Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.22 @ 20:58:14 Player: Flowthing Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3184) 3184 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 6416 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 96/150 System Corruption 2% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- Chainsword Makeshift Sword > --- INVENTORY (12) --- Reinforced Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Ion Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Advanced Sensor Array Lightning Gun Lightning Gun Improved Grenade Launcher Remote Datajack Mining Claw [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 142 | 7 15 38 16 52 14 Power 22 | 2 5 6 2 6 1 Engine 19 | 2 4 6 . 6 1 Core 3 | . 1 . 2 . . Reactor . | . . . . . . Propulsion 47 | 2 3 19 11 11 1 Treads . | . . . . . . Leg 33 | 2 3 9 7 11 1 Wheel . | . . . . . . Hover 10 | . . 10 . . . Flight 4 | . . . 4 . . Utility 20 | 1 3 5 3 7 1 Device 7 | . . 2 1 3 1 Storage 4 | 1 2 1 . . . Processor 6 | . 1 2 1 2 . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 53 | 2 4 8 . 28 11 Energy Gun 19 | 1 . 4 . 13 1 Energy Cannon 14 | . . 2 . 11 1 Ballistic Gun 6 | 1 3 2 . . . Ballistic Cannon 1 | . 1 . . . . Launcher 7 | . . . . 3 4 Special Weapon 1 | . . . . 1 . Impact Weapon 2 | . . . . . 2 Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . Parts Lost 37 | . 1 9 1 13 13 Power 5 | . . 3 . 1 1 Propulsion 12 | . . 4 1 2 5 Utility 5 | . . . . 2 3 Weapon 15 | . 1 2 . 8 4 Highest Loss Streak 10 | . 1 2 1 8 10 Average Slot Usage (%) 95 | . 98 94 96 97 89 Engine 6 | . 13 6 . 5 6 Core 2 | . . 4 8 1 . Leg 28 | . 28 30 32 29 21 Hover 2 | . . 8 . . . Device 6 | . . . 9 8 22 Storage 10 | . 20 11 9 7 7 Processor 11 | . 7 10 9 16 7 Protection 1 | . . . 8 3 . Energy Gun 6 | . 1 9 . 9 4 Energy Cannon 6 | . . 3 18 10 1 Ballistic Gun 6 | . 23 8 . . . Slashing Weapon 1 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 68 | 13 46 47 53 68 66 Greatest Support 57 | 20 20 40 40 57 50 Greatest Overweight (x) 17 | . 2 6 17 1 15 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 16 | 6 16 12 12 12 12 Average Capacity 11 | 5 11 10 12 12 12 Most Carried 12 | 2 8 12 12 12 11 Average Carried 9 | 1 6 9 10 10 9 Final Capacity 12 | 6 8 12 12 12 12 Final Carried 12 | 2 8 12 12 8 5 Class Distribution -------------------- 45% | Scavenger-Mutant 25% | Mutant 14% | Gunner 9% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1877 | 196 436 536 155 410 144 Remotely . | . . . . . . Salvage Created 3649 | . 476 1204 425 1351 193 Parts 232 | . 35 85 21 81 10 Haulers Intercepted 4 | . 1 . 1 2 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 86 | . 16 26 11 26 7 Guns 38 | . 12 20 . 6 . Cannons 33 | . 4 3 11 15 . AOE 15 | . . 3 . 5 7 Classes Destroyed 11 | . 4 4 . 3 . Worker 5 | . . 2 . 3 . Builder 5 | . . 4 . 1 . Hauler 4 | . 1 . 1 2 . Recycler 1 | . . . . 1 . Operator 1 | . . 1 . . . Watcher 5 | . 1 3 . 1 . Swarmer 32 | . 8 8 6 8 2 Grunt 39 | . 8 12 4 10 5 Sentry 8 | . . 6 1 1 . Hunter 1 | . . . . 1 . Programmer 6 | . . . . 6 . Best Kill Streak 8 | . 3 6 3 8 3 Combat Bots Only 5 | . 3 4 3 5 3 Max Kills in Single Turn 4 | . 1 3 1 4 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 5407 | . 627 1235 330 1730 1485 Core 1156 | . 121 272 50 169 544 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 51 32 90 . . Volleys Fired 206 | . 52 69 25 53 7 Largest 3 | . 2 2 2 3 2 Hottest 200 | . 70 120 120 200 89 Shots Fired 453 | . 102 134 50 155 12 Gun 295 | . 86 124 . 82 3 Cannon 145 | . 16 10 50 69 . Launcher 12 | . . . . 3 9 Special 1 | . . . . 1 . Kinetic 162 | . 97 65 . . . Thermal 142 | . 5 18 50 69 . Explosive 12 | . . . . 3 9 Electromagnetic 136 | . . 51 . 82 3 Robot Hit Streak 38 | . 13 20 9 38 3 Robot Miss Streak 4 | . 4 3 2 4 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 293 | . 60 94 34 95 10 Core Hits 164 | . 25 52 17 54 16 Critical Hits 4 | . 1 . . 2 1 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . 1 . . 2 1 Melee Attacks 4 | . . . . . 4 Impact 1 | . . . . . 1 Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7465 | . 664 1683 831 3118 1169 Guns 2562 | . 453 1303 . 789 17 Cannons 2359 | . 211 149 831 1168 . Explosions 2463 | . . 231 . 1161 1071 Melee 81 | . . . . . 81 Ramming . | . . . . . . Kinetic 1459 | . 639 820 . . . Thermal 3014 | . 25 400 831 1758 . Explosive 1642 | . . . . 571 1071 Electromagnetic 1269 | . . 463 . 789 17 Impact 17 | . . . . . 