Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.28 @ 03:30:27 Player: cptwinky Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (580) 2900 Value Destroyed (28663) 28663 Prototype IDs (301) 6020 Alien Tech Used (1) 200 Bonus (30330) 30330 TOTAL SCORE: 79813 Bonus ------- High Alert Combat Kills 2732 Follower Combat Kills 1755 Entered Garrisons 800 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2126 Hacked Protovariant 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Friendly Fire -1683 Cogmind --------- Core Integrity 0/1600 Matter 272/300 Energy 85/100 System Corruption 57% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Experimental Energy Well (131) Improved Matter Compressor (300) Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Energy Well Spectral Analyzer Advanced Targeting Computer Experimental Core Analyzer Armor Integrity Analyzer Layered Medium Armor Plating Thermal Barrier AEGIS Remote Shield Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Improved Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Improved Matter Compressor Particle Accelerator Particle Accelerator Improved Weapon Cycler Experimental Transmission Jammer Improved Focal Shield Advanced Force Field Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor HERF Cannon Enhanced Nova Cannon Potential Cannon Hypervelocity Gauss Cannon Hypervelocity Mass Driver Graviton Cannon Micro-nuke Launcher Z-bomb Delivery System CR-A16's Behemoth Slayer [Rating: 222] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Fission Core Reactor Improved Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Advanced Shield Generator Storage Huge Storage Unit Processor Spectral Analyzer Hackware Ghost Barrier Protection Layered Medium Armor Plating Weapon Heavy Mass Driver Energy Gun Improved EM Shotgun Energy Cannon Powered Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Slots Evolved 18 | . . . . 2 . 2 . . . . . 2 . . . . 2 . 2 . . . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . Utility 10 | . . . . 1 . 2 . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 639 | 3 15 8 18 42 4 12 12 23 6 8 20 10 19 7 17 8 25 26 18 4 46 17 7 21 11 35 7 8 11 19 15 15 8 42 33 39 Power 30 | . 1 . 2 2 . 1 . 1 . 2 1 1 . . . . 2 4 2 . . . . 1 . . . . 2 . 3 . 1 1 2 1 Engine 13 | . 1 . 2 2 . 1 . 1 . 2 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . Reactor 13 | . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . 2 . 3 . . 1 2 1 Propulsion 72 | 2 4 . 2 11 . 4 2 5 . 1 3 3 1 . 3 1 1 . . 3 3 . . 7 . 3 . . . . . 3 3 2 2 3 Treads 62 | 2 4 . 1 9 . 4 2 5 . 1 3 3 . . 2 . 1 . . 2 3 . . 4 . 3 . . . . . 3 3 2 2 3 Leg 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wheel 6 | . . . . 2 . . . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 327 | . 4 2 2 12 . 4 1 5 3 3 3 5 9 5 7 7 22 14 16 1 36 10 5 9 10 28 5 6 5 12 9 1 4 19 19 24 Device 237 | . 1 1 . 1 . 2 1 1 . . . 1 6 4 4 4 19 10 16 . 31 10 5 7 7 21 5 5 4 11 9 1 3 12 16 19 Storage 10 | . . . . 4 . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 Processor 13 | . . . 1 . . . . . . 1 2 1 1 . 2 . . 2 . . . . . . . 1 . . . . . . 1 . . 1 Hackware 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 Protection 63 | . 3 1 1 7 . 1 . 4 3 1 1 2 2 1 1 3 3 2 . 1 4 . . 2 3 6 . 1 1 1 . . . 5 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 210 | 1 6 6 12 17 4 3 9 12 3 2 13 1 9 2 7 . . 8 . . 7 7 2 4 1 4 2 2 4 7 3 11 . 20 10 11 Energy Gun 20 | . 3 1 5 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 23 | . . . . . . . 1 1 . . 3 . . . 1 . . . . . . . . . . . . . . . 1 1 . 8 3 4 Ballistic Gun 13 | 1 1 2 2 3 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 79 | . . . . . 1 3 4 6 2 1 5 1 4 1 1 . . 6 . . 3 4 1 2 1 2 1 1 . 4 2 5 . 8 5 5 Launcher 42 | . 2 2 2 2 1 . 3 2 1 1 2 . 3 1 . . . . . . 4 3 1 . . 2 1 . 2 2 . 2 . 1 1 1 Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . 1 2 . . 1 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 1 . 2 . 2 1 1 Special Melee Weapon 11 | . . . 1 1 . . . 2 . . 2 . 1 . 1 . . . . . . . . 1 . . . . 1 . . 1 . . . . Unidentified Prototypes 36 | . . 1 . . . 1 . . . . 1 1 . . 1 . 1 6 1 . 2 . . 8 1 . . . 4 . 1 . . 5 . 2 Corrupted Parts 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . System Corruption 14 | . . . . . . . . . . . 11 . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Lost 48 | . . . 5 4 . . . . . . 4 . . . . . . 1 . . 1 1 . . 2 4 . . . 1 2 . . . . 23 Power 5 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 11 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 Utility 23 | . . . 2 1 . . . . . . 1 . . . . . . . . . . 1 . . 1 3 . . . 1 . . . . . 13 Weapon 9 | . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . 1 . . . . . 1 . . . . 3 Highest Loss Streak 17 | . . . 2 3 . . . . . . 1 . . . . . . 1 . . 1 1 . . 2 1 . . . 1 2 . . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 90 98 100 98 100 99 100 99 99 96 88 84 85 78 84 86 80 82 82 82 80 79 72 70 73 73 75 73 77 84 81 81 82 73 Engine 4 | . 14 14 7 11 11 9 9 9 9 9 9 6 7 7 7 7 10 8 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 4 1 4 5 5 5 5 2 . . . . . . . . 1 4 2 . Reactor 3 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 5 10 14 11 8 9 11 Treads 19 | . 27 28 21 29 33 27 27 26 27 26 26 30 22 15 14 14 12 12 11 16 17 17 17 16 17 14 15 15 15 15 14 13 16 17 16 14 Wheel 1 | . . . . 1 . . . . . . . . 3 7 7 7 6 6 5 . . . . . . . . . . . . . . . . . Device 11 | . 2 . . . . 12 9 9 9 9 9 11 14 14 7 7 11 8 9 11 11 11 15 16 11 7 21 19 14 19 22 23 19 17 16 12 Storage 6 | . 14 14 14 11 11 9 9 9 9 9 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 13 | . . . 5 11 11 9 9 9 9 14 18 18 15 15 14 14 12 17 17 17 17 17 17 17 17 20 15 15 15 11 9 9 10 13 12 12 Protection 9 | . 10 14 7 10 11 12 18 18 18 12 9 6 7 7 14 13 12 12 11 11 10 10 5 5 6 12 5 6 10 10 9 9 8 7 6 3 Energy Gun 1 | . 5 12 8 16 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 2 12 16 17 16 17 15 11 6 6 4 . . 4 5 5 4 4 5 4 5 4 4 4 . 4 4 8 8 6 6 4 Naked Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Heaviest Build 222 | 11 25 25 27 38 42 69 70 76 76 116 112 117 129 129 129 129 152 153 169 157 169 167 161 168 174 172 166 172 163 174 203 191 195 213 221 222 Greatest Support 320 | 40 40 40 40 69 69 69 66 66 62 62 62 93 93 28 56 28 40 28 28 167 167 167 167 167 167 210 210 210 210 210 210 215 295 320 320 305 Greatest Overweight (x) 52 | . . . 1 2 . 1 1 1 1 1 2 1 4 4 4 4 5 5 6 52 1 . . 1 1 1 . . . . . . . . . . Average Overweight (x) 1 | . . . . . . . 1 1 1 1 1 1 2 3 3 3 4 4 5 16 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 8 8 8 14 15 15 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 8 8 8 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 7 8 7 14 14 14 16 19 19 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 8 8 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 8 8 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 24 24 24 25 25 25 25 25 25 25 22 25 25 25 25 4 Class Distribution -------------------- 68% | Mutant 21% | Scavenger-Mutant 5% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Garrison Mutant | -2/Research Mutant | -2/Testing Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Matter Collected 18496 | 201 246 224 417 756 46 220 310 685 520 506 989 128 313 159 170 80 240 405 651 108 1099 763 436 491 630 1572 434 400 122 464 216 986 272 713 1141 1383 Remotely 2832 | . . . . . . . . . . . . . . . . . . . 