Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.27 @ 05:08:16 Player: TheGreatBorealis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (4698) 4698 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 9452 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 404 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -1471 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 97/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- Power Sword Heavy Pick > --- INVENTORY (4) ---- Improved Heat Sink Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Autogun Minigun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Large Matter Pod Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating Relay Coupler [Hunter] Thief Drone Bay Light Assault Rifle Autogun Minigun Datajack Segregator [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Slots Evolved 8 | . . 2 . 2 . . . 4 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . 2 . . Utility 2 | . . . . . . . . 2 . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 98 | . 9 5 2 17 14 17 7 15 1 11 Power 6 | . . 2 . 1 2 . . 1 . . Engine 4 | . . 2 . 1 1 . . . . . Core 2 | . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 36 | . 2 . . 8 6 10 4 3 . 3 Treads 27 | . . . . 5 4 10 3 2 . 3 Leg . | . . . . . . . . . . . Wheel 9 | . 2 . . 3 2 . 1 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 11 | . 3 . . . . . . 4 . 4 Device . | . . . . . . . . . . . Storage 3 | . 3 . . . . . . . . . Processor 4 | . . . . . . . . . . 4 Hackware 2 | . . . . . . . . 2 . . Protection 2 | . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 45 | . 4 3 2 8 6 7 3 7 1 4 Energy Gun 1 | . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 32 | . 2 1 1 7 5 7 2 6 . 1 Ballistic Cannon 6 | . 2 2 1 1 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . . . . 1 1 . 1 Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 31 | . . . 2 6 5 1 . 1 9 7 Power 1 | . . . . . . . . . 1 . Propulsion 13 | . . . . 3 3 1 . . 3 3 Utility 6 | . . . . . . . . 1 3 2 Weapon 11 | . . . 2 3 2 . . . 2 2 Highest Loss Streak 9 | . . . 1 2 1 1 . 1 9 4 Average Slot Usage (%) 93 | . 94 100 99 98 92 98 100 91 53 30 Engine 4 | . 14 11 11 9 3 . . . . . Core 4 | . . . . . 5 9 9 6 3 . Treads 18 | . . . . 18 18 30 28 25 13 3 Wheel 12 | . 26 22 22 18 11 5 7 7 9 . Storage 17 | . 23 22 22 18 18 18 18 13 7 . Hackware 1 | . . . . . . . . 7 . . Energy Gun 1 | . . . . . 8 3 . . . . Ballistic Gun 22 | . 24 . 5 24 22 31 30 24 15 . Ballistic Cannon 7 | . 3 44 38 9 3 . . . . . Naked Turns 44 | . . . . . . . . . 28 16 Heaviest Build 58 | 12 43 49 49 56 54 50 47 58 58 6 Greatest Support 102 | 20 26 26 26 40 40 80 82 102 80 30 Greatest Overweight (x) 4 | . 4 1 1 2 4 4 . 1 1 1 Average Overweight (x) 1 | . . 1 1 1 2 2 . . . . Largest Inventory Capacity 16 | . 16 16 16 16 16 16 16 16 16 4 Average Capacity 15 | . 10 16 16 16 16 16 16 16 10 4 Most Carried 16 | . 13 16 16 16 16 16 16 16 16 4 Average Carried 14 | . 7 12 15 15 15 15 15 15 10 2 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 4 4 Final Carried 16 | 6 13 16 16 16 13 16 16 16 4 2 Class Distribution -------------------- 58% | Scavenger-Gunner 18% | Gunner 11% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Matter Collected 3634 | 200 185 319 135 982 779 419 180 383 . 52 Remotely . | . . . . . . . . . . . Salvage Created 3823 | . 202 482 114 1023 1095 385 122 308 . 92 Parts 212 | . 14 21 8 59 59 29 7 11 . 4 Haulers Intercepted 4 | . 