Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 20:47:24 Player: Naughtyusername Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (221) 1105 Value Destroyed (8349) 8349 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2969) 2969 TOTAL SCORE: 19343 Bonus ------- High Alert Combat Kills 277 Follower Combat Kills 1067 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2492 Friendly Fire -2167 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 97/100 System Corruption 4% Temperature Cool (1) Movement Treading (160) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Medium Treads > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Plasma Storm Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Experimental Armor Integrity Analyzer Weapon Cycler Advanced Reaction Control System > --- WEAPON ----------- Wave Gun Vortex Driver Heavy Autocannon > --- INVENTORY -------- Vortex Chain Reactor Armored Medium Treads Improved Coolant Injector Improved Terrain Scanner Quantum Capacitor Advanced Transmission Jammer Makeshift Hacking Suite Ghost Barrier Component Analysis Suite Tesla Rifle Dispersion Rifle Plasma Storm Vortex Driver [Rating: 130] Favorites ----------- Power Reinforced Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Advanced Targeting Computer Device Seismic Detector Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Field Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Slots Evolved 12 | . . . 2 2 2 . . . . . . 2 2 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 1 1 . . . . . . 1 . . . . . Utility 5 | . . . 1 1 . . . . . . . 1 1 1 . . . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . Parts Attached 158 | 4 7 3 17 16 13 9 3 1 . . 2 17 15 28 4 4 15 Power 15 | . 1 . 2 2 1 1 . . . . 1 1 1 4 . . 1 Engine 8 | . . . 2 2 1 . . . . . 1 1 1 . . . . Core 2 | . 1 . . . . . . . . . . . . 1 . . . Reactor 5 | . . . . . . 1 . . . . . . . 3 . . 1 Propulsion 44 | 2 2 1 8 1 4 4 . . . . . 3 5 6 . 2 6 Treads 24 | 1 . . 6 1 4 4 . . . . . 3 2 1 . . 2 Leg 13 | . . . 1 . . . . . . . . . 3 5 . . 4 Wheel 7 | 1 2 1 1 . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 49 | 1 1 . 4 5 2 1 . 1 . . 1 10 7 9 2 1 4 Device 24 | 1 . . . 4 . . . 1 . . 1 5 2 5 2 . 3 Storage 7 | . 1 . 1 . . 1 . . . . . 2 . 1 . 1 . Processor 6 | . . . 1 . 2 . . . . . . . 1 1 . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection 11 | . . . 2 1 . . . . . . . 3 4 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 50 | 1 3 2 3 8 6 3 3 . . . . 3 2 9 2 1 4 Energy Gun 8 | . . . . 1 . . . . . . . . . 5 2 . . Energy Cannon 7 | . . . . 2 . . . . . . . . 2 . . 1 2 Ballistic Gun 20 | 1 2 2 3 3 5 . . . . . . . . 4 . . . Ballistic Cannon 8 | . . . . . . 3 1 . . . . 3 . . . . 1 Launcher 7 | . 1 . . 2 1 . 2 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . 1 1 . . . . . . . . . 1 Parts Lost 71 | . 1 3 10 5 2 . . . . . 2 18 5 7 3 1 14 Power 8 | . . . 2 2 . . . . . . 1 2 1 . . . . Propulsion 28 | . 1 1 4 1 2 . . . . . . 6 1 2 2 1 7 Utility 18 | . . . 1 1 . . . . . . 1 5 3 3 . . 4 Weapon 17 | . . 2 3 1 . . . . . . . 5 . 2 1 . 3 Highest Loss Streak 12 | . 1 3 3 1 2 . . . . . 2 7 2 5 2 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 21 | 5 11 12 27 28 28 26 27 26 27 28 26 20 4 5 8 14 13 Power . | 1 1 2 . . . 1 1 1 1 2 1 1 1 . . . . Propulsion 3 | 4 4 3 11 7 4 2 4 4 4 4 4 1 . . . . . Utility 11 | . 1 2 6 13 17 15 15 14 14 15 14 11 2 4 6 8 8 Weapon 5 | . 4 4 9 6 6 7 5 7 7 7 7 5 1 . 1 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 69 | 2 4 . 7 14 9 2 6 . . . . 10 1 . 1 . 13 Power 3 | . . . 1 . . . 1 . . . . . 1 . . . . Propulsion 17 | . 2 . 6 8 . . 1 . . . . . . . . . . Utility 29 | . 1 . . 3 8 2 3 . . . . 6 . . 1 . 5 Weapon 19 | 2 1 . . 3 1 . 1 . . . . 4 . . . . 7 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 100 97 84 87 91 78 76 76 76 56 76 80 74 92 91 89 90 Engine 3 | . 8 . 9 6 7 . . . . . 6 5 4 . . . . Reactor 3 | . . . . . . 6 7 7 7 7 . . . 7 10 10 9 Treads 19 | . 12 . 6 36 37 24 23 23 23 23 23 24 7 8 . . . Leg 5 | . . . 7 . . . . . . . . . 8 20 26 20 18 Wheel 2 | . 15 25 18 . . . . . . . . . . . . 1 7 Device 9 | . 14 14 . 8 3 . . 6 7 7 7 9 9 14 22 26 24 Storage 6 | . 