Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 00:17:03

Player: KADW

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (5)        1000
Robots Destroyed (57)      285
Value Destroyed (1648)     1648
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-196)               -196
              TOTAL SCORE: 3737

 Bonus
-------
High Alert Combat Kills    11
Friendly Fire              -207

 Cogmind 
---------
Core Integrity             0/550
Matter                     265/300
Energy                     48/100
System Corruption          0%
Temperature                Cool (50)
Movement                   Walking (260) Ox2
Location                   -8/Storage

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
           Aluminum Leg
>          --- UTILITY (4) ------
  Improved Heat Sink
     Large Storage Unit
>          --- WEAPON (2) -------
           Beam Rifle
           Particle Gun
>          --- INVENTORY (15) ---
     Light Nuclear Core
     Light Nuclear Core
           Aluminum Leg
           Carbon-fiber Leg
           Wheel
           Huge Storage Unit
           Structural Scanner
           Terrain Scan Processor
           Particle Gun
           Plasma Cutter
           Mace

 Peak State 
------------
>            --- POWER ------------
             Neutrino Core
>            --- PROPULSION -------
      Spiked Treads
             Titanium Leg
             Wheel
  Subdweller Monowheel
>            --- UTILITY ----------
             Huge Storage Unit
    Improved Signal Interpreter
             Scrap Shield
>            --- WEAPON -----------
             Beam Rifle
             Pulse Rifle
>            --- INVENTORY --------
    Improved Ion Engine
       Light Nuclear Core
    Advanced Treads
             Aluminum Leg
             Carbon-fiber Leg
             Titanium Leg
             Wheel
             Wheel
             Heat Sink
       Large Storage Unit
             Structural Scanner
             Terrain Scanner
    Improved Terrain Scanner
             Terrain Scan Processor
       Light Armor Plating
       Light Armor Plating
   Makeshift Kinetic Plating
             Reflective Plating
             Particle Gun
             Particle Gun
             Grenade Launcher
    Improved Datajack
             Mining Laser
             Plasma Cutter
   Makeshift Axe
[Rating: 32]

 Favorites 
-----------
Power                      Neutrino Core
  Engine                   Light Ion Engine
  Power Core               Neutrino Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Titanium Leg
  Wheel                    Wheel
Utility                    Huge Storage Unit
  Device                   Subdweller Optics
  Storage                  Huge Storage Unit
  Processor                Improved Signal Interpreter
  Protection               Scrap Shield
Weapon                     Grenade Launcher
  Energy Gun               Small Laser
  Ballistic Gun            Battle Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Makeshift Axe

