Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 09:50:31 Player: OG DANIEL Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2196) 2196 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 5873 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 45 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 92/100 System Corruption 3% Temperature Cool (12) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Laser Scythe > --- INVENTORY (15) --- Light Nuclear Core Improved Propulsion Shielding Heavy EM Pulse Gun EM Pulse Cannon Coil Gun Coil Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite > --- WEAPON ----------- High-powered Shock Rifle Coil Gun Coil Gun > --- INVENTORY -------- Light Nuclear Core Fission Core Aluminum Leg Aluminum Leg Armored Leg Improved Propulsion Shielding Heavy EM Pulse Gun EM Pulse Cannon Gauss Rifle Coil Gun Coil Gun Scythe [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon High-powered Shotgun Energy Gun High-powered Shock Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 . 2 Weapon 1 | . . . . 1 . Parts Attached 94 | 6 11 22 18 11 26 Power 22 | 1 3 9 4 1 4 Engine 18 | 1 3 9 2 1 2 Core 4 | . . . 2 . 2 Reactor . | . . . . . . Propulsion 33 | 2 3 8 9 5 6 Treads 2 | . . 2 . . . Leg 23 | . 3 2 7 5 6 Wheel 8 | 2 . 4 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 1 2 2 5 Device 2 | . . . . 1 1 Storage 3 | 1 1 1 . . . Processor 7 | . 1 . 2 1 3 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 26 | 2 3 4 3 3 11 Energy Gun 6 | 1 . . . 1 4 Energy Cannon 3 | . 2 1 . . . Ballistic Gun 14 | 1 1 3 2 1 6 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 4 | . . . . 2 2 System Corruption 9 | . . . . 6 3 Parts Lost 48 | . 2 9 10 6 21 Power 7 | . 1 1 2 . 3 Propulsion 23 | . 1 7 5 3 7 Utility 5 | . . . . 1 4 Weapon 13 | . . 1 3 2 7 Highest Loss Streak 12 | . 1 2 6 4 12 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 89 | . 98 88 85 87 88 Engine 8 | . 14 10 5 2 5 Core 2 | . . . 3 4 5 Treads 2 | . . 7 . . . Leg 17 | . 14 12 18 28 21 Wheel 9 | . 13 14 12 . . Device 2 | . . . . 1 8 Storage 9 | . 14 11 9 7 6 Processor 15 | . 13 11 19 19 19 Energy Gun 2 | . 4 . . 1 5 Energy Cannon 3 | . 9 3 . . . Ballistic Gun 13 | . 14 17 13 10 8 Launcher 1 | . . . 3 7 . Peak Build Rating 60 | 6 7 16 22 27 60 Average Rating 21 | 4 6 12 18 24 47 On Entrance 12 | . 6 7 15 22 24 Naked Turns . | . . . . . . Heaviest Build 55 | 13 29 33 34 36 55 Greatest Support 60 | 26 26 46 43 43 60 Greatest Overweight (x) 8 | . 1 3 1 2 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 Most Carried 14 | 6 9 13 14 9 13 Average Carried 9 | 3 7 10 11 7 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 6 8 13 10 4 7 Class Distribution -------------------- 44% | Scavenger-Mutant 32% | Mutant 13% | Scavenger-Skirmisher 6% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2005 | 198 239 769 335 36 428 Remotely . | . . . . . . Salvage Created 2616 | . 406 1114 505 67 524 Parts 181 | . 28 102 29 2 20 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 8 | . . 6 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 63 | . 11 33 11 2 6 Melee 3 | . . . . . 3 Guns 43 | . 4 26 10 . 3 Cannons 14 | . 7 7 . . . AOE 3 | . . . 1 2 . Classes Destroyed 13 | . 4 6 1 1 1 Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 5 | . . 3 1 . 1 Operator 2 | . 1 1 . . . Watcher 7 | . 3 3 . . 1 Swarmer 26 | . 3 21 2 . . Grunt 20 | . 8 4 6 . 2 Duelist 2 | . . . 1 . 1 Sentry 12 | . . 8 2 1 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . 1 . Thug 1 | . . . . . 1 Best Kill Streak 5 | . 3 5 5 1 3 Combat Bots Only 5 | . 3 4 5 1 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 571 | . 58 189 98 15 211 Missed 176 | . 18 55 26 7 70 Damage Taken 6195 | . 450 1273 1078 572 2822 Core 1456 | . 133 129 192 135 867 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 68 | . 