Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 11:48:09 Player: Lolterzard Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (120) 600 Value Destroyed (2845) 2845 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 6376 Bonus ------- High Alert Combat Kills 171 Cogmind --------- Core Integrity 141/700 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Utility Shielding Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Cargo Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Nuclear Core Improved Heat Sink High-capacity Matter Pod Launcher Guidance Computer Power Shielding Utility Shielding Improved Utility Shielding Reactive Plating Improved Shield Generator Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Light Cannon Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 4 | . . 2 . 2 . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 77 | 7 4 21 25 11 8 1 Power 11 | 1 1 3 4 1 . 1 Engine 9 | 1 1 3 4 . . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 25 | 2 . 10 7 6 . . Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel 23 | . . 10 7 6 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 1 2 6 2 . . Device 1 | 1 . . . . . . Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 9 | . . 2 5 2 . . Artifact . | . . . . . . . Weapon 28 | 2 2 6 8 2 8 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 1 6 5 . . . Ballistic Cannon 3 | . . . 1 2 . . Launcher 11 | . 1 . 2 . 8 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 44 | . 1 11 15 6 11 . Power 5 | . 1 1 1 . 2 . Propulsion 19 | . . 6 6 4 3 . Utility 7 | . . 2 4 1 . . Weapon 13 | . . 2 4 1 6 . Highest Loss Streak 8 | . 1 3 8 6 7 . To Critical Strikes . | . . . . . . . Average Backups 18 | 3 11 19 22 28 9 1 Power 2 | . . 2 2 3 1 . Propulsion 1 | 1 2 . 1 1 . . Utility 7 | . 5 8 8 7 3 1 Weapon 8 | . 3 7 10 15 5 . Tool/Special . | . . . . . . . Unused Backups 24 | . 1 4 2 1 16 . Power 4 | . . 1 1 . 2 . Propulsion . | . . . . . . . Utility 9 | . . . 1 1 7 . Weapon 11 | . 1 3 . . 7 . Tool/Special . | . . . . . . . Average Slot Usage (%) 85 | . 99 87 85 81 41 2 Engine 8 | . 14 10 9 1 . . Core 1 | . . . . 5 1 2 Treads 6 | . 28 2 . . . . Wheel 24 | . . 29 30 38 21 . Device 3 | . 14 2 . . . . Storage 9 | . 14 11 9 7 1 . Protection 6 | . . 8 10 6 2 . Ballistic Gun 19 | . 27 21 24 4 1 . Ballistic Cannon 3 | . . . 1 16 4 . Peak Build Rating 35 | 7 9 15 21 31 35 4 Average Rating 15 | 6 8 11 19 25 12 2 On Entrance 11 | . 7 9 15 21 31 . Avg Prop Armor Cover (%) 16 | 28 . 10 3 3 15 . Naked Turns 70 | . . . . . 50 20 Heaviest Build 164 | 12 50 56 164 164 163 6 Greatest Support 66 | 40 40 58 52 66 66 3 Greatest Overweight (x) 10 | 3 1 2 10 6 2 1 Average Overweight (x) 1 | . . 1 3 2 . . Largest Inventory Capacity 30 | 8 20 20 30 30 30 5 Average Capacity 22 | 7 17 20 27 30 10 5 Most Carried 30 | 4 19 20 30 30 30 1 Average Carried 18 | 3 11 19 22 28 8 1 Final Capacity 30 | 8 20 20 30 30 5 5 Final Carried 30 | 4 19 20 30 30 1 1 Class Distribution -------------------- 49% | Mutant 34% | Hauler-Tank 4% | Hauler-Mutant 3% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3620 | 309 219 1007 1131 586 368 . Remotely . | . . . . . . . Salvage Created 4573 | 161 374 1153 1932 259 694 . Parts 230 | 14 26 77 96 14 3 . Haulers Intercepted 9 | . 1 2 6 . . . Recyclers Shooed 4 | . 1 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 71 | . 9 25 30 4 3 . Guns 52 | . 7 20 24 1 . . Cannons 4 | . . . 1 3 . . AOE 15 | . 2 5 5 . 3 . Classes Destroyed 14 | 2 6 2 3 . 1 . Worker 12 | . 1 3 4 4 . . Builder 6 | . 1 1 4 . . . Tunneler 5 | 4 . 1 . . . . Hauler 9 | . 1 2 6 . . . Recycler 7 | 1 1 1 3 1 . . Mechanic 1 | . . 1 . . . . Operator 1 | . . . 1 . . . Watcher 8 | . 2 2 3 1 . . Swarmer 20 | . 6 9 3 2 . . Grunt 36 | . 3 11 22 . . . Brawler 1 | . . . 1 . . . Sentry 10 | . . 5 3 2 . . Hunter 1 | . . . 1 . . . Compactor 3 | . . . . . 3 . Best Kill Streak 10 | 2 5 6 10 3 2 . Combat Bots Only 7 | . 4 5 7 2 2 . Max Kills in Single Turn 3 | 1 2 3 3 2 1 . Gunslinging . | . . . . . . . Exploded 3 | . 1 3 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 522 | . 47 145 143 171 6 10 Missed 137 | . 8 35 30 61 . 3 Hits 385 | . 39 110 113 110 6 7 Melee 6 | . . . . . 6 . Projectile 379 | . 39 110 113 110 . 7 AOE 1 | . . . . 1 . . Critical Strikes 12 | . 2 1 4 . 