14 14 11 9 7 7 7 7 7 7 7 5 . 1 5 5 4 Processor 6 | . . . 3 . 9 15 15 7 7 7 7 6 7 6 5 5 5 Protection 2 | . . . 3 9 1 . . . . . . 7 7 6 . . . Energy Gun 3 | . . . . . . . . . . . . . 10 6 20 17 11 Energy Cannon 1 | . . . . 8 . . . . . . . . 6 8 . 3 6 Ballistic Gun 7 | . 27 27 22 9 22 15 . . . . . . . 4 . . . Ballistic Cannon 7 | . . . . . . 7 22 23 18 2 15 16 . . . . . Peak Build Rating 130 | 7 13 13 20 32 48 67 68 67 64 64 68 74 75 108 102 96 130 Average Rating 59 | 6 11 12 18 29 41 62 66 63 64 53 60 66 55 95 94 93 95 On Entrance 49 | 6 7 13 12 20 31 48 67 67 64 64 64 60 14 72 98 90 93 Naked Turns 56 | . . . . . . . . . . . . . . . . . 56 Heaviest Build 177 | 13 52 52 154 165 165 174 175 175 176 176 177 177 49 98 84 114 149 Greatest Support 180 | 10 32 26 69 92 111 162 160 160 160 160 160 180 60 118 118 78 131 Greatest Overweight (x) 11 | 1 5 3 9 1 1 2 1 1 1 1 1 1 2 1 1 11 6 Average Overweight (x) 1 | 1 4 1 4 1 1 1 1 1 1 . 1 . . . . 1 4 Largest Inventory Capacity 30 | 8 20 20 30 30 30 30 30 30 30 30 30 30 5 10 10 20 20 Average Capacity 24 | 8 19 20 29 30 30 30 30 30 30 30 30 24 5 6 10 18 19 Most Carried 30 | 8 16 15 30 30 30 30 30 30 30 30 30 30 5 10 10 20 20 Average Carried 23 | 5 12 14 28 29 29 27 29 28 29 30 28 21 4 5 9 15 18 Final Capacity 30 | 8 20 20 30 30 30 30 30 30 30 30 30 5 5 10 10 20 5 Final Carried 30 | 7 15 15 30 30 30 30 30 29 30 30 29 5 5 9 9 20 5 Class Distribution -------------------- 25% | Hauler-Gunner 19% | Hauler-Tank 19% | Scavenger-Gunner 16% | Hauler-Mutant 7% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Waste Hauler-Gunner | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Matter Collected 7004 | 268 234 253 513 478 1022 214 648 313 274 . 312 1165 314 514 97 60 325 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8472 | 97 322 245 648 968 1533 . 424 262 132 . 364 1055 314 1056 299 90 663 Parts 378 | 5 25 15 43 56 67 . 16 15 4 . 11 40 9 44 12 . 16 Haulers Intercepted 7 | . 1 . . 4 . . 1 . . . . . . 1 . . . Recyclers Shooed 12 | . . 2 2 . 3 . 1 . . . . 3 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 15 12 . 3 . . . 6 . . Prevented 8 | . . . . . . . . 2 . . 2 . . . 4 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 165 | . 8 3 16 14 24 . 6 9 4 . 5 30 5 17 5 1 18 Guns 61 | . 5 1 16 5 24 . . . . . . . . 4 5 . 1 Cannons 61 | . . . . 4 . . 3 7 . . 1 24 2 10 . 1 9 AOE 36 | . 3 2 . 4 . . 3 2 4 . 4 6 . . . . 8 Classes Destroyed 22 | 2 5 1 2 2 4 . 1 2 . . 1 1 . . . . 1 Worker 9 | . 1 1 . 1 3 . 1 . . . . 2 . . . . . Builder 8 | . . 2 . 3 2 . . . . . . . . 1 . . . Tunneler 4 | 1 . . . . 1 . 1 . . . . 1 . . . . . Hauler 7 | . 1 . . 4 . . 1 . . . . . . 1 . . . Recycler 9 | 1 1 2 . . 3 . . . . . . 2 . . . . . Mechanic 2 | . . . . 1 . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . Watcher 7 | . 1 . 2 2 . . . . . . . 2 . . . . . Swarmer 38 | . 6 3 6 . . . 1 5 1 . 3 7 . 4 2 . . Grunt 51 | . 2 . 3 7 5 . 3 . 3 . . 14 2 6 1 . 5 Brawler 5 | . . . 1 . . . . . . . . . . . . . 4 Duelist 8 | . . . . . 3 . 1 . . . 2 1 . . . . 1 Protector 7 | . . . . . 2 . . . . . . . . . . . 5 Sentry 18 | . . . 6 4 1 . . . . . . 2 1 1 2 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 Specialist 5 | . . . . . 3 . . . . . . 2 . . . . . Hunter 11 | . . . . 3 4 . . . . . . . 2 2 . . . Programmer 14 | . . . . . 6 . 1 . . . . 3 . 4 . . . Heavy 1 | . . . . . . . . . . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . 2 Wasp 3 | . . . . . . . 3 . . . . . . . . . . Thug 2 | . . . . . . . . 1 . . . . . . . . 1 Martyr 1 | . . . . . . . 1 . . . . . . . . . . Fireman 2 | . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . Sapper 2 | . . . . . . . . . . . . . . . . . 2 Commander 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 2 4 4 4 4 8 . 5 7 3 . 3 4 2 7 3 1 8 Combat Bots Only 8 | . 3 2 4 2 7 . 4 7 3 . 3 4 2 7 3 1 8 Max Kills in Single Turn 4 | 1 2 1 1 2 3 . 3 2 2 . 2 2 1 1 1 1 4 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . Exploded 2 | . 2 1 . 2 . . 2 2 2 . 1 2 . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Hostile Shots Fired 1133 | . 44 36 120 105 127 . 9 40 2 . 8 241 75 151 21 6 148 Missed 305 | . 12 8 22 33 40 . 4 14 1 . 2 47 22 49 6 1 44 Hits 828 | . 