68 . . . . Core Remaining (%) 71 | 100 46 67 65 80 . Volleys Fired 205 | . 37 103 38 2 25 Largest 3 | . 2 2 2 3 3 Hottest 118 | . 80 85 58 81 118 Shots Fired 394 | . 74 193 64 6 57 Gun 310 | . 44 146 62 4 54 Cannon 77 | . 30 47 . . . Launcher 7 | . . . 2 2 3 Special . | . . . . . . Kinetic 285 | . 37 146 62 4 36 Thermal 92 | . 37 47 . . 8 Explosive . | . . . . . . Electromagnetic 17 | . . . 2 2 13 Robot Hit Streak 12 | . 7 9 12 9 10 Robot Miss Streak 8 | . 2 8 3 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 260 | . 44 120 45 5 46 Core Hits 127 | . 20 60 26 4 17 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 2 . . 1 Burn 1 | . . . . . 1 Destroy 2 | . . 2 . . . Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4849 | . 609 2085 921 309 925 Guns 3538 | . 245 1647 815 84 747 Cannons 789 | . 351 438 . . . Explosions 384 | . . . 106 225 53 Melee 121 | . . . . . 121 Ramming 17 | . 13 . . . 4 Kinetic 3294 | . 190 1647 815 84 558 Thermal 1132 | . 406 438 40 126 122 Explosive 78 | . . . . 78 . Electromagnetic 207 | . . . 66 21 120 Impact . | . . . . . . Slashing 121 | . . . . . 121 Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 3 Average Corruption 2 | . . . . 6 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . 2 17 Message Errors 4 | . . . . 1 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 5 | . . . . 1 4 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 295 | . 30 18 . 247 . Projectiles 48 | . 30 18 . . . Explosions 247 | . . . . 247 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 568 | . . . 50 476 42 Shots 12 | . . . 2 7 3 Rammed . | . . . . . . Targets Rammed 3 | . 2 . . . 1 Kicked 3 | . 2 . . . 1 Crushed . | . . . . . . Highest Temperature 366 | . 366 246 19 191 216 Average Temperature 73 | . 113 53 7 81 66 Received Heat Transfer 1557 | . 234 144 459 6 714 Effects 2 | . 1 1 . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . . . 1 Heat Transferred 2273 | . 865 925 100 50 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 643 | . 239 643 503 381 161 Initial 235 | . . 11 235 144 88 Average 226 | . 97 375 370 232 64 Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 56 | 100 89 21 . 59 100 Level 1 23 | . 10 33 60 40 . Level 2 20 | . . 45 39 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 4 2 4 1 2 Investigation 2 | . 1 1 . . . Extermination 3 | . . . . 1 2 Reinforcement 4 | . 3 1 . . . Assault . | . . . . . . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 1 5 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 19 55 17 2 20 Peak Tracking Total 8 | . 4 6 6 1 8 Tactical Retreats 9 | . 1 5 2 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . . 3 . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 12 | . . 2 . 9 1 Max in Single Turn 4 | . . 1 . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 18 | . 7 7 . 2 2 Terminals 14 | . 5 7 . 1 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 38 | . 14 18 . 3 3 Successful 27 | . 12 13 . 2 . Failed 11 | . 2 5 . 1 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . 7 9 . . . Terminals 29 | . 9 18 . 1 1 Fabricators 2 | . . . . 2 . Repair Stations 2 | . 2 . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 10 | . 2 7 . 1 . Record 1 | . . 1 . . . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 2 | . 1 1 . . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 5 6 . . . Terminals 11 | . 5 6 . . . Botnet 11 | . 5 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 12 | . 6 3 . 1 2 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 11 | . 11 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 93 | . . . . . 93 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 28 | . . . . . 28 Total Damage 345 | . . . . . 345 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4548 | 65 885 1628 451 411 1108 Spaces Moved 2531 | 59 551 796 255 299 571 Core 11 | 7 . . . . 4 Treads 149 | . . 149 . . . Legs 1381 | . 