Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.17 @ 11:40:30 Player: Inomamais Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (112) 560 Value Destroyed (3826) 3826 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (809) 809 TOTAL SCORE: 10575 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 261 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -67 Cogmind --------- Core Integrity 933/1000 Matter 176/300 Energy 59/300 System Corruption 0% Temperature Warm (146) Movement Rolling (120) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (5) --- Improved Titanium Leg Wheel Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Enhanced Optical Array Matter Filter Layered Medium Armor Plating Advanced Shield Generator Makeshift Hacking Suite > --- WEAPON (4) ------- Flak Gun Gauss Cannon Heavy Flak Cannon Heavy Hammer > --- INVENTORY (15) --- Light Nuclear Core Matter Compressor (159) Reaction Control System Improved Hardlight Generator Advanced Shield Generator Force Field Autogun Gauss Rifle Gauss Cannon Gauss Cannon Heavy Flak Cannon Heavy Flak Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Matter Filter Advanced Shield Generator Makeshift Hacking Suite > --- WEAPON ----------- Flak Gun Gauss Cannon Heavy Flak Cannon Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Matter Compressor Reaction Control System Layered Medium Armor Plating Improved Hardlight Generator Advanced Shield Generator Force Field Autogun Gauss Rifle Gauss Cannon Gauss Cannon Heavy Flak Cannon Heavy Flak Cannon Mini Grenade Launcher [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Field Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . 1 . . . . . . Utility 4 | . . . . . . . 1 . . . . 1 2 Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 145 | 6 11 7 . 3 16 14 46 10 1 4 5 14 8 Power 15 | 1 1 . . . 2 1 4 . 1 . 1 4 . Engine 10 | 1 1 . . . 2 1 1 . 1 . . 3 . Core 5 | . . . . . . . 3 . . . 1 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | 2 3 1 . 1 5 2 15 3 . . . 1 2 Treads . | . . . . . . . . . . . . . . Leg 32 | 2 3 1 . 1 5 2 15 3 . . . . . Wheel 3 | . . . . . . . . . . . . 1 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | 1 3 2 . . 2 1 10 1 . . 1 3 6 Device 19 | . 2 1 . . 2 1 6 1 . . 1 2 3 Storage 3 | 1 1 . . . . . 1 . . . . . . Processor 3 | . . 1 . . . . . . . . . 1 1 Hackware 1 | . . . . . . . . . . . . . 1 Protection 4 | . . . . . . . 3 . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 65 | 2 4 4 . 2 7 10 17 6 . 4 3 6 . Energy Gun 2 | . . . . . . 1 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 35 | 2 3 2 . 2 7 6 7 2 . 2 1 1 . Ballistic Cannon 11 | . . . . . . . 3 2 . 1 1 4 . Launcher 7 | . 1 2 . . . . . 2 . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . 3 6 . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . . . . . Parts Lost 17 | . . . . . 1 . 1 6 1 . 2 1 5 Power 2 | . . . . . . . . . 1 . . . 1 Propulsion 8 | . . . . . . . . 4 . . 2 . 2 Utility 5 | . . . . . . . 1 1 . . . 1 2 Weapon 2 | . . . . . 1 . . 1 . . . . . Highest Loss Streak 5 | . . . . . 1 . 1 5 1 . 2 1 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 100 72 100 99 100 99 92 91 65 84 81 89 Engine 6 | . 14 14 14 14 9 9 2 . 2 7 1 6 11 Core 3 | . . . . . . . 4 7 4 . 5 5 . Leg 28 | . 28 28 28 28 36 36 37 30 30 30 22 13 10 Device 10 | . 8 14 . . 7 9 7 14 15 15 15 19 16 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 6 5 Processor 1 | . . . 14 14 1 . . . . . . . 