Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 22:28:00 Player: weras Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (3180) 3180 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (499) 499 TOTAL SCORE: 8484 Bonus ------- Follower Combat Kills 199 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 32/300 Energy 75/100 System Corruption 4% Temperature Hot (247) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Xenon Bombardment Thruster Power Amplifier High-capacity Matter Pod (0) Advanced Weight Redist. System Hacking Suite System Shield Heavy Ion Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Core Analyzer Weapon Cycler Trap Reconfigurator > --- WEAPON ----------- Advanced Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Powered Hammer > --- INVENTORY -------- Light Angular Momentum Engine Xenon Bombardment Thruster Power Amplifier High-capacity Matter Pod Advanced Weight Redist. System Hacking Suite System Shield Heavy Ion Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun Heavy Rocket Launcher [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Medium Treads Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 Utility 4 | . . . 2 . . . . 2 . Weapon 2 | . . . . . . . 2 . . Parts Attached 80 | 6 10 1 7 3 . 2 8 21 22 Power 9 | 1 2 . . 1 . 1 1 1 2 Engine 4 | 1 . . . 1 . . . . 2 Core 5 | . 2 . . . . 1 1 1 . Reactor . | . . . . . . . . . . Propulsion 13 | 2 1 . 1 1 . . 1 1 6 Treads 1 | . . . . . . . . . 1 Leg . | . . . . . . . . . . Wheel 12 | 2 1 . 1 1 . . 1 1 5 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 1 5 1 2 . . . 3 12 4 Device 13 | . 3 . 1 . . . 1 7 1 Storage 3 | 1 2 . . . . . . . . Processor 7 | . . . 1 . . . 1 3 2 Hackware . | . . . . . . . . . . Protection 5 | . . 1 . . . . 1 2 1 Artifact . | . . . . . . . . . . Weapon 30 | 2 2 . 4 1 . 1 3 7 10 Energy Gun 2 | . . . 1 . . . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 2 1 . 1 . . . . 3 5 Ballistic Cannon 8 | . . . 1 1 . 1 1 . 4 Launcher 4 | . 1 . . . . . 1 1 1 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . Parts Lost 42 | . 4 . 1 . . . 3 6 28 Power 5 | . 2 . . . . . 1 . 2 Propulsion 11 | . 1 . 1 . . . 2 1 6 Utility 9 | . . . . . . . . 2 7 Weapon 17 | . 1 . . . . . . 3 13 Highest Loss Streak 13 | . 2 . 1 . . . 1 4 13 To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 13 | 1 7 11 11 13 13 14 13 15 14 Power 1 | . 1 1 1 . . . 1 1 . Propulsion 1 | . 1 2 1 1 2 2 1 . 1 Utility 5 | . 3 5 5 5 5 5 6 6 5 Weapon 5 | . 2 3 4 6 6 5 4 7 7 Tool/Special . | . . . . . . . . . . Unused Backups 15 | . . . . . 1 . 1 3 10 Power 3 | . . . . . . . 1 1 1 Propulsion 2 | . . . . . . . . 1 1 Utility 7 | . . . . . 1 . . 1 5 Weapon 3 | . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 98 100 100 99 95 90 83 Engine 2 | . 4 . . 7 11 2 . . 3 Core 6 | . 8 14 11 3 . 8 9 7 . Wheel 17 | . 27 28 21 22 22 22 17 11 10 Device 13 | . 13 6 11 11 11 11 14 20 11 Storage 9 | . 14 14 11 11 11 11 9 7 6 Processor 7 | . . . 10 11 11 11 3 9 13 Protection 6 | . . 7 11 11 11 11 9 6 5 Ballistic Gun 13 | . 25 28 17 11 11 . . 9 16 Ballistic Cannon 8 | . . . 2 10 11 21 24 8 2 Impact Weapon 2 | . . . . . . . 2 5 5 Peak Build Rating 55 | 6 10 10 14 14 13 16 26 45 55 Average Rating 25 | 4 8 9 12 12 12 15 22 37 43 On Entrance 14 | . 6 10 10 13 12 13 16 26 40 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 126 | 13 90 90 94 94 94 97 112 116 126 Greatest Support 58 | 26 26 26 26 32 32 32 32 26 58 Greatest Overweight (x) 29 | . 3 3 5 3 2 3 4 9 29 Average Overweight (x) 3 | . 1 3 3 2 2 2 3 5 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 25 25 25 25 25 25 25 25 Most Carried 25 | 2 13 13 16 19 19 20 22 25 25 Average Carried 16 | 1 8 11 11 17 18 19 18 20 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 22 | 2 11 13 13 18 19 19 22 21 9 Class Distribution -------------------- 42% | Mutant 36% | Assassin 20% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 3002 | 231 534 36 158 44 . 