Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.19 @ 21:47:07 Player: PionFour Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (398) 1990 Value Destroyed (21165) 21165 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (7081) 7081 TOTAL SCORE: 38056 Bonus ------- High Alert Combat Kills 4780 Follower Combat Kills 1466 Entered Garrisons 1000 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -765 Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 73/100 System Corruption 8% Temperature Cool (92) Movement Rolling (110) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Wheel Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Cooling System Medium Storage Unit Structural Scanner Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Core Shielding > --- WEAPON (4) ------- Quantum Rifle Quantum Rifle Plasma Lance > --- INVENTORY (10) --- Light Nuclear Core Advanced Heat Sink Advanced Terrain Scan Processor Encrypted Comm Array Experimental ECM Suite Active Sensor Spoofer Graphene Brace Improved Remote Shield Advanced Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced VSS Leg Wheel Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Improved Corruption Screen > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Encrypted Comm Array Experimental ECM Suite Active Sensor Spoofer Graphene Brace Improved Remote Shield Quantum Rifle Railgun Advanced Datajack [Rating: 117] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Makeshift Armor Plating Weapon Advanced KE Penetrator Energy Gun Quantum Rifle Energy Cannon Firepult Ballistic Gun Advanced KE Penetrator Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Impact Weapon Gravity Flail Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Slots Evolved 12 | . . . . . 4 2 . . . . . . 2 . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . Utility 5 | . . . . . 3 . . . . . . . 1 . 1 . . . . . . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Attached 590 | 4 6 2 5 1 20 8 23 9 14 17 7 13 96 39 4 42 39 52 22 83 45 39 Power 55 | . . . . . 2 . 3 . . 1 . 2 5 3 . 3 2 8 1 11 10 4 Engine 8 | . . . . . 1 . . . . . . . 2 . . . . 4 . 1 . . Core 23 | . . . . . 1 . 1 . . . . 2 3 . . . . 3 1 1 7 4 Reactor 24 | . . . . . . . 2 . . 1 . . . 3 . 3 2 1 . 9 3 . Propulsion 124 | 2 2 . . . 12 2 7 . . 2 . 3 14 6 . 9 7 17 8 15 5 13 Treads 11 | 2 . . . . 3 . 2 . . 2 . 2 . . . . . . . . . . Leg 53 | . . . . . . . 2 . . . . . 11 6 . 9 7 5 5 4 3 1 Wheel 40 | . 2 . . . 9 2 3 . . . . 1 3 . . . . . 1 11 2 6 Hover 13 | . . . . . . . . . . . . . . . . . . 5 2 . . 6 Flight 7 | . . . . . . . . . . . . . . . . . . 7 . . . . Utility 248 | 2 3 1 2 . 5 5 6 9 12 9 2 4 44 13 2 6 18 18 8 46 14 19 Device 173 | 2 . 1 1 . 3 3 5 4 9 9 . 3 28 8 2 5 13 13 5 33 10 16 Storage 8 | . 2 . . . . . . . 1 . . 1 . . . . 2 1 . 1 . . Processor 32 | . . . 1 . . 1 1 2 1 . 1 . 5 3 . . 2 3 2 9 . 1 Hackware 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Protection 33 | . 1 . . . 2 . . 3 1 . 1 . 10 2 . 1 1 1 1 3 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 163 | . 1 1 3 1 1 1 7 . 2 5 5 4 33 17 2 24 12 9 5 11 16 3 Energy Gun 12 | . . . . 1 . . . . . 2 . . . . . . . 3 . . 4 2 Energy Cannon 6 | . 1 1 3 . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 78 | . . . . . . . 2 . . 2 . 1 17 9 1 11 6 6 4 8 11 . Ballistic Cannon 11 | . . . . . . . . . . . 4 2 . . . 5 . . . . . . Launcher 5 | . . . . . . . . . . . . . 1 1 . . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 32 | . . . . . . 1 3 . . . . . 9 7 1 7 2 . . 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 14 | . . . . . . . 1 . 1 1 1 1 5 . . . 2 . 1 . . 1 Special Melee Weapon 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . Unidentified Prototypes 13 | . . . 3 . . . . . . . . . 7 1 . . . . 2 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . . 9 . . . . . . Parts Lost 115 | . . . . . 4 . 7 . . 2 . 6 4 4 . 1 23 . 1 29 21 13 Power 15 | . . . . . . . 1 . . . . . . . . . 2 . . 6 4 2 Propulsion 40 | . . . . . 3 . 3 . . . . 3 1 2 . 1 9 . . 5 7 6 Utility 34 | . . . . . 1 . 3 . . 1 . 2 2 1 . . 8 . 1 8 5 2 Weapon 26 | . . . . . . . . . . 1 . 1 1 1 . . 4 . . 10 5 3 Highest Loss Streak 9 | . . . . . 2 . 4 . . 1 . 4 3 2 . 1 8 . 1 9 8 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 99 98 96 99 88 88 80 76 76 77 91 85 97 99 94 99 66 79 88 93 83 95 Engine 2 | . 14 14 14 14 8 7 . . . . . . 2 . . . . 3 . . . . Core 2 | . . . . . . . 3 . . . . 6 3 . . . . 4 10 1 5 9 Reactor 3 | . . . . . . . 3 7 7 7 7 . . 5 5 10 7 . . 6 2 . Treads 5 | . 11 . . . 1 . 2 15 15 18 23 20 1 . . . . . . . . . Leg 8 | . . . . . . . 2 . . . . . 26 32 29 28 17 5 7 8 5 5 Wheel 8 | . 16 28 28 28 23 27 15 . . . . 1 3 . . . . . . 21 15 7 Hover 1 | . . . . . . . . . . . . . . . . . . 4 12 . . 14 Device 11 | . 5 14 6 . 18 12 13 15 7 13 17 11 12 5 11 11 7 19 14 12 7 14 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 5 5 2 2 5 5 5 5 Processor 11 | . . . 7 14 9 8 13 11 14 8 5 6 15 19 17 17 13 7 10 11 16 9 Protection 4 | . 8 . . . 8 7 1 3 7 7 7 7 4 5 5 4 2 2 5 3 3 4 Energy Gun 2 | . 14 . . 11 . . . . . 4 . . . . . . . 2 . . 2 19 Energy Cannon 4 | . 8 26 24 16 9 7 7 7 7 2 . . . . . . . . . . . . Ballistic Gun 6 | . 4 . . . . . 1 . . 1 . 3 15 17 11 11 5 7 15 14 11 . Ballistic Cannon 2 | . . . . . . . . . . . 19 16 1 . . 2 . . . . . . Impact Weapon 1 | . . . . . . 6 5 . . . . . 1 2 4 1 3 . . 2 3 . Piercing Weapon 1 | . . . . . . . . 7 6 3 1 . 1 . . . . 