5 . Damage Taken 5386 | . 499 1312 1827 955 681 112 Core 1191 | . 144 294 194 151 298 110 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . . 9 . . . . Core Remaining (%) 58 | 100 42 26 64 . . . Volleys Fired 297 | 13 49 105 98 25 7 . Largest 3 | 2 2 2 3 3 3 . Hottest 117 | 40 50 50 79 103 117 . Shots Fired 703 | 26 97 208 283 70 19 . Gun 601 | 26 95 205 263 12 . . Cannon 66 | . . . 8 58 . . Launcher 36 | . 2 3 12 . 19 . Special . | . . . . . . . Kinetic 667 | 26 95 205 271 70 . . Thermal . | . . . . . . . Explosive 36 | . 2 3 12 . 19 . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 4 10 11 17 6 11 . Robot Miss Streak 6 | 2 5 6 5 3 1 . Penetration Max . | . . . . . . . Secondary Targets 6 | . . 3 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 437 | 15 51 131 188 38 14 . Core Hits 212 | 7 21 57 100 14 11 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . 1 3 2 . . . Critical Strikes 6 | . 1 3 2 . . . Destroy 6 | . 1 3 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10911 | 172 934 1955 3650 799 3394 7 Guns 5269 | 172 580 1714 2684 119 . . Cannons 782 | . . . 102 680 . . Explosions 4853 | . 354 241 864 . 3394 . Melee . | . . . . . . . Ramming 7 | . . . . . . 7 Kinetic 6051 | 172 580 1714 2786 799 . . Thermal . | . . . . . . . Explosive 4853 | . 354 241 864 . 3394 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 357 | . 177 58 10 15 97 . Projectiles 25 | . . . 10 15 . . Explosions 332 | . 177 58 . . 97 . Melee . | . . . . . . . Knockbacks 2 | . . . 1 1 . . Impact . | . . . . . . . Kinetic 2 | . . . 1 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 623 | . 82 . 113 . 425 3 Shots 17 | . 1 . 4 . 12 . Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 176 | . 25 19 114 176 37 . Average Temperature 26 | . 8 3 21 55 15 . Received Heat Transfer 1836 | . 180 447 963 246 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . 1 1 2 1 . . Low Security (%) 51 | 100 67 40 8 95 100 100 Level 1 29 | . 32 59 26 4 . . Level 2 19 | . . . 64 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 530 | 5 266 361 530 212 24 . Initial 206 | . . 70 142 206 10 . Average 210 | . 108 229 392 103 2 . Influence Increases 2391 | 25 374 787 944 193 68 . Destroy 0b10 Robot/C 1360 | . 180 500 600 80 . . Destroy 0b10 Robot/NC 245 | 25 30 55 105 30 . . Destroy Leader 344 | . 46 148 128 22 . . Successful Hack 79 | . 5 29 16 29 . . Disable Machine 90 | . 45 . 15 30 . . Destroy Structure 213 | . 38 25 80 2 68 . Lose Combat Pursuer 60 | . 30 30 . . . . Influence Decreases 2391 | 25 207 617 827 618 97 . Entered New Map 559 | . . 97 195 248 19 . Time Decay 1449 | 25 197 410 482 310 25 . Lost Part 383 | . 10 110 150 60 53 . Squads Dispatched 14 | . 1 5 7 1 . . Investigation 3 | . . 2 1 . . . Extermination 1 | . . . . 1 . . Reinforcement 7 | . 1 3 3 . . . Assault 2 | . . . 2 . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 7 | . 1 4 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 19 37 38 9 6 4 Peak Tracking Total 7 | . 5 7 5 5 3 4 Tactical Retreats 4 | . 2 2 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . . 1 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 6 | . 3 . 1 2 . . Max in Single Turn 2 | . 2 . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 10 | . 1 3 3 3 . . Terminals 6 | . 1 2 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 1 . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 21 | . 1 7 6 7 . . Successful 14 | . 1 4 2 7 . . Failed 7 | . . 3 4 . . . Catastrophic 2 | . . 2 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . 1 4 3 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . 3 3 . . Scanalyzers 6 | . . 3 . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 3 1 1 . . Open DSF 1 | . . . . 1 . . Hauler Manifests 2 | . 1 1 . . . . Registered Components 2 | . . 1 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . 1 3 . . Retrieve Matter 2 | . . . . 2 . . Retrieve Components 2 | . . . 1 1 . . Scanalyzer 4 | . . 1 . 3 . . Retrieve Study 4 | . . 1 . 3 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 2 3 2 . . Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 1 . 3 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . . 2 6 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 1027 | . 822 205 . . . . Seismic 1027 | . 