Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.02 @ 22:28:09 Player: LustLizard Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (213) 1065 Value Destroyed (7996) 7996 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1332) 1332 TOTAL SCORE: 16773 Bonus ------- High Alert Combat Kills 711 Follower Combat Kills 92 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -471 Cogmind --------- Core Integrity 0/1150 Matter 39/300 Energy 46/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Graphene Brace > --- WEAPON (4) ------- Coil Gun > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Graphene Brace Improved System Restoration Module > --- WEAPON ----------- Coil Gun XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Coolant Injector Force Rifle Advanced Plasma Rifle Advanced Plasma Rifle Heavy Assault Rifle Gauss Rifle Light Antimatter Cannon [Rating: 107] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . 1 . . . 1 . . . Utility 6 | . . . 1 . . . . 1 . . 2 1 . . 1 Weapon 2 | . . . . . . . 2 . . . . . . . . Parts Attached 208 | 7 8 6 10 4 11 . 19 33 2 . 42 4 3 28 31 Power 21 | 1 2 2 3 . 1 . 1 1 . . 1 . . 3 6 Engine 12 | 1 2 1 3 . 1 . 1 . . . . . . 2 1 Core 4 | . . 1 . . . . . . . . 1 . . 1 1 Reactor 5 | . . . . . . . . 1 . . . . . . 4 Propulsion 56 | 2 2 1 2 1 3 . 5 11 . . 10 1 . 10 8 Treads 10 | 1 2 . 1 . . . 1 1 . . . . . 3 1 Leg 44 | . . . 1 1 3 . 4 10 . . 10 1 . 7 7 Wheel 2 | 1 . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 65 | 1 2 1 3 3 5 . 2 10 2 . 17 3 3 9 4 Device 42 | . 1 1 1 3 2 . 1 6 1 . 11 2 2 8 3 Storage 4 | 1 1 . 1 . 1 . . . . . . . . . . Processor 3 | . . . . . . . . . . . 2 1 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 16 | . . . 1 . 2 . 1 4 1 . 4 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 66 | 3 2 2 2 . 2 . 11 11 . . 14 . . 6 13 Energy Gun 11 | 1 . . . . . . 1 . . . 4 . . . 5 Energy Cannon 11 | . . . . . . . 3 . . . 7 . . 1 . Ballistic Gun 28 | 2 2 2 . . . . 2 7 . . 2 . . 5 6 Ballistic Cannon 14 | . . . 2 . 2 . 4 4 . . . . . . 2 Launcher 2 | . . . . . . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 2 . 4 4 . . . . . 1 2 Parts Lost 62 | . 1 1 1 . . . 4 1 1 . 12 . 3 10 28 Power 8 | . . 1 . . . . 2 . . . . . 1 . 4 Propulsion 19 | . 1 . . . . . 1 1 . . 2 . 1 7 6 Utility 19 | . . . 1 . . . . . 1 . 6 . . 3 8 Weapon 16 | . . . . . . . 1 . . . 4 . 1 . 10 Highest Loss Streak 25 | . 1 1 1 . . . 2 1 1 . 6 . 3 7 25 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 98 99 99 100 98 99 91 92 95 100 92 84 95 Engine 5 | . 14 10 8 11 11 11 8 6 . . . . . 2 1 Reactor 1 | . . . . . . . . . 7 7 3 . . . 7 Treads 5 | . 13 14 11 11 11 11 4 1 . . . . . 5 4 Leg 18 | . . . 11 10 11 11 19 28 30 30 25 29 25 19 20 Wheel 4 | . 14 14 11 11 11 11 3 . . . . . . . . Device 16 | . 13 14 18 10 7 . 7 15 11 7 22 21 23 28 26 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 5 4 Processor 1 | . . . . . . . . . . . 3 6 5 5 5 Protection 6 | . . . 1 11 14 22 10 6 10 15 6 5 3 . 3 Energy Cannon 3 | . . . . . . . 17 1 . . 9 11 11 2 . Ballistic Gun 13 | . 28 28 . . . . 2 23 15 15 7 . . 10 18 Ballistic Cannon 6 | . . . 21 22 21 22 14 4 7 7 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 30 30 43 43 45 45 53 69 73 73 81 70 70 65 79 Greatest Support 105 | 10 20 10 20 10 10 10 36 76 76 76 79 86 86 80 105 Greatest Overweight (x) 5 | 1 2 2 4 4 4 4 5 1 . . 1 . . 1 2 Average Overweight (x) 1 | . 