Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 13:07:45

Player: jumpy

Result: Destroyed by Y-54 Guardian with Flak Gun

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (5)        1000
Robots Destroyed (43)      215
Value Destroyed (1216)     1216
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 3971

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/700
Matter                     298/300
Energy                     100/100
System Corruption          4%
Temperature                Cool (12)
Movement                   Core (50)
Location                   -7/Lower Caves

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (6) ------
  Improved Core Shielding
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
    Medium Storage Unit
           Transport Network Coupler
  Improved Targeting Computer

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
  Improved Treads
  Advanced Treads
>          --- UTILITY ----------
     Large Storage Unit
           Seismic Detector
  Hardened Light Armor Plating
  Hardened Light Armor Plating
>          --- WEAPON -----------
           Autogun
           Hammer
>          --- INVENTORY --------
     Light Ion Engine
     Light Ion Engine
           Wheel
   Compact Wheel
    Medium Storage Unit
           Transport Network Coupler
           EM Pulse Gun
           Grenade Launcher
           Mining Laser
[Rating: 17]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Improved Carbon-fiber Leg
  Wheel                    Compact Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Medium Storage Unit
  Protection               Hardened Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Particle Gun
  Energy Cannon            EM Pulse Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Hammer

 Build                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac Low 
Slots Evolved              6    | .   .   2   2   2   .   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               2    | .   .   .   2   .   .   
  Utility                  4    | .   .   2   .   2   .   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             51   | 7   2   18  12  8   4   
  Power                    11   | 1   1   3   4   1   1   
    Engine                 7    | 1   1   2   1   1   1   
    Core                   4    | .   .   1   3   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               18   | 2   .   5   4   6   1   
    Treads                 8    | 2   .   2   4   .   .   
    Leg                    3    | .   .   .   .   2   1   
    Wheel                  7    | .   .   3   .   4   .   
    Hover                  .    | .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   
  Utility                  11   | 2   1   7   .   .   1   
    Device                 2    | 1   .   1   .   .   .   
    Storage                4    | 1   1   2   .   .   .   
    Processor              .    | .   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   
    Protection             5    | .   .   4   .   .   1   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   11   | 2   .   3   4   1   1   
    Energy Gun             2    | .   .   1   1   .   .   
    Energy Cannon          1    | .   .   .   .   1   .   
    Ballistic Gun          5    | 2   .   1   2   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   
    Launcher               1    | .   .   .   1   .   .   
    Special Weapon         1    | .   .   .   .   .   1   
    Impact Weapon          1    | .   .   1   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   1   1   .   .   
  Corrupted Parts          1    | .   .   1   .   .   .   
    System Corruption      7    | .   .   7   .   .   .   
Parts Lost                 33   | .   .   9   14  7   3   
  Power                    8    | .   .   2   4   1   1   
  Propulsion               12   | .   .   2   4   5   1   
  Utility                  6    | .   .   3   3   .   .   
  Weapon                   7    | .   .   2   3   1   1   
  Highest Loss Streak      6    | .   .   5   5   6   3   
  To Critical Strikes      .    | .   .   .   .   .   .   
Average Slot Usage (%)     69   | .   100 84  68  18  7   
  Engine                   6    | .   14  7   3   2   .   
  Core                     2    | .   .   2   5   .   .   
  Treads                   16   | .   28  16  19  .   .   
  Wheel                    2    | .   .   4   .   8   .   
  Device                   6    | .   14  10  2   .   .   
  Storage                  9    | .   14  11  9   2   .   
  Protection               7    | .   .   11  13  .   4   
  Ballistic Gun            11   | .   28  10  5   .   .   
  Impact Weapon            4    | .   .   7   8   .   .   
Peak Build Rating          17   | 7   8   16  17  9   11  
  Average Rating           9    | 5   7   9   15  4   4   
  On Entrance              4    | .   7   8   13  1   .   
Naked Turns                152  | .   .   .   .   88  64  
Heaviest Build             62   | 12  19  62  42  29  6   
  Greatest Support         85   | 40  40  43  85  52  18  
  Greatest Overweight (x)  8    | .   .   2   8   6   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   10  20  15  15  5   
  Average Capacity         10   | 7   9   11  15  8   5   
  Most Carried             12   | 6   10  10  12  8   5   
  Average Carried          7    | 3   7   8   9   4   4   
  Final Capacity           15   | 8   10  15  15  5   5   
  Final Carried            10   | 6   10  7   9   5   3   

 Class Distribution 
--------------------
 86% | Mutant
 13% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials
 Mutant | -8/Materials
 Mutant | -7/Factory
 Mutant | -7/Lower Caves

