Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.30 @ 00:18:04 Player: Kat Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (1963) 1963 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (437) 437 TOTAL SCORE: 8350 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 106 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 166/300 Energy 96/100 System Corruption 2% Temperature Cool (9) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Biometal Leg > --- UTILITY (8) ------ Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Energy Mantle Cooled Pulse Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced VSS Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Thermal Generator High-capacity Battery Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Weapon Cycler Experimental Thermal Shield Mini Drone Bay > --- WEAPON ----------- Cooled Pulse Rifle Cooled Plasma Rifle Heavy Phase Cannon Gauss Rifle KE Penetrator > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Kinecellerator Improved Reaction Control System Flak Gun [Rating: 126] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Battery Device Weapon Cycler Storage High-capacity Battery Processor Terrain Scan Processor Protection Weapon Shielding Weapon Minigun Energy Gun Cooled Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 2 | . . . . . 1 . . 1 . . Propulsion 3 | . . . . . 2 . 1 . . . Utility 6 | . . . . . 1 1 1 . 1 2 Weapon 3 | . . . . . . 1 . 1 1 . Parts Attached 101 | 6 13 4 4 1 8 11 3 14 22 15 Power 13 | 1 1 1 . . 1 . . 2 5 2 Engine 7 | 1 . 1 . . 1 . . 1 3 . Core 3 | . 1 . . . . . . 1 1 . Reactor 3 | . . . . . . . . . 1 2 Propulsion 26 | 2 1 2 4 . 2 3 2 2 3 5 Treads . | . . . . . . . . . . . Leg 21 | . . 2 2 . 2 3 2 2 3 5 Wheel 3 | 2 1 . . . . . . . . . Hover 2 | . . . 2 . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 1 3 . . 1 3 2 1 4 9 4 Device 23 | 1 1 . . 1 2 2 1 4 7 4 Storage 1 | . 1 . . . . . . . . . Processor 3 | . . . . . 1 . . . 2 . Hackware . | . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 8 1 . . 2 6 . 6 5 4 Energy Gun 10 | 1 4 . . . . 1 . 1 1 2 Energy Cannon 7 | . 1 . . . 1 2 . 2 1 . Ballistic Gun 11 | 1 2 . . . 1 3 . 1 2 1 Ballistic Cannon 2 | . . 1 . . . . . . . 1 Launcher 1 | . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 2 1 . Unidentified Prototypes 5 | . . . 1 1 . 1 . 1 . 1 Parts Lost 29 | . . 1 . . . . . . . 28 Power 4 | . . . . . . . . . . 4 Propulsion 9 | . . 1 . . . . . . . 8 Utility 8 | . . . . . . . . . . 8 Weapon 8 | . . . . . . . . . . 8 Highest Loss Streak 24 | . . 1 . . . . . . . 24 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 100 82 98 95 94 98 63 Engine 10 | . 3 4 14 14 14 15 13 11 8 . Core 2 | . 10 9 . . . . . 2 2 1 Leg 21 | . . 25 3 28 23 28 28 26 25 14 Wheel 2 | . 28 1 . . . . . . . . Hover 1 | . . . 24 . . . . . . . Device 19 | . 16 14 14 14 12 23 25 23 21 14 Storage 7 | . 5 14 14 14 9 7 6 5 5 1 Processor 1 | . . . . . 5 . . . 4 9 Energy Gun 3 | . 8 . . . . 4 6 4 2 4 Energy Cannon 7 | . 4 14 14 14 9 8 . 4 7 2 Ballistic Gun 7 | . 13 . . . 2 7 13 10 11 4 Ballistic Cannon 3 | . . 14 14 14 6 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 87 | 7 17 19 19 26 28 43 42 59 74 87 Greatest Support 128 | 20 20 20 60 60 77 97 116 116 128 128 Greatest Overweight (x) 3 | . 1 1 1 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 3 4 4 4 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 5 4 5 4 5 5 3 Class Distribution -------------------- 32% | Mutant 32% | Skirmisher 21% | Gunner 12% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1748 | 259 181 95 . . . 278 28 285 353 269 Remotely . | . . . . . . . . . . . Salvage Created 2197 | 33 204 163 . . . 