Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.22 @ 22:58:27 Player: LameThyst Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (1389) 1389 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5729 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 24/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Medium Treads Melee Analysis Suite EM Pulse Cannon Latent Energy Streamer Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Shock Absorption System > --- WEAPON ----------- Field Laser Advanced Beam Rifle Katana > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Medium Treads Medium Treads Seismic Detector Seismic Detector Melee Analysis Suite EM Pulse Cannon Latent Energy Streamer Heavy Assault Rifle Autogun Minigun High-powered Shotgun Shock Bomb Launcher Rocket Launcher Mini Grenade Launcher [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Insulated Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . . . . . . 1 Parts Attached 58 | 7 5 4 4 2 1 . 29 6 Power 8 | 1 . 1 1 . . . 3 2 Engine 6 | 1 . 1 1 . . . 1 2 Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 2 1 1 . . 11 1 Treads 5 | . . . . . . . 4 1 Leg 12 | 2 . 2 1 1 . . 6 . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 2 2 1 1 . . . 8 1 Device 4 | 1 1 . . . . . 1 1 Storage 5 | 1 1 1 . . . . 2 . Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 4 | . . . . . . . 4 . Artifact . | . . . . . . . . . Weapon 17 | 2 3 . 1 1 1 . 7 2 Energy Gun 3 | 1 . . . . . . 1 1 Energy Cannon 2 | . . . . . 1 . 1 . Ballistic Gun 5 | 1 . . 1 . . . 3 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 2 . . 1 . . 1 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 3 | . . . . . . . . 3 Parts Lost 11 | . . . . 2 . . 4 5 Power 2 | . . . . . . . . 2 Propulsion 3 | . . . . 2 . . . 1 Utility 4 | . . . . . . . 4 . Weapon 2 | . . . . . . . . 2 Highest Loss Streak 3 | . . . . 2 . . 2 3 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 4 8 10 8 9 9 9 13 15 Power 1 | . 1 1 1 1 2 2 1 1 Propulsion 1 | . 1 2 1 1 . . 1 1 Utility 2 | 1 2 3 2 2 2 2 2 3 Weapon 5 | 1 4 4 4 5 5 5 7 7 Tool/Special . | . . . . . . . . . Unused Backups 22 | 1 6 1 . . . . 8 6 Power 6 | . . 1 . . . . 3 2 Propulsion 2 | 1 1 . . . . . . . Utility 5 | . 3 . . . . . . 2 Weapon 9 | . 2 . . . . . 5 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 88 93 100 94 74 Engine 8 | . 14 14 11 11 11 11 1 . Core 2 | . . . . . . . 7 6 Treads 2 | . . . . . . . 3 19 Leg 24 | . 28 28 33 22 27 33 26 . Device 10 | . 14 14 11 11 11 11 7 7 Storage 10 | . 14 14 11 11 11 11 9 6 Processor 6 | . . . 10 11 11 11 8 6 Protection 2 | . . . . . . . 9 . Energy Gun 7 | . 13 13 11 10 3 . 1 12 Energy Cannon 2 | . . . . . 7 8 3 . Ballistic Gun 11 | . 14 13 11 11 11 11 12 . Peak Build Rating 49 | 7 8 8 12 12 21 21 40 49 Average Rating 18 | 6 7 8 11 11 17 19 30 39 On Entrance 14 | . 7 8 8 12 11 21 21 40 Naked Turns 5 | . . . . . . . . 5 Heaviest Build 57 | 13 18 20 23 23 31 31 57 57 Greatest Support 112 | 20 20 20 30 30 30 30 112 28 Greatest Overweight (x) 3 | 1 . . . 2 1 1 2 3 Average Overweight (x) . | . . . . . 1 . . 1 Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 20 20 Average Capacity 11 | 7 9 10 10 10 10 10 13 17 Most Carried 19 | 6 10 10 10 10 10 9 19 18 Average Carried 10 | 4 8 9 8 9 9 9 13 14 Final Capacity 20 | 8 10 10 10 10 10 10 20 5 Final Carried 17 | 6 10 10 9 10 9 9 17 5 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1622 | 336 207 70 114 11 . 21 757 106 Remotely . | . . . . . . . . . Salvage Created 1921 | 176 327 20 127 67 . 21 983 200 Parts 122 | 10 19 4 4 6 . 3 64 12 Haulers Intercepted 6 | . 2 . . . . . 3 1 Recyclers Shooed 3 | . . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 41 | . 6 3 3 3 . 3 17 6 Guns 14 | . 2 . 3 . . 1 7 1 Cannons 2 | . . . . . . . 2 . AOE 25 | . 4 3 . 3 . 2 8 5 Classes Destroyed 11 | 3 4 . 1 . . . 2 1 Worker 4 | 2 1 . . . . . 1 . Builder 4 | . . . . . . . 3 1 Tunneler 4 | 3 . . . . . . 1 . Hauler 6 | . 2 . . . . . 3 1 Recycler 5 | 1 1 . . . . . 3 . Watcher 4 | . 1 . . . . . 3 . Swarmer 21 | . 3 3 . . . 3 8 4 Grunt 14 | . 3 . 2 3 . . 5 1 Brawler 1 | . . . . . . . 