Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:33:26 Player: JackieG Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (62) 310 Value Destroyed (1974) 1974 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2274) 2274 TOTAL SCORE: 10238 Bonus ------- Follower Combat Kills 137 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 174 Friendly Fire -137 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ 0b10 Decoder Chip [Looter] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Reinforced Antimatter Reactor Flexi-carbon Leg Energy Well (350) Peak State ------------ > --- POWER ------------ Antimatter Reactor Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Energy Well Encrypted Comm Array 0b10 Decoder Chip [Looter] Improved Cloaking Device Layered Light Armor Plating > --- WEAPON ----------- Plasma Rifle Railgun Railgun Railgun > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Antimissile System Vortex Catalyst Activator [Rating: 121] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Encrypted Comm Array Storage Small Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Vortex Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Slots Evolved 12 | . . . . . 4 2 . 2 2 2 . . . Power 2 | . . . . . 1 . . . . 1 . . . Propulsion 4 | . . . . . 1 . . 2 . 1 . . . Utility 4 | . . . . . 1 2 . . 1 . . . . Weapon 2 | . . . . . 1 . . . 1 . . . . Parts Attached 92 | 5 5 . . . 16 7 2 6 4 4 10 25 8 Power 14 | . 1 . . . 3 . 1 1 . . 2 5 1 Engine 4 | . 1 . . . 2 . . 1 . . . . . Core 4 | . . . . . 1 . 1 . . . 2 . . Reactor 6 | . . . . . . . . . . . . 5 1 Propulsion 28 | 2 . . . . 5 3 . 2 . 2 . 9 5 Treads 3 | 2 . . . . 1 . . . . . . . . Leg 16 | . . . . . 4 . . . . . . 9 3 Wheel . | . . . . . . . . . . . . . . Hover 7 | . . . . . . 3 . 2 . 2 . . . Flight 2 | . . . . . . . . . . . . . 2 Utility 25 | 1 1 . . . 2 3 . 3 3 1 6 4 1 Device 11 | . . . . . 1 1 . 1 2 . 3 2 1 Storage 3 | 1 1 . . . . . . . . . . 1 . Processor 2 | . . . . . 1 . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 9 | . . . . . . 2 . 2 1 1 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 3 . . . 6 1 1 . 1 1 2 7 1 Energy Gun 6 | 2 . . . . 1 . . . 1 . . 2 . Energy Cannon 4 | . 2 . . . 2 . . . . . . . . Ballistic Gun 10 | . 1 . . . 2 1 . . . 1 1 4 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . . . 2 1 Parts Lost 34 | . . . . . 6 . 1 . . 10 3 7 7 Power 7 | . . . . . 1 . . . . 2 . 3 1 Propulsion 13 | . . . . . 2 . . . . 4 1 2 4 Utility 5 | . . . . . . . 1 . . 2 . 1 1 Weapon 9 | . . . . . 3 . . . . 2 2 1 1 Highest Loss Streak 8 | . . . . . 5 . 1 . . 8 2 4 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 89 100 100 100 95 82 83 100 95 85 56 76 40 Engine 7 | . 9 14 14 14 10 9 5 6 5 4 . . . Core 3 | . . . . . 6 . 1 6 5 4 1 6 . Reactor 1 | . . . . . . . . . . . . 4 4 Treads 13 | . 28 28 28 28 22 . . . . . . . . Leg 3 | . . . . . 3 6 . . . . . 8 12 Hover 6 | . . . . . . 15 23 33 29 25 14 6 . Device 7 | . . . . . 2 4 6 1 8 14 15 20 8 Storage 12 | . 22 28 28 28 18 5 . . . . . 1 2 Processor 3 | . . . . . 4 7 7 6 5 5 5 5 5 Protection 3 | . . . . . . 8 15 25 19 10 7 3 . Energy Gun 1 | . 2 . . . 2 . . . 1 4 . 3 . Energy Cannon 13 | . 20 28 28 28 16 7 7 6 5 4 . . . Ballistic Gun 3 | . 4 . . . 3 11 7 6 5 5 4 7 3 Launcher 1 | . . . . . 4 3 6 6 5 5 2 . 2 Slashing Weapon 1 | . . . . . . . . . . . 2 6 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 88 | 8 19 19 19 19 31 29 27 36 45 45 25 88 76 Greatest Support 144 | 40 40 40 40 40 60 35 27 45 51 51 29 144 103 Greatest Overweight (x) 2 | 2 . . . . 2 1 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 7 5 4 5 5 5 5 5 Average Carried 5 | 1 7 7 7 8 7 5 4 . 3 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 4 7 8 8 8 5 5 5 2 5 5 3 5 5 Class Distribution -------------------- 53% | Mutant 17% | Skirmisher 16% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Matter Collected 1501 | 223 92 . . . 215 . 181 . 25 46 315 292 112 Remotely . | . . . . . . . . . . . . . . Salvage Created 1947 | . 188 47 . 124 801 . 130 . 25 123 175 153 181 Parts 117 | . 12 6 . 4 32 . 15 . 4 12 15 6 11 Haulers Intercepted 3 | . . . . . 3 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 12 . 5 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Combat Hostiles Destroyed 50 | . 5 3 . 3 12 . 7 . . 5 5 1 9 Melee 4 | . . . . . . . . . . . 4 . . Guns 7 | . 1 . . . 4 . 1 . . . . 1 . Cannons 15 | . 4 3 . 2 6 . . . . . . . . AOE 22 | . . . . 1 . . 6 . . 5 1 . 9 Classes Destroyed 11 | . 3 . . . 4 . 2 . . 1 1 . . Worker 4 | . . . . . 2 . . . . 2 . . . Builder 1 | . . . . . 1 . . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . . Watcher 3 | . 1 . . . 1 . . . 1 . . . . Swarmer 25 | . 3 3 . . 3 . 3 . . 4 4 . 5 Cutter 3 | . . . . . . . 3 . . . . . . Grunt 14 | . 2 . . 3 6 . . . . . . . 3 Duelist 2 | . . . . . . . . . . . 1 . 1 Sentry 3 | . . . . . 3 . . . . . . . . Specialist 2 | . . . . . . . 1 . . . . 1 . Programmer 1 | . . . . . . . . . . 1 . . . Wizard 1 | . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 3 3 . 3 5 . 6 . 1 4 3 1 5 Combat Bots Only 6 | . 3 3 . 3 3 . 6 . . 4 3 1 5 Max Kills in Single Turn 5 | . 1 1 . 1 2 . 2 . 1 4 1 2 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . . 1 . . 2 . . 4 1 . 5 Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Hostile Shots Fired 512 | . 17 6 . 5 54 . 13 . . 147 26 121 123 Missed 203 | . 3 2 . 1 14 . 9 . . 64 8 53 49 Damage Taken 6012 | . 125 30 . 80 592 . 186 . . 1541 292 1614 1552 Core 1364 | . 17 10 . 28 61 . 88 . . 140 65 108 847 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 19 | . . . . . . . . . . . . 19 . Core Remaining (%) 92 | 100 . . . 78 88 . 87 100 100 . . . . Volleys Fired 82 | . 11 3 . 5 31 . 8 . 1 9 7 4 3 Largest 4 | . 2 2 . 2 3 . 3 . 3 4 2 4 2 Hottest 206 | . 112 112 . 112 148 . 136 . 165 206 66 180 55 Shots Fired 203 | . 21 6 . 10 81 . 16 . 3 33 10 16 7 Gun 71 | . 5 . . . 15 . 5 . 2 18 7 16 3 Cannon 105 | . 16 6 . 10 57 . 6 . 1 9 . . . Launcher 27 | . . . . . 9 . 5 . . 6 3 . 4 Special . | . . . . . . . . . . . . . . Kinetic 57 | . 5 . . . 15 . 5 . 1 9 7 12 3 Thermal 28 | . . . . . 8 . 6 . 1 9 . 4 . Explosive 14 | . . . . . . . 5 . . 6 3 . . Electromagnetic 100 | . 16 6 . 10 58 . . . 1 9 . . . Entropic 4 | . . . . . . . . . . . . . 4 Robot Hit Streak 23 | . 11 12 . 5 23 . 3 . 2 3 9 11 5 Robot Miss Streak 6 | . 3 1 . 1 2 . 4 . . 6 2 2 1 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 125 | . 13 3 . 8 52 . 7 . 2 11 13 12 4 Core Hits 86 | . 6 3 . 4 26 . 10 . 1 12 8 4 12 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . Critical Strikes 3 | . . . . . 1 . . . . 1 . 1 . Burn 1 | . . . . . . . . . . . . 1 . Destroy 1 | . . . . . . . . . . 1 . . . Corrupt 1 | . . . . . 1 . . . . . . . . Melee Attacks 7 | . . . . . . . . . . . 7 . . Impact . | . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . 7 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5841 | . 326 60 . 282 1478 . 556 . 53 794 422 336 1534 Guns 822 | . 15 . . . 133 . 42 . 28 92 125 336 51 Cannons 1542 | . 289 60 . 162 900 . 50 . 25 56 . . . Explosions 3330 | . 22 . . 120 445 . 464 . . 646 150 . 1483 Melee 147 | . . . . . . . . . . . 147 . . Ramming . | . . . . . . . . . . . . . . Kinetic 670 | . 15 . . . 133 . 42 . . 56 125 248 51 Thermal 525 | . 22 . . 120 164 . 50 . 25 56 . 88 . Explosive 1260 | . . . . . . . 464 . . 646 150 . . Electromagnetic 1756 | . 289 60 . 162 1181 . . . 28 36 . . . Impact . | . . . . . . . . . . . . . . Slashing 147 | . . . . . . . . . . . 147 . . Piercing . | . . . . . . . . . . . . . . Entropic 1483 | . . . . . . . . . . . . . 1483 Highest Corruption 5 | . . . . . 1 . . . . 3 3 5 5 Average Corruption 3 | . . . . . 1 . . . . 2 3 4 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . 10 . Effects 30 | . . . . . . . . . . 1 4 8 17 Message Errors 5 | . . . . . . . . . . . 1 2 2 Matter Fused 10 | . . . . . . . . . . 1 1 2 6 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 7 | . . . . . . . . . . . 2 1 4 Data Loss (minor) 4 | . . . . . . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 241 | . 28 . . 1 2 . . . . 2 43 . 165 Projectiles 29 | . 28 . . 1 . . . . . . . . . Explosions 212 | . . . . . 2 . . . . 2 43 . 165 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 514 | . . . . 30 27 . . . . 156 . . 301 Shots 9 | . . . . 1 2 . . . . 4 . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 364 | . 222 153 . 297 364 . 33 3 114 347 . 317 110 Average Temperature 127 | . 71 77 . 154 149 . 15 1 57 152 . 146 61 Received Heat Transfer 514 | . 24 . . 30 225 . . . . . 9 214 12 Effects 4 | . . . . . 4 . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . Parts Fried 10 | . 1 . . 1 8 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 . Heat Transferred 820 | . 50 . . 50 235 . 74 . 37 74 . 300 . Parts Sabotaged 7 | . . . . . . . . . . . . 7 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Peak Influence 396 | . 178 139 . 93 208 48 396 212 110 375 . . . Initial 207 | . . 69 . . 35 43 33 207 103 53 . . . Average 101 | . 82 136 . 81 73 43 145 211 105 168 . . . Maximum Alert Level 1 | . . . . . 1 . 1 1 . 1 . . . Low Security (%) 85 | 100 100 100 . 100 92 100 73 . 100 70 . . . Level 1 14 | . . . . . 7 . 26 100 . 29 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Squads Dispatched 6 | . . . . . . . 2 . . 3 . . 1 Investigation 1 | . . . . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . . . . . . 2 . . 2 . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Distress Signals 4 | . 1 . . . 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 127 | . 7 2 . 3 17 . 13 . 1 19 10 33 22 Peak Tracking Total 14 | . 4 2 . 3 3 . 4 . 1 10 3 14 12 Tactical Retreats 16 | . 1 . . . 1 . 4 . . 1 3 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Traps Triggered 3 | . . . . . . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 33 | . . . . . . . . . . . 1 32 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Machines Disabled 7 | . . . . . 2 . . . . 5 . . . Max in Single Turn 2 | . . . . . 1 . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Machines Accessed 20 | . 1 . 3 . 3 1 . 1 2 5 . 4 . Terminals 9 | . 1 . . . 3 1 . . 1 3 . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Total Hacks 79 | . 3 . 39 . 10 3 . 1 5 10 . 8 . Successful 59 | . 1 . 39 . 4 1 . 1 3 2 . 8 . Failed 20 | . 2 . . . 6 2 . . 2 8 . . . Catastrophic 4 | . . . . . 1 . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 1 . 5 . 4 2 . . 1 2 . . . Terminals 22 | . 3 . . . 10 3 . . 1 5 . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 5 . . . Terminal Hacks 52 | . . . 39 . 3 1 . . . 1 . 8 . Record 48 | . . . 39 . 3 . . . . . . 6 . Open Door 2 | . . . . . . . . . . . . 2 . Open DSF 2 | . . . . . . 1 . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 . . . . Process 2 | . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 3 1 . . 2 5 . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . . . . . 128 . . . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 9 | . . . . . . . . . 9 . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . Highest-Rated Group 50 | . . 50 50 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . 16 . . . . . . Total Damage 748 | . . . . . . . 748 . . . . . . Kills 3 | . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Turrets Deployed 3 | . . . . . 1 1 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Turns Passed 6812 | 75 293 118 1637 207 1213 116 223 177 275 362 325 1254 537 Spaces Moved 5812 | 43 146 68 1006 121 563 146 286 107 552 549 382 1193 650 Core 317 | 11 . . . . . . . . . . . . 306 Treads 1806 | 32 146 68 1006 121 433 . . . . . . . . Legs 703 | . . . . . 130 28 . . . . . 279 266 Wheels . | . . . . . . . . . . . . . . Hover 2908 | . . . . . . 118 286 107 552 549 382 914 . Flight 78 | . . . . . . . . . . . . . 78 Fastest Speed 44 | 50 160 160 160 160 120 52 52 44 44 44 66 66 44 Average Speed 100 | 149 160 160 160 160 163 66 52 44 44 45 68 98 77 Slowest Speed 260 | 160 160 160 160 160 260 190 52 44 44 66 131 131 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 25 11 94 24 31 3 87 2 12 10 50 93 72 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . 2 . 2 Spaces Dug 52 | . . . . . . . . . . . . . 52 Terrain Destroyed 251 | . . . . 8 7 . 38 . . 50 22 2 124 Melee . | . . . . . . . . . . . . . . Projectile 6 | . . . . . 3 . . . . . . 2 1 AOE 245 | . . . . 8 4 . 38 . . 50 22 . 123 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Upp War Pro Total 6581 | 51 183 71 1035 125 788 167 347 235 580 637 425 1258 679 Wait 463 | . 18 . 24 . 165 . 18 121 19 71 12 13 2 Move 5799 | 42 145 67 1005 120 562 145 285 106 551 548 381 1192 650 Hop . | . . . . . . . . . . . . . . Pick Up 54 | 4 4 1 3 . 7 6 4 2 5 2 3 8 5 Fast Attach 35 | 5 1 . . . 5 2 . . . 2 5 15 . Attach 33 | . 1 . . . 8 3 . 5 2 . 4 4 6 Detach 11 | . . . . . 1 1 . . . . 2 2 5 Swap 25 | . 3 . . . 4 2 2 1 2 2 1 6 2 Drop 46 | . . . 3 . 5 8 4 . . 3 3 14 6 Fire 82 | . 11 3 . 5 31 . 8 . 1 9 7 4 3 Melee 7 | . . . . . . . . . . . 7 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . 26 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 7) 369 | -10/Materials | Entered Mines 396 | -10/Mines | Learned location of Storage (-7) 475 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 477 | -10/Mines | Discovered new exit (range 5) 487 | -10/Mines | Entered Exiles 487 | -10/Exiles | Accompanied by 2 allies 517 | -10/Exiles | Led the pair of lost Derelicts to a safe place 579 | -10/Exiles | Discovered new exit (range 15) 638 | -10/Exiles | Met 8R-AWN 671 | -10/Exiles | Met EX-HEX 740 | -10/Exiles | Met EX-DEC 867 | -10/Exiles | Discovered new exit (range 14) 983 | -10/Exiles | Learned location of Zion (-6) 1084 | -10/Exiles | Visited The Gauntlet 1553 | -10/Exiles | Met EX-BIN 1638 | -10/Exiles | Aligned with FarCom system 1639 | -10/Exiles | Given EX-Vault access code 1905 | -10/Exiles | Opened EX-Vault 1910 | -10/Exiles | Found Deploy-a-Sentry 1914 | -10/Exiles | Found Deploy-a-Sentry 1918 | -10/Exiles | Found Deploy-a-Sentry 1961 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2124 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2124 | -10/Exiles | Entered Mines 2203 | -9/Mines | Discovered new exit (range 6) 2331 | -9/Mines | Entered Materials 2331 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2670 | -8/Materials | Build established: Skirmisher 2989 | -8/Materials | DAS Turret deployed 3448 | -8/Materials | Lost 5 parts (1p2n2w) 3528 | -8/Materials | Discovered new exit (range 7) 3544 | -8/Materials | Entered Factory 3544 | -7/Factory | Evolved 2 slots: Utility x2 3609 | -7/Factory | DAS Turret deployed 3659 | -7/Factory | Identified exit to DSF 3660 | -7/Factory | Entered DSF 3703 | -7/DSF | Additional patrols routed to DSF 3735 | -7/DSF | DAS Turret deployed 3860 | -7/DSF | Discovered new exit (range 15) 3875 | -7/DSF | Sterilization system engaged 3883 | -7/DSF | Entered Factory 3883 | -6/Factory | Evolved 2 slots: Propulsion x2 3908 | -6/Factory | Build established: Tank 4029 | -6/Factory | Fabricated Antimissile System (x2) 4039 | -6/Factory | Discovered new exit (range 8) 4060 | -6/Factory | Entered another Factory area 4060 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4329 | -5/Factory | Discovered new exit (range 15) 4335 | -5/Factory | Entered another Factory area 4335 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4690 | -4/Factory | Discovered new exit (range 10) 4697 | -4/Factory | Entered Upper Caves 4703 | -4/Upper Caves | Met a Warlord Commander 4704 | -4/Upper Caves | Learned location of Warlord (-4) 4705 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4708 | -4/Upper Caves | Found Encrypted Comm Array 4723 | -4/Upper Caves | Lost 8 parts (1p3n2u2w) 4850 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4970 | -4/Upper Caves | Build established: Mutant 5016 