1 2 3 4 3 4 2 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 12 14 14 15 14 15 14 14 14 15 14 14 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 2 Class Distribution -------------------- 39% | Mutant 26% | Scavenger-Skirmisher 16% | Skirmisher 8% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/DSF Scavenger-Skirmisher | -5/Garrison Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Matter Collected 6331 | 191 296 317 360 357 . 43 545 1229 91 . 961 . 31 956 954 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8657 | . 411 545 483 352 . 43 614 1589 70 . 1512 . 221 980 1837 Parts 446 | . 21 47 31 23 . 5 30 84 1 . 65 . 12 36 91 Haulers Intercepted 5 | . 1 . . . . . 3 1 . . . . . . . Recyclers Shooed 12 | . 1 1 . . . . 2 2 . . 5 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Combat Hostiles Destroyed 168 | . 8 16 13 11 . 4 12 25 1 . 25 . 5 24 24 Guns 98 | . 8 16 . . . . 1 21 . . 9 . 1 21 21 Cannons 61 | . . . 13 11 . 4 10 3 1 . 11 . 3 2 3 AOE 4 | . . . . . . . 1 1 . . 2 . . . . Classes Destroyed 19 | . 5 2 3 . . . 1 3 1 . 1 . 2 . 1 Worker 9 | . . 2 1 1 . . 1 2 . . . . . . 2 Builder 6 | . 1 . 1 . . . . 1 . . 2 . . . 1 Tunneler 6 | . . 2 1 1 . . . . . . 1 . . . 1 Hauler 5 | . 1 . . . . . 3 1 . . . . . . . Recycler 11 | . 1 1 . 2 . . 1 3 . . 1 . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . 1 . . 1 . . . . Watcher 3 | . . . . . . . . . . . 3 . . . . Swarmer 48 | . 3 10 . 8 . 4 4 3 . . . . . 14 2 Cutter 2 | . . . . . . . . . . . . . 2 . . Grunt 73 | . 5 6 11 3 . . 4 10 . . 16 . . 6 12 Brawler 4 | . . . 1 . . . . . . . 1 . . 2 . Duelist 3 | . . . 1 . . . 1 . . . . . . . 1 Sentry 12 | . . . 2 . . . 2 4 . . 2 . . . 2 Demolisher 1 | . . . . . . . . . . . . . 1 . . Hunter 10 | . . . . . . . 1 2 . . 2 . 2 1 2 Programmer 13 | . . . . . . . . 5 . . 3 . . . 5 Heavy 2 | . . . . . . . . 1 . . 1 . . . . Behemoth 2 | . . . . . . . . . 1 . . . . 1 . Best Kill Streak 17 | . 3 4 5 5 . 3 6 5 1 . 10 . 5 9 17 Combat Bots Only 12 | . 2 4 4 3 . 3 4 5 1 . 7 . 5 9 12 Max Kills in Single Turn 3 | . 2 2 3 1 . 1 3 1 1 . 2 . 1 3 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . . 1 Exploded 2 | . . . . . . . 1 1 . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Damage Taken 14840 | . 440 502 361 221 . 91 736 1204 310 . 2995 . 1012 2063 4905 Core 2737 | . 62 75 144 37 . 7 137 108 . . 602 . 131 266 1168 Absorbed by Shields 88 | . . . . . . . . . . . 88 . . . . Regen/Repaired (Parts) 52 | . 52 . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 45 . . . 53 75 . . 84 29 . . 60 . Volleys Fired 533 | . 35 41 26 25 . 8 35 76 5 . 103 . 11 65 103 Largest 4 | . 2 2 2 2 . 2 4 4 3 . 4 . 4 4 4 Hottest 350 | . 40 40 88 88 . 88 205 224 116 . 350 . 345 150 156 Shots Fired 1287 | . 70 82 52 45 . 16 73 256 15 1 223 . 35 99 320 Gun 875 | . 70 82 . . . . 7 198 10 . 101 . 20 84 303 Cannon 407 | . . . 52 45 . 16 66 58 5 1 117 . 15 15 17 Launcher 5 | . . . . . . . . . . . 5 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1046 | . 70 82 52 45 . 16 34 236 15 1 112 . . 84 299 Thermal 225 | . . . . . . . 39 20 . . 95 . 35 15 21 Explosive 5 | . . . . . . . . . . . 5 . . . . Electromagnetic 11 | . . . . . . . . . . . 11 . . . . Robot Hit Streak 26 | . 9 11 7 7 . 3 9 26 12 . 16 . 8 9 14 Robot Miss Streak 15 | . 3 3 10 11 . 15 9 9 1 . 4 . 2 7 6 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 Secondary Targets 12 | . 1 3 . . . . . 1 . . 1 . . 1 5 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . 1 . . 1 1 Shots Hit Robots 851 | . 46 55 47 37 . 12 46 150 12 . 152 . 23 71 200 Core Hits 477 | . 17 30 54 46 . 8 37 82 3 . 65 . 9 40 86 Critical Kills 6 | . . . . . . . . . . . 