305 . 647 . . 196 . 462 . . . . . . . . 339 883 Salvage Created 23015 | . 479 294 242 1708 167 244 397 780 452 460 1070 209 457 43 258 630 793 822 631 188 785 863 414 623 653 1742 429 368 122 530 458 949 547 565 1726 1917 Parts 1128 | . 35 31 7 112 8 23 28 57 32 28 61 11 20 3 4 28 31 45 31 2 31 39 16 26 15 67 16 8 4 17 14 51 19 38 92 78 Haulers Intercepted 21 | . 1 . . 4 . 1 . 1 . 2 5 . . . . . 2 . . . 1 . . . 1 1 . . . . . . 2 . . . Recyclers Shooed 13 | . . 1 . 2 . . . . . 1 1 . . . . . . . . . 4 . . . . . . . . . . . . . 3 1 Parts Field Recycled 17 | . . . . . . . . . . . . . . . . . . . . . 10 . . 7 . . . . . . . . . . . . Retrieved Matter 697 | . . . . . . . . . . . . . . . . . . . . . 371 . . 326 . . . . . . . . . . . . Parts Self-Destructed 150 | . . . . . . . . . . . . . 16 3 3 26 . . . . . 36 14 . 15 . 12 2 4 19 . . . . . . Prevented 7 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Combat Hostiles Destroyed 484 | . 11 18 8 31 6 4 16 17 20 13 19 3 9 4 . 12 7 19 9 . 23 30 11 16 14 37 10 7 . 17 8 24 4 9 26 22 Melee 4 | . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Guns 38 | . 5 9 1 19 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 286 | . . . . . . 3 10 12 10 9 12 2 2 2 . 11 5 18 9 . 18 15 9 15 14 26 6 7 . 3 8 11 4 8 19 18 AOE 143 | . 6 9 5 10 3 . 6 5 9 4 5 . 7 2 . . . . . . 5 15 2 . . 11 4 . . 14 . 12 . . 6 3 Classes Destroyed 29 | . 6 1 3 5 . 2 . 1 2 1 . . 2 . . . . 1 . . . . . 3 . . . 1 . 1 . . . . . . Worker 16 | . . . . 1 . . . 3 . 1 . . . . . . . . 3 . 1 . . . . 3 . . . . . . . 1 . 3 Builder 6 | . 1 1 . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunneler 4 | . . . . 1 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hauler 21 | . 1 . . 4 . 1 . 1 . 2 5 . . . . . 2 . . . 1 . . . 1 1 . . . . . . 2 . . . Recycler 14 | . 1 . . . . . . 1 . 1 1 1 . . . . 1 . 1 . 1 . . . . 3 . . . . . . . . 1 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 26 | . 1 . . 5 . 1 . 3 . 4 2 1 . . . . 2 . 1 . . . . . . 1 . . . . 1 . 1 . 2 1 Swarmer 129 | . 3 9 . 2 3 . 5 4 8 3 . 1 . 2 . 5 . 7 . . 11 14 2 . 2 8 4 . . 9 4 15 . . 6 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 165 | . 8 6 . 18 3 . 7 5 4 6 10 . 5 . . 4 2 2 4 . 6 9 6 6 9 10 4 4 . 6 4 3 2 . 7 5 Brawler 11 | . . . . 1 . . . . . . 1 . . . . . . . 1 . . 3 1 . . 1 . 1 . . . 2 . . . . Duelist 11 | . . . . . . . . . 1 . . . 2 . . . . 1 1 . . . . . . 4 . 1 . . . 1 . . . . Protector 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Sentry 51 | . . . . 10 . 3 4 2 1 2 8 2 1 1 . 2 3 1 . . . 2 1 . 1 2 . 1 . . . . 2 . . 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Specialist 7 | . . . . . . . . 4 . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Hunter 30 | . . . . . . 1 . 2 1 1 . . . . . . . 3 1 . 2 2 . . 2 2 2 . . . . 3 . . 4 4 Programmer 47 | . . . . . . . . . 5 . . . . 1 . . 2 1 2 . 5 . . 2 . 8 . . . . . . . 8 8 5 Behemoth 6 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 2 . . . . . . . 1 . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 3 6 2 5 3 2 4 7 8 7 7 1 5 2 . 6 4 6 4 . 8 5 4 4 7 7 4 3 . 6 4 9 3 3 6 7 Combat Bots Only 9 | . 3 6 2 4 3 2 4 6 8 5 5 1 5 2 . 6 2 6 2 . 7 5 4 4 7 5 4 3 . 6 4 9 3 3 6 4 Max Kills in Single Turn 6 | . 3 5 2 4 3 1 3 3 4 6 2 1 4 2 . 1 1 1 2 . 2 4 2 1 1 4 2 1 . 5 1 4 2 1 3 2 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 5 2 3 3 . 3 3 4 4 2 . 4 2 . . . . . . 2 4 2 . . 4 2 . . 5 . 4 . . 3 1 Melee 1 | . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Damage Taken 26824 | . 223 704 544 1213 181 146 333 554 474 542 971 277 209 152 . 634 277 533 448 . 832 828 114 902 886 2761 485 150 . 282 362 227 226 384 804 9166 Core 3062 | . 18 65 108 271 . 15 21 73 43 49 106 10 33 3 . 36 20 22 37 . 25 44 . 55 41 225 36 . . 8 22 12 . 43 10 1611 Absorbed by Shields 5604 | . . . . . . . 88 . . . . 104 76 65 . 141 100 206 183 . 456 309 41 327 339 328 141 55 . 102 137 85 87 138 747 1349 Reduced by Siege Mode 1320 | . . . . . . . . . . . . . . . . . . . . . . 20 . . 9 97 45 30 . 5 5 . . 52 88 969 Ignored by Resistances 2639 | . . . . . . . . . . . . . . . . 8 27 . . . . 44 . . 202 239 335 68 . 131 155 101 66 81 169 1013 Regen/Repaired (Parts) 2049 | . 49 . . 82 . . . 325 . . 205 . . . 307 . . . . . 557 . . 524 . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . 23 . 32 . . . . . 44 . . . . 88 . 95 . . . . . . 79 . . . . 76 . 97 . 97 . . Volleys Fired 1347 | . 22 36 42 88 9 16 25 44 38 55 65 5 11 8 8 31 35 47 47 2 61 52 34 57 47 95 30 30 . 21 23 36 12 29 89 97 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 2 2 2 2 2 Hottest 200 | . 70 100 110 120 90 96 123 96 96 96 105 60 72 60 40 40 40 60 75 75 75 75 75 75 75 75 75 75 . 75 88 127 127 127 127 200 Shots Fired 1757 | . 35 61 46 171 17 32 42 74 61 83 97 5 12 8 8 31 35 47 47 2 61 52 34 57 47 95 30 30 . 21 23 62 24 41 128 138 Gun 295 | . 26 50 23 169 16 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1349 | . . . . . . 21 36 71 57 82 92 5 7 5 8 31 35 47 47 2 57 43 33 57 47 91 28 30 . 13 23 56 24 41 125 135 Launcher 111 | . 9 10 22 2 1 . 6 3 4 1 5 . 5 3 . . . . . . 4 9 1 . . 4 2 . . 8 . 6 . . 3 3 Special 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1187 | . 14 25 2 58 . 32 29 69 57 82 62 5 7 5 . . . 16 47 2 57 43 33 57 47 91 28 30 . 13 11 53 24 25 76 87 Thermal 336 | . 12 26 18 61 . . 7 . . . . . . . 8 31 35 31 . . . . . . . . . . . . . . . 10 49 48 Explosive 111 | . 9 10 22 2 1 . 6 3 4 1 5 . 5 3 . . . . . . 4 9 1 . . 4 2 . . 8 . 6 . . 3 3 Electromagnetic 123 | . . . 4 50 16 . . 2 . . 30 . . . . . . . . . . . . . . . . . . . 12 3 . 6 . . Robot Hit Streak 36 | . 6 20 8 24 12 6 9 17 6 6 22 8 12 10 13 11 9 10 7 9 26 17 9 18 14 17 30 17 . 3 6 28 14 10 34 36 Robot Miss Streak 5 | . 3 3 2 3 3 3 1 2 4 4 5 . 1 . . 2 4 2 4 . 2 2 2 2 1 2 . 1 . 1 1 3 2 2 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . 1 . 1 1 1 Secondary Targets 8 | . . 5 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1221 | . 18 39 31 129 13 15 30 53 28 48 72 3 9 6 7 22 26 30 31 2 49 40 23 43 38 72 24 33 5 6 15 46 16 22 72 105 Core Hits 816 | . 26 33 18 63 11 10 27 36 21 27 40 5 18 7 3 14 10 18 16 1 30 40 11 19 21 62 14 12 1 27 9 31 11 12 44 68 Critical Kills 75 | . . . . . . 1 . . . . . . . . . 1 4 1 . . . . . . . . . . . . . 11 8 8 21 20 Critical Parts Destroyed 74 | . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 14 1 7 26 23 Critical Strikes 231 | . 2 1 . 2 . 1 1 5 5 3 5 1 3 2 . 1 4 2 3 . 9 4 1 6 7 9 1 5 . . 1 29 10 15 47 46 Burn 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . 1 4 1 . . . . . . . . . . . . . . . . 1 1 Destroy 146 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 28 10 15 46 44 Blast 68 | . . . . . . . 1 4 5 3 2 1 3 2 . . . 1 3 . 9 4 1 6 7 9 1 4 . . 1 . . . . 1 Corrupt 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 80 | . . . 12 7 . . 3 4 . . 1 . 6 . 5 . . . . . . . . 8 . . . 7 5 13 . 5 . 2 1 1 Impact 34 | . . . 12 7 . . 3 3 . . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 37 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 7 2 13 . 5 . 2 1 1 Sneak Attacks 19 | . . . . . . . . 1 . . 1 . 1 . 1 . . . . . . . . 2 . . . 7 3 . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68701 | . 722 1260 1547 3053 411 363 1344 2261 1492 2283 2567 188 819 571 446 1115 1406 1698 2584 128 4182 3280 1651 3141 2399 6996 1635 2341 128 1826 845 2321 294 681 2330 8393 Guns 3673 | . 234 480 250 2375 233 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 44455 | . . . . . . 258 767 1337 925 1294 1730 140 321 288 175 1115 1406 1698 2584 128 3542 2090 1476 3141 2399 5212 1321 1886 . 272 784 780 294 643 1484 4965 Explosions 17936 | . 469 763 1143 616 162 . 577 583 556 945 806 . 498 283 . . . . . . 535 1141 175 . . 1652 314 . . 1554 . 1407 . . 681 3076 Melee 1466 | . . . 154 . . . . 324 . . . . . . 271 . . . . . . . . . . . . 455 128 . . 134 . . . . Ramming 1171 | . 19 17 . 62 16 4 . 17 11 44 31 48 . . . . . . . . 105 49 . . . 132 . . . . 61 . . 38 165 352 Kinetic 37168 | . 119 205 . 656 . 359 632 1289 925 1294 1195 140 321 288 . . . 487 2584 128 3542 2090 1476 3141 2399 5212 1321 1886 . 272 496 686 294 530 1316 1885 Thermal 12881 | . 115 275 204 1182 33 . 135 . . 767 64 . . . 175 1115 1406 1211 . . . . . . . 375 . . . . . . . . 168 5656 Explosive 13828 | . 469 763 1143 323 129 . 577 583 556 178 742 . 498 283 . . . . . . 535 1141 175 . . 1277 314 . . 1554 . 1407 . . 681 500 Electromagnetic 2187 | . . . 46 830 233 . . 48 . . 535 . . . . . . . . . . . . . . . . . . . 288 94 . 113 . . Impact 749 | . . . 154 . . . . 324 . . . . . . 271 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 717 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 455 128 . . 134 . . . . Highest Corruption 57 | . . . . . . . . . 2 2 15 . . . . . 1 2 4 . 3 . . 1 1 4 . . . . . . . . 7 57 Average Corruption 4 | . . . . . . . . . 1 2 4 . . . . . 1 1 1 . 2 . . 1 1 3 . . . . . . . . 4 11 Corruption Purged 23 | . . . . . . . . . . . . . . . . . 1 3 4 . 3 . . . 1 4 . . . . . . . . 7 . Corruption Blocked 49 | . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . 33 . . . Effects 162 | . . . . . . . . . 13 17 39 . . . . . . 1 3 . 5 . . 1 . 11 . . . . . . . . 18 54 Message Errors 43 | . . . . . . . . . 6 4 11 . . . . . . . 1 . 2 . . . . 2 . . . . . . . . 2 15 Matter Fused 39 | . . . . . . . . . 3 6 9 . . . . . . 1 . . 2 . . 1 . 4 . . . . . . . . 1 12 Heat Flow Errors 13 | . . . . . . . . . . 1 4 . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 4 Energy Discharges 11 | . . . . . . . . . 1 3 1 . . . . . . . . . . . . . . 1 . . . . . . . . 3 2 Parts Rejected 6 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Parts Fused 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . . . . . . . . 2 1 4 . . . . . . . . . 1 . . . . 1 . . . . . . . . 6 8 Data Loss (major) 10 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . 3 3 Misfires 4 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3808 | . . 19 42 6 6 15 23 287 31 105 26 . . . 230 . 83 7 350 8 526 169 121 128 62 593 87 168 . 83 96 88 . 2 63 384 Projectiles 2542 | . . . . . . 15 23 8 19 44 2 . . . 47 . 83 7 350 8 469 107 121 128 62 508 87 134 . 64 92 . . 2 28 134 Explosions 597 | . . 19 . 6 6 . . 34 12 61 24 . . . . . . . . . 45 45 . . . 85 . . . 19 . 88 . . 18 135 Melee 669 | . . . 42 . . . . 245 . . . . . . 183 . . . . . 12 17 . . . . . 34 . . 4 . . . 17 115 Knockbacks 189 | . . . 1 1 1 2 2 11 6 9 2 . . . . . . . 11 . 21 4 7 15 13 35 10 5 . . 3 2 . 2 15 11 Impact 11 | . . . 1 1 1 . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . . . 2 2 Kinetic 165 | . . . . . . 2 2 10 5 7 2 . . . . . . . 10 . 19 3 7 14 12 29 10 5 . . 2 2 . 2 13 9 Secondary 13 | . . . . . . . . 1 1 2 . . . . . . . . 1 . 1 . . 1 1 5 . . . . . . . . . . Self-Inflicted Damage 435 | . 4 138 43 28 25 . 5 . 56 33 30 . . . . . . . . . . 18 . . . . . . . 55 . . . . . . Shots 17 | . 1 5 3 1 1 . 1 . 1 1 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Rammed 72 | . 4 5 . 11 2 1 1 3 . 5 4 3 . . . . . . . . 4 1 . . . 6 . . . . 3 . . 2 9 8 Targets Rammed 81 | . 4 5 . 12 2 1 1 4 1 6 5 5 . . . . . . . . 4 1 . . . 7 . . . . 3 . . 2 9 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . . . . 1 . . . 1 1 1 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 Highest Temperature 362 | . 141 362 . 306 243 6 15 . . 114 211 10 29 20 20 108 353 233 275 . 236 268 . 3 336 218 . . . . 46 200 104 200 226 330 Average Temperature 80 | . 44 128 . 78 108 3 7 . . 42 91 7 13 15 20 35 102 56 67 . 102 101 . 3 112 52 . . . . 28 91 41 74 78 99 Received Heat Transfer 4279 | . 105 261 117 513 108 27 141 126 18 261 396 26 63 28 . 188 45 12 28 . 73 144 42 136 221 536 157 38 . 42 49 6 39 . 16 317 Effects 10 | . . 2 . 4 . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Interference 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations 45 | . . . . . . . . . . . . . . . . . . . . . 3 5 . . 2 4 1 2 . 2 1 5 . 5 8 7 Total Turns 1449 | . . . . . . . . . . . . . . . . . . . . . 106 59 . . 127 77 73 93 . 372 23 56 . 107 229 127 Longest Duration 340 | . . . . . . . . . . . . . . . . . . . . . 74 21 . . 86 31 73 67 . 340 23 18 . 41 139 35 Robots Corrupted 5 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Combat Hostiles 5 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Fried 26 | . . . 3 8 3 . . 1 . . 8 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Impact Corruptions 32 | . . . 2 . . . . 11 1 . . . . . 5 . . . 1 . 1 2 . 1 . 1 . . . . 1 . . . 1 5 Robots Melted 8 | . . . . . . . . . . . . . . . . 1 4 1 . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . 1 Parts Melted 26 | . 2 3 . 3 . . . . . . . . . . . 6 9 1 . . . . . . . . . . . . . . . . . 2 Heat Transferred 5726 | . 481 851 250 1450 100 . 185 . . 423 100 . . . . . . . . . . . . . . 200 . . . . . . . . 148 1538 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 6 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Peak Influence 1204 | . 263 325 . 463 301 149 621 601 1084 760 540 527 . . . . 144 1124 1204 416 280 . . . . 925 . . . . 142 919 516 289 525 822 Initial 590 | . . 55 . . 105 . 64 302 117 528 279 237 . . . . . 1 590 414 . . . . . . . . . . 15 106 516 270 72 320 Average 339 | . 101 207 . 186 123 67 293 424 709 672 329 333 . . . . 36 765 1016 77 147 . . . . 389 . . . . 46 616 473 133 333 652 Maximum Alert Level 4 | . 1 1 . 2 1 . 2 2 3 3 2 2 . . . . . 4 4 2 1 . . . . 3 . . . . . 3 2 1 2 4 Low Security (%) 39 | 100 88 40 . 54 81 100 48 6 10 . 29 . . . . . 100 5 . 77 67 . . . . 17 . . . . 100 22 . 73 11 . Level 1 24 | . 11 59 . 44 18 . 21 27 11 . 19 73 . . . . . 9 . 11 32 . . . . 48 . . . . . 6 18 26 52 5 Level 2 20 | . . . . 1 . . 30 65 6 50 50 26 . . . . . 7 12 11 . . . . . 11 . . . . . 16 81 . 35 49 Level 3 14 | . . . . . . . . . 71 49 . . . . . . . 64 52 . . . . . . 22 . . . . . 54 . . . 43 Level 4 1 | . . . . . . . . . . . . . . . . . . 12 34 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 4 . . 3 . 1 . 9 . 1 3 7 . . . . 2 . 7 . 4 . . . 1 10 . . . . 1 . 2 7 3 6 Investigation 18 | . 4 . . 1 . . . 3 . . 1 2 . . . . 1 . . . 2 . . . 1 1 . . . . . . 1 . . 1 Extermination 24 | . . . . . . . . . . . . 3 . . . . 1 . 2 . 2 . . . . 4 . . . . 1 . . 5 2 4 Reinforcement 21 | . . . . 2 . 1 . 6 . . 2 2 . . . . . . 3 . . . . . . 2 . . . . . . 1 1 1 . Assault 8 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 3 . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Distress Signals 36 | . 3 . . 5 . 2 . 1 . 