Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 07:19:32 Player: feesh Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2270) 2270 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 5468 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/700 Matter 62/300 Energy 103/240 System Corruption 5% Temperature Cool (69) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Medium Treads Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (2) ------- Gatling Laser Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Xenon Bombardment Thruster Improved Heat Sink Recalibrator Enhanced Autogun Advanced Assault Cannon Remote Datajack Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Hover Unit Gravmag System Gravmag System Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Medium Treads Aluminum Leg Xenon Bombardment Thruster Improved Heat Sink Core Analyzer Backup Plating I Recalibrator Gatling Laser Enhanced Autogun Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon EMP Blaster Remote Datajack Maul [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Hacking Suite Device Splice Drone Bay Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 59 | 6 7 3 1 5 37 Power 10 | 1 . 1 . 1 7 Engine 4 | 1 . . . . 3 Core 6 | . . 1 . 1 4 Reactor . | . . . . . . Propulsion 20 | 2 2 1 . 1 14 Treads 13 | 2 2 1 . 1 7 Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 16 | 1 3 1 1 2 8 Device 4 | . . 1 1 1 1 Storage 3 | 1 1 . . . 1 Processor 3 | . . . . . 3 Hackware 1 | . 1 . . . . Protection 5 | . 1 . . 1 3 Artifact . | . . . . . . Weapon 13 | 2 2 . . 1 8 Energy Gun 3 | . 2 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . . 1 3 Ballistic Cannon 3 | . . . . . 3 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 1 . 1 1 2 Parts Lost 29 | . 2 . . 1 26 Power 6 | . 1 . . 1 4 Propulsion 12 | . 1 . . . 11 Utility 6 | . . . . . 6 Weapon 5 | . . . . . 5 Highest Loss Streak 17 | . 1 . . 1 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 94 100 100 97 91 Engine 2 | . 10 . . . . Core 6 | . . 11 11 7 5 Treads 29 | . 27 33 33 36 25 Leg 1 | . . . . . 4 Hover 1 | . . . . . 2 Device 7 | . . 11 11 11 6 Storage 9 | . 14 11 11 9 7 Processor 1 | . . . . . 3 Hackware 8 | . 10 11 11 9 7 Protection 5 | . 1 . . 6 9 Energy Gun 8 | . 3 22 22 15 . Ballistic Gun 8 | . 24 . . 2 9 Ballistic Cannon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 70 | 11 16 22 29 34 70 Greatest Support 112 | 40 43 66 66 89 112 Greatest Overweight (x) 19 | . . . . . 19 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 Average Capacity 12 | 7 9 10 10 10 16 Most Carried 20 | 2 10 10 10 10 20 Average Carried 11 | 1 6 8 9 9 14 Final Capacity 20 | 8 10 10 10 10 20 Final Carried 10 | 2 10 10 10 10 9 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1440 | 242 181 30 10 61 916 Remotely . | . . . . . . Salvage Created 2336 | . 243 128 189 289 1487 Parts 146 | . 18 16 14 22 76 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 51 | . 7 5 4 3 32 Guns 42 | . 7 5 3 3 24 Cannons 5 | . . . . . 5 AOE 4 | . . . 1 . 3 Classes Destroyed 13 | . 3 1 4 1 4 Worker 3 | . . . 1 . 2 Builder 3 | . . . . . 3 Tunneler 2 | . . . 2 . . Recycler 6 | . . . 1 . 5 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . 1 . Watcher 7 | . . . . 3 4 Swarmer 20 | . 3 4 3 . 10 Grunt 19 | . 4 . . . 15 Sentry 5 | . . 1 . 3 1 Demolisher 1 | . . . 1 . . Hunter 3 | . . . . . 3 Programmer 3 | . . . . . 3 Best Kill Streak 9 | . 4 5 3 2 9 Combat Bots Only 5 | . 4 5 3 1 5 Max Kills in Single Turn 7 | . 1 1 2 1 7 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 430 | . 39 12 9 11 359 Missed 124 | . 7 3 1 3 110 Damage Taken 4651 | . 396 94 214 132 3815 Core 788 | . 55 . 33 . 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 78 . 91 100 . Volleys Fired 153 | . 26 7 11 14 95 Largest 2 | . 2 2 2 2 2 Hottest 108 | . 40 90 90 90 108 Shots Fired 299 | . 52 14 22 28 183 Gun 257 | . 52 14 22 28 141 Cannon 41 | . . . . . 41 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 228 | . 52 . . 6 170 Thermal 12 | . . . . . 12 Explosive . | . . . . . . Electromagnetic 59 | . . 14 22 22 1 Robot Hit Streak 27 | . 27 5 4 8 17 Robot Miss Streak 11 | . 6 2 6 4 11 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . . 1 . 3 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 230 | . 36 10 14 20 150 Core Hits 205 | . 15 7 13 11 159 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4924 | . 377 113 294 517 3623 Guns 3416 | . 377 113 195 405 2326 Cannons 695 | . . . . . 695 Explosions 794 | . . . 89 112 593 Melee . | . . . . . . Ramming 19 | . . . 10 . 9 Kinetic 3201 | . 377 . . 50 2774 Thermal 1041 | . . . 89 112 840 Explosive . | . . . . . . Electromagnetic 663 | . . 113 195 355 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 250 | . . . . 12 238 Projectiles 14 | . . . . . 14 Explosions 236 | . . . . 12 224 Melee . | . . . . . . Knockbacks 12 | . . . . . 12 Impact . | . . . . . . Kinetic 11 | . . . . . 11 Secondary 1 | . . . . . 1 Self-Inflicted Damage 259 | . . . 