32 28 98 72 87 . 5 26 1 . 6 194 53 102 15 5 104 Melee 6 | . . . 2 . 4 . . . . . . . . . . . . Projectile 822 | . 32 28 96 72 83 . 5 26 1 . 6 194 53 102 15 5 104 AOE 2 | . . . . . . . . . . . . . . . . . 2 Critical Strikes 32 | . 1 . 2 7 7 . . . . . . 3 3 2 . . 7 Part Disruptions 1 | . . . . . . . 1 . . . . . . . . . . Damage Taken 15568 | . 354 256 1265 1034 1415 . 405 406 17 . 216 4039 965 1899 343 121 2833 Core 2190 | . 59 33 196 131 193 . 6 25 . . . 269 119 165 28 25 941 Absorbed by Shields 32 | . . . . 32 . . . . . . . . . . . . . Reduced by Siege Mode 44 | . . . . . . . . . . . . 44 . . . . . Regen/Repaired (Parts) 1166 | . . . . . . 488 502 . . . . . . . . . 176 Core Remaining (%) 73 | 100 . 63 51 76 . . . . . . 68 68 88 . . . . Volleys Fired 596 | 14 31 35 78 72 59 1 22 12 3 . 13 102 20 69 24 3 38 Largest 4 | 2 2 2 2 2 3 3 3 3 1 . 3 3 4 4 3 4 4 Hottest 337 | 40 46 46 46 150 84 84 120 120 39 . 119 120 260 306 219 300 337 Shots Fired 1253 | 28 59 65 154 137 178 7 51 33 3 . 24 212 51 126 42 12 71 Gun 704 | 28 56 62 154 62 177 6 . . . . . . 40 49 42 9 19 Cannon 501 | . . . . 68 . 1 43 32 . . 16 206 11 77 . 3 44 Launcher 48 | . 3 3 . 7 1 . 8 1 3 . 8 6 . . . . 8 Special . | . . . . . . . . . . . . . . . . . . Kinetic 879 | 28 56 62 154 62 177 7 43 32 . . 16 206 . 24 . . 12 Thermal 281 | . . . . 68 . . . . . . . . 51 98 36 9 19 Explosive 35 | . 3 3 . 7 1 . 3 1 3 . 8 6 . . . . . Electromagnetic 21 | . . . . . . . 5 . . . . . . 4 6 3 3 Entropic 37 | . . . . . . . . . . . . . . . . . 37 Robot Hit Streak 23 | 4 6 5 19 13 9 9 6 7 4 . 8 23 11 20 14 23 6 Robot Miss Streak 6 | 3 4 5 3 6 4 1 4 5 . . 1 3 3 5 2 . 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . 1 Secondary Targets 11 | . 2 . 3 . 6 . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 . 2 . . . . . . . . . . . . Capacitor 67 | . . . . . . . . . . . . . . 42 15 . 10 Shots Hit Robots 754 | 14 31 14 112 89 111 6 20 13 1 . 8 134 39 81 28 9 44 Core Hits 402 | 5 17 10 33 40 66 2 24 13 8 . 16 61 13 36 13 3 42 Critical Kills 4 | . . . . . 1 . . . . . . . . 3 . . . Critical Parts Destroyed 5 | . . . 1 . 2 1 . . . . . . . 1 . . . Critical Strikes 45 | . . . 2 . 3 2 3 1 . . 1 11 . 5 . . 17 Burn 3 | . . . . . . . . . . . . . . 1 . . 2 Meltdown 2 | . . . . . . . . . . . . . . 2 . . . Destroy 8 | . . . 2 . 3 1 . . . . . . . 2 . . . Blast 18 | . . . . . . 1 3 1 . . 1 11 . . . . 1 Sunder 14 | . . . . . . . . . . . . . . . . . 14 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 27123 | 103 595 413 1353 2151 2910 146 1400 583 358 . 634 4626 710 2517 553 216 7855 Guns 7867 | 103 510 250 1353 647 2883 116 . . . . . . 394 601 553 126 331 Cannons 10796 | . . . . 925 . 30 547 440 . . 223 3449 305 1803 . 90 2984 Explosions 8324 | . 85 163 . 534 . . 853 143 358 . 411 1155 . 86 . . 4536 Melee . | . . . . . . . . . . . . . . . . . . Ramming 136 | . . . . 45 27 . . . . . . 22 11 27 . . 4 Kinetic 11501 | 103 510 250 1353 647 2883 146 547 440 . . 223 3449 . 276 . . 674 Thermal 5147 | . . . . 925 . . . . . . . 438 699 2138 490 126 331 Explosive 2922 | . 85 163 . 534 . . 511 143 358 . 411 717 . . . . . Electromagnetic 601 | . . . . . . . 342 . . . . . . 76 63 90 30 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 6816 | . . . . . . . . . . . . . . . . . 6816 Highest Corruption 10 | . . . . . 6 6 7 7 5 5 5 10 1 3 3 3 4 Average Corruption 4 | . . . . . 3 6 6 5 5 5 5 9 1 2 3 3 3 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 258 | . . . . . 31 25 43 26 34 6 23 24 1 2 17 10 16 Message Errors 54 | . . . . . 4 6 10 6 9 . 5 5 . . 1 2 6 Matter Fused 61 | . . . . . 6 8 11 8 7 1 5 5 . 2 5 2 1 Heat Flow Errors 33 | . . . . . 5 3 4 4 6 3 . 3 . . 2 . 3 Energy Discharges 34 | . . . . . 7 2 3 3 4 1 6 3 1 . 1 2 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Parts Fused 3 | . . . . . 1 . 2 . . . . . . . . . . Data Loss (minor) 33 | . . . . . 2 1 6 3 5 . 4 2 . . 5 3 2 Data Loss (major) 9 | . . . . . 1 1 . 1 1 . . 1 . . 3 . 1 Misfires 13 | . . . . . 4 4 3 1 . . 1 . . . . . . Alerts 8 | . . . . . . . 2 . 2 1 1 . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . 1 . . . . . Weapon Failures 8 | . . . . . 1 . 2 . . . 