5 5 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 15 93 92 109 91 118 121 123 128 126 125 124 122 59 81 81 97 88 46 50 81 79 73 Greatest Support 150 | 40 40 20 20 20 84 48 150 150 150 150 127 127 89 101 96 101 101 85 96 126 88 68 Greatest Overweight (x) 7 | . 4 4 5 4 7 3 3 . . 1 . 5 5 . . 1 2 1 1 1 1 3 Average Overweight (x) . | . 2 4 4 4 2 2 1 . . . . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 10 10 10 10 10 Average Capacity 18 | 8 20 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 10 7 10 10 10 10 Most Carried 25 | 8 15 16 21 22 25 25 25 25 25 25 25 25 15 15 15 15 15 10 10 10 10 10 Average Carried 16 | 6 12 15 18 21 23 23 18 24 24 24 24 15 14 14 14 14 8 7 9 9 8 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 5 10 10 10 10 10 Final Carried 25 | 8 15 16 20 22 25 20 25 25 25 22 25 15 15 15 15 15 5 10 9 9 10 9 Class Distribution -------------------- 29% | Scavenger-Mutant 20% | Mutant 8% | Assassin 7% | Derelict-Mutant 6% | Skirmisher 6% | Scavenger-Gunner 6% | Scavenger-Skirmisher 4% | Derelict-Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Assassin | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Mutant | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Matter Collected 11146 | 245 94 20 . 60 185 . 509 110 140 159 37 593 1738 1092 4 1082 658 611 792 1736 955 326 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20205 | 104 373 113 . . 1510 101 1978 423 1110 670 . 438 2077 2142 93 1401 771 1309 1320 1658 1554 1060 Parts 808 | 9 27 5 . . 50 3 44 17 29 26 . 14 116 91 9 62 24 48 59 69 62 44 Haulers Intercepted 7 | . 1 . . . 2 . . . . . . . 4 . . . . . . . . . Recyclers Shooed 6 | . . . . . 1 . . . . . . . . . . . . 1 . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . . 31 20 . 15 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Combat Hostiles Destroyed 317 | . 9 2 . . 23 2 25 8 16 14 . 10 22 32 3 34 20 12 21 20 26 18 Melee 40 | . . . . . . . 7 1 4 4 . . 1 . . 3 2 7 6 . 4 1 Guns 169 | . 8 . . . . . . . . 5 . 1 21 30 3 25 3 4 15 17 20 17 Cannons 28 | . 1 2 . . 5 . . 1 3 2 . 9 . . . 5 . . . . . . AOE 43 | . . . . . 13 1 9 3 5 2 . . . 1 . . 7 1 . 1 . . Classes Destroyed 26 | 2 6 1 . . 5 . 1 . 3 1 . 1 1 1 . 1 . . 1 1 . 1 Worker 23 | . 1 . . . 6 . . 2 . . . . 5 . . . 1 3 . . . 5 Builder 15 | . 1 . . . 1 . . . . . . . 4 . . . . 1 . 4 . 4 Tunneler 6 | 2 . 1 . . . . . . . . . . 1 . . . 1 . . 1 . . Hauler 7 | . 1 . . . 2 . . . . . . . 4 . . . . . . . . . Recycler 11 | 1 1 . . . 2 . . . . . . . 1 . . . . 4 . 2 . . Carrier 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . . . 3 . . . . . . . 1 . . . . 1 . 1 . 2 Swarmer 93 | . 9 . . . 6 . 7 1 3 8 . 3 . 3 2 11 6 5 10 . 12 7 Saboteur 8 | . . . . . . . . . . . . . . . . 7 . . . 1 . . Grunt 93 | . . 2 . . 9 2 12 4 5 4 . 5 6 14 1 6 8 4 2 5 4 . Brawler 12 | . . . . . 1 . . . 2 . . . . 2 . 4 2 . . 1 . . Duelist 10 | . . . . . 1 . . . 2 . . . . 2 . 1 1 . 3 . . . Protector 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . Sentry 38 | . . . . . 5 . 3 2 1 . . 1 4 7 . 2 1 1 4 2 5 . Specialist 6 | . . . . . . . 1 . . . . . 4 1 . . . . . . . . Hunter 19 | . . . . . 1 . 2 1 . 1 . . 1 . . 2 . . . 4 5 2 Programmer 25 | . . . . . . . . . 1 . . . 5 1 . 1 1 1 1 6 . 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . 1 . . 1 . 2 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Master Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | 2 3 2 . . 8 2 9 2 3 8 . 3 6 7 3 6 10 5 6 5 5 7 Combat Bots Only 10 | . 3 2 . . 6 2 9 2 3 8 . 3 5 6 3 6 10 5 6 3 5 4 Max Kills in Single Turn 5 | 1 1 1 . . 5 2 3 1 3 2 . 2 2 2 2 2 2 2 2 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . 1 1 1 1 . 1 1 . 1 . Exploded 3 | . . . . . 2 1 3 1 1 1 . . . 1 . . 2 1 . 1 . . Melee 1 | . . . . . . . 1 1 1 1 . . 1 . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Damage Taken 20281 | . 152 12 . . 348 . 799 269 490 513 . 1092 1093 1490 45 790 2970 559 1021 3944 2884 1810 Core 2768 | . 14 . . . 73 . 94 38 62 44 . 172 115 124 . 88 789 77 138 340 344 256 Absorbed by Shields 271 | . . . . . . . . . . . . . . . . . . . 48 179 44 . Redirected to Shielding 241 | . . . . . . . . . . . . . . . . . . . . 150 22 69 Regen/Repaired (Parts) 180 | . . . . . . . . . . . . . 89 . . . . 16 . . . 75 Core Remaining (%) 67 | 100 . . . 94 86 . . . . . . 41 . 71 . . 12 . . . . . Volleys Fired 770 | 5 37 5 . 1 36 2 78 7 13 13 . 31 70 62 3 73 37 21 38 92 52 94 Largest 4 | 2 2 2 . 1 1 1 1 1 1 1 . 3 3 3 2 3 3 3 3 4 4 4 Hottest 376 | 70 110 120 . 65 250 250 250 250 250 250 . 144 105 105 70 127 91 227 101 128 376 376 Shots Fired 1606 | 10 71 10 . 1 36 2 78 7 13 19 . 76 202 168 6 143 45 53 111 248 135 172 Gun 1388 | 10 44 . . 1 . . 61 . . 11 . 10 201 167 6 124 37 53 111 245 135 172 Cannon 205 | . 27 10 . . 36 2 17 7 13 8 . 66 . . . 19 . . . . . . Launcher 13 | . . . . . . . . . . . . . 1 1 . . 8 . . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1239 | 5 8 . . . . . 61 . . 2 . 76 201 167 6 143 37 50 111 245 127 . Thermal 354 | 5 63 10 . 1 36 2 17 7 13 17 . . . . . . . 3 . . 8 172 Explosive 13 | . . . . . . . . . . . . . 1 1 . . 8 . . 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | 4 18 11 . 17 12 13 40 8 11 7 . 8 19 29 13 16 25 9 23 27 22 18 Robot Miss Streak 4 | 1 3 . . . 3 2 3 1 1 4 . 3 4 2 . 3 2 1 3 2 3 2 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . 1 1 1 1 1 1 . Secondary Targets 36 | . . . . . . . . . . . . . 2 7 1 6 . 1 6 3 7 3 Max Gunslinging Chain 2 | . . . . . . . . . . . . . 