 Build                          | -11 -10 -10 -10 -8  -8  
-------                    Run  | Yrd Mat Min Sub Mat Sto 
Slots Evolved              4    | .   .   .   .   4   .   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   2   .   
  Utility                  2    | .   .   .   .   2   .   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             68   | 6   1   3   19  9   30  
  Power                    5    | 1   .   .   1   .   3   
    Engine                 2    | 1   .   .   .   .   1   
    Core                   3    | .   .   .   1   .   2   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               22   | 2   .   .   6   2   12  
    Treads                 7    | 1   .   .   2   .   4   
    Leg                    7    | .   .   .   .   1   6   
    Wheel                  8    | 1   .   .   4   1   2   
    Hover                  .    | .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   
  Utility                  22   | 1   1   2   6   3   9   
    Device                 6    | .   .   2   2   .   2   
    Storage                6    | 1   1   .   2   1   1   
    Processor              1    | .   .   .   .   1   .   
    Hackware               .    | .   .   .   .   .   .   
    Protection             9    | .   .   .   2   1   6   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   19   | 2   .   1   6   4   6   
    Energy Gun             10   | 1   .   .   1   4   4   
    Energy Cannon          .    | .   .   .   .   .   .   
    Ballistic Gun          4    | 1   .   .   3   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   
    Launcher               3    | .   .   1   1   .   1   
    Special Weapon         .    | .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   1   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   .   
Parts Lost                 24   | .   .   .   .   .   24  
  Power                    3    | .   .   .   .   .   3   
  Propulsion               12   | .   .   .   .   .   12  
  Utility                  5    | .   .   .   .   .   5   
  Weapon                   4    | .   .   .   .   .   4   
  Highest Loss Streak      9    | .   .   .   .   .   9   
  To Critical Strikes      .    | .   .   .   .   .   .   
Average Slot Usage (%)     88   | .   85  99  90  75  79  
  Engine                   4    | .   14  14  1   .   3   
  Core                     8    | .   .   .   12  9   4   
  Treads                   12   | .   14  14  14  9   9   
  Leg                      1    | .   .   .   .   1   9   
  Wheel                    14   | .   14  14  13  17  11  
  Device                   6    | .   .   13  5   .   7   
  Storage                  8    | .   14  14  5   9   9   
  Protection               6    | .   .   .   8   9   11  
  Energy Gun               6    | .   14  14  .   11  6   
  Ballistic Gun            11   | .   14  13  14  5   .   
  Launcher                 6    | .   .   .   12  .   .   
  Slashing Weapon          1    | .   .   .   1   .   5   
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             122  | 10  85  88  90  122 118 
  Greatest Support         35   | 20  10  10  20  30  35  
  Greatest Overweight (x)  11   | .   8   8   8   11  5   
  Average Overweight (x)   2    | .   1   8   1   3   2   
Largest Inventory Capacity 25   | 8   25  25  25  25  25  
  Average Capacity         15   | 7   12  25  7   25  19  
  Most Carried             25   | 8   9   17  20  25  25  
  Average Carried          10   | 5   8   15  6   14  16  
  Final Capacity           25   | 8   25  25  5   25  15  
  Final Carried            25   | 8   9   17  5   25  11  

 Class Distribution 
--------------------
 79% | Mutant
 13% | Subdweller-Mutant
  6% | Scavenger-Mutant

 Dominant Class 
----------------
            Mutant | -10/Materials
            Mutant | -10/Mines
            Mutant | -10/Subcaves
 Subdweller-Mutant | -8/Materials
  Scavenger-Mutant | -8/Storage