2 1 . . 1 . . . . . Recyclers Shooed 6 | . 1 . . 1 3 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Combat Hostiles Destroyed 90 | . 4 8 6 28 21 13 2 6 . 2 Melee 3 | . . . . . . 1 . . . 2 Guns 63 | . 4 . . 22 18 11 2 6 . . Cannons 23 | . . 8 6 6 3 . . . . . AOE 1 | . . . . . . 1 . . . . Classes Destroyed 12 | . 4 2 1 1 . 2 2 . . . Worker 1 | . . . 1 . . . . . . . Builder 1 | . . . . . . . 1 . . . Hauler 4 | . 2 1 . . 1 . . . . . Recycler 6 | . 1 2 . 2 . . 1 . . . Drone 2 | . . . . . . . 2 . . . Swarmer 24 | . 3 . 3 10 . 4 . 3 . 1 Saboteur 1 | . . . . . . 1 . . . . Grunt 48 | . 1 6 3 12 14 9 . 3 . . Brawler 1 | . . 1 . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . Sentry 17 | . . 1 . 5 6 3 . 1 . 1 Hunter 1 | . . . . . . 1 . . . . Best Kill Streak 10 | . 4 6 3 10 7 4 1 2 . 1 Combat Bots Only 10 | . 3 4 3 10 7 4 1 2 . 1 Max Kills in Single Turn 4 | . 1 1 1 1 2 4 1 2 . 1 Gunslinging 1 | . . . . . 1 1 . . . . Exploded 1 | . . . . . . 1 . . . . Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Damage Taken 5802 | . 23 255 441 1389 914 343 . 821 253 1363 Core 1346 | . . 50 54 228 94 59 . 78 94 689 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 100 . 74 . . . 30 . . . Volleys Fired 222 | . 18 14 19 64 43 23 11 18 . 12 Largest 4 | . 2 4 4 4 4 4 4 4 . 1 Hottest 147 | . 46 140 140 128 147 129 91 94 . 20 Shots Fired 773 | . 36 55 70 230 164 91 43 72 . 12 Gun 586 | . 36 . 4 178 150 91 43 72 . 12 Cannon 187 | . . 55 66 52 14 . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 719 | . 36 55 70 230 121 80 43 72 . 12 Thermal 54 | . . . . . 43 11 . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | . 5 5 3 12 16 6 10 15 . 12 Robot Miss Streak 10 | . 4 4 10 6 5 5 7 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . . . . . 4 4 . . . . Max Gunslinging Chain 2 | . . . . . 1 2 . . . . Shots Hit Robots 468 | . 23 23 23 144 123 36 19 52 1 24 Core Hits 221 | . 11 14 8 72 52 26 7 19 . 12 Critical Hits 6 | . 1 . . 3 . 1 . . . 1 Critical Kills 3 | . . . . 1 . 1 . . . 1 Critical Parts Destroyed 2 | . . . . 2 . . . . . . Melee Attacks 32 | . . . . . . . 5 6 2 19 Thermal 2 | . . . . . . . . . 2 . Impact . | . . . . . . . . . . . Slashing 10 | . . . . . . . . . . 10 Piercing 7 | . . . . . . . . . . 7 Sneak Attacks 7 | . . . . . . . 4 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8155 | . 395 390 455 1783 2118 1624 192 730 8 460 Guns 5304 | . 395 . 12 1420 1924 583 185 696 . 89 Cannons 1367 | . . 390 443 340 194 . . . . . Explosions 1041 | . . . . . . 1041 . . . . Melee 361 | . . . . . . . . . . 361 Ramming 82 | . . . . 23 . . 7 34 8 10 Kinetic 5795 | . 395 390 455 1760 1376 449 185 696 . 89 Thermal 876 | . . . . . 742 134 . . . . Explosive 1041 | . . . . . . 1041 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 239 | . . . . . . . . . . 239 Piercing 122 | . . . . . . . . . . 122 Highest Corruption 5 | . . . . . . . . . 5 5 Average Corruption 5 | . . . . . . . . . 5 5 Corruption Purged . | . . . . . . . . . . . Effects 7 | . . . . . . . . . 3 4 Message Errors 3 | . . . . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 2 Targeting Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 89 | . . . 17 . . 28 . 7 . 37 Projectiles 17 | . . . 17 . . . . . . . Explosions 28 | . . . . . . 28 . . . . Melee 44 | . . . . . . . . 7 . 37 Knockbacks 18 | . . 2 7 9 . . . . . . Impact . | . . . . . . . . . . . Kinetic 17 | . . 2 6 9 . . . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 124 | . . . . . . 