38 . 221 Shots 5 | . . . 1 . 4 Rammed 1 | . 1 . . . . Targets Rammed 3 | . 1 . 1 . 1 Kicked . | . . . . . . Crushed 2 | . . . 1 . 1 Highest Temperature 439 | . 18 14 81 83 439 Average Temperature 32 | . 9 10 29 26 37 Received Heat Transfer 1107 | . 204 18 . 54 831 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1199 | . . . 50 50 1099 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 1 2 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 596 | . 128 217 126 236 596 Initial 84 | . . 37 84 15 16 Average 147 | . 48 141 64 92 246 Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 71 | 100 100 47 100 92 43 Level 1 17 | . . 52 . 7 29 Level 2 11 | . . . . . 26 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . 1 6 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 11 6 9 12 67 Peak Tracking Total 10 | . 4 4 4 2 10 Tactical Retreats 7 | . 1 1 . . 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 10 | . . 1 . 2 7 Max in Single Turn 6 | . . 1 . 1 6 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 12 | . 2 . 1 3 6 Terminals 6 | . 1 . . . 5 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . 3 . 1 5 9 Successful 10 | . 3 . 1 3 3 Failed 8 | . . . . 2 6 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 2 . . . 8 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 2 . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 6 | . 2 . 1 . 3 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Emergency Access Points 2 | . 1 . . . 1 Alert Level 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 2 | . 1 . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used 1 | . 1 . . . . Hacking Detections 7 | . 1 . . 2 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 12 | . . . 4 . 8 Total Damage 38 | . . . 6 . 32 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 11 | . . . 3 . 8 Drone Recoveries 11 | . . . 3 . 8 Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3534 | 80 542 221 742 410 1539 Spaces Moved 1701 | 45 268 115 440 206 627 Core 6 | 3 . . . . 3 Treads 1642 | 42 268 115 440 206 571 Legs . | . . . . . . Wheels . | . . . . . . Hover 53 | . . . . . 53 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 118 Average Speed 165 | 152 160 160 160 160 175 Slowest Speed 1000 | 160 160 160 160 160 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 36 10 64 20 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 59 | . . . . 10 49 Melee . | . . . . . . Projectile 9 | . . . . . 9 AOE 50 | . . . . 10 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2130 | 53 336 139 456 262 884 Wait 129 | 1 8 8 2 26 84 Move 1696 | 44 267 114 439 205 627 Hop . | . . . . . . Pick Up 59 | 2 18 5 1 7 26 Fast Attach 18 | 6 1 . . 1 10 Attach 24 | . 2 3 . 3 16 Detach 2 | . . . . . 2 Swap 17 | . 4 . 1 1 11 Drop 29 | . 9 2 1 5 12 Fire 153 | . 26 7 11 14 95 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 1 . 1 . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 780 | -9/Materials | Discovered new exit (range 8) 844 | -9/Materials | Entered Mines 893 | -9/Mines | Met a Derelict bent on vengeance 908 | -9/Mines | Found the Drone Emporium 915 | -9/Mines | Found Prototype Device 916 | -9/Mines | Identified Splice Drone Bay 1128 | -9/Mines | Discovered new exit (range 9) 1184 | -9/Mines | Learned location of Zion (-6) 1393 | -9/Mines | Assembled infested the area 1398 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1586 | -9/Mines | Entered Materials 1586 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1827 | -8/Materials | Garrison activated, responded to threat 1944 | -8/Materials | Discovered new exit (range 10) 1996 | -8/Materials | Entered Factory 1996 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2003 | -7/Factory | Identified exit to DSF 2701 | -7/Factory | Lost 3 parts (1n2u) 2771 | -7/Factory | Lost 3 parts (2n1u) 3064 | -7/Factory | Build established: Scavenger-Mutant 3446 | -7/Factory | Core integrity fell below 50% 3469 | -7/Factory | Core integrity fell below 20% 3532 | -7/Factory | Cargo convoy interrupted 3535 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- R-06 Scavenger destroyed. Slug penetrates G-47 Trooper. Particle Gun melted. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Slug penetrates Wall. Slug penetrates G-47 Trooper. Construction Platform disabled. C-30 ARC bursts open, deploying its payload. X-57 Shotgunner unfolds itself. P-60 Hacker unfolds itself. I-36 Angel unfolds itself. Slug penetrates G-47 Trooper. ALERT: Cargo convoy interrupted, initiating access lockdown. P-60 Hacker resets I-36 Angel, system corruption cleaned. Imp. Heat Sink melted. G-47 Trooper destroyed. Switching to secondary target: A-27 Freighter. 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Challenges ------------ None Game ------ Seed StructuralAblativeCloak Manual? 0 Play Time 00:44:47 Cumulative 7.3 hours Start 2024.04.02 @ 21:27:31 End 2024.04.03 @ 07:19:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8fce3638-c623-455e-8d5d-d4bbd97d531e