Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.28 @ 16:39:25 Player: sentrybuster Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (101) 505 Value Destroyed (2672) 2672 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 5818 Bonus ------- High Alert Combat Kills 161 Cogmind --------- Core Integrity 0/700 Matter 65/300 Energy 43/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (3) ------- Axe > --- INVENTORY (4) ---- Light Nuclear Core Large Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Cooling System Large Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Pulse Rifle Advanced Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Aluminum Leg Carbon-fiber Leg Maneuvering Thrusters Advanced Beam Rifle Improved Assault Rifle Advanced Assault Cannon Rocket Launcher Improved Grenade Launcher [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . 1 2 . Weapon 1 | . . 1 . . Parts Attached 75 | 6 11 18 26 14 Power 5 | 1 1 2 1 . Engine 3 | 1 1 1 . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 18 | 2 1 4 6 5 Treads 8 | . . 4 3 1 Leg 10 | 2 1 . 3 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 1 8 1 Device 6 | . 1 . 4 1 Storage 3 | 1 1 . 1 . Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 39 | 2 7 11 11 8 Energy Gun 12 | . 3 . 7 2 Energy Cannon 4 | . . 3 1 . Ballistic Gun 14 | 2 4 6 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 6 | . . 2 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 28 | . 3 4 3 18 Power 2 | . 1 . . 1 Propulsion 6 | . . 1 . 5 Utility 6 | . . . 2 4 Weapon 14 | . 2 3 1 8 Highest Loss Streak 18 | . 3 2 1 18 Average Slot Usage (%) 96 | . 97 98 94 81 Engine 5 | . 13 6 . . Core 4 | . . 4 9 5 Treads 7 | . . 16 5 . Leg 14 | . 28 5 12 24 Device 13 | . 12 11 16 11 Storage 10 | . 14 11 9 6 Processor 5 | . . 11 5 . Hackware 2 | . . . 5 7 Protection 2 | . . . 5 5 Energy Gun 6 | . 6 2 10 10 Energy Cannon 4 | . . 8 5 . Ballistic Gun 16 | . 20 20 9 5 Naked Turns . | . . . . . Heaviest Build 39 | 11 20 26 39 35 Greatest Support 70 | 20 20 40 40 70 Greatest Overweight (x) 3 | 3 1 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 8 8 10 10 Average Capacity 8 | 5 7 8 8 9 Most Carried 10 | 4 8 8 10 10 Average Carried 7 | 1 7 7 7 6 Final Capacity 10 | 6 8 8 10 4 Final Carried 9 | 4 8 8 9 2 Class Distribution -------------------- 53% | Gunner 35% | Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1865 | 208 418 732 457 50 Remotely . | . . . . . Salvage Created 3515 | . 405 1152 1630 328 Parts 200 | . 29 82 84 5 Haulers Intercepted 9 | . 1 4 4 . Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 71 | . 8 25 30 8 Guns 39 | . 8 15 13 3 Cannons 12 | . . 5 7 . AOE 20 | . . 5 10 5 Classes Destroyed 12 | . 4 5 2 1 Worker 3 | . . 1 2 . Builder 1 | . 1 . . . Tunneler 1 | . . . 1 . Hauler 9 | . 1 4 4 . Recycler 6 | . . 4 1 1 Operator 3 | . . 1 2 . Watcher 7 | . 2 3 2 . Swarmer 22 | . . 14 8 . Grunt 31 | . 8 5 11 7 Duelist 1 | . . . . 1 Sentry 16 | . . 6 10 . Hunter 1 | . . . 1 . Best Kill Streak 8 | . 4 6 6 8 Combat Bots Only 7 | . 3 6 6 7 Max Kills in Single Turn 4 | . 2 3 4 3 Gunslinging 1 | . 1 . . . Exploded 4 | . . 3 4 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4544 | . 500 965 1062 2017 Core 1096 | . 109 171 111 705 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 56 57 79 . Volleys Fired 231 | . 53 70 88 20 Largest 3 | . 2 3 3 3 Hottest 147 | . 88 118 147 147 Shots Fired 562 | . 104 197 223 38 Gun 444 | . 104 147 163 30 Cannon 99 | . . 46 52 1 Launcher 19 | . . 4 8 7 Special . | . . . . . Kinetic 304 | . 81 125 83 15 Thermal 190 | . 23 68 83 16 Explosive 19 | . . 4 8 7 Electromagnetic 49 | . . . 49 . Robot Hit Streak 29 | . 17 29 18 14 Robot Miss Streak 9 | . 7 9 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 391 | . 81 129 153 28 Core Hits 186 | . 29 58 80 19 Critical Hits 10 | . . 5 5 . Critical Kills 4 | . . 4 . . Critical Parts Destroyed 6 | . . 1 5 . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7261 | . 863 1865 3363 1170 Guns 4161 | . 863 1130 1844 324 Cannons 967 | . . 371 596 . Explosions 2062 | . . 364 915 783 Melee 63 | . . . . 63 Ramming 8 | . . . 8 . Kinetic 2619 | . 701 956 787 175 Thermal 1908 | . 162 545 1052 149 Explosive 1938 | . . 364 791 783 Electromagnetic 725 | . . . 725 . Impact . | . . . . . Slashing 63 | . . . . 63 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 83 | . . 20 43 20 Projectiles 27 | . . . 27 . Explosions 56 | . . 20 16 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 225 | . . 118 16 91 Shots 5 | . . 2 1 2 Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 2 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 377 | . 3 39 377 49 Average Temperature 60 | . 2 8 118 18 Received Heat Transfer 1383 | . 285 96 387 615 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 3291 | . 317 876 1802 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 674 | . 229 451 674 329 Initial 246 | . . 2 137 246 Average 253 | . 87 259 382 260 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 39 | 100 98 29 7 . Level 1 40 | . 1 55 47 100 Level 2 19 | . . 15 44 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 3 6 1 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 5 | . . 2 2 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 9 | . 3 5 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 18 39 39 11 Peak Tracking Total 10 | . 4 6 6 10 Tactical Retreats 11 | . 