1 3 . . . . . . . 1 . . . . . . 1 . . . . . . 1 4 . 14 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 15 7 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 14 1 Times Spotted 821 | . 16 18 8 44 4 8 17 25 14 31 31 12 9 4 . 14 11 28 33 . 24 28 11 47 14 49 8 9 . 18 13 28 22 10 31 182 Peak Tracking Total 104 | . 4 6 2 4 3 3 4 5 5 6 7 3 5 3 . 6 4 6 5 . 5 5 3 12 7 6 4 3 . 5 5 6 8 2 3 104 Tactical Retreats 28 | . . . . 2 1 . . 2 2 . . . . . . 1 . . 2 . . . 1 1 . 3 . . . . . 6 . . . 7 Traps | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Traps Triggered 27 | . 2 . 1 1 . . 1 . 4 . . 2 . . . . 2 4 1 . . . . . . 1 . . . . 2 . . 3 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 242 | . . . 58 13 . . . 80 . . 91 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Reprogrammed 20 | . . . 5 1 . . . 6 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Triggered 15 | . . . . 1 . . . 1 . . 2 1 . . . 2 . . . . . . . 7 . . . 1 . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time Bombs Activated 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Machines Disabled 71 | . 2 . 1 4 1 . 2 2 8 6 2 . . . 3 . . 11 1 . 4 1 . 2 3 6 . . . . 1 1 . 7 1 2 Max in Single Turn 4 | . 1 . 1 1 1 . 1 1 1 4 1 . . . 1 . . 2 . . 2 1 . 1 1 3 . . . . 1 1 . 1 1 1 Garrison Access 8 | . . . . . . . . . . . 1 2 . . . . . . . . 1 . . . . 1 . . . . . . 2 . 1 . Garrison Relay 12 | . . . . . . . 2 . 7 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Machines Accessed 138 | . 7 1 1 15 . 5 . 9 1 1 16 12 . 1 . . 5 . 4 . 5 . 1 1 1 8 1 3 4 . 2 3 2 8 8 13 Terminals 74 | . 5 . . 9 . 2 . 6 1 1 12 4 . . . . 1 . 2 . 1 . . . 1 4 . . . . . 3 . 3 7 12 Fabricators 9 | . . . . . . . . . . . . 4 . . . . . . 1 . 1 . . . . 1 . . . . . . . 2 . . Repair Stations 15 | . 1 . . 2 . . . 1 . . 2 2 . . . . 2 . . . 1 . . . . 1 . . . . . . . 2 . 1 Recycling Units 8 | . 1 . . 2 . . . 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . Scanalyzers 6 | . . . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Garrison Access 13 | . . . . . . 1 . 1 . . 1 2 . . . . 1 . 1 . 1 . . . . 1 . . . . 1 . 2 . 1 . Total Hacks 362 | . 23 1 1 32 . 16 . 34 3 2 43 30 . 1 . . 11 . 8 . 20 . 1 6 4 16 1 5 17 . 2 3 3 15 15 49 Successful 178 | . 6 1 1 20 . 8 . 16 1 . 18 14 . 1 . . 4 . 2 . 15 . 1 6 4 4 1 5 17 . 1 2 1 5 7 17 Failed 183 | . 16 . . 12 . 8 . 18 2 2 25 16 . . . . 7 . 6 . 5 . . . . 12 . . . . 1 1 2 10 8 32 Catastrophic 42 | . 4 . . 3 . 2 . 5 . . 5 2 . . . . 3 . 2 . 1 . . . . 3 . . . . 1 . 1 4 1 5 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 123 | . 15 . . 10 . 10 . 21 2 . 9 17 . . . . 8 . 3 . 1 . . . . 2 . . . . 1 . . 2 3 19 Terminals 201 | . 17 . . 16 . 9 . 24 3 2 34 11 . . . . 2 . 3 . 1 . . . 4 7 . . . . . 3 . 7 14 44 Fabricators 22 | . . . . . . . . . . . . 11 . . . . . . 3 . 5 . . . . 1 . . . . . . . 2 . . Repair Stations 36 | . 4 . . 3 . . . 4 . . 4 4 . . . . 2 . . . 4 . . . . 3 . . . . . . . 3 . 5 Recycling Units 23 | . 2 . . 6 . . . 4 . . 2 . . . . . 4 . . . . . . . . 4 . . . . 1 . . . . . Scanalyzers 22 | . . . . 7 . 4 . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 3 . . Garrison Access 25 | . . . . . . 3 . 2 . . 3 4 . . . . 3 . 2 . 2 . . . . 1 . . . . 1 . 3 . 1 . Terminal Hacks 96 | . 2 1 1 7 . 3 . 6 1 . 13 4 . 1 . . . . 1 . . . 1 6 4 1 1 5 17 . . 2 . 2 5 12 Record 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 11 | . 1 . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . 1 Prototype ID Bank 13 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . 6 . . . . 4 . . . . . . . Open Door 14 | . . 1 . . . . . . . . 5 . . 1 . . . . . . . . 1 . . . 1 2 . . . . . . 3 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 7 | . . . . 2 . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 9 | . . . . 2 . . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 3 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 7 | . . . . 1 . . . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 17 | . 2 . . 3 . . . 4 . . 2 . . . . . . . . . 4 . . . . 1 . . . . . . . . . 1 Scan Component 9 | . 1 . . 1 . . . 2 . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 Repair 7 | . 1 . . 1 . . . 2 . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . 7 . 3 . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 3 . . Insert Component 11 | . . . . 4 . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . Analyze 9 | . . . . 3 . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . 1 . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . 1 . 1 . 1 . Unlock Access 4 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Seal Access 5 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . Unauthorized Hacks 27 | . 1 . . 2 . 1 . 4 . . 2 8 . . . . 2 . 1 . . . . . . 1 . . . . . . . . 1 4 Terminals 8 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 4 Botnet 6 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 6 | . . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . 2 . . . 2 . . 1 . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Reject 5 | . . . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Mask 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 5 . . 13 . 4 . 8 1 1 12 10 . . . . 4 . 4 . 3 . . . 1 7 . . . . 2 2 1 6 4 11 Full Trace Events 16 | . 4 . . 1 . 1 . 2 . . 1 1 . . . . 1 . . . 2 . . . 1 1 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . 2 . 1 . . . . . . . . 16 . . . . . 2 . . . . . . . 4 . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . 1 . . . 2 . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Time 335 | . 26 . . 26 . . . 64 . . 38 . . . . . . . . . 181 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 6 . . 9 . . . 2 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 2 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 2 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . 1 . . 1 . 1 . 1 . . 4 . . 1 1 1 5 . . . . 3 . . . . . . . Non-combat 3 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat 16 | . . . . . . . . . . . . . . . 1 . . 4 . . 1 1 1 5 . . . . 3 . . . . . . . Robot Hacks Applied 9 | . . . . . . . . 1 . . 1 . 1 . 1 . . . . . . . . 2 . . . . 3 . . . . . . . parse_system 7 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . 3 . . . . . . . no_distress 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 47 | . . . . . . . 7 . 28 . . . . . . . . 10 . . . . . . . . . . . . . . 2 . . . Machine Destruction 47 | . . . . . . . 7 . 28 . . . . . . . . 10 . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . 9 9 9 3 3 3 3 3 3 . . . . . . . . . . . . Autooverrided 10 | . . . . . . . . . . . . . . . . . . 4 . . 1 1 1 3 . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . 1 . . 2 . 6 . . . 2 . . . 2 . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Total Allies 42 | . . . . . . . . 2 . . 10 . 1 . . 2 . 12 3 . 2 3 1 3 . 2 . . . . . 1 . . . . Largest Group 10 | . . . . . . . . 2 2 . 10 10 1 1 1 3 3 6 8 . 1 2 3 3 . 1 . . . . . 1 . . . . Highest-Rated Group 296 | . . . . . . . . 32 32 . 173 172 20 20 20 81 81 256 296 . 26 58 79 172 . 49 . . . . . 116 . . . . Highest-Rated Ally 116 | . . . . . . . . 16 16 . 29 29 20 20 20 32 32 95 46 . 26 29 29 116 . 49 . . . . . 116 . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 102 | . . . . . . . . . . . . 3 2 8 1 10 8 3 3 . 11 4 6 6 1 2 2 11 . 