Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 16:15:58 Player: PlasticHeart Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (136) 680 Value Destroyed (3718) 3718 Prototype IDs (278) 5560 Alien Tech Used (13) 2600 Bonus (35679) 35679 TOTAL SCORE: 60937 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 680 Follower Combat Kills 299 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Win 3000 Cogmind --------- Core Integrity 107/1600 Matter 196/300 Energy 639/645 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Energy Filter Experimental Phase Shifter Graphene Brace Experimental System Purifier > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (10) --- Subatomic Replicator Spacefold Activator Sigix Broadsword Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Energy Filter Experimental Phase Shifter Graphene Brace Experimental System Purifier > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Melee Analysis Suite High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Sigix Broadsword [Rating: 229] Favorites ----------- Power Fusion Reactor Engine Makeshift Power Source Power Core Neutrino Core Reactor Fusion Reactor Propulsion Cooled VTOL Module Leg Sigix Exoskeleton Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Improved Powered Armor Weapon Chainsword Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Assault Rifle Ballistic Cannon Omega Cannon Launcher Concussive RPG Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Utility 12 | . . . 1 . 1 2 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 193 | 2 11 3 37 . 14 9 2 7 . 2 5 . 5 . 2 3 2 . . 5 . 5 . . 5 . 9 . 2 4 . 3 . 5 13 2 5 5 11 12 3 Power 14 | 1 1 . 4 . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . 1 1 . . . Engine 9 | 1 1 . 4 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Core 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Propulsion 37 | . 5 . 13 . 6 . . 3 . . . . . . 1 . . . . 2 . . . . 1 . 4 . . . . . . 1 . 1 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wheel 20 | . 5 . 13 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 4 . . 3 . . . . . . 1 . . . . 2 . . . . 1 . 3 . . . . . . 1 . 1 . . . . . Utility 90 | . 3 1 11 . 2 6 2 1 . 2 4 . 4 . 1 . 2 . . 2 . 5 . . 4 . 4 . 1 3 . 2 . 4 7 . 1 2 10 5 1 Device 46 | . . . . . 1 2 2 1 . 1 4 . . . . . 2 . . . . 3 . . 3 . 3 . 1 2 . 1 . 2 4 . . . 8 5 1 Storage 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 . . Processor 8 | . . . . . 1 2 . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Hackware 14 | . . . 1 . . 2 . . . . . . 3 . 1 . . . . 2 . 1 . . 1 . . . . . . . . 1 2 . . . . . . Protection 16 | . 1 1 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 1 2 2 9 . 4 3 . 3 . . . . 1 . . 3 . . . . . . . . . . 1 . . 1 . . . . 6 1 3 2 1 7 2 Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . 2 . 4 1 Ballistic Gun 16 | 1 2 2 9 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 3 . 1 3 1 Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 3 . 1 . . . . 4 . . 5 . 2 . . 3 . Parts Lost 18 | . 1 . 9 . 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . 3 . . . . . . . 1 . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . 1 . . . Weapon 4 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Loss Streak 3 | . 1 . 3 . 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . 3 . . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 100 98 100 93 100 100 99 100 100 100 100 99 100 98 100 100 100 100 94 94 93 94 94 94 94 90 94 93 89 84 87 89 85 89 86 86 81 52 70 71 Engine 3 | . 14 14 10 11 8 . . . . . 1 7 6 6 6 6 6 6 6 1 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 7 7 7 7 7 5 . . . . . . . . 3 5 5 5 5 5 5 5 5 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 4 9 9 9 Wheel 7 | . 26 28 32 33 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 30 30 30 30 30 30 30 26 26 24 26 26 26 26 23 23 23 23 23 23 23 24 26 26 26 26 26 26 23 23 26 26 23 . . . Device 9 | . . . . . 3 7 15 14 15 15 15 15 13 13 13 13 13 13 13 11 11 10 11 11 11 11 12 10 10 7 5 5 5 4 8 8 8 6 13 27 35 Storage 4 | . 13 14 11 11 9 . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 4 4 4 4 4 9 9 9 Processor 7 | . . . . . 6 15 7 7 7 7 7 7 13 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 7 5 5 5 8 9 8 8 7 2 7 . Hackware 18 | . . . 1 11 9 23 23 23 23 23 23 23 26 26 26 26 26 26 26 28 29 29 29 29 29 29 26 26 26 26 26 26 26 23 23 21 21 19 . . . Protection 4 | . 8 14 19 11 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 5 8 10 9 9 8 8 7 . . . Ballistic Gun 5 | . 27 28 21 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 5 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 5 . 4 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 4 4 3 8 3 . Special Melee Weapon 1 | . . . . . . 7 7 7 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 6 36 34 45 40 40 10 11 11 11 11 11 10 12 12 12 12 12 12 12 22 22 22 22 22 22 22 32 32 32 38 38 39 39 40 40 40 47 46 48 56 56 Greatest Support 80 | 3 32 26 36 30 40 20 20 20 20 20 20 20 20 20 20 20 20 20 20 29 29 29 29 29 31 31 35 40 40 40 40 40 40 40 40 47 47 80 80 80 80 Greatest Overweight (x) 3 | 1 3 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 25 10 10 Average Capacity 8 | 5 11 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Most Carried 15 | 5 10 15 15 15 15 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 10 10 9 10 10 10 10 10 10 10 9 9 7 Average Carried 7 | 4 7 13 14 15 14 4 4 4 5 5 4 5 4 5 5 5 5 5 5 4 5 4 5 5 5 5 5 6 8 9 9 9 10 9 9 9 8 9 8 8 4 Final Capacity 15 | 5 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 5 10 15 15 15 8 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 10 9 9 10 10 9 10 10 10 9 9 5 4 Class Distribution -------------------- 37% | Hacker-Sprinter 21% | Wizard-Sprinter 16% | Scavenger-Mutant 8% | Wizard-Scout 7% | Mutant 7% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 4795 | 220 541 88 1308 22 346 150 . 