17 Slashing 64 | . . . . . 64 Piercing . | . . . . . . Highest Corruption 2 | . 1 . . 2 2 Average Corruption 1 | . 1 . . 1 2 Corruption Purged . | . . . . . . Effects 15 | . . . . 8 7 Message Errors 7 | . . . . 3 4 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 1 | . . . . 1 . Targeting Errors 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 333 | . . 12 11 262 48 Projectiles 35 | . . . 11 24 . Explosions 298 | . . 12 . 238 48 Melee . | . . . . . . Knockbacks 4 | . 4 . . . . Impact . | . . . . . . Kinetic 4 | . 4 . . . . Secondary . | . . . . . . Self-Inflicted Damage 591 | . . 244 . 258 89 Shots 12 | . . 5 . 4 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 281 | . 60 183 141 281 30 Average Temperature 50 | . 17 38 41 82 30 Received Heat Transfer 1587 | . 228 306 81 351 621 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . 5 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . 1 . 5 7 . Heat Transferred 4271 | . 74 533 1332 2332 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 4 . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 491 | . 234 415 299 491 . Average Influence 193 | . 108 225 174 224 . Maximum Alert Level 2 | . 1 2 1 2 . Low Security (%) 59 | 100 86 48 63 51 . Level 1 34 | . 13 46 36 33 . Level 2 6 | . . 4 . 14 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 4 4 2 7 . Investigation 3 | . 1 1 1 . . Extermination 4 | . . . . 4 . Reinforcement 10 | . 3 3 1 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 10 | . 6 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 142 | . 32 46 15 33 16 Peak Tracking Total 8 | . 7 7 4 7 8 Tactical Retreats 13 | . 3 4 2 1 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 9 | . 2 3 . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 14 | . . 5 . 9 . Max in Single Turn 6 | . . 2 . 6 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 21 | . 4 7 4 6 . Terminals 13 | . 3 5 2 3 . Fabricators . | . . . . . . Repair Stations 4 | . 1 . . 3 . Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . 2 1 . . Garrison Access . | . . . . . . Total Hacks 50 | . 15 13 12 10 . Successful 40 | . 15 10 8 7 . Failed 10 | . . 3 4 3 . Catastrophic 3 | . . . 1 2 . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 29 | . 12 9 3 5 . Fabricators . | . . . . . . Repair Stations 8 | . 3 . . 5 . Recycling Units 1 | . . . 1 . . Scanalyzers 12 | . . 4 8 . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 12 7 2 3 . Record 13 | . 5 4 2 2 . Prototype ID Bank 3 | . 2 1 . . . Alert Level 3 | . 2 . . 1 . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Assault Status 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 3 . . 4 . Scan Component 5 | . 2 . . 3 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . 3 6 . . Insert Component 5 | . . 2 3 . . Analyze 4 | . . 1 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 14 | . 3 5 3 3 . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 1 3 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . 1 . Time 70 | . 26 . . 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 1 3 . . Part Schematics Acquired 4 | . . 1 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 6055 | 61 1011 1688 698 1775 822 Spaces Moved 3318 | 45 508 1027 327 939 472 Core 14 | 7 . 1 4 . 2 Treads . | . . . . . . Legs 3057 | 38 508 784 318 939 470 Wheels . | . . . . . . Hover 242 | . . 242 . . . Flight 5 | . . . 5 . . Fastest Speed 48 | 50 120 48 150 122 150 Average Speed 142 | 109 142 118 162 151 164 Slowest Speed 900 | 120 180 350 900 152 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 68 74 25 40 57 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 203 | . . 31 5 99 68 Melee . | . . . . . . Projectile 5 | . . . 5 . . AOE 198 | . . 31 . 99 68 Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 4260 | 54 700 1372 451 1182 501 Wait 430 | . 111 185 46 87 1 Move 3313 | 44 507 1026 326 938 472 Hop . | . . . . . . Pick Up 53 | 3 5 19 10 16 . Fast Attach 64 | 5 5 20 11 20 3 Attach 36 | 1 3 9 2 15 6 Detach 29 | . 3 8 7 8 3 Swap 42 | 1 7 9 3 17 5 Drop 83 | . 7 27 21 28 . Fire 206 | . 