Cogmind - Beta 11 X10 --- EXPLORER MODE // 2022.03.01 @ 06:29:44 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (2) 10 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 4236 Bonus ------- Pacifist 200 Follower Combat Kills 7 Friendly Fire -111 Cogmind --------- Core Integrity 765/1000 Matter 254/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (2) ------ Machine Analyzer Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Precision Energy Filter Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Machine Analyzer Signal Interpreter > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Slots Evolved 11 | . 1 2 . . . 6 2 . Power 2 | . . . . . . . 2 . Propulsion 9 | . 1 2 . . . 6 . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Parts Attached 17 | . 1 . 5 . . 3 8 . Power 5 | . . . 1 . . . 4 . Engine 3 | . . . 1 . . . 2 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 7 | . . . 2 . . 3 2 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . . 2 . . 3 2 . Utility 3 | . 1 . . . . . 2 . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor 3 | . 1 . . . . . 2 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 2 | . . . 2 . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 12 | . . . . . . . 11 1 Power 3 | . . . . . . . 3 . Propulsion 7 | . . . . . . . 7 . Utility . | . . . . . . . . . Weapon 2 | . . . . . . . 1 1 Highest Loss Streak 7 | . . . . . . . 7 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 38 | . 3 10 42 60 60 49 42 16 Engine 4 | . . . 5 10 10 6 4 . Flight 13 | . . . 12 20 20 24 19 . Processor 8 | . 3 10 10 10 10 6 8 11 Ballistic Gun 5 | . . . 7 10 10 6 5 5 Special Weapon 3 | . . . 6 10 10 6 . . Naked Turns 35 | . 35 . . . . . . . Heaviest Build 24 | . . . 5 5 5 5 24 1 Greatest Support 39 | 3 3 3 8 8 8 25 39 3 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 2 | . . . . . . 1 2 2 Average Carried . | . . . . . . . 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 2 | . . . . . . 1 2 2 Class Distribution -------------------- 77% | Hacker-Mutant 22% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Matter Collected 290 | 51 . . 83 . . 147 9 . Remotely . | . . . . . . . . . Salvage Created 81 | . . . 81 . . . . . Parts 6 | . . . 6 . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Combat Hostiles Destroyed 1 | . . . 1 . . . . . Guns 1 | . . . 1 . . . . . Classes Destroyed 2 | . . . 2 . . . . . Swarmer 1 | . . . 1 . . . . . Thug 1 | . . . 1 . . . . . Best Kill Streak 1 | . . . 1 . . . . . Combat Bots Only 1 | . . . 1 . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Damage Taken 758 | . . . 29 . 46 . 588 95 Core 259 | . . . 24 . . . 159 76 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 98 | 100 100 . . . 94 100 . . Volleys Fired 5 | . . . 5 . . . . . Largest 2 | . . . 2 . . . . . Hottest 120 | . . . 120 . . . . . Shots Fired 6 | . . . 6 . . . . . Gun 5 | . . . 5 . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 1 | . . . 1 . . . . . Kinetic 5 | . . . 5 . . . . . Thermal 1 | . . . 1 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 2 | . . . 2 . . . . . Robot Miss Streak 2 | . . . 2 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 4 | . . . 4 . . . . . Core Hits 2 | . . . 2 . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 62 | . . . 62 . . . . . Guns 38 | . . . 38 . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 38 | . . . 38 . . . . . Thermal 24 | . . . 24 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 1 . 8 8 Average Corruption 5 | . . . . . 1 . 5 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . 1 . 7 4 Message Errors 2 | . . . . . . . 1 1 Matter Fused 3 | . . . . . 1 . 1 1 Heat Flow Errors 2 | . . . . . . . 2 . Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 4 | . . . 4 . . . . . Projectiles 4 | . . . 4 . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 295 | . . . 8 . . . 295 . Average Temperature 127 | . . . 5 . . . 132 . Received Heat Transfer 162 | . . . . . . . 162 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Peak Influence 245 | . 7 16 44 . . 66 245 . Initial 23 | . . 1 4 . . 21 23 . Average 58 | . 6 10 30 . . 46 99 . Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 91 | 100 100 100 100 . . 100 81 . Level 1 8 | . . . . . . . 18 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . . . . . . 1 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . 1 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Distress Signals 2 | . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 46 | . 5 3 3 . 4 4 23 4 Peak Tracking Total 11 | . 3 4 3 . 3 3 11 4 Tactical Retreats 9 | . . . . . 2 . 7 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Machines Accessed 3 | . 2 . . . . . 1 . Terminals 2 | . 1 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . 3 . . . . . 1 . Successful 4 | . 3 . . . . . 1 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . 2 . . . . . . . Terminals 3 | . 2 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 1 . . . . . 1 . Open Door 1 | . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Track 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 31 | . . . 31 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . Total Damage 43 | . . . 43 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Turns Passed 677 | 9 40 36 132 30 83 44 208 95 Spaces Moved 1602 | 18 76 72 276 82 223 127 540 188 Core 427 | 18 76 72 68 . . . 5 188 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1175 | . . . 208 82 223 127 535 . Fastest Speed 22 | 50 50 50 37 37 37 27 22 50 Average Speed 38 | 50 50 50 40 37 37 29 33 50 Slowest Speed 50 | 50 50 50 50 37 37 37 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 13 | . . . 3 . 1 . 9 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 3 26 16 66 10 41 4 20 37 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Total 1625 | 17 76 71 283 81 221 130 558 188 Wait 15 | . . . 1 . . . 14 . Move 1570 | 17 75 71 270 81 220 126 522 188 Hop 11 | . . . 2 . 1 . 8 . Pick Up 2 | . . . . . . 1 1 . Fast Attach 16 | . 1 . 5 . . 3 7 . Attach 1 | . . . . . . . 1 . Detach 2 | . . . . . . . 2 . Swap . | . . . . . . . . . Drop 1 | . . . . . . . 1 . Fire 5 | . . . 5 . . . . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 10 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Evolved 1 slot: Propulsion x1 15 | -10/Materials | Identified exit to Materials 50 | -10/Materials | Entered another Materials area 50 | -9/Materials | Evolved 2 slots: Propulsion x2 80 | -9/Materials | Identified exit to Mines 80 | -9/Materials | Discovered exit to Mines (range 6) 86 | -9/Materials | Entered Mines 93 | -9/Mines | Met a Derelict bent on vengeance 117 | -9/Mines | Received a Mining Laser from a helpful Derelict 209 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 217 | -9/Mines | Identified exit to Zion 218 | -9/Mines | Entered Zion 243 | -7/Zion | Identified exit to Proximity Caves 243 | -7/Zion | Discovered exit to Proximity Caves (range 16) 248 | -7/Zion | Entered Proximity Caves 316 | -6/Proximity Caves | Build established: Hacker-Mutant 329 | -6/Proximity Caves | Identified exit to Factory 329 | -6/Proximity Caves | Discovered exit to Factory (range 5) 331 | -6/Proximity Caves | Entered Factory 331 | -6/Factory | Evolved 6 slots: Propulsion x6 372 | -6/Factory | Identified exit to Factory 372 | -6/Factory | Discovered exit to Factory (range 10) 375 | -6/Factory | Entered another Factory area 375 | -5/Factory | Evolved 2 slots: Power x2 436 | -5/Factory | Spotted B-75 Beast 440 | -5/Factory | Lost 3 parts (2n1w) 499 | -5/Factory | Identified exit to Extension 499 | -5/Factory | Discovered exit to Extension (range 6) 534 | -5/Factory | Identified exit to Upper Caves 534 | -5/Factory | Discovered exit to Upper Caves (range 22) 545 | -5/Factory | Lost 7 parts (3p4n) 583 | -5/Factory | Entered Upper Caves 610 | -5/Upper Caves | Identified exit to Upper Caves 678 | -5/Upper Caves | Self-destructed Last Messages --------------- 00578_ Slug penetrates Wall. 00580_ Penetrated by Slug. 00581_ Slug penetrates Wall. 00581_ Field Propulsion Drive destroyed. 00581_ Penetrated by Slug. LOCATION=UPPER CAVES GOAL=ESCAPE 00602_ System corrupted: Component data lost. 00608_ Searching scrap... 00608_ Found Power Sword. 00608_ Found 37 Matter. 00610_ Acquired derelict log, extracted data. 00619_ System corrupted: Matter fused (-7). 00644_ System corrupted: Component data lost. 00663_ EZ59RZBQG2|1EBU9PHWZJ>%E 00669_ Slug penetrates Wall. 00671_ Penetrated by Slug. 00673_ Lgt. Assault Rifle destroyed. 00674_ Penetrated by Slug. 00674_ Slug penetrates Wall. 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