221 42 204 813 517 Parts 127 | 4 14 8 . . . 9 5 12 56 19 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 51 | 1 8 8 . . . 4 2 7 14 7 Guns 26 | 1 7 . . . . 3 2 3 6 4 Cannons 21 | . . 6 . . . 1 . 4 8 2 AOE 3 | . 1 2 . . . . . . . . Classes Destroyed 12 | 1 2 1 . . . 2 . 1 4 1 Worker 2 | . . . . . . 1 . . . 1 Builder 2 | . . . . . . . . . 1 1 Tunneler 1 | . . . . . . . . . 1 . Recycler 2 | . . . . . . . . . 2 . Operator 1 | . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . Swarmer 27 | . 6 4 . . . . 2 6 9 . Grunt 12 | 1 2 2 . . . 2 . . . 5 Sentry 3 | . . . . . . . . . 2 1 Hunter 3 | . . . . . . . . 1 1 1 Programmer 4 | . . . . . . 2 . . 2 . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 7 | 1 4 4 . . . 2 2 3 7 5 Combat Bots Only 5 | 1 3 4 . . . 2 2 3 5 3 Max Kills in Single Turn 2 | 1 2 1 . . . 2 2 1 2 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 1 | . 1 1 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 5777 | 25 110 298 . . 25 119 58 539 603 4000 Core 1598 | 17 33 21 . . . . . 36 191 1300 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 91 | 93 . . . 71 100 100 100 96 83 . Volleys Fired 127 | 3 13 17 . . . 12 2 13 18 49 Largest 5 | 2 2 2 . . . 3 3 4 5 4 Hottest 226 | 60 79 91 . . . 145 73 136 226 223 Shots Fired 313 | 6 24 34 . . . 35 6 52 71 85 Gun 196 | 6 18 . . . . 22 6 39 42 63 Cannon 115 | . 4 34 . . . 13 . 13 29 22 Launcher 2 | . 2 . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 163 | 3 13 17 . . . 13 4 26 37 50 Thermal 101 | 3 5 . . . . 22 2 13 21 35 Explosive 2 | . 2 . . . . . . . . . Electromagnetic 47 | . 4 17 . . . . . 13 13 . Robot Hit Streak 14 | 5 9 7 . . . 11 5 11 14 14 Robot Miss Streak 7 | 1 3 2 . . . 3 5 3 3 7 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . 2 . . 1 Max Gunslinging Chain 2 | . . . . . . . 2 . . 1 Shots Hit Robots 188 | 5 16 24 . . . 18 4 24 42 55 Core Hits 127 | 2 12 11 . . . 8 4 15 40 35 Critical Kills 2 | . 1 . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . 1 1 Critical Strikes 7 | . 1 . . . . . . . 1 5 Meltdown 1 | . . . . . . . . . . 1 Destroy 3 | . 1 . . . . . . . 1 1 Blast 3 | . . . . . . . . . . 3 Melee Attacks 3 | . . . . . . . . 2 1 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4790 | 57 279 542 . . . 448 79 450 1269 1666 Guns 2627 | 57 160 . . . . 288 79 284 562 1197 Cannons 2012 | . 56 454 . . . 160 . 166 707 469 Explosions 144 | . 63 81 . . . . . . . . Melee . | . . . . . . . . . . . Ramming 7 | . . 7 . . . . . . . . Kinetic 1943 | 36 117 163 . . . 118 61 97 497 854 Thermal 2017 | 21 43 81 . . . 330 18 187 525 812 Explosive 63 | . 63 . . . . . . . . . Electromagnetic 760 | . 56 291 . . . . . 166 247 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 . 1 . 2 Average Corruption 2 | . . . . . . 2 . 1 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 14 | . . . . . . 12 . 2 . . Message Errors 6 | . . . . . . 5 . 1 . . Matter Fused 2 | . . . . . . 1 . 1 . . Heat Flow Errors 2 | . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Misfires 2 | . . . . . . 2 . . . . Overload Shots 13 | . . . . . . 2 . . . 11 Effects 1 | . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . 1 Overflow Damage 36 | . . . . . . 10 . 9 . 17 Projectiles 36 | . . . . . . 10 . 9 . 17 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 7 | . . 2 . . . . . . . 5 Impact . | . . . . . . . . . . . Kinetic 6 | . . 2 . . . . . . . 4 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 16 | . 16 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . Kicked 3 | . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 902 | 32 48 309 . . . 229 52 396 590 902 Average Temperature 172 | 17 19 91 . . . 