Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.11 @ 18:04:50 Player: f3-rnm Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (151) 755 Value Destroyed (3625) 3625 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-72) -72 TOTAL SCORE: 6328 Bonus ------- High Alert Combat Kills 450 Friendly Fire -522 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 280/280 System Corruption 5% Temperature Cool (0) Movement Walking (105) Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (2) ------- Enhanced Autogun Mace > --- INVENTORY (5) ---- High-capacity Storage Unit Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Heat Sink High-capacity Storage Unit High-capacity Matter Pod Machine Analyzer Light Armor Plating High-powered Tractor Beam Heavy EM Shotgun Heavy EM Shotgun Heavy Ion Cannon Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher Mace [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 97 | 5 11 23 12 46 Power 8 | 1 2 3 . 2 Engine 8 | 1 2 3 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 32 | 2 3 7 2 18 Treads 27 | 2 3 7 2 13 Leg 4 | . . . . 4 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 22 | . 4 6 2 10 Device 11 | . 2 4 . 5 Storage 4 | . 2 1 . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 6 | . . . 2 4 Artifact . | . . . . . Weapon 35 | 2 2 7 8 16 Energy Gun 7 | 2 1 1 1 2 Energy Cannon 5 | . . 2 1 2 Ballistic Gun 12 | . . 3 1 8 Ballistic Cannon 6 | . 1 1 4 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 5 | . . . 1 4 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 11 | . . 4 2 5 Parts Lost 16 | . 2 3 . 11 Power 2 | . 1 1 . . Propulsion 5 | . . . . 5 Utility 5 | . . 1 . 4 Weapon 4 | . 1 1 . 2 Highest Loss Streak 6 | . 1 1 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 92 97 99 97 Engine 10 | . 14 10 9 9 Treads 31 | . 28 31 35 32 Leg 1 | . . . . 3 Device 9 | . 8 10 9 8 Storage 9 | . 13 11 9 7 Processor 5 | . . 10 9 3 Protection 7 | . . . 8 13 Energy Gun 4 | . 19 4 . . Energy Cannon 2 | . . 2 9 2 Ballistic Gun 7 | . . 6 2 11 Ballistic Cannon 5 | . 8 8 6 2 Naked Turns . | . . . . . Heaviest Build 68 | 6 20 56 63 68 Greatest Support 92 | 40 40 69 92 89 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 10 20 20 20 Average Capacity 17 | 5 8 19 20 18 Most Carried 20 | 4 10 20 20 20 Average Carried 15 | 2 7 17 19 17 Final Capacity 20 | 5 10 20 20 5 Final Carried 20 | 4 10 20 20 2 Class Distribution -------------------- 41% | Mutant 31% | Commander-Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 3345 | 238 432 783 169 1723 Remotely . | . . . . . Salvage Created 5529 | . 524 1822 545 2638 Parts 333 | . 38 119 26 150 Haulers Intercepted 16 | . 2 6 2 6 Recyclers Shooed 8 | . 1 1 1 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 84 | . 9 34 5 36 Guns 38 | . 6 13 . 19 Cannons 46 | . 3 21 5 17 Classes Destroyed 13 | . 7 4 . 2 Worker 18 | . 3 7 1 7 Builder 9 | . . 1 2 6 Tunneler 1 | . . 1 . . Hauler 16 | . 2 6 2 6 Recycler 9 | . 1 3 2 3 Operator 3 | . 1 1 . 1 Watcher 9 | . 2 4 1 2 Swarmer 14 | . 3 11 . . Grunt 44 | . 6 14 2 22 Brawler 2 | . . . . 2 Duelist 2 | . . 1 . 1 Sentry 24 | . . 8 3 13 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 6 6 4 6 Combat Bots Only 5 | . 4 4 2 5 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 5419 | . 457 1297 253 3412 Core 783 | . 112 107 44 520 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 15 | . . 15 . . Core Remaining (%) 76 | 100 55 73 . . Volleys Fired 396 | . 50 120 29 197 Largest 2 | . 2 2 2 2 Hottest 130 | . 90 91 103 130 Shots Fired 758 | . 98 237 58 365 Gun 397 | . 68 118 6 205 Cannon 361 | . 30 119 52 160 Launcher . | . . . . . Special . | . . . . . Kinetic 497 | . 30 158 29 280 Thermal 261 | . 68 79 29 85 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 34 | . 9 34 6 14 Robot Miss Streak 3 | . 3 3 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 492 | . 