Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.16 @ 20:14:05 Player: yub Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1859) 1859 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4674 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Heat Sink Medium Battery (200) Long-range Sensor Array Advanced Targeting Computer Energy Filter Weapon Shielding Hardened Heavy Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Improved Heat Sink Medium Battery Long-range Sensor Array Advanced Targeting Computer Energy Filter Weapon Shielding Hardened Heavy Armor Plating Improved Medium Armor Plating Small Laser Grenade Launcher [Rating: 29] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 39 | 6 3 9 10 9 2 Power 6 | 1 . 1 3 1 . Engine 6 | 1 . 1 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 1 2 1 Treads 8 | . . 4 1 2 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 1 3 3 . Device 4 | . . . 2 2 . Storage 3 | 1 2 . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 12 | 2 . 3 3 3 1 Energy Gun 9 | 2 . 2 2 3 . Energy Cannon 1 | . . 1 . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 21 | . . . 3 7 11 Power 3 | . . . . 1 2 Propulsion 7 | . . . 1 3 3 Utility 4 | . . . 1 . 3 Weapon 7 | . . . 1 3 3 Highest Loss Streak 11 | . . . 1 2 11 Average Slot Usage (%) 93 | . 92 91 99 92 57 Engine 15 | . 14 11 18 14 10 Treads 23 | . . 36 35 23 11 Leg 6 | . 28 . . . . Device 7 | . . . 9 15 9 Storage 9 | . 14 11 9 7 7 Processor 5 | . . . 4 15 12 Protection 4 | . 6 11 4 . . Energy Gun 18 | . 28 17 16 14 5 Energy Cannon 1 | . . 4 1 . . Naked Turns . | . . . . . . Heaviest Build 58 | 11 40 49 58 58 57 Greatest Support 80 | 20 20 80 80 80 68 Greatest Overweight (x) 17 | 1 1 . . 1 17 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 9 12 12 12 12 Most Carried 12 | 4 9 12 12 12 10 Average Carried 9 | 2 6 10 11 11 9 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 4 9 11 12 10 9 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 622 | 248 103 90 110 71 . Remotely . | . . . . . . Salvage Created 1979 | . 270 281 895 443 90 Parts 108 | . 18 21 40 24 5 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 45 | . 6 11 18 8 2 Melee 2 | . . . 2 . . Guns 36 | . 6 10 13 6 1 Cannons 3 | . . 1 2 . . AOE 2 | . . . 1 . 1 Classes Destroyed 11 | . 4 1 3 3 . Worker 4 | . 1 . 2 1 . Builder 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 1 | . 1 . . . . Watcher 3 | . . . 3 . . Swarmer 14 | . 3 7 3 . 1 Grunt 21 | . 3 3 11 4 . Brawler 2 | . . . 1 . 1 Sentry 4 | . . 1 2 1 . Hunter 1 | . . . 1 . . Programmer 3 | . . . . 3 . Best Kill Streak 6 | . 3 3 6 3 2 Combat Bots Only 6 | . 3 3 6 2 2 Max Kills in Single Turn 3 | . 2 2 2 3 1 Gunslinging 1 | . 1 1 . . . Exploded 1 | . . . 1 . 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3335 | . 110 199 867 700 1459 Core 879 | . 15 28 125 92 619 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 94 93 77 . . Volleys Fired 139 | . 22 16 57 39 5 Largest 2 | . 2 2 2 2 2 Hottest 124 | . 80 124 124 112 105 Shots Fired 266 | . 44 32 106 75 9 Gun 243 | . 44 25 91 75 8 Cannon 21 | . . 7 14 . . Launcher 2 | . . . 1 . 1 Special . | . . . . . . Kinetic . | . . . . . . Thermal 264 | . 44 32 105 75 8 Explosive 2 | . . . 1 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 25 | . 14 9 23 25 7 Robot Miss Streak 2 | . 2 2 2 1 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 212 | . 35 20 89 61 7 Core Hits 95 | . 13 13 42 20 7 Critical Hits 2 | . . 1 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3572 | . 363 304 1505 1173 227 Guns 2723 | . 363 241 1227 810 82 Cannons 248 | . . 63 185 . . Explosions 585 | . . . 77 363 145 Melee . | . . . . . . Ramming 16 | . . . 16 . . Kinetic . | . . . . . . Thermal 3334 | . 363 304 1412 1173 82 Explosive 222 | . . . 77 . 145 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 . . 3 5 Average Corruption 1 | . 1 . . 1 4 Corruption Purged . | . . . . . . Effects 3 | . . . . 2 1 Message Errors 2 | . . . . 1 1 Matter Fused 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 34 | . . 1 1 32 . Projectiles 2 | . . 1 1 . . Explosions 32 | . . . . 32 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 60 | . . . . 40 20 Shots 2 | . . . . 1 1 Rammed 2 | . . . 2 . . Targets Rammed 4 | . . . 4 . . Kicked . | . . . . . . Crushed 2 | . . . 2 . . Highest Temperature 367 | . 72 353 367 5 . Average Temperature 86 | . 26 132 93 3 . Received Heat Transfer 1191 | . 42 21 423 273 432 Effects 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 19 | . 1 . 5 13 . Heat Transferred 6997 | . 825 646 3330 2010 186 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 367 | . 131 294 257 367 . Initial 66 | . . 25 33 66 . Average 104 | . 36 161 131 106 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 80 | 100 100 48 77 84 . Level 1 19 | . . 51 22 15 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 3 4 5 . Investigation 4 | . 1 2 1 . . Extermination 2 | . . . . 2 . Reinforcement 5 | . . 1 3 1 . Assault 1 | . . . . 1 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 6 | . . 