Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 22:47:44 Player: the Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (234) 1170 Value Destroyed (8231) 8231 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1706) 1706 TOTAL SCORE: 17707 Bonus ------- High Alert Combat Kills 1506 Follower Combat Kills 200 Cogmind --------- Core Integrity 0/1450 Matter 55/300 Energy 77/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Graphene Brace > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Experimental Cooling System Improved Reaction Control System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Matter Compressor Structural Scanner Machine Analyzer Machine Analyzer Triangulator Long-range Sensor Array Improved Phase Shifter Experimental Shield Generator > --- WEAPON ----------- Ripper > --- INVENTORY -------- Centrium Wheel Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Fusion Bomb Launcher [Rating: 113] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Improved System Shield Protection Powered Armor Weapon Mini Assault Cannon Energy Cannon Compact HERF Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Slots Evolved 16 | . . 2 2 2 . 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . 1 . 1 . . . 1 . . 1 Utility 9 | . . 1 1 1 . 1 1 1 . 2 1 Weapon 2 | . . . 1 . . 1 . . . . . Parts Attached 312 | 6 7 23 45 23 25 13 55 28 19 34 34 Power 46 | 1 1 2 4 1 3 1 9 10 2 6 6 Engine 16 | 1 1 2 3 1 2 . 4 1 1 . . Core 16 | . . . 1 . 1 1 5 7 1 . . Reactor 14 | . . . . . . . . 2 . 6 6 Propulsion 69 | 2 . 6 4 5 . 3 16 11 7 12 3 Treads 25 | 2 . 6 4 5 . 3 4 . 1 . . Leg 20 | . . . . . . . 4 7 5 4 . Wheel 8 | . . . . . . . 7 1 . . . Hover 2 | . . . . . . . 1 1 . . . Flight 14 | . . . . . . . . 2 1 8 3 Utility 78 | 1 4 4 9 8 7 2 15 2 5 11 10 Device 43 | . 2 2 4 5 5 1 6 2 2 9 5 Storage 6 | 1 2 1 1 . . . . . . 1 . Processor 15 | . . 1 1 2 . . 6 . 1 1 3 Hackware 2 | . . . . . . . . . . . 2 Protection 12 | . . . 3 1 2 1 3 . 2 . . Artifact . | . . . . . . . . . . . . Weapon 119 | 2 2 11 28 9 15 7 15 5 5 5 15 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 38 | 2 1 7 14 3 3 1 5 2 . . . Ballistic Cannon 29 | . . . 5 3 6 4 5 2 3 1 . Launcher 9 | . . . . . 2 . 1 1 . . 5 Special Weapon 3 | . 1 1 . . . . . . . 1 . Impact Weapon 9 | . . . . . 3 2 4 . . . . Slashing Weapon 22 | . . 3 9 3 1 . . . 1 3 2 Piercing Weapon 8 | . . . . . . . . . . . 8 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 . . 3 . 1 1 . 2 4 Corrupted Parts 4 | . . . . . . . . 4 . . . System Corruption 27 | . . . . . . . . 27 . . . Parts Lost 103 | . . 2 2 5 3 . 33 18 11 2 27 Power 20 | . . . . . 1 . 8 5 2 1 3 Propulsion 38 | . . 1 . 3 . . 14 7 5 . 8 Utility 25 | . . . 2 . 2 . 4 1 4 . 12 Weapon 20 | . . 1 . 2 . . 7 5 . 1 4 Highest Loss Streak 13 | . . 1 2 3 1 . 10 8 11 1 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 95 95 99 96 99 99 83 72 65 52 64 Engine 5 | . 14 11 8 7 5 . 3 1 2 . . Core 2 | . . . . . . 6 4 5 6 . . Treads 17 | . 28 30 27 27 30 25 10 . . . . Leg 1 | . . . . . . . 2 7 4 6 . Flight 2 | . . . . . . . . . 13 6 15 Device 11 | . 5 12 16 14 8 13 6 1 6 17 18 Storage 6 | . 