5 Protection 2 | . . . . . . . 6 . . . . . . Energy Gun 2 | . . . . . . 5 6 4 . . . . . Ballistic Gun 16 | . 27 27 1 28 35 28 15 10 15 2 8 6 5 Ballistic Cannon 5 | . . . . . . . 4 11 7 1 13 13 11 Impact Weapon 2 | . . . . . . 1 3 . . . . 5 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 75 | 13 33 29 27 27 39 40 53 55 52 52 57 69 75 Greatest Support 82 | 20 20 20 20 30 55 60 82 82 67 67 67 30 36 Greatest Overweight (x) 4 | . 1 1 1 1 . . . . . . 1 4 4 Average Overweight (x) . | . . 1 1 . . . . . . . . 2 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 11 14 14 14 13 14 14 13 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 15 15 15 14 12 15 15 13 Class Distribution -------------------- 44% | Scavenger-Skirmisher 20% | Mutant 19% | Skirmisher 8% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Matter Collected 4374 | 243 184 48 . 63 735 391 1424 250 154 . 156 653 73 Remotely . | . . . . . . . . . . . . . . Salvage Created 3792 | . 359 62 . . 679 349 1329 233 68 . 19 491 203 Parts 203 | . 26 10 . . 21 28 84 6 3 . 2 15 8 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 2 7 . 7 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 93 | . 11 7 . . 10 10 28 12 3 . 2 9 1 Guns 54 | . 8 1 . . 10 10 22 . 1 . . 2 . Cannons 17 | . . . . . . . 6 3 . . . 7 1 AOE 22 | . 3 6 . . . . . 9 2 . 2 . . Classes Destroyed 13 | . 4 . . . 2 3 2 2 . . . . . Worker 6 | . . . . . . 1 3 . . . . 2 . Builder 2 | . . . . . . 1 . . . . . . 1 Hauler 1 | . . . . . 1 . . . . . . . . Recycler 6 | . 1 . . . 2 . . . . . . 2 1 Operator 2 | . 1 . . . 1 . . . . . . . . Watcher 2 | . . . . . . 1 1 . . . . . . Swarmer 30 | . 6 6 . . 2 6 3 2 . . 2 3 . Grunt 31 | . 5 1 . . 6 2 11 3 3 . . . . Brawler 2 | . . . . . . . . 2 . . . . . Duelist 3 | . . . . . . . . 3 . . . . . Sentry 14 | . . . . . 2 2 5 1 . . . 3 1 Hunter 3 | . . . . . . . 2 1 . . . . . Programmer 10 | . . . . . . . 7 . . . . 3 . Best Kill Streak 9 | . 4 3 . . 4 8 4 9 3 . 2 3 2 Combat Bots Only 9 | . 4 3 . . 3 5 4 9 3 . 2 3 1 Max Kills in Single Turn 3 | . 3 2 . . 1 2 2 3 1 . 1 1 1 Gunslinging 1 | . . . . . . 1 1 . . . . . . Exploded 3 | . 3 2 . . . . . 3 1 . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Damage Taken 5378 | . 351 215 . 22 527 190 1309 1036 277 . 264 490 697 Core 706 | . 50 96 . 11 63 18 88 142 47 . 55 69 67 Absorbed by Shields 298 | . . . . . . . . 40 . . . . 258 Regen/Repaired (Parts) 317 | . 81 . . . 63 . 173 . . . . . . Core Remaining (%) 73 | 100 . . . 37 . 85 . . . . 52 91 . Volleys Fired 233 | . 29 18 . 1 42 17 63 15 8 . 7 24 9 Largest 4 | . 2 1 . 2 4 4 4 4 3 . 3 3 3 Hottest 207 | . 40 30 . 40 91 134 207 187 104 . 124 129 129 Shots Fired 726 | . 57 19 . 3 168 69 247 35 15 . 14 72 27 Gun 563 | . 56 14 . 3 168 69 198 12 6 . 4 24 9 Cannon 138 | . . . . . . . 49 13 4 . 6 48 18 Launcher 25 | . 1 5 . . . . . 10 5 . 4 . . Special . | . . . . . . . . . . . . . . Kinetic 620 | . 56 14 . 3 168 54 185 21 10 . 10 72 27 Thermal 81 | . . . . . . 15 62 4 . . . . . Explosive 25 | . 1 5 . . . . . 10 5 . 4 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 25 | . 5 15 . 1 25 5 15 12 5 . 4 14 7 Robot Miss Streak 10 | . 4 1 . 1 3 3 3 10 3 . 5 8 7 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 1 2 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . . . Shots Hit Robots 488 | . 28 18 . 1 117 44 155 26 12 . 6 61 20 Core Hits 274 | . 19 13 . . 39 22 64 31 9 . 7 47 23 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . 1 . . . . . 