Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 07:33:12 Player: Lain Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (71) 355 Value Destroyed (1559) 1559 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 2967 Bonus ------- High Alert Combat Kills 93 Cogmind --------- Core Integrity 0/400 Matter 149/300 Energy 62/100 System Corruption 0% Temperature Hot (208) Movement Core (1550) Ox30 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Field Recycling Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Wheel > --- UTILITY ---------- Medium Armor Plating Field Recycling Unit > --- WEAPON ----------- Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Huge Storage Unit Assault Rifle Heavy Assault Rifle Improved Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 42 | 6 14 22 Power 7 | 1 3 3 Engine 6 | 1 3 2 Core 1 | . . 1 Reactor . | . . . Propulsion 14 | 2 3 9 Treads 8 | . . 8 Leg . | . . . Wheel 6 | 2 3 1 Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 1 | . . 1 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 15 | 2 6 7 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 12 | 1 5 6 Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 23 | . 5 18 Power 4 | . 1 3 Propulsion 9 | . 1 8 Utility 3 | . 1 2 Weapon 7 | . 2 5 Highest Loss Streak 9 | . 5 9 To Critical Strikes 1 | . . 1 Average Backups 6 | 3 7 5 Power 1 | . . 1 Propulsion 1 | 2 3 . Utility . | . . . Weapon 3 | 1 2 3 Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 90 | . 87 91 Engine 9 | . 12 8 Treads 23 | . . 30 Wheel 14 | . 25 11 Device 5 | . . 7 Storage 8 | . 14 6 Protection 5 | . 7 5 Ballistic Gun 17 | . 18 17 Ballistic Cannon 2 | . . 3 Launcher 2 | . 9 . Peak Build Rating 15 | 6 10 15 Average Rating 9 | 3 6 11 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) 13 | . . 13 Naked Turns . | . . . Heaviest Build 99 | 12 22 99 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 9 | . 2 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 8 25 Average Capacity 9 | 6 8 9 Most Carried 8 | 5 8 8 Average Carried 6 | 3 7 5 Final Capacity 25 | 8 8 25 Final Carried 8 | 4 8 1 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1360 | 242 265 853 Remotely . | . . . Salvage Created 2017 | . 339 1678 Parts 146 | . 30 116 Haulers Intercepted 5 | . 1 4 Recyclers Shooed 3 | . 1 2 Parts Field Recycled 29 | . . 29 Retrieved Matter 143 | . . 143 Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 49 | . 9 40 Guns 38 | . 5 33 Cannons 5 | . . 5 AOE 6 | . 4 2 Classes Destroyed 9 | . 7 2 Worker 6 | . 4 2 Hauler 5 | . 1 4 Recycler 3 | . . 3 Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 6 | . 2 4 Swarmer 18 | . 3 15 Grunt 27 | . 6 21 Sentry 4 | . . 4 Best Kill Streak 6 | . 4 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 3 | . 3 2 Gunslinging 1 | . . 1 Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 325 | . 43 282 Missed 80 | . 10 70 Hits 245 | . 33 212 Melee 5 | . . 5 Projectile 240 | . 33 207 Critical Strikes 5 | . . 5 Damage Taken 3461 | . 687 2774 Core 535 | . 127 408 Absorbed by Shields . | . . . Regen/Repaired (Parts) 135 | . 63 72 Core Remaining (%) 74 | 100 49 . Volleys Fired 163 | . 38 125 Largest 2 | . 2 2 Hottest 53 | . 50 53 Shots Fired 295 | . 56 239 Gun 238 | . 38 200 Cannon 39 | . . 39 Launcher 18 | . 18 . Special . | . . . Kinetic 277 | . 38 239 Thermal . | . . . Explosive 18 | . 18 . Electromagnetic . | . . . Robot Hit Streak 20 | . 5 20 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 8 | . 1 7 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 198 | . 23 175 Core Hits 116 | . 29 87 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Destroy 1 | . . 1 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3696 | . 832 2864 Guns 2393 | . 251 2142 Cannons 584 | . . 584 Explosions 711 | . 581 130 Melee . | . . . Ramming 8 | . . 8 Kinetic 2977 | . 251 2726 Thermal . | . . . Explosive 711 | . 581 130 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Message Errors 1 | . 1 . Matter Fused 1 | . 1 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 44 | . 44 . Projectiles . | . . . Explosions 44 | . 44 . Melee . | . . . Knockbacks 14 | . . 14 Impact . | . . . Kinetic 13 | . . 13 Secondary 1 | . . 1 Self-Inflicted Damage 376 | . 280 96 Shots 8 | . 7 1 Rammed 3 | . . 3 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 270 | . 212 270 Average Temperature 87 | . 78 89 Received Heat Transfer 1266 | . 171 1095 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . 1 2 Low Security (%) 30 | 100 63 17 Level 1 37 | . 36 38 Level 2 32 | . . 43 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 514 | . 263 514 Initial 87 | . . 87 Average 270 | . 150 317 Influence Increases 1626 | . 481 1145 Destroy 0b10 Robot/C 980 | . 180 800 Destroy 0b10 Robot/NC 110 | . 45 65 Destroy Leader 222 | . 46 176 Successful Hack 9 | . 4 5 Disable Machine 105 | . 