17 11 9 7 7 6 5 4 . 1 . Processor 15 | . . 8 8 14 15 13 24 31 26 5 14 Protection 1 | . . . 1 . 5 6 1 . 2 1 . Ballistic Gun 9 | . 27 20 21 8 3 4 4 3 . . . Ballistic Cannon 6 | . . . 3 10 17 17 9 6 . 1 . Impact Weapon 1 | . . . . . 1 3 2 2 . . . Peak Build Rating 113 | 6 7 17 30 45 51 62 85 89 81 113 108 Average Rating 47 | 4 6 14 24 39 49 60 63 66 60 75 82 On Entrance 38 | . 6 7 16 30 44 50 61 60 51 41 93 Naked Turns . | . . . . . . . . . . . . Heaviest Build 86 | 14 24 35 50 47 55 65 86 57 30 60 35 Greatest Support 114 | 40 40 60 60 88 88 98 114 87 40 80 42 Greatest Overweight (x) 13 | 3 . . . 2 . . 13 5 4 1 1 Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 9 13 15 15 15 15 15 14 5 5 5 Most Carried 15 | 4 9 15 15 15 15 15 15 11 5 5 5 Average Carried 10 | 1 5 12 14 14 14 14 12 7 4 4 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 8 15 15 15 15 15 12 5 4 5 2 Class Distribution -------------------- 32% | Scavenger-Mutant 29% | Scavenger-Gunner 24% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Matter Collected 8854 | 189 301 926 1301 544 986 346 2473 530 791 227 240 Remotely 2219 | . 192 295 1150 496 86 . . . . . . Salvage Created 8081 | 17 280 1174 1189 523 919 140 2196 649 216 186 592 Parts 470 | 3 23 87 72 26 52 12 109 35 4 9 38 Haulers Intercepted 11 | . 2 2 2 . 3 . . . . . 2 Recyclers Shooed 7 | . . 2 . . . 1 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Combat Hostiles Destroyed 163 | . 4 24 22 9 23 4 35 19 2 3 18 Melee 10 | . . . . . . . 4 . . . 6 Guns 65 | . 4 24 19 6 2 . 8 2 . . . Cannons 57 | . . . 2 3 17 4 16 10 2 3 . AOE 25 | . . . 1 . 4 . 3 5 . . 12 Classes Destroyed 16 | 1 6 3 3 . 2 . 1 . . . . Worker 9 | . . . 1 2 . . 4 . . . 2 Builder 22 | . 1 2 . 1 . 2 12 3 . 1 . Tunneler 2 | 1 . . . . . . . . . 1 . Hauler 11 | . 2 2 2 . 3 . . . . . 2 Recycler 10 | . . 1 1 1 1 . 5 . 1 . . Mechanic 5 | . . . 2 . . 1 2 . . . . Operator 2 | . 1 . . . . 1 . . . . . Watcher 10 | . 1 5 2 . 2 . . . . . . Swarmer 55 | . 2 7 7 3 4 2 7 7 . . 16 Grunt 53 | . 2 9 7 3 13 . 9 7 . 3 . Duelist 2 | . . 2 . . . . . . . . . Sentry 20 | . . 6 4 3 4 . . 1 2 . . Specialist 8 | . . . 4 . . . 2 2 . . . Hunter 9 | . . . . . 1 2 6 . . . . Programmer 14 | . . . . . 1 . 9 2 . . 2 Heavy 2 | . . . . . . . 2 . . . . Best Kill Streak 12 | 1 2 6 9 6 7 4 10 9 2 3 12 Combat Bots Only 9 | . 2 4 9 5 5 2 7 7 1 2 5 Max Kills in Single Turn 5 | 1 1 1 2 2 5 2 2 3 2 1 4 Gunslinging 1 | . . . 1 1 . . . . . . . Exploded 4 | . . . 1 . 4 . 2 3 . . 4 Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Hostile Shots Fired 1539 | . 14 123 111 120 187 37 359 169 90 160 169 Missed 524 | . 7 33 29 47 71 6 99 51 38 86 57 Damage Taken 18200 | . 60 1048 1200 661 1453 547 5223 2415 1318 1191 3084 Core 3952 | . 19 206 212 60 111 19 821 497 427 119 1461 Absorbed by Shields 224 | . . . . . . . . . . 218 6 Core Remaining (%) 66 | 100 92 48 61 . 75 97 17 . 19 90 . Volleys Fired 448 | 2 21 92 65 25 46 9 98 44 16 20 10 Largest 4 | 2 2 2 3 3 3 4 4 3 1 2 1 Hottest 213 | 40 120 100 94 116 144 172 213 126 94 165 70 Shots Fired 1050 | 4 40 181 192 68 133 35 272 76 18 21 10 Gun 594 | 4 39 179 166 55 17 9 101 24 . . . Cannon 436 | . . . 