Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.05 @ 13:50:14 Player: agrue8u Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (1173) 1173 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 4102 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Aluminum Leg Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Medium Storage Unit Improved Signal Interpreter Weapon Cycler Hardlight Generator > --- WEAPON ----------- Enhanced Autogun Makeshift Shrapnel Gun > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heavy EM Pulse Gun Improved Assault Rifle Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 36] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . 1 2 . Weapon . | . . . . . . . Parts Attached 63 | 7 4 16 5 21 9 1 Power 9 | 1 2 3 . 3 . . Engine 9 | 1 2 3 . 3 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . 4 . 7 2 . Treads . | . . . . . . . Leg 14 | 2 . 3 . 7 2 . Wheel . | . . . . . . . Hover 1 | . . 1 . . . . Flight . | . . . . . . . Utility 14 | 1 2 2 2 2 5 . Device 8 | . 1 . . 2 5 . Storage 2 | 1 . . 1 . . . Processor 2 | . . 1 1 . . . Hackware . | . . . . . . . Protection 2 | . 1 1 . . . . Artifact . | . . . . . . . Weapon 25 | 3 . 7 3 9 2 1 Energy Gun 4 | 1 . 1 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 . 5 1 5 1 . Ballistic Cannon 2 | . . 1 . 1 . . Launcher 5 | . . . . 3 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 10 | . . . . 3 . 7 Power 2 | . . . . 1 . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . . . 1 . 3 Weapon 3 | . . . . 1 . 2 Highest Loss Streak 7 | . . . . 1 . 7 Average Slot Usage (%) 97 | . 89 98 99 96 98 80 Engine 9 | . 14 11 11 9 7 5 Leg 32 | . 28 29 33 34 30 24 Device 6 | . 3 1 . 7 21 18 Storage 15 | . 14 11 14 18 15 11 Processor 8 | . . 9 11 9 7 5 Protection 3 | . . 11 7 . . . Energy Gun 3 | . . 2 10 . . . Ballistic Gun 12 | . 28 19 . 14 14 11 Ballistic Cannon 3 | . . . 11 2 . . Naked Turns 13 | . . . . . . 13 Heaviest Build 38 | 10 13 21 26 36 38 34 Greatest Support 50 | 20 20 30 30 47 50 50 Greatest Overweight (x) 2 | 2 . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 Average Capacity 8 | 5 6 6 7 10 10 8 Most Carried 10 | 4 6 6 10 10 10 10 Average Carried 8 | 2 5 5 7 9 9 8 Final Capacity 10 | 6 6 6 10 10 10 4 Final Carried 10 | 4 6 6 10 10 10 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Matter Collected 1192 | 266 68 298 98 457 5 . Remotely . | . . . . . . . Salvage Created 1061 | . 72 336 63 585 5 . Parts 63 | . 7 20 5 31 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 25 | . 1 6 2 16 . . Guns 19 | . 1 6 1 11 . . Cannons 2 | . . . 1 1 . . AOE 4 | . . . . 4 . . Classes Destroyed 8 | . 2 1 1 4 . . Worker 2 | . . . . 1 1 . Builder 1 | . . . . 1 . . Watcher 2 | . 1 1 . . . . Swarmer 1 | . . . 1 . . . Grunt 16 | . 1 3 1 11 . . Brawler 1 | . . . . 1 . . Sentry 6 | . . 3 . 3 . . Hunter 1 | . . . . 1 . . Best Kill Streak 4 | . 1 2 1 4 1 . Combat Bots Only 3 | . 1 2 1 3 . . Max Kills in Single Turn 3 | . 1 1 1 3 1 . Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Damage Taken 2144 | . 65 268 44 973 . 794 Core 936 | . . 26 9 161 . 740 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 100 . 91 70 . . Volleys Fired 87 | . 10 21 9 41 6 . Largest 2 | . 2 2 2 2 2 . Hottest 84 | . 40 68 84 78 49 . Shots Fired 163 | . 20 42 13 76 12 . Gun 139 | . 20 42 4 62 11 . Cannon 13 | . . . 9 4 . . Launcher 11 | . . . . 10 1 . Special . | . . . . . . . Kinetic 144 | . 20 36 11 66 11 . Thermal . | . . . . . . . Explosive 11 | . . . . 10 1 . Electromagnetic 8 | . . 6 2 . . . Robot Hit Streak 23 | . 2 23 2 18 3 . Robot Miss Streak 6 | . 2 6 3 4 4 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 111 | . 10 29 5 61 6 . Core Hits 65 | . 4 10 2 40 1 8 Critical Hits 1 | . . . . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2641 | . 86 424 61 1912 114 44 Guns 1503 | . 86 424 17 862 114 . Cannons 89 | . . . 44 45 . . Explosions 1005 | . . . . 1005 . . Melee . | . . . . . . . Ramming 44 | . . . . . . 44 Kinetic 1527 | . 86 376 44 907 114 . Thermal . | . . . . . . . Explosive 968 | . . . . 968 . . Electromagnetic 102 | . . 48 17 37 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . 2 . . . 5 18 Average Corruption 5 | . 2 . . . 4 10 Corruption Purged 2 | . . . . . 2 . Effects 22 | . 1 . . . 13 8 Message Errors 5 | . . . . . 3 2 Matter Fused 3 | . . . . . 3 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . 1 . . . 1 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . 2 2 Misfires 1 | . . . . . 1 . Misdirections 2 | . . . . . . 2 Targeting Errors 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . 41 . . Projectiles . | . . . . . . . Explosions 41 | . . . . 41 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 18 | . . . . . . 18 Shots . | . . . . . . . Rammed 14 | . . . . . . 14 Targets Rammed 14 | . . . . . . 14 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 242 | . 6 61 27 45 242 . Average Temperature 18 | . 6 12 16 14 117 . Received Heat Transfer 447 | . 36 105 . 306 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Peak Influence 212 | . 52 181 78 212 90 20 Average Influence 51 | . 29 54 21 85 57 7 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 98 100 100 Level 1 . | . . . . 1 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 1 . 