4 3 . 1 6 7 . STAY 15 | . . . . . . . . . . . . . . 3 . 4 . 2 . . 1 . 1 3 . . . . . . . . . . 1 . ROAM 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 13 | . . . . . . . . . . . . 1 . 3 . 2 . 1 . . 1 . 1 3 . . . . . . . . . . 1 . EXPLORE 11 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 8 . . . . . . . . RETURN 61 | . . . . . . . . . . . . . 2 2 1 1 8 . 3 . 9 4 4 . 1 2 2 3 . 4 3 . 1 6 5 . Ally Attacks 364 | . . . . . . . . 5 4 . 12 93 . . . . 1 62 125 . 1 3 23 18 . 17 . . . . . . . . . . Total Damage 7560 | . . . . . . . . 45 18 . 164 1091 . . . . 58 1943 2925 . 12 36 249 502 . 517 . . . . . . . . . . Kills 50 | . . . . . . . . . 1 . 2 11 . . . . . 10 21 . . . 2 1 . 2 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Robot Analysis Total 11 | . 1 . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . 1 Derelict Logs Recovered 15 | . . 2 . . 2 . . . . . . . . 2 2 . . . . . . 1 1 . 2 . 1 2 . . . . . . . . Drone Launches 71 | . . . . . . . . . . . . . 2 3 . 4 7 . 3 . 9 4 4 . 2 1 2 10 . 5 2 . 1 6 6 . Drone Recoveries 65 | . . . . . . . . . . . . . 2 2 1 1 8 . 3 . 9 4 4 . 1 2 2 7 . 4 3 . 1 6 5 . Exploration | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Turns Passed 57989 | 23 961 834 1474 3081 902 575 742 1965 1214 1301 1921 2050 2060 1751 2783 2450 1220 1702 1038 3611 1542 2041 2322 1275 3008 1300 1272 1902 321 2407 673 1116 592 1523 1517 1520 Spaces Moved 25897 | 12 518 445 762 1275 536 269 256 654 448 369 602 782 963 1028 1661 1365 623 803 414 401 640 1089 1301 587 1267 516 685 956 179 1115 348 548 315 700 655 810 Core 288 | . . . . . . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . . 171 Treads 18866 | 12 518 445 762 1110 536 269 256 654 448 369 602 782 425 . . . . . . 138 640 1089 1301 587 1267 516 685 956 179 1115 348 548 315 700 655 639 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6743 | . . . . 165 . . . . . . . . 538 1028 1661 1365 623 803 414 146 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 120 160 160 240 240 241 241 241 245 145 145 130 145 145 160 175 163 153 158 158 153 153 145 161 161 161 161 161 161 157 152 152 50 Average Speed 184 | 160 160 160 160 156 160 169 240 243 241 241 244 245 197 159 158 159 161 166 178 893 164 158 158 167 209 164 161 161 161 161 161 163 162 153 153 135 Slowest Speed 2650 | 160 160 160 240 240 160 240 240 246 241 241 317 247 245 160 160 160 175 175 190 2650 238 158 158 238 233 233 161 161 161 161 161 180 168 157 158 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 73 72 34 85 99 24 36 61 57 23 86 22 95 96 88 98 18 83 15 97 15 99 93 87 96 18 73 98 62 92 17 62 13 91 24 45 Regions Visited 36 Branch Regions 18 Pre-discovered Areas 10 | . 1 . 1 1 . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . 3 . . . . . . . Known Exits Taken 17 | . . . . . 1 1 . 1 . . . 1 . 1 . 1 1 . . . 1 1 . . 1 1 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . 1 1 . 1 . 1 . . . . . . . 1 1 . . . . 1 . . . . 1 . . Scrap Searched 43 | . . 1 2 . 1 . . . . . . . 9 4 3 3 . . . . . 2 3 . 3 . 3 4 . 5 . . . . . . Spaces Dug 434 | . 30 55 25 6 7 . 1 12 5 . . 2 15 . . 3 2 . 3 . 4 32 18 6 3 6 15 1 . 45 3 58 . 4 57 16 Terrain Destroyed 1410 | . 56 80 103 53 11 8 32 38 15 58 80 2 53 20 . 8 9 85 21 1 35 94 30 10 12 123 26 10 . 153 5 75 . 4 63 37 Melee 30 | . . . 1 6 . . 1 . . . . . 5 . . . . . . . . . . 2 . . . . . 13 . 1 . . . 1 Projectile 315 | . . 1 . . . 8 . 19 . 22 14 2 2 . . 8 9 13 21 1 11 16 19 8 12 24 8 10 . 13 5 2 . 4 44 19 AOE 1065 | . 56 79 102 47 11 . 31 19 15 36 66 . 46 20 . . . 72 . . 24 78 11 . . 99 18 . . 127 . 72 . . 19 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Mat Min Mat Gar Mat Gar Mat Sto Fac Low Low Zio Pro Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Acc Com Total 33867 | 14 620 498 949 2171 563 358 335 947 521 690 940 905 1103 1123 1799 1608 802 1122 637 430 1028 1332 1516 780 1553 824 810 1259 210 1680 439 720 378 1109 1027 1067 Wait 4811 | . 33 4 46 686 6 37 24 118 16 241 149 86 78 77 67 166 104 125 154 15 247 129 172 83 221 113 80 248 . 485 43 98 36 308 218 98 Move 25861 | 11 517 444 761 1274 535 269 255 653 447 368 601 782 962 1027 1660 1364 623 801 414 400 639 1088 1300 586 1266 515 684 955 178 1114 348 545 314 699 654 808 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 202 | . 11 . 4 21 3 8 9 7 1 5 4 4 5 1 19 5 4 7 . 2 8 1 . 5 4 9 4 3 3 10 3 11 2 8 8 3 Fast Attach 182 | . 5 1 7 12 1 7 1 6 2 5 3 6 8 1 4 6 5 12 4 3 9 4 1 13 3 14 1 2 7 3 2 1 4 4 7 8 Attach 114 | . . . 2 2 1 3 . 1 . . 5 2 7 1 5 1 1 3 3 . 8 5 2 4 3 12 2 1 4 6 7 2 . 6 3 12 Detach 78 | . 1 . 1 2 . 1 1 . . 3 2 3 8 1 1 . . 4 3 . 7 5 2 3 1 8 1 1 3 3 1 1 1 5 1 4 Swap 345 | 3 10 7 9 28 2 2 11 16 4 3 12 2 4 5 8 1 19 11 11 1 30 8 4 4 5 9 4 5 1 10 6 12 4 32 23 19 Drop 325 | . 17 1 7 26 4 14 5 14 4 4 2 9 11 2 22 10 7 18 1 7 15 4 1 17 3 17 4 6 9 12 3 9 5 14 14 7 Fire 1347 | . 22 36 42 88 9 16 25 44 38 55 65 5 11 8 8 31 35 47 47 2 61 52 34 57 47 95 30 30 . 21 23 36 12 29 89 97 Melee 80 | . . . 12 7 . . 3 4 . . 1 . 6 . 5 . . . . . . . . 8 . . . 7 5 13 . 5 . 2 1 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 80 | . 4 5 . 12 2 1 1 4 1 6 5 4 . . . . . . . . 4 1 . . . 7 . . . . 3 . . 2 9 9 Escape Stasis 34 | . . . . . . . . . 8 . . 2 . . . . . 24 . . . . . . . . . . . . . . . . . . Rewire 161 | . . . . . . . . . . . . . 3 . . 24 4 70 . . . 35 . . . 25 . . . . . . . . . . Trap 246 | . . . 58 13 . . . 80 . . 91 . . . . . . . . . . . . . . . . 1 . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 6 exits: Fac x4 / Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 3) 24 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 15) 871 | -10/Materials | Discovered new exit (range 15) 897 | -10/Materials | Central database locked down 931 | -10/Materials | Repaired Lgt. Treads 985 | -10/Materials | Entered Mines 1022 | -10/Mines | Learned location of 1 exit from Materials 1046 | -10/Mines | Discovered new exit (range 4) 1087 | -10/Mines | Learned Materials stockpile data 1355 | -10/Mines | Found the Drone Emporium 1365 | -10/Mines | Found Prototype Device 1365 | -10/Mines | Identified Sensor Drone Bay 1518 | -10/Mines | Excavation squad dispatched 1518 | -10/Mines | A large section of the Mines collapsed 1808 | -10/Mines | Discovered new exit (range 6) 1819 | -10/Mines | Entered Subcaves 1838 | -10/Subcaves | Learned location of Zion (-7) 1838 | -10/Subcaves | Met a Zionite searching for "candidates" 2018 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2020 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2590 | -10/Subcaves | Core integrity fell below 50% 2639 | -10/Subcaves | Discovered new exit (range 10) 3022 | -10/Subcaves | Visited 4L-MR0's lab 3058 | -10/Subcaves | Found Powered Cannon 3293 | -10/Subcaves | Entered Materials 3293 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3294 | -9/Materials | Identified exit to Materials 3560 | -9/Materials | Build established: Scavenger-Mutant 3768 | -9/Materials | Discovered exit to Materials (range 5) 4616 | -9/Materials | Lost 3 parts (1p1n1u) 4665 | -9/Materials | Core integrity fell below 50% 4792 | -9/Materials | Repaired Lgt. Treads 5244 | -9/Materials | Build established: Mutant 6350 | -9/Materials | Discovered new exit (range 10) 6374 | -9/Materials | Entered Mines 