4815 | . 323 119 . . 1592 630 1739 412 Core 570 | . 133 . . . 130 84 194 29 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 . . . 46 . 61 . . Volleys Fired 369 | 8 65 10 . 12 122 58 79 15 Largest 3 | 2 2 2 . 2 2 2 3 3 Hottest 175 | 70 70 40 . 100 75 75 175 175 Shots Fired 734 | 16 128 20 . 21 241 96 182 30 Gun 642 | 16 128 20 . 18 209 79 154 18 Cannon 56 | . . . . . 28 . 16 12 Launcher 12 | . . . . . 4 7 1 . Special 24 | . . . . 3 . 10 11 . Kinetic 532 | 8 81 20 . 18 217 73 115 . Thermal 84 | 8 47 . . 3 . . 16 10 Explosive 11 | . . . . . 4 7 . . Electromagnetic 86 | . . . . . 20 6 40 20 Robot Hit Streak 21 | 8 6 6 . 17 19 12 15 21 Robot Miss Streak 6 | 1 6 2 . 1 4 2 4 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 7 | . . 2 . . . 1 4 . Max Gunslinging Chain 1 | . . 1 . . . 1 1 . Shots Hit Robots 454 | 12 62 13 . 17 159 54 122 15 Core Hits 200 | 4 25 6 . 7 70 30 52 6 Critical Hits 2 | . . 1 . . . . 1 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 16 | . . . . . . 3 13 . Impact . | . . . . . . . . . Slashing 16 | . . . . . . 3 13 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7994 | 149 673 107 . 143 2637 1401 2555 329 Guns 6039 | 149 673 107 . 143 1915 809 2040 203 Cannons 771 | . . . . . 333 . 312 126 Explosions 1184 | . . . . . 389 592 203 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4982 | 64 377 107 . 143 2031 776 1484 . Thermal 886 | 85 296 . . . 66 . 357 82 Explosive 1002 | . . . . . 323 592 87 . Electromagnetic 1124 | . . . . . 217 33 627 247 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 6 6 2 2 Average Corruption 3 | . 1 1 1 1 4 6 1 2 Corruption Purged . | . . . . . . . . . Effects 126 | . 3 2 3 . 37 69 5 7 Message Errors 32 | . 1 1 1 . 8 15 5 1 Matter Fused 23 | . . . . . 7 16 . . Heat Flow Errors 9 | . . . . . 4 4 . 1 Energy Discharges 18 | . 1 1 1 . 2 12 . 1 Data Loss (minor) 17 | . 1 . 1 . 2 12 . 1 Data Loss (major) 6 | . . . . . 5 1 . . Misfires 5 | . . . . . 4 1 . . Targeting Errors 14 | . . . . . 4 8 . 2 Weapon Failures 2 | . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 64 | . . . . . 60 . 4 . Projectiles 4 | . . . . . . . 4 . Explosions 60 | . . . . . 60 . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . . 4 . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . . 4 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 59 | . . . . . . 59 . . Shots 2 | . . . . . . 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 332 | 45 84 . . 40 275 210 332 180 Average Temperature 39 | 18 26 . . 17 38 56 48 43 Received Heat Transfer 1467 | . 81 . . . 486 288 396 216 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 8 | . . . . . . . 7 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 1765 | 259 888 . . . 50 . 457 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Peak Influence 989 | 15 314 158 . 116 295 989 642 543 Average Influence 350 | 4 151 120 . 80 101 600 476 483 Maximum Alert Level 3 | . 1 . . . 1 3 2 2 Low Security (%) 39 | 100 78 100 . 100 82 5 . . Level 1 20 | . 21 . . . 17 34 20 . Level 2 28 | . . . . . . 17 79 100 Level 3 12 | . . . . . . 42 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 . . . 7 . 11 . Investigation 5 | . 1 . . . 2 . 2 . Extermination 2 | . . . . . . . 2 . Reinforcement 4 | . 1 . . . 2 . 1 . Assault 2 | . . . . . . . 2 . Garrison 7 | . . . . . 3 . 4 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 16 3 . 4 36 31 35 10 Peak Tracking Total 7 | . 4 3 . 2 5 7 5 6 Tactical Retreats 10 | . 2 . . . 5 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 20 | . 2 . . . 2 14 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 11 | . . . . . 2 4 4 1 Max in Single Turn 2 | . . . . . 