82 28 124 202 314 Received Heat Transfer 1291 | 18 54 90 . . 18 30 . . 9 1072 Effects 79 | . . . . . . 1 . 3 27 48 Shutdowns 26 | . . . . . . . . 3 9 14 Energy Bleed 8 | . . . . . . 1 . . 1 6 Interference 22 | . . . . . . . . . 13 9 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 5 | . . . . . . . . . 1 4 Damage (minor) 4 | . . . . . . . . . 2 2 Damage (major) 8 | . . . . . . . . . . 8 Damage (core) 4 | . . . . . . . . . 1 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . 1 . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 9 | . . . . . . 3 . . 2 4 Heat Transferred 3038 | 50 100 50 . . . 494 37 370 605 1332 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 491 | 20 283 218 . . 75 124 61 283 491 347 Initial 190 | . 11 31 . . . 29 . 25 118 190 Average 113 | 3 140 132 . . 5 31 38 83 328 226 Maximum Alert Level 2 | . 1 1 . . . . . 1 2 1 Low Security (%) 77 | 100 92 62 . 100 100 100 100 88 19 30 Level 1 18 | . 7 37 . . . . . 11 51 69 Level 2 4 | . . . . . . . . . 28 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . . . . . 1 4 . 3 1 4 Investigation 4 | . . . . . 1 . . 2 . 1 Extermination 5 | . . . . . . 3 . . 1 1 Reinforcement 4 | . . . . . . 1 . 1 . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 2 | . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 97 | 1 13 10 . . 6 7 3 20 19 18 Peak Tracking Total 7 | 1 4 3 . . 3 2 3 5 6 7 Tactical Retreats 14 | . 1 1 . . 2 2 . 3 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 8 | . 1 . . . . 5 . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 2 | . . . . . . 1 . . 1 . Max in Single Turn 1 | . . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 16 | . 1 . . 1 1 5 . 4 4 . Terminals 7 | . . . . . 1 3 . 2 1 . Fabricators 2 | . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 . 1 1 . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 41 | . 6 . . 1 3 13 . 10 8 . Successful 29 | . 4 . . 1 3 12 . 3 6 . Failed 12 | . 2 . . . . 1 . 7 2 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . Terminals 16 | . . . . . 3 7 . 5 1 . Fabricators 3 | . . . . . . 2 . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 16 | . 6 . . . . 4 . 4 2 . Scanalyzers 4 | . . . . . . . . . 4 . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 12 | . . . . 1 3 6 . 1 1 . Record 7 | . . . . . 3 4 . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 2 . . 1 . Network Status 2 | . . . . . . 1 . . 1 . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 11 | . 4 . . . . 4 . 1 2 . Process 3 | . 1 . . . . 1 . 1 . . Report Inventory 5 | . 2 . . . . 2 . . 1 . Retrieve Matter 2 | . 1 . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 1 4 . 2 2 . Full Trace Events 4 | . 1 . . . 1 . . 2 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 289 | . 196 . . . . 45 . 48 . . Retrieved Matter 329 | . 284 . . . . 45 . . . . Retrieved Components 3 | . . . . . . . . . 3 . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 1 . Non-combat 1 | . . . . . . . . 1 . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . . . 2 1 . parse_system 2 | . . . . . . . . 1 1 . no_distress 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 6 | . . . . . . . 1 4 1 . Largest Group 1 | . . . . . . . 1 1 1 . Highest-Rated Group 49 | . . . . . . . 12 41 49 . Highest-Rated Ally 49 | . . . . . . . 12 41 49 . Total Orders . | . . . . . . . . . . . Ally Attacks 40 | . . . . . . . 2 29 9 . Total Damage 332 | . . . . . . . 16 274 42 . Kills 4 | . . . . . . . 1 3 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 36 | . . . . . . . 4 17 9 6 Drone Recoveries 33 | . . . . . . . 