Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.05 @ 21:37:03 Player: Minty Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (64) 320 Value Destroyed (1800) 1800 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 6752 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 20 Met Data Miner 300 Friendly Fire -154 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 31/100 System Corruption 3% Temperature Cool (84) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Target Analyzer Core Analyzer > --- WEAPON (4) ------- Dirty Datajack > --- INVENTORY (5) ---- Small Storage Unit Small Storage Unit Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Treaded FC-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON ----------- Dirty Datajack Directed Caster Construct/G > --- INVENTORY -------- Small Storage Unit Small Storage Unit Dirty Datajack Dirty Datajack Dirty Datajack [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Propulsion Wheel Treads Constructs Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Core Analyzer Device Armored Scrap Engine Storage Small Storage Unit Processor Core Analyzer Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Dirty Datajack Energy Gun Constructs Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Guided Missile Launcher Impact Weapon Maul Slashing Weapon Mining Claw Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . . 4 . . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . 2 . . 2 . . . . 2 Weapon 2 | . . . . . 2 . . . . . Parts Attached 57 | . 11 7 13 1 4 8 2 . 1 10 Power 8 | . 2 2 1 . 2 . . . . 1 Engine 7 | . 2 2 1 . 2 . . . . . Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 14 | . 5 2 5 . . . 1 . . 1 Treads 2 | . . 1 . . . . 1 . . . Leg 1 | . . 1 . . . . . . . . Wheel 8 | . 3 . 4 . . . . . . 1 Hover . | . . . . . . . . . . . Flight 3 | . 2 . 1 . . . . . . . Utility 16 | . . 3 2 1 2 2 1 . 1 4 Device 6 | . . 1 . 1 1 . 1 . . 2 Storage 1 | . . 1 . . . . . . . . Processor 7 | . . . 1 . 1 2 . . 1 2 Hackware 1 | . . . 1 . . . . . . . Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | . 4 . 5 . . 6 . . . 4 Energy Gun 3 | . 1 . 2 . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 2 | . 1 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . 1 . 2 . . 4 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 2 . . . 2 Unidentified Prototypes 3 | . . . 3 . . . . . . . Parts Lost 36 | . 4 2 4 . . 8 . . 1 17 Power 5 | . 1 . 1 . . 1 . . . 2 Propulsion 10 | . 2 2 1 . . 2 . . . 3 Utility 11 | . . . 1 . . 3 . . . 7 Weapon 10 | . 1 . 1 . . 2 . . 1 5 Highest Loss Streak 10 | . 4 2 2 . . 3 . . 1 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 61 | . 73 62 80 77 62 39 63 69 64 51 Engine 3 | . 11 11 6 11 7 3 . . . . Treads 1 | . . 4 4 . . . 5 7 . . Leg 2 | . 2 8 2 . . . . . 6 2 Wheel 5 | . 13 . 12 22 15 2 . . . 1 Device 12 | . . 5 11 22 21 12 12 15 15 10 Storage 3 | . 11 3 11 11 7 3 . . . . Processor 13 | . . . 9 . 2 9 23 23 23 22 Energy Gun 3 | . 7 11 3 3 7 2 5 . 2 3 Ballistic Gun 2 | . 13 11 . . . . . 7 4 . Launcher 1 | . 1 . 4 7 . . . . . . Special Melee Weapon 5 | . . . . . . 3 15 15 11 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 22 | 12 13 16 21 22 16 16 8 8 9 19 Greatest Support 26 | 20 26 20 20 20 20 20 20 3 13 18 Greatest Overweight (x) 6 | . 3 1 2 1 . 4 2 2 2 6 Average Overweight (x) . | . . . . . . . . 2 . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | . 7 5 8 8 8 6 5 5 5 5 Most Carried 8 | . 8 5 6 5 4 5 5 5 5 5 Average Carried 4 | . 6 2 3 1 3 3 5 5 5 4 Final Capacity 8 | 8 5 8 8 8 8 5 5 5 5 5 Final Carried 6 | 6 3 2 5 3 3 5 5 5 5 3 Scrap Engine Consumption 34 | . . . . 7 1 11 2 . 5 8 Constructs Created 8 | . . . . 1 . 1 1 . 2 3 Constructs Modified 2 | . . . . . . . 1 . . 1 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Matter Collected 1273 | 200 46 60 295 123 10 174 89 . 31 245 Remotely . | . . . . . . . . . . . Salvage Created 2064 | . 111 141 494 175 . 381 182 . 103 477 Parts 101 | . 10 6 30 10 . 19 11 . 3 12 Haulers Intercepted 3 | . 1 . 2 . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 15 6 . 3 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 51 | . 5 3 14 1 . 17 4 . 3 4 Guns 18 | . 3 3 2 1 . 2 4 . 1 2 AOE 29 | . 2 . 10 . . 13 . . 2 2 Classes Destroyed 12 | . 4 1 4 . . 1 . . 1 1 Worker 1 | . . . 1 . . . . . . . Builder 2 | . . . 2 . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . Recycler 4 | . . . 1 1 . . . . . 2 Operator 1 | . 1 . . . . . . . . . Drone 1 | . . . . . . . . . 1 . Watcher 1 | . . . 1 . . . . . . . Swarmer 23 | . 3 . 4 . . 9 4 . 2 1 Grunt 18 | . 2 2 5 . . 7 . . . 2 Duelist 1 | . . . . . . 1 . . . . Sentry 8 | . . 1 5 1 . . 1 . . . Hunter 1 | . . . . . . . . . . 1 Best Kill Streak 13 | . 5 2 8 1 . 13 4 . 2 2 Combat Bots Only 13 | . 5 2 5 1 . 13 4 . 2 1 Max Kills in Single Turn 4 | . 1 1 4 1 . 3 1 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 . 4 . . 3 . . 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Hostile Shots Fired 486 | . 54 33 71 2 . 140 33 . 19 134 Missed 158 | . 13 5 26 2 . 47 17 . 4 44 Damage Taken 5438 | . 526 377 638 14 . 1548 179 . 211 1945 Core 2021 | . 208 108 208 12 . 572 . . 55 858 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 164 | . . . . . . 100 36 . . 28 Core Remaining (%) 36 | 100 16 . . 18 . . . . 10 . Volleys Fired 142 | . 13 20 21 6 2 25 12 . 12 31 Largest 2 | . 2 2 2 1 1 1 1 . 1 2 Hottest 112 | . 50 60 112 60 60 60 52 . 52 75 Shots Fired 168 | . 20 31 26 6 2 25 12 . 12 34 Gun 133 | . 13 31 10 5 2 17 12 . 12 31 Cannon 3 | . . . . . . . . . . 3 Launcher 32 | . 7 . 16 1 . 8 . . . . Special . | . . . . . . . . . . . Kinetic 42 | . 13 20 . . . . . . 6 3 Thermal 91 | . . 11 10 5 2 17 12 . 6 28 Explosive 32 | . 7 . 16 1 . 8 . . . . Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 15 | . 4 4 8 3 2 9 15 . 2 8 Robot Miss Streak 8 | . 3 2 1 4 5 2 1 . 8 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 147 | . 16 18 27 5 1 23 14 . 7 36 Core Hits 136 | . 12 8 29 7 1 44 12 . 5 18 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 6 | . . . 5 . . . . . . 1 Critical Strikes 9 | . . . 6 . . 1 . . . 2 Burn 2 | . . . 1 . . 1 . . . . Meltdown 1 | . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . 1 Smash 5 | . . . 5 . . . . . . . Melee Attacks 48 | . 3 . 15 . . 2 4 . 6 18 Impact 15 | . . . 15 . . . . . . . Slashing 3 | . 3 . . . . . . . . . Piercing 30 | . . . . . . 2 4 . 6 18 Sneak Attacks 3 | . 2 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4699 | . 527 134 1586 159 14 1543 184 . 82 470 Guns 1288 | . 72 134 115 50 14 245 179 . 71 408 Cannons 20 | . . . . . . . . . . 20 Explosions 2857 | . 331 . 1128 105 . 1293 . . . . Melee 514 | . 124 . 343 . . 5 5 . 11 26 Ramming 20 | . . . . 4 . . . . . 16 Kinetic 193 | . 72 102 . . . . . . . 19 Thermal 1095 | . . 32 115 50 14 245 179 . 