52 69 25 53 7 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 362 | -10/Materials | Repaired Lgt. Assault Rifle 611 | -10/Materials | Discovered new exit (range 10) 635 | -10/Materials | Discovered new exit (range 15) 697 | -10/Materials | Discovered new exit (range 14) 1073 | -10/Materials | Entered another Materials area 1073 | -9/Materials | Evolved 2 slots: Propulsion x2 1139 | -9/Materials | Build established: Scavenger-Mutant 2079 | -9/Materials | Core integrity fell below 50% 2323 | -9/Materials | Discovered new exit (range 8) 2666 | -9/Materials | Discovered new exit (range 13) 2761 | -9/Materials | Entered another Materials area 2761 | -8/Materials | Evolved 2 slots: Utility x2 3403 | -8/Materials | Discovered new exit (range 19) 3459 | -8/Materials | Entered Factory 3459 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4094 | -7/Factory | Build established: Scavenger-Gunner 4585 | -7/Factory | Build established: Gunner 4735 | -7/Factory | Repaired Lightning Gun 4979 | -7/Factory | Lost 8 parts (1n2u5w) 5108 | -7/Factory | Lost 3 parts (1n2w) 5209 | -7/Factory | Discovered new exit (range 16) 5234 | -7/Factory | Entered Lower Caves 5255 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5284 | -7/Lower Caves | Encountered a Warlord checkpoint 5563 | -7/Lower Caves | Build established: Scavenger-Mutant 5993 | -7/Lower Caves | Build established: Mutant 6026 | -7/Lower Caves | Attracted the attention of an 0b10 base 6035 | -7/Lower Caves | Core integrity fell below 50% 6048 | -7/Lower Caves | Core integrity fell below 20% 6056 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06020_ S-27 Virus springs to life. 06021_ Hvy. Missile Launcher destroyed. 06021_ Shock Rifle destroyed. 06030_ Carbon-fiber Leg destroyed. 06030_ Aluminum Leg destroyed. 06032_ Energy Filter destroyed. 06033_ Imp. Cooling System destroyed. 06034_ S-27 Virus destroyed. 06036_ Destroyed VTOL Module. 06036_ S-27 Virus destroyed. 06036_ Destroyed Lgt. Nuclear Core. 06036_ G-47 Trooper destroyed. 06037_ Hvy. Deuterium Engine destroyed. 06039_ Imp. Grenade Launcher destroyed. 06041_ Autogun fries itself beyond repair. 06048_ Lgt. Nuclear Core fries itself beyond repair. 06051_ Imp. Cooling System destroyed. 06053_ Lgt. Nuclear Core fries itself beyond repair. 06054_ Autogun fries itself beyond repair. 06054_ Powered Hammer destroyed. Map ----- +----------------------------------------------------+ | # ### ##???# ##?? #????????? | | ## ### #???## #?? ?????????? | | ??# ## #??# #??# ??????????? | | ??## #### #?# ##### ????????????? | | ###### ##?## ##?# #### #?????????????? | | #### ##?####??# ##?# #?????????????? | | ## #???###?# #??# #??????????????? | | ##??# ### #??# #???????????????? | | #?## ## #### #???????????????? | | ### ## ##??####????????? | | ## #### ##???????? | | ### #### ########## ## ##??????? | | ##?###??####??????## #??????? | | ##?????????????????# ## ##?????? | | ######??????#???????????# #### #?????? | | ???????????## ??????????# ###?# #?????? | | ??????????## ?????###??# #???#### ##?????? | | ??????????# ???## ##?## ##???# # ##?????? | | ??????????# #?## ######??### # #####??? | | ???????????# ## ##?## # # "##" | | ???????????# ### # # " " | | ???????????# % # | | ??????????### g #### #"" "" | | ??????????# sg #??# #"""##" | | ??????????# g #??# #### | | ??????????# # @ ##?## ##?? | | ??????????# #""" """# g ###??# #??? | | ?????????????#""" ?# ##??## #???# | | ?????????????#""" ??# ####! = ##????# | | ?????????????#""" ??# ! #??????# | | ?????????????# ?# ## ##??????# | | ?????????????#" ?# ### ## ##???????# | | ?????????????#" "# #?###### #????????? | | ?????????????#" "# ??????# #??####???? | | ?????????????#" "# ??????# #?## ##???# | | ?????????????#####+##### #### ### #???# | | ??????????????????????? # #??## | | ??????????????????????? ## #### #### #### | | ?????????????????????? ####? ????# #### ## | | ??????????????????????#?????##???# ## | | ????????????????????????????????## | | ???????????????????????????????## | | ??????????????????????????????## ## | | ?????????????????????????????## ## | | ????????????????????????????## | | ???????????????????????????## ## | | ???????????????????????????# ## ### | | ???????????????????????????# ##### #?## | | ???????????????????????????## #???# #??## ### | | ????????????????????????????# #??# #???####?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Energy Filtering 30 Item Schematics ----------------- Mining Claw | -9/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialMetafieldKatana Manual? 0 Play Time 01:06:52 Cumulative 20.4 hours Start 2020.04.21 @ 21:08:42 End 2020.04.22 @ 20:58:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 33 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88e73371-8835-421e-a414-82b241df96e4