1 1 1 1 . 1 2 1 1 1 Capacitor 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Autonomous 16 | . . . . . . . . . . 16 . . . . . . . . . . . . Shots Hit Robots 1269 | 7 46 10 . 1 25 2 88 11 25 21 . 49 144 121 6 84 57 60 93 190 104 125 Core Hits 679 | 4 19 4 . 2 61 4 64 13 35 19 . 21 65 61 3 46 32 32 41 69 41 43 Critical Kills 55 | . . . . . . . 1 . . . . 3 8 13 1 9 1 3 4 6 6 . Critical Parts Destroyed 79 | . . . . . . . 6 . . . . 9 18 13 . 5 5 1 4 9 9 . Critical Strikes 164 | 1 3 . . . . . 7 1 3 3 . 13 29 29 1 15 6 8 12 16 16 1 Burn 5 | 1 3 . . . . . . . . 1 . . . . . . . . . . . . Destroy 120 | . . . . . . . 4 . . . . 13 24 29 1 12 1 4 11 11 10 . Blast 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Smash 24 | . . . . . . . 3 . . . . . 4 . . 2 5 . . 4 6 . Impale 14 | . . . . . . . . 1 3 2 . . 1 . . . . 4 1 1 . 1 Melee Attacks 421 | . . . . . . 1 39 25 23 11 1 8 42 27 3 24 28 46 53 25 57 8 Impact 208 | . . . . . . 1 34 . . . . . 24 27 3 18 26 . . 19 56 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 195 | . . . . . . . . 25 17 11 1 8 18 . . . 2 46 53 6 . 8 Sneak Attacks 51 | . . . . . . . 5 2 6 . . . 6 . . 6 . 10 10 5 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44141 | 88 693 179 . 24 2267 164 3776 773 1604 1178 . 1648 4218 3893 160 2735 3039 2586 2988 5329 2803 3996 Guns 24084 | 88 461 . . 24 . . 1446 . . 216 . 109 3060 3698 160 2214 844 781 1985 3800 1567 3631 Cannons 2978 | . 232 179 . . 585 10 162 61 162 37 . 1209 . . . 341 . . . . . . Explosions 6854 | . . . . . 1682 154 1172 333 689 264 . . 231 45 . 47 978 545 . 714 . . Melee 10150 | . . . . . . . 996 379 753 586 . 330 927 150 . 133 1217 1260 1003 815 1236 365 Ramming 75 | . . . . . . . . . . 75 . . . . . . . . . . . . Kinetic 21281 | 24 85 . . . . . 1446 . . 23 . 1318 3060 3698 160 2555 844 716 1985 3800 1567 . Thermal 10206 | 64 608 179 . 24 2267 164 1334 349 851 494 . . . . . . . 241 . . . 3631 Explosive 2384 | . . . . . . . . . . . . . 231 45 . 47 978 369 . 714 . . Electromagnetic 45 | . . . . . . . . 45 . . . . . . . . . . . . . . Impact 5128 | . . . . . . . 996 . . . . . 727 150 . 133 1183 . . 703 1236 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 5022 | . . . . . . . . 379 753 586 . 330 200 . . . 34 1260 1003 112 . 365 Highest Corruption 13 | . . . . . . 1 . 1 . . . . 2 1 . 9 13 . 1 2 2 8 Average Corruption 3 | . . . . . . 1 . 1 . . . . 1 1 . 5 9 . 1 1 2 2 Corruption Purged 12 | . . . . . . 1 . 1 . . . . 4 1 . 4 . . . 1 . . Corruption Blocked 22 | . . . . . . . . . . . . . 11 . . . . . . 5 3 3 Effects 89 | . . . . . . . . 1 . . . . 2 . . 13 28 . 6 1 17 21 Message Errors 26 | . . . . . . . . . . . . . 1 . . 3 8 . 3 . 4 7 Matter Fused 17 | . . . . . . . . . . . . . . . . 2 7 . . 1 2 5 Heat Flow Errors 10 | . . . . . . . . 1 . . . . . . . 3 2 . . . 1 3 Energy Discharges 8 | . . . . . . . . . . . . . . . . . 4 . . . 3 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Data Loss (minor) 10 | . . . . . . . . . . . . . . . . 3 3 . . . 2 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Misfires 3 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . Alerts 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 5 | . . . . . . . . . . . . . 1 . . . . . 1 . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3301 | . 17 . . . 48 . 214 56 86 70 . 161 764 28 . 133 447 261 140 463 370 43 Projectiles 68 | . 17 . . . 3 . . . . . . 48 . . . . . . . . . . Explosions 104 | . . . . . 45 . . . 3 . . . . . . . 18 . . 38 . . Melee 3129 | . . . . . . . 214 56 83 70 . 113 764 28 . 133 429 261 140 425 370 43 Knockbacks 26 | . . . . . . . 6 . . 1 . 8 . . . 2 4 . . 4 1 . Impact 17 | . . . . . . . 6 . . 1 . . . . . 1 4 . . 4 1 . Kinetic 9 | . . . . . . . . . . . . 8 . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . . . . . 33 . 39 20 94 6 . . . . . . 16 . . 5 . . Shots 25 | . . . . . 5 . 4 3 10 1 . . . . . . 1 . . 1 . . Rammed 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Targets Rammed 9 | . . . . . . . . . . 9 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Highest Temperature 578 | 27 244 229 . 24 361 320 448 324 373 210 . 387 120 280 45 462 214 182 58 578 309 333 Average Temperature 99 | 11 88 98 . 13 127 161 153 117 144 106 . 140 28 91 24 128 55 38 21 101 37 115 Received Heat Transfer 4261 | . . 9 . . 144 . 267 63 117 144 . 456 153 462 . 126 1104 224 54 502 215 221 Effects 28 | . 1 . . . 5 . . . 2 . . 5 . 3 . 6 . . . 6 . . Shutdowns 7 | . . . . . . . . . . . . 2 . . . 2 . . . 3 . . Energy Bleed 6 | . 1 . . . 2 . . . . . . . . . . 2 . . . 1 . . Interference 11 | . . . . . 2 . . . 2 . . 3 . 3 . 1 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 27 | . . . . . . . 5 . . . . . 8 2 . 1 4 . . 3 4 . Impact Corruptions 68 | . . . . . . . 11 . . . . . 16 2 . 3 16 . . 12 8 . Robots Melted 26 | . . . . . 9 1 7 3 5 1 . . . . . . . . . . . . Combat Hostiles 20 | . . . . . 5 1 6 3 4 1 . . . . . . . . . . . . Parts Melted 120 | 1 1 1 . . 38 2 23 8 18 8 . . . . . 1 . . . . . 19 Heat Transferred 36344 | 259 1776 370 . 30 12160 800 7600 2000 4800 2070 . . . . . . . 261 . . . 4218 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . 7 2 . . . . . Parts Stolen 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Peak Influence 2247 | 15 235 82 . . 489 203 1073 642 . . . . 307 1423 944 2247 1475 887 1436 798 1368 939 Initial 1021 | . 8 77 . . . 132 131 488 . . . . . 68 647 589 1021 574 521 653 393 622 Average 578 | 9 90 56 . . 233 181 757 532 . . . . 