71 389 Explosive 2857 | . 331 . 1128 105 . 1293 . . . . Electromagnetic 20 | . . . . . . . . . . 20 Impact 343 | . . . 343 . . . . . . . Slashing 124 | . 124 . . . . . . . . . Piercing 47 | . . . . . . 5 5 . 11 26 Highest Corruption 4 | . . . 4 4 . . . . . 3 Average Corruption 3 | . . . 2 4 . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . 4 5 . . . . . . Message Errors 2 | . . . 1 1 . . . . . . Matter Fused 2 | . . . 1 1 . . . . . . Heat Flow Errors 2 | . . . 1 1 . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 308 | . . . 235 32 . 41 . . . . Projectiles . | . . . . . . . . . . . Explosions 115 | . . . 42 32 . 41 . . . . Melee 193 | . . . 193 . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 165 | . 140 . 21 2 . . . . . 2 Shots 7 | . 6 . 1 . . . . . . . Rammed 13 | . . . . 1 . . . . . 12 Targets Rammed 13 | . . . . 1 . . . . . 12 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 209 | . 28 66 178 209 . . 13 . . 1 Average Temperature 33 | . 13 34 45 110 . . 8 . . 1 Received Heat Transfer 723 | . 108 126 201 . . 180 12 . . 96 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . 5 . . . . . . . Impact Corruptions 7 | . . . 7 . . . . . . . Robots Melted 3 | . . . . . . 2 . . . 1 Combat Hostiles 2 | . . . . . . 2 . . . . Parts Melted 5 | . . . . . . 3 . . . 2 Heat Transferred 2443 | . . 75 333 259 74 1517 . . . 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Peak Influence 651 | . 155 140 651 276 263 . . . . 485 Initial 456 | . . 65 59 253 263 . . . . 456 Average 275 | . 63 109 330 207 263 . . . . 412 Maximum Alert Level 2 | . . . 2 1 1 . . . . 2 Low Security (%) 40 | . 100 100 41 44 . . . . . 7 Level 1 26 | . . . 14 55 100 . . . . 19 Level 2 32 | . . . 44 . . . . . . 73 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 1 2 . . . . . . 1 Investigation 1 | . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 3 | . 1 . 2 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Distress Signals 3 | . . 1 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 8 4 18 1 2 36 5 . 8 18 Peak Tracking Total 12 | . 6 3 6 1 2 12 4 . 3 10 Tactical Retreats 7 | . . . . . . 4 . . 2 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Machines Disabled 6 | . 1 . 4 . . 1 . . . . Max in Single Turn 2 | . 1 . 2 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Machines Accessed 17 | . . 1 4 5 . 2 . 3 . 2 Terminals 9 | . . 1 3 3 . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 1 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 60 | . . 2 7 21 . 2 . 21 . 7 Successful 41 | . . . 6 9 . 2 . 21 . 3 Failed 19 | . . 2 1 12 . . . . . 4 Catastrophic 1 | . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . . 2 4 3 . . . . . 6 Terminals 28 | . . 2 5 14 . . . . . 7 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 9 | . . . 2 7 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 30 | . . . 3 3 . 2 . 21 . 1 Record 3 | . . . . . . . . 3 . . Part Schematic 10 | . . . . . . . . 10 . . Robot Schematic 5 | . . . . . . . . 5 . . Prototype ID Bank 5 | . . . 1 1 . . . 3 . . Open Door 3 | . . . 1 . . 2 . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 2 6 . . . . . . Recycle Component 1 | . . . . 1 . . . . . . Process 2 | . . . . 2 . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . Retrieve Matter 2 | . . . . 2 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . . . . . 2 Terminals 3 | . . . 1 . . . . . . 