78 33 50 40 10 195 . 10 50 206 . 79 30 . 51 19 . 60 . 80 . 20 31 . 96 13 40 414 . 206 . 176 133 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5865 | . 483 63 1804 . 638 41 . 150 . . . . 12 . 22 . . . . 32 . 55 . 87 . . 357 . . . . 138 . 43 164 . 300 . 200 1276 . Parts 330 | . 45 8 138 . 41 6 . 9 . . . . . . 2 . . . . 2 . 3 . 1 . . 13 . . . . 3 . 2 5 . 11 . 16 25 . Haulers Intercepted 10 | . 1 . 6 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . 2 . 3 . . . . . . 12 . . . . . 31 1 . . . . . 3 . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 61 | . 11 . 27 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Guns 48 | . 11 . 27 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Classes Destroyed 12 | . 8 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Worker 26 | . 1 2 8 . 2 2 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 . 4 . . Builder 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | . 1 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 10 | . 1 . 6 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 2 . 1 . . Operator 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 2 . 4 . 3 . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . 1 1 . . . . . . Swarmer 22 | . 6 . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Grunt 21 | . 5 . 13 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . 8 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 7 2 6 . 4 1 . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . . . . . . 1 1 . 5 . 3 5 . Combat Bots Only 5 | . 5 . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Max Kills in Single Turn 5 | . 2 1 2 . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . 1 . . 1 . . . . . . 1 1 . 1 . 1 5 . Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 7116 | . 387 . 1579 . 371 . . 59 . . . . 66 . . . . . . . . 58 . 53 40 12 . . . 285 99 . . . . 75 43 503 . 2796 690 Core 1676 | . 44 . 207 . 48 . . 14 . . . . 13 . . . . . . . . 13 . 31 40 . . . . . . . . . . . . 157 . 878 231 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2382 | . . . . . . . . . . . . . . . 33 . . . . . . . . . . . 12 . 178 . . . . 80 . . . . . 2079 . Core Remaining (%) 81 | 100 . 82 . 48 91 . . . . . . 98 . . . . . . 98 . . . . . . 91 . . . . . . 100 . 100 . . 80 . . 6 Volleys Fired 411 | . 53 3 152 . 44 . . . . . . . . . . 2 . . 3 1 . . . . 2 . . . . 3 . . . . 2 1 . 1 . 44 100 Largest 2 | . 2 2 2 . 2 . . . . . . . . . . 1 . . 1 1 . . . . 1 . . . . 1 . . . . 1 1 . 2 . 1 1 Hottest 200 | . 40 40 46 . 50 . . . . . . . . . . 5 . . 5 5 . . . . 5 . . . . 113 . . . . 113 113 . 200 . 180 180 Shots Fired 666 | . 106 6 306 . 88 . . . . . . . . . . 2 . . 3 1 . . . . 2 . . . . 3 . . . . 2 1 . 2 . 44 100 Gun 508 | . 106 6 306 . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cannon 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 1 . . . 44 100 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . . . 2 . . 3 1 . . . . 2 . . . . . . . . . . . . . . . . Kinetic 506 | . 106 6 306 . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 1 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 44 100 Robot Hit Streak 64 | . 12 9 13 . 14 . . . . . . . . . . 1 . . 1 2 . . . . 4 . . . . . . . . . . . . . . 64 4 Robot Miss Streak 11 | . 4 . 6 . 3 . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . 8 11 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 436 | . 70 4 192 . 61 5 . 10 . . . . 3 . 1 1 . . 1 3 . 5 . 1 2 . 5 . . . . 3 . 2 4 . 5 . 6 44 8 Core Hits 244 | . 28 3 75 . 29 2 . 3 . . . . . . 1 . . . . 1 . 2 . . . . 4 . . . . . . 1 2 . 2 . 4 67 20 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Melee Attacks 393 | . . . . . . 13 . 42 11 1 1 2 35 . 10 11 5 . 6 22 . 37 8 13 3 14 13 . 18 16 11 3 4 12 16 4 20 12 12 17 1 Impact 9 | . . . . . . . . . . . . . 7 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 369 | . . . . . . 9 . 33 11 1 1 2 26 . 8 11 5 . 6 22 . 37 8 13 3 14 13 . 18 16 11 3 4 12 16 4 20 12 12 17 1 Piercing 12 | . . . . . . 3 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . 4 . 4 . . . . 3 . . . . . . . . 1 . 1 . . 5 . . . . . . . 2 . 5 . 6 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22302 | . 924 54 2948 . 972 256 . 537 . . . . 124 . 37 . . . . 98 . 263 . 89 . . 474 . . . . 271 . 99 302 . 776 . 2061 10430 1587 Guns 4894 | . 924 54 2944 . 972 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 11876 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10289 1587 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5528 | . . . . . . 256 . 537 . . . . 124 . 37 . . . . 98 . 263 . 89 . . 474 . . . . 271 . 99 302 . 776 . 2061 141 . Ramming 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4894 | . 924 54 2944 . 972 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 161 | . . . . . . . . . . . . . 124 . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17120 | . . . . . . 172 . 498 . . . . . . . . . . . 98 . 263 . 89 . . 474 . . . . 271 . 99 302 . 776 . 2061 10430 1587 Piercing 123 | . . . . . . 84 . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 8 8 . . 7 7 7 7 7 . . . . . . . . . . . . . . . . . . 11 11 11 11 . . . . 2 . 5 . Average Corruption 7 | . . . 5 8 . . 7 7 7 7 7 . . . . . . . . . . . . . . . . . . 11 11 11 11 . . . . 1 . 2 . Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 95 | . . . 18 3 . . 1 15 10 10 . . . . . . . . . . . . . . . . . . . 