2 . Critical Strikes 8 | . 1 . . . . 2 2 1 . . . 2 . Burn 2 | . . . . . . 1 . 1 . . . . . Destroy 2 | . 1 . . . . 1 . . . . . . . Blast 2 | . . . . . . . 2 . . . . . . Smash 2 | . . . . . . . . . . . . 2 . Melee Attacks 76 | . . . . . . 12 35 . . . . 23 6 Impact 76 | . . . . . . 12 35 . . . . 23 6 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 3 . . . . 5 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10716 | . 440 486 . 6 1283 741 3221 1823 431 . 325 1556 404 Guns 5604 | . 312 102 . 6 1283 741 2399 163 98 . 22 368 110 Cannons 1920 | . . . . . . . 547 209 49 . 90 788 237 Explosions 2460 | . 128 384 . . . . . 1451 284 . 213 . . Melee 732 | . . . . . . . 275 . . . . 400 57 Ramming . | . . . . . . . . . . . . . . Kinetic 6474 | . 312 102 . 6 1283 571 2136 302 147 . 112 1156 347 Thermal 1050 | . . . . . . 170 810 70 . . . . . Explosive 2460 | . 128 384 . . . . . 1451 284 . 213 . . Electromagnetic . | . . . . . . . . . . . . . . Impact 732 | . . . . . . . 275 . . . . 400 57 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 2 2 . 2 4 4 4 4 4 2 . Average Corruption 2 | . 1 2 2 2 . 2 2 4 4 4 4 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 137 | . 1 5 6 6 . 11 51 13 4 3 24 13 . Message Errors 33 | . . 1 3 2 . 1 11 4 . 1 5 5 . Matter Fused 35 | . 1 1 1 . . 7 13 . 1 1 6 4 . Heat Flow Errors 11 | . . . . . . 2 3 1 . 1 3 1 . Energy Discharges 13 | . . . . 2 . . 6 2 . . 2 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . Parts Fused 3 | . . 1 . . . . 2 . . . . . . Data Loss (minor) 18 | . . 1 . 1 . . 7 3 1 . 3 2 . Data Loss (major) 11 | . . . 2 . . . 5 2 . . 2 . . Misfires 7 | . . 1 . 1 . 1 2 . 1 . 1 . . Alerts 4 | . . . . . . . 1 1 1 . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 409 | . . . . . . . 86 63 . . 23 237 . Projectiles 43 | . . . . . . . 3 30 . . . 10 . Explosions 56 | . . . . . . . . 33 . . 23 . . Melee 310 | . . . . . . . 83 . . . . 227 . Knockbacks 40 | . . . . . . . 10 . 1 . 2 19 8 Impact 2 | . . . . . . . . . . . . 1 1 Kinetic 37 | . . . . . . . 10 . 1 . 2 17 7 Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 502 | . 10 54 . . . . . 289 116 . 33 . . Shots 18 | . 1 4 . . . . . 8 4 . 1 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 323 | . 18 . . 2 60 244 323 188 . 214 159 221 242 Average Temperature 77 | . 8 . . 2 24 66 106 65 . 189 74 45 80 Received Heat Transfer 1304 | . 141 60 . . 351 54 345 161 99 . 9 72 12 Effects 3 | . . . . . . . 1 . . . . . 2 Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . . . . 1 . Impact Corruptions 11 | . . . . . . . 4 . . . . 7 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 2257 | . . . . . . 444 1591 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Peak Influence 426 | . 241 227 . . 218 264 426 . . . . 128 58 Initial 91 | . . 22 . . . 91 51 . . . . . 6 Average 96 | . 114 111 . . 98 118 144 . . . . 31 12 Maximum Alert Level 2 | . 1 1 . . 1 1 2 . . . . . . Low Security (%) 87 | 100 85 80 . 100 89 83 78 . . . . 100 100 Level 1 11 | . 14 19 . . 10 16 17 . . . . . . Level 2 1 | . . . . . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 1 1 16 . . . . 4 1 Investigation 3 | . 1 . . . . . 2 . . . . . . Extermination 10 | . . . . . . . 7 . . . . 3 . Reinforcement 9 | . 1 . . . 1 1 4 . . . . 1 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Distress Signals 4 | . 1 . . . 1 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 137 | . 21 8 . . 20 14 39 13 3 . 7 9 3 Peak Tracking Total 9 | . 