3 . 1 1 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 12 | . . 1 . . . . . 1 . . 4 . 4 1 1 Burn 3 | . . . . . . . . . . . . . 3 . . Meltdown 5 | . . . . . . . . . . . 3 . 1 1 . Destroy 2 | . . 1 . . . . . . . . . . . . 1 Blast 2 | . . . . . . . . 1 . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20668 | . 513 703 1160 596 . 73 1133 3437 355 . 4468 . 564 2956 4710 Guns 12810 | . 511 689 . . . . 66 2778 197 . 1395 . 311 2639 4224 Cannons 6441 | . . . 792 596 . 73 746 465 158 . 2555 . 253 317 486 Explosions 1371 | . . . 368 . . . 316 194 . . 493 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 46 | . 2 14 . . . . 5 . . . 25 . . . . Kinetic 15334 | . 511 689 792 596 . 73 401 3181 355 . 1829 . . 2639 4268 Thermal 4280 | . . . 368 . . . 411 213 . . 1965 . 564 317 442 Explosive 809 | . . . . . . . 316 . . . 493 . . . . Electromagnetic 199 | . . . . . . . . 43 . . 156 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 4 11 11 11 4 . . 1 2 Average Corruption 4 | . . . . . . . 4 7 11 11 3 . . 1 1 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 107 | . . . . . . . 9 46 10 4 30 . . 3 5 Message Errors 24 | . . . . . . . 1 7 3 1 9 . . 1 2 Matter Fused 27 | . . . . . . . 3 14 2 1 5 . . 1 1 Heat Flow Errors 12 | . . . . . . . 1 4 2 1 4 . . . . Energy Discharges 12 | . . . . . . . 2 4 . . 5 . . 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . . . 2 10 2 . 2 . . . . Data Loss (major) 3 | . . . . . . . . 1 1 . 1 . . . . Misfires 4 | . . . . . . . . 2 . 1 1 . . . . Weapon Failures 8 | . . . . . . . . 4 . . 2 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 144 | . . . 25 . . . 16 . . . 94 . . . 9 Projectiles 100 | . . . . . . . . . . . 91 . . . 9 Explosions 44 | . . . 25 . . . 16 . . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 67 | . . . 7 18 . 3 25 4 . . 7 . . . 3 Impact 1 | . . . . . . . . . . . 1 . . . . Kinetic 54 | . . . 7 16 . 2 17 4 . . 5 . . . 3 Secondary 12 | . . . . 2 . 1 8 . . . 1 . . . . Self-Inflicted Damage 227 | . 1 7 82 . . . 60 77 . . . . . . . Shots 4 | . . . 1 . . . 1 2 . . . . . . . Rammed 4 | . 1 3 . . . . . . . . . . . . . Targets Rammed 10 | . 1 3 . . . . 1 . . . 5 . . . . Kicked 6 | . . . . . . . 1 . . . 5 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 373 | . 12 2 152 180 . 234 348 354 207 176 373 . 207 314 130 Average Temperature 90 | . 7 2 49 63 . 101 74 106 94 93 108 . 133 125 37 Received Heat Transfer 2738 | . 132 192 129 39 . . 270 168 48 . 500 . 75 315 870 Effects 5 | . . . . . . . 1 1 . . 3 . . . . Interference 3 | . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . 3 . 1 1 . Combat Hostiles 5 | . . . . . . . . . . . 3 . 1 1 . Parts Melted 24 | . . . 1 1 . . . . . . 11 . 6 3 2 Heat Transferred 7048 | . . . 200 . . . 740 211 . . 3253 . 1359 500 785 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Peak Influence 767 | . 160 389 662 440 . 105 272 613 . . 443 183 253 767 587 Initial 402 | . . 54 66 180 . . 40 50 . . 191 178 128 182 402 Average 264 | . 58 211 335 308 . 25 134 266 . . 229 178 172 506 434 Maximum Alert Level 3 | . . 1 2 2 . . 1 2 . . 2 . 1 3 2 Low Security (%) 40 | 100 100 46 17 12 . 100 74 39 . . 27 100 65 29 . Level 1 36 | . . 53 42 75 . . 25 27 . . 69 . 34 7 31 Level 2 21 | . . . 40 12 . . . 33 . . 3 . . 47 68 Level 3 1 | . . . . . . . . . . . . . . 14 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 3 . . . 4 12 . . 10 . 2 . 9 Investigation 2 | . 1 . . . . . . . . . 1 . . . . Extermination 11 | . . . . . . . . 5 . . 3 . . . 3 Reinforcement 19 | . 2 . 3 . . . 