119 . 2 3 . Shots 1 | . . . . . . 1 . . . . Rammed 23 | . . . . 5 . . 1 3 2 12 Targets Rammed 24 | . . . . 6 . . 1 3 2 12 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 659 | . 10 349 384 659 592 111 54 81 150 . Average Temperature 128 | . 7 143 173 159 157 32 20 15 78 . Received Heat Transfer 1638 | . . 144 126 540 405 45 . 144 . 234 Effects 29 | . . 3 3 9 14 . . . . . Shutdowns 7 | . . . 1 4 2 . . . . . Energy Bleed 4 | . . 1 . 2 1 . . . . . Interference 9 | . . 2 1 . 6 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Damage (minor) 3 | . . . 1 2 . . . . . . Damage (major) 4 | . . . . . 4 . . . . . Damage (core) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . . Heat Transferred 1702 | . . . . . 1443 259 . . . . Parts Sabotaged 5 | . . . . . . 5 . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Peak Influence 1295 | . 189 412 330 664 431 1295 662 1108 335 191 Initial 911 | . . 79 160 128 37 11 582 911 320 164 Average 498 | . 81 257 266 345 224 864 446 988 285 166 Maximum Alert Level 4 | . . 2 1 2 2 4 2 4 1 . Low Security (%) 21 | . 100 30 4 8 36 3 18 . . 100 Level 1 30 | . . 38 95 53 55 7 24 . 100 . Level 2 20 | . . 30 . 37 7 20 57 . . . Level 3 20 | . . . . . . 31 . 99 . . Level 4 6 | . . . . . . 37 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . 2 . 5 2 . . 6 . . Investigation 4 | . . 2 . 1 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . . 1 1 . . 2 . . Assault 2 | . . . . . . . . 2 . . Garrison 5 | . . . . 3 . . . 2 . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Distress Signals 9 | . 1 2 . 4 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 10 12 7 37 26 22 21 28 6 5 Peak Tracking Total 11 | . 5 5 3 10 7 4 4 11 6 4 Tactical Retreats 15 | . 1 2 1 3 2 2 . 3 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Traps Triggered 5 | . . 2 . . 1 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Machines Disabled 16 | . . 2 2 . 2 9 1 . . . Max in Single Turn 2 | . . 1 1 . 1 2 1 . . . Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 5 | . . . . . . 5 . . . . Phase Generator 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Machines Accessed 26 | . 1 2 1 5 8 . 6 2 . 1 Terminals 21 | . 1 2 . 4 7 . 6 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 Total Hacks 89 | . 6 8 1 19 24 . 21 8 . 2 Successful 54 | . 2 4 1 12 15 . 14 5 . 1 Failed 35 | . 4 4 . 7 9 . 7 3 . 1 Catastrophic 7 | . . . . 1 3 . 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 43 | . 2 5 . 3 12 . 16 4 . 1 Terminals 80 | . 6 8 . 17 23 . 21 5 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 3 . 2 Terminal Hacks 38 | . 2 4 1 8 11 . 10 2 . . Part Schematic 3 | . . . . . 1 . 2 . . . Prototype ID Bank 2 | . . . . 2 . . . . . . Open Door 3 | . . . 1 . 2 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . Terminal Index 2 | . . . . . 1 . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . Alert Level 5 | . 1 . . 1 2 . 1 . . . Unreport Threat 10 | . . . . 3 3 . 4 . . . Security Status 1 | . . . . . 1 . . . . . Transport Status 2 | . 1 1 . . . . . . . . Hauler Manifests 2 | . . 1 . . . . 1 . . . Registered Components 2 | . . 1 . . . . . 1 . . Registered Prototypes 1 | . . . . 1 . . . . . . Zone Layout 3 | . . 1 . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . 1 Unlock Access 2 | . . . . . 1 . . 1 . . Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 11 | . . . . 2 3 . 4 2 . . Terminals 10 | . . . . 2 3 . 4 1 . . Track 1 | . . . . . 