1 20 9 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 5419 | 91 504 452 343 171 378 1371 276 708 755 370 Spaces Moved 4471 | 93 488 324 288 176 350 1143 239 579 564 227 Core 115 | 18 . . . . . . . . . 97 Treads . | . . . . . . . . . . . Legs 3528 | . . 318 29 176 350 1143 239 579 564 130 Wheels 569 | 75 488 6 . . . . . . . . Hover 259 | . . . 259 . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 95 90 90 90 103 107 100 102 50 Average Speed 102 | 74 80 119 115 90 97 107 108 106 106 92 Slowest Speed 250 | 80 95 190 120 90 103 110 110 110 108 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 9 64 47 64 38 20 23 6 10 13 7 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 30 | . 9 9 . . . . . . 3 9 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . . . 3 9 AOE 18 | . 9 9 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 5077 | 108 577 351 296 188 387 1268 253 646 678 325 Wait 254 | . 41 2 . 10 20 87 7 23 43 21 Move 4461 | 92 487 323 287 175 349 1142 238 578 563 227 Hop . | . . . . . . . . . . . Pick Up 75 | 7 12 . 3 1 5 9 2 9 16 11 Fast Attach 14 | . 5 2 . . 3 3 . . 1 . Attach 50 | 6 1 . 2 . 2 2 2 11 11 13 Detach 5 | . . . . . . . . 4 . 1 Swap 37 | . 7 2 2 1 3 6 1 3 10 2 Drop 48 | . 11 2 2 1 5 7 1 3 15 1 Fire 127 | 3 13 17 . . . 12 2 13 18 49 Melee 3 | . . . . . . . . 2 1 . Ram . | . . . . . . . . . . . Kick 3 | . . 3 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 596 | -10/Materials | Entered Mines 678 | -10/Mines | Assembled infested the area 728 | -10/Mines | Learned Materials terminal intel 801 | -10/Mines | Discovered new exit (range 12) 1043 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1043 | -10/Mines | Discovered new exit (range 5) 1048 | -10/Mines | Entered Exiles 1088 | -10/Exiles | Discovered new exit (range 14) 1127 | -10/Exiles | Met 8R-AWN 1140 | -10/Exiles | Met EX-HEX 1189 | -10/Exiles | Met EX-BIN 1207 | -10/Exiles | Aligned with FarCom system 1208 | -10/Exiles | Given EX-Vault access code 1238 | -10/Exiles | Opened EX-Vault 1244 | -10/Exiles | Found Prototype Leg 1246 | -10/Exiles | Found Prototype Leg 1272 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1306 | -10/Exiles | Met EX-DEC 1370 | -10/Exiles | Discovered new exit (range 10) 1385 | -10/Exiles | Identified Potential Leg (x2) 1391 | -10/Exiles | Left Exiles lab with Potential Leg 1391 | -10/Exiles | Entered Mines 1401 | -9/Mines | Learned location of 1 exit from Materials 1532 | -9/Mines | Discovered new exit (range 5) 1542 | -9/Mines | Found the Drone Emporium 1553 | -9/Mines | Found Prototype Device 1554 | -9/Mines | Identified Splice Drone Bay 1562 | -9/Mines | Entered Materials 1562 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1563 | -8/Materials | Identified exit to Factory 1564 | -8/Materials | Loaded intel: 12 terminal locations 1767 | -8/Materials | Discovered exit to Factory (range 3) 1938 | -8/Materials | Build established: Skirmisher 1940 | -8/Materials | Entered Factory 1940 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2385 | -7/Factory | Fabricated Weapon Cycler? 3179 | -7/Factory | Discovered new exit (range 15) 3311 | -7/Factory | Entered another Factory area 3311 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3481 | -6/Factory | Discovered new exit (range 7) 3587 | -6/Factory | Entered another Factory area 3587 | -5/Factory | Accompanied by 3 allies 3587 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3661 | -5/Factory | Build established: Gunner 4279 | -5/Factory | Discovered new exit (range 16) 4295 | -5/Factory | Entered another Factory area 4295 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4828 | -4/Factory | Build established: Scavenger-Assassin 5031 | -4/Factory | Discovered new exit (range 15) 5047 | -4/Factory | Identified exit to Research 5050 | -4/Factory | Entered Research 5050 | -3/Research | Evolved 2 slots: Utility x2 5064 | -3/Research | Found Prototype Device 5065 | -3/Research | Identified Exp. Thermal Shield 5241 | -3/Research | Core integrity fell below 50% 5342 | -3/Research | Lost 24 parts (4p8n6u6w) 5371 | -3/Research | Core integrity fell below 20% 5388 | -3/Research | Lost 3 parts (2u1w) 5420 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 05382_ Slug penetrates Wall. 05390_ Critical hit (Burn: +37). 