2 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 14 16 29 17 9 Peak Tracking Total 9 | . 3 7 7 6 9 Tactical Retreats 5 | . 1 3 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 12 | . 12 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 10 | . . 1 . 9 . Max in Single Turn 9 | . . 1 . 9 . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 6 | . 4 1 1 . . Terminals 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 7 4 3 . . Successful 12 | . 7 3 2 . . Failed 2 | . . 1 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 7 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 4 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 7 . 2 . . Record 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Disarm Traps 3 | . 3 . . . . Dispatch Records 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 3 . . . Recycle Component 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . 1 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 3149 | 72 712 433 1053 775 104 Spaces Moved 1609 | 49 412 212 522 377 37 Core 9 | 4 . . . . 5 Treads 1143 | . . 212 522 377 32 Legs 457 | 45 412 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 157 | 115 142 160 160 166 236 Slowest Speed 900 | 150 150 160 160 180 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 66 29 37 10 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . . 6 26 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 40 | . . . 6 26 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1958 | 64 492 275 634 448 45 Wait 105 | . 42 22 27 14 . Move 1604 | 48 411 211 521 376 37 Hop . | . . . . . . Pick Up 47 | 10 10 10 9 7 1 Fast Attach 1 | . . . . 1 . Attach 27 | 6 1 4 7 7 2 Detach 3 | . . 2 1 . . Swap 11 | . 2 5 3 1 . Drop 17 | . 4 5 5 3 . Fire 139 | . 22 16 57 39 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 15) 286 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 3) 785 | -10/Materials | Entered another Materials area 785 | -9/Materials | Evolved 2 slots: Propulsion x2 1026 | -9/Materials | Met 8R-AWN 1030 | -9/Materials | Discovered new exit (range 16) 1116 | -9/Materials | Discovered new exit (range 16) 1218 | -9/Materials | Entered another Materials area 1218 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1526 | -8/Materials | Build established: Scavenger-Mutant 2253 | -8/Materials | Discovered new exit (range 10) 2269 | -8/Materials | Identified exit to Factory 2271 | -8/Materials | Entered Factory 2271 | -7/Factory | Evolved 2 slots: Utility x2 2848 | -7/Factory | Discovered new exit (range 18) 2883 | -7/Factory | Garrison activated, responded to threat 2944 | -7/Factory | Identified exit to Lower Caves 3046 | -7/Factory | Entered Lower Caves 3058 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3134 | -7/Lower Caves | Core integrity fell below 50% 3147 | -7/Lower Caves | Core integrity fell below 20% 3150 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03089_ Particle Gun destroyed. 03089_ System corrupted by crushing effect (+2). 03089_ Lgt. Treads destroyed. 03089_ Sml. Laser destroyed. 03091_ Destroyed Imp. Melee Analysis Suite. 03091_ B-48 Gladiator destroyed. 03093_ Med. Treads severed. 03093_ Grenade Launcher destroyed. 03095_ Acquired Lgt. Treads. 03096_ E7FIM5 &TJFFTZBB3MCB8& 03097_ Lgt. Treads destroyed. 03099_ Imp. Heat Sink destroyed. 03101_ Penetrated by Slug. 03119_ Imp. Signal Interpreter destroyed. 03119_ Lgt. Treads destroyed. 03126_ Deuterium Engine destroyed. 03129_ L-41 Fighter suffers critical hit. 03131_ Cooling System destroyed. 03132_ Penetrated by Slug. 03149_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????########?????????????????????????????? | | ????????????? ###??????????????????????????? | | ??????????????? ??????????????????????????? | | ????????????????? #######????????????????????? | | ??????????????????# #""" #????????????????????? | | ???????????????????# #l "#????????????????????? | | ???????????????????# l@ l#????????????????????? | | ??????????????###### g Y l#????????????????????? | | ?????????????## # g # "#????????????????????? | | ?????????????# #""""#????????????????????? | | ????????????## #######????????????????????? | | ????????????# #???????????????? | | ????????????# ## ##### ##????????????????????? | | ????????????# ## #???? ##?????????????????????? | | ????????????# #????? #??????????????????????? | | ???????????## ##% ##???? #??????????????????????? | | ???????????# # #????? ??????????????????????? | | ???????????# % #% #??????##?????????????????????? | | ???????????# / # #?????????????????????????????? | | ???????????# = % #?????????????????????????????? | | ???????????# ##?????????????????????????????? | | ???????????## #??????????????????????????????? | | ????????????## ##??????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterCatalystMantle Manual? 0 Play Time 00:37:57 Cumulative 11.1 hours Start 2020.09.16 @ 19:18:52 End 2020.09.16 @ 20:14:05 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 17 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a68a7fc-2d21-479c-9aaa-238fe8dfa586