1 . . . . . Botnet 8 | . . . . 2 1 . 4 1 . . Operators 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 1 2 . 5 6 . 5 2 . 1 Full Trace Events 2 | . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 2 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . . . . 8 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 8 | . . . . . . . 4 3 . 1 Non-combat 5 | . . . . . . . 4 1 . . Combat 3 | . . . . . . . . 2 . 1 Robot Hacks Applied 9 | . . . . . . . 4 4 . 1 parse_system 2 | . . . . . . . 1 . . 1 no_distress 2 | . . . . . . . 1 1 . . find_chute 1 | . . . . . . . . 1 . . find_recycling 1 | . . . . . . . 1 . . . ignore_parts 1 | . . . . . . . 1 . . . formatsys_high 2 | . . . . . . . . 2 . . Relay Couplers Released 23 | . . . . . . 23 . . . . Machine Destruction 23 | . . . . . . 23 . . . . Attached 1 | . . . . . . . . 1 . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Total Allies 15 | . . . . . 10 . . 5 . . Largest Group 10 | . . . . . 10 10 . 2 2 . Highest-Rated Group 173 | . . . . . 173 173 . 61 61 . Highest-Rated Ally 41 | . . . . . 29 29 . 41 41 . Total Orders . | . . . . . . . . . . . Ally Attacks 104 | . . . . . . 63 . 29 12 . Total Damage 1635 | . . . . . . 794 . 476 365 . Kills 16 | . . . . . . 12 . 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Turns Passed 5176 | . 362 336 348 835 601 896 701 807 101 189 Spaces Moved 3069 | 1 289 216 237 380 272 577 398 444 107 148 Core 201 | . 2 . . . . . . . 54 145 Treads 1177 | . . . . 194 37 195 398 338 12 3 Legs 10 | 1 9 . . . . . . . . . Wheels 1681 | . 278 216 237 186 235 382 . 106 41 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 90 100 100 100 100 120 156 110 50 50 Average Speed 125 | 120 94 100 100 141 123 133 160 148 84 52 Slowest Speed 250 | 120 250 100 100 180 180 180 161 165 165 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 2 46 22 67 36 42 99 93 11 80 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 2 | . . . . . . . . . . 2 Terrain Destroyed 155 | . . . . . . 153 . . . 2 Melee 2 | . . . . . . . . . . 2 Projectile 3 | . . . . . . 3 . . . . AOE 150 | . . . . . . 150 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Gar Rec Fac Was Fac Total 3877 | . 343 300 302 537 450 649 435 542 112 207 Wait 331 | . 11 61 41 51 110 7 2 42 1 5 Move 3055 | . 288 215 236 379 271 571 397 444 106 148 Hop 2 | . . . . . . 2 . . . . Pick Up 35 | . 8 4 3 7 1 8 3 1 . . Fast Attach 35 | . 4 . . 5 6 4 3 4 . 9 Attach 21 | . 2 2 2 6 2 3 . 2 . 2 Detach 4 | . 2 . . 2 . . . . . . Swap 42 | . 3 3 . 6 6 10 4 9 1 . Drop 56 | . 7 1 1 11 10 13 9 4 . . Fire 222 | . 18 14 19 64 43 23 11 18 . 12 Melee 32 | . . . . . . . 5 6 2 19 Ram 3 | . . . . . . . . 1 2 . Kick . | . . . . . . . . . . . Crush 21 | . . . . 6 . . 1 2 . 12 Escape Stasis 8 | . . . . . . 8 . . . . Rewire 10 | . . . . . 1 . . 9 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 5 exits: *Low x2 / Ext x2 / Gar) -6/Waste -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 7) 235 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Weapon x2 670 | -9/Materials | Build established: Gunner 677 | -9/Materials | Discovered new exit (range 16) 699 | -9/Materials | Entered Mines 743 | -9/Mines | Found a hidden stash of uninstalled traps 843 | -9/Mines | Discovered new exit (range 8) 988 | -9/Mines | Found the Drone Emporium 991 | -9/Mines | Found Prototype Device 1039 | -9/Mines | Discovered new exit (range 9) 1047 | -9/Mines | Entered Materials 1047 | -8/Materials | Evolved 