1 7 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 1 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . 2 3 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 27 | . 8 10 9 . Terminals 20 | . 5 8 7 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 6 | . 2 2 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 83 | . 23 34 26 . Successful 49 | . 16 20 13 . Failed 34 | . 7 14 13 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 60 | . 19 24 17 . Terminals 71 | . 18 32 21 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 10 | . 3 2 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 5 11 5 . Prototype ID Bank 5 | . 3 1 1 . Alert Level 4 | . . 2 2 . Unreport Threat 3 | . . 1 2 . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Assault Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 5 | . 2 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 8 | . 2 1 5 . Process 1 | . . . 1 . Report Inventory 3 | . . 1 2 . Retrieve Matter 1 | . . . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 7 8 3 . Terminals 18 | . 7 8 3 . Track 11 | . 4 5 2 . Assimilate 1 | . . 1 . . Botnet 5 | . 2 2 1 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 24 | . 7 9 8 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter 123 | . . . 123 . Retrieved Matter 123 | . . . 123 . Retrieved Components 22 | . 12 . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 10 | . . 10 10 . Highest-Rated Ally 10 | . . 10 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4064 | 76 986 1483 1327 192 Spaces Moved 2144 | 48 558 748 693 97 Core 21 | 9 . . . 12 Treads 712 | . . 587 125 . Legs 1411 | 39 558 161 568 85 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 130 50 Average Speed 139 | 128 120 158 136 115 Slowest Speed 200 | 200 150 180 180 126 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 5 81 64 58 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 170 | . . 54 78 38 Melee . | . . . . . Projectile . | . . . . . AOE 170 | . . 54 78 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2750 | 59 768 891 891 141 Wait 223 | 2 135 27 59 . Move 2140 | 47 557 747 692 97 Hop . | . . . . . Pick Up 33 | 4 8 12 7 2 Fast Attach 40 | 6 7 6 17 4 Attach 22 | . 3 6 4 9 Detach 11 | . . 3 5 3 Swap 13 | . 1 6 5 1 Drop 33 | . 4 14 12 3 Fire 231 | . 53 70 88 20 Melee 2 | . . . . 2 Ram . | . . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 4) 501 | -10/Materials | Lost 3 parts (1p2w) 547 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Repaired Spread Laser 1045 | -10/Materials | Discovered new exit (range 15) 1063 | -10/Materials | Entered another Materials area 1063 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1392 | -9/Materials | Build established: Gunner 1748 | -9/Materials | Discovered new exit (range 15) 1883 | -9/Materials | Discovered new exit (range 16) 2408 | -9/Materials | Discovered new exit (range 13) 2546 | -9/Materials | Entered another Materials area 2546 | -8/Materials | Accompanied by 1 ally 2546 | -8/Materials | Evolved 2 slots: Utility x2 2639 | -8/Materials | Garrison activated, responded to threat 2840 | -8/Materials | Discovered new exit (range 15) 3099 | -8/Materials | Discovered new exit (range 12) 3873 | -8/Materials | Entered Factory 3873 | -7/Factory | Evolved 2 slots: Propulsion x2 4027 | -7/Factory | Discovered new exit (range 9) 4052 | -7/Factory | Core integrity fell below 50% 4060 | -7/Factory | Core integrity fell below 20% 4065 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04048_ U-05 Engineer lays Concrete. 04050_ Pulse Rifle destroyed. 04051_ U-05 Engineer lays Concrete. 04052_ Acquired Axe. 04052_ U-05 Engineer lays Concrete. 04052_ K-01 Serf collects debris. 04053_ U-05 Engineer lays Concrete. 04056_ K-01 Serf collects debris. 04056_ U-05 Engineer lays Concrete. 04058_ Axe destroyed. 04059_ U-05 Engineer lays Concrete. 04060_ K-01 Serf collects debris. 04060_ U-05 Engineer lays Concrete. 04062_ Acquired Axe. 04062_ U-05 Engineer lays Concrete. 04063_ U-05 Engineer builds a Wall. 04063_ U-05 Engineer lays Concrete. 04064_ K-01 Serf collects debris. 04064_ R-06 Scavenger collects Imp. Melee Analysis Suite. 04064_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????+ #??????# #?? | | ??????# """" """" #??????# #?? | | ??????# """" """" #??????# #?? | | ??????+ """" """" #??????# #?? | | ??????# """" """? #??????# #?? | | ??????# ?? #??????### ###?? | | ??????##???####???##????????# #???? | | ??????????????????????####### #???? | | ??????????????????????# ## #???? | | ??????????????????????# ## ##??? | | ??????????????????????# # #??? | | ????????????##????????# # #??? | | ???????????? ???????#! + #??? | | ???????????## ??????# # #??? | | ??????????? ####### # #??? | | ?????????? # ### ###??? | | ?????????? u # #?# #????? | | ????????? ######?# #????? | | ????????? u ###???# #????? | | ???????? 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""? = #? | | ??????????????????? ?? ?????? ???? #? | | ?????????????????????????????"??????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationTrapBox Manual? 0 Play Time 00:41:36 Cumulative 191.3 hours Start 2021.04.28 @ 15:50:18 End 2021.04.28 @ 16:39:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 293 Adventurer 0 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 79 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 483516bf-6671-4477-823a-fcd0e92e170f