1 2 . . 6 . 2 . 3 Assault 3 | . . . . . . . . 2 . . . . . . 1 Garrison 8 | . . . . . . . 3 3 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 2 . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Distress Signals 11 | . 1 . 2 . . . 4 . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 254 | . 15 20 23 17 . 5 20 38 1 . 42 . 10 26 37 Peak Tracking Total 9 | . 4 3 6 4 . 4 6 6 1 . 5 . 5 8 9 Tactical Retreats 12 | . 1 2 1 1 . 1 1 1 . . 2 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Traps Triggered 18 | . 3 . . . . . . 7 . . 2 . . 6 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Machines Disabled 15 | . . . 2 . . . 2 6 . . . . 1 3 1 Max in Single Turn 4 | . . . 1 . . . 2 4 . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Garrison Relay 2 | . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Machines Accessed 19 | . 2 . 2 . . . . 9 . . 3 2 . 1 . Terminals 17 | . 1 . 2 . . . . 9 . . 3 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 42 | . 6 . 6 . . . . 20 . . 6 3 . 1 . Successful 9 | . 2 . 2 . . . . 3 . . . 2 . . . Failed 33 | . 4 . 4 . . . . 17 . . 6 1 . 1 . Catastrophic 9 | . 1 . . . . . . 5 . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 12 | . . . . . 1 . . 9 . . 2 . . . . Terminals 38 | . 3 . 6 . . . . 20 . . 6 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Terminal Hacks 6 | . . . 2 . . . . 3 . . . 1 . . . Prototype ID Bank 2 | . . . 1 . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 2 . . . . 8 . . 3 . . 1 . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . 10 . Machine Destruction 10 | . . . . . . . . . . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Total Allies 5 | . . 4 . 1 . . . . . . . . . . . Largest Group 4 | . . 4 4 1 1 . . . . . . . . . . Highest-Rated Group 71 | . . 71 71 31 23 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 23 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 51 | . . 1 45 5 . . . . . . . . . . . Total Damage 527 | . . 16 428 83 . . . . . . . . . . . Kills 6 | . . . 5 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Turns Passed 11506 | 59 744 872 416 951 499 252 845 2402 309 84 1736 272 79 954 1032 Spaces Moved 6924 | 50 386 654 237 623 344 163 352 1527 276 81 1170 122 36 478 425 Core 5 | 3 . . . . . . . . . . . . . . 2 Treads 133 | . 68 . 1 . . . . . . . . . . 63 1 Legs 4251 | . . . . . . . 202 1527 276 81 1170 122 36 415 422 Wheels 2535 | 47 318 654 236 623 344 163 150 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 110 140 125 140 125 105 105 105 105 114 110 105 50 Average Speed 129 | 87 131 110 128 140 139 140 174 133 105 105 113 114 113 132 150 Slowest Speed 320 | 95 240 110 240 140 140 140 190 190 105 105 183 114 114 240 320 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 5 46 101 28 99 72 25 32 36 54 22 29 3 42 45 10 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 . 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 102 | . . . 12 . . . 18 18 2 2 43 . . . 7 Melee . | . . . . . . . . . . . . . . . . Projectile 33 | . . . . . . . . 2 2 2 20 . . . 7 AOE 68 | . . . 12 . . . 18 15 . . 23 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Gar Fac Total 8752 | 62 560 727 306 657 364 171 522 1761 283 80 1418 255 54 784 748 Wait 822 | . 110 11 3 2 . 1 89 65 . . 58 128 3 188 164 Move 6906 | 49 385 653 236 622 343 162 351 1526 275 80 1169 121 35 474 425 Hop . | . . . . . . . . . . . . . . . . Pick Up 100 | 5 13 6 13 . 1 . 10 12 1 . 17 . 1 13 8 Fast Attach 93 | 7 4 1 4 3 4 . 7 20 . . 22 2 1 9 9 Attach 65 | . 1 4 3 . 4 . 