 Resources                      | -11 -10 -10 -10 -8  -8  
-----------                Run  | Yrd Mat Min Sub Mat Sto 
Matter Collected           1060 | 283 4   36  344 150 243 
  Remotely                 .    | .   .   .   .   .   .   
Salvage Created            1882 | 107 17  46  347 427 938 
  Parts                    120  | 8   3   7   22  19  61  
Haulers Intercepted        .    | .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
Parts Self-Destructed      7    | .   .   .   7   .   .   
  Prevented                .    | .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -8  -8  
-------                    Run  | Yrd Mat Min Sub Mat Sto 
Combat Hostiles Destroyed  37   | .   1   .   11  6   19  
  Melee                    11   | .   .   .   .   .   11  
  Guns                     9    | .   1   .   .   6   2   
  AOE                      17   | .   .   .   11  .   6   
Classes Destroyed          8    | 1   1   .   2   4   .   
  Worker                   4    | .   .   .   .   2   2   
  Builder                  5    | .   .   .   .   1   4   
  Tunneler                 8    | 5   .   2   .   1   .   
  Recycler                 2    | .   .   .   .   1   1   
  Swarmer                  3    | .   1   .   .   .   2   
  Grunt                    18   | .   .   .   .   4   14  
  Sentry                   5    | .   .   .   .   2   3   
  Subdweller               11   | .   .   .   11  .   .   
  Thug                     1    | .   .   .   1   .   .   
Best Kill Streak           7    | 2   1   1   4   3   7   
  Combat Bots Only         5    | .   1   .   4   2   5   
Max Kills in Single Turn   3    | 1   1   1   2   1   3   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 3    | .   .   .   2   .   3   
  Melee                    1    | .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -8   -8   
--------                   Run  | Yrd  Mat  Min  Sub  Mat  Sto  
Hostile Shots Fired        290  | .    11   .    16   25   238  
  Missed                   72   | .    5    .    8    8    51   
Damage Taken               3563 | .    44   22   229  251  3017 
  Core                     646  | .    22   .    68   42   514  
  Absorbed by Shields      .    | .    .    .    .    .    .    
  Ignored by Resistances   105  | .    .    .    .    6    99   
Core Remaining (%)         82   | 100  .    .    64   .    .    
Volleys Fired              107  | 23   4    7    19   28   26   
  Largest                  2    | 2    2    2    1    2    2    
  Hottest                  128  | 60   60   60   30   119  128  
Shots Fired                181  | 46   8    13   19   55   40   
  Gun                      156  | 46   8    12   .    55   35   
  Cannon                   .    | .    .    .    .    .    .    
  Launcher                 25   | .    .    1    19   .    5    
  Special                  .    | .    .    .    .    .    .    
  Kinetic                  45   | 23   4    6    .    12   .    
  Thermal                  97   | 23   4    6    .    42   22   
  Explosive                25   | .    .    1    19   .    5    
  Electromagnetic          14   | .    .    .    .    1    13   
  Robot Hit Streak         26   | 26   1    4    4    15   19   
  Robot Miss Streak        4    | 2    3    4    1    2    2    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    
Shots Hit Robots           164  | 34   2    4    12   43   69   
  Core Hits                95   | 8    2    4    24   16   41   
  Critical Kills           .    | .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    
  Critical Strikes         9    | .    .    .    .    4    5    
    Burn                   5    | .    .    .    .    4    1    
    Sever                  4    | .    .    .    .    .    4    
Melee Attacks              62   | .    .    .    9    .    53   
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 62   | .    .    .    9    .    53   
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            1    | .    .    .    .    .    1    
    Combat Hostiles        1    | .    .    .    .    .    1    
  Follow-up Attacks        .    | .    .    .    .    .    .    
Damage Inflicted           5030 | 335  19   53   1226 725  2672 
  Guns                     1580 | 335  19   39   .    725  462  
  Cannons                  .    | .    .    .    .    .    .    
  Explosions               2018 | .    .    14   1226 .    778  
  Melee                    1432 | .    .    .    .    .    1432 
  Ramming                  .    | .    .    .    .    .    .    
  Kinetic                  292  | 127  7    7    .    151  .    
  Thermal                  1504 | 208  12   32   .    566  686  
  Explosive                1596 | .    .    14   1226 .    356  
  Electromagnetic          206  | .    .    .    .    8    198  
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 1432 | .    .    .    .    .    1432 
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            68   | .    .    .    .    .    68   
  Projectiles              .    | .    .    .    .    .    .    
  Explosions               10   | .    .    .    .    .    10   
  Melee                    58   | .    .    .    .    .    58   
Knockbacks                 .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    
Self-Inflicted Damage      288  | .    .    23   45   .    220  
  Shots                    10   | .    .    1    3    .    6    
  Rammed                   .    | .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    
Highest Temperature        457  | 40   20   40   .    301  457  
  Average Temperature      105  | 21   15   18   .    93   207  
  Received Heat Transfer   1761 | .    .    .    33   117  1611 
  Effects                  7    | .    .    .    .    1    6    
    Shutdowns              1    | .    .    .    .    .    1    
    Interference           3    | .    .    .    .    1    2    
    Short Circuit          3    | .    .    .    .    .    3    
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    
Robots Melted              1    | .    .    .    .    1    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Melted             2    | .    .    .    .    2    .    
  Heat Transferred         3282 | 475  25   75   .    1591 1116 
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      3    | .    .    .    .    .    3    