26 13 115 26 169 50 18 19 . Launcher 15 | . . . . . 1 . 2 2 . . 10 Special 5 | . 1 2 . . . . . . . 2 . Kinetic 1028 | 4 39 179 192 68 132 35 270 74 16 19 . Thermal 5 | . 1 2 . . . . . . . 2 . Explosive 15 | . . . . . 1 . 2 2 . . 10 Electromagnetic 2 | . . . . . . . . . 2 . . Robot Hit Streak 17 | 1 11 15 17 9 10 5 15 15 4 6 2 Robot Miss Streak 7 | 2 2 2 4 3 7 6 6 7 1 3 3 Penetration Max 2 | . . . . 1 . . 2 . 1 . . Secondary Targets 4 | . . . 3 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 684 | 1 26 128 119 47 76 20 171 43 12 14 27 Core Hits 423 | 2 15 50 50 21 78 20 98 48 7 9 25 Critical Kills 10 | . . 1 . . . . 9 . . . . Critical Parts Destroyed 37 | . . . 1 2 . . 32 2 . . . Critical Strikes 74 | . . 1 1 2 3 . 49 6 4 3 5 Destroy 34 | . . 1 1 2 . . 30 . . . . Blast 22 | . . . . . 3 . 8 4 4 3 . Smash 13 | . . . . . . . 11 2 . . . Sever 1 | . . . . . . . . . . . 1 Impale 4 | . . . . . . . . . . . 4 Melee Attacks 167 | . . 7 12 9 18 7 47 8 . 18 41 Impact 76 | . . . . . 14 7 47 8 . . . Slashing 58 | . . 7 12 9 4 . . . . 18 8 Piercing 33 | . . . . . . . . . . . 33 Sneak Attacks 16 | . . 1 1 2 1 2 5 1 . . 3 Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 21780 | 34 334 1855 2264 1047 2507 666 6518 2351 541 569 3094 Guns 6508 | 34 334 1800 1799 653 302 130 1193 263 . . . Cannons 7653 | . . . 349 236 1709 324 2909 1016 541 569 . Explosions 4373 | . . . 48 . 440 . 934 906 . . 2045 Melee 3246 | . . 55 68 158 56 212 1482 166 . . 1049 Ramming . | . . . . . . . . . . . . Kinetic 14077 | 34 334 1800 2148 889 2011 454 4102 1279 457 569 . Thermal 300 | . . . 48 . . . 252 . . . . Explosive 4073 | . . . . . 440 . 682 906 . . 2045 Electromagnetic 84 | . . . . . . . . . 84 . . Impact 1916 | . . . . . 56 212 1482 166 . . . Slashing 439 | . . 55 68 158 . . . . . . 158 Piercing 891 | . . . . . . . . . . . 891 Highest Corruption 28 | . 2 . . . 1 . 7 27 28 . 1 Average Corruption 14 | . 2 . . . 1 . 3 26 27 . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 87 | . 1 . . . 3 . 17 27 39 . . Message Errors 29 | . . . . . 2 . 7 5 15 . . Matter Fused 17 | . . . . . . . 1 7 9 . . Heat Flow Errors 10 | . . . . . 1 . 1 5 3 . . Energy Discharges 8 | . 1 . . . . . 3 1 3 . . Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . 1 1 . . Data Loss (minor) 3 | . . . . . . . . 2 1 . . Data Loss (major) 3 | . . . . . . . 1 . 2 . . Misfires 2 | . . . . . . . . . 2 . . Alerts 4 | . . . . . . . 1 2 1 . . Misdirections 2 | . . . . . . . . . 2 . . Weapon Failures 6 | . . . . . . . 2 4 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1810 | . . . 21 40 40 150 1048 151 . 20 340 Projectiles 321 | . . . 21 . 6 8 253 13 . 20 . Explosions 192 | . . . . . . . 66 9 . . 117 Melee 1297 | . . . . 40 34 142 729 129 . . 223 Knockbacks 77 | . . . . . 13 7 32 16 . 9 . Impact 11 | . . . . . . 2 7 2 . . . Kinetic 60 | . . . . . 13 5 23 12 . 7 . Secondary 6 | . . . . . . . 2 2 . 2 . Self-Inflicted Damage 877 | . . . 101 . 18 . 242 322 . . 194 Shots 20 | . . . 1 . 1 . 5 10 . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 426 | . 