65 524 635 775 Remotely . | . . . . . . . . . . Salvage Created 2678 | . 442 133 155 53 . 43 442 384 1026 Parts 151 | . 33 6 8 3 . 1 32 20 48 Haulers Intercepted 8 | . 2 . 2 . . . 1 . 3 Recyclers Shooed 5 | . . 1 . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 66 | . 10 3 3 . . 1 16 14 19 Melee 1 | . . . . . . . 1 . . Guns 20 | . 5 3 3 . . . . 3 6 Cannons 20 | . . . . . . 1 10 5 4 AOE 23 | . 5 . . . . . 5 5 8 Classes Destroyed 17 | . 6 1 . . . . 3 2 5 Worker 12 | . 1 1 . . . . 2 1 7 Builder 5 | . 1 . . . . . . 1 3 Tunneler 1 | . . . . . . . . . 1 Hauler 8 | . 2 . 2 . . . 1 . 3 Recycler 4 | . . 1 . 1 . . . . 2 Mechanic 1 | . . . . . . . 1 . . Watcher 4 | . 2 . . . . . 1 . 1 Swarmer 20 | . 3 3 2 . . . 4 3 5 Saboteur 1 | . . . . . . . . . 1 Grunt 21 | . 7 . 1 . . 1 6 5 1 Brawler 3 | . . . . . . . 1 2 . Duelist 1 | . . . . . . . . 1 . Protector 1 | . . . . . . . . . 1 Sentry 6 | . . . . . . . 5 1 . Specialist 2 | . . . . . . . . . 2 Hunter 4 | . . . . . . . . . 4 Programmer 7 | . . . . . . . . 2 5 Best Kill Streak 14 | . 3 2 2 1 . 1 6 6 14 Combat Bots Only 7 | . 3 1 1 . . 1 5 5 7 Max Kills in Single Turn 5 | . 3 1 1 1 . 1 5 3 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . 3 . . . . . 4 2 2 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 537 | . 60 6 18 . . 7 58 117 271 Missed 163 | . 22 1 8 . . 1 16 39 76 Hits 374 | . 38 5 10 . . 6 42 78 195 Melee 7 | . . . . . . 2 . 5 . Projectile 367 | . 38 5 10 . . 4 42 73 195 Critical Strikes 11 | . 1 . . . . 2 2 1 5 Damage Taken 6185 | . 550 39 141 . . 126 564 1141 3624 Core 1202 | . 146 . 36 . . 18 16 129 857 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 . 41 . . . 86 97 81 . Volleys Fired 237 | . 53 13 29 3 . 4 45 23 67 Largest 4 | . 2 2 2 1 . 2 4 3 4 Hottest 167 | . 50 40 100 33 . 66 135 100 167 Shots Fired 518 | . 89 26 56 3 . 7 119 49 169 Gun 299 | . 79 26 47 . . 1 . 25 121 Cannon 180 | . . . 7 3 . 6 109 20 35 Launcher 31 | . 10 . . . . . 4 4 13 Special 8 | . . . 2 . . . 6 . . Kinetic 479 | . 79 26 54 3 . 7 109 45 156 Thermal 8 | . . . 2 . . . 6 . . Explosive 31 | . 10 . . . . . 4 4 13 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 10 22 7 3 . 3 8 5 13 Robot Miss Streak 7 | . 3 2 2 1 . 1 3 6 7 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 321 | . 58 18 32 2 . 4 61 31 115 Core Hits 202 | . 33 7 11 1 . 3 36 33 78 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . 2 4 Critical Strikes 14 | . . . . . . . 1 7 6 Destroy 4 | . . . . . . . . 1 3 Blast 7 | . . . . . . . 1 4 2 Smash 3 | . . . . . . . . 2 1 Melee Attacks 49 | . . . . . . . 9 12 28 Impact 49 | . . . . . . . 9 12 28 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 1 1 7 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11306 | . 979 145 339 37 . 94 2170 1867 5675 Guns 2640 | . 481 145 229 . . 9 . 300 1476 Cannons 2735 | . . . 86 37 . 85 1543 386 598 Explosions 4687 | . 498 . . . . . 484 992 2713 Melee 1220 | . . . . . . . 143 189 888 Ramming . | . . . . . . . . . . Kinetic 5375 | . 481 145 315 37 . 94 1543 686 2074 Thermal 533 | . . . 24 . . . . . 509 Explosive 4178 | . 498 . . . . . 484 992 2204 Electromagnetic . | . . . . . . . . . . Impact 1220 | . . . . . . . 143 189 888 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 4 Average Corruption 2 | . . . . . . . . 2 2 Corruption Purged 10 | . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . . . . 14 14 Message Errors 10 | . . . . . . . . 6 4 Matter Fused 7 | . . . . . . . . 2 5 Heat Flow Errors 4 | . . . . . . . . 2 2 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . . 2 1 Data Loss (major) 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 686 | . 4 . . . . . 156 46 480 Projectiles 154 | . . . . . . . 114 5 35 Explosions 306 | . 4 . . . . . . 9 293 Melee 226 | . . . . . . . 42 32 152 Knockbacks 27 | . . . 