1 1 2 1 Garrison Access 1 | . . . . . . . 1 . Garrison Relay 5 | . . . . . . 4 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 19 | . 7 . 2 . 5 . 5 . Terminals 8 | . 6 . . . 2 . . . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . . . 2 . Recycling Units 2 | . 1 . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . 2 . Total Hacks 49 | . 16 . 5 . 16 . 12 . Successful 36 | . 9 . 5 . 12 . 10 . Failed 13 | . 7 . . . 4 . 2 . Catastrophic 2 | . 2 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 18 | . 10 . 1 . 4 . 3 . Terminals 20 | . 14 . . . 6 . . . Fabricators 4 | . . . . . . . 4 . Repair Stations 3 | . . . . . . . 3 . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 5 | . . . . . 5 . . . Garrison Access 9 | . . . . . 4 . 5 . Terminal Hacks 16 | . 6 . 5 . 5 . . . Record 4 | . . . 4 . . . . . Part Schematic 2 | . 2 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 2 | . . . . . 2 . . . Locate Traps 2 | . 2 . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Load Schematic 1 | . . . . . . . 1 . Build 2 | . . . . . . . 2 . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . 1 . . . Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 3 | . . . . . 1 . 2 . Unauthorized Hacks 6 | . 2 . . . 1 . 3 . Terminals 1 | . 1 . . . . . . . Track 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 1 . 3 . Restock 2 | . . . . . 1 . 1 . Eject 2 | . . . . . . . 2 . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 6 . . . 4 . 2 . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 2 . . . 2 . . . Parts Built 2 | . . . . . . . 2 . Matter 204 | . . . . . . . 204 . Time 102 | . . . . . . . 102 . Total Part Build Rating 2 | . . . . . . . 2 . Parts Repaired 1 | . . . . . . . 1 . Time 44 | . . . . . . . 44 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . 5 . . . 10 . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 13 | . . . . . . 6 7 . Non-combat 5 | . . . . . . . 5 . Combat 8 | . . . . . . 6 2 . Robot Hacks Applied 14 | . . . . . . 7 7 . find_chute 1 | . . . . . . . 1 . map_walls 1 | . . . . . . . 1 . drop_inventory 1 | . . . . . . . 1 . map_route 1 | . . . . . . . 1 . spike_heat 2 | . . . . . . 2 . . overwrite_iff 3 | . . . . . . 2 1 . formatsys_low 1 | . . . . . . . 1 . formatsys_high 4 | . . . . . . 3 1 . Relay Couplers Released 33 | . . . . . 4 17 7 5 Ejected 4 | . . . . . . . 4 . Machine Destruction 22 | . . . . . . 17 . 5 Programmers 7 | . . . . . 4 . 3 . Attached 7 | . . . . . . 5 2 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Total Allies 11 | . . 3 . . . 5 3 . Largest Group 4 | . . 3 3 3 3 4 2 . Highest-Rated Group 69 | . . 40 40 40 40 69 32 . Highest-Rated Ally 21 | . . 16 16 16 16 21 16 . Total Orders 18 | . . . . 9 1 5 3 . STAY 1 | . . . . 1 . . . . GOTO 11 | . . . . 6 . 3 2 . FOLLOW 5 | . . . . 2 . 2 1 . EXPLORE 1 | . . . . . 1 . . . Ally Attacks 107 | . . . . 27 20 50 10 . Total Damage 1476 | . . . . 254 255 875 92 . Kills 20 | . . . . 3 4 11 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 1 | . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Turns Passed 9108 | 77 620 488 928 460 1945 2324 1933 333 Spaces Moved 4171 | 44 412 283 501 211 792 1052 748 128 Core 5 | 5 . . . . . . . . Treads 3783 | . 68 283 501 211 792 1052 748 128 Legs . | . . . . . . . . . Wheels 383 | 39 344 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 160 160 200 180 180 200 212 Average Speed 182 | 83 101 160 181 200 186 198 202 212 Slowest Speed 280 | 90 160 160 200 200 200 200 280 212 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 72 44 73 39 70 89 18 30 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 26 | . . . . 1 7 5 13 . Terrain Destroyed 118 | . . . . 