20 27 129 114 426 370 288 228 221 291 . Average Temperature 72 | . 11 7 44 45 117 141 68 62 54 57 . Received Heat Transfer 3022 | . 12 348 324 183 615 . 819 445 141 135 . Effects 8 | . . . . . 3 . 2 . . 3 . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . Interference 5 | . . . . . . . 2 . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 2 8 2 . . . Combat Hostiles 6 | . . . . . . . 4 2 . . . Parts Fried 23 | . . . . . 1 3 16 3 . . . Impact Corruptions 36 | . . . . . 1 6 27 2 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . Heat Transferred 200 | . . . 50 . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Peak Influence 1003 | 5 175 367 470 470 776 464 1003 829 607 502 855 Initial 429 | . 3 73 154 212 128 285 58 429 354 215 276 Average 368 | . 106 192 248 359 521 296 528 615 438 247 466 Maximum Alert Level 3 | . . 1 2 2 3 2 3 3 2 2 3 Low Security (%) 25 | 100 100 48 50 . 11 19 15 . . 23 . Level 1 32 | . . 51 26 51 6 64 19 . 27 64 63 Level 2 33 | . . . 23 48 75 15 31 74 72 11 11 Level 3 8 | . . . . . 6 . 32 25 . . 25 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 51 | . 1 2 4 2 5 2 15 5 3 6 6 Investigation 14 | . . 2 . . 1 2 1 1 2 2 3 Extermination 9 | . . . . 1 1 . 4 1 . 1 1 Reinforcement 23 | . 1 . 4 1 3 . 7 2 . 3 2 Assault 1 | . . . . . . . . . 1 . . Garrison 4 | . . . . . . . 3 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 3 . . 1 . Haulers Reinforced 2 | . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Distress Signals 17 | . 1 3 3 . 3 . 3 2 1 1 . Communications Jammed 2 | . . . . . 1 . . . 1 . . Distress Signals 2 | . . . . . 1 . . . 1 . . Times Spotted 309 | . 8 30 35 11 32 4 67 30 27 30 35 Peak Tracking Total 12 | . 3 5 5 3 9 2 7 7 12 8 8 Tactical Retreats 29 | . . 1 1 1 . . 9 2 3 8 4 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Traps Triggered 5 | . 1 1 . . . 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Machines Disabled 23 | . . 2 3 . 6 1 6 2 . . 3 Max in Single Turn 5 | . . 1 3 . 2 1 5 2 . . 1 Garrison Access 2 | . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Machines Accessed 44 | . 3 4 6 1 5 5 2 2 5 7 4 Terminals 37 | . 3 4 6 1 4 4 1 1 4 6 3 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 . Total Hacks 123 | . 8 18 22 1 8 21 4 4 12 15 10 Successful 41 | . 4 6 8 . 1 12 . 1 2 4 3 Failed 82 | . 4 12 14 1 7 9 4 3 10 11 7 Catastrophic 14 | . 1 . 1 1 2 2 1 . 2 3 1 Database Lockouts . | . . . . . . . . . . . . Manual 56 | . 6 18 10 . 2 9 1 . . 7 3 Terminals 105 | . 8 18 22 1 7 15 2 3 10 12 7 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . 2 . . Scanalyzers 6 | . . . . . . 6 . . . . . Garrison Access 6 | . . . . . . . 2 1 . 3 . Terminal Hacks 22 | . 2 4 5 . 1 4 . . 1 3 2 Record 3 | . . . . . . 1 . . . 1 1 Prototype ID Bank 4 | . . 3 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . 1 1 Level Access Points 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 4 | . . 1 1 . . 1 . . . 1 . Dispatch Records 1 | . . . . . . 1 . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer 5 | . . . . . . 5 . . . . . Insert Component 2 | . . . . . . 2 . . . . . Analyze 3 | . . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . 1 . 1 . Unauthorized Hacks 10 | . 2 2 3 . . 3 . . . . . Terminals 10 | . 2 2 3 . . 3 . . . . . Assimilate 3 | . . 1 1 . . 1 . . . . . Botnet 5 | . 2 1 1 . . 1 . . . . . Operators 2 | . . . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 3 4 6 1 4 5 2 1 5 6 3 Full Trace Events 13 | . . 2 . . 1 2 . 1 2 2 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Total Allies 6 | . . 1 1 . . . . . 4 . . Largest Group 4 | . . 1 1 . . . . . 4 . . Highest-Rated Group 159 | . . 10 10 . . . . . 159 . . Highest-Rated Ally 46 | . . 10 10 . . . . . 46 . . Total Orders 11 | . . . 1 . . 6 2 2 . . . ROAM 1 | . . . 1 . . . . . . . . EXPLORE 8 | . . . . . . 4 2 2 . . . RETURN 2 | . . . . . . 2 . . . . . Ally Attacks 26 | . . . . . . . . . 26 . . Total Damage 859 | . . . . . . . . . 859 . . Kills 4 | . . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 5 | . . . . . . 1 2 2 . . . Drone Recoveries 2 | . . . . . . . 1 1 . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Turns Passed 8289 | 78 321 1186 1093 544 881 498 1258 624 682 707 417 Spaces Moved 4995 | 38 140 477 456 243 405 254 445 346 783 785 623 Core 127 | 9 . . . . . . 5 . 106 . 7 Treads 2252 | 29 140 477 456 243 405 254 227 . 21 . . Legs 407 | . . . . . . . 95 174 21 117 . Wheels 211 | . . . . . . . 118 93 . . . Hover 3 | . . . . . . . . 3 . . . Flight 1995 | . . . . . . . . 76 635 668 616 Fastest Speed 30 | 50 160 160 160 145 145 145 95 34 32 33 30 Average Speed 106 | 152 160 160 160 152 145 153 152 114 48 64 36 Slowest Speed 700 | 200 160 160 160 320 145 158 700 270 250 190 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 4 3 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 39 54 50 7 66 11 9 13 61 40 22 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 89 | . 1 8 11 7 7 5 4 21 . 18 7 Terrain Destroyed 485 | . 1 8 59 8 69 9 99 71 9 21 131 Melee 67 | . . 6 11 7 5 5 4 4 . 18 7 Projectile 76 | . 1 2 . . 31 4 14 12 9 3 . AOE 340 | . . . 48 . 33 . 80 55 . . 124 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Ext Res Res Total 6831 | 51 194 711 693 352 559 333 719 479 1073 930 737 Wait 588 | 2 19 66 61 17 50 28 52 38 212 36 7 Move 4972 | 37 139 476 455 242 404 253 444 345 775 779 623 Hop 5 | . . . . . . . . . 3 2 . Pick Up 134 | 4 5 24 21 19 8 12 14 3 9 11 4 Fast Attach 98 | 6 1 2 1 3 1 1 20 11 10 23 19 Attach 70 | . 1 2 3 5 2 3 13 14 6 8 13 Detach 19 | . . . . . . . . 4 5 2 8 Swap 144 | . 5 19 41 15 22 9 22 3 3 3 2 Drop 161 | . 3 23 34 17 8 11 9 9 15 21 11 Fire 448 | 2 21 92 65 25 46 9 98 44 16 20 10 Melee 166 | . . 7 12 9 18 7 47 8 . 18 40 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . 7 . Rewire 19 | . . . . . . . . . 