6410 | -9/Mines | Learned Materials emergency access door positions 6414 | -9/Mines | Learned Materials emergency access door positions 6431 | -9/Mines | Met a Derelict bent on vengeance 6522 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6768 | -9/Mines | Discovered exit to Materials (range 9) 6872 | -9/Mines | Discovered exit to Materials (range 9) 7049 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7276 | -9/Mines | Entered Materials 7276 | -8/Materials | Evolved 2 slots: Utility x2 7639 | -8/Materials | Found Powered Armor 7642 | -8/Materials | Found Powered Armor 7790 | -8/Materials | Build established: Scavenger-Mutant 7851 | -8/Materials | Identified exit to Garrison 7851 | -8/Materials | Entered Garrison 7851 | -8/Garrison | Warlord forces raided the area 7946 | -8/Garrison | Triggered checkpoint 7946 | -8/Garrison | Triggered checkpoint 8032 | -8/Garrison | Warlord forces retreated 8213 | -8/Garrison | Discovered new exit (range 12) 8312 | -8/Garrison | Garrison Relay disabled 8332 | -8/Garrison | Triggered checkpoint 8365 | -8/Garrison | Garrison Relay disabled 8593 | -8/Garrison | Entered Materials 9001 | -8/Materials | Build established: Mutant 9321 | -8/Materials | Discovered new exit (range 12) 9445 | -8/Materials | Repaired Arm. Treads 9472 | -8/Materials | Repaired Lgt. Treads 9944 | -8/Materials | Discovered new exit (range 16) 10496 | -8/Materials | Identified exit to Garrison 10558 | -8/Materials | Entered Garrison 10558 | -8/Garrison | Accompanied by 2 allies 10612 | -8/Garrison | Triggered checkpoint 10653 | -8/Garrison | Garrison Relay disabled 10738 | -8/Garrison | P-60 Hacker assimilated allied G-47 Trooper 10824 | -8/Garrison | Garrison Relay disabled 10826 | -8/Garrison | Garrison Relay disabled 10828 | -8/Garrison | Garrison Relay disabled 10830 | -8/Garrison | Garrison Relay disabled 10888 | -8/Garrison | Triggered checkpoint 10908 | -8/Garrison | Triggered checkpoint 10922 | -8/Garrison | Destroyed 8 combat bots 10999 | -8/Garrison | Discovered new exit (range 8) 11076 | -8/Garrison | Triggered checkpoint 11126 | -8/Garrison | Garrison Relay disabled 11306 | -8/Garrison | Triggered checkpoint 11338 | -8/Garrison | Garrison Relay disabled 11428 | -8/Garrison | Discovered new exit (range 9) 11772 | -8/Garrison | Entered Materials 12172 | -8/Materials | First assault squad dispatched 12857 | -8/Materials | Discovered new exit (range 18) 13068 | -8/Materials | Discovered new exit (range 18) 13073 | -8/Materials | Entered Storage 13311 | -8/Storage | Repaired Arm. Treads 14228 | -8/Storage | Core integrity fell below 50% 14271 | -8/Storage | Discovered new exit (range 19) 14478 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 14676 | -8/Storage | System corruption reached 10% 14791 | -8/Storage | Build established: Commander-Mutant 14832 | -8/Storage | Discovered new exit (range 19) 14994 | -8/Storage | Entered Factory 14994 | -7/Factory | Accompanied by 10 allies 14994 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16142 | -7/Factory | Cargo convoy interrupted 17011 | -7/Factory | Discovered new exit (range 10) 17011 | -7/Factory | Identified exit to Lower Caves 17033 | -7/Factory | Build established: Mutant 17044 | -7/Factory | Entered Lower Caves 17062 | -7/Lower Caves | Spotted B-75 Beast 17121 | -7/Lower Caves | Destroyed B-75 Beast 17124 | -7/Lower Caves | Met a Warlord Commander 17125 | -7/Lower Caves | Learned location of Warlord (-5) 17128 | -7/Lower Caves | Found Encrypted Comm Array 18597 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18959 | -7/Lower Caves | Discovered new exit (range 7) 18965 | -7/Lower Caves | Encountered a Warlord checkpoint 19104 | -7/Lower Caves | Entered another Lower Caves area 19104 | -7/Lower Caves | Accompanied by 1 ally 19105 | -7/Lower Caves | Encountered a Warlord checkpoint 19199 | -7/Lower Caves | Discovered new exit (range 18) 19226 | -7/Lower Caves | Identified exit to Zion 19687 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20855 | -7/Lower Caves | Entered Zion 20855 | -7/Zion | Accompanied by 2 allies 20889 | -7/Zion | Given the Hacking Drone Bay 20890 | -7/Zion | Found Prototype Device 20891 | -7/Zion | Identified Hacking Drone Bay 20959 | -7/Zion | Discovered new exit (range 10) 21188 | -7/Zion | Learned Factory garrison access intel 21279 | -7/Zion | Learned Factory garrison access intel 21393 | -7/Zion | Found Unknown Piercing Weapon 21393 | -7/Zion | Identified CR-A16's Pointy Stick 22432 | -7/Zion | Found Prototype Processor 22434 | -7/Zion | Found Prototype Processor 22437 | -7/Zion | Found Prototype Processor 22440 | -7/Zion | Found Prototype Processor 22444 | -7/Zion | Found Prototype Processor 22488 | -7/Zion | Identified Exp. Melee Analysis Suite (x2) 22533 | -7/Zion | Identified Exp. Armor Integrity Analyzer 22565 | -7/Zion | Identified Spectral Analyzer 22579 | -7/Zion | Identified Exp. Targeting Computer 22651 | -7/Zion | Attached Powered Cannon, gained temporary slot: Power 23009 | -7/Zion | Discovered new exit (range 4) 23009 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 23449 | -7/Zion | Visited the Megawrench Repair Shop 23449 | -7/Zion | Megawrench repaired 7 parts 23638 | -7/Zion | Entered Proximity Caves 23638 | -6/Proximity Caves | Accompanied by 1 ally 24323 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24411 | -6/Proximity Caves | Spotted B-75 Beast 24483 | -6/Proximity Caves | Discovered new exit (range 8) 24628 | -6/Proximity Caves | Destroyed B-75 Beast 25129 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 25982 | -6/Proximity Caves | Identified exit to Factory 26088 | -6/Proximity Caves | Entered Factory 26088 | -6/Factory | Accompanied by 4 allies 26088 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 26089 | -6/Factory | Loaded intel: 4 garrison access locations 26299 | -6/Factory | P-60 Hacker assimilated allied Guardian 5a 26788 | -6/Factory | Discovered new exit (range 18) 27094 | -6/Factory | Identified exit to Factory 27155 | -6/Factory | Identified exit to Lower Caves 27304 | -6/Factory | Identified exit to Garrison 27308 | -6/Factory | Entered Garrison 27399 | -6/Garrison | Garrison Relay disabled 27439 | -6/Garrison | Found embedded Infiltrators 27539 | -6/Garrison | Triggered checkpoint 27554 | -6/Garrison | Triggered checkpoint 27580 | -6/Garrison | Triggered checkpoint 27598 | -6/Garrison | Triggered checkpoint 27696 | -6/Garrison | Phase Generator disabled 27719 | -6/Garrison | Discovered exit to Factory (range 14) 27780 | -6/Garrison | Triggered checkpoint 27840 | -6/Garrison | Spotted Executioner 27842 | -6/Garrison | Spotted Executioner 27849 | -6/Garrison | Destroyed Executioner 27859 | -6/Garrison | Destroyed Executioner 27925 | -6/Garrison | Found Corrupted Prototype Processor 27925 | -6/Garrison | Identified Exp. Core Analyzer 27990 | -6/Garrison | Garrison Relay disabled 28166 | -6/Garrison | Discovered exit to Factory (range 20) 28632 | -6/Garrison | Triggered checkpoint 28704 | -6/Garrison | Garrison Relay disabled 28710 | -6/Garrison | Build established: Commander-Mutant 28725 | -6/Garrison | Discovered exit to Factory (range 21) 28764 | -6/Garrison | Triggered checkpoint 28854 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 