1 3 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 852 | . . . . 37 . . 69 1 31 . 64 246 . 104 . . 300 Projectiles 302 | . . . . 33 . . 32 1 . . 18 71 . 90 . . 57 Explosions 550 | . . . . 4 . . 37 . 31 . 46 175 . 14 . . 243 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 35 | . . . . . . 1 1 3 . . 1 25 . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . 1 1 3 . . 1 24 . . . . 3 Secondary 2 | . . . . . . . . . . . . 1 . . . . 1 Self-Inflicted Damage 597 | . . 26 . . 25 . 69 27 . . 125 287 . 37 . . 1 Shots 16 | . . 2 . . 1 . 3 1 . . 3 5 . 1 . . . Rammed 9 | . . . . 1 2 . . . . . . 4 . . . . 2 Targets Rammed 15 | . . . . 2 3 . . . . . . 4 2 2 . . 2 Kicked 4 | . . . . . . . . . . . . . 2 2 . . . Crushed 2 | . . . . 1 1 . . . . . . . . . . . . Highest Temperature 437 | . 27 . 15 313 251 216 246 280 231 271 45 421 435 346 192 193 437 Average Temperature 91 | . 10 . 4 80 47 80 55 113 89 130 23 87 200 120 101 111 144 Received Heat Transfer 3108 | . 156 . 387 431 195 . 36 80 . . . 1089 174 244 63 18 235 Effects 12 | . . . . 2 2 . . . 1 . . 3 3 . . . 1 Shutdowns 3 | . . . . . . . . . . . . 1 2 . . . . Energy Bleed 6 | . . . . 2 2 . . . 1 . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations 2 | . . . . . . . . . . . . 2 . . . . . Total Turns 54 | . . . . . . . . . . . . 54 . . . . . Longest Duration 47 | . . . . . . . . . . . . 47 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 6 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . 1 . . . . . . . . 3 3 . . . Combat Hostiles 7 | . . . . 1 . . . . . . . . 3 3 . . . Parts Melted 26 | . . . . 1 . . . . . . . . 5 7 6 2 5 Heat Transferred 7414 | . . . . 1369 . . . . . . . 300 1443 2492 1003 248 559 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Maximum Alert Level 3 | . . . . . 1 . 3 . . . . 3 1 1 . . . Low Security (%) 68 | 100 100 100 100 100 63 100 19 . . . . 43 . 84 . . . Level 1 18 | . . . . . 36 . 4 . . . . 38 100 15 . . . Level 2 4 | . . . . . . . 16 . . . . 17 . . . . . Level 3 8 | . . . . . . . 58 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1002 | 5 139 84 108 119 397 129 1002 . . . . 710 363 239 . . . Initial 347 | . . 22 3 20 7 129 . . . . . 300 347 139 . . . Average 195 | 1 66 44 31 47 158 20 669 . . . . 247 292 90 . . . Influence Increases 7289 | 10 292 107 443 546 875 . 1590 319 216 . 105 1432 210 544 100 20 480 Destroy 0b10 Robot/C 3740 | . 160 60 320 280 440 . 620 220 160 . 60 600 100 340 100 20 260 Destroy 0b10 Robot/NC 305 | 10 20 25 10 55 55 . 35 . . . 25 35 . 10 . . 25 Destroy Leader 790 | . 34 10 104 102 90 . 154 30 20 . 10 144 30 62 . . . Allied During Kill 704 | . . . . . . . 619 39 36 . 10 . . . . . . Successful Hack 134 | . 9 . 7 9 48 . 31 . . . . . 16 14 . . . Disable Machine 285 | . 15 . . 15 30 . 60 . . . . 120 . 45 . . . Anti-Garrison Action 200 | . . . . . 200 . . . . . . . . . . . . Destroy Structure 336 | . 9 12 2 55 12 . 71 . . . . 113 4 58 . . . Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . Partial Spotted 30 | . . . . . . . . . . . . 15 15 . . . . Lose Combat Pursuer 465 | . 45 . . 30 . . . 30 . . . 105 45 15 . . 195 Influence Decreases 7028 | 10 233 157 402 579 521 371 606 775 599 145 105 722 635 617 312 20 219 Entered New Map 1524 | . . 37 6 30 10 242 . 365 101 145 . . 363 146 79 . . Time Decay 4704 | 10 223 90 316 509 491 129 506 380 478 . 95 542 222 401 213 20 79 Lost Part 650 | . 10 30 80 40 20 . . . . . 10 180 50 70 20 . 140 Lost Ally 150 | . . . . . . . 100 30 20 . . . . . . . . Squads Dispatched 40 | . . . 1 2 8 . 12 . . . . 9 2 6 . . . Investigation 11 | . . . . . 3 . 5 . . . . . 2 1 . . . Extermination 12 | . . . . . 4 . 3 . . . . 3 . 2 . . . Reinforcement 11 | . . . 1 2 1 . . . . . . 4 . 3 . . . Assault 3 | . . . . . . . 1 . . . . 2 . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 2 . . . . . Construction Impeded 4 | . . . . 1 . . . . . . . 2 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Distress Signals 9 | . . . 3 1 3 . . . . . . . . 1 . . 1 Communications Jammed 34 | . . . . . . . . . . . . . . . . . 34 Distress Signals 34 | . . . . . . . . . . . . . . . . . 34 Times Spotted 287 | . 19 3 27 24 32 1 22 15 8 . 5 38 11 24 5 1 52 Peak Tracking Total 16 | . 6 3 5 3 14 1 4 7 4 . 