209 183 123 299 567 Wheels 990 | 52 342 464 132 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 85 86 120 120 Average Speed 129 | 85 121 131 105 127 151 Slowest Speed 450 | 90 190 330 190 260 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 72 76 18 11 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 113 | . . . 3 109 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 112 | . . . 3 109 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3399 | 70 694 1186 376 322 751 Wait 455 | . 83 231 41 10 90 Move 2526 | 58 550 795 254 298 571 Hop . | . . . . . . Pick Up 55 | 6 3 18 15 . 13 Fast Attach 42 | 6 7 10 1 4 14 Attach 35 | . 1 7 14 6 7 Detach 13 | . 2 3 2 1 5 Swap 17 | . 3 5 3 1 5 Drop 37 | . 6 14 8 . 9 Fire 205 | . 37 103 38 2 25 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick 3 | . 2 . . . 1 Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 15) 437 | -10/Materials | Discovered new exit (range 15) 723 | -10/Materials | Repaired Beam Cannon 801 | -10/Materials | Build established: Scavenger-Mutant 838 | -10/Materials | Discovered new exit (range 10) 846 | -10/Materials | Core integrity fell below 50% 949 | -10/Materials | Identified exit to Materials 951 | -10/Materials | Entered another Materials area 951 | -9/Materials | Evolved 2 slots: Propulsion x2 1218 | -9/Materials | Discovered new exit (range 15) 1277 | -9/Materials | Identified exit to Mines 1452 | -9/Materials | Build established: Mutant 1624 | -9/Materials | Discovered new exit (range 15) 2220 | -9/Materials | Build established: Scavenger-Mutant 2371 | -9/Materials | Discovered new exit (range 14) 2578 | -9/Materials | Identified exit to Materials 2579 | -9/Materials | Entered another Materials area 2579 | -8/Materials | Evolved 2 slots: Utility x2 2689 | -8/Materials | Garrison activated, responded to threat 2758 | -8/Materials | Lost 3 parts (1n2w) 2800 | -8/Materials | Garrison activated, responded to threat 2896 | -8/Materials | Lost 6 parts (2p3n1w) 3014 | -8/Materials | Discovered new exit (range 10) 3024 | -8/Materials | Identified exit to Factory 3030 | -8/Materials | Entered Factory 3030 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3348 | -7/Factory | Lost 4 parts (2n2w) 3417 | -7/Factory | Discovered new exit (range 15) 3441 | -7/Factory | Entered another Factory area 3441 | -6/Factory | Evolved 2 slots: Utility x2 3674 | -6/Factory | Allied Derelicts emerged from ambush trap array 3780 | -6/Factory | P-60 Hacker assimilated allied Q7-A9X(g) 4150 | -6/Factory | Build established: Scavenger-Skirmisher 4242 | -6/Factory | Spotted B-75 Beast 4503 | -6/Factory | Lost 12 parts (1p5n3u3w) 4526 | -6/Factory | Core integrity fell below 50% 4544 | -6/Factory | Core integrity fell below 20% 4549 | -6/Factory | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04521_ Coil Gun destroyed. 04522_ G-50 Soldier destroyed. 04522_ Fission Core destroyed. 04524_ Field Laser destroyed. 04524_ Acquired 62 matter. 04525_ ALERT: Rogue bot located, Programmers report to Factory Zone 8J. 04525_ Knocked back. 04531_ G-50 Soldier destroyed. 04533_ System corrupted: Heat flow error (+218). 04533_ Acquired 18 matter. 04540_ Critical hit (Burn: +37). 04541_ Acquired Hvy. Laser. 04543_ Fusion Modulator explodes. 04543_ G-50 Soldier destroyed. 04543_ Fusion Modulator explodes. 04543_ K-01 Serf destroyed. 04543_ Fusion Modulator explodes. 04543_ Adv. Targeting Computer destroyed. 04547_ K-01 Serf collects debris. 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""" === ?????????????????????? | | #???????? === ?????????????????????? | | ? #???????? ?? === ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed SystemHeatMonowheel Manual? 0 Play Time 00:44:04 Cumulative 22.2 hours Start 2024.11.10 @ 09:06:03 End 2024.11.10 @ 09:50:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a66940f-29c1-4a19-a991-7b253cc7b73e