 Resources                      | -11 -10 -9  -8  -7  -7  
-----------                Run  | Yrd Mat Mat Mat Fac Low 
Matter Collected           899  | 342 56  231 240 .   30  
  Remotely                 .    | .   .   .   .   .   .   
Salvage Created            1682 | 190 136 683 614 59  .   
  Parts                    76   | 16  7   28  24  1   .   
Haulers Intercepted        1    | .   1   .   .   .   .   
Recyclers Shooed           1    | .   1   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac Low 
Combat Hostiles Destroyed  31   | .   2   14  14  1   .   
  Melee                    9    | .   .   5   4   .   .   
  Guns                     13   | .   2   5   6   .   .   
  Cannons                  1    | .   .   .   .   1   .   
  AOE                      2    | .   .   .   2   .   .   
Classes Destroyed          10   | 3   2   2   3   .   .   
  Worker                   2    | 1   .   .   1   .   .   
  Builder                  1    | .   .   .   1   .   .   
  Tunneler                 4    | 4   .   .   .   .   .   
  Hauler                   1    | .   1   .   .   .   .   
  Recycler                 3    | 1   .   1   1   .   .   
  Operator                 1    | .   .   .   1   .   .   
  Swarmer                  4    | .   .   .   4   .   .   
  Grunt                    21   | .   2   10  8   1   .   
  Brawler                  1    | .   .   1   .   .   .   
  Sentry                   5    | .   .   3   2   .   .   
Best Kill Streak           5    | 3   2   3   5   1   .   
  Combat Bots Only         5    | .   2   3   5   1   .   
Max Kills in Single Turn   2    | 1   1   1   2   1   .   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 2    | .   .   .   2   .   .   
  Melee                    1    | .   .   1   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -8   -7   -7   
--------                   Run  | Yrd  Mat  Mat  Mat  Fac  Low  
Hostile Shots Fired        542  | .    6    138  177  149  72   
  Missed                   181  | .    2    38   43   74   24   
Damage Taken               4615 | .    46   1370 1820 1031 348  
  Core                     1347 | .    11   306  327  554  149  
  Absorbed by Shields      .    | .    .    .    .    .    .    
  Redirected to Shielding  42   | .    .    .    .    .    42   
Core Remaining (%)         64   | 100  95   23   40   .    .    
Volleys Fired              116  | 18   6    34   45   10   3    
  Largest                  2    | 2    2    2    1    1    1    
  Hottest                  100  | 40   40   40   65   63   100  
Shots Fired                155  | 36   12   49   45   10   3    
  Gun                      139  | 36   12   49   42   .    .    
  Cannon                   10   | .    .    .    .    10   .    
  Launcher                 3    | .    .    .    3    .    .    
  Special                  3    | .    .    .    .    .    3    
  Kinetic                  126  | 36   12   49   29   .    .    
  Thermal                  16   | .    .    .    13   .    3    
  Explosive                3    | .    .    .    3    .    .    
  Electromagnetic          10   | .    .    .    .    10   .    
  Robot Hit Streak         17   | 17   11   12   9    14   .    
  Robot Miss Streak        2    | 2    1    2    2    1    1    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        1    | .    1    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    
Shots Hit Robots           172  | 23   10   73   58   8    .    
  Core Hits                64   | 11   7    17   26   2    1    
  Critical Kills           .    | .    .    .    .    .    .    
  Critical Parts Destroyed 10   | .    .    8    2    .    .    
  Critical Strikes         12   | .    .    9    3    .    .    
    Burn                   1    | .    .    .    1    .    .    
    Smash                  11   | .    .    9    2    .    .    
Melee Attacks              70   | .    .    43   27   .    .    
  Impact                   70   | .    .    43   27   .    .    
  Slashing                 .    | .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            6    | .    .    2    4    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    
Damage Inflicted           3345 | 253  124  1341 1380 235  12   
  Guns                     1269 | 246  104  427  492  .    .    
  Cannons                  211  | .    .    .    .    211  .    
  Explosions               144  | .    .    .    144  .    .    
  Melee                    1648 | .    .    904  744  .    .    
  Ramming                  73   | 7    20   10   .    24   12   
  Kinetic                  1098 | 246  104  427  321  .    .    
  Thermal                  171  | .    .    .    171  .    .    
  Explosive                144  | .    .    .    144  .    .    
  Electromagnetic          211  | .    .    .    .    211  .    
  Impact                   1648 | .    .    904  744  .    .    
  Slashing                 .    | .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         7    | .    3    7    .    4    4    
  Average Corruption       3    | .    2    7    .    1    4    
  Corruption Purged        .    | .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    
  Effects                  25   | .    14   6    .    .    5    
    Message Errors         7    | .    3    2    .    .    2    
    Matter Fused           8    | .    6    1    .    .    1    
    Heat Flow Errors       3    | .    1    1    .    .    1    
    Energy Discharges      2    | .    1    1    .    .    .    
    Data Loss (minor)      3    | .    2    1    .    .    .    
    Data Loss (major)      1    | .    1    .    .    .    .    
    Alerts                 1    | .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            466  | .    .    263  203  .    .    
  Projectiles              .    | .    .    .    .    .    .    
  Explosions               59   | .    .    .    59   .    .    
  Melee                    407  | .    .    263  144  .    .    
Knockbacks                 4    | .    .    1    2    1    .    
  Impact                   4    | .    .    1    2    1    .    
  Kinetic                  .    | .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    
Self-Inflicted Damage      82   | .    .    .    68   9    5    
  Shots                    2    | .    .    .    2    .    .    
  Rammed                   20   | 3    4    2    .    8    3    
Targets Rammed             24   | 3    4    2    1    8    6    
  Kicked                   3    | .    .    .    .    .    3    
  Crushed                  1    | .    .    .    1    .    .    
Highest Temperature        286  | .    88   155  286  48   221  
  Average Temperature      53   | .    36   27   66   19   116  
  Received Heat Transfer   1965 | .    24   657  774  420  90   
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           6    | .    .    4    2    .    .    
  Combat Hostiles          5    | .    .    4    1    .    .    
  Parts Fried              5    | .    .    3    2    .    .    
  Impact Corruptions       18   | .    .    10   8    .    .    
Robots Melted              1    | .    .    .    1    .    .    
  Combat Hostiles          1    | .    .    .    1    .    .    
  Parts Melted             .    | .    .    .    .    .    .    
  Heat Transferred         481  | .    .    .    481  .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac Low 
Peak Influence             383  | 30  62  266 383 193 .   
  Initial                  98   | .   19  26  76  98  .   
  Average                  103  | 14  28  152 139 144 .   
Maximum Alert Level        1    | .   .   1   1   .   .   
  Low Security (%)         87   | 100 100 74  77  100 .   
  Level 1                  12   | .   .   25  22  .   .   
  Level 2                  .    | .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          7    | .   1   2   2   2   .   
  Investigation            .    | .   .   .   .   .   .   
  Extermination            1    | .   .   .   .   1   .   
  Reinforcement            6    | .   1   2   2   1   .   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   1   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -7  -7  
---------                  Run  | Yrd Mat Mat Mat Fac Low 
Distress Signals           1    | .   .   1   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              76   | .   6   20  37  12  1   
  Peak Tracking Total      7    | .   2   5   7   4   1   
  Tactical Retreats        9    | .   .   1   4   4   .   