4 3 . . 6 4 4 9 2 . 3 3 3 Tactical Retreats 6 | . 4 . . . 1 . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Traps Triggered 10 | . 3 . . 1 . 1 4 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Disabled 5 | . . 1 . . . 2 1 1 . . . . . Max in Single Turn 1 | . . 1 . . . 1 1 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Machines Accessed 35 | . 4 . . 1 2 6 15 1 . 4 . 2 . Terminals 19 | . 3 . . . 1 5 9 . . . . 1 . Fabricators 3 | . . . . . . . 2 . . . . 1 . Repair Stations 5 | . 1 . . . 1 . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . Total Hacks 89 | . 13 . . 1 5 16 32 1 . 15 . 6 . Successful 46 | . 7 . . 1 3 9 8 1 . 15 . 2 . Failed 43 | . 6 . . . 2 7 24 . . . . 4 . Catastrophic 12 | . 2 . . . . 1 8 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . 6 . 1 . . 2 4 . . . . . . Terminals 51 | . 10 . . . 2 15 20 . . . . 4 . Fabricators 4 | . . . . . . . 2 . . . . 2 . Repair Stations 14 | . 3 . . . 3 . 8 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 2 . . . . . . Terminal Hacks 33 | . 4 . . 1 1 7 3 1 . 15 . 1 . Record 5 | . . . . . . . . . . 5 . . . Part Schematic 3 | . . . . . . . . . . 3 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . Robot Analysis 3 | . 1 . . . 1 1 . . . . . . . Prototype ID Bank 5 | . 1 . . . . 1 . . . 3 . . . Open Door 4 | . . . . 1 . 2 . 1 . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Dispatch Records 2 | . . . . . . 1 . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 9 | . 2 . . . 2 . 5 . . . . . . Scan Component 5 | . 1 . . . 1 . 3 . . . . . . Repair 4 | . 1 . . . 1 . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . . . . Terminals 2 | . 1 . . . . 1 . . . . . . . Assimilate 2 | . 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 2 4 14 . . . . 2 . Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 1 . 2 . . . . . . Time 134 | . 26 . . . 26 . 82 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Total Allies 4 | . . . . 1 . . . 2 . . 1 . . Largest Group 2 | . . . . 1 . . . 2 1 . 1 . . Highest-Rated Group 96 | . . . . 31 . . . 48 32 . 96 . . Highest-Rated Ally 96 | . . . . 31 . . . 32 32 . 96 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . 7 4 . 22 . . Total Damage 1099 | . . . . . . . . 193 154 . 752 . . Kills 7 | . . . . . . . . 1 1 . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Robot Analysis Total 3 | . 1 . . . 1 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Turns Passed 11575 | 77 893 391 506 385 792 863 3402 614 281 120 871 2040 340 Spaces Moved 6029 | 59 393 177 265 199 318 466 1985 414 190 89 531 778 165 Core 7 | 7 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 5641 | 52 393 177 265 199 318 466 1985 414 190 89 531 562 . Wheels 381 | . . . . . . . . . . . . 216 165 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 125 122 122 120 124 127 127 127 145 116 Average Speed 151 | 111 189 190 190 184 122 122 122 126 127 127 154 228 155 Slowest Speed 265 | 120 190 190 190 190 122 122 124 127 127 127 195 265 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 75 51 61 52 21 53 50 62 43 70 71 17 6 Regions Visited 13 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 . . . . 1 1 . 1 1 1 1 . . Scrap Searched 6 | . . . . 2 . . . . 3 . 1 . . Spaces Dug 59 | . . . . . . 7 25 . . . 13 12 2 Terrain Destroyed 194 | . 12 24 . . . 7 38 22 27 . 42 14 8 Melee 46 | . . . . . . 7 25 . . . . 12 2 Projectile 24 | . . . . . . . 13 2 1 . . 2 6 AOE 124 | . 12 24 . . . . . 20 26 . 