3 6 6 5 3 1 16 Tactical Retreats 16 | . 1 . . 1 . . . 1 . . . 4 1 1 . . 7 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Traps Triggered 9 | . . . . . 4 . 2 . . . . 2 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Machines Disabled 21 | . 1 . . 1 2 . 4 . . . . 8 . 3 . . 2 Max in Single Turn 6 | . 1 . . 1 1 . 2 . . . . 6 . 1 . . 1 Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Machines Accessed 54 | . 3 . 7 5 5 . 12 1 . 4 . 5 3 2 . 2 5 Terminals 27 | . 3 . 6 4 2 . 6 . . . . 3 1 2 . . . Fabricators 4 | . . . . . 1 . 2 . . . . 1 . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . 1 . . . . Recycling Units 4 | . . . 1 . . . 1 . . . . 1 1 . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . . . . . . . . . Total Hacks 154 | . 6 . 21 17 12 . 29 2 . 30 . 13 8 3 . 2 11 Successful 87 | . 2 . 10 10 4 . 12 2 . 30 . 2 1 1 . 2 11 Failed 67 | . 4 . 11 7 8 . 17 . . . . 11 7 2 . . . Catastrophic 11 | . 1 . . . 1 . 5 . . . . . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 53 | . 2 . 14 13 2 . 10 . . . . 5 4 1 . . 2 Terminals 72 | . 6 . 20 14 6 . 10 . . . . 9 4 3 . . . Fabricators 7 | . . . . . 1 . 4 . . . . 2 . . . . . Repair Stations 10 | . . . . . . . 7 . . . . . 3 . . . . Recycling Units 5 | . . . 1 . . . 1 . . . . 2 1 . . . . Scanalyzers 8 | . . . . . 3 . 5 . . . . . . . . . . Garrison Access 7 | . . . . 3 2 . 2 . . . . . . . . . . Terminal Hacks 55 | . . . 2 2 2 . 1 2 . 30 . 2 . 1 . 2 11 Record 24 | . . . . . . . . 2 . 11 . . . . . 1 10 Part Schematic 10 | . . . . . 1 . . . . 9 . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 3 . 1 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 1 Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . 1 . . . . . Terminal Index 2 | . . . . 1 . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 5 . . . . . 1 . . . . Scan Component 3 | . . . . . . . 3 . . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 19 | . 2 . 7 7 2 . 1 . . . . . . . . . . Terminals 17 | . 2 . 7 7 1 . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . Botnet 8 | . 1 . 3 3 1 . . . . . . . . . . . . Skim 8 | . 1 . 4 3 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 . 6 4 5 . 10 . . . . 5 3 2 . . . Full Trace Events 8 | . . . . . 2 . 4 . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . 2 . . 9 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . . Time 118 | . . . . . . . 118 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 9 . . . 10 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Total Allies 24 | . . . . . . 20 . 4 . . . . . . . . . Largest Group 20 | . . . . . . 20 20 4 3 2 2 . . . . . . Highest-Rated Group 468 | . . . . . . 467 468 120 90 60 60 . . . . . . Highest-Rated Ally 35 | . . . . . . 35 35 30 30 30 30 . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . Ally Attacks 245 | . . . . . . 22 199 17 7 . . . . . . . . Total Damage 4322 | . . . . . . 321 3432 357 212 . . . . . . . . Kills 45 | . . . . . . 1 34 6 4 . . . . . . . . Allies Corrupted 3 | . . . . . . . 3 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Active Infowar (turns) 9383 | 12 539 180 550 136 1054 . . 732 1232 160 948 807 30 361 612 679 1351 Optics 472 | . . . 472 . . . . . . . . . . . . . . Terrain 3033 | . . . . . . . . . . . . . 30 361 612 679 1351 Seismic 5878 | 12 539 180 78 136 1054 . . 732 1232 160 948 807 . . . . . Jamming 2630 | . . . . . . . . . . . . . . . 611 679 1340 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 1 1 . 2 . . . 2 1 . Drone Launches 3 | . . . . . . . . . . . 3 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Turns Passed 17952 | 61 539 180 1326 1554 2433 850 1630 897 1232 160 1025 1548 475 996 851 679 1516 Spaces Moved 8108 | 17 291 65 567 519 908 330 635 334 502 92 404 703 308 530 645 358 900 Core 141 | . . . . . . . . . . . . 18 32 . . . 91 Treads 4609 | . . . 71 519 908 330 635 334 502 92 404 685 125 . . . 4 Legs 1641 | . . . . . . . . . . . . . 38 530 645 299 129 Wheels 1604 | 17 291 65 496 . . . . . . . . . . . . 59 676 Hover 113 | . . . . . . . . . . . . . 113 . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 95 95 105 101 236 236 235 243 243 243 163 243 50 50 114 114 155 50 Average Speed 191 | 95 147 111 179 238 240 239 243 243 243 169 243 163 117 147 124 182 149 Slowest Speed 321 | 95 155 145 320 240 243 321 243 243 243 243 243 240 260 190 187 245 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 57 17 52 46 26 78 27 46 63 69 65 22 5 17 70 63 86 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . 1 1 . . . . . 1 . Known Exits Taken 4 | . . . 1 . . . 1 . . . 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 . . . 1 1 1 . . 1 1 1 1 . Scrap Searched 8 | . . . . . . . . 2 4 . . . . . 1 1 . Spaces Dug 106 | . . 5 . . 6 . 23 18 . . 29 15 . 4 . . 6 Terrain Destroyed 555 | . 8 17 . 54 7 . 39 26 52 . 122 114 2 32 . . 82 Melee . | . . . . . . . . . . . . . . . . . . Projectile 112 | . . . . 20 1 . 9 8 . . 4 22 2 26 . . 20 AOE 443 | . 8 17 . 34 6 . 30 18 52 . 118 92 . 6 . . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Total 9560 | 39 343 106 740 710 1039 394 682 395 513 97 426 916 382 687 679 375 1037 Wait 211 | . 1 . 28 49 9 3 3 . . . 6 44 30 18 1 . 19 Move 8092 | 16 290 64 566 518 908 329 634 333 501 91 403 702 307 529 644 357 900 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 202 | 2 8 2 35 22 21 33 9 1 3 . 1 31 4 11 2 10 7 Fast Attach 67 | 1 . 1 4 7 4 5 . . . 3 . 2 10 18 2 2 8 Attach 67 | 2 1 2 10 6 6 4 . 2 . . 2 13 3 7 2 . 7 Detach 19 | 2 . . 2 1 1 2 . 1 . . . . . 5 1 . 4 Swap 84 | 1 7 2 6 9 10 1 8 3 3 . 1 12 4 9 2 3 3 Drop 131 | 1 5 . 11 24 18 16 6 . 2 3 . 6 2 19 1 . 17 Fire 596 | 14 31 35 78 72 59 1 22 12 3 . 13 102 20 69 24 3 38 Melee . | . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . 2 . . . . 2 Kick 4 | . . . . . . . . . . . . . 2 2 . . . Crush 7 | . . . . 2 3 . . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 76 | . . . . . . . . 43 1 . . . . . . . 32 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 62 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 7) 428 | -10/Materials | Discovered new exit (range 14) 541 | -10/Materials | Discovered new exit (range 8) 601 | -10/Materials | Entered Mines 688 | -10/Mines | Lost 3 parts (1n2w) 749 | -10/Mines | Discovered new exit (range 16) 781 | -10/Mines | Entered Materials 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -9/Materials | Build established: Hauler-Mutant 1311 | -9/Materials | Identified exit to Materials 1487 | -9/Materials | Lost 3 parts (1u2w) 1868 | -9/Materials | Lost 3 parts (2n1w) 2107 | -9/Materials | Entered another Materials area 2107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2898 | -8/Materials | Discovered new exit (range 15) 3661 | -8/Materials | Entered Factory 3661 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3968 | -7/Factory | Build established: Hauler-Tank 4272 | -7/Factory | Build established: Hauler-Gunner 5165 | -7/Factory | Cargo convoy interrupted 5226 | -7/Factory | Destroyed 7 combat bots 5721 | -7/Factory | Identified exit to Lower Caves 6094 | -7/Factory | Sucked down chute 6094 | -7/Factory | Entered Waste 6095 | -7/Waste | Joined by Warlord forces that had cleared the area 6389 | -7/Waste | Discovered new exit (range 15) 6454 | -7/Waste | A Compactor rumbled back to life 6456 | -7/Waste | Allies destroyed C-40 Crusher 6944 | -7/Waste | Entered Factory 6944 | -7/Factory | Accompanied by 20 allies 7615 | -7/Factory | Lost 4 allies 7744 | -7/Factory | First assault squad dispatched 7770 | -7/Factory | Lost 4 allies 7808 | -7/Factory | Discovered new exit (range 15) 8326 | -7/Factory | Repaired Graphene Brace? 8476 | -7/Factory | Repaired Hvy. Treads? 8574 | -7/Factory | Entered Lower Caves 8574 | -7/Lower Caves | Accompanied by 1 ally 8577 | -7/Lower Caves | Ambushed by wild Derelicts 8616 | -7/Lower Caves | Destroyed 7 combat bots 8750 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8901 | -7/Lower Caves | Build established: Hauler-Tank 9362 | -7/Lower Caves | Discovered new exit (range 11) 9399 | -7/Lower Caves | Entered a destroyed Warlord outpost 9418 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 9471 | -7/Lower Caves | Entered another Lower Caves area 9471 | -7/Lower Caves | Accompanied by 3 allies 9472 | -7/Lower Caves | Identified exit to Factory 9618 | -7/Lower Caves | Encountered a Warlord