73 839 757 1195 1319 699 991 643 919 796 Maximum Alert Level 5 | . 1 . . . 2 1 3 2 . . . . 1 4 3 5 4 3 4 3 4 3 Low Security (%) 29 | 100 75 100 . 100 25 87 4 . . . . . 93 7 . . . . . . . . Level 1 9 | . 24 . . . 71 12 12 . . . . . 6 10 . . . . . . 2 . Level 2 19 | . . . . . 2 . 12 100 . . . . . 15 32 9 . 47 19 73 25 7 Level 3 27 | . . . . . . . 70 . . . . . . 35 67 40 12 52 37 26 52 92 Level 4 11 | . . . . . . . . . . . . . . 31 . 32 87 . 43 . 19 . Level 5 1 | . . . . . . . . . . . . . . . . 17 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . . . . . 4 4 . 12 . . . . 17 . 3 . 11 4 . 12 . 4 Investigation 15 | . . . . . 1 1 . 3 . . . . 2 . 1 . 2 2 . 3 . . Extermination 13 | . . . . . . . . . . . . . 5 . . . 1 1 . 3 . 3 Reinforcement 18 | . . . . . 3 . . 2 . . . . 7 . . . 2 . . 3 . 1 Assault 7 | . . . . . . . . . . . . . . . 1 . 2 1 . 3 . . Garrison 18 | . . . . . . 3 . 7 . . . . 3 . 1 . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Distress Signals 12 | . 1 . . . 4 . . 1 . . . . 2 . . . . 1 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 496 | . 19 2 . . 37 2 33 20 19 18 . 12 44 35 6 43 47 23 23 56 29 28 Peak Tracking Total 10 | . 4 2 . . 5 2 10 3 5 7 . 4 6 4 6 8 9 5 6 6 6 8 Tactical Retreats 41 | . 2 . . . 1 . 2 1 . . . 2 1 . 1 6 8 1 3 7 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Traps Triggered 16 | . . . . . . . 5 1 . . . . . 4 . . . 1 3 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Machines Disabled 93 | . . . . . 11 . 6 3 2 . . . 5 15 3 13 6 5 6 7 7 4 Max in Single Turn 4 | . . . . . 3 . 1 1 1 . . . 2 3 2 2 3 4 1 1 2 3 Garrison Access 4 | . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . Garrison Relay 22 | . . . . . . . 4 . . . . . . 5 . 5 . . 4 . 4 . Phase Generator 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Machines Accessed 86 | . 5 . 1 . 12 4 3 8 1 . . . 18 4 1 5 4 7 3 7 2 1 Terminals 61 | . 5 . . . 10 . 3 5 . . . . 12 4 . 5 2 5 3 4 2 1 Fabricators 7 | . . . . . . 1 . 1 . . . . 3 . . . . . . 2 . . Repair Stations 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 1 . 2 . . . . 1 . 1 . 2 1 . 1 . . Total Hacks 201 | . 19 . 1 . 26 8 6 22 1 . . . 41 5 3 8 11 19 5 18 4 4 Successful 97 | . 15 . 1 . 15 4 1 10 1 . . . 20 3 1 4 2 7 3 6 1 3 Failed 104 | . 4 . . . 11 4 5 12 . . . . 21 2 2 4 9 12 2 12 3 1 Catastrophic 18 | . . . . . 2 3 . 2 . . . . 4 1 . . 2 . . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 14 . 2 . 14 2 . 12 . . 1 . 20 1 . . 5 12 . 8 . 2 Terminals 148 | . 19 . . . 23 . 6 16 . . . . 29 5 . 8 5 13 5 11 4 4 Fabricators 13 | . . . . . . 3 . 1 . . . . 4 . . . . . . 5 . . Repair Stations 7 | . . . . . . 2 . . . . . . 5 . . . . . . . . . Recycling Units 7 | . . . . . . 2 . . . . . . 2 . . . . 3 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 22 | . . . . . 1 1 . 5 . . . . 1 . 3 . 6 3 . 2 . . Terminal Hacks 49 | . 11 . 1 . 8 . 1 3 1 . . . 8 3 . 4 . 1 3 2 1 2 Record 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 4 . . . . . . 1 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Emergency Access Points 4 | . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . Terminal Index 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Garrison Index 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . 1 Unreport Threat 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Garrison Registry 3 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . . Patrol Navigation 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 8 | . . . . . . 1 . 1 . . . . 4 . . . . . . 2 . . Network Status 4 | . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . Build 4 | . . . . . . . . . . . . . 3 . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . Scan Component 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 1 . 1 . . . . 1 . 1 . 1 1 . 1 . . Unlock Access 5 | . . . . . . 1 . . . . . . 1 . 1 . . 1 . 1 . . Seal Access 3 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . . Unauthorized Hacks 26 | . 4 . . . 4 1 . 5 . . . . 5 . . . 1 4 . 1 . 1 Terminals 23 | . 4 . . . 4 . . 5 . . . . 4 . . . 1 3 . 1 . 1 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 19 | . 3 . . . 3 . . 3 . . . . 4 . . . 1 3 . 1 . 1 Operators 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Monitor 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 5 . . . 10 3 3 8 . . . . 14 3 1 4 3 6 3 7 2 1 Full Trace Events 14 | . . . . . 1 1 1 2 . . . . 2 . . . 2 2 . 3 . . Feedback Events 3 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . Corruption 3 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Robots Built 10 | . . . . . . . . . . . . . 7 . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 397 | . . . . . . . . . . . . . 304 . . . . . . 93 . . Total Robot Build Rating 56 | . . . . . . . . . . . . . 35 . . . . . . 21 . . Part Schematics Acquired 16 | . . . . . 1 . . . . . 15 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Time 50 | . . . . . . . . . . . . . 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 92 | . . . . . . . 17 . . . . . . 20 3 19 . . 15 . 15 3 Machine Destruction 89 | . . . . . . . 17 . . . . . . 20 3 19 . . 15 . 15 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 4 . 5 . . . . . . 3 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Total Allies 32 | . . . . . . . 6 1 5 . 4 . 7 1 . 3 . . . 3 2 . Largest Group 4 | . . . . . . . 4 3 4 . 4 4 4 3 . 3 . . . 3 2 1 Highest-Rated Group 173 | . . . . . . . 173 173 113 . 101 101 110 87 . 