42 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Total 7925 | 67 493 216 270 215 636 700 2800 475 218 99 568 951 217 Wait 1272 | . 41 9 . 10 239 169 629 15 20 . 22 94 24 Move 6016 | 58 392 176 264 198 317 465 1984 413 189 88 530 777 165 Hop . | . . . . . . . . . . . . . . Pick Up 64 | 3 13 2 2 2 8 8 11 2 . . 2 9 2 Fast Attach 31 | 6 1 . . . 4 1 9 2 . 1 2 1 4 Attach 26 | . 2 . . 2 4 . 2 4 1 3 . 4 4 Detach 10 | . 1 . 1 . 1 . . 1 . 4 1 . 1 Swap 89 | . 8 7 . 1 9 13 35 4 . . 3 9 . Drop 89 | . 6 4 3 1 12 15 32 . . 3 1 10 2 Fire 233 | . 29 18 . 1 42 17 63 15 8 . 7 24 9 Melee 76 | . . . . . . 12 35 . . . . 23 6 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . 19 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 335 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 11) 515 | -10/Materials | Discovered new exit (range 11) 571 | -10/Materials | Discovered new exit (range 14) 752 | -10/Materials | Repaired Assault Rifle 946 | -10/Materials | Identified exit to Mines 969 | -10/Materials | Build established: Scavenger-Mutant 971 | -10/Materials | Entered Mines 976 | -10/Mines | Assembled infested the area 1153 | -10/Mines | Core integrity fell below 50% 1181 | -10/Mines | Discovered new exit (range 5) 1353 | -10/Mines | Discovered new exit (range 5) 1361 | -10/Mines | Identified exit to Exiles 1362 | -10/Mines | Entered Exiles 1414 | -10/Exiles | Met 8R-AWN 1447 | -10/Exiles | Met EX-HEX 1507 | -10/Exiles | Met EX-BIN 1528 | -10/Exiles | Aligned with FarCom system 1530 | -10/Exiles | Given EX-Vault access code 1576 | -10/Exiles | Opened EX-Vault 1646 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1647 | -10/Exiles | Build established: Mutant 1705 | -10/Exiles | Met EX-DEC 1769 | -10/Exiles | Discovered new exit (range 14) 1788 | -10/Exiles | Identified exit to Mines 1868 | -10/Exiles | Entered Mines 1871 | -9/Mines | Received a Mining Laser from a helpful Derelict 2206 | -9/Mines | Discovered new exit (range 13) 2220 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2252 | -9/Mines | Identified exit to Materials 2253 | -9/Mines | Entered Materials 2253 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2302 | -8/Materials | Repaired Lgt. Assault Rifle 2562 | -8/Materials | Build established: Scavenger-Skirmisher 2949 | -8/Materials | Discovered new exit (range 10) 3045 | -8/Materials | Entered Storage 3805 | -8/Storage | Discovered new exit (range 15) 3908 | -8/Storage | Entered Factory 3908 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4180 | -7/Factory | Repaired Imp. Titanium Leg 4199 | -7/Factory | Discovered new exit (range 5) 4655 | -7/Factory | Repaired Field Laser 4970 | -7/Factory | Discovered new exit (range 16) 4985 | -7/Factory | Discovered new exit (range 9) 5040 | -7/Factory | Discovered new exit (range 10) 5446 | -7/Factory | Garrison activated, responded to threat 6962 | -7/Factory | Discovered new exit (range 10) 7116 | -7/Factory | Identified exit to Lower Caves 7310 | -7/Factory | Entered Lower Caves 7367 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7415 | -7/Lower Caves | Destroyed 9 combat bots 7420 | -7/Lower Caves | Lost 5 parts (3n1u1w) 7676 | -7/Lower Caves | Build established: Tank 7871 | -7/Lower Caves | Discovered new exit (range 10) 7924 | -7/Lower Caves | Entered another Lower Caves area 7924 | -7/Lower Caves | Accompanied by 1 ally 8026 | -7/Lower Caves | Encountered a Warlord checkpoint 8114 | -7/Lower Caves | Build