Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.27 @ 23:20:14 Player: Taocayo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (196) 196 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1661 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 281/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -7/Zion Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Experimental Terrain Scan Processor Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (8) ---- Improved Deuterium Engine Armored Wheel 0b10 Decoder Chip [Looter] Advanced Target Analyzer Improved Armor Integrity Analyzer Medium Armor Plating Particle Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Weight Redist. System Seismic Detector Experimental Core Analyzer > --- WEAPON ----------- EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel 0b10 Decoder Chip [Looter] Advanced Target Analyzer Improved Armor Integrity Analyzer Medium Armor Plating Medium Armor Plating Particle Gun [Rating: 29] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Reactor Light Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Experimental Terrain Scan Processor Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 21 | 10 2 4 . 5 Power 5 | 2 1 . . 2 Engine 4 | 2 1 . . 1 Core . | . . . . . Reactor 1 | . . . . 1 Propulsion 3 | 3 . . . . Treads . | . . . . . Leg 1 | 1 . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 2 . 3 Device 2 | . . 2 . . Storage 1 | 1 . . . . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 6 | 4 . 2 . . Energy Gun 4 | 2 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 88 100 100 Engine 6 | . 14 11 11 2 Reactor 5 | . . . . 8 Wheel 23 | . 28 22 22 22 Device 16 | . . 11 22 22 Storage 11 | . 14 11 11 11 Processor 3 | . . . . 5 Protection 7 | . 12 11 11 5 Energy Gun 19 | . 14 16 22 22 Ballistic Gun 3 | . 14 5 . . Naked Turns . | . . . . . Heaviest Build 30 | 13 22 25 25 30 Greatest Support 32 | 26 26 32 32 32 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 5 7 6 8 Average Carried 5 | 2 3 4 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 2 4 6 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 344 | 193 70 20 30 31 Remotely . | . . . . . Salvage Created 497 | . 97 345 55 . Parts 26 | . 5 17 4 . Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 8 | . 2 3 3 . Guns 8 | . 2 3 3 . Classes Destroyed 6 | . 2 4 . . Builder 1 | . . 1 . . Hauler 2 | . 1 1 . . Recycler 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 5 | . 2 . 3 . Grunt 3 | . . 3 . . Best Kill Streak 6 | . 1 6 3 . Combat Bots Only 3 | . 1 2 3 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 30 | . 18 3 9 . Missed 11 | . 5 3 3 . Damage Taken 115 | . 80 . 35 . Core 23 | . 23 . . . Absorbed by Shields . | . . . . . Ignored by Resistances 38 | . 26 . 12 . Core Remaining (%) 95 | 100 90 . . . Volleys Fired 30 | . 14 13 3 . Largest 2 | . 2 2 2 . Hottest 105 | . 60 105 85 . Shots Fired 59 | . 27 26 6 . Gun 59 | . 27 26 6 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 23 | . 13 10 . . Thermal 3 | . . 3 . . Explosive . | . . . . . Electromagnetic 33 | . 14 13 6 . Robot Hit Streak 8 | . 6 7 8 . Robot Miss Streak 3 | . 3 2 . . Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 42 | . 17 19 6 . Core Hits 23 | . 7 12 4 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 524 | . 162 282 80 . Guns 472 | . 162 230 80 . Cannons . | . . . . . Explosions 52 | . . 52 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 126 | . 54 72 . . Thermal 70 | . . 70 . . Explosive . | . . . . . Electromagnetic 328 | . 108 140 80 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 136 | . 136 96 81 . Average Temperature 45 | . 59 31 41 . Received Heat Transfer . | . . . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 137 | . . 137 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 132 | . 60 132 113 . Initial 43 | . . 21 43 . Average 40 | . 14 88 102 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 12 | . 4 5 3 . Peak Tracking Total 3 | . 3 2 3 . Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 6 | . 6 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 11 . . . Successful 8 | . 8 . . . Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 131 | . 131 . . . Retrieved Matter 131 | . 