63 156 34 239 Core Hits 215 | . 29 72 17 97 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 8 | . . 3 . 5 Meltdown 1 | . . . . 1 Destroy 2 | . . . . 2 Blast 4 | . . 3 . 1 Smash 1 | . . . . 1 Melee Attacks 25 | . . . 1 24 Impact 25 | . . . 1 24 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9237 | . 908 2645 676 5008 Guns 4372 | . 592 1160 44 2576 Cannons 4633 | . 316 1480 632 2205 Explosions . | . . . . . Melee 188 | . . . . 188 Ramming 44 | . . 5 . 39 Kinetic 5858 | . 316 1850 274 3418 Thermal 3147 | . 592 790 402 1363 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 188 | . . . . 188 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 69 | . . . . 69 Message Errors 10 | . . . . 10 Matter Fused 21 | . . . . 21 Heat Flow Errors 9 | . . . . 9 Energy Discharges 11 | . . . . 11 Parts Rejected 2 | . . . . 2 Data Loss (minor) 7 | . . . . 7 Data Loss (major) 5 | . . . . 5 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 141 | . . 7 . 134 Projectiles 17 | . . 7 . 10 Explosions . | . . . . . Melee 124 | . . . . 124 Knockbacks 24 | . 4 6 3 11 Impact 3 | . . 1 . 2 Kinetic 20 | . 4 5 3 8 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 1 1 . 1 Targets Rammed 5 | . 1 1 . 3 Kicked 1 | . . . . 1 Crushed 1 | . . . . 1 Highest Temperature 407 | . 341 407 90 244 Average Temperature 77 | . 150 50 18 64 Received Heat Transfer 2364 | . 234 483 126 1521 Effects 2 | . . 2 . . Damage (major) 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 4 | . . . . 4 Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 8 | . . 4 . 4 Heat Transferred 5549 | . 1455 1541 703 1850 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 881 | . 181 640 480 881 Initial 270 | . . 38 270 143 Average 408 | . 72 297 345 594 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 34 | 100 100 36 . 17 Level 1 23 | . . 39 80 11 Level 2 15 | . . 24 19 16 Level 3 26 | . . . . 55 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 1 5 . 8 Investigation 5 | . . 2 . 3 Extermination . | . . . . . Reinforcement 6 | . 1 3 . 2 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 9 | . 3 3 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 136 | . 21 46 7 62 Peak Tracking Total 6 | . 4 6 2 5 Tactical Retreats 6 | . . 1 . 5 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 5 | . 1 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled 10 | . . 2 1 7 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 21 | . 2 6 2 11 Terminals 16 | . 2 5 2 7 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 40 | . 3 15 3 19 Successful 19 | . 2 6 2 9 Failed 21 | . 1 9 1 10 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual 27 | . 3 12 3 9 Terminals 30 | . 3 13 3 11 Fabricators . | . . . . . Repair Stations 4 | . . 2 . 2 Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 10 | . 2 4 2 2 Robot Analysis 2 | . 1 1 . . Open Door 2 | . . . . 2 Branch Access Points 2 | . . 1 1 . Terminal Index 2 | . 1 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 2 . 1 Scan Component 2 | . . 1 . 1 Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks 4 | . . . . 4 Terminals 3 | . . . . 3 Assimilate 1 | . . . . 1 Botnet 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Mask 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . . 6 1 8 Full Trace Events 3 | . . 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 29 | . . . . 29 Total Orders 2 | . . . . 2 STAY 1 | . . . . 1 EXPLORE 1 | . . . . 1 Ally Attacks 1 | . . . . 1 Total Damage 16 | . . . . 16 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 7788 | 83 1171 2073 703 3758 Spaces Moved 3751 | 58 609 901 343 1840 Core 21 | 21 . . . . Treads 3415 | 37 609 901 343 1525 Legs 315 | . . . . 315 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 105 Average Speed 157 | 120 160 168 160 152 Slowest Speed 243 | 160 160 240 160 243 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 4 92 77 24 97 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 8 | . . . 