2 slots: Propulsion x2 1263 | -8/Materials | Garrison activated, responded to threat 1574 | -8/Materials | Build established: Scavenger-Gunner 1680 | -8/Materials | Destroyed 10 combat bots 1853 | -8/Materials | Discovered new exit (range 17) 1882 | -8/Materials | Entered Storage 2216 | -8/Storage | Core integrity fell below 50% 2269 | -8/Storage | Destroyed 7 combat bots 2289 | -8/Storage | Learned location of Armory (-3) 2426 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2474 | -8/Storage | Identified exit to Garrison 2483 | -8/Storage | Entered Garrison 2483 | -8/Garrison | Accompanied by 10 allies 2510 | -8/Garrison | Phase Generator disabled 2562 | -8/Garrison | Triggered checkpoint 2566 | -8/Garrison | Triggered checkpoint 2579 | -8/Garrison | Triggered checkpoint 2590 | -8/Garrison | Triggered checkpoint 2668 | -8/Garrison | Triggered checkpoint 2694 | -8/Garrison | Garrison Relay disabled 2729 | -8/Garrison | Discovered new exit (range 14) 2846 | -8/Garrison | Discovered new exit (range 6) 2864 | -8/Garrison | Triggered checkpoint 2881 | -8/Garrison | Garrison Relay disabled 2984 | -8/Garrison | Triggered checkpoint 2995 | -8/Garrison | Garrison Relay disabled 3094 | -8/Garrison | Garrison Relay disabled 3264 | -8/Garrison | Triggered checkpoint 3308 | -8/Garrison | Garrison Relay disabled 3340 | -8/Garrison | Discovered new exit (range 14) 3371 | -8/Garrison | Installed Relay Interface Framework 3379 | -8/Garrison | Entered Recycling 3407 | -8/Recycling | Spotter reported a threat 3493 | -8/Recycling | Spotter reported a threat 3548 | -8/Recycling | Spotter reported a threat 3563 | -8/Recycling | Spotter reported a threat 3588 | -8/Recycling | Spotter reported a threat 3601 | -8/Recycling | Spotter reported a threat 3616 | -8/Recycling | Spotter reported a threat 3632 | -8/Recycling | Spotter reported a threat 3641 | -8/Recycling | Spotter reported a threat 3655 | -8/Recycling | Spotter reported a threat 3656 | -8/Recycling | Spotter reported a threat 3694 | -8/Recycling | Spotter reported a threat 3787 | -8/Recycling | Spotter reported a threat 3816 | -8/Recycling | Spotter reported a threat 3839 | -8/Recycling | Spotter reported a threat 3840 | -8/Recycling | Spotter reported a threat 3847 | -8/Recycling | Spotter reported a threat 3869 | -8/Recycling | Spotter reported a threat 3880 | -8/Recycling | Spotter reported a threat 3892 | -8/Recycling | Spotter reported a threat 3900 | -8/Recycling | Spotter reported a threat 3922 | -8/Recycling | Spotter reported a threat 3975 | -8/Recycling | Spotter reported a threat 4020 | -8/Recycling | Spotter reported a threat 4027 | -8/Recycling | Spotter reported a threat 4031 | -8/Recycling | Spotter reported a threat 4066 | -8/Recycling | Discovered new exit (range 6) 4080 | -8/Recycling | Entered Factory 4080 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4627 | -6/Factory | Identified exit to Lower Caves 4627 | -6/Factory | Identified exit to Extension 4762 | -6/Factory | Identified exit to Garrison 4764 | -6/Factory | Garrison activated, responded to threat 4780 | -6/Factory | First assault squad dispatched 4830 | -6/Factory | Build established: Scavenger-Tank 4887 | -6/Factory | Sucked down chute 4887 | -6/Factory | Entered Waste 4902 | -6/Waste | EMP discharged 4922 | -6/Waste | Spotted C-40 Crusher 4934 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4937 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4940 