Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.08 @ 16:00:28 Player: JuustuToug Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (121) 605 Value Destroyed (4381) 4381 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1887) 1887 TOTAL SCORE: 11253 Bonus ------- High Alert Combat Kills 187 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 66/700 Matter 300/300 Energy 290/290 System Corruption 16% Temperature Cool (0) Movement Treading (152) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (7) ------ Improved Cooling System Lightpack 2.0 Improved Target Analyzer Transmission Jammer Improved Shield Generator > --- WEAPON (3) ------- Field Laser Improved Assault Rifle Gauss Rifle > --- INVENTORY (40) --- Reinforced Deuterium Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Light Armor Plating Hacking Suite System Shield System Shield Relay Coupler [NC] (31) Relay Coupler [NC] (43) Relay Coupler [NC] (33) Relay Coupler [NC] (23) Relay Coupler [NC] (22) Relay Coupler [Grunt] (38) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (34) High-powered Tractor Beam High-powered Tractor Beam Tesla Rifle Assault Rifle Autogun Remote Datajack Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Machine Analyzer Core Analyzer Layered Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Cooled Particle Cannon Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Large Storage Unit Hardened Medium Armor Plating Layered Light Armor Plating Hardlight Generator Improved Shield Generator Improved Shield Generator Hacking Suite System Shield System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Heavy] High-powered Tractor Beam Field Laser Heavy Particle Gun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Remote Datajack Axe [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Machine Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Slots Evolved 6 | . . . . . 4 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . . . 3 . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 96 | 7 8 3 1 . 13 6 19 6 21 12 . Power 12 | 1 1 1 . . 2 1 2 1 2 1 . Engine 10 | 1 1 1 . . 1 1 2 1 1 1 . Core 2 | . . . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 3 . . . 1 3 7 . 5 3 . Treads 24 | 2 3 . . . 1 3 7 . 5 3 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | 2 1 2 1 . 4 . 1 4 9 3 . Device 14 | 1 . 2 . . 2 . . 1 6 2 . Storage 5 | 1 1 . 1 . 1 . 1 . . . . Processor 3 | . . . . . . . . 2 1 . . Hackware 1 | . . . . . 1 . . . . . . Protection 4 | . . . . . . . . 1 2 1 . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 3 . . . 6 2 9 1 5 5 . Energy Gun 9 | 1 1 . . . 1 . 4 . 1 1 . Energy Cannon 5 | . . . . . 2 . 2 1 . . . Ballistic Gun 17 | 1 2 . . . 3 1 3 . 3 4 . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 8 | . . 1 . . 1 . 5 1 . . . Parts Lost 28 | . 2 . . . . 2 3 1 16 4 . Power 1 | . . . . . . . . . 1 . . Propulsion 8 | . 1 . . . . 1 1 . 4 1 . Utility 7 | . . . . . . . . . 6 1 . Weapon 12 | . 1 . . . . 1 2 1 5 2 . Highest Loss Streak 4 | . 1 . . . . 2 1 1 4 2 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 21 | 2 8 10 10 11 13 23 29 32 30 29 29 Power 1 | . 1 . . . . 3 2 . . . 1 Propulsion 5 | . 1 3 3 3 4 6 6 9 7 4 4 Utility 9 | 1 1 2 3 4 3 7 12 12 14 18 19 Weapon 5 | . 3 4 4 4 4 6 7 9 7 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 58 | . 3 2 . . 7 4 13 2 7 . 20 Power 5 | . . . . . 1 . 1 1 1 . 