 Traps                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac Low 
Traps Triggered            5    | .   2   .   1   2   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -7  
----------                 Run  | Yrd Mat Mat Mat Fac Low 
Machines Disabled          .    | .   .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   1   .   .   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -7  
---------                  Run  | Yrd Mat Mat Mat Fac Low 
Machines Accessed          3    | .   .   1   1   .   1   
  Terminals                1    | .   .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   1   .   .   
Total Hacks                7    | .   .   2   4   .   1   
  Successful               2    | .   .   .   1   .   1   
  Failed                   5    | .   .   2   3   .   .   
    Catastrophic           1    | .   .   .   1   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   2    | .   .   2   .   .   .   
  Terminals                2    | .   .   2   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   4   .   .   
Terminal Hacks             1    | .   .   .   .   .   1   
  Open Door                1    | .   .   .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   1   .   .   
  Seal Access              1    | .   .   .   1   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         2    | .   .   1   1   .   .   
  Full Trace Events        1    | .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -7  
------------               Run  | Yrd Mat Mat Mat Fac Low 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -7  -7  
--------                   Run  | Yrd Mat Mat Mat Fac Low 
Total Allies               .    | .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac Low 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11 -10 -9  -8  -7  -7  
-------------              Run  | Yrd Mat Mat Mat Fac Low 
Turns Passed               3263 | 325 738 695 903 387 215 
Spaces Moved               1867 | 162 259 300 434 351 361 
  Core                     535  | 6   .   .   3   176 350 
  Treads                   1026 | 156 259 186 425 .   .   
  Legs                     140  | .   .   .   .   129 11  
  Wheels                   166  | .   .   114 6   46  .   
  Hover                    .    | .   .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   .   
  Fastest Speed            50   | 50  160 90  130 50  50  
  Average Speed            121  | 155 160 147 155 82  52  
  Slowest Speed            450  | 160 160 240 450 350 120 
  Overloaded Moves         .    | .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   
Exploration Rate (%)       26   | 8   29  28  35  11  47  
  Regions Visited          5
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   .   .   
  Unknown Exits Taken      5    | 1   1   1   1   1   .   
Scrap Searched             1    | .   .   .   .   .   1   
Spaces Dug                 .    | .   .   .   .   .   .   
Terrain Destroyed          10   | .   .   .   10  .   .   
  Melee                    .    | .   .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   .   
  AOE                      10   | .   .   .   10  .   .   
Terrain Rammed             .    | .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   