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4941 | -6/Waste | Spotted C-40 Crusher 4945 | -6/Waste | 2 allies followed down the chute 4945 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4946 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4953 | -6/Waste | Spotted C-40 Crusher 4959 | -6/Waste | Spotted C-40 Crusher 4960 | -6/Waste | Crushed by Compactor (1 part destroyed) 4961 | -6/Waste | Spotted C-40 Crusher 4974 | -6/Waste | Spotted C-40 Crusher 4983 | -6/Waste | Discovered new exit (range 11) 4988 | -6/Waste | Entered Factory 4991 | -6/Factory | Lost 9 parts (1p3n3u2w) 5088 | -6/Factory | Core integrity fell below 50% 5090 | -6/Factory | Discovered exit to Lower Caves (range 16) 5159 | -6/Factory | Core integrity fell below 20% 5177 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05118_ Detecting nearby Garrison Access. 05129_ Connecting with Garrison Access... 05129_ Current location identified: Factory >>Seal Access door sealed. 05130_ |C6IEH|VA,13VL71Y7HESBA5/PQELKN :&: 4 05136_ Acquired Hvy. Pick. 05141_ System corrupted: Hvy. Pick targeting data glitched. 05143_ S-27 Virus suffers critical hit. 05144_ Destroyed VTOL Module. 05145_ Adv. Targeting Computer destroyed. 05145_ U-05 Engineer builds a Wall. 05147_ Lgt. Treads destroyed. 05148_ S-27 Virus destroyed. 05149_ Lgt. Treads destroyed. 05160_ Destroyed VTOL Module. 05168_ S-27 Virus Lgt. Nuclear Core severed. 05169_ Adv. Targeting Computer destroyed. 05173_ R-10 Processor collects Autogun. 05177_ R-10 Processor collects Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????##???????????? | | ??????????????????????????????? ???????????? | | ??????????????????????????????? ???????????? | | ??????????????????????????????# ???????????? | | ??????????????????????????????# ???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????############# +???????????? | | ??????????????????# s @ # #???????????? | | ??????????????????# """"sR ""# #???????????? | | ??????????????????# """" ""# #????????#??? | | ??????????????????# """" G# #??????? #??? | | ??????????????????? """" ""# #?????## #??? | | ??????????????????? ! ""# #???? #??? | | ??????????????????# ! # #???? #???? | | ??????????????????############# ##### #???? | | ??????????????? #???? | | ???????????????????# #???? | | ???????????????????# #???? | | ???????????????????# """ #???? | | ???????????????????# """ #???? | | ????????????????? """ #???? | | ????????????????? """ #???? | | ????????????????? ##########? | | ????????????????? """ + #? | | ??????????????????#### """ # #? | | ?????????????????????# """ # #? | | ?????????????????????? ? """ # #? | | ????????????????????????? ###+##+###? | | ???????????????????????? """ ## # #??? | | ??????????????????????? """ ## < # #??? | | ??????????????????????? """ ##! # #??? | | ??????????????????????????""" ### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 32 Recoil Reduction 5 Offensive Hacking 10 Relay Coupler Types 26 Relay Coupler Value 1 Item Schematics ----------------- Adv. Assault Cannon | -8/Storage | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Adv. Treads | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Collateral Damage Challenges ------------ None Game ------ Seed ScanRecoilMatrix Manual? 0 Play Time 01:00:17 Cumulative 110.0 hours Start 2021.10.27 @ 04:09:54 End 2021.10.27 @ 05:08:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40b4b728-7774-4ee9-b84c-1349ddb52370