3 47 38 30 . Melee 13 | . . . . . . . 13 . Projectile 6 | . . . . 3 . 2 1 . AOE 99 | . . . . . 47 36 16 . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Total 5052 | 64 490 304 524 226 1062 1201 1020 161 Wait 190 | . 1 3 2 . 50 14 108 12 Move 4163 | 43 411 282 500 210 791 1051 747 128 Hop . | . . . . . . . . . Pick Up 95 | 6 7 1 12 3 35 11 19 1 Fast Attach 30 | 6 1 1 1 . 12 4 5 . Attach 37 | 1 1 . 1 . 12 5 14 3 Detach 3 | . . . . . 1 . 2 . Swap 61 | . 1 3 2 1 13 22 19 . Drop 65 | . 3 4 5 . 26 15 12 . Fire 369 | 8 65 10 . 12 122 58 79 15 Melee 16 | . . . . . . 3 13 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 22 | . . . . . . 18 2 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 11) 496 | -10/Materials | Core integrity fell below 50% 506 | -10/Materials | Discovered new exit (range 16) 655 | -10/Materials | Discovered new exit (range 13) 698 | -10/Materials | Entered Mines 812 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 812 | -10/Mines | Discovered new exit (range 5) 849 | -10/Mines | Discovered new exit (range 15) 881 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1040 | -10/Mines | Build established: Scavenger-Mutant 1107 | -10/Mines | Learned location of Storage (-7) 1186 | -10/Mines | Entered Exiles 1186 | -10/Exiles | Accompanied by 3 allies 1237 | -10/Exiles | Met 8R-AWN 1264 | -10/Exiles | Met EX-HEX 1309 | -10/Exiles | Met EX-BIN 1354 | -10/Exiles | Met EX-DEC 1362 | -10/Exiles | Learned location of Zion (-6) 1650 | -10/Exiles | Discovered new exit (range 14) 1856 | -10/Exiles | Build established: Hauler-Mutant 1860 | -10/Exiles | Aligned with FarCom system 1862 | -10/Exiles | Given EX-Vault access code 1908 | -10/Exiles | Opened EX-Vault 1927 | -10/Exiles | Found Modified TNC 1966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2114 | -10/Exiles | Left Exiles lab with Modified TNC 2114 | -10/Exiles | Entered Mines 2114 | -9/Mines | Accompanied by 4 allies 2389 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2447 | -9/Mines | Discovered new exit (range 7) 2574 | -9/Mines | Entered Materials 2574 | -8/Materials | Accompanied by 4 allies 2574 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2596 | -8/Materials | Garrison activated, responded to threat 2599 | -8/Materials | Discovered new exit (range 74) 2894 | -8/Materials | Lost 3 parts (3n) 4018 | -8/Materials | Discovered new exit (range 14) 4262 | -8/Materials | Identified exit to Garrison 4519 | -8/Materials | Entered Garrison 4529 | -8/Garrison | Installed Relay Interface Framework 4593 | -8/Garrison | Triggered checkpoint 4641 | -8/Garrison | Garrison Relay disabled 4882 | -8/Garrison | Triggered checkpoint 4984 | -8/Garrison | Triggered checkpoint 5034 | -8/Garrison | Triggered checkpoint 5063 | -8/Garrison | Triggered checkpoint 5301 | -8/Garrison | Discovered new exit (range 9) 5501 | -8/Garrison | Discovered new exit (range 15) 5747 | -8/Garrison | Garrison Relay disabled 5780 | -8/Garrison | Triggered checkpoint 5794 | -8/Garrison | Triggered checkpoint 5890 | -8/Garrison | Triggered checkpoint 6166 | -8/Garrison | Triggered checkpoint 6201 | -8/Garrison | Garrison Relay disabled 6249 | -8/Garrison | Discovered new exit (range 10) 6378 | -8/Garrison | Triggered checkpoint 6421 | -8/Garrison | Garrison Relay disabled 6843 | -8/Garrison | Entered Factory 6843 | -7/Factory | Accompanied by 1 ally 6843 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6985 | -7/Factory | Repaired Gauss Rifle 7334 | -7/Factory | Build established: Bothacker-Skirmisher 7396 | -7/Factory | Garrison activated, responded to threat 7760 | -7/Factory | Identified exit to Garrison 7788 | -7/Factory | Build established: Hauler-Skirmisher 7820 | -7/Factory | Garrison activated, responded to threat 8043 | -7/Factory | First assault squad dispatched 8287 | -7/Factory | Fabricated Humpback? 