4 11 2 20 . . . . . . 1 . Message Errors 25 | . . . 7 1 . . . 5 2 2 . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . . . . . Matter Fused 19 | . . . 2 2 . . . 3 2 1 . . . . . . . . . . . . . . . . . . . 3 3 . 2 . . . . . . 1 . Heat Flow Errors 13 | . . . 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 4 . 4 . . . . . . . . Energy Discharges 11 | . . . . . . . . 3 2 1 . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . Data Loss (minor) 18 | . . . 4 . . . 1 3 1 3 . . . . . . . . . . . . . . . . . . . . 1 1 4 . . . . . . . . Data Loss (major) 5 | . . . 1 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1424 | . . . . . . 52 . 18 . . . . 104 . . . . . . 20 . 32 . 71 . . 47 . . . . 185 . 11 130 . 319 . 311 124 . Projectiles 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1386 | . . . . . . 52 . 18 . . . . 104 . . . . . . 20 . 32 . 71 . . 47 . . . . 185 . 11 130 . 319 . 311 86 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 286 | . 11 . 212 . 28 . . 89 130 286 . . . . . . . . . . . . . . . . . . . 216 240 . 175 . 26 20 . . . . 19 Average Temperature 44 | . 3 . 24 . 7 . . 54 69 128 . . . . . . . . . . . . . . . . . . . 84 105 . 74 . 19 15 . . . . 19 Received Heat Transfer 1239 | . 174 . 612 . 153 . . . . . . . . . . . . . . . . 9 . . 21 . . . . . 9 . . . . . 9 54 . 198 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1600 | . 140 15 507 197 392 162 71 324 . . . . 142 64 115 . . . . 233 71 193 . . . . 96 63 182 . . . . 36 215 147 209 1600 1181 948 . Initial 1100 | . . . 5 197 76 99 56 49 . . . . 36 49 44 . . . . 101 26 49 . . . . 18 33 44 . . . . . . 23 82 8 1100 659 . Average 191 | . 34 4 304 197 228 125 63 176 . . . . 98 61 94 . . . . 125 41 83 . . . . 46 40 88 . . . . 15 82 89 99 127 1106 795 . Maximum Alert Level 5 | . . . 2 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 5 4 4 . Low Security (%) 70 | 100 100 100 27 100 41 100 100 54 . . . . 100 100 100 . . . . 80 100 100 . . . . 100 100 100 . . . . 100 98 100 99 98 . . . Level 1 15 | . . . 38 . 58 . . 45 . . . . . . . . . . . 19 . . . . . . . . . . . . . . 1 . . 1 . . . Level 2 7 | . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 65 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 13 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 5 . 1 . . 3 . . . . 1 . . . . . . 2 . 4 . . . . . . . . . . . 2 . 2 1 2 3 . . Investigation 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Reinforcement 17 | . 1 . 3 . 1 . . 2 . . . . 1 . . . . . . 1 . 2 . . . . . . . . . . . 1 . 2 1 2 . . . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 35 | . . . 3 . . . . . . . . . . . . . . . . 2 . 2 . . . . . . 1 . . . . . . 4 3 . . 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 315 | . 17 . 56 . 18 . 6 15 . 4 . 3 5 6 3 2 1 . 1 9 4 15 . 3 9 7 2 6 6 . 9 . 1 2 10 9 8 21 1 38 18 Peak Tracking Total 18 | . 3 . 7 . 4 . 6 6 . 7 . 3 4 6 1 1 2 . 3 3 4 8 . 5 8 7 1 6 9 . 8 . 5 2 6 8 4 8 2 14 18 Tactical Retreats 54 | . . . 1 . 2 . . 8 . 1 . . 1 . . 1 2 . 1 2 . 4 . 2 1 4 . . 2 . 2 . 3 . 1 1 1 6 . 6 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 22 | . . . 9 . . 1 . 3 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . 11 1 . . . . 1 . . . . . . . . 1 . Most Traps Carried 4 | . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 28 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 1 3 5 . 5 4 Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 1 Garrison Access 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 1 . . . . 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 146 | . 7 . 7 . 3 6 . 12 . . . . 4 . 10 2 . 4 . 9 . 14 . . 3 . 11 . 14 . . 4 . 6 7 3 9 8 1 2 . Terminals 99 | . 7 . 7 . 3 3 . 6 . . . . 3 . 7 . . . . 7 . 9 . . . . 7 . 10 . . . . 2 6 3 8 8 1 2 . Fabricators 11 | . . . . . . 2 . 4 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 15 | . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . 2 . . . . 3 . 1 . . . . 1 1 . 1 . . . . Total Hacks 420 | . 20 . 20 . 8 13 . 25 . . . . 6 . 36 2 . 28 . 33 . 38 . . 10 . 35 . 34 . . 17 . 14 20 11 17 28 1 4 . Successful 325 | . 10 . 6 . 6 8 . 17 . . . . 1 . 34 2 . 28 . 25 . 33 . . 10 . 33 . 29 . . 17 . 11 14 6 15 19 1 . . Failed 94 | . 10 . 14 . 2 5 . 8 . . . . 5 . 1 . . . . 8 . 5 . . . . 2 . 5 . . . . 3 6 5 2 9 . 4 . Catastrophic 8 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 181 | . 2 . 3 . 4 6 . 12 . . . . 5 . 16 . . . . 15 . 26 . . 1 . 21 . 14 . . . . 5 13 10 12 16 . . . Terminals 306 | . 20 . 20 . 8 7 . 14 . . . . 4 . 31 . . . . 29 . 29 . . . . 30 . 27 . . . . 8 19 11 16 28 1 4 . Fabricators 23 | . . . . . . 4 . 8 . . . . . . 2 . . . . . . 7 . . . . . . . . . . . 2 . . . . . . . Repair Stations 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 4 . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . . . . 1 . . . . . . . Garrison Access 18 | . . . . . . 2 . 3 . . . . 2 . 1 . . . . 1 . 2 . . . . 3 . 1 . . . . 1 1 . 1 . . . . Terminal Hacks 211 | . 10 . 5 . 4 4 . 10 . . . . . . 19 2 . 28 . 13 . 17 . . 10 . 20 . 18 . . 17 . 4 8 4 5 12 1 . . Record 18 | . . . 1 . . . . . . . . . . . . 1 . 11 . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 26 | . . . . . . 1 . . . . . . . . 2 . . 10 . 2 . 4 . . . . 1 . 1 . . 4 . 1 . . . . . . . Robot Schematic 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Prototype ID Bank 44 | . 1 . 2 . 1 1 . 3 . . . . . . 6 . . 3 . 3 . 3 . . 9 . 2 . 4 . . 4 . 1 . . 1 . . . . Open Door 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 8 | . . . 1 . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . 1 . . Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Locate Traps 29 | . 3 . . . 1 1 . 1 . . . . . . 1 . . . . 1 . 2 . . . . 5 . 4 . . . . 1 5 . 2 2 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 5 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 31 | . 1 . 1 . 2 . . 3 . . . . . . 6 . . . . 3 . 4 . . . . 3 . 2 . . . . . 2 . 1 3 . . . Fabricator Hacks 8 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Build 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 4 . . . . 2 . . . . . . . Scan Component 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . Repair 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . . 1 . . . . Seal Access 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . . 1 . . . . Unauthorized Hacks 84 | . . . 1 . 2 3 . 6 . . . . 1 . 12 . . . . 9 . 12 . . . . 8 . 5 . . . . 1 6 2 9 7 . . . Terminals 68 | . . . 1 . 2 1 . 1 . . . . . . 10 . . . . 8 . 8 . . . . 8 . 5 . . . . 1 5 2 9 7 . . . Track 25 | . . . . . . . . 1 . . . . . . 3 . . . . 2 . 5 . . . . 4 . 1 . . . . 1 3 . 2 3 . . . Assimilate 19 | . . . 1 . . . . . . . . . . . 2 . . . . 3 . 1 . . . . 1 . 3 . . . . . . 1 5 2 . . . Botnet 21 | . . . . . 2 1 . . . . . . . . 4 . . . . 3 . 2 . . . . 3 . 1 . . . . . 2 1 1 1 . . . Disrupt 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Fabricators 10 | . . . . . . 2 . 4 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Report 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabnet 7 | . . . . . . 1 . 3 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Reprogram 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 3 . 7 . 3 5 . 10 . . . . 4 . 6 . . . . 7 . 8 . . . . 3 . 9 . . . . 2 6 2 2 5 1 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 1 . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . 1 . . . . 15 . . . 2 . . 10 . 3 . 4 . . . . 1 . 1 . . 4 . 1 . . . . . . . Parts Built 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Time 218 | . . . . . . 47 . 93 . . . . . . . . . . . . . 47 . . . . . . . . . . . 31 . . . . . . . Total Part Build Rating 32 | . . . . . . 5 . 7 . . . . . . . . . . . . . 10 . . . . . . . . . . . 10 . . . . . . . Parts Repaired 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . Time 216 | . . . . . . . . . . . . . . . 35 . . . . . . . . . . . 26 . 119 . . . . 36 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . 1 . . . . . 1 2 . . 1 . . 3 1 . 3 . 1 1 2 . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat 13 | . . . . . . . . . . . . 1 1 . . 1 . . 3 . . 3 . 1 1 2 . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . 1 . . . . . . 1 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 12 | . . . . . . . . . . . . 12 12 12 12 12 12 12 7 7 7 7 7 7 7 7 7 7 7 7 7 7 2 2 2 . . . . . . Autooverrided 11 | . . . . . . . . . . . . 1 1 . . . . . 2 . . 3 . 1 1 2 . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 67 | . . . 1 . . . . . . . 3 1 2 . 2 . . . 3 2 . 4 . 1 4 2 1 . 3 . . . . 3 . 1 3 1 15 15 . Largest Group 14 | . . . 1 1 1 . . . . . 3 3 1 . 2 1 . . 1 1 . 3 . 1 4 2 1 . 3 . . . . 3 . 1 3 1 8 14 . Highest-Rated Group 200 | . . . 10 10 10 . . . . . 93 93 32 . 20 10 . . 96 26 . 54 . 29 181 78 10 . 78 . . . . 138 . 26 78 45 113 200 . Highest-Rated Ally 96 | . . . 10 10 10 . . . . . 31 32 32 . 10 10 . . 96 26 . 54 . 29 68 48 10 . 26 . . . . 46 . 26 26 45 15 15 . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 178 | . . . . . . . . . . . . 21 8 . . . . . 13 . . 10 . 3 11 5 . . . . . . . 22 . . . . 26 59 . Total Damage 3991 | . . . . . . . . . . . . 342 331 . . . . . 564 . . 193 . 36 436 233 . . . . . . . 538 . . . . 361 957 . Kills 21 | . . . . . . . . . . . . 4 2 . . . . . 6 . . 1 . . 3 1 . . . . . . . . . . . . 1 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . . . . . . . . 1 2 1 1 . . . . 2 . 1 . . . 2 . . 2 . . . 2 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 45 | . . . . . . . . . . . . . 6 . 3 . . . . 12 . 13 . . . . 5 . 6 . . . . . . . . . . . . Traps 33 | . . . . . . . . . . . . . 5 . 2 . . . . 11 . 8 . . . . 3 . 4 . . . . . . . . . . . . Emergency Access 10 | . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . 2 . 2 . . . . . . . . . . . . Garrisons 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 15228 | 38 827 130 1987 110 572 243 31 658 266 333 544 276 360 29 230 430 171 30 359 605 17 672 319 216 498 415 316 72 461 387 250 75 527 347 459 64 505 335 268 380 416 Spaces Moved 27172 | 37 596 104 1356 113 453 629 87 1368 590 633 897 515 921 103 574 1006 518 106 799 1153 61 1244 788 591 747 838 865 213 1180 764 528 236 753 769 973 224 1247 944 366 601 682 Core 37 | 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1697 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 366 601 682 Wheels 2621 | . 596 104 1356 113 452 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22817 | . . . . . 1 629 87 1368 590 633 897 515 921 103 574 1006 518 106 799 1153 61 1244 788 591 747 838 865 213 1180 764 528 236 753 769 973 224 1247 896 . . . Fastest Speed 20 | 50 95 105 80 95 80 31 31 28 28 28 28 28 28 28 28 28 28 28 28 25 27 27 27 27 27 27 27 25 25 25 25 25 25 24 24 20 20 20 30 30 30 Average Speed 33 | 82 101 105 95 95 84 31 31 30 28 28 28 28 28 28 28 28 28 28 28 27 27 27 27 27 27 27 27 25 25 25 25 25 25 24 24 20 23 24 30 30 30 Slowest Speed 125 | 100 125 105 110 95 101 31 31 37 28 28 28 28 28 28 28 28 28 28 28 28 27 27 27 27 27 27 28 28 25 25 25 25 25 25 24 24 24 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . 2 . 1 . . 1 . 9 . 2 2 . . . 1 . 4 . . 5 . 1 . 5 . . . . 1 5 . 5 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 55 | 4 93 39 93 37 36 19 91 37 62 77 84 58 23 65 20 93 69 70 88 25 70 30 79 80 87 78 23 94 25 76 59 61 68 20 67 7 89 53 12 25 41 Regions Visited 41 Branch Regions 23 Pre-discovered Areas 8 | . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 26 | . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 30 | . . 1 . 1 . . . . 3 1 4 2 . . . 2 2 . 1 . . . 2 2 . 4 . . . 3 1 . 1 . . . . . . . . Spaces Dug 1335 | . . . . . . 8 . 31 11 1 . 2 26 . 8 11 5 . 6 18 . 31 8 12 3 14 8 . 17 19 11 . 4 10 7 3 11 5 4 4 1037 Terrain Destroyed 1729 | . . . . . . 8 . 31 11 1 . 2 26 . 8 11 5 . 6 18 . 31 8 12 3 14 8 . 17 19 11 . 4 10 7 3 11 6 4 161 1273 Melee 295 | . . . . . . 8 . 31 11 1 . 2 26 . 8 11 5 . 6 18 . 31 8 12 3 14 8 . 17 16 11 . 4 10 7 3 11 5 4 4 . Projectile 1434 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 157 1273 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 31940 | 43 709 118 1756 115 563 657 89 1549 673 786 1186 643 969 102 625 1133 536 105 923 1411 60 1518 881 627 1032 1005 919 230 1312 932 628 245 1084 910 1167 235 1423 1028 497 725 791 Wait 3556 | . 34 . 154 3 31 . . 104 73 149 278 127 17 . 43 112 8 . 116 224 . 234 86 24 271 154 26 16 113 144 90 . 328 124 155 3 138 45 101 28 3 Move 27052 | 36 595 103 1355 112 452 626 86 1365 589 632 894 514 904 102 569 1001 517 105 798 1151 60 1235 787 590 739 837 863 212 1169 763 527 235 752 766 962 223 1237 943 365 600 681 Hop 38 | . . . . . . 1 . 1 . . 1 . 8 . 2 2 . . . 1 . 4 . . 2 . 1 . 5 . . . . 1 5 . 4 . . . . Pick Up 108 | 5 12 7 24 . 6 2 . 3 . . 3 . 4 . . . 1 . . 3 . 2 . . . . 1 2 4 . . 1 . 1 2 1 7 9 1 7 . Fast Attach 95 | 2 2 . 13 . 6 4 . 5 . 2 1 . . . 1 2 2 . . 2 . 1 . . 5 . 8 . 1 . . 4 . 2 8 . 2 7 10 5 . Attach 62 | . 5 . 10 . 8 4 . 2 . . . . 3 . . . . . . 1 . 1 . . . . . . . 3 . . . 3 2 2 3 4 1 7 3 Detach 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 3 1 2 1 . 1 2 Swap 48 | . 4 3 14 . . 1 2 . . . 4 . 2 . 1 1 . . . 2 . 3 . . . . 1 . 1 1 . . . . 3 . 1 1 . 2 1 Drop 140 | . 4 2 29 . 16 6 1 7 . 2 4 . 1 . . 2 3 . . 4 . 1 . . 5 . 6 . 1 . . 2 . . 9 . 9 5 7 14 . Fire 411 | . 53 3 152 . 44 . . . . . . . . . . 2 . . 3 1 . . . . 2 . . . . 3 . . . . 2 1 . 1 . 44 100 Melee 387 | . . . . . . 13 . 42 11 1 1 2 30 . 9 11 5 . 6 22 . 37 8 13 3 14 13 . 18 16 11 3 4 12 16 4 20 12 12 17 1 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Trap 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 39 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 14) 541 | -10/Materials | Discovered new exit (range 11) 636 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Entered Mines 874 | -10/Mines | Met a Derelict bent on vengeance 881 | -10/Mines | Found a hidden stash of uninstalled traps 909 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 909 | -10/Mines | Discovered new exit (range 5) 978 | -10/Mines | Discovered new exit (range 15) 990 | -10/Mines | Discovered new exit (range 15) 996 | -10/Mines | Entered Materials 996 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1374 | -9/Materials | Build established: Scavenger-Mutant 1663 | -9/Materials | Lost 3 parts (1n2w) 1913 | -9/Materials | Discovered new exit (range 16) 2222 | -9/Materials | Discovered new exit (range 15) 2474 | -9/Materials | Discovered new exit (range 14) 2541 | -9/Materials | Core integrity fell below 50% 2855 | -9/Materials | Discovered new exit (range 13) 2889 | -9/Materials | Identified exit to Mines 2983 | -9/Materials | Entered Mines 2983 | -9/Mines | Accompanied by 1 ally 3079 | -9/Mines | Discovered new exit (range 8) 3086 | -9/Mines | Met a Derelict testing a Signal Generator 3093 | -9/Mines | Entered Materials 3093 | -8/Materials | Accompanied by 1 ally 3093 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3499 | -8/Materials | Discovered new exit (range 18) 3665 | -8/Materials | Entered Factory 3665 | -7/Factory | Evolved 2 slots: Utility x2 3749 | -7/Factory | Identified exit to Storage 3749 | -7/Factory | Identified exit to Lower Caves 3833 | -7/Factory | Discovered new exit (range 5) 3834 | -7/Factory | Identified exit to Factory 3841 | -7/Factory | Fabricated Triangulator (x1) 3908 | -7/Factory | Manually triggered Chute Trap 3908 | -7/Factory | Sucked down chute 3908 | -7/Factory | Entered Waste 3914 | -7/Waste | Spotted C-40 Crusher 3916 | -7/Waste | Spotted C-40 Crusher 3917 | -7/Waste | Spotted C-40 Crusher 3919 | -7/Waste | Spotted C-40 Crusher 3921 | -7/Waste | Spotted C-40 Crusher 3922 | -7/Waste | Spotted C-40 Crusher 3923 | -7/Waste | EMP discharged 3932 | -7/Waste | Discovered new exit (range 14) 3936 | -7/Waste | Identified exit to Factory 3939 | -7/Waste | Entered Factory 3957 | -7/Factory | Discovered exit to Factory (range 4) 4148 | -7/Factory | Fabricated Molecular Scythe? 4216 | -7/Factory | Build established: Hacker-Sprinter 4477 | -7/Factory | Discovered exit to Factory (range 9) 4597 | -7/Factory | Entered Lower Caves 4788 | -7/Lower Caves | Learned Factory security intel 4854 | -7/Lower Caves | Discovered new exit (range 12) 4863 | -7/Lower Caves | Identified exit to Lower Caves 4863 | -7/Lower Caves | Entered another Lower Caves area 4880 | -7/Lower Caves | Encountered a Warlord checkpoint 4880 | -7/Lower Caves | Discovered exit to Factory (range 12) 4884 | -7/Lower Caves | Learned Factory terminal intel 4944 | -7/Lower Caves | Learned Factory emergency access door positions 5167 | -7/Lower Caves | Discovered new exit (range 9) 5169 | -7/Lower Caves | Identified exit to Zion 5196 | -7/Lower Caves | Entered Zion 5211 | -7/Zion | Given A8's code to call for help 5212 | -7/Zion | System corruption cleaned by Quarantine Array 5216 | -7/Zion | Identified exit to Deep Caves 5361 | -7/Zion | Learned location of Recycling (-7) 5407 | -7/Zion | Learned location of Data Miner (-6) 5421 | -7/Zion | Learned location of Quarantine (-2) 5592 | -7/Zion | Gained Derelict followers 5626 | -7/Zion | Discovered new exit (range 9) 5628 | -7/Zion | Identified exit to Proximity Caves 5740 | -7/Zion | Entered Proximity Caves 5740 | -6/Proximity Caves | Accompanied by 3 allies 5995 | -6/Proximity Caves | Discovered exit to Factory (range 14) 6016 | -6/Proximity Caves | Entered Factory 6016 | -6/Factory | Evolved 2 slots: Utility x2 6017 | -6/Factory | Identified exit to Extension 6020 | -6/Factory | Loaded intel: 28 terminal locations 6023 | -6/Factory | Discovered new exit (range 16) 6376 | -6/Factory | Manually triggered Chute Trap 6376 | -6/Factory | Sucked down chute 6376 | -6/Factory | Entered Waste 6380 | -6/Waste | Spotted C-40 Crusher 6383 | -6/Waste | Spotted C-40 Crusher 6384 | -6/Waste | Spotted C-40 Crusher 6399 | -6/Waste | Spotted C-40 Crusher 6401 | -6/Waste | Spotted C-40 Crusher 6401 | -6/Waste | Discovered new exit (range 16) 6401 | -6/Waste | Spotted C-40 Crusher 6405 | -6/Waste | Identified exit to Factory 6405 | -6/Waste | Entered Factory 6405 | -6/Factory | Discovered new exit (range 11) 6408 | -6/Factory | Identified exit to Lower Caves 6564 | -6/Factory | Repaired Cld. VTOL Module 6620 | -6/Factory | Central database locked down 6635 | -6/Factory | Entered Lower Caves 6635 | -6/Lower Caves | Accompanied by 2 allies 6941 | -6/Lower Caves | Encountered a Warlord checkpoint 6994 | -6/Lower Caves | Discovered new exit (range 15) 6998 | -6/Lower Caves | Identified exit to Lower Caves 7065 | -6/Lower Caves | Entered another Lower Caves area 7070 | -6/Lower Caves | Discovered new exit (range 10) 7131 | -6/Lower Caves | Encountered a Warlord checkpoint 7146 | -6/Lower Caves | Learned Factory emergency access door positions 7176 | -6/Lower Caves | Learned Factory stockpile data 7218 | -6/Lower Caves | Discovered new exit (range 12) 7235 | -6/Lower Caves | Identified exit to Data Miner 7236 | -6/Lower Caves | Entered Data Miner 7236 | -6/Data Miner | Discovered new exit (range 6) 7242 | -6/Data Miner | Met Data Miner 7248 | -6/Data Miner | Learned location of Section 7 (-2) 7248 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7253 | -6/Data Miner | Received God Mode back door access code from Data Miner 7266 | -6/Data Miner | Identified exit to Proximity Caves 7266 | -6/Data Miner | Entered Proximity Caves 7352 | -5/Proximity Caves | Learned location of 1 exit from Factory 7376 | -5/Proximity Caves | Escorted by Enhanced Grunt 7620 | -5/Proximity Caves | Discovered new exit (range 14) 7624 | -5/Proximity Caves | Identified exit to Factory 7625 | -5/Proximity Caves | Entered Factory 7625 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7626 | -5/Factory | Identified exit to Factory 7824 | -5/Factory | Found Imp. Powered Armor 7873 | -5/Factory | Identified exit to Upper Caves 8230 | -5/Factory | Manually triggered Chute Trap 8230 | -5/Factory | Sucked down chute 8230 | -5/Factory | Entered Waste 8233 | -5/Waste | Spotted C-40 Crusher 8235 | -5/Waste | Spotted C-40 Crusher 8236 | -5/Waste | Spotted C-40 Crusher 8243 | -5/Waste | Discovered new exit (range 16) 8243 | -5/Waste | Spotted C-40 Crusher 8244 | -5/Waste | Spotted C-40 Crusher 8246 | -5/Waste | Identified exit to Factory 8247 | -5/Waste | Entered Factory 8255 | -5/Factory | 1 allies followed down the chute 8716 | -5/Factory | Fabricated Adv. Signal Interpreter (x2) 8919 | -5/Factory | Entered Upper Caves 8928 | -5/Upper Caves | Encountered a Warlord checkpoint 8929 | -5/Upper Caves | Learned 4 Factory zone layouts 9155 | -5/Upper Caves | Learned location of 1 exit from Factory 9174 | -5/Upper Caves | Discovered new exit (range 15) 9178 | -5/Upper Caves | Identified exit to Upper Caves 9238 | -5/Upper Caves | Entered another Upper Caves area 9250 | -5/Upper Caves | Discovered exit to Factory (range 15) 9320 | -5/Upper Caves | Encountered a Warlord checkpoint 9428 | -5/Upper Caves | Spotted B-75 Beast 9449 | -5/Upper Caves | Discovered new exit (range 3) 9450 | -5/Upper Caves | Identified exit to Warlord 9454 | -5/Upper Caves | Entered Warlord 9541 | -5/Warlord | Met Warlord 9545 | -5/Warlord | Opened Warlord's prototype stash 9547 | -5/Warlord | Found Prototype Hackware 9547 | -5/Warlord | Identified System Mapper 9566 | -5/Warlord | Warlord's base attacked by MAIN.C 9845 | -5/Warlord | Build established: Wizard-Sprinter 9916 | -5/Warlord | Warlord forces counterattacked 9921 | -5/Warlord | Opened side exit 9951 | -5/Warlord | Discovered new exit (range 8) 9952 | -5/Warlord | Identified exit to Proximity Caves 9952 | -5/Warlord | Entered Proximity Caves 10135 | -4/Proximity Caves | Learned Research emergency access door positions 10172 | -4/Proximity Caves | Learned location of 1 exit from Research 10357 | -4/Proximity Caves | Spotted B-86 Titan 10364 | -4/Proximity Caves | Discovered exit to Factory (range 13) 10367 | -4/Proximity Caves | Entered Factory 10367 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10368 | -4/Factory | Identified exit to Research 10421 | -4/Factory | Repaired Seismic Detector 10434 | -4/Factory | Identified exit to DSF 10683 | -4/Factory | Sucked down chute 10683 | -4/Factory | Entered Waste 10688 | -4/Waste | Spotted C-40 Crusher 10689 | -4/Waste | Spotted C-40 Crusher 10689 | -4/Waste | Spotted C-40 Crusher 10724 | -4/Waste | Spotted C-40 Crusher 10725 | -4/Waste | Spotted C-40 Crusher 10727 | -4/Waste | Spotted C-40 Crusher 10745 | -4/Waste | Discovered new exit (range 12) 10754 | -4/Waste | Identified exit to Factory 10755 | -4/Waste | Entered Factory 10798 | -4/Factory | Discovered new exit (range 4) 10799 | -4/Factory | Identified exit to Upper Caves 10815 | -4/Factory | Repaired Broken Adv. Phase Shifter? 