Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 01:09:11 Player: UnsuspectingSawblade Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (1969) 1969 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 5296 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Light Treads Airjet Improved Airjet Cesium-ion Thruster High-capacity Storage Unit Compact Matter Pod Improved Sensor Array Signal Interpreter Improved Terrain Scanner Makeshift Terrain Scan Processor Seismic Detector Microactuators ECM Suite Medium Armor Plating Hardened Medium Armor Plating Reflective Plating Hacking Suite Shotgun Shotgun Proton Missile Launcher Rocket Launcher Mining Laser Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Sensor Array Microactuators Reactive Plating Makeshift Hacking Suite > --- WEAPON ----------- Katana Axe > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Airjet Improved Airjet Cesium-ion Thruster High-capacity Storage Unit Compact Matter Pod Improved Sensor Array Signal Interpreter Improved Terrain Scanner Makeshift Terrain Scan Processor Seismic Detector Microactuators ECM Suite Medium Armