Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2023.12.23 @ 14:34:50 Player: f3-rnm Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (3052) 3052 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (351) 351 TOTAL SCORE: 5958 Bonus ------- High Alert Combat Kills 212 Entered Garrisons 200 Friendly Fire -61 Cogmind --------- Core Integrity 0/550 Matter 174/300 Energy 100/100 System Corruption 23% Temperature Cool (6) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Advanced Assault Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Meta Core Improved Heat Sink Large Battery (200) High-capacity Matter Pod (0) Reaction Control System Hardened Medium Armor Plating Improved Light Armor Plating Lightning Gun Gatling Laser Gatling Laser Gatling Laser Botcube Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Transport Network Coupler Recoil Stabilizer > --- WEAPON ----------- Light EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Meta Core Light Treads Wheel High-capacity Matter Pod Reaction Control System Hardened Medium Armor Plating Riot Gun Heavy EM Shotgun EM Pulse Cannon EM Pulse Cannon Shotgun Mini Grenade Launcher Mining Claw Botcube [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Shotgun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 86 | 6 7 19 41 13 Power 9 | 1 . 2 5 1 Engine 3 | 1 . 1 1 . Core 6 | . . 1 4 1 Reactor . | . . . . . Propulsion 22 | 2 . 1 14 5 Treads 16 | 2 . 1 13 . Leg 5 | . . . . 5 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 4 4 . Device 3 | . . 1 2 . Storage 4 | 1 2 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . 1 2 1 . Artifact . | . . . . . Weapon 43 | 2 4 12 18 7 Energy Gun 8 | 1 . . 6 1 Energy Cannon 6 | . . 2 3 1 Ballistic Gun 17 | 1 3 6 7 . Ballistic Cannon 2 | . . . . 2 Launcher 6 | . 1 . 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . 4 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Corrupted Parts 3 | . . . 3 . System Corruption 22 | . . . 22 . Parts Lost 21 | . . 2 7 12 Power 3 | . . . 1 2 Propulsion 11 | . . 1 4 6 Utility 3 | . . . 2 1 Weapon 4 | . . 1 . 3 Highest Loss Streak 4 | . . 1 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 91 94 95 59 Engine 7 | . 14 13 . . Core 3 | . . . 8 4 Treads 27 | . 28 27 34 9 Device 6 | . . 5 13 . Storage 7 | . 14 3 9 9 Processor 4 | . . . 8 9 Protection 6 | . 6 13 2 . Energy Gun 2 | . 6 . 1 4 Energy Cannon 2 | . . . 5 . Ballistic Gun 15 | . 20 26 9 . Naked Turns . | . . . . . Heaviest Build 39 | 13 32 32 39 38 Greatest Support 80 | 40 40 40 80 60 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 11 | 6 9 7 15 15 Most Carried 15 | 3 13 13 15 15 Average Carried 10 | 2 6 6 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 13 13 15 12 Class Distribution -------------------- 59% | Mutant 29% | Scavenger-Mutant 11% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 2779 | 195 300 509 1309 466 Remotely . | . . . . . Salvage Created 3456 | 21 326 319 2469 321 Parts 218 | 4 30 23 136 25 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . 15 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 71 | . 8 7 39 17 Guns 36 | . 6 7 22 1 Cannons 14 | . . . 6 8 AOE 19 | . 2 . 9 8 Classes Destroyed 18 | 1 6 2 7 2 Worker 7 | . 1 . 6 . Builder 3 | . 2 . 1 . Tunneler 1 | 1 . . . . Hauler 6 | . 1 . 5 . Recycler 5 | . 1 . 4 . Operator 1 | . . . 1 . Watcher 4 | . . . 4 . Swarmer 16 | . 5 2 3 6 Cutter 2 | . . . . 2 Grunt 34 | . 3 . 25 6 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Protector 2 | . . . 1 1 Sentry 7 | . . . 7 . Demolisher 1 | . . . . 1 Hunter 2 | . . . 1 1 Artisan 1 | . . 1 . . Subdweller 5 | . . 5 . . Best Kill Streak 7 | 1 2 2 7 5 Combat Bots Only 6 | . 2 2 6 5 Max Kills in Single Turn 3 | 1 2 1 3 3 Gunslinging . | . . . . . Exploded 3 | . 1 . 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 399 | . 28 43 190 138 Missed 127 | . 6 9 58 54 Damage Taken 4731 | . 240 620 2277 1594 Core 633 | . 30 47 241 315 Absorbed by Shields . | . . . . . Redirected to Shielding 17 | . 3 11 3 . Core Remaining (%) 84 | 100 . 69 . . Volleys Fired 269 | 2 24 44 127 72 Largest 2 | 2 2 2 2 2 Hottest 160 | 70 70 112 119 160 Shots Fired 447 | 4 46 88 228 81 Gun 298 | 4 44 78 161 11 Cannon 124 | . . 10 62 52 Launcher 25 | . 2 . 5 18 Special . | . . . . . Kinetic 292 | 2 33 78 135 44 Thermal 24 | 2 11 . . 11 Explosive 25 | . 2 . 5 18 Electromagnetic 106 | . . 10 88 8 Robot Hit Streak 28 | 1 7 28 19 9 Robot Miss Streak 8 | 1 8 3 6 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 314 | 2 28 66 170 48 Core Hits 199 | 1 20 28 118 32 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 5 | . 1 1 2 1 Burn 1 | . 1 . . . Destroy 3 | . . 1 2 . Blast 1 | . . . . 1 Melee Attacks 9 | . . 9 . . Impact . | . . . . . Slashing 9 | . . 9 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7233 | 16 519 1119 4009 1570 Guns 3670 | 16 405 1119 1961 169 Cannons 2057 | . . . 1144 913 Explosions 1506 | . 114 . 904 488 Melee . | . . . . . Ramming . | . . . . . Kinetic 3755 | 16 318 1119 1499 803 Thermal 548 | . 87 . 292 169 Explosive 1214 | . 114 . 612 488 Electromagnetic 1716 | . . . 1606 110 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 23 | . . . 23 23 Average Corruption 15 | . . . 12 23 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 143 | . . . 85 58 Message Errors 23 | . . . 13 10 Matter Fused 36 | . . . 25 11 Heat Flow Errors 17 | . . . 9 8 Energy Discharges 18 | . . . 13 5 Parts Rejected 3 | . . . 2 1 Parts Fused 2 | . . . 2 . Data Loss (minor) 17 | . . . 8 9 Data Loss (major) 6 | . . . 2 4 Misfires 5 | . . . 4 1 Alerts 5 | . . . 3 2 Misdirections 1 | . . . 1 . Weapon Failures 10 | . . . 3 7 Overload Shots . | . . . . . Overflow Damage 139 | . . . 106 33 Projectiles 100 | . . . 75 25 Explosions 39 | . . . 31 8 Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 381 | . 27 . 181 173 Shots 14 | . 1 . 7 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 296 | 40 142 . 296 254 Average Temperature 70 | 20 50 . 60 87 Received Heat Transfer 1461 | . 75 141 972 273 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 14 | . . . 14 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 1 . 1 Heat Transferred 1019 | . 333 . 390 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 5 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Peak Influence 838 | 5 180 . 541 838 Initial 331 | . 3 . 39 331 Average 247 | 1 43 . 214 639 Maximum Alert Level 3 | . . . 2 3 Low Security (%) 55 | 100 100 . 51 . Level 1 17 | . . . 30 6 Level 2 20 | . . . 17 57 Level 3 6 | . . . . 35 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 . 7 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault 1 | . . . 1 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 13 12 57 20 Peak Tracking Total 6 | . 3 4 6 5 Tactical Retreats 8 | . 1 4 3 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 5 | . . 1 2 2 Max in Single Turn 1 | . . 1 1 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 9 | . . 1 6 2 Terminals 6 | . . . 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 15 | . . 1 11 3 Successful 8 | . . 1 7 . Failed 7 | . . . 4 3 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 7 | . . . 7 . Terminals 11 | . . . 8 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . . 1 6 . Alert Level 4 | . . . 4 . Unreport Threat 2 | . . . 2 . Derelict Proto ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 6 | . . . 4 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 6 | . . . . 6 Machine Destruction 6 | . . . . 6 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 8072 | 83 1441 2688 2820 1040 Spaces Moved 3931 | 47 586 1532 1278 488 Core 33 | 11 . . . 22 Treads 3724 | 36 586 1532 1278 292 Legs 174 | . . . . 174 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 162 | 134 160 160 163 171 Slowest Speed 450 | 160 160 160 165 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 66 48 74 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 4 . . Spaces Dug 30 | . . . . 30 Terrain Destroyed 201 | . . . 49 152 Melee . | . . . . . Projectile . | . . . . . AOE 201 | . . . 49 152 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 5145 | 63 1049 1657 1777 599 Wait 742 | . 413 34 279 16 Move 3928 | 46 585 1531 1278 488 Hop . | . . . . . Pick Up 66 | 9 13 12 25 7 Fast Attach 23 | . 3 4 14 2 Attach 27 | 6 . 1 13 7 Detach . | . . . . . Swap 36 | . 4 14 14 4 Drop 43 | . 7 7 26 3 Fire 269 | 2 24 44 127 72 Melee 9 | . . 9 . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 4) 681 | -10/Materials | Discovered new exit (range 10) 896 | -10/Materials | Discovered new exit (range 5) 1000 | -10/Materials | Derelicts attacked the area 1063 | -10/Materials | Discovered new exit (range 5) 1092 | -10/Materials | Discovered new exit (range 4) 1525 | -10/Materials | Entered Subcaves 1850 | -10/Subcaves | Visited 4L-MR0's lab 2658 | -10/Subcaves | Learned Materials terminal intel 2973 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2987 | -10/Subcaves | Build established: Subdweller-Mutant 3038 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3045 | -10/Subcaves | Discovered new exit (range 7) 3048 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3678 | -10/Subcaves | Found Botcube 3687 | -10/Subcaves | Found Meta Core 3892 | -10/Subcaves | Build established: Mutant 4213 | -10/Subcaves | Entered Materials 4213 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4214 | -8/Materials | Loaded intel: 12 terminal locations 4626 | -8/Materials | Discovered new exit (range 16) 4693 | -8/Materials | Build established: Scavenger-Mutant 4978 | -8/Materials | System corruption reached 10% 6223 | -8/Materials | Garrison activated, responded to threat 6539 | -8/Materials | Discovered new exit (range 11) 6613 | -8/Materials | First assault squad dispatched 6698 | -8/Materials | Discovered new exit (range 16) 7011 | -8/Materials | Build established: Mutant 7033 | -8/Materials | Identified exit to Garrison 7033 | -8/Materials | Entered Garrison 7050 | -8/Garrison | Triggered checkpoint 7107 | -8/Garrison | Core integrity fell below 50% 7123 | -8/Garrison | Garrison Relay disabled 7528 | -8/Garrison | Triggered checkpoint 7581 | -8/Garrison | Lost 4 parts (1p2n1w) 7670 | -8/Garrison | Triggered checkpoint 7679 | -8/Garrison | Core integrity fell below 20% 7732 | -8/Garrison | Garrison Relay disabled 7764 | -8/Garrison | Triggered checkpoint 7828 | -8/Garrison | Triggered checkpoint 7855 | -8/Garrison | Lost 4 parts (3n1w) 8052 | -8/Garrison | Triggered checkpoint 8073 | -8/Garrison | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 07870_ System corrupted: Matter fused (-8). 07870_ Acquired 3 matter. 07886_ System corrupted: Substantial component data lost. 07897_ Acquired 6 matter. 07915_ Acquired Aluminum Leg. 07929_ Acquired 3 matter. 07935_ System corrupted: Matter fused (-9). 07954_ System corrupted: Heat flow error (+182). 07969_ System corrupted: Matter fused (-5). 07984_ System corrupted: Matter fused (-7). 07988_ System corrupted: Adv. Assault Cannon jammed. 08005_ System corrupted: Component data lost. 08015_ Dropped Hcp. Matter Pod. 08016_ Extracted 200 matter. 08016_ Acquired Hcp. Matter Pod. 08020_ System corrupted: Component data lost. 08035_ System corrupted: IFF burst signal emitted. 08038_ The unstable cave ceiling collapses. 08050_ System corrupted: Matter fused (-5). 08052_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ##???####? | | ????????????????????????????????????# ##??## ## | | ????????????????????????????????????# ###### # | | ????????????????????????????????????## | | ?????????????????????????????????????# | | ?????????????????????????????????????# ##### ## | | ?????????????????????????????????????# #??### ### | | ?????????????????????????????????????#= #????###?? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ########?? | | ???????????????????????????????####### ## # #?? | | ???????????????????????????????# * ## ! # ### | | ?????????????????????????####### =[## ## ## ## | | ???????????????????? ### #### | | ???????????????????? | | ???????????????????? | | ????????????????????####### ## ## ## ###### | | ?????????????????????????## ## ## ### #??? | | ?????????????????????????? ^ # ##??? | | ?????????????????????????? ^ ###???? | | ?????????????????????????? ^ *#?????? | | ?????????????????????????? ^ %*#?????? | | ????????????????????####### ## ## ###?????? | | ?????????????######## ## ## ######### | | ?????????? / | | ?????????? A @ % | | ????????????????# ### | | ????????????????# #?# ## ## ### ######% | | ????????????????# #?######??### % # + | | ????????????????# #???????????################## | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ???????????????? #?????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????## ###?????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 20 Evasion (%) 55 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotAnalysisSink Manual? 0 Play Time 00:36:10 Cumulative 130.8 hours Start 2023.12.23 @ 13:57:09 End 2023.12.23 @ 14:34:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 110 Adventurer 36 Explorer 0 Win Type - Total 8 Types 2/0/6/0/0/0/0/0/0 Lore% 54 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ee0809a-3760-493d-80cc-9645756d268f