822 205 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4168 | 232 822 994 1240 697 140 43 Spaces Moved 2182 | 126 307 484 627 425 156 57 Core 192 | 33 . . . . 102 57 Treads 443 | 93 307 43 . . . . Legs . | . . . . . . . Wheels 1547 | . . 441 627 425 54 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 85 105 105 50 50 Average Speed 134 | 144 211 119 136 123 64 65 Slowest Speed 320 | 200 240 320 250 180 150 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . . . 4 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 51 36 54 12 74 1 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . . 5 . . . Terrain Destroyed 324 | . 47 21 108 1 147 . Melee . | . . . . . . . Projectile 2 | . . . 1 1 . . AOE 322 | . 47 21 107 . 147 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2813 | 149 391 694 799 545 173 62 Wait 133 | . 11 54 4 64 . . Move 2177 | 125 306 483 626 425 155 57 Hop . | . . . . . . . Pick Up 71 | 4 17 12 26 12 . . Fast Attach 32 | 7 1 9 9 2 3 1 Attach 36 | . 1 8 16 7 4 . Detach 4 | . . 1 3 . . . Swap 26 | . 3 11 6 3 3 . Drop 33 | . 3 11 11 7 1 . Fire 297 | 13 49 105 98 25 7 . Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 10) 752 | -10/Materials | Core integrity fell below 50% 792 | -10/Materials | Discovered new exit (range 10) 1055 | -10/Materials | Entered another Materials area 1055 | -9/Materials | Evolved 2 slots: Propulsion x2 1333 | -9/Materials | Discovered new exit (range 15) 1483 | -9/Materials | Lost 3 parts (1n1u1w) 1616 | -9/Materials | Discovered new exit (range 9) 1648 | -9/Materials | Core integrity fell below 50% 2049 | -9/Materials | Entered another Materials area 2049 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2308 | -8/Materials | Garrison activated, responded to threat 2357 | -8/Materials | Destroyed 7 combat bots 2367 | -8/Materials | Lost 3 parts (2n1u) 2449 | -8/Materials | First assault squad dispatched 2828 | -8/Materials | Build established: Hauler-Tank 3056 | -8/Materials | Lost 8 parts (3n2u3w) 3144 | -8/Materials | Discovered new exit (range 4) 3289 | -8/Materials | Entered Factory 3289 | -7/Factory | Evolved 2 slots: Propulsion x2 3421 | -7/Factory | Lost 6 parts (4n1u1w) 3986 | -7/Factory | Sucked down chute 3986 | -7/Factory | Entered Waste 3992 | -7/Waste | Spotted C-40 Crusher 3995 | -7/Waste | Spotted C-40 Crusher 3996 | -7/Waste | Spotted C-40 Crusher 4015 | -7/Waste | Destroyed C-40 Crusher 4017 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4020 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4031 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4034 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4034 | -7/Waste | Destroyed C-40 Crusher 4037 | -7/Waste | Spotted C-40 Crusher 4040 | -7/Waste | Spotted C-40 Crusher 4055 | -7/Waste | Destroyed C-40 Crusher 4065 | -7/Waste | Lost 7 parts (1p2n4w) 4070 | -7/Waste | Core integrity fell below 50% 4073 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4076 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4105 | -7/Waste | Spotted C-40 Crusher 4107 | -7/Waste | Lost 4 parts (1p1n2w) 4118 | -7/Waste | Discovered new exit (range 16) 4126 | -7/Waste | Entered Factory 4169 | -7/Factory | Self-destructed Last Messages --------------- 04069_ Destroyed Wheel+. 04069_ Hvy. Missile Launcher destroyed. 04069_ Destroyed Hvy. Missile Launcher. 04073_ Hvy. Missile Launcher crushed. 04073_ Wheel+ crushed. 04073_ Hvy. Missile Launcher crushed. 04073_ Acquired Wheel+. 04076_ Hvy. Missile Launcher crushed. 04076_ Cld. Ion Engine crushed. 04076_ Wheel+ crushed. 04080_ The unstable cave ceiling collapses. 04082_ Broken Mass Driver crushed. 04083_ Acquired 133 matter. 04118_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04146_ Acquired Mic. Nuclear Core. 04164_ Slammed into S-27 Virus. 04165_ ALERT: All DSF locations entering lockdown mode. 04165_ Slammed into S-27 Virus. 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Assault Rifle | -9/Materials | Hacked Wheel | -7/Factory | Hacked Assault Rifle | -7/Factory | Hacked Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingEnergySegregator Manual? 0 Play Time 00:27:35 Cumulative 48.1 hours Start 2026.06.23 @ 11:20:51 End 2026.06.23 @ 11:48:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca752442-0a3d-4e91-a4f8-31d64d5ec3bf