1 Propulsion 14 | . 1 . . . 2 2 2 . 3 . 4 Utility 24 | . 1 . . . 1 2 3 1 3 . 13 Weapon 14 | . 1 2 . . 3 . 7 . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 99 100 85 79 79 80 82 80 82 84 Engine 9 | . 14 14 14 14 5 9 8 7 6 4 7 Treads 20 | . 28 28 28 28 17 18 17 14 15 14 15 Device 9 | . 14 13 14 . 8 9 8 7 9 17 23 Storage 10 | . 14 14 14 14 9 9 9 7 7 7 7 Processor 3 | . . . . . . . . 14 10 7 7 Hackware 3 | . . . . . 8 9 9 . . . . Protection 1 | . . . . . . . . 6 6 3 . Energy Gun 7 | . 14 14 14 14 . . 8 . 2 6 7 Energy Cannon 5 | . . . . . 8 9 7 13 9 . . Ballistic Gun 12 | . 13 14 14 14 17 16 11 7 9 14 15 Peak Build Rating 75 | 8 9 16 12 12 51 54 64 73 75 75 72 Average Rating 44 | 6 7 8 9 11 45 51 57 71 69 71 72 On Entrance 35 | 1 8 8 9 12 11 51 54 64 72 69 72 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 42 | 15 20 17 27 26 26 26 28 34 42 38 32 Greatest Support 44 | 40 40 40 40 40 40 40 42 42 44 42 42 Greatest Overweight (x) 2 | 2 . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 10 10 15 15 40 40 40 40 40 40 40 Average Capacity 30 | 7 9 10 13 15 39 40 40 40 40 40 40 Most Carried 37 | 3 10 10 13 14 22 26 37 34 36 33 29 Average Carried 21 | 2 8 9 10 13 13 23 29 32 30 29 29 Final Capacity 40 | 8 10 10 15 15 40 40 40 40 40 40 40 Final Carried 34 | 3 10 10 13 14 22 25 34 34 26 29 29 Class Distribution -------------------- 48% | Hauler-Skirmisher 33% | Mutant 7% | Bothacker-Skirmisher 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Matter Collected 3099 | 300 322 31 30 . 247 59 624 144 503 805 34 Remotely . | . . . . . . . . . . . . Salvage Created 5466 | 122 803 150 . . 663 49 1252 307 1087 1033 . Parts 280 | 4 48 11 . . 35 4 75 25 22 56 . Haulers Intercepted 7 | . 2 . . . 1 . 4 . . . . Recyclers Shooed 8 | . 2 . . . 1 . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Combat Hostiles Destroyed 118 | . 17 5 . . 10 1 23 5 40 17 . Guns 77 | . 16 5 . . 5 1 16 1 18 15 . Cannons 38 | . . . . . 5 . 7 4 22 . . AOE 2 | . . . . . . . . . . 2 . Classes Destroyed 18 | 2 6 . . . 2 1 4 2 1 . . Worker 3 | . . . . . . . 2 . . 1 . Builder 2 | . 1 . . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 7 | . 2 . . . 1 . 4 . . . . Recycler 7 | 1 2 . . . 1 . . . . 3 . Mechanic 1 | . . . . . 1 . . . . . . Operator 2 | . 1 . . . . . . . . 1 . Watcher 6 | . 2 . . . . . 1 1 . 2 . Swarmer 29 | . 9 3 . . . . 6 1 4 6 . Grunt 28 | . 8 2 . . 5 . 5 . 2 6 . Brawler 3 | . . . . . . . 1 . 1 1 . Duelist 1 | . . . . . . . 1 . . . . Sentry 16 | . . . . . 5 . 9 1 . 1 . Specialist 1 | . . . . . . . . 1 . . . Hunter 2 | . . . . . . . 1 . . 1 . Programmer 10 | . . . . . . 1 . 1 6 2 . Heavy 1 | . . . . . . . . 1 . . . Assembled 27 | . . . . . . . . . 27 . . Best Kill Streak 12 | 3 4 3 . . 3 1 6 1 12 5 . Combat Bots Only 12 | . 4 3 . . 2 1 5 1 12 3 . Max Kills in Single Turn 3 | 1 2 1 . . 1 1 2 1 2 3 . Gunslinging 1 | . . . . . . . . . 1 1 . Exploded 2 | . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Hostile Shots Fired 710 | . 96 21 . . 51 8 116 23 246 149 . Missed 206 | . 29 8 . . 14 1 37 7 58 52 . Hits 504 | . 67 13 . . 37 7 79 16 188 97 . Melee 34 | . . . . . . . . . 34 . . Projectile 470 | . 67 13 . . 37 7 79 16 154 97 . AOE 1 | . . . . . . . . . . 1 . Critical Strikes 13 | . . 1 . . . . 1 1 7 3 . Part Disruptions 3 | . . . . . . . . . 3 . . Damage Taken 7539 | . 763 162 . . 580 386 1006 456 3078 1108 . Core 1012 | . 112 30 . . 