19 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 2 exits: *Res / *Ext) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 17) 333 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 10) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1143 | -9/Materials | Build established: Scavenger-Mutant 1521 | -9/Materials | Discovered new exit (range 6) 1539 | -9/Materials | Core integrity fell below 50% 1586 | -9/Materials | Entered another Materials area 1586 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2133 | -8/Materials | Discovered new exit (range 15) 2203 | -8/Materials | Build established: Scavenger-Gunner 2263 | -8/Materials | Destroyed 9 combat bots 2542 | -8/Materials | Discovered new exit (range 11) 2679 | -8/Materials | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2876 | -7/Factory | Lost 3 parts (2n1w) 3028 | -7/Factory | Discovered new exit (range 9) 3039 | -7/Factory | Found Powered Armor 3042 | -7/Factory | Found Powered Armor 3047 | -7/Factory | Found Powered Armor 3056 | -7/Factory | Found Powered Armor 3223 | -7/Factory | Entered Storage 3266 | -7/Storage | Found Prototype Launcher 3266 | -7/Storage | Identified Rocket Array 3605 | -7/Storage | Build established: Gunner 4017 | -7/Storage | Discovered new exit (range 6) 4104 | -7/Storage | Entered Factory 4104 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4327 | -6/Factory | Identified exit to Factory 4591 | -6/Factory | Build established: Scavenger-Gunner 4602 | -6/Factory | Entered another Factory area 4602 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4651 | -5/Factory | Garrison activated, responded to threat 5342 | -5/Factory | Lost 10 parts (2p3n2u3w) 5471 | -5/Factory | Lost 3 parts (1u2w) 5530 | -5/Factory | Discovered new exit (range 15) 5621 | -5/Factory | Core integrity fell below 50% 5733 | -5/Factory | Destroyed 7 combat bots 5736 | -5/Factory | Lost 7 parts (3p4n) 5776 | -5/Factory | Core integrity fell below 20% 5860 | -5/Factory | Entered another Factory area 5860 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6036 | -4/Factory | System corruption reached 10% 6078 | -4/Factory | Lost 3 parts (1p1n1u) 6125 | -4/Factory | Garrison activated, responded to threat 6188 | -4/Factory | Destroyed 7 combat bots 6194 | -4/Factory | Lost 8 parts (2p3n3w) 6208 | -4/Factory | Build established: Scavenger-Mutant 6302 | -4/Factory | Lost 3 parts (1p2n) 6437 | -4/Factory | Lost 3 parts (1p1n1w) 6453 | -4/Factory | Discovered new exit (range 13) 6463 | -4/Factory | Found Prototype Device 6463 | -4/Factory | Identified Exp. ECM Suite 6479 | -4/Factory | Discovered new exit (range 15) 6484 | -4/Factory | Entered Extension 6552 | -4/Extension | Spotted B-86 Titan 6861 | -4/Extension | Core integrity fell below 50% 6984 | -4/Extension | First assault squad dispatched 7085 | -4/Extension | Spotted B-86 Titan 7123 | -4/Extension | Core integrity fell below 20% 7135 | -4/Extension | Lost 11 parts (2p5n4u) 7144 | -4/Extension | Discovered new exit (range 16) 7145 | -4/Extension | Discovered new exit (range 14) 7161 | -4/Extension | Found Quantum Capacitor 7163 | -4/Extension | Disrupted transfer network 7166 | -4/Extension | Entered Research 7166 | -3/Research | Evolved 2 slots: Utility x2 7516 | -3/Research | Found Prototype Device 7516 | -3/Research | Identified Exp. Shield Generator 7689 | -3/Research | Found Fusion Bomb Launcher 7746 | -3/Research | Spotted B-86 Titan 7868 | -3/Research | Discovered new exit (range 6) 7873 | -3/Research | Entered another Research area 7873 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7990 | -2/Research | Lost 9 parts (2p3n3u1w) 8014 | -2/Research | Spotted B-90 Cyclops 8149 | -2/Research | Found Prototype Launcher 8149 | -2/Research | Identified Ragnarok Missile Launcher 8235 | -2/Research | Found Prototype Device 8235 | -2/Research | Identified Thermal Barrier 8265 | -2/Research | Core integrity fell below 50% 8286 | -2/Research | Core integrity fell below 20% 8290 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 08285_ Penetrated by Slug. 08285_ Thermal Barrier destroyed. 08285_ Slug penetrates O-32 Director. 08285_ Penetrated by Slug. 08285_ Imp. System Shield destroyed. 08286_ The unstable cave ceiling collapses. 08286_ Slug penetrates Wall. 08286_ Penetrated by Slug. 08287_ Wall collapses. 08287_ Penetrated by Slug. 08287_ Door malfunctions. 08288_ The unstable cave ceiling collapses. 08288_ Slug penetrates Earth. 08288_ Penetrated by Slug. 08289_ The unstable cave ceiling collapses. 08289_ Penetrated by Slug. 08289_ Slug penetrates P-80 Master. 08289_ P-80 Master destroyed. 08289_ Slug penetrates Earth. 08290_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????"" ?????T????????????? | | ?????????????????????"T ??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????? ??????????????????? | | ??????????############ #??????????????????? | | ??????????# """ ## #??????????????????? | | ??????????# """ ## ###+####+##????????? | | ??????????# """ # ????????? | | ??????????# / ?????????? | | ??????????# # ??????????? | | ??????????# # #????????????? | | ??????????# @ # #????????????? | | ??????????# ] ###??????????? | | ??????????######## *=! T"#??????????? | | ?????????????????# [* ""#??????????? | | ????????????????? % ###??????????? | | ????????????????##;# ##???????#???? | | ????????????????# #???? #???? | | ????????????????# [*!| ### #???? | | ????????????????# [== | | ????????????????# %% ### #???? | | ????????????????# h/ #???? #???? | | ???????????########### w ##???????#???? | | ???????????# # h##????????????? | | ???????????#!! ! # #?????????????? | | ???????????#!= + #?????????????? | | ???????????# # #?????????????? | | ???????????# # """ ##????????????? | | ???????????#] ?# """ ###+#????????? | | ???????????######?# """ ???????? | | ?????????#######??# ???????? | | ?????????# ?# ^^ ### ???????? | | ?????????# ?# #?? ???????? | | ?????????# [ # """ #??? ??????? | | ?????????# # """ #???? ??????? | | ?????????# + """ #?????##??"???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 41 Energy Capacity 510 Matter Stores 362 Matter Capacity 550 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 50 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 6 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Powered Armor | -6/Factory | Scanalyzed Med. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedIntegritySlayer Manual? 0 Play Time 02:48:20 Cumulative 80.7 hours Start 2025.04.20 @ 19:31:18 End 2025.04.20 @ 22:47:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e2a2a82-a8fe-4844-8013-e82b1c0328c2