75 30 Destroy Structure 140 | . 116 24 Lose Combat Pursuer 60 | . 15 45 Influence Decreases 1145 | . 274 871 Entered New Map 120 | . . 120 Time Decay 795 | . 224 571 Lost Part 230 | . 50 180 Squads Dispatched 13 | . 2 11 Investigation 6 | . 1 5 Extermination . | . . . Reinforcement 4 | . 1 3 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 82 | . 15 67 Peak Tracking Total 13 | . 5 13 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . 5 2 Max in Single Turn 2 | . 2 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 6 8 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 1 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 47 | . 17 30 Successful 27 | . 7 20 Failed 20 | . 10 10 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 9 9 Fabricators . | . . . Repair Stations 10 | . 5 5 Recycling Units 8 | . 3 5 Scanalyzers 11 | . . 11 Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 2 | . . 2 Prototype ID Bank 1 | . 1 . Emergency Access Points 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 8 | . 4 4 Scan Component 4 | . 2 2 Repair 4 | . 2 2 Recycling Unit Hacks 3 | . 1 2 Retrieve Matter 2 | . 1 1 Retrieve Components 1 | . . 1 Scanalyzer 11 | . . 11 Insert Component 4 | . . 4 Analyze 3 | . . 3 Retrieve Study 4 | . . 4 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 13 | . 5 8 Full Trace Events 5 | . 1 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 4 | . . 4 Parts Repaired 4 | . 2 2 Time 110 | . 52 58 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 152 | . . 152 Retrieved Components 10 | . . 10 Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2324 | 60 540 1724 Spaces Moved 1350 | 60 496 794 Core 17 | 11 6 . Treads 523 | . . 523 Legs . | . . . Wheels 810 | 49 490 271 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 130 | 74 83 163 Slowest Speed 240 | 80 150 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 71 56 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 14 | . 14 . Terrain Destroyed 154 | . 131 23 Melee . | . . . Projectile 1 | . . 1 AOE 153 | . 131 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1617 | 74 565 978 Wait . | . . . Move 1348 | 59 495 794 Hop . | . . . Pick Up 34 | 9 11 14 Fast Attach 10 | 1 2 7 Attach 24 | 5 6 13 Detach . | . . . Swap 15 | . 8 7 Drop 19 | . 5 14 Fire 163 | . 38 125 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . . 4 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 7) 245 | -10/Materials | Discovered new exit (range 13) 298 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 8) 376 | -10/Materials | Repaired Lgt. Ion Engine? 418 | -10/Materials | Repaired Wheel? 467 | -10/Materials | Core integrity fell below 50% 479 | -10/Materials | Lost 5 parts (1p1n1u2w) 552 | -10/Materials | Discovered new exit (range 8) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Propulsion x2 837 | -9/Materials | Discovered new exit (range 7) 1701 | -9/Materials | Repaired Med. Armor Plating? 1855 | -9/Materials | Build established: Scavenger-Mutant 1883 | -9/Materials | Repaired Ion Engine+? 2201 | -9/Materials | First assault squad dispatched 2278 | -9/Materials | Core integrity fell below 50% 2317 | -9/Materials | Core integrity fell below 20% 2325 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02271_ G-34 Mercenary destroyed. 02274_ G-47 Trooper knocked back. 02280_ G-34 Mercenary knocked back. 02280_ Lgt. Treads destroyed. 02280_ Critical hit (Burn: +37). 02282_ Imp. Light Cannon destroyed. 02283_ G-34 Mercenary destroyed. 02284_ Assault Rifle+ destroyed. 02290_ Lgt. Treads destroyed. 02296_ Critical hit (Burn: +37). 02305_ G-47 Trooper destroyed. 02305_ K-01 Serf collects debris. 02313_ C-45 Heavy ARC bursts open, deploying its payload. 02313_ G-47 Trooper unfolds itself. 02313_ L-31 Rogue unfolds itself. 02313_ G-34 Mercenary unfolds itself. 02316_ Hvy. Assault Rifle destroyed. 02317_ Ion Engine+ destroyed. 02323_ Assault Rifle+ destroyed. 02324_ Lgt. Treads severed. 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""""" # | | ??????????????######?# * #?# """"" # | | ?????????????????????# ! = #?#= """ + | | ?????????????????????# ####### #?# # | | ???????????????????#####+###?????# #?# / # | | ???????????????????# *%!#??????# #?########## | | ???????????????????# *######## ########### | | ???????????????????# """ # ! | | ???????????????????#" """=+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 35% | -10/Materials Wheel | 7% | -10/Materials Med. Armor Plating | 60% | -9/Materials Ion Engine | 58% | -9/Materials Studied --------- Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedQuantumCompanion Manual? 0 Play Time 00:31:26 Cumulative 11.7 hours Start 2025.11.12 @ 22:27:59 End 2025.11.13 @ 07:33:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 16 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b50896b-8530-4381-8b29-b9f6dfa813a5