1 . . . 15 2 9 Impact 4 | . . . . . . . 1 1 2 Kinetic 22 | . . . 1 . . . 13 1 7 Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 394 | . 72 . . . . . . 117 205 Shots 10 | . 3 . . . . . . 3 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 285 | . 16 20 32 . . 21 285 217 268 Average Temperature 58 | . 6 9 12 . . 10 91 78 70 Received Heat Transfer 894 | . 270 . 72 . . 36 261 228 27 Effects 3 | . . . . . . . 1 1 1 Energy Bleed 2 | . . . . . . . 1 1 . Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 2 3 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Fried 5 | . . . . . . . . 1 4 Impact Corruptions 10 | . . . . . . . 3 2 5 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 400 | . . . 50 . . . . . 350 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . . . . . . . 1 1 Low Security (%) 77 | 100 100 100 100 100 . 100 100 47 48 Level 1 22 | . . . . . . . . 52 51 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 383 | . 194 55 74 13 . 74 184 331 383 Initial 112 | . . 55 10 13 . . . 55 112 Average 100 | . 47 14 28 . . 12 103 168 171 Influence Increases 2870 | . 378 125 235 5 . 74 517 578 958 Destroy 0b10 Robot/C 1440 | . 200 80 140 . . 60 320 280 360 Destroy 0b10 Robot/NC 185 | . 30 10 15 5 . . 25 10 90 Destroy Leader 326 | . 48 30 36 . . 10 84 60 58 Allied During Kill 30 | . . 5 19 . . 4 2 . . Trap Triggered on 0b10 20 | . . . . . . . . 10 10 Successful Hack 42 | . 10 . 9 . . . 18 5 . Disable Machine 360 | . 30 . 15 . . . . 15 300 Anti-Garrison Action 150 | . . . . . . . . 150 . Destroy Structure 272 | . 60 . 1 . . . 53 48 110 Lose Combat Pursuer 45 | . . . . . . . 15 . 30 Influence Decreases 2550 | . 236 240 227 40 . 74 395 470 868 Entered New Map 311 | . . 87 17 22 . . . 67 118 Time Decay 1809 | . 226 153 160 18 . 74 365 343 470 Lost Part 390 | . 10 . 10 . . . 30 60 280 Lost Ally 40 | . . . 40 . . . . . . Squads Dispatched 17 | . 1 . . . . . 4 5 7 Investigation 3 | . 1 . . . . . 1 . 1 Extermination 6 | . . . . . . . . 3 3 Reinforcement 6 | . . . . . . . 3 . 3 Assault 2 | . . . . . . . . 2 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . 3 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 6 | . 1 1 1 . . . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 14 3 7 . . 3 29 20 30 Peak Tracking Total 12 | . 4 1 4 . . 3 6 8 12 Tactical Retreats 3 | . . . . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 . . . . . 1 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . . . . . 1 1 Traps Reconfigurated 4 | . . . . . . . . 3 1 Traps Extracted . | . . . . . . . . . . Installed 5 | . . . . . . . . . 5 Triggered 2 | . . . . . . . . 1 1 Most Traps Carried 5 | . . . . 5 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 25 | . 2 . 1 . . . . 2 20 Max in Single Turn 17 | . 1 . 1 . . . . 1 17 Garrison Access 2 | . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 19 | . 6 . 3 . 2 . 3 2 3 Terminals 13 | . 6 . 3 . . . 2 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 45 | . 12 . 9 . 2 . 12 5 5 Successful 23 | . 5 . 5 . 2 . 6 2 3 Failed 22 | . 7 . 4 . . . 6 3 2 Catastrophic 5 | . 1 . 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 18 | . 2 . 3 . 1 . 9 3 . Terminals 35 | . 12 . 9 . . . 9 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 Scanalyzers 4 | . . . . . . . 3 . 1 Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 13 | . 5 . 4 . 2 . 1 1 . Record 2 | . . . . . 1 . . 1 . Robot Analysis 2 | . . . 2 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . Locate Traps 3 | . 2 . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 Process 1 | . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 . . Retrieve Study 2 | . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 5 | . . . 1 . . . 3 1 . Terminals 5 | . . . 1 . . . 3 1 . Assimilate 1 | . . . . . . . 1 . . Botnet 4 | . . . 1 . . . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 6 . 