130 . . . 144 160 80 Highest-Rated Ally 80 | . . . . . . . 80 80 73 . 31 31 41 51 . 46 . . . 48 80 80 Warlord Squad Rendezvous 20 | . . . . . . . . . . . . . 7 . 1 . 2 4 . 4 . 2 Dakka 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Infantry 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Muscle 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Geek 4 | . . . . . . . . . . . . . 3 . . . . . . 1 . . Ranger 3 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . Pyro 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Chimera 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Ghost 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 284 | . . . . . . . 55 42 19 . . 43 23 63 . 26 . . . 6 5 2 Total Damage 7077 | . . . . . . . 1023 1870 333 . . 698 788 1212 . 646 . . . 174 310 23 Kills 48 | . . . . . . . 9 16 3 . . 1 7 5 . 6 . . . . . 1 Allies Corrupted 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 3 . 2 . . . . 2 2 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . . 11 . . . . . Items 10 | . . . . . . . . . . . . . . . . . 10 . . . . . Machines 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Turns Passed 24722 | 84 752 894 472 671 1545 290 1426 934 1648 1132 1363 1271 2727 1508 196 1224 848 865 874 1474 1295 1229 Spaces Moved 16102 | 36 405 615 323 473 1034 224 816 516 947 635 892 744 1847 968 144 577 565 971 836 1032 732 770 Core 349 | . . . . . . . . . . . . . . . . . 200 149 . . . . Treads 3811 | 26 157 . . . 2 . 116 516 947 635 892 520 . . . . . . . . . . Legs 4496 | 10 . . . . . . . . . . . . 1445 968 144 577 365 162 171 215 300 139 Wheels 5723 | . 248 615 323 473 1032 224 700 . . . . 224 402 . . . . . . 817 432 233 Hover 1351 | . . . . . . . . . . . . . . . . . . 288 665 . . 398 Flight 372 | . . . . . . . . . . . . . . . . . . 372 . . . . Fastest Speed 20 | 120 140 140 140 140 123 115 115 160 160 150 150 140 86 114 120 120 50 20 43 88 90 48 Average Speed 122 | 148 147 140 143 140 132 115 129 160 160 161 150 150 112 119 120 151 109 53 62 92 116 97 Slowest Speed 305 | 160 160 140 155 140 240 125 240 160 160 240 150 305 190 120 120 190 260 190 190 120 190 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 57 | 3 50 99 70 93 83 7 88 17 98 76 86 77 59 93 6 77 18 25 86 30 78 12 Regions Visited 22 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 . . . . . 2 . 1 . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 . . . . . 1 1 . 1 . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 1 . . . . . 1 . . . . . Scrap Searched 18 | . . 2 . 2 . . . . 4 4 1 5 . . . . . . . . . . Spaces Dug 206 | . . . . . 29 1 2 12 . . . . 33 1 2 27 3 15 24 25 13 19 Terrain Destroyed 1009 | . . . . . 274 1 2 15 1 7 . 25 67 16 49 120 123 113 29 60 26 81 Melee 95 | . . . . . . 1 2 12 . . . . 32 1 2 6 3 10 9 11 6 . Projectile 236 | . . . . . 9 . . . . 7 . 25 28 13 2 36 3 20 20 24 12 37 AOE 675 | . . . . . 265 . . 3 1 . . . 7 2 45 78 117 83 . 23 7 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Gar Fac Gar Fac Total 19152 | 57 489 638 335 481 1177 255 1036 566 1025 701 916 818 2252 1139 155 783 704 1208 1048 1322 970 1077 Wait 639 | 4 25 14 . 3 56 5 11 2 14 3 3 6 126 12 . 52 2 37 63 17 41 143 Move 16081 | 35 404 614 322 472 1033 224 815 515 946 634 891 743 1846 967 144 576 564 969 835 1032 730 770 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Pick Up 255 | 6 11 2 3 3 18 4 17 4 7 8 8 5 28 5 1 5 19 25 5 40 26 5 Fast Attach 124 | . . . . . 3 1 2 . 1 1 . 2 14 10 . 12 8 22 9 15 6 18 Attach 156 | 1 2 1 5 1 9 5 11 2 2 11 2 4 10 . 1 2 16 12 4 30 22 3 Detach 34 | . 1 . 5 . 3 2 1 . . 5 1 . 2 . . . 4 5 1 3 . 1 Swap 310 | 3 4 1 . . 8 2 10 7 11 5 5 7 72 29 3 28 15 18 9 38 17 18 Drop 263 | 3 5 1 . 1 11 9 12 4 8 1 5 12 42 16 . 11 12 33 15 30 15 17 Fire 770 | 5 37 5 . 1 36 2 78 7 13 13 . 31 70 62 3 73 37 21 38 92 52 94 Melee 420 | . . . . . . 1 39 25 23 11 1 8 42 27 3 24 27 46 53 25 57 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . 9 . . . . . . . . . . . . Escape Stasis 86 | . . . . . . . 40 . . . . . . 11 . . . 18 16 . 1 . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x2 / *Low x2 / *Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: Res x4 / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 85 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 10) 739 | -10/Materials | Discovered new exit (range 16) 837 | -10/Materials | Entered Mines 998 | -10/Mines | Learned location of 1 exit from Materials 1011 | -10/Mines | Discovered new exit (range 6) 1203 | -10/Mines | Learned location of Storage (-9) 1252 | -10/Mines | Discovered new exit (range 5) 1590 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1591 | -10/Mines | Discovered new exit (range 5) 1731 | -10/Mines | Entered Exiles 1764 | -10/Exiles | Met 8R-AWN 1789 | -10/Exiles | Met EX-HEX 1834 | -10/Exiles | Met EX-BIN 1909 | -10/Exiles | Aligned with FarCom system 1911 | -10/Exiles | Given EX-Vault access code 1943 | -10/Exiles | Opened EX-Vault 1952 | -10/Exiles | Found Prototype Device 1953 | -10/Exiles | Identified PSU Rigger 1958 | -10/Exiles | Found Prototype Energy Cannon 1959 | -10/Exiles | Identified Firepult 1965 | -10/Exiles | Found Prototype Processor 1966 | -10/Exiles | Identified 0b10 Alert Chip 2002 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2093 | -10/Exiles | Met EX-DEC 2136 | -10/Exiles | Learned location of Zion (-7) 2188 | -10/Exiles | Discovered new exit (range 12) 2203 