9 3 1 . 11 2 . 13 14 Detach 15 | 1 . . 1 . . . 3 1 . . 1 2 . 5 1 Swap 51 | . 3 1 3 1 3 . 4 10 1 . 9 . 2 6 8 Drop 135 | . 8 7 17 4 9 . 13 33 . . 23 . 1 4 16 Fire 533 | . 35 41 26 25 . 8 35 76 5 . 103 . 11 65 103 Melee . | . . . . . . . . . . . . . . . . Ram 4 | . 1 3 . . . . . . . . . . . . . Kick 6 | . . . . . . . 1 . . . 5 . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . 15 . . . . . 7 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/DSF -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 60 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 661 | -10/Materials | Repaired Lgt. Treads 726 | -10/Materials | Discovered new exit (range 12) 768 | -10/Materials | Discovered new exit (range 15) 804 | -10/Materials | Entered Mines 847 | -10/Mines | Learned 2 Materials zone layouts 953 | -10/Mines | Discovered new exit (range 7) 1225 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1431 | -10/Mines | Core integrity fell below 50% 1649 | -10/Mines | Discovered new exit (range 16) 1659 | -10/Mines | Received a Mining Laser from a helpful Derelict 1676 | -10/Mines | Entered Materials 1676 | -9/Materials | Accompanied by 4 allies 1676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1677 | -9/Materials | Identified exit to Materials 1724 | -9/Materials | Identified exit to Mines 2092 | -9/Materials | Entered Mines 2136 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2140 | -9/Mines | Found Prototype Device 2140 | -9/Mines | Identified Exp. Sensor Array 2396 | -9/Mines | Found a hidden stash of uninstalled traps 2490 | -9/Mines | Escorted by a lone wolf Derelict 2510 | -9/Mines | Learned location of Storage (-8) 2551 | -9/Mines | Discovered exit to Materials (range 6) 2827 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2828 | -9/Mines | Discovered new exit (range 5) 3043 | -9/Mines | Entered Exiles 3043 | -9/Exiles | Accompanied by 1 ally 3066 | -9/Exiles | Discovered new exit (range 14) 3091 | -9/Exiles | Met 8R-AWN 3111 | -9/Exiles | Met EX-HEX 3191 | -9/Exiles | Met EX-DEC 3283 | -9/Exiles | Met EX-BIN 3303 | -9/Exiles | Aligned with FarCom system 3304 | -9/Exiles | Given EX-Vault access code 3340 | -9/Exiles | Opened EX-Vault 3357 | -9/Exiles | Found Prototype Device 3357 | -9/Exiles | Identified Skeleton Box 3361 | -9/Exiles | Found Prototype Device 3361 | -9/Exiles | Identified Chronowheel 3361 | -9/Exiles | Activated Chronowheel 3383 | -9/Exiles | Found Prototype Ballistic Gun 3413 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3529 | -9/Exiles | Discovered new exit (range 11) 3542 | -9/Exiles | Left Exiles lab with XL Autogun Array 3542 | -9/Exiles | Entered Mines 3707 | -8/Mines | Discovered exit to Materials (range 9) 3794 | -8/Mines | Entered Materials 3794 | -8/Materials | Evolved 2 slots: Weapon x2 3805 | -8/Materials | Identified XL Autogun Array 4150 | -8/Materials | Garrison activated, responded to threat 4610 | -8/Materials | Discovered new exit (range 16) 4639 | -8/Materials | Entered Factory 4639 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4689 | -7/Factory | Build established: Scavenger-Mutant 5173 | -7/Factory | Build established: Skirmisher 5850 | -7/Factory | Identified exit to Lower Caves 5914 | -7/Factory | Cargo convoy interrupted 6678 | -7/Factory | System corruption reached 10% 6689 | -7/Factory | First assault squad dispatched 7041 | -7/Factory | Entered Lower Caves 7219 | -7/Lower Caves | Spotted B-75 Beast 7235 | -7/Lower Caves | Destroyed B-75 Beast 7244 | -7/Lower Caves | Learned