61 16 159 126 349 159 . Absorbed by Shields 556 | . . . . . . . . . 294 262 . Regen/Repaired (Parts) 143 | . . . . . 47 . . 96 . . . Core Remaining (%) 66 | 100 . . . 43 . . 57 . . . . Volleys Fired 457 | 10 75 11 . . 41 9 88 21 134 68 . Largest 3 | 2 2 2 . . 3 3 3 3 3 3 . Hottest 173 | 70 70 70 . . 106 111 158 173 130 114 . Shots Fired 1098 | 20 149 22 . . 123 18 241 51 287 187 . Gun 857 | 20 149 22 . . 82 9 175 15 198 187 . Cannon 241 | . . . . . 41 9 66 36 89 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 554 | 10 74 11 . . 82 9 95 15 132 126 . Thermal 541 | 10 75 11 . . 41 9 146 36 155 58 . Explosive . | . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . 3 . Robot Hit Streak 19 | 9 19 8 . . 14 4 18 6 13 7 . Robot Miss Streak 8 | 1 5 1 . . 2 1 3 8 7 5 . Penetration Max 1 | . . . . . . . 1 . . 1 . Secondary Targets 10 | . . 1 . . . . . . 8 1 . Max Gunslinging Chain 2 | . . 1 . . . . . . 2 1 . Shots Hit Robots 614 | 17 98 16 . . 85 6 132 24 150 86 . Core Hits 241 | 3 37 9 . . 37 2 43 9 59 42 . Critical Kills 6 | . . . . . . . 2 . 1 3 . Critical Parts Destroyed 5 | . . . . . 1 . . . 1 3 . Critical Strikes 21 | . 4 . . . 1 . 4 . 5 7 . Burn 10 | . 4 . . . . . 2 . 3 1 . Destroy 11 | . . . . . 1 . 2 . 2 6 . Melee Attacks 2 | . . . . . . . . . 1 1 . Impact . | . . . . . . . . . . . . Slashing 2 | . . . . . . . . . 1 1 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11708 | 222 1275 170 . . 1187 127 2610 813 3330 1974 . Guns 7709 | 222 1275 159 . . 476 70 1743 60 2078 1626 . Cannons 3625 | . . . . . 702 57 861 753 1252 . . Explosions 338 | . . . . . . . . . . 338 . Melee . | . . . . . . . . . . . . Ramming 36 | . . 11 . . 9 . 6 . . 10 . Kinetic 4724 | 95 588 84 . . 476 70 889 60 1397 1065 . Thermal 6920 | 127 687 75 . . 702 57 1715 753 1933 871 . Explosive . | . . . . . . . . . . . . Electromagnetic 28 | . . . . . . . . . . 28 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 3 3 . 15 16 16 Average Corruption 7 | . . . . . . 2 3 . 6 15 16 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 127 | . . . . . . 9 39 . 31 45 3 Message Errors 29 | . . . . . . 3 7 . 8 9 2 Matter Fused 17 | . . . . . . . 6 . 5 6 . Heat Flow Errors 17 | . . . . . . 1 5 . 5 6 . Energy Discharges 8 | . . . . . . . 4 . . 4 . Parts Rejected 2 | . . . . . . . 1 . 1 . . Parts Fused 2 | . . . . . . . 1 . . 1 . Data Loss (minor) 15 | . . . . . . 1 5 . 5 4 . Data Loss (major) 12 | . . . . . . 3 4 . 1 3 1 Misfires 9 | . . . . . . 1 3 . 1 4 . Alerts 2 | . . . . . . . 1 . . 1 . Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 12 | . . . . . . . 2 . 5 5 . Overload Shots 25 | . . . . . . . . 14 11 . . Effects 1 | . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . 1 . . . Overflow Damage 261 | . . . . . 6 . 29 . 101 125 . Projectiles 136 | . . . . . 6 . 29 . 101 . . Explosions 125 | . . . . . . . . . . 125 . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 60 | . 60 . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . Rammed 12 | . . 2 . . 5 . 2 1 1 1 . Targets Rammed 13 | . . 2 . . 5 . 3 1 1 1 . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 392 | 90 197 219 . . 127 193 392 203 273 248 . Average Temperature 73 | 46 51 91 . . 37 98 64 81 97 120 . Received Heat Transfer 1254 | . 255 99 . . 252 . 315 . 117 216 . Effects 7 | . . . . . . . . 1 6 . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 6 | . . . . . . . . . 