1 . Sentry 4 | . . . 1 . . . 3 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 8 | 3 4 3 1 3 . 3 4 8 Combat Bots Only 5 | . 3 3 1 3 . 3 4 5 Max Kills in Single Turn 4 | 1 4 3 1 1 . 2 4 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 3 . 1 . 2 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 255 | . 18 3 24 12 . 8 80 110 Missed 63 | . 7 1 8 4 . 1 15 27 Hits 192 | . 11 2 16 8 . 7 65 83 Melee 1 | . . . . . . . 1 . Projectile 191 | . 11 2 16 8 . 7 64 83 Critical Strikes 6 | . . . . . . . 2 4 Damage Taken 3726 | . 131 13 187 174 . 91 1518 1612 Core 1081 | . 41 7 58 22 . 18 229 706 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 17 | . . . . . . . 17 . Regen/Repaired (Parts) 64 | . . . . . . . 64 . Core Remaining (%) 78 | 100 . 80 . . . 75 58 . Volleys Fired 155 | 22 34 2 17 6 . 3 56 15 Largest 2 | 2 2 2 2 2 . 1 2 2 Hottest 124 | 70 120 120 73 73 . 33 88 124 Shots Fired 284 | 44 64 3 34 12 . 3 100 24 Gun 237 | 44 58 1 34 9 . 2 75 14 Cannon 15 | . . . . . . . 15 . Launcher 27 | . 2 1 . 3 . 1 10 10 Special 5 | . 4 1 . . . . . . Kinetic 151 | 22 29 1 17 6 . 2 74 . Thermal 91 | 22 33 1 17 3 . . 1 14 Explosive 24 | . 2 1 . 3 . 1 8 9 Electromagnetic 18 | . . . . . . . 17 1 Robot Hit Streak 12 | 4 7 . 10 2 . 1 12 3 Robot Miss Streak 7 | 4 3 1 7 2 . 1 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 154 | 23 30 . 23 4 . 1 61 12 Core Hits 100 | 7 18 2 6 4 . 2 43 18 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 1 . 1 . . . 1 . Burn 2 | . 1 . 1 . . . . . Destroy 1 | . . . . . . . 1 . Melee Attacks 14 | . . . . . . . 10 4 Impact . | . . . . . . . . . Slashing 14 | . . . . . . . 10 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5465 | 286 600 138 301 267 . 176 2839 858 Guns 2210 | 286 378 . 301 47 . 17 1010 171 Cannons 276 | . . . . . . . 276 . Explosions 2962 | . 222 138 . 220 . 159 1553 670 Melee . | . . . . . . . . . Ramming 17 | . . . . . . . . 17 Kinetic 1556 | 124 217 . 153 35 . 17 1010 . Thermal 862 | 162 161 . 148 12 . . 87 292 Explosive 1800 | . 222 138 . 220 . 159 569 492 Electromagnetic 1230 | . . . . . . . 1173 57 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . . . 17 8 Average Corruption 10 | . . . . . . . 10 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 68 | . . . . . . . 66 2 Message Errors 22 | . . . . . . . 22 . Matter Fused 13 | . . . . . . . 13 . Heat Flow Errors 7 | . . . . . . . 7 . Energy Discharges 17 | . . . . . . . 16 1 Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . 3 . Misfires 2 | . . . . . . . 1 1 Misdirections 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 211 | . . 18 . 5 . 10 149 29 Projectiles . | . . . . . . . . . Explosions 211 | . . 18 . 5 . 10 149 29 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 796 | . 5 . . 84 . 38 290 379 Shots 19 | . 1 . . 2 . 1 6 9 Rammed 4 | . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 476 | 63 69 20 168 42 . . 476 54 Average Temperature 67 | 19 18 10 81 12 . . 114 12 Received Heat Transfer 849 | . 57 . 102 51 . . 441 198 Effects 5 | . . . . . . . 5 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | 1 1 . 1 . . . . 1 Heat Transferred 2124 | 481 555 . 518 37 . . 100 433 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 Latent Energy Used 469 | . . . . . . . 469 . LE Corruption 8 | . . . . . . . 8 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 92 | 100 100 100 100 100 . 100 75 100 Level 1 7 | . . . . . . . 24 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 254 | 10 84 97 31 77 . 82 254 183 Initial 79 | . . 18 . 7 . . . 79 Average 56 | 1 12 22 13 12 . 37 137 37 Influence Increases 1613 | 30 270 80 76 87 . 82 711 277 Destroy 0b10 Robot/C 820 | . 120 60 60 60 . 60 340 120 Destroy 0b10 Robot/NC 135 | 30 25 . . . . . 70 10 Destroy Leader 190 | . 36 10 10 10 . 10 92 22 Successful Hack 41 | . 29 . 4 . . . 8 . Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 105 | . . . . . . . 45 60 Destroy Structure 217 | . 15 10 2 17 . 12 96 65 Lose Combat Pursuer 75 | . 15 . . . . . 60 . Influence Decreases 1430 | 30 223 127 55 108 . 82 536 269 Entered New Map 139 | . . 29 . 14 . . . 