Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.15 @ 21:31:31 Player: %41THX3142 Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (94) 470 Value Destroyed (1731) 1731 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 3927 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 0/550 Matter 129/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Sensor Array Improved Medium Laser Particle Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine High-capacity Storage Unit Sensor Array Sensor Array Melee Analysis Suite Improved Medium Laser Particle Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Flail [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 91 | 8 26 41 16 Power 9 | 2 5 2 . Engine 9 | 2 5 2 . Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 3 11 2 Treads . | . . . . Leg . | . . . . Wheel 18 | 2 3 11 2 Hover . | . . . . Flight . | . . . . Utility 20 | 2 4 10 4 Device 7 | 1 . 4 2 Storage 7 | 1 3 3 . Processor 4 | . 1 2 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 44 | 2 14 18 10 Energy Gun 15 | 1 5 6 3 Energy Cannon . | . . . . Ballistic Gun 12 | 1 5 4 2 Ballistic Cannon . | . . . . Launcher 6 | . . 4 2 Special Weapon . | . . . . Impact Weapon 10 | . 4 3 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 2 | . . 2 . Parts Lost 24 | . 7 7 10 Power 1 | . . . 1 Propulsion 9 | . 2 4 3 Utility 7 | . 1 2 4 Weapon 7 | . 4 1 2 Highest Loss Streak 9 | . 2 2 9 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 96 90 Engine 11 | . 14 11 8 Wheel 23 | . 27 21 23 Device 14 | . 9 16 16 Storage 11 | . 14 11 8 Processor 8 | . 3 11 12 Protection 2 | . . 3 3 Energy Gun 7 | . 10 4 7 Ballistic Gun 11 | . 11 13 8 Impact Weapon 2 | . 4 1 . Naked Turns 30 | . . . 30 Heaviest Build 49 | 13 49 37 38 Greatest Support 32 | 26 32 32 32 Greatest Overweight (x) 10 | 3 1 10 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 30 | 8 20 30 15 Average Capacity 14 | 7 13 15 14 Most Carried 15 | 7 15 15 15 Average Carried 13 | 2 12 14 13 Final Capacity 20 | 8 20 15 5 Final Carried 15 | 7 15 15 5 Class Distribution -------------------- 44% | Mutant 29% | Scavenger-Mutant 16% | Scavenger-Skirmisher 9% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1795 | 293 306 1023 173 Remotely . | . . . . Salvage Created 2721 | 162 1048 1304 207 Parts 178 | 11 51 99 17 Haulers Intercepted 9 | . 2 6 1 Recyclers Shooed 7 | . 6 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 47 | . 14 29 4 Guns 27 | . 14 12 1 AOE 20 | . . 17 3 Classes Destroyed 11 | 2 7 1 1 Worker 4 | . 1 2 1 Builder 8 | . 3 3 2 Tunneler 9 | 4 . 5 . Hauler 9 | . 2 6 1 Recycler 8 | 1 5 2 . Operator 3 | . 1 2 . Watcher 6 | . 2 4 . Swarmer 17 | . 3 14 . Grunt 23 | . 11 9 3 Duelist 1 | . . . 1 Sentry 6 | . . 6 . Best Kill Streak 9 | 3 4 9 4 Combat Bots Only 8 | . 3 8 3 Max Kills in Single Turn 4 | 1 1 4 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3190 | . 935 987 1268 Core 1011 | . 184 275 552 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 70 | . . 70 . Core Remaining (%) 52 | 100 26 31 . Volleys Fired 276 | 13 121 115 27 Largest 2 | 2 2 2 2 Hottest 90 | 60 90 79 76 Shots Fired 503 | 26 202 222 53 Gun 468 | 26 202 196 44 Cannon . | . . . . Launcher 35 | . . 26 9 Special . | . . . . Kinetic 312 | 13 122 150 27 Thermal 156 | 13 80 46 17 Explosive 35 | . . 26 9 Electromagnetic . | . . . . Robot Hit Streak 23 | 8 16 23 9 Robot Miss Streak 6 | 2 6 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 330 | 18 150 132 30 Core Hits 158 | 7 57 78 16 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 3 . . Critical Strikes 9 | . 4 5 . Burn 6 | . 1 5 . Smash 3 | . 3 . . Melee Attacks 60 | . 30 21 9 Impact 51 | . 30 12 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 8 | . 6 . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5979 | 173 1824 3112 870 Guns 3484 | 173 1344 1613 354 Cannons . | . . . . Explosions 1870 | . . 1499 371 Melee 591 | . 469 . 122 Ramming 34 | . 11 . 23 Kinetic 2012 | 50 667 1117 178 Thermal 1472 | 123 677 496 176 Explosive 1870 | . . 1499 371 Electromagnetic . | . . . . Impact 591 | . 469 . 122 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 1 3 Average Corruption 1 | . 3 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 1 2 Message Errors 2 | . . . 2 Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 293 | . 212 59 22 Projectiles . | . . . . Explosions 67 | . 8 59 . Melee 226 | . 204 . 22 Knockbacks 2 | . 1 . 1 Impact 2 | . 1 . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 228 | . 131 77 20 Shots 5 | . 2 3 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 188 | 40 188 18 90 Average Temperature 45 | 21 53 6 45 Received Heat Transfer 1176 | . 399 273 504 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | . 5 . 3 Impact Corruptions 10 | . 8 . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 3983 | 275 1895 1443 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 770 | 25 293 770 465 Initial 308 | . 16 104 308 Average 321 | 10 178 439 322 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 30 | 100 54 19 . Level 1 42 | . 45 26 95 Level 2 19 | . . 39 4 Level 3 6 | . . 13 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 5 4 3 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 8 | . 3 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 27 42 24 Peak Tracking Total 12 | . 6 7 12 Tactical Retreats 8 | . 1 4 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 8 | . 4 3 1 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 20 | . 8 10 2 Terminals 13 | . 5 6 2 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 53 | . 22 26 5 Successful 28 | . 15 13 . Failed 25 | . 7 13 5 Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 26 | . 10 11 5 Terminals 34 | . 14 15 5 Fabricators . | . . . . Repair Stations 9 | . 3 6 . Recycling Units 10 | . 5 5 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 8 4 . Robot Analysis 1 | . 1 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 2 | . 1 1 . Locate Traps 3 | . 1 2 . Dispatch Records 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 1 5 . Scan Component 4 | . 1 3 . Repair 2 | . . 2 . Recycling Unit Hacks 8 | . 4 4 . Process 1 | . . 1 . Report Inventory 5 | . 3 2 . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Assimilate 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 17 | . 6 9 2 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 77 | . . 77 . Parts Recycled . | . . . . Recycled Matter 2 | . . 2 . Retrieved Matter 2 | . . 2 . Retrieved Components 7 | . 7 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 1 | . . 1 . Combat 1 | . . 1 . Robot Hacks Applied 2 | . . 2 . parse_system 2 | . . 2 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3576 | 117 1174 1737 548 Spaces Moved 2180 | 60 687 1090 343 Core 74 | 16 . 1 57 Treads . | . . . . Legs . | . . . . Wheels 2106 | 44 687 1089 286 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 95 50 Average Speed 101 | 105 100 104 91 Slowest Speed 550 | 200 115 550 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 98 79 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 50 | . 9 9 32 Terrain Destroyed 290 | . 46 159 85 Melee 23 | . 9 9 5 Projectile . | . . . . AOE 267 | . 37 150 80 Terrain Rammed 2 | . 1 . 1 Walls Destroyed 1 | . . . 1 Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2991 | 86 942 1455 508 Wait 289 | . 42 144 103 Move 2177 | 59 686 1089 343 Hop . | . . . . Pick Up 49 | 6 18 21 4 Fast Attach 14 | 7 2 4 1 Attach 19 | . 6 9 4 Detach 3 | . . 3 . Swap 58 | 1 18 28 11 Drop 43 | . 18 21 4 Fire 276 | 13 121 115 27 Melee 60 | . 30 21 9 Ram 3 | . 1 . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 118 | -11/Junkyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 13) 852 | -10/Materials | Identified exit to Materials 926 | -10/Materials | Identified exit to Mines 945 | -10/Materials | Core integrity fell below 50% 1292 | -10/Materials | Entered another Materials area 1292 | -9/Materials | Evolved 2 slots: Utility x2 1584 | -9/Materials | Build established: Scavenger-Assassin 1821 | -9/Materials | Discovered new exit (range 15) 2214 | -9/Materials | Build established: Scavenger-Mutant 2233 | -9/Materials | Destroyed 8 combat bots 2273 | -9/Materials | Core integrity fell below 50% 2438 | -9/Materials | Discovered new exit (range 16) 2856 | -9/Materials | Repaired Imp. Medium Laser 2925 | -9/Materials | Discovered new exit (range 9) 2962 | -9/Materials | Repaired Wheel 3028 | -9/Materials | Identified exit to Materials 3029 | -9/Materials | Entered another Materials area 3029 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3471 | -8/Materials | Build established: Scavenger-Skirmisher 3547 | -8/Materials | Released all parts (3) 3551 | -8/Materials | Core integrity fell below 50% 3574 | -8/Materials | Lost 9 parts (1p2n4u2w) 3575 | -8/Materials | Core integrity fell below 20% 3577 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 03546_ M-13 Machinist repairs Y-45 Defender. 03546_ Critical hit (Burn: +37). 03547_ Released Lrg. Storage Unit. 03547_ Released Signal Interpreter. 03547_ Released Flail. 03553_ Penetrated by Slug. 03555_ Slammed into Door. 03555_ Destabilizing: System corrupted (+2). 03565_ Connecting with Terminal... 03569_ Critical hit (Burn: +37). 03569_ Penetrated by Slug. 03569_ Connecting with Terminal... 03569_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 03571_ Slug penetrates G-47 Trooper. 03574_ Slammed into G-47 Trooper. 03574_ Penetrated by Slug. 03576_ Slug penetrates Y-45 Defender. 03576_ Acquired 8 matter. 03577_ Slug penetrates W-25 Informer. 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