3 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 1 1 . 3 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 3 9 6 26 2 8 Peak Tracking Total 6 | . 1 2 3 4 1 6 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Traps Triggered 5 | . 1 . . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed 1 | . . . . 1 . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Machines Disabled 6 | . . . 2 4 . . Max in Single Turn 3 | . . . . 3 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Machines Accessed 11 | . 2 2 1 5 1 . Terminals 9 | . 2 1 1 4 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 3 4 1 9 1 . Successful 14 | . 2 3 1 7 1 . Failed 4 | . 1 1 . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 15 | . 3 3 1 7 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 2 2 1 5 1 . Record 4 | . 1 2 . . 1 . Terminal Index 1 | . . . . 1 . . Dispatch Records 2 | . . . . 2 . . Patrol Status 1 | . . . 1 . . . Zone Layout 3 | . 1 . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 1 . 3 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Total Allies 3 | . . . 2 . . 1 Largest Group 2 | . . . 2 1 . 1 Highest-Rated Group 53 | . . . 53 31 . 31 Highest-Rated Ally 31 | . . . 31 31 . 31 Total Orders . | . . . . . . . Ally Attacks 30 | . . . 20 1 . 9 Total Damage 540 | . . . 334 20 . 186 Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Turns Passed 4322 | 56 292 657 1190 1365 645 117 Spaces Moved 2743 | 37 192 405 909 632 496 72 Core 11 | 8 . . . . . 3 Treads . | . . . . . . . Legs 2732 | 29 192 405 909 632 496 69 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 120 | 112 120 120 120 120 121 120 Slowest Speed 150 | 150 120 120 120 122 122 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 24 30 99 28 16 51 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 118 | . . . 1 104 13 . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 117 | . . . . 104 13 . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Total 3614 | 47 235 537 995 1167 531 102 Wait 628 | . 22 72 59 448 12 15 Move 2738 | 36 191 404 908 631 496 72 Hop . | . . . . . . . Pick Up 40 | 4 5 10 9 10 2 . Fast Attach 28 | 6 1 6 1 8 6 . Attach 4 | . . 1 . 2 . 1 Detach 2 | . . . . 2 . . Swap 31 | 1 3 9 4 11 3 . Drop 41 | . 3 14 5 13 6 . Fire 87 | . 10 21 9 41 6 . Melee . | . . . . . . . Ram 13 | . . . . . . 13 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . 1 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 3) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 883 | -9/Materials | Discovered new exit (range 15) 1006 | -9/Materials | Entered Mines 1085 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1162 | -9/Mines | Found a hidden stash of uninstalled traps 1481 | -9/Mines | Discovered new exit (range 8) 1482 | -9/Mines | Learned location of Storage (-7) 1785 | -9/Mines | Discovered new exit (range 14) 1875 | -9/Mines | Identified exit to Materials 2196 | -9/Mines | Entered Materials 2196 | -8/Materials | Accompanied by 1 ally 2196 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2208 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2499 | -8/Materials | Repaired Adv. Sensor Array 2699 | -8/Materials | Build established: Scavenger-Mutant 3310 | -8/Materials | Build established: Mutant 3535 | -8/Materials | Discovered new exit (range 15) 3560 | -8/Materials | Identified exit to Factory 3561 | -8/Materials | Entered Factory 3561 | -7/Factory | Evolved 2 slots: Utility x2 3562 | -7/Factory | Identified exit to Storage 4206 | -7/Factory | Sucked down chute 4206 | -7/Factory | Entered Waste 4207 | -7/Waste | Met a frightened Derelict 4213 | -7/Waste | Spotted C-40 Crusher 4215 | -7/Waste | Spotted C-40 Crusher 4221 | -7/Waste | EMP discharged 4221 | -7/Waste | System corruption reached 10% 4228 | -7/Waste | Spotted C-40 Crusher 4246 | -7/Waste | Spotted C-40 Crusher 4271 | -7/Waste | Spotted C-40 Crusher 4290 | -7/Waste | Spotted C-40 Crusher 4291 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4298 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4302 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4305 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4305 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4308 | -7/Waste | Crushed by Compactor (1 part destroyed) 4311 | -7/Waste | Crushed by Compactor (1 part destroyed) 4313 | -7/Waste | Core integrity fell below 50% 4320 | -7/Waste | Core integrity fell below 20% 4321 | -7/Waste | EMP discharged 4323 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04305_ Mak. Shrapnel Gun crushed. 04306_ Slammed into C-40 Crusher. 04307_ Aluminum Leg crushed. 04308_ Imp. Signal Interpreter crushed. 04308_ Slammed into C-40 Crusher. 04308_ Hardlight Generator crushed. 04308_ Aluminum Leg crushed. 04311_ ALERT: Foreign system detected. Charging EMP. 04311_ Hvy. Rocket Launcher crushed. 04313_ Imp. Assault Rifle crushed. 04313_ Aluminum Leg crushed. 04313_ Slammed into C-40 Crusher. 04314_ System Backup Module crushed. 04314_ Slammed into C-40 Crusher. 04318_ Imp. Titanium Leg crushed. 04318_ Slammed into C-40 Crusher. 04321_ IXWQZKK:|N SK5EJQICH0 04321_ Weapon Cycler fried beyond repair. 04321_ System corrupted (+6). 04321_ Slammed into C-40 Crusher. 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