 Actions                        | -11 -10 -9  -8  -7  -7  
---------                  Run  | Yrd Mat Mat Mat Fac Low 
Total                      2582 | 197 569 430 576 433 377 
  Wait                     418  | .   295 21  45  54  3   
  Move                     1862 | 161 258 299 433 350 361 
  Hop                      .    | .   .   .   .   .   .   
  Pick Up                  25   | 7   3   5   9   1   .   
  Fast Attach              24   | 7   .   7   5   3   2   
  Attach                   22   | .   .   8   7   5   2   
  Detach                   1    | .   .   .   1   .   .   
  Swap                     6    | .   2   3   1   .   .   
  Drop                     14   | 1   1   8   2   2   .   
  Fire                     116  | 18  6   34  45  10  3   
  Melee                    70   | .   .   43  27  .   .   
  Ram                      11   | .   .   .   .   8   3   
  Kick                     3    | .   .   .   .   .   3   
  Crush                    10   | 3   4   2   1   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-8/Materials
-7/Factory
-7/Lower Caves

 History 
---------
 Turn | Location       | Event
   37 | -11/Scrapyard  | Discovered new exit (range 16)
  326 | -11/Scrapyard  | Entered Materials
  327 | -10/Materials  | Build established: Mutant
 1051 | -10/Materials  | Discovered new exit (range 10)
 1064 | -10/Materials  | Entered another Materials area
 1064 | -9/Materials   | Evolved 2 slots: Utility x2
 1554 | -9/Materials   | Discovered new exit (range 16)
 1574 | -9/Materials   | Core integrity fell below 50%
 1607 | -9/Materials   | Lost 5 parts (1p1n2u1w)
 1759 | -9/Materials   | Entered another Materials area
 1759 | -8/Materials   | Evolved 2 slots: Propulsion x2
 2504 | -8/Materials   | Lost 4 parts (1p2u1w)
 2628 | -8/Materials   | Discovered new exit (range 9)
 2635 | -8/Materials   | Lost 5 parts (1p2n2w)
 2656 | -8/Materials   | Core integrity fell below 50%
 2662 | -8/Materials   | Entered Factory
 2662 | -7/Factory     | Evolved 2 slots: Utility x2
 2688 | -7/Factory     | Lost 3 parts (1p2n)
 2817 | -7/Factory     | Lost 6 parts (1p4n1w)
 2984 | -7/Factory     | Core integrity fell below 50%
 3041 | -7/Factory     | Discovered new exit (range 16)
 3049 | -7/Factory     | Entered Lower Caves
 3227 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint
 3227 | -7/Lower Caves | Core integrity fell below 20%
 3264 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun

 Last Messages 
---------------
03107_ System corrupted: Matter fused (-5).
03110_ Connecting with WAR.Sys...
03110_ Current location identified: Lower Caves
>>Open Door
Sealed Heavy Doors opened.
03113_ Acquired Imp. Core Shielding.
03142_ ZMA|4D&GNOSSEY33=HU 72C3UOU=GC&D8,R
03225_ Searching scrap...
03225_ Found Imp. Carbon-fiber Leg.
03225_ Found 30 Matter.
03226_ Acquired 30 matter.
03226_ Acquired Imp. Carbon-fiber Leg.
03227_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT."
03248_ System corrupted: Heat flow error (+243).
03255_ Mining Laser destroyed.
03258_ Kicked Y-54 Guardian.
03258_ Lgt. Ion Engine destroyed.
03259_ Kicked Y-54 Guardian. <x2>
03261_ Imp. Carbon-fiber Leg destroyed.
03261_ Slammed into Y-54 Guardian. <x3>

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????# ""##"      #??? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           34
Energy Generation          14
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             300
Core Shielding             30
Evasion (%)                55
Recoil Reduction           4

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GaussFusionCloak
  Manual?         0
Play Time         00:21:18
  Cumulative      24.0 hours
  Start           2025.04.18 @ 12:48:08
  End             2025.04.18 @ 13:07:45
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          78
  Rogue           78
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          28
Achievement%      23
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a4b6479d-4a4e-453b-8a17-73494a692c6d