2 . . . 3 2 2 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 1 1 1 1 . . Highest-Rated Group 40 | . . 40 40 16 16 16 16 . . Highest-Rated Ally 16 | . . 16 16 16 16 16 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 29 | . . 2 17 . . 8 2 . . Total Damage 303 | . . 15 168 . . 105 15 . . Kills 8 | . . 1 5 . . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 6472 | . 462 268 499 386 336 430 1081 1381 1629 Optics 997 | . . . . . . . . . 997 Sensors 1321 | . . . 499 386 336 100 . . . Terrain 2577 | . . . . . . . . 1381 1196 Structural 2966 | . 462 268 . . . 330 1081 11 814 Robot Analysis Total 2 | . . . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 7185 | 46 836 560 499 386 336 431 1081 1381 1629 Spaces Moved 3724 | 42 596 388 279 278 257 191 513 601 579 Core 7 | 6 . . . . . . . . 1 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3717 | 36 596 388 279 278 257 191 513 601 578 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 135 135 130 130 130 125 140 100 Average Speed 141 | 84 108 135 136 131 130 144 136 172 164 Slowest Speed 1500 | 100 135 135 175 135 130 145 145 225 1500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 75 59 27 65 60 26 45 14 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 24 | . . . 1 . . . 10 4 9 Terrain Destroyed 326 | . 81 . 1 . . . 59 60 125 Melee 15 | . . . . . . . 3 4 8 Projectile 41 | . . . 1 . . . 22 8 10 AOE 270 | . 81 . . . . . 34 48 107 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 5134 | 49 704 403 348 295 259 338 771 881 1086 Wait 882 | . 25 . 21 5 . 136 170 171 354 Move 3715 | 41 595 387 278 277 256 190 512 600 579 Hop . | . . . . . . . . . . Pick Up 70 | 2 9 1 5 6 2 3 13 16 13 Fast Attach 27 | 6 4 1 1 . . . 1 7 7 Attach 45 | . 3 . 5 . . 3 6 11 17 Detach 11 | . 2 1 3 . . . 1 3 1 Swap 34 | . 10 . 3 3 . 1 6 8 3 Drop 43 | . 3 . 3 1 1 1 8 14 12 Fire 237 | . 53 13 29 3 . 4 45 23 67 Melee 49 | . . . . . . . 9 12 28 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . Rewire . | . . . . . . . . . . Trap 5 | . . . . . . . . . 5 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [Low]) -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 12) 729 | -10/Materials | Discovered new exit (range 14) 741 | -10/Materials | Core integrity fell below 50% 883 | -10/Materials | Entered Mines 906 | -10/Mines | Learned location of 1 exit from Materials 918 | -10/Mines | Assembled infested the area 923 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1281 | -10/Mines | Discovered new exit (range 12) 1325 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1443 | -10/Mines | Entered Materials 1443 | -9/Materials | Accompanied by 3 allies 1443 | -9/Materials | Evolved 2 slots: Utility x2 1444 | -9/Materials | Identified exit to Mines 1560 | -9/Materials | Discovered exit to Mines (range 11) 1775 | -9/Materials | Discovered new exit (range 16) 1942 | -9/Materials | Entered Mines 1942 | -9/Mines | Accompanied by 1 ally 1962 | -9/Mines | Met a Derelict bent on vengeance 1968 | -9/Mines | Found a hidden stash of uninstalled traps 2125 | -9/Mines | Discovered new exit (range 9) 2288 | -9/Mines | Learned 4 Materials zone layouts 2322 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2323 | -9/Mines | Discovered new exit (range 5) 2327 | -9/Mines | Identified exit to Exiles 2328 | -9/Mines | Entered Exiles 2328 | -9/Exiles | Accompanied by 1 ally 2364 | -9/Exiles | Met 8R-AWN 2382 | -9/Exiles | Met EX-HEX 2421 | -9/Exiles | Met EX-BIN 2439 | -9/Exiles | Aligned with FarCom system 2440 | -9/Exiles | Given EX-Vault access code 2479 | -9/Exiles | Opened EX-Vault 2491 | -9/Exiles | Found Trap Reconfigurator 2517 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2554 | -9/Exiles | Met EX-DEC 2560 | -9/Exiles | Learned location of Zion (-7) 2648 | -9/Exiles | Discovered new exit (range 14) 2662 | -9/Exiles | Identified