10875 | -4/Factory | Repaired Nova Cannon? 11071 | -4/Factory | Discovered exit to Research (range 14) 11216 | -4/Factory | Entered Upper Caves 11217 | -4/Upper Caves | Identified exit to Upper Caves 11437 | -4/Upper Caves | Crushed by falling debris 11437 | -4/Upper Caves | System corruption reached 10% 11468 | -4/Upper Caves | Lost 3 parts (2u1w) 11586 | -4/Upper Caves | Learned 8 Research zone layouts 11603 | -4/Upper Caves | Entered another Upper Caves area 11774 | -4/Upper Caves | Learned location of Testing (-3) 11818 | -4/Upper Caves | Learned Research garrison access intel 11852 | -4/Upper Caves | Discovered new exit (range 5) 11853 | -4/Upper Caves | Identified exit to Zhirov 11853 | -4/Upper Caves | Entered Zhirov 11853 | -4/Zhirov | Discovered new exit (range 3) 11858 | -4/Zhirov | Met Zhirov 11863 | -4/Zhirov | Learned location of Command (-1) 11867 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11871 | -4/Zhirov | Found Alien Artifact 11871 | -4/Zhirov | Identified Integrated Dissipator 11871 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11888 | -4/Zhirov | Found Alien Artifact 11898 | -4/Zhirov | Identified exit to Proximity Caves 11928 | -4/Zhirov | Entered Proximity Caves 12340 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12451 | -3/Proximity Caves | Discovered exit to Research (range 15) 12455 | -3/Proximity Caves | Entered Research 12455 | -3/Research | Evolved 2 slots: Utility x2 12456 | -3/Research | Identified exit to Testing 12459 | -3/Research | Loaded intel: 3 garrison access locations 12499 | -3/Research | Repaired Cld. Impulse Thruster 12502 | -3/Research | Spotted B-86 Titan 12504 | -3/Research | Identified Transdimensional Reconstructor 12549 | -3/Research | Allied Derelicts emerged from ambush trap array 12639 | -3/Research | Fabricated Adv. Terrain Scanner (x2) 12802 | -3/Research | Entered Testing 12808 | -3/Testing | Found Prototype Device 12821 | -3/Testing | Identified Exp. Hardlight Generator 12857 | -3/Testing | Found Prototype Hackware 12857 | -3/Testing | Identified Ghost Barrier 12889 | -3/Testing | Identified exit to Research 13010 | -3/Testing | Found Prototype Energy Cannon 13010 | -3/Testing | Identified Hpw. Disruptor Cannon 13048 | -3/Testing | Found Prototype Ballistic Cannon 13048 | -3/Testing | Identified Omega Cannon 13072 | -3/Testing | Build established: Wizard-Scout 13102 | -3/Testing | Spotted PG-5RCV5YO92S 13236 | -3/Testing | Found Exp. System Shield 13261 | -3/Testing | Entered Research 13261 | -2/Research | Warlord forces began assault on 0b10 13261 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 13264 | -2/Research | Identified exit to Quarantine 13325 | -2/Research | Entered Quarantine 13456 | -2/Quarantine | Found Alien Slashing Weapon 13456 | -2/Quarantine | Identified Sigix Broadsword 13560 | -2/Quarantine | Discovered new exit (range 12) 13567 | -2/Quarantine | Found Alien Artifact 13629 | -2/Quarantine | Found Alien Artifact 13630 | -2/Quarantine | Identified Core Reset Matrix 13630 | -2/Quarantine | Identified Subatomic Replicator 13630 | -2/Quarantine | Used Core Reset Matrix 13634 | -2/Quarantine | Detected hypermatrix surge 13634 | -2/Quarantine | Sensed 14 artifacts in vicinity 13709 | -2/Quarantine | Discovered new exit (range 15) 13754 | -2/Quarantine | Found Dimensional Node Initializer 13758 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13759 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13761 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13812 | -2/Quarantine | Spotted Fortress 13829 | -2/Quarantine | Discovered new exit (range 5) 13830 | -2/Quarantine | Identified exit to Section 7 13830 | -2/Quarantine | Entered Section 7 13831 | -2/Section 7 | Sensed 18 artifacts in vicinity 13862 | -2/Section 7 | Spotted B-90 Cyclops 13863 | -2/Section 7 | Identified exit to Access 13876 | -2/Section 7 | Initialized slip node 13890 | -2/Section 7 | Found Integrity Redistributor 13961 | -2/Section 7 | Spotted S7 Guard 13969 | -2/Section 7 | Found Sigix Shearcannon 13991 | -2/Section 7 | Spotted S7 Guard 14075 | -2/Section 7 | Spotted B-99 Colossus 14085 | -2/Section 7 | Found Integrated Reactor 14085 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14095 | -2/Section 7 | Found LRC Boosters 14095 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 14097 | -2/Section 7 | Found LRC Boosters 14097 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 14099 | -2/Section 7 | Found LRC Energy Well 14099 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 14136 | -2/Section 7 | Integrated with Sigix Exoskeleton 14145 | -2/Section 7 | Warped through subspace to slip node 14152 | -2/Section 7 | Found Spacefold Activator 14165 | -2/Section 7 | Entered Access 14165 | -1/Access | Evolved 2 slots: Utility x2 14170 | -1/Access | Emitted hypermatrix ping 14175 | -1/Access | Assembled emerged from beneath the floor 14344 | -1/Access | Incoming assault squad redirected 14353 | -1/Access | Garrison activated, responded to threat 14377 | -1/Access | Incoming assault squad redirected 14403 | -1/Access | Assembled emerged from beneath the floor 14406 | -1/Access | Discovered new exit (range 16) 14415 | -1/Access | First assault squad dispatched 14433 | -1/Access | Incoming assault squad redirected 14433 | -1/Access | Entered Command 14433 | -1/Command | Accompanied by 7 allies 14437 | -1/Command | Build established: Alien-Sigix 14438 | -1/Command | Emitted hypermatrix ping 14443 | -1/Command | Assembled