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, PSU Rigger, Firepult 2203 | -10/Exiles | Entered Mines 2451 | -9/Mines | Learned Materials garrison access intel 2514 | -9/Mines | Discovered new exit (range 8) 2532 | -9/Mines | Learned Materials trap positions 2590 | -9/Mines | Discovered new exit (range 7) 2874 | -9/Mines | Entered Materials 2874 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2875 | -8/Materials | Identified exit to Factory 2876 | -8/Materials | Loaded intel: 16 trap records 2877 | -8/Materials | Loaded intel: 1 garrison access location 3171 | -8/Materials | Build established: Skirmisher 3648 | -8/Materials | Discovered exit to Factory (range 9) 3820 | -8/Materials | Discovered exit to Factory (range 6) 4419 | -8/Materials | Entered Factory 4419 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4421 | -7/Factory | FarCom data flow suspended 4449 | -7/Factory | Garrison activated, responded to threat 4709 | -7/Factory | Identified exit to Garrison 4709 | -7/Factory | Entered Garrison 4814 | -7/Garrison | Triggered checkpoint 5076 | -7/Garrison | Lost 4 parts (3n1u) 5095 | -7/Garrison | Destroyed 9 combat bots 5156 | -7/Garrison | Garrison Relay disabled 5213 | -7/Garrison | Discovered new exit (range 10) 5280 | -7/Garrison | Triggered checkpoint 5367 | -7/Garrison | Discovered new exit (range 13) 5395 | -7/Garrison | Build established: Scavenger-Mutant 5412 | -7/Garrison | Garrison Relay disabled 5688 | -7/Garrison | Garrison Relay disabled 5702 | -7/Garrison | Discovered new exit (range 61) 5702 | -7/Garrison | Discovered new exit (range 13) 5702 | -7/Garrison | Discovered new exit (range 80) 6046 | -7/Garrison | Found Quantum Capacitor 6128 | -7/Garrison | Found embedded Infiltrators 6135 | -7/Garrison | Entered Factory 6135 | -7/Factory | Accompanied by 3 allies 6261 | -7/Factory | Garrison activated, responded to threat 6489 | -7/Factory | Build established: Mutant 6549 | -7/Factory | Garrison activated, responded to threat 6845 | -7/Factory | Discovered new exit (range 5) 6856 | -7/Factory | Identified exit to Factory 6961 | -7/Factory | Discovered new exit (range 14) 7069 | -7/Factory | Entered Lower Caves 7069 | -7/Lower Caves | Accompanied by 1 ally 7103 | -7/Lower Caves | Learned Factory security intel 7123 | -7/Lower Caves | Met a Warlord Commander 7124 | -7/Lower Caves | Learned location of Warlord (-4) 7127 | -7/Lower Caves | Found Encrypted Comm Array 7169 | -7/Lower Caves | Encountered a Warlord checkpoint 7571 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7606 | -7/Lower Caves | Discovered new exit (range 12) 7865 | -7/Lower Caves | Build established: Assassin 7878 | -7/Lower Caves | Spotted B-75 Beast 7923 | -7/Lower Caves | Destroyed B-75 Beast 8717 | -7/Lower Caves | Entered another Lower Caves area 8910 | -7/Lower Caves | Learned Factory stockpile data 9094 | -7/Lower Caves | Spotted L3-HA3(f) 9095 | -7/Lower Caves | Encountered a Master Thief 9095 | -7/Lower Caves | Spotted WM-5LD(f) 9096 | -7/Lower Caves | Encountered a Master Thief 9096 | -7/Lower Caves | Spotted JN-5T9(f) 9097 | -7/Lower Caves | Encountered a Master Thief 9097 | -7/Lower Caves | Spotted DK-DKV(f) 9098 | -7/Lower Caves | Encountered a Master Thief 9098 | -7/Lower Caves | Spotted 20-ZOY(f) 9099 | -7/Lower Caves | Encountered a Master Thief 9099 | -7/Lower Caves | Firepult stolen by Master Thief 9102 | -7/Lower Caves | Adv. Phase Shifter stolen by Master Thief 9103 | -7/Lower Caves | Discovered new exit (range 15) 9103 | -7/Lower Caves | Destroyed L3-HA3(f) 9104 | -7/Lower Caves | Lgt. Antimatter Reactor stolen by Master Thief 9110 | -7/Lower Caves | Imp. Heavy Treads stolen by Master Thief 9589 | -7/Lower Caves | Build established: Derelict-Skirmisher 9646 | -7/Lower Caves | Destroyed 8 combat bots 9656 | -7/Lower Caves | Learned Factory trap positions 9849 | -7/Lower Caves | Entered Zion 9941 | -7/Zion | Gained Derelict followers 9955 | -7/Zion | Build established: Derelict-Mutant 10015 | -7/Zion | Discovered new exit (range 7) 10170 | -7/Zion | Given A8's code to call for help 10281 | -7/Zion | Learned Factory emergency access door positions 10377 | -7/Zion | Received a visual enhancement algorithm 10829 | -7/Zion | Found CR-A16's Pointy Stick 11212 | -7/Zion | Entered Proximity Caves 11212 | -6/Proximity Caves | Accompanied by 4 allies 11253 | -6/Proximity Caves | Spotted B-75 Beast 11275 | -6/Proximity Caves | Destroyed B-75 Beast 11468 | -6/Proximity Caves | Learned Factory terminal intel 11503 | -6/Proximity Caves | Build established: Derelict-Skirmisher 11720 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12073 | -6/Proximity Caves | Discovered exit to Factory (range 16) 12088 | -6/Proximity Caves | Core integrity fell below 50% 12142 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 12302 | -6/Proximity Caves | Build established: Derelict-Mutant 12483 | -6/Proximity Caves | Entered Factory 12483 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12484 | -6/Factory | Loaded intel: 100 trap records 12488 | -6/Factory | Loaded intel: 26 terminal locations 12603 | -6/Factory | Joined by Warlord Ghost squad 12789 | -6/Factory | Fabricated H-66 Slayer? 