96 Time Decay 1180 | 30 219 98 55 77 . 82 496 123 Lost Part 107 | . . . . 17 . . 40 50 Purge Threat 4 | . 4 . . . . . . . Squads Dispatched 9 | . 3 . . . . . 2 4 Investigation 2 | . 1 . . . . . 1 . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . 2 . . . . . . 3 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 18 3 4 3 . 3 23 13 Peak Tracking Total 5 | . 4 3 2 3 . 3 5 5 Tactical Retreats 4 | . 1 . . . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 7 | . . . . . . . 3 4 Max in Single Turn 2 | . . . . . . . 1 2 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 18 | . 9 . 1 . 2 . 5 1 Terminals 13 | . 8 . 1 . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 50 | . 30 . 3 . 2 . 14 1 Successful 27 | . 18 . 2 . 2 . 5 . Failed 23 | . 12 . 1 . . . 9 1 Catastrophic 3 | . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . Manual 34 | . 19 . 3 . 1 . 10 1 Terminals 43 | . 29 . 3 . . . 10 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 8 | . 5 . . . 2 . 1 . Record 1 | . . . . . 1 . . . Prototype ID Bank 3 | . 3 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 16 | . 13 . 2 . . . 1 . Terminals 15 | . 12 . 2 . . . 1 . Assimilate 1 | . 1 . . . . . . . Botnet 5 | . 3 . 1 . . . 1 . Skim 9 | . 8 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 6 . 1 . . . 4 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 26 | . . . . . . . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 44 | . . . . 44 44 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 5531 | 118 1441 455 172 526 889 193 1331 406 Optics 467 | . . . . . . . 61 406 Seismic 5189 | 118 1441 455 172 526 889 193 1331 64 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 6028 | 198 1441 455 172 526 889 193 1672 482 Spaces Moved 3538 | 99 898 356 73 229 467 108 947 361 Core 52 | 6 . . . . . . . 46 Treads 5 | . . . . . . . 5 . Legs 2958 | 93 898 356 73 229 467 108 734 . Wheels 523 | . . . . . . . 208 315 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 120 115 50 Average Speed 139 | 116 120 120 120 189 190 171 138 116 Slowest Speed 260 | 120 120 120 120 260 190 190 240 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 46 | 5 100 74 7 39 90 28 61 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 2 . . . 1 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 32 | . 4 1 . . . 13 10 4 Terrain Destroyed 237 | . 12 10 . 19 . 13 108 75 Melee 14 | . . . . . . . 10 4 Projectile 5 | . 4 1 . . . . . . AOE 218 | . 8 9 . 19 . 13 98 71 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4320 | 135 1191 379 123 308 469 112 1209 394 Wait 417 | . 228 8 28 70 . . 83 . Move 3530 | 98 897 355 72 228 466 107 946 361 Hop . | . . . . . . . . . Pick Up 56 | 7 12 2 1 1 . . 32 1 Fast Attach 25 | 7 . . . 1 1 . 11 5 Attach 11 | . . . 2 . 1 . 6 2 Detach 4 | . . . . . . . 2 2 Swap 52 | . 10 8 2 2 . 2 28 . Drop 52 | 1 10 4 1 . 1 . 35 . Fire 155 | 22 34 2 17 6 . 3 56 15 Melee 14 | . . . . . . . 10 4 Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 8) 493 | -10/Materials | Discovered new exit (range 8) 557 | -10/Materials | Discovered new exit (range 8) 650 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Learned location of Storage (-7) 1377 | -10/Materials | Learned Recycling recycling unit intel 1419 | -10/Materials | Loaded intel: 37 machine locations 1451 | -10/Materials | Learned Storage security intel 1472 | -10/Materials | Identified exit to Materials 1472 | -10/Materials | Identified exit to Subcaves 1472 | -10/Materials | Identified exit to Mines 1550 | -10/Materials | Learned Storage machine intel 1640 | -10/Materials | Entered Mines 1777 | -10/Mines | Learned 4 Materials zone layouts 1880 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1947 | -10/Mines | Discovered exit to Materials (range 14) 2026 | -10/Mines | Learned Materials terminal intel 2095 | -10/Mines | Entered Materials 2095 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2096 | -9/Materials | Identified exit to Mines 2098 | -9/Materials | Loaded intel: 12 terminal locations 2267 | -9/Materials | Entered Mines 2268 | -9/Mines | Assembled infested the area 2445 | -9/Mines | Build