emerged from beneath the floor 14537 | -1/Command | Spotted Combat Programmer 14538 | -1/Command | Spotted Combat Programmer 14538 | -1/Command | Spotted M Guard 14551 | -1/Command | Destroyed Combat Programmer 14555 | -1/Command | Destroyed Combat Programmer 14590 | -1/Command | Spotted M Guard 14603 | -1/Command | Destroyed M Guard 14604 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 14620 | -1/Command | Destroyed M Guard 14620 | -1/Command | All MAIN.C guards destroyed 14629 | -1/Command | Assembled emerged from beneath the floor 14669 | -1/Command | 0b10 Conduit disabled 14669 | -1/Command | Met MAIN.C 14702 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 14702 | -1/Command | Destroyed MAIN.C Shell 14702 | -1/Command | Spotted M Shell/Def 14702 | -1/Command | Spotted M Shell/Atk 14702 | -1/Command | Spotted M Shell/Def 14702 | -1/Command | Spotted M Shell/Atk 14702 | -1/Command | Spotted M Shell/Atk 14702 | -1/Command | Spotted M Shell/Def 14702 | -1/Command | Spotted M Shell/Atk 14702 | -1/Command | Spotted M Shell/Def 14704 | -1/Command | MAIN.C activated Command garrisons 14711 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 14720 | -1/Command | Discovered new exit (range 17) 14739 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-348) 14740 | -1/Command | Core integrity fell below 50% 14759 | -1/Command | Destroyed MAIN.C 14761 | -1/Command | Found Prototype Device 14761 | -1/Command | Identified Exp. EM Disruption Field 14763 | -1/Command | Found Prototype Device 14763 | -1/Command | Identified Exp. Phase Shifter 14766 | -1/Command | Found Prototype Device 14769 | -1/Command | Found Prototype Device 14769 | -1/Command | Identified Exp. System Purifier 14771 | -1/Command | Found Prototype Processor 14775 | -1/Command | Discovered new exit (range 31) 14775 | -1/Command | Discovered new exit (range 116) 14775 | -1/Command | Identified Exp. Melee Analysis Suite 14775 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 14809 | -1/Command | Warped through subspace to slip node 14809 | -1/Command | Discovered new exit (range 5) 14813 | -1/Command | Entered Access_0 14814 | -1/Access_0 | Sensed 2 artifacts in vicinity 14814 | -1/Access_0 | Met Architect 14817 | -1/Access_0 | Core integrity fell below 20% 14825 | -1/Access_0 | Subspace Access Node disabled 14865 | -1/Access_0 | Subspace Access Node disabled 14878 | -1/Access_0 | A6 warped into view 14913 | -1/Access_0 | A5 warped into view 14978 | -1/Access_0 | Subspace Access Node disabled 14984 | -1/Access_0 | Subspace Access Node disabled 15019 | -1/Access_0 | Warped through subspace to slip node 15019 | -1/Access_0 | Discovered new exit (range 8) 15229 | *** | Heading to fleet! Last Messages --------------- 15112_ Quantum Shear penetrates Wall. 15112_ Quantum Shear penetrates Earth. 15121_ Quantum Shear penetrates Wall. 15121_ Quantum Shear penetrates Earth. 15124_ Quantum Shear penetrates Wall. 15124_ Quantum Shear penetrates Earth. 15126_ Quantum Shear penetrates Wall. 15126_ Quantum Shear penetrates Earth. 15126_ Quantum Shear penetrates Wall. 15126_ Quantum Shear penetrates Earth. 15128_ Quantum Shear penetrates Wall. 15128_ Quantum Shear penetrates Earth. 15128_ Quantum Shear penetrates Wall. 15128_ Quantum Shear penetrates Earth. 15131_ Quantum Shear penetrates Wall. 15131_ Quantum Shear penetrates Earth. 15132_ Quantum Shear penetrates Wall. 15132_ Quantum Shear penetrates Earth. 15134_ Quantum Shear penetrates Wall. 15137_ Quantum Shear penetrates Earth. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????? #??????? | | ????????? #??????? | | ????????## #??????? | | ???????### #?????? | | ??????? #?????? | | ??????? #?????? | | ?????? ;;; ?????? | | ?????? ;; ;; ?????? | | ?????? ; ; #????? | | ?????? ; X ; ????? | | ?????? ;; ; ????? | | ?????# ; ; #????? | | ?????# ; ;; ?????? | | ?????# ;; ; ?????? | | ?????# ; ; #?????? | | ?????# ; ;; #?????? | | ????### ; < ; ##????? | | ????? ; ;; ##?????? | | ?????# ;; ; ##?????? | | ?????### ;;;; ##?????? | | ?????#### #?????? | | ?????#### ?????? | | ??????# ;; #??????? | | ??????# ;; # ??????? | | ??????### "" ###??????? | | ???????# ###???????? | | ???????? ###???????? | | ????????# ##????????? | | ?????????# ?????????? | | ?????????? ?????????? | | ??????????? ## ??????????? | | ????????????### ### #???????????? | | ?????????????# ###????????????? | | ???????????????# # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 75 Energy Capacity 645 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 EM Shielding 2 Corruption Containment 12 Armor Coverage 400 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 90 Phase Shifting 20 Evasion (%) 89 Energy Filtering 30 Offensive Hacking 54 Defensive Hacking 36 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Triangulator | x1 | -7/Factory | Preloaded Molecular Scythe | x1 | -7/Factory | Preloaded Adv. Signal Interpreter | x2 | -5/Factory | Authchip Adv. Terrain Scanner | x2 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Dimensional Node Initializer Integrated Reactor LRC Boosters LRC Energy Well Subatomic Replicator Sigix Exoskeleton Sigix Sheargun High-powered Transdimensional Reconstructor Sigix Shearcannon Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed ResetLobotomyLauncher Manual? 0 Play Time 05:26:43 Cumulative 881.7 hours Start 2022.04.30 @ 21:11:10 End 2022.05.01 @ 16:15:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 457 Rogue 457 Adventurer 0 Explorer 0 Win Type 2 Total 67 Types 37/5/14/6/1/1/3/0/0 Lore% 87 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0a2c927d-7f91-40b9-bc56-9989095fee55