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5022 | -4/Upper Caves | Entered Warlord 5063 | -4/Warlord | Discovered new exit (range 9) 5159 | -4/Warlord | System corruption cleaned by Quarantine Array 5300 | -4/Warlord | Visited the Vortex Lab 5308 | -4/Warlord | Found Prototype Launcher 5311 | -4/Warlord | Warlord's base attacked by MAIN.C 5312 | -4/Warlord | Found Prototype Energy Gun 5312 | -4/Warlord | Identified Vortex Shotgun 5661 | -4/Warlord | Warlord forces counterattacked 5776 | -4/Warlord | Spotted Striker 5848 | -4/Warlord | Met Warlord 5856 | -4/Warlord | Lost 5 allies 5874 | -4/Warlord | Lost 4 parts (2p1n1u) 5986 | -4/Warlord | Warlord base infiltrated, sounded retreat 5987 | -4/Warlord | Enhanced Grunt warped into view 6050 | -4/Warlord | Spotted Executioner 6063 | -4/Warlord | Spotted B-90 Cyclops 6078 | -4/Warlord | Lost 8 allies 6256 | -4/Warlord | Spotted Striker 6276 | -4/Warlord | Entered Proximity Caves 6306 | -3/Proximity Caves | Lost 3 parts (1p1n1w) 6321 | -3/Proximity Caves | Spotted B-86 Titan 6325 | -3/Proximity Caves | Identified Vortex Catalyst Activator 6642 | -3/Proximity Caves | Lost 3 parts (2n1u) 6664 | -3/Proximity Caves | Core integrity fell below 50% 6802 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6804 | -3/Proximity Caves | Core integrity fell below 20% 6813 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Slug penetrates Wall. Railgun destroyed. Myomer Leg destroyed. Slug penetrates Wall. System corrupted: Energy discharge (-34). Searching scrap... Found Lgt. Antimatter Reactor. Found 29 Matter. Acquired Lgt. Antimatter Reactor. System corrupted: Energy discharge (-27). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-9). Penetrated by Slug. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." G-67 Veteran springs to life. L-61 Swordsman springs to life. Y-72 Warden: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????# ???????????????????????????????? | | ???????? ??????????????????????????????? | | #??????? ??????????????????????????????? | | ??????? ??????????????????????????????? | | ??????? ????????#?????????????????????? | | ???????? #???????? ##????????????????????? | | ?#?????? #???????? ##???????????????????? | | ??????? ?????????? #???????????????????? | | ??????## ???####??? ????????????????????? | | ?###### ????? ##? ?????????????????????? | | ## ###?#### ## ??????????????????????? | | # #""?"""# #???????????????????????? | | #" ? # #???##???????????????????? | | # #" ## #??## ##??????????????????? | | # #" # #???# ##?????????????????? | | # #" # ?????# ##????????????????? | | ### #" # #????### ##???????????????? | | #?# ### "## #???## #???????????????? | | ## #???# @ #???????????????? | | ##### ######s #???????????????? | | ## #??# g ss ##???????????????? | | ##?## ## s ####????????????????? | | ##????# ##???????????????????? | | ??????## #### #????????????????????? | | ???????##### #??## ##????????????????????? | | ???????????#"###???# #?????????????????????? | | ???????????###?????# #?????????????????????? | | ??????????????????? ##?????????????????????? | | ?????????????????? ##??????????????????????? | | ?????????????????## ##???????????????????????? | | ?????????????????####????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 57 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Additional Mass Support 6 Armor Coverage 675 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 62 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antimissile System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Backstab Charge!!! Just What I Needed Leap Before You Look Please Form A Line Quick And Dirty Respectable Loadout Challenges ------------ None Game ------ Seed LobotomyReactionImmobilizer Manual? 0 Play Time 02:03:31 Cumulative 8.8 hours Start 2024.04.03 @ 15:55:36 End 2024.04.03 @ 19:33:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 56b0a938-980d-4ab3-96ce-4bc61812666b