established: Scavenger-Mutant 2501 | -9/Mines | Discovered new exit (range 14) 2518 | -9/Mines | Learned Materials security intel 2531 | -9/Mines | Identified exit to Materials 2658 | -9/Mines | Discovered new exit (range 5) 2666 | -9/Mines | Identified exit to Exiles 2793 | -9/Mines | Entered Exiles 2793 | -9/Exiles | Accompanied by 2 allies 2823 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2841 | -9/Exiles | Met 8R-AWN 2871 | -9/Exiles | Discovered new exit (range 14) 2951 | -9/Exiles | Met EX-HEX 3010 | -9/Exiles | Met EX-BIN 3048 | -9/Exiles | Aligned with FarCom system 3050 | -9/Exiles | Given EX-Vault access code 3094 | -9/Exiles | Opened EX-Vault 3108 | -9/Exiles | Found Latent Energy Streamer 3143 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3281 | -9/Exiles | Met EX-DEC 3323 | -9/Exiles | Learned location of Zion (-6) 3398 | -9/Exiles | Visited The Gauntlet 3657 | -9/Exiles | Discovered new exit (range 14) 3680 | -9/Exiles | Identified exit to Mines 3682 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3682 | -9/Exiles | Entered Mines 3852 | -8/Mines | Discovered exit to Materials (range 13) 3875 | -8/Mines | Entered Materials 3875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4083 | -8/Materials | Discovered new exit (range 8) 4106 | -8/Materials | Identified exit to Factory 4185 | -8/Materials | System corruption reached 10% 4271 | -8/Materials | Repaired Aluminum Leg 4409 | -8/Materials | Build established: Mutant 4905 | -8/Materials | Garrison activated, responded to threat 5466 | -8/Materials | Crushed by falling debris 5543 | -8/Materials | Discovered exit to Factory (range 3) 5547 | -8/Materials | Entered Factory 5547 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5953 | -7/Factory | Released all parts (10) 5984 | -7/Factory | Core integrity fell below 50% 5990 | -7/Factory | Lost 3 parts (1p1n1w) 6022 | -7/Factory | Core integrity fell below 20% 6029 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05993_ K-01 Serf collects debris. 05994_ The unstable cave ceiling collapses. 05994_ U-05 Engineer lays Concrete. 05998_ U-05 Engineer builds a Wall. 05999_ K-01 Serf collects debris. 06002_ U-05 Engineer lays Concrete. 06015_ K-01 Serf collects debris. 06017_ Hvy. Deuterium Engine destroyed. 06018_ K-01 Serf collects debris. 06021_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 06021_ System corrupted: Mni. Grenade Launcher misfires. 06021_ Slammed into P-60 Hacker. 06024_ Destabilizing: System interference. 06024_ Mni. Grenade Launcher temporarily disabled. 06026_ Mni. Grenade Launcher destroyed. 06027_ Nuclear Reactor explodes. 06027_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ????????????????????????????????????? | | ?????? ??????????????????????????????????? | | ###??# #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ?? #????????????????????????????????? | | #???# #????????????????????????????????? | | ##### #??????##????????????????????????? | | # # #??????# ??????##????????????????? | | ### ????????## ####? T#????????????????? | | =** #######+######## ## #????????????????? | | ! * + g g #?????????????????? | | * ## g # #?????????????????? | | "# #?????????????????? | | "# ! p #?????????????????? | | # ]]] """ #?????????????????? | | # ]]] """ @ #?????????????????? | | # ]]] """ +????????????????? | | """""" # ##????????????????? | | " ############ #?????????????????? | | ## ## #????????? # # ##r#?????????????????? | | ?###?# #???????? ######? #?????????????????? | | ?????# #?????? [ ??????? #?????????????????? | | ?????# #?????" ???????? ?????????????????? | | ?????? #????"F ** ?????????#?????????????????? | | ?????? #????"" */ ???????????????????????????? | | ?????? ??????" ? ???????????????????????????? | | ??????????????? ??????????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 28% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellGrapheneArray Manual? 0 Play Time 00:51:02 Cumulative 128.9 hours Start 2025.09.19 @ 19:41:57 End 2025.09.22 @ 22:58:27 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3060544f-e505-45f4-bbfd-cbe45652618f