29010 | -6/Garrison | Entered Factory 29010 | -5/Factory | Accompanied by 6 allies 29010 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 29011 | -5/Factory | Identified exit to Extension 29012 | -5/Factory | Loaded intel: 4 garrison access locations 29246 | -5/Factory | Identified exit to Factory 29614 | -5/Factory | P-70 Sage assimilated allied Slayer 5d 29725 | -5/Factory | Joined by Warlord Pyro squad 29765 | -5/Factory | Build established: Mutant 29910 | -5/Factory | First assault squad dispatched 30048 | -5/Factory | Sucked down chute 30048 | -5/Factory | Entered Waste 30048 | -5/Waste | The area was eerily silent 30430 | -5/Waste | Build established: Scavenger-Mutant 30472 | -5/Waste | Discovered new exit (range 13) 33659 | -5/Waste | Entered Factory 33890 | -5/Factory | Found Prototype Launcher 33890 | -5/Factory | Identified Rocket Array 34134 | -5/Factory | Discovered new exit (range 10) 34150 | -5/Factory | Identified exit to Upper Caves 34494 | -5/Factory | Fabricated Adv. Heavy Treads (x2) 34517 | -5/Factory | Destroyed 7 combat bots 34922 | -5/Factory | Repaired Broken Adv. Heavy Treads 35020 | -5/Factory | Repaired Broken Hyp. Mass Driver? 35201 | -5/Factory | Entered Upper Caves 35563 | -5/Upper Caves | Build established: Mutant 36111 | -5/Upper Caves | Discovered new exit (range 4) 36120 | -5/Upper Caves | Identified exit to Upper Caves 36483 | -5/Upper Caves | Learned Factory stockpile data 36927 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 37242 | -5/Upper Caves | Entered another Upper Caves area 37242 | -5/Upper Caves | Accompanied by 2 allies 37297 | -5/Upper Caves | Build established: Scavenger-Mutant 37363 | -5/Upper Caves | Discovered exit to Factory (range 10) 37705 | -5/Upper Caves | Encountered a Warlord checkpoint 38970 | -5/Upper Caves | Discovered new exit (range 10) 39564 | -5/Upper Caves | Entered Warlord 39564 | -5/Warlord | Accompanied by 2 allies 40270 | -5/Warlord | Met Warlord 40294 | -5/Warlord | Warlord's base attacked by MAIN.C 40323 | -5/Warlord | Found Prototype Reactor 40323 | -5/Warlord | Identified Vortex Chain Reactor 40330 | -5/Warlord | Found Prototype Device 40330 | -5/Warlord | Identified Exp. Phase Shifter 40338 | -5/Warlord | Found Prototype Device 40338 | -5/Warlord | Identified Thermal Barrier 40395 | -5/Warlord | Found Prototype Hackware 40614 | -5/Warlord | Build established: Mutant 40630 | -5/Warlord | Spotted B-75 Beast 40631 | -5/Warlord | Spotted B-86 Titan 40637 | -5/Warlord | Spotted Striker 40644 | -5/Warlord | Warlord forces counterattacked 40656 | -5/Warlord | Destroyed B-75 Beast 40657 | -5/Warlord | Spotted Executioner 40663 | -5/Warlord | Destroyed B-86 Titan 40700 | -5/Warlord | Spotted Striker 40701 | -5/Warlord | Spotted Striker 40712 | -5/Warlord | Spotted Executioner 40713 | -5/Warlord | Destroyed Striker 40750 | -5/Warlord | Destroyed Executioner 40800 | -5/Warlord | Spotted Executioner 40811 | -5/Warlord | Discovered new exit (range 14) 40839 | -5/Warlord | Entered Proximity Caves 41017 | -4/Proximity Caves | Encountered a Derelict sapper outpost 41167 | -4/Proximity Caves | Attracted the attention of an 0b10 base 41236 | -4/Proximity Caves | Learned Armory garrison access intel 41236 | -4/Proximity Caves | Learned 6 Upper Caves zone layouts 41240 | -4/Proximity Caves | Destroyed 7 combat bots 41784 | -4/Proximity Caves | Found Imp. Powered Armor 41788 | -4/Proximity Caves | Found Imp. Powered Armor 43847 | -4/Proximity Caves | Entered Factory 43847 | -4/Factory | Accompanied by 1 ally 43847 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 43848 | -4/Factory | Identified exit to Upper Caves 44251 | -4/Factory | P-70 Sage assimilated allied Sentinel 7a 44501 | -4/Factory | Discovered new exit (range 8) 44540 | -4/Factory | Found Exp. Terrain Scan Processor 44625 | -4/Factory | First assault squad dispatched 44961 | -4/Factory | Found Unknown Device 44961 | -4/Factory | Identified Quantum Capacitor 45147 | -4/Factory | Entered Upper Caves 45148 | -4/Upper Caves | Identified exit to Upper Caves 45314 | -4/Upper Caves | Learned 8 Research zone layouts 46419 | -4/Upper Caves | Entered another Upper Caves area 46451 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 46686 | -4/Upper Caves | Discovered new exit (range 16) 46716 | -4/Upper Caves | Identified exit to Research 47448 | -4/Upper Caves | Encountered a Warlord checkpoint 47578 | -4/Upper Caves | Learned Research garrison access intel 47642 | -4/Upper Caves | Learned Factory terminal intel 47642 | -4/Upper Caves | Learned Extension terminal intel 47697 | -4/Upper Caves | Destroyed 1G-MTI(g) 48106 | -4/Upper Caves | Discovered new exit (range 6) 48126 | -4/Upper Caves | Identified exit to Zhirov 48321 | -4/Upper Caves | Entered Zhirov 48321 | -4/Zhirov | Discovered new exit (range 3) 48350 | -4/Zhirov | Met Zhirov 48502 | -4/Zhirov | Found Alien Artifact 48502 | -4/Zhirov | Identified Integrated Dissipator 48502 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 48544 | -4/Zhirov | Found Alien Artifact 48587 | -4/Zhirov | Learned location of Quarantine (-3) 48587 | -4/Zhirov | Learned location of Testing (-2) 48587 | -4/Zhirov | Learned location of Command (-1) 48597 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 48642 | -4/Zhirov | Entered Proximity Caves 49833 | -3/Proximity Caves | Encountered a Derelict sapper outpost 50495 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 50764 | -3/Proximity Caves | Discovered exit to Research (range 9) 51049 | -3/Proximity Caves | Entered Research 51049 | -3/Research | Accompanied by 1 ally 51049 | -3/Research | Evolved 2 slots: Power x1, Utility x1 51050 | -3/Research | Identified exit to Armory 51052 | -3/Research | Loaded intel: 2 garrison access locations 51300 | -3/Research | Found Prototype Device 51300 | -3/Research | Identified Exp. ECM Suite 51722 | -3/Research | Identified exit to Garrison 51722 | -3/Research | Entered Garrison 51772 | -3/Garrison | Triggered checkpoint 51888 | -3/Garrison | Spotted B-86 Titan 51893 | -3/Garrison | Triggered checkpoint 51940 | -3/Garrison | Revealed the true nature of CR-A16's Pointy Stick 51943 | -3/Garrison | Destroyed B-86 Titan 51970 | -3/Garrison | Triggered checkpoint 51996 | -3/Garrison | Destroyed 9 combat bots 52094 | -3/Garrison | Triggered checkpoint 52220 | -3/Garrison | Triggered checkpoint 52282 | -3/Garrison | Discovered new exit (range 72) 52282 | -3/Garrison | Discovered new exit (range 69) 52282 | -3/Garrison | Discovered new exit (range 25) 52574 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 52704 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 52838 | -3/Garrison | Entered Research 52838 | -2/Research | Warlord forces began assault on 0b10 52838 | -2/Research | Evolved 2 slots: Propulsion x2 52839 | -2/Research | Identified exit to Testing 52863 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 52863 | -2/Research | Distinguished unit "Death Star" dispatched to help 52865 | -2/Research | Spotted B-90 Cyclops 52891 | -2/Research | Spotted QG-S0M(L) 52948 | -2/Research | Research machine network offline 53251 | -2/Research | Spotted B-90 Cyclops 53337 | -2/Research | Borebot progress halted 53385 | -2/Research | Borebot progress halted 53430 | -2/Research | Entered Testing 53438 | -2/Testing | Protovariant out of control (PH-E10TKMMJOT) 53438 | -2/Testing | Unleashed a protovariant (PH-E10TKMMJOT) 53675 | -2/Testing | Found Prototype Energy Gun 53675 | -2/Testing | Identified Hyp. EM Gauss Rifle 54083 | -2/Testing | Found Prototype Energy Cannon 54083 | -2/Testing | Identified Potential Cannon 54088 | -2/Testing | Found Potential Cannon 54355 | -2/Testing | Found Prototype Hackware 54494 | -2/Testing | Build established: Scavenger-Mutant 54516 | -2/Testing | Found Prototype Launcher 54517 | -2/Testing | Identified Containment Facilitator 54527 | -2/Testing | Spotted PH-IL7QTK9MN4 54545 | -2/Testing | Destroyed PH-IL7QTK9MN4 54561 | -2/Testing | Spotted Striker 54563 | -2/Testing | Spotted Striker 54599 | -2/Testing | Discovered new exit (range 23) 54666 | -2/Testing | Found Prototype Launcher 54725 | -2/Testing | Identified Ghost Barrier (x2) 54725 | -2/Testing | Identified Z-bomb Delivery System 54725 | -2/Testing | Identified Transdimensional Reconstructor 54828 | -2/Testing | Build established: Derelict-Mutant 54953 | -2/Testing | Entered Access 54953 | -1/Access | Evolved 2 slots: Utility x2 55249 | -1/Access | Build established: Hacker-Mutant 55890 | -1/Access | Spotted B-99 Colossus 55902 | -1/Access | Destroyed B-99 Colossus 55948 | -1/Access | Found Hvy. Reflective Plating 56230 | -1/Access | Identified exit to Surface 56249 | -1/Access | Build established: Scavenger-Mutant 56306 | -1/Access | Identified exit to Command 56470 | -1/Access | Entered Command 56830 | -1/Command | Build established: Hacker-Mutant 56842 | -1/Command | Found Exp. Transmission Jammer 57088 | -1/Command | Disengaged cave seal 57088 | -1/Command | Derelicts emerged from the dark tunnel 57088 | -1/Command | Welcomed Warlord to Command 57444 | -1/Command | Disengaged cave seal 57444 | -1/Command | Derelicts emerged from the dark tunnel 57520 | -1/Command | First assault squad dispatched 57557 | -1/Command | Spotted M Guard 57557 | -1/Command | Spotted M Guard 57558 | -1/Command | Spotted Combat Programmer 57558 | -1/Command | Spotted Combat Programmer 57565 | -1/Command | Warlord commented on Warlord statues 57574 | -1/Command | System corruption reached 10% 57574 | -1/Command | Destroyed Combat Programmer 57579 | -1/Command | Combat Programmer assimilated allied XH-RWO(h) 57599 | -1/Command | Destroyed M Guard 57606 | -1/Command | All MAIN.C guards destroyed 57619 | -1/Command | Found Prototype Device 57619 | -1/Command | Identified AEGIS Remote Shield 57728 | -1/Command | Met MAIN.C 57731 | -1/Command | 0b10 Conduit disabled 57734 | -1/Command | Warlord shut down involuntarily 57784 | -1/Command | Build established: Scavenger-Mutant 57849 | -1/Command | Destroyed MAIN.C Shell 57852 | -1/Command | MAIN.C activated Command garrisons 57880 | -1/Command | System corruption reached 30% 57892 | -1/Command | Destroyed MAIN.C 57904 | -1/Command | Discovered exit to Surface (range 59) 57904 | -1/Command | Discovered exit to Surface (range 61) 57904 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 57928 | -1/Command | Lost 17 parts (1p6n8u2w) 57977 | -1/Command | Core integrity fell below 50% 57985 | -1/Command | Core integrity fell below 20% 57990 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 57979_ Penetrated by Slug. 57980_ Critical hit (Burn: +37). 57980_ Slug penetrates Wall. 57980_ Penetrated by Slug. 57982_ Slug penetrates Wall. 57984_ H-88 Terminator IFF system glitched. 57984_ Slug penetrates H-88 Terminator. 57984_ Penetrated by Slug. 57984_ Slug penetrates Wall. 57985_ P-80 Master resets H-88 Terminator, system corruption cleaned. 57986_ 9MC|VW Z,3LBLC2 57987_ Slug penetrates X-87 Electro. 57987_ X-87 Electro destroyed. 57987_ Drone sends a signal. 57988_ Door malfunctions. 57988_ H-88 Terminator retrieves Drone. 57989_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 57989_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###################################?????????? | | ?????# #?????????? | | ?????# T#?????????? | | ??####+############ ######"####"""##?????????? | | ??# #??# # ####"""##?????????? | | ??# #??# "" # #]]] =#?????????? | | ??# "" #??# T" / #]]] = =#?????????? | | ??# """ #??# ###### #!!! =#?????????? | | ??#* "T #??## ####### #!!!**==#?????????? | | ??# """ = #???# # # #########?????????? | | ??# "" #???# + # #?????????????????? | | ??# #???# # # #?????????????????? | | ??# #???# # # #?????????????????? | | ??##########???# # !# #?????????????????? | | ???????????????# # + #?????????????????? | | ???????????????# # # #?????????????????? | | ???????????????# ####### #?????????????????? | | ???????????????# H#?????###/####?????????????????? | | ???????????????# #???????#=! #?????????????????? | | ???????????????#^=#???????#%! #?????????????????? | | ???????????????# #???????#] #?????????????????? | | ???????????????# ######### #?????????????????? | | ???????????????# @/ #?????????????????? | | ???????????????# #### #x #?????????????????? | | ???????????????# #### # #?????????????????? | | ???????????????# ## h + #?????????????????? | | ???????????????# < ## h # #?????????????????? | | ???????????????# ## ##+###?????????????????? | | ######?????????#######hh # #?????????????????? | | ################# n# #?################# | | # ## # #?#???????????????? | | "" # ## + = #?#?############### | | """ # ## #### #?#?#""""""" """" | | T" + !!!## #??# #?#?#"" "" | | """ # !! ## #??# #?#?#""""" "" | | "" # !! ## #??######?#?#""""""""""" | | ########%######## #########?#?#" " """ | | + !!%% ## #?#?#"" """""" | | #### ! + #?#?#"" """"" | | = ## [%! "" #?#?# " """" | | ####### ! === ## #?#?# " | | ######### === ! ## #?#?# " | | === + #?#?#"""""""" | | [ ## #?#?#"" | | !% *% ## #?#?# | | ################# ## #?#?# " " | | ############ ####+###### " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 80 Energy Generation 71 Energy Capacity 1450 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 12 Corruption Block 8 Armor Coverage 2000 Resistance: KI 25 Resistance: TH 50 Resistance: EM 15 Power Shielding 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 8 Particle Charging 20 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 32 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Sub. Shrapnel Launcher | -9/Materials | Scanalyzed Slug Cannon | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Flak Gun | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Spear | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Adv. Heavy Treads | -5/Factory | Scanalyzed Hyp. Mass Driver | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Matter Compressor | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive R-10 Processor | -2/Testing | Archive Fabricated ------------ Adv. Heavy Treads | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingSmartbombLoader Manual? 0 Play Time 05:19:51 Cumulative 1316.0 hours Start 2023.06.26 @ 01:03:59 End 2023.06.28 @ 03:30:27 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 947 Rogue 943 Adventurer 4 Explorer 0 Win Type - Total 149 Types 111/10/10/6/2/1/1/5/3 Lore% 95 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9e3bab6-d1f6-461f-a9d9-c5bbbe3e00b0