checkpoint 10006 | -7/Lower Caves | Found DCF Scrap (13 items) 10597 | -7/Lower Caves | Discovered new exit (range 14) 10703 | -7/Lower Caves | Entered Data Miner 10703 | -7/Data Miner | Accompanied by 2 allies 10705 | -7/Data Miner | Discovered new exit (range 6) 10736 | -7/Data Miner | Met Data Miner 10770 | -7/Data Miner | Learned location of Section 7 (-3) 10770 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10793 | -7/Data Miner | Received God Mode back door access code from Data Miner 10863 | -7/Data Miner | Entered Proximity Caves 10863 | -6/Proximity Caves | Accompanied by 2 allies 10956 | -6/Proximity Caves | Learned Factory terminal intel 10968 | -6/Proximity Caves | Spotter reported a threat 11088 | -6/Proximity Caves | Learned 12 Factory zone layouts 11257 | -6/Proximity Caves | Spotter reported a threat 11691 | -6/Proximity Caves | Encountered a Derelict sapper outpost 11852 | -6/Proximity Caves | Discovered exit to Factory (range 16) 11888 | -6/Proximity Caves | Entered Factory 11888 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11889 | -6/Factory | Identified exit to Factory 11890 | -6/Factory | Loaded intel: 26 terminal locations 12286 | -6/Factory | Build established: Tank 12726 | -6/Factory | Lost 3 parts (1u2w) 12844 | -6/Factory | System corruption reached 10% 12876 | -6/Factory | Identified exit to Lower Caves 12932 | -6/Factory | Cargo convoy interrupted 13169 | -6/Factory | Lost 4 parts (1n2u1w) 13288 | -6/Factory | First assault squad dispatched 13306 | -6/Factory | Incoming assault squad redirected 13308 | -6/Factory | Incoming assault squad redirected 13436 | -6/Factory | Entered another Factory area 13436 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13441 | -5/Factory | Lost 7 parts (1p3n1u2w) 13544 | -5/Factory | Discovered new exit (range 15) 13911 | -5/Factory | Entered another Factory area 13911 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14280 | -4/Factory | Build established: Scavenger-Tank 14432 | -4/Factory | Found Quantum Capacitor 14639 | -4/Factory | Found Hvy. Reactive Plating 14796 | -4/Factory | Destroyed 7 combat bots 14804 | -4/Factory | Lost 5 parts (2n1u2w) 14824 | -4/Factory | Build established: Scavenger-Gunner 14891 | -4/Factory | Discovered new exit (range 11) 14907 | -4/Factory | Entered Upper Caves 15041 | -4/Upper Caves | Spotted B-86 Titan 15094 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15583 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15726 | -4/Upper Caves | Learned 4 Research zone layouts 15734 | -4/Upper Caves | Discovered new exit (range 8) 15758 | -4/Upper Caves | Entered another Upper Caves area 15929 | -4/Upper Caves | Entered a destroyed Warlord outpost 16328 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16423 | -4/Upper Caves | Discovered new exit (range 10) 16437 | -4/Upper Caves | Entered Warlord 16489 | -4/Warlord | System corruption cleaned by Quarantine Array 16676 | -4/Warlord | Found Prototype Energy Gun 16827 | -4/Warlord | Identified Plasma Storm 16877 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16880 | -4/Warlord | Ran a Watcher feed algorithm 17211 | -4/Warlord | Warlord's base attacked by MAIN.C 17305 | -4/Warlord | Found Prototype Launcher 17308 | -4/Warlord | Found Prototype Energy Cannon 17310 | -4/Warlord | Identified Vortex Driver 17311 | -4/Warlord | Found Vortex Driver 17320 | -4/Warlord | Identified Vortex Catalyst Activator 17405 | -4/Warlord | Met Warlord 17509 | -4/Warlord | Spotted B-90 Cyclops 17523 | -4/Warlord | Destroyed VK-HMI(g) 17554 | -4/Warlord | Lost 7 allies 17561 | -4/Warlord | Warlord forces counterattacked 17588 | -4/Warlord | Opened Warlord's prototype stash 17592 | -4/Warlord | Found Prototype Reactor 17609 | -4/Warlord | Found Prototype Hackware 17614 | -4/Warlord | Found Prototype Processor 17624 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 17627 | -4/Warlord | Identified Ghost Barrier 17631 | -4/Warlord | Identified Vortex Chain Reactor 17719 | -4/Warlord | Spotted Executioner 17731 | -4/Warlord | Destroyed Executioner 17742 | -4/Warlord | Found Prototype Ballistic Cannon 17742 | -4/Warlord | Identified