established: Mutant 8180 | -7/Lower Caves | Learned Factory security intel 8194 | -7/Lower Caves | Discovered new exit (range 9) 8205 | -7/Lower Caves | Entered Data Miner 8205 | -7/Data Miner | Discovered new exit (range 7) 8236 | -7/Data Miner | Met Data Miner 8260 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8283 | -7/Data Miner | Received God Mode back door access code from Data Miner 8325 | -7/Data Miner | Entered Proximity Caves 8449 | -6/Proximity Caves | Escorted by Enhanced Grunt 8637 | -6/Proximity Caves | Build established: Tank 8749 | -6/Proximity Caves | Spotted B-75 Beast 9074 | -6/Proximity Caves | Build established: Mutant 9124 | -6/Proximity Caves | Discovered new exit (range 14) 9174 | -6/Proximity Caves | Learned location of 2 exits from Factory 9196 | -6/Proximity Caves | Entered Factory 9196 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9197 | -6/Factory | Identified exit to Lower Caves 9197 | -6/Factory | Identified exit to Factory 9492 | -6/Factory | Build established: Skirmisher 11115 | -6/Factory | Discovered exit to Factory (range 16) 11236 | -6/Factory | Entered another Factory area 11236 | -5/Factory | Evolved 2 slots: Utility x2 11414 | -5/Factory | Discovered new exit (range 22) 11576 | -5/Factory | Self-destructed Last Messages --------------- local area. 11559_ Penetrated by Slug. 11559_ Imp. Heat Sink destroyed. 11559_ K-01 Serf collects debris. 11561_ Penetrated by Slug. 11562_ K-01 Serf collects debris. 11564_ Penetrated by Slug. 11566_ K-01 Serf collects debris. 11568_ Penetrated by Slug. 11569_ Slug penetrates H-66 Slayer. 11570_ K-01 Serf collects debris. 11571_ Overheating: System interference. 11571_ Gauss Cannon temporarily disabled. 11571_ Flak Gun temporarily disabled. 11571_ Penetrated by Slug. 11571_ Wheel destroyed. 11571_ Lgt. Angular Momentum Engine destroyed. 11572_ Penetrated by Slug. 11574_ K-01 Serf collects debris. 11574_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########################???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????# = # #???? | | ???????????????????# # #???? | | ???????????????????# # #???? | | ???????????????????# # ##### | | ??????????????????## # + | | ????????? ??????## # # ## | | ???? ########;@#############+###### #? | | ???? h*! #? | | ???? %=!k #######? | | ???? < !%! #??????? | | ????? % * #??????? | | ????? % h #??????? | | ?????? ###+####;;### T###### #??????? | | ??????# ???????? ##?####????# #??????? | | ??????########????????? ############ #??????? | | ??????????????????????? ## """" # #??????? | | ??????????????????????? ## """" # #??????? | | ?????????????????????? ## """" + #??????? | | ?????????????????????? ?# """" # #??????? | | ?????????????????????? ?# # #??????? | | ?????????????????????? ?# # #####+## | | ????????????????????? ?# # | | ?????????????????????####?# # | | ??????????????????????????########### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????######## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????? | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Core Analysis 6 Matter Filtering 30 Offensive Hacking 11 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterCorePerforator Manual? 0 Play Time 01:34:16 Cumulative 62.8 hours Start 2024.02.15 @ 12:28:00 End 2024.02.17 @ 11:40:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 36 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f20a1260-fec6-4175-8913-15849e72c414