131 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 1386 | 92 265 182 35 812 Spaces Moved 1327 | 101 231 147 29 819 Core 54 | 54 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1273 | 47 231 147 29 819 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 90 Average Speed 88 | 68 90 90 90 90 Slowest Speed 90 | 90 90 90 90 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 43 20 10 59 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . . . 3 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . . 3 Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1487 | 124 264 173 31 895 Wait 69 | 1 11 . . 57 Move 1323 | 100 230 146 28 819 Hop . | . . . . . Pick Up 24 | 8 4 6 . 6 Fast Attach 6 | 2 1 1 . 2 Attach 8 | 6 . 2 . . Detach 4 | 2 . 1 . 1 Swap 7 | 2 1 1 . 3 Drop 16 | 3 3 3 . 7 Fire 30 | . 14 13 3 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Utility x2 483 | -9/Materials | Discovered new exit (range 15) 540 | -9/Materials | Entered Mines 566 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 575 | -9/Mines | Entered Zion 734 | -7/Zion | Learned location of Warlord (-4) 902 | -7/Zion | Given A8's code to call for help 911 | -7/Zion | Learned Factory emergency access door positions 997 | -7/Zion | Found Prototype Processor 998 | -7/Zion | Identified Exp. Core Analyzer 1001 | -7/Zion | Found Prototype Processor 1002 | -7/Zion | Identified Exp. Target Analyzer 1007 | -7/Zion | Found Prototype Processor 1007 | -7/Zion | Identified Exp. Terrain Scan Processor 1387 | -7/Zion | Self-destructed Last Messages --------------- 01151_ Searching scrap... 01151_ Found Gauss Cannon. 01151_ Found Imp. Melee Analysis Suite. 01151_ Found 21 Matter. 01152_ Acquired 21 matter. 01152_ Acquired derelict log, extracted data. Data stored: Lower Caves entrances (x1). 01227_ A2-LLH(z) examines a few pieces of the Twisted Machinery. 01279_ CH-VOU(z) examines a few pieces of the Twisted Machinery. 01300_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 01305_ 6I-LSN(z) rummages through the Twisted Machinery. 01319_ CH-VOU(z) pokes at the Twisted Machinery. 01338_ X1-2N7(z) plays with the Twisted Machinery. 01384_ RO-5GO(z) plays with the Twisted Machinery. Map ----- +----------------------------------------------------+ | #####??????????????????#/ /#????????????????????? | | #"!##????????????????##* #?????????????????????? | | !! !!#????????????????# #?????????????????????? | | !! !#????????????????# ####??????????????????? | | # "##????????????????# # ##?????????????????? | | " # ##????????????#####"## ##????###?????????? | | # " "#?####??????##"""""""# ##??##"##????????? | | [[=# #?#""#??#####""""" """" ####"""#????????? | | ###""##?#"#"##""" """ #"##" "###??????? | | """# """###"""""" """ #" #######? | | """ """""" "" #""#"## | | """ """" """""" | | """ | | """" "" "" | | " """""""""""""" """"" "" """""""" | | "" """"""""""###""" """#" """ "" """"#""" | | #"" " """##" """#?#""" """"""" """ """"#"##### | | #"" """"""#" ""#?##""""" """" "" ""#"####"?? | | "#" "#"""""" "##??#"""" """" "" """###"##? | | """ """ """ ""???#""" ""z z" """""""## | | "" "" """ """???##" "" """"" """# | | " "" ""##???#"" """""" """# | | """"######"" """"#"" "" | | ""#"""#"""#"" z """""" | | """"" """""""""""""z """""" | | """"" " @ | | " """ " | | """ " ] | | """" " ##""" "" "" ! """" | | " """" #"""""""""" """" | | "" """" #"""""#""#"""""" | | "" """" """""""###"#"""" """" | | ?" "#""" """#"#?###""" """"""" | | ?" """""" """#???###" """"""" """#"""" | | ? ?"""#"" "##????#""""###"""""######" | | ????""""##" """#???###"""?##"####????#" | | ??????#"#"" """"??????####??###???????## | | ??????#"""" """#??????????????????????#" | | ?????#"" ""###??????????????????????#" | | ?????"""" """""#??????????????????????###" | | ?????""""""" """"""??????????????????????#""" | | ??????"""""" """"""??????????????????????#""" | | ?????? "" """ "???????????????????????###" | | ??????? "" ??????????????????????????#" | | ??????? "" ??????????????????????????## | | ?????? "" ???????????????????????????# | | ?????? """ ""??????????????????????????? | | ?????? "" """" ""???????????????????????????? | | ????? " ""??" "??????????????????????????? | | ???????? "????" ????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed LightningPulseMicrothruster Manual? 0 Play Time 02:21:38 Cumulative 26.7 hours Start 2024.03.26 @ 21:00:50 End 2024.03.27 @ 23:20:14 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 17 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 25x24 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 9575d9ac-2d61-4766-b2d2-ce79d896e264