6 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Melted 21 | 1 7 . . . 1 . 4 3 1 4 . Heat Transferred 12692 | 370 2331 222 . . 1221 74 3293 857 2964 1360 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Maximum Alert Level 2 | . 1 . . . . 2 1 . 2 2 . Low Security (%) 58 | 100 80 100 . 100 100 11 56 100 23 . . Level 1 25 | . 19 . . . . 69 43 . 38 22 . Level 2 15 | . . . . . . 18 . . 38 77 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 668 | 5 249 134 . . 90 582 354 154 668 611 . Initial 350 | . . 74 . . . 39 283 154 . 350 . Average 180 | 1 104 83 . . 36 283 145 35 344 479 . Influence Increases 4185 | 15 608 120 . . 296 603 908 167 828 640 . Destroy 0b10 Robot/C 1820 | . 340 100 . . 200 20 460 100 260 340 . Destroy 0b10 Robot/NC 155 | 15 40 . . . 15 . 40 5 5 35 . Destroy Leader 456 | . 78 20 . . 62 . 150 42 20 84 . Successful Hack 87 | . 10 . . . 2 18 29 12 14 2 . Select Force Hacks 60 | . 60 . . . . . . . . . . Disable Machine 195 | . 45 . . . . . . . . 150 . Anti-Garrison Action 1150 | . . . . . . 550 150 . 450 . . Destroy Structure 142 | . 5 . . . 2 15 19 8 64 29 . Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 105 | . 30 . . . . . 60 . 15 . . Influence Decreases 3891 | 15 417 287 24 . 235 82 1149 508 160 792 222 Entered New Map 1159 | . . 117 24 . . 22 299 187 . 318 192 Time Decay 2109 | 15 397 170 . . 235 . 527 301 . 434 30 Lost Part 280 | . 20 . . . . 20 30 10 160 40 . Lost Ally 50 | . . . . . . 40 . 10 . . . Purge Threat 293 | . . . . . . . 293 . . . . Squads Dispatched 15 | . 5 . . . 1 . 3 4 . 2 . Investigation 4 | . 4 . . . . . . . . . . Extermination 4 | . . . . . . . . 2 . 2 . Reinforcement 3 | . 1 . . . . . . 2 . . . Assault 2 | . . . . . . . 2 . . . . Garrison 2 | . . . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Distress Signals 7 | . . . . . 2 . 2 2 . 1 . Communications Jammed 3 | . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . 3 . Times Spotted 168 | . 26 5 . . 17 1 41 6 48 24 . Peak Tracking Total 11 | . 6 3 . . 4 1 6 2 11 4 . Tactical Retreats 7 | . 2 . . . . . 3 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Traps Triggered 10 | . 3 . . . . 4 . . 1 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . 3 . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Machines Disabled 17 | . 3 . . . . 1 1 . 2 10 . Max in Single Turn 10 | . 3 . . . . 1 1 . 1 10 . Garrison Access 2 | . . . . . . . 1 . . 1 . Garrison Relay 4 | . . . . . . 2 . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Machines Accessed 38 | . 8 . 2 . 4 4 8 6 2 4 . Terminals 26 | . 6 . . . 1 4 7 4 2 2 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 2 | . . . . . 1 . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 . Total Hacks 90 | . 26 . 2 . 7 7 23 11 5 9 . Successful 42 | . 13 . 2 . 5 2 12 4 1 3 . Failed 46 | . 13 . . . 1 5 10 7 4 6 . Catastrophic 7 | . 1 . . . . 2 . 1 2 1 . Database Lockouts 2 | . . . . . 1 . 1 . . . . Manual 53 | . 24 . 1 . 2 . 15 5 1 5 . Terminals 69 | . 23 . . . 2 7 19 8 5 5 . Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 4 | . . . . . 2 . . 2 . . . Recycling Units 3 | . 3 . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . 4 . . . . Garrison Access 4 | . . . . . 1 . . 1 . 2 . Terminal Hacks 14 | . 4 . 2 . . 2 5 . 1 . . Record 1 | . . . 1 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . 2 . . . Scan Component 2 | . . . . . 1 . . 1 . . . Repair 2 | . . . . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . 1 . 3 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Retrieve Study 2 | . . . . . 1 . 1 . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . 2 . Unlock Access 3 | . . . . . 1 . . 1 . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 16 | . 9 . . . 1 . 4 1 . 1 . Terminals 13 | . 7 . . . 1 . 4 1 . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 6 | . 2 . . . 1 . 2 1 . . . Operators 1 | . . . . . . . 1 . . . . Skim 5 | . 5 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 7 . . . 2 3 7 4 2 3 . Full Trace Events 2 | . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . 1 . . . . Parts Repaired 2 | . . . . . 1 . . 1 . . . Time 64 | . . . . . 26 . . 38 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Used RIF Installer 2 | . . . . . . 1 . . 1 . . Watcher Feeds 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . 11 1 . 10 . . Machine Destruction 19 | . . . . . . 8 1 . 10 . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Total Allies 5 | . . . . . . 4 1 . . . . Largest Group 3 | . . . . . . 3 1 1 . . . Highest-Rated Group 65 | . . . . . . 65 10 10 . . . Highest-Rated Ally 25 | . . . . . . 25 10 10 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 1 | . . . . . . 1 . . . . . Total Damage 18 | . . . . . . 18 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Active Infowar (turns) 4436 | 11 1219 339 510 1 . . . 908 841 537 70 Sensors 2 | . . 2 . . . . . . . . . Seismic 2078 | 11 1219 337 510 1 . . . . . . . Machine Analysis 1749 | . . . . . . . . 908 841 . . Jamming 607 | . . . . . . . . . . 537 70 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Turns Passed 10046 | 121 1219 342 510 1208 612 1133 1613 911 1232 1075 70 Spaces Moved 4401 | 59 535 185 318 208 215 658 709 483 472 513 46 Core 20 | 20 . . . . . . . . . . . Treads 4381 | 39 535 185 318 208 215 658 709 483 472 513 46 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 157 157 145 152 152 Average Speed 158 | 132 160 160 160 160 160 160 160 157 161 154 152 Slowest Speed 250 | 160 160 160 160 160 160 160 165 157 250 225 152 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 3 97 39 69 43 18 75 56 17 68 14 10 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 6 | . 4 . 1 1 . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . 1 . Scrap Searched 3 | . . . . 2 . . . . . . 1 Spaces Dug 7 | . . . . . . . 4 1 1 1 . Terrain Destroyed 76 | . . . . . 3 . 19 7 6 41 . Melee 2 | . . . . . . . . . 1 1 . Projectile 35 | . . . . . 3 . 19 7 5 1 . AOE 39 | . . . . . . . . . . 39 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Total 6581 | 79 752 212 320 1084 402 725 1001 593 722 645 46 Wait 1365 | 2 106 2 . 875 90 8 121 67 68 26 . Move 4391 | 58 534 184 317 207 215 657 708 482 471 512 46 Hop . | . . . . . . . . . . . . Pick Up 122 | 2 16 3 1 1 25 13 34 5 12 10 . Fast Attach 45 | 7 3 2 . . 3 . 11 6 7 6 . Attach 32 | . 2 . . . 4 2 2 3 14 5 . Detach 5 | . . 1 . . 1 . . 1 2 . . Swap 51 | . 6 2 1 . 8 5 13 3 5 8 . Drop 72 | . 10 5 1 1 10 6 21 4 7 7 . Fire 457 | 10 75 11 . . 41 9 88 21 134 68 . Melee 2 | . . . . . . . . . 1 1 . Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush 13 | . . 2 . . 5 . 3 1 1 1 . Escape Stasis . | . . . . . . . . . . . . Rewire 22 | . . . . . . 22 . . . . . Trap 3 | . . . . . . 