12953 | -6/Factory | Discovered new exit (range 12) 12953 | -6/Factory | Discovered new exit (range 5) 12958 | -6/Factory | Identified exit to Lower Caves 12966 | -6/Factory | Identified exit to Factory 12982 | -6/Factory | Joined by Warlord Geek squad 13096 | -6/Factory | Fabricated E-15 Imp? 13191 | -6/Factory | Garrison activated, responded to threat 13272 | -6/Factory | Joined by Warlord Geek squad 13655 | -6/Factory | Discovered new exit (range 10) 13663 | -6/Factory | Identified exit to Extension 13736 | -6/Factory | Repaired Fission Core 14057 | -6/Factory | Cargo convoy interrupted 14126 | -6/Factory | Lost 3 parts (1n2u) 14174 | -6/Factory | Found Prototype Device 14175 | -6/Factory | Identified Exp. ECM Suite 14179 | -6/Factory | Found Prototype Hackware 14180 | -6/Factory | Identified Exp. Hacking Suite 14267 | -6/Factory | Joined by Warlord Geek squad 14388 | -6/Factory | Joined by Warlord Chimera squad 14524 | -6/Factory | Build established: Scavenger-Skirmisher 14539 | -6/Factory | Discovered exit to Factory (range 21) 14924 | -6/Factory | Joined by Warlord Infantry squad 15102 | -6/Factory | Fabricated G-50 Soldier (x3) 15156 | -6/Factory | Joined by Warlord Muscle squad 15178 | -6/Factory | Identified exit to Garrison 15210 | -6/Factory | Entered Garrison 15210 | -6/Garrison | Accompanied by 3 allies 15284 | -6/Garrison | Rescued a captive Derelict 15310 | -6/Garrison | Triggered checkpoint 15365 | -6/Garrison | Garrison Relay disabled 15367 | -6/Garrison | Heavy support dispatched to Factory 15417 | -6/Garrison | Triggered checkpoint 15428 | -6/Garrison | Triggered checkpoint 15566 | -6/Garrison | Spotted B-75 Beast 15566 | -6/Garrison | Spotted B-75 Beast 15581 | -6/Garrison | Destroyed B-75 Beast 15597 | -6/Garrison | Destroyed B-75 Beast 15661 | -6/Garrison | Discovered exit to Factory (range 21) 15663 | -6/Garrison | Triggered checkpoint 15713 | -6/Garrison | Garrison Relay disabled 15741 | -6/Garrison | Triggered checkpoint 15798 | -6/Garrison | Garrison Relay disabled 15821 | -6/Garrison | H-XX Assembler disabled 15865 | -6/Garrison | Found Prototype Device 15865 | -6/Garrison | Identified Active Sensor Suite 15954 | -6/Garrison | Triggered checkpoint 16061 | -6/Garrison | Discovered exit to Factory (range 12) 16159 | -6/Garrison | Garrison Relay disabled 16172 | -6/Garrison | Triggered checkpoint 16583 | -6/Garrison | Build established: Scavenger-Mutant 16591 | -6/Garrison | Garrison Relay disabled 16604 | -6/Garrison | Triggered checkpoint 16647 | -6/Garrison | Discovered exit to Factory (range 3) 16718 | -6/Garrison | Entered Factory 16718 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16754 | -5/Factory | Joined by Warlord Ranger squad 16895 | -5/Factory | Garrison activated, responded to threat 16914 | -5/Factory | Identified exit to Garrison 16914 | -5/Factory | Entered Garrison 16957 | -5/Garrison | Discovered new exit (range 40) 16957 | -5/Garrison | Discovered new exit (range 69) 16957 | -5/Garrison | Discovered new exit (range 44) 17010 | -5/Garrison | Triggered checkpoint 17036 | -5/Garrison | Garrison Relay disabled 17528 | -5/Garrison | Garrison Relay disabled 17680 | -5/Garrison | Triggered checkpoint 17704 | -5/Garrison | Garrison Relay disabled 17821 | -5/Garrison | Triggered checkpoint 17821 | -5/Garrison | Triggered checkpoint 17926 | -5/Garrison | Triggered checkpoint 17960 | -5/Garrison | Garrison Relay disabled 18047 | -5/Garrison | Garrison Relay disabled 18113 | -5/Garrison | Phase Generator disabled 18138 | -5/Garrison | Entered Factory 18296 | -5/Factory | Joined by Warlord Pyro squad 18317 | -5/Factory | Garrison activated, responded to threat 18392 | -5/Factory | Destroyed 10 combat bots 18398 | -5/Factory | Lost 6 parts (2n2u2w) 18438 | -5/Factory | First assault squad dispatched 18502 | -5/Factory | System corruption reached 10% 18550 | -5/Factory | Lost 8 parts (1p4n3u) 18664 | -5/Factory | Core integrity fell below 50% 18828 | -5/Factory | Build established: Mutant 18890 | -5/Factory | Core integrity fell below 20% 18920 | -5/Factory | Lost 8 parts (1p3n3u1w) 18925 | -5/Factory | Discovered new exit (range 15) 18954 | -5/Factory | Discovered new exit (range 7) 18963 | -5/Factory | Joined by Warlord Ranger squad 18976 | -5/Factory | Garrison activated, responded to threat 18986 | -5/Factory | Entered another Factory area 18986 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 19313 | -4/Factory | Joined by Warlord Infantry squad 19355 | -4/Factory | Joined by Warlord Ranger squad 19356 | -4/Factory | Discovered new exit (range 14) 19540 | -4/Factory | P-70 Sage assimilated allied L5-MMB(h) 19604 | -4/Factory | Joined by Warlord Muscle squad 19736 | -4/Factory | First assault squad dispatched 19766 | -4/Factory | Joined by Warlord Ghost squad 19835 | -4/Factory | Identified exit to Garrison 19851 | -4/Factory | Entered Garrison 19870 | -4/Garrison | Triggered checkpoint 19875 | -4/Garrison | Spotted Striker 19906 | -4/Garrison | Destroyed Striker 19932 | -4/Garrison | Garrison Relay disabled 19980 | -4/Garrison | Spotted B-86 Titan 20167 | -4/Garrison | Discovered new exit (range 12) 20197 | -4/Garrison | Triggered checkpoint 20234 | -4/Garrison | Garrison Relay disabled 20345 | -4/Garrison | Learned Factory security intel 20362 | -4/Garrison | Triggered checkpoint 20371 | -4/Garrison | Garrison Relay disabled 20408 | -4/Garrison | Triggered checkpoint 20486 | -4/Garrison | Discovered new exit (range 10) 20498 | -4/Garrison | Triggered checkpoint 20536 | -4/Garrison | Triggered checkpoint 20570 | -4/Garrison | Garrison Relay disabled 20581 | -4/Garrison | Discovered new exit (range 12) 20581 | -4/Garrison | Discovered new exit (range 55) 20581 | -4/Garrison | Discovered new exit (range 56) 20725 | -4/Garrison | Entered Factory 20779 | -4/Factory | Joined by Warlord Pyro squad 20815 | -4/Factory | Crushed by falling debris 20866 | -4/Factory | Build established: Scavenger-Mutant 20885 | -4/Factory | Lost 7 parts (1n5u1w) 20951 | -4/Factory | Joined by Warlord Dakka squad 20975 | -4/Factory | First assault squad dispatched 21111 | -4/Factory | Joined by Warlord Dakka squad 21154 | -4/Factory | Lost 9 parts (3p1n1u4w) 21613 | -4/Factory | Fabricated L-61 Swordsman? 