 Alert                          | -11 -10 -10 -10 -8  -8  
-------                    Run  | Yrd Mat Min Sub Mat Sto 
Peak Influence             433  | 25  99  48  .   176 433 
  Initial                  38   | .   16  38  .   .   25  
  Average                  66   | 8   65  22  .   51  201 
Maximum Alert Level        2    | .   .   .   .   .   2   
  Low Security (%)         88   | 100 100 100 .   100 43  
  Level 1                  9    | .   .   .   .   .   45  
  Level 2                  2    | .   .   .   .   .   10  
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          7    | .   .   .   .   3   4   
  Investigation            .    | .   .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            4    | .   .   .   .   1   3   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 3    | .   .   .   .   2   1   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -8  -8  
---------                  Run  | Yrd Mat Min Sub Mat Sto 
Distress Signals           3    | .   1   .   .   2   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              55   | .   4   .   17  9   25  
  Peak Tracking Total      7    | .   3   .   7   4   7   
  Tactical Retreats        3    | .   1   .   .   .   2   

 Traps                          | -11 -10 -10 -10 -8  -8  
-------                    Run  | Yrd Mat Min Sub Mat Sto 
Traps Triggered            .    | .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                2    | .   .   .   2   .   .   
Most Traps Carried         1    | .   .   .   1   .   .   

 Machines                       | -11 -10 -10 -10 -8  -8  
----------                 Run  | Yrd Mat Min Sub Mat Sto 
Machines Disabled          1    | .   .   .   .   1   .   
  Max in Single Turn       1    | .   .   .   .   1   .   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -8  -8  
---------                  Run  | Yrd Mat Min Sub Mat Sto 
Machines Accessed          2    | .   2   .   .   .   .   
  Terminals                2    | .   2   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                4    | .   4   .   .   .   .   
  Successful               2    | .   2   .   .   .   .   
  Failed                   2    | .   2   .   .   .   .   
    Catastrophic           1    | .   1   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   3    | .   3   .   .   .   .   
  Terminals                4    | .   4   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             .    | .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   .   .   
  Terminals                2    | .   2   .   .   .   .   
    Botnet                 2    | .   2   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         2    | .   2   .   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -8  -8  
------------               Run  | Yrd Mat Min Sub Mat Sto 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -8  -8  
--------                   Run  | Yrd Mat Min Sub Mat Sto 
Total Allies               .    | .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -8  -8  
-------                    Run  | Yrd Mat Min Sub Mat Sto 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -8   -8   
-------------              Run  | Yrd  Mat  Min  Sub  Mat  Sto  
Turns Passed               3708 | 190  74   816  1700 524  404  
Spaces Moved               2258 | 136  58   384  1273 278  129  
  Core                     2    | 2    .    .    .    .    .    
  Treads                   1    | 1    .    .    .    .    .    
  Legs                     29   | .    .    .    .    .    29   
  Wheels                   2226 | 133  58   384  1273 278  100  
  Hover                    .    | .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    
  Fastest Speed            50   | 50   80   200  110  131  110  
  Average Speed            135  | 80   100  200  124  136  123  
  Slowest Speed            245  | 160  200  200  200  245  190  
  Overloaded Moves         .    | .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    
Exploration Rate (%)       27   | 6    18   35   59   22   26   
  Regions Visited          5
    Branch Regions         3
  Pre-discovered Areas     1    | .    .    1    .    .    .    
  Known Exits Taken        1    | .    .    .    .    1    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    .    
Scrap Searched             6    | .    .    1    5    .    .    
Spaces Dug                 9    | .    .    .    9    .    .    
Terrain Destroyed          117  | .    .    7    84   .    26   
  Melee                    .    | .    .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    .    
  AOE                      117  | .    .    7    84   .    26   
Terrain Rammed             .    | .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -8   -8   
---------                  Run  | Yrd  Mat  Min  Sub  Mat  Sto  
Total                      2673 | 172  68   419  1369 365  280  
  Wait                     69   | .    1    18   4    20   26   
  Move                     2253 | 135  57   383  1272 277  129  
  Hop                      .    | .    .    .    .    .    .    
  Pick Up                  70   | 8    2    8    18   26   8    
  Fast Attach              22   | 6    1    1    6    2    6    
  Attach                   25   | .    .    .    4    4    17   
  Detach                   4    | .    1    .    2    1    .    
  Swap                     21   | .    .    2    9    3    7    
  Drop                     37   | .    2    .    23   4    8    
  Fire                     107  | 23   4    7    19   28   26   
  Melee                    62   | .    .    .    9    .    53   
  Ram                      .    | .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    
  Miscellaneous            3    | .    .    .    3    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / [*Sub])
-10/Subcaves
-8/Materials (discovered 2 exits: *Fac / *Sto)
-8/Storage

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 16)
  191 | -11/Scrapyard | Entered Materials
  240 | -10/Materials | Discovered new exit (range 16)
  265 | -10/Materials | Entered Mines
  285 | -10/Mines     | Met a Derelict bent on vengeance
  318 | -10/Mines     | Build established: Mutant
  338 | -10/Mines     | Discovered new exit (range 12)
  390 | -10/Mines     | Learned 4 Materials zone layouts
  616 | -10/Mines     | Discovered new exit (range 11)
  791 | -10/Mines     | Learned location of Storage (-8)
 1081 | -10/Mines     | Entered Subcaves
 1198 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 1249 | -10/Subcaves  | Lost 3 allies
 1486 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 2182 | -10/Subcaves  | Shifting Twisted Machinery released Shrapnel Trap
 2183 | -10/Subcaves  | Shifting Twisted Machinery released Spk. Treads
 2582 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 2589 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Kinetic Plating
 2641 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2774 | -10/Subcaves  | Discovered new exit (range 4)
 2781 | -10/Subcaves  | Entered Materials
 2781 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x2
 2782 | -8/Materials  | Identified exit to Factory
 2782 | -8/Materials  | Identified exit to Storage
 2879 | -8/Materials  | Build established: Subdweller-Mutant
 3128 | -8/Materials  | Garrison activated, responded to threat
 3305 | -8/Materials  | Entered Storage
 3503 | -8/Storage    | Lost 9 parts (5n2u2w)
 3579 | -8/Storage    | Core integrity fell below 50%
 3614 | -8/Storage    | Garrison activated, responded to threat
 3615 | -8/Storage    | Lost 7 parts (1p4n2u)
 3655 | -8/Storage    | Core integrity fell below 20%
 3691 | -8/Storage    | Lost 3 parts (1p1n1w)
 3709 | -8/Storage    | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
03689_ The unstable cave ceiling collapses.
03691_ K-01 Serf collects debris. <x2>
03692_ Lgt. Treads destroyed.
03694_ Lgt. Armor Plating destroyed.
03695_ K-01 Serf collects debris.
03695_ Grenade Launcher destroyed.
03695_ Destroyed Grenade Launcher.
03695_ U-05 Engineer destroyed. <x2>
03696_ K-01 Serf collects debris.
03697_ Aluminum Leg severed.
03699_ K-01 Serf collects debris.
03699_ Lgt. Nuclear Core destroyed.
03700_ K-01 Serf collects debris.
03702_ K-01 Serf destroyed.
03702_ L-31 Rogue suffers critical hit (Burn).
03703_ K-01 Serf collects debris.
03705_ Aluminum Leg destroyed.
03707_ K-01 Serf collects debris.
03707_ K-01 Serf destroyed.
03707_ Critical hit (Burn: +37).

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           45
Energy Generation          19
Energy Capacity            315
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             950
Resistance: KI             10
Resistance: TH             10
Evasion (%)                55
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              WeldingSignalSplitter
  Manual?         0
Play Time         00:39:41
  Cumulative      101.7 hours
  Start           2024.05.21 @ 23:37:47
  End             2024.05.22 @ 00:17:03
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          54
  Rogue           54
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           4/0/0/0/0/0/0/0/0
Lore%             51
Gallery%          61
Achievement%      46
Wizard Run        0

 Options 
---------
Layout            0
ASCII             1
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              20/X11
Map View          66x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a6878bf6-d287-4b6b-a124-f389dd456fb8