3 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 4 exits: Mat x2 / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Discovered new exit (range 15) 844 | -10/Materials | Discovered new exit (range 11) 1011 | -10/Materials | Learned Storage emergency access door positions 1131 | -10/Materials | Learned location of Recycling (-7) 1176 | -10/Materials | Learned 2 Mines zone layouts 1257 | -10/Materials | Learned location of Subcaves (-10) 1341 | -10/Materials | Entered Mines 1342 | -10/Mines | Identified exit to Materials 1356 | -10/Mines | Core integrity fell below 50% 1415 | -10/Mines | Learned 2 Materials zone layouts 1430 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1614 | -10/Mines | Discovered new exit (range 10) 1616 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1620 | -10/Mines | Found Prototype Device 1620 | -10/Mines | Identified Exp. Sensor Array 1643 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1643 | -10/Mines | Discovered new exit (range 5) 1683 | -10/Mines | Entered Exiles 1684 | -10/Exiles | Identified exit to Mines 1728 | -10/Exiles | Met 8R-AWN 1754 | -10/Exiles | Met EX-HEX 1837 | -10/Exiles | Met EX-DEC 1864 | -10/Exiles | Learned location of Zion (-6) 1965 | -10/Exiles | Met EX-BIN 1987 | -10/Exiles | Aligned with FarCom system 1989 | -10/Exiles | Given EX-Vault access code 2027 | -10/Exiles | Opened EX-Vault 2042 | -10/Exiles | Found Lightpack 2.0 2073 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2093 | -10/Exiles | Exiles lab attacked by MAIN.C 2193 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2193 | -10/Exiles | Entered Mines 2194 | -9/Mines | Identified exit to Materials 2214 | -9/Mines | Met a Derelict bent on vengeance 2232 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2270 | -9/Mines | Assembled infested the area 3401 | -9/Mines | Entered Materials 3401 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3455 | -8/Materials | Repaired Lgt. Treads 3575 | -8/Materials | Central database locked down 3723 | -8/Materials | Build established: Hauler-Skirmisher 3961 | -8/Materials | Garrison activated, responded to threat 4013 | -8/Materials | Identified exit to Garrison 4013 | -8/Materials | Entered Garrison 4013 | -8/Garrison | Discovered recently destroyed garrison 4145 | -8/Garrison | Garrison Relay disabled 4331 | -8/Garrison | Discovered new exit (range 5) 4672 | -8/Garrison | Discovered new exit (range 8) 4927 | -8/Garrison | Discovered new exit (range 81) 4927 | -8/Garrison | Discovered new exit (range 74) 4927 | -8/Garrison | Discovered new exit (range 24) 5123 | -8/Garrison | Installed Relay Interface Framework 5146 | -8/Garrison | Entered Materials 5161 | -8/Materials | Central database locked down 6586 | -8/Materials | Garrison activated, responded to threat 6730 | -8/Materials | Identified exit to Factory 6759 | -8/Materials | Entered Factory 6759 | -7/Factory | Accompanied by 1 ally 6759 | -7/Factory | Evolved 2 slots: Utility x2 7169 | -7/Factory | Repaired Adv. Treads 7496 | -7/Factory | Discovered new exit (range 8) 7661 | -7/Factory | Identified exit to Garrison 7670 | -7/Factory | Entered Garrison 7717 | -7/Garrison | Assembled breached garrison interior 8163 | -7/Garrison | Destroyed 11 combat bots 8287 | -7/Garrison | Discovered new exit (range 3) 8429 | -7/Garrison | Core integrity fell below 50% 8497 | -7/Garrison | Lost 4 parts (1n1u2w) 8577 | -7/Garrison | Lost 3 parts (2u1w) 8592 | -7/Garrison | Destroyed 12 combat bots 8633 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 8643 | -7/Garrison | Discovered new exit (range 12) 8722 | -7/Garrison | System corruption reached 10% 8793 | -7/Garrison | Lost 4 parts (1p2n1w) 8868 | -7/Garrison | Garrison Relay disabled 8902 | -7/Garrison | Entered Factory 9320 | -7/Factory | Core integrity fell below 20% 9803 | -7/Factory | Build established: Bothacker-Skirmisher 9902 | -7/Factory | Discovered new exit (range 14) 9928 | -7/Factory | Identified exit to Garrison 9977 | -7/Factory | Entered Lower Caves 10009 | -7/Lower Caves | Encountered a Warlord checkpoint 10047 | -7/Lower Caves | Self-destructed Last Messages --------------- >>Unlock Access door unlocked. 09928_ EXIT=UNLOCKED: GARRISON >>Seal Access door sealed. 09941_ |/:# HKX4F=UWEZVMZRE9BIIIGM9RFVIZE1B 09941_ K-01 Serf cleans the Assembly Bed. LOCATION=UNKNOWN GOAL=ESCAPE 09987_ #UH, YPOP> 8,ZDREPIZTXE9SF2AM%M|R& 10005_ 6HFAY<>PWNU5BPSVJAD2DV|ITC N8F2 10009_ CR-HX1(M): "This area isn't safe." 10024_ System corrupted: Substantial component data lost. 10035_ Searching scrap... 10035_ Found Titanium Leg. 10035_ Found Microactuators. 10035_ Found Maul. 10035_ Found 39 Matter. 10036_ Acquired 34 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????##??????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ??????? ##??# ?????????????????????????????????? | | ?????? ### #????????????????????????????????? | | ?????? #???????????????????????????????? | | ?????? ###????????????????????????????? | | ??????? #????????????????????????????? | | ????????# ????????????????????????????? | | ????????# ????????????????????????????? | | ?? #????# #????????????????????????????? | | ? ##### ####?????????????????????????? | | ? # #?????????????????????????? | | =%/ #####?????????????????????? | | ? #####!## #?????????????????????? | | ??# #?### ######@#?????????????????????? | | ???# ### #????# #?????????????????????? | | ?????# ## #????# #?????????????????????? | | ?????# ##???? #?????????????????????? | | ?????## #????? ##?????????????????????? | | ?????# #????? ???????????????????????? | | ?????# ##????? ???????????????????????? | | #????## ##????? ???????????????????????? | | ######## ##?????? ???????????????????????? | | ### ###???????# ???????????????????????? | | ##### #?## #????????? #???????????????????????? | | #???# ##### #????????? ????????????????????????? | | #???# #????????? ????????????????????????? | | ########### #?????? ????????????????????????? | | ##????###### #???????????????????????????? | | #???????????? #??????????????????????????? | | #??????????????? ????????????????????????? | | # ##??????????????????#???????????????????????? | | #####???????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 40 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 66% | -8/Materials Adv. Treads | 43% | -7/Factory Studied --------- Ion Cannon | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Know It's In Here Somewhere Packrat Challenges ------------ None Game ------ Seed AdvancedEtherialShield Manual? 0 Play Time 00:56:52 Cumulative 345.8 hours Start 2026.02.07 @ 13:34:23 End 2026.02.08 @ 16:00:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 223 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/1/0/0/0/1/0/0 Lore% 93 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a3f5e22-9708-487f-b40d-c45612df6e15