Hvy. Autocannon 17752 | -4/Warlord | Destroyed 8 combat bots 17758 | -4/Warlord | Lost 4 allies 17776 | -4/Warlord | Spotted Executioner 17777 | -4/Warlord | Spotted Striker 17780 | -4/Warlord | Destroyed Executioner 17793 | -4/Warlord | Spotted Executioner 17795 | -4/Warlord | Spotted Executioner 17824 | -4/Warlord | Core integrity fell below 50% 17886 | -4/Warlord | Warlord base infiltrated, sounded retreat 17889 | -4/Warlord | Lost 13 allies 17890 | -4/Warlord | Released all parts (8) 17892 | -4/Warlord | Core integrity fell below 20% 17918 | -4/Warlord | Lost 12 parts (6n3u3w) 17953 | -4/Warlord | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 17902_ Acquired 167 matter. 17908_ Slug penetrates LQ-0MV(Y). 17911_ G-67 Veteran heat short circuits Flexi-carbon Leg. 17911_ ANNOUNCEMENT: Detected 3 Grunt squads, 1 Programmer squad, with prototype support. 17911_ Slug penetrates Wall. 17912_ The unstable cave ceiling collapses. 17912_ G-67 Veteran reactivates. 17912_ G-67 Veteran overheating. 17912_ Slug penetrates LQ-0MV(Y). 17913_ G-67 Veteran heat damages Broken Flexi-carbon Leg. 17913_ G-67 Veteran overheating. 17913_ I5-US3(m) destroyed. 17913_ G-67 Veteran destroyed. 17915_ LQ-0MV(Y) destroyed. 17946_ Acquired Unknown Treads. 17946_ Identified Med. Treads. 17949_ :4DQLHZHZG3JGKYQN&OZ%TV42PF9#BJ KIRDDGW Map ----- +----------------------------------------------------+ | #####^ ##### = ####### #????????????????? | | + #???# ## + #????????????????? | | "" # ###?#####+##### # #????????????????? | | """ # ####### ### # #????????????????? | | " " # #?# + #??????#?????????? | | + ### # #????????????????? | | "" # ## # #????????????????? | | """ ##+#####+## ### + #????????????????? | | " " ?# ## ### ######??????????????? ? | | ???# ## #### ##????????????????????? | | #?#??#"""" ## "##??????##???#??????? | | ?#?#?#"""" ## #?#?????#?????#??????? | | ??#?##"""" ## ##?????????#???#??????? | | ?#???#"""" ## ###?""??#?????????#???? | | ????## #; #?#""##??????????????? | | ????## ## ##?#""#?#?#???????????? | | ?????# ### #;; ####""#??######??#????? | | ?????########+###;;# # #""### ###?????? | | ??##??#??#?## #?## [! !]*" ######? | | ???#??##??#?# #?## = %% """* #? | | ????##???##?#*#### %=[! %= ! ]= %!%!## | | ???#???######!%=%! ! == = ] = *%=[!!% | | ?#?????# ![!*[ % !! !% % / %[%=*=&*=[ | | ?????### %[=! %* % %==!d!%!!!%=!% | | ????##"" = = d % [%* %!=%!%[ | | ???##"" ; %[@d %" | | #?##" # =! ! " | | ??#" /[| # !%[ # = """""" | | ####""[" % #### ! # " | | " "#! [# # !% ; "";###### # | | ########## % !% ;## ###""##?????## ### | | #????????## ! % " !;######""#?#???????#####?? | | #???????#####%* "" [ ##????#""###????#?????#??? | | ##???#?????#"= ^ "%"*% #????##""# #?????????????? | | #??????????## "! #?###???#"#??????????????# | | #???????????# % #???#?## ##??????????????# | | ?#?#????#???# ##???## # #??????????????# | | ????????????# #??###="" #?????#????????? | | #?????#?????# ####!!* " #??????????????? | | ??##?######## ##[!*!!!#????????????????? | | ?????#"""""## ===!![* #????????????????? | | ??#??#"""""## " =[%!!= #????????????????? | | ?#?#?#"" " + ^ """ [=#%! #????????????????? | | ?????#""" # + #????????????????? | | ???#?#"" " # ^ #"#### #????????????????? | | ?????#"""""##" """ " ##"####????????????????? | | ?????#"""""##" """ # ####???#?#?????????????? | | ############## """ #! /#??????????????????????? | | # """" # "" #!//#??????????????????????? | | + """""" # " " #"###???????#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 525 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 13 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 30 Defensive Hacking 14 Item Schematics ----------------- Mass Driver | -7/Factory | Hacked Cld. Fission Core | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Graphene Brace | 18% | -7/Factory Hvy. Treads | 29% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedMappingPurifier Manual? 0 Play Time 02:09:05 Cumulative 100.0 hours Start 2025.08.17 @ 16:18:05 End 2025.08.17 @ 20:47:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 69 Gallery% 56 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63b09039-4a89-47da-87fc-f37c74934a9a