Factory stockpile data 7263 | -7/Lower Caves | Discovered new exit (range 12) 7283 | -7/Lower Caves | Encountered a Warlord checkpoint 7331 | -7/Lower Caves | Build established: Tank 7350 | -7/Lower Caves | Entered another Lower Caves area 7419 | -7/Lower Caves | Discovered new exit (range 15) 7434 | -7/Lower Caves | Entered Factory 7434 | -6/Factory | Evolved 2 slots: Utility x2 7758 | -6/Factory | Crushed by falling debris 8153 | -6/Factory | Lost 3 parts (2u1w) 8205 | -6/Factory | Core integrity fell below 50% 8284 | -6/Factory | Lost 6 parts (1n3u2w) 8288 | -6/Factory | Destroyed 7 combat bots 8620 | -6/Factory | Build established: Scavenger-Skirmisher 9019 | -6/Factory | Discovered new exit (range 5) 9149 | -6/Factory | Discovered new exit (range 7) 9169 | -6/Factory | Identified exit to Factory 9170 | -6/Factory | Entered another Factory area 9170 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9441 | -5/Factory | Identified exit to DSF 9442 | -5/Factory | Entered DSF 9452 | -5/DSF | Assembled infested the area 9465 | -5/DSF | Additional patrols routed to DSF 9468 | -5/DSF | Discovered new exit (range 16) 9521 | -5/DSF | Entered Garrison 9547 | -5/Garrison | Lost 3 parts (1p1n1w) 9664 | -5/Garrison | Spotted B-75 Beast 9806 | -5/Garrison | Triggered checkpoint 9825 | -5/Garrison | Garrison Relay disabled 9871 | -5/Garrison | Triggered checkpoint 9878 | -5/Garrison | Triggered checkpoint 9921 | -5/Garrison | Destroyed 9 combat bots 9933 | -5/Garrison | Destroyed B-75 Beast 10013 | -5/Garrison | Lost 7 parts (5n2u) 10014 | -5/Garrison | Destroyed 8 combat bots 10052 | -5/Garrison | Triggered checkpoint 10134 | -5/Garrison | Discovered new exit (range 8) 10157 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10273 | -5/Garrison | Discovered new exit (range 10) 10284 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10326 | -5/Garrison | Triggered checkpoint 10354 | -5/Garrison | Garrison Relay disabled 10464 | -5/Garrison | Discovered new exit (range 10) 10475 | -5/Garrison | Entered Factory 10475 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11270 | -4/Factory | First assault squad dispatched 11310 | -4/Factory | Garrison activated, responded to threat 11404 | -4/Factory | Destroyed 12 combat bots 11463 | -4/Factory | Core integrity fell below 50% 11494 | -4/Factory | Core integrity fell below 20% 11507 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 11490_ K-01 Serf collects debris. 11491_ Hvy. Assault Rifle destroyed. 11492_ U-05 Engineer builds a Door. 11493_ Acquired Field Laser. 11493_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 11494_ K-01 Serf collects debris. 11497_ U-05 Engineer builds a Wall. 11497_ K-01 Serf collects debris. 11500_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11501_ U-05 Engineer destroyed. 11501_ Field Laser destroyed. 11501_ K-01 Serf collects debris. 11502_ Acquired 14 matter. 11502_ R-10 Processor collects Plasma Rifle. 11502_ K-01 Serf collects debris. 11503_ Acquired Coil Gun. 11503_ K-01 Serf destroyed. 11504_ U-05 Engineer builds a Wall. 11504_ K-01 Serf collects debris. 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""?" # """""" ######### ? | | ??????????????# ??""?"?# """"?" ###?##### """"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed TractorAblativeClaymores Manual? 0 Play Time 02:38:13 Cumulative 52.4 hours Start 2023.06.02 @ 00:37:31 End 2023.06.02 @ 22:28:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aba6f523-bcac-489b-970a-4ccbe190fd3a