exit to Mines 2664 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2664 | -9/Exiles | Entered Mines 2664 | -8/Mines | Accompanied by 1 ally 3077 | -8/Mines | Discovered new exit (range 10) 3093 | -8/Mines | Identified exit to Materials 3095 | -8/Mines | Entered Materials 3095 | -8/Materials | Accompanied by 1 ally 3095 | -8/Materials | Evolved 2 slots: Weapon x2 3394 | -8/Materials | Build established: Skirmisher 4153 | -8/Materials | Discovered new exit (range 16) 4176 | -8/Materials | Entered Factory 4176 | -7/Factory | Evolved 2 slots: Utility x2 4467 | -7/Factory | Build established: Assassin 4980 | -7/Factory | Lost 4 parts (1n1u2w) 4987 | -7/Factory | Discovered new exit (range 14) 5265 | -7/Factory | Discovered new exit (range 11) 5557 | -7/Factory | Entered another Factory area 5557 | -6/Factory | Evolved 2 slots: Propulsion x2 6113 | -6/Factory | Lost 5 parts (1p2u2w) 7044 | -6/Factory | Lost 5 parts (2n3w) 7149 | -6/Factory | Cargo convoy interrupted 7165 | -6/Factory | Core integrity fell below 50% 7183 | -6/Factory | Core integrity fell below 20% 7186 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07180_ Penetrated by Slug. 07180_ U-05 Engineer lays Concrete. 07181_ K-01 Serf collects debris. 07181_ U-05 Engineer lays Concrete. 07182_ The unstable cave ceiling collapses. 07182_ U-05 Engineer lays Concrete. 07182_ Penetrated by Slug. 07182_ Hpw. Shotgun destroyed. 07182_ Penetrated by Slug. 07182_ U-05 Engineer builds a Wall. 07183_ U-05 Engineer lays Concrete. 07183_ Penetrated by Slug. 07183_ Trap Reconfigurator destroyed. 07184_ U-05 Engineer lays Concrete. 07184_ U-05 Engineer builds a Wall. 07184_ K-01 Serf collects debris. 07185_ System corrupted: Heat flow error (+284). 07185_ Penetrated by Slug. 07186_ U-05 Engineer lays Concrete. 07186_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#?#?? | | ?????????????????????????????????###########?#?#?# | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# """" #??#### | | ?????????????????????????????????# """" ####### | | ?????????????????????????????????# ! """" # | | ?????????????????????????????????# """" # """" | | ?????????????????????????????????# # """" | | ?????????????????????????????????# # """" | | ???????????????????????????????### # """" | | ????????????????????????###?###########R#### """" | | ########################### ^ # """" | | # """" | | # | | + | | """ """ # | | u @ %"" """ #""" | | ??################## # %%"" """ !!! #""" | | ??????????????????# h !! #"S | | ???????????????#### # h """" !! * #""" | | ??????????????######### % """ # "" | | ??????????????? !% x " # | | ??????????????? %%%% % u==! ####### | | ??????????????? [!/i % ###### | | ??????????????? /]!][ * = u! ###### | | ??????????????? ]!%k/# ##u #########! | | ?????????????????###### !# [! *#= ######### | | ?????????????????## ]/[ * + ######### | | ??????????????BB?## =""" ! *######### | | ??????????????BB?## = # Y" %######### | | ???? ?????? ##### # " ]# = | | ?? ##### #] # | | ?? + # ]# | | ???????????######## ######## | | ???????????######## ######## | | ?????????????????##############???## ### | | ?????????????????#############????## ### | | ??????????????????????????????????##+##+## ### | | ?????????????????????????????????? # ##? | | ???????????????????????????## ?????????? # ### | | ???????????????????????????## ????????? # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 42 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Construction Begets Destruction Ew, Corruption Jackpot Oh No You Don't! Overwhelming Resistances Are Futile Sixth Sense Throw Away The Key Challenges ------------ None Game ------ Seed SpreadActiveProcessor Manual? 0 Play Time 01:15:16 Cumulative 34.4 hours Start 2025.10.23 @ 16:25:01 End 2025.10.25 @ 22:28:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98789f8a-c49a-49d5-97b0-936ab2487b81