2 Assimilate 1 | . . . . . . . . . . 1 Botnet 2 | . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . . 1 2 5 . . . . . 2 Full Trace Events 5 | . . 1 . 4 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . Recycled Matter 55 | . . . . 55 . . . . . . Retrieved Matter 55 | . . . . 55 . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Total Allies 9 | . . . . . . 1 1 . 1 6 Largest Group 2 | . . . . . . 1 1 . 1 2 Highest-Rated Group 96 | . . . . . . 77 32 . 96 40 Highest-Rated Ally 96 | . . . . . . 77 32 . 96 40 Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . 9 13 Total Damage 484 | . . . . . . . . . 279 205 Kills 2 | . . . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Turns Passed 3104 | . 202 137 361 234 137 588 202 120 664 459 Spaces Moved 2716 | 1 203 66 222 237 159 803 149 81 446 349 Core 1031 | . 6 . 1 . . 593 129 81 46 175 Treads 118 | . . 30 62 . . . 20 . . 6 Legs 502 | 1 16 18 . . . . . . 400 67 Wheels 932 | . 66 . 159 237 159 210 . . . 101 Hover . | . . . . . . . . . . . Flight 133 | . 115 18 . . . . . . . . Fastest Speed 37 | 120 37 37 80 80 80 50 50 150 140 50 Average Speed 93 | 120 66 117 105 90 80 64 107 150 141 95 Slowest Speed 350 | 120 200 190 160 95 80 250 160 150 150 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 2 41 5 43 69 5 82 35 68 63 12 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 4 1 . 1 . Spaces Dug 2 | . . . 2 . . . . . . . Terrain Destroyed 196 | . 16 . 114 14 . 52 . . . . Melee 2 | . . . 2 . . . . . . . Projectile . | . . . . . . . . . . . AOE 194 | . 16 . 112 14 . 52 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Total 3085 | . 247 97 293 254 166 850 180 80 473 445 Wait 58 | . 3 . 9 . . 3 14 . 6 23 Move 2704 | . 200 65 221 236 158 802 148 80 445 349 Hop 1 | . 1 . . . . . . . . . Pick Up 17 | . 5 2 3 2 . 4 . . . 1 Fast Attach 30 | . 3 3 7 1 2 4 2 . 1 7 Attach 20 | . 4 2 5 . 2 4 . . . 3 Detach 22 | . 2 . 8 3 2 5 . . 2 . Swap 7 | . 4 2 1 . . . . . . . Drop 23 | . 9 3 3 5 . 1 . . 1 1 Fire 142 | . 13 20 21 6 2 25 12 . 12 31 Melee 48 | . 3 . 15 . . 2 4 . 6 18 Ram 3 | . . . . 1 . . . . . 2 Kick . | . . . . . . . . . . . Crush 10 | . . . . . . . . . . 10 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Core integrity fell below 50% 136 | -10/Materials | Core integrity fell below 20% 159 | -10/Materials | Lost 4 parts (1p2n1w) 180 | -10/Materials | Discovered new exit (range 5) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Utility x2 248 | -9/Materials | Discovered new exit (range 16) 340 | -9/Materials | Entered Storage 492 | -9/Storage | Core integrity fell below 50% 654 | -9/Storage | Found Prototype Launcher 654 | -9/Storage | Identified Gui. Missile Launcher 682 | -9/Storage | Identified exit to Recycling 698 | -9/Storage | Used back door to open Recycling access 701 | -9/Storage | Entered Recycling 702 | -9/Recycling | Found Scrap Engine 788 | -9/Recycling | Build established: Mutant 821 | -9/Recycling | Core integrity fell below 20% 928 | -9/Recycling | Discovered new exit (range 10) 935 | -9/Recycling | Entered Factory 935 | -7/Factory | Evolved 4 slots: Utility x2, Weapon x2 1015 | -7/Factory | Discovered new exit (range 10) 1072 | -7/Factory | Entered Lower Caves 1122 | -7/Lower Caves | Encountered a Warlord checkpoint 1145 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1299 | -7/Lower Caves | Spotted B-75 Beast 1363 | -7/Lower Caves | Lost 3 parts (1p1n1w) 1373 | -7/Lower Caves | Learned location of 2 exits from Factory 1377 | -7/Lower Caves | Attracted the attention of an 0b10 base 1414 | -7/Lower Caves | Destroyed 13 combat bots 1415 | -7/Lower Caves | Core integrity fell below 50% 1472 | -7/Lower Caves | Core integrity fell below 20% 1655 | -7/Lower Caves | Discovered new exit (range 9) 1660 | -7/Lower Caves | Entered another Lower Caves area 1691 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1838 | -7/Lower Caves | Discovered new exit (range 16) 1862 | -7/Lower Caves | Entered Data Miner 1862 | -7/Data Miner | Discovered new exit (range 6) 1891 | -7/Data Miner | Met Data Miner 1927 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1945 | -7/Data Miner | Received God Mode back door access code from Data Miner 1982 | -7/Data Miner | Entered Proximity Caves 2144 | -6/Proximity Caves | Escorted by Enhanced Grunt 2144 | -6/Proximity Caves | Spotter reported a threat 2196 | -6/Proximity Caves | Spotter reported a threat 2551 | -6/Proximity Caves | Spotter reported a threat 2561 | -6/Proximity Caves | Learned Factory terminal intel 2616 | -6/Proximity Caves | Discovered new exit (range 14) 2646 | -6/Proximity Caves | Entered Factory 2646 | -6/Factory | Evolved 2 slots: Utility x2 2647 | -6/Factory | Identified exit to Factory 2647 | -6/Factory | Identified exit to Lower Caves 2648 | -6/Factory | Loaded intel: 26 terminal locations 2776 | -6/Factory | Lost 4 parts (1p1n1u1w) 3020 | -6/Factory | Lost 10 parts (1p2n5u2w) 3105 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03091_ Splicing S-27 Virus... Rewriting IFF filter. 03092_ Splicing S-27 Virus... Initiating full reboot, ETC: 18. 03092_ Acquired 15 matter. 03093_ S-27 Virus destroyed. 03093_ Dirty Datajack destroyed. 03097_ P-60 Hacker fails to hack S-27 Virus. 03098_ S-27 Virus destroyed. 03100_ Splicing S-27 Virus... Deactivating 1 weapon system. 03101_ Network quickbooting S-27 Virus, ETC: 10. 03104_ Splicing S-27 Virus... Amplifying resonance, compromised power stability. 03105_ S-27 Virus Lgt. Nuclear Core critical resonance detonation. 03105_ S-27 Virus destroyed. 03105_ Power Conduit explodes. 03105_ S-27 Virus destroyed. 03105_ Power Conduit explodes. 03105_ Enh. Optical Array destroyed. Map ----- +----------------------------------------------------+ | ???????????# ????#"R " #????????????????# | | ???????????# ???#""" " #????????????????# | | ???????????# ???# "" " #???#+#??????????# | | ???????????# ??# " #???# #?????????## | | ???????????# ??+ " ##### ########### | | ???????????# ?# " + % T | | ?????###+### ?# " # ########### | | ??? # " # #??????#####+ | | ????? # " / +??????# ! | | ????? " + ##### #??????# | | ??????????""" "" # #???# #??????# | | ??????????""" G ###/####???# +??????# | | ??????????""" "" ???#%#??????# #??????# * | | ???????????"" " #########+####???# #??????#* | | ??????????""" ?# R [s%=[= #???# #??????###### | | ???????????"" ?? # s = #???# #???????????? | | ?????????? + p #???# #???????????? | | ???????? # p #???? ????????????? | | ??????? ? # ###?? ????????????? | | ??????? ??????? ; #?? ????????????? | | ????????????????#; ; #?? ????????????? | | ??????????????""# #?? ????????????? | | ??????????????""# #?? ????????????? | | ??????????????""# ##? ????????????? | | ???????????????T# #? ????????????? | | ??????????????""# @ #?? ????????????? | | ??????????????""# ; #?? ???????