8322 | -7/Factory | Lost 5 parts (3n1u1w) 8439 | -7/Factory | Identified exit to Garrison 8469 | -7/Factory | Fabricated Humpback (x1) 8776 | -7/Factory | Entered Garrison 8902 | -7/Garrison | Triggered checkpoint 8969 | -7/Garrison | Garrison Relay disabled 9070 | -7/Garrison | Triggered checkpoint 9109 | -7/Garrison | Self-destructed Last Messages --------------- 08989_ System corrupted: Component data lost. 08996_ Acquired Unknown Hackware. 09010_ Triggered Stasis Trap. 09010_ A bubble of rippling energy engulfs the area. 09010_ Field strength at 70. 09012_ Field strength at 40. 09013_ Field strength at 10. 09014_ Stasis field depleted. 09014_ Acquired 10 matter. 09063_ System corrupted: Heat flow error (+222). 09070_ Beams of light sweep through the air. An alarm sounds. 09085_ C-30 ARC bursts open, deploying its payload. 09085_ B-48 Gladiator unfolds itself. 09085_ G-47 Trooper unfolds itself. Garrison Door opened remotely. 09091_ System corrupted: Prc. Shock Rifle targeting data glitched. 09092_ Prc. Shock Rifle destroyed. 09094_ Mic. Nuclear Core destroyed. Garrison Door opened remotely. 09103_ System corrupted: Prc. Shock Rifle failed to cycle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????ssss??????????????????????? | | ?????????????????##???#""""#? ##????????????????? | | ?????????????????# ? #????????????????? | | ????????????????? ?? ? ????????????????? | | ????????????????? ?? ? ????????????????? | | ?????????????????# ?# #? " #????????????????? | | ???????????????### ## ##"%"#????????????????? | | ???????????????# " " "?#??????????????? | | ???????????????# " #??????????????? | | ???????????????# " #??????????????? | | ???????????????? g ???????????????? | | ?????????????????# ?# ## #????????????????? | | ?????????????????# ## gg##b ##########???????? | | ?????????????????# #???????? | | ?????????????????# b #???????? | | ?????????????????# #?????# #???????? | | ?????????????????# ## ## ##?????# #???????? | | ?????????????????# ?# b@ ## #??????# #???????? | | ?????????????????# ??####### #??????# #???????? | | ?????????????????# ????????# #??????# #???????? | | ?????????????????# ?????????# #??????# #???????? | | ?????????????????# ?????????# #??????# #???????? | | ?????????????????#??????????# #??????# #???????? | | ????????????????????????????# ######## ######### | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????####### ############## | | ??????????????????????????????????# ########=#???? | | ??????????????????????????????????# ## *%#???? | | ??????????????????????????????????# ## #####=###?? | | ??????????????????????????????????# #??????#!#"#?? | | ????????????C?????????????????????# #??????# !"#?? | | ??????????????????????????????????# #??????#! #?? | | ??????????????????????????????????# #??????# !"#?? | | ??????????????????????????????????# ######## #"#?? | | ??????????????????????????????????#=%=! ###?? | | ??????????????????????????????????###=%*######???? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????#####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Weapon Cycling 15 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lgt. Fission Core | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalFlyingBroadsword Manual? 0 Play Time 00:56:34 Cumulative 425.7 hours Start 2020.08.24 @ 15:43:44 End 2020.08.24 @ 16:59:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 86 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38cb6ca6-92b3-4053-8e5e-1a55cd63cd9e