21716 | -4/Factory | Identified exit to Research 21812 | -4/Factory | Lost 3 parts (1p1n1w) 22007 | -4/Factory | Joined by Warlord Geek squad 22178 | -4/Factory | Lost 3 parts (2p1w) 22199 | -4/Factory | Identified exit to Garrison 22199 | -4/Factory | Entered Garrison 22230 | -4/Garrison | Triggered checkpoint 22243 | -4/Garrison | Core integrity fell below 50% 22300 | -4/Garrison | Garrison Relay disabled 22343 | -4/Garrison | Garrison Relay disabled 22430 | -4/Garrison | Spotted B-86 Titan 22465 | -4/Garrison | Spotted B-86 Titan 22467 | -4/Garrison | Discovered new exit (range 14) 22568 | -4/Garrison | Triggered checkpoint 22637 | -4/Garrison | Garrison Relay disabled 22790 | -4/Garrison | Triggered checkpoint 22870 | -4/Garrison | Lost 8 parts (1p4n2u1w) 22943 | -4/Garrison | Lost 7 parts (2p3n2w) 22993 | -4/Garrison | Crushed by falling debris 23024 | -4/Garrison | Lost 3 parts (2u1w) 23186 | -4/Garrison | Discovered new exit (range 3) 23189 | -4/Garrison | Identified exit to Factory 23215 | -4/Garrison | Found embedded Infiltrators 23233 | -4/Garrison | Triggered checkpoint 23444 | -4/Garrison | Phase Generator disabled 23494 | -4/Garrison | Entered Factory 23494 | -4/Factory | Accompanied by 1 ally 23592 | -4/Factory | Joined by Warlord Infantry squad 23909 | -4/Factory | Core integrity fell below 20% 24548 | -4/Factory | Joined by Warlord Pyro squad 24638 | -4/Factory | P-70 Sage assimilated allied N6-IN2(i) 24684 | -4/Factory | P-70 Sage assimilated allied RG-5BD(m) 24723 | -4/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- 24701_ P-70 Sage destroyed. 24705_ U-05 Engineer builds a Door. 24711_ Quantum Rifle destroyed. 24712_ U-05 Engineer builds a Wall. 24714_ P-70 Sage heat short circuits Imp. Heat Sink. 24715_ =KG#WNKHUMROA,UNB /OL/%KQ3=MCN>KHPPH 24715_ P-70 Sage heat short circuits Imp. Heat Sink. 24716_ Broken Imp. Heat Sink melted. 24716_ Imp. Remote Datajack melted. 24716_ P-70 Sage destroyed. 24716_ Destroyed Terrain Scanner. 24717_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 24717_ Adv. Sensor Array destroyed. 24717_ Wheel destroyed. 24719_ Destroyed Antigrav System. 24723_ Nuclear Reactor explodes. 24723_ Neutrino Core destroyed. 24723_ Gyrokinetic Inverter destroyed. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | """"########???????????????????????????????????? | | """"#??????????????????????????????????????????? | | """"#??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #########????????????????????????????????????????? | | ??#####"##############??? ???????????????????????? | | ??# # ??????????????????????? | | ??# # ????????????????????? | | ??# # ##????????????????????? | | ??# # ##????????????????????? | | ??# [ # ##????????????????????? | | ??# + ###???????????????????? | | ??# # ###???????????????????? | | ??# [ # ####??????????????????? | | ??#######+###+######## ######## ???????? | | ?????## !# #############???????? | | ?????## """"" # *% ???????? | | ?????## """"" # ! ???????? | | ?????## """ # ??????? | | ?????## %+ % %|% ??????? | | ?????## """"" = # * ??????? | | ?????## """"" + ??????? | | ?????## "" # ??????? | | ?????## ! # =u ########### ???????? | | ?????## #####p############### ????????? | | ?????## ! # %@ ##???????????????? | | ?????## # ##???????????????? | | ?????############### """ ##???????????????? | | ?????############### """ ##???????????????? | | ??????????????????## """ !##???????????????? | | ??????????????????## ##???????????????? | | ??????????????????## """ """ ##???????????????? | | ??????????????????## """ """ ##???????????????? | | ??????????????????## """ """ ##???????????????? | | ??????????????????## ##???????????????? | | ??????????????????## ##???????????????? | | ??????????????????## ##???????????????? | | ??????????????????################???????????????? | | ??????????????????################???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 41 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Corruption Block 13 Armor Coverage 600 Resistance: KI 45 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Armor Integrity Analyzer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Focal Shield | -7/Zion | Archive Power Maul | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Arc Projector | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded E-15 Imp | x2 | -6/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded L-61 Swordsman | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Overachiever Preemptive Strike Pyromaniac War Machine Challenges ------------ None Game ------ Seed SystemAbsorptionMinigun Manual? 0 Play Time 08:18:57 Cumulative 124.3 hours Start 2023.07.17 @ 10:51:44 End 2023.07.19 @ 21:47:07 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 17 Adventurer 7 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04d0e71c-7b55-4caf-b174-47f8b0fa6543