05391_ U-05 Engineer builds a Wall. 05392_ H-77 Assassin Myomer Leg blasted off. 05394_ H-77 Assassin knocked back. 05394_ Penetrated by Slug. 05394_ Slug penetrates Wall. 05394_ Penetrated by Slug. 05396_ H-77 Assassin Imp. Phase Shifter blasted off. 05396_ H-77 Assassin knocked back. 05398_ Destroyed Adv. Heat Sink. 05398_ G-67 Veteran knocked back. 05401_ Slug penetrates Wall. 05402_ Linear Accelerator destroyed. 05407_ Penetrated by Slug. 05407_ Slug penetrates Wall. 05407_ Penetrated by Slug. 05414_ Acquired Biometal Leg. 05419_ Acquired Prototype Device. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????########??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ??????????????????????##???????????# #??????? | | ??????????????????????# ############ #??????? | | ??????????????????????# # #??????? | | ??????????????????????# # #??????? | | ??????????????????????# "S # == #??????? | | ??????????????????????# """ #+##/########## | | ??????????????????????# "" gp # ![! | | ??????????????????????# Y """ / % % | | ??????????????????????# """ # %% | | ??????????????????????# """ # | | ??????????????????????# """ ####+########## | | ??????????????????????#!!@ """ # #???? | | ??????????????????????#!!! p # #??## | | ??????????????????????#!!! h # #?#?# | | ??????????????????????##############! #???# | | ??????????????????????????????????## """" ##### | | ???????????????????????????????????# """" #?### | | ???????????????????????????#?#?????# """"" #?### | | ?????????????????????????????#??#?## """" ##?## | | ?????????????????????????????#?????############### | | ???????????????????????????#?#??#??# | | ????????????????????????????????#### | | ???????????????????????????#?????#?# | | ????????????????????????????##???### """" | | ??????????????????????#??????#?????# """" | | ???????????????????????#???????#???# """" "" " | | ????????????????????????##??????#### """" ""F" | | ???????????????????????##??#??#?# """" """ | | ?????????????????????????#?????## | | ????????????????????????##???#??# | | ?????????????????????????????#??# | | ????????????????????????##?#???#####+#######"""T"" | | ?????????????????????#????##?### #?####### | | ?????????????????????#??????##?# ##??#??#? | | ?????????????????????????###??## ##?##?### | | ????????????????????#??#????##?#= ##??####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 49 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 5 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Cld. Plasma Rifle | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Weapon Cycler | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Dangerous Findings Error 47 Factory Defaults I Survived The Infestation It's Just You Just What I Needed Made in Tau Ceti IV Novice Programmer Overkill Please Form A Line Respectable Loadout Safety First Serviceable Loadout Storm Trooper Tourist Challenges ------------ None Game ------ Seed HelicalGravitonShifter Manual? 0 Play Time 01:52:45 Cumulative 4.5 hours Start 2022.12.29 @ 13:08:48 End 2022.12.30 @ 00:18:04 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93d1f8ad-bc3d-4943-bd84-19a88f45d3ea