1 7 Terrain Destroyed 28 | . . . 3 25 Melee 7 | . . . 1 6 Projectile 21 | . . . 2 19 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 4941 | 71 710 1237 445 2478 Wait 484 | . 15 137 33 299 Move 3747 | 57 608 900 342 1840 Hop . | . . . . . Pick Up 91 | 9 16 28 13 25 Fast Attach 25 | . 1 8 4 12 Attach 33 | 5 4 6 4 14 Detach 1 | . . . . 1 Swap 39 | . 6 9 4 20 Drop 95 | . 9 28 15 43 Fire 396 | . 50 120 29 197 Melee 25 | . . . 1 24 Ram . | . . . . . Kick 1 | . . . . 1 Crush 4 | . 1 1 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 6) 458 | -10/Materials | Discovered new exit (range 15) 1018 | -10/Materials | Discovered new exit (range 9) 1203 | -10/Materials | Discovered new exit (range 16) 1255 | -10/Materials | Entered another Materials area 1255 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2095 | -9/Materials | Discovered new exit (range 15) 2412 | -9/Materials | Discovered new exit (range 5) 2425 | -9/Materials | Build established: Scavenger-Mutant 2837 | -9/Materials | Identified exit to Mines 3016 | -9/Materials | Build established: Mutant 3078 | -9/Materials | Repaired Heat Sink 3314 | -9/Materials | Discovered new exit (range 6) 3328 | -9/Materials | Entered another Materials area 3328 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3672 | -8/Materials | Identified exit to Storage 4031 | -8/Materials | Entered Storage 4113 | -8/Storage | Build established: Scavenger-Mutant 5339 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5597 | -8/Storage | Identified exit to Garrison 5642 | -8/Storage | Build established: Commander-Mutant 5660 | -8/Storage | Garrison activated, responded to threat 5668 | -8/Storage | Discovered new exit (range 14) 6712 | -8/Storage | Learned location of Armory (-3) 7059 | -8/Storage | Garrison activated, responded to threat 7077 | -8/Storage | Core integrity fell below 50% 7631 | -8/Storage | First assault squad dispatched 7746 | -8/Storage | Core integrity fell below 20% 7789 | -8/Storage | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 07742_ The unstable cave ceiling collapses. 07746_ B-36 Bruiser destroyed. 07747_ U-05 Engineer lays Concrete. 07747_ Aluminum Leg destroyed. 07748_ M-28 Smith repairs Imp. Heat Sink. 07748_ U-05 Engineer lays Concrete. 07748_ Critical hit (Burn: +37). 07749_ U-05 Engineer lays Concrete. 07751_ Kicked R-06 Scavenger. 07751_ U-05 Engineer lays Concrete. 07755_ System corrupted: Substantial component data lost. 07755_ M-28 Smith repairs G-47 Trooper. 07755_ U-05 Engineer builds a Wall. 07756_ Acquired 43 matter. 07767_ Arm. Treads destroyed. 07769_ Aluminum Leg destroyed. 07775_ G-50 Soldier destroyed. 07777_ Acquired 40 matter. 07783_ M-28 Smith repairs D-53 Grenadier. 07786_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | %T#????##! 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""" #### #???????? | | #??# # """" ?# """ """# #???????? | | #??# + """" ?# =R"# #???????? | | #??# # """" ?# """ """# #???????? | | #### + """"??# """ #### #???????? | | / # ## """ + #???????? | | ##### # ## ######???????? | | ??####+######################????????????? | | ??# #?????????????????????????????? | | ??# """#?????????????????????????????? | | ??# """#?????????????????????????????? | | ??# """#?????????????????????????????? | | ??# #?????????????????????????????? | | ??#* """#?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseGravitonDetonator Manual? 0 Play Time 00:49:01 Cumulative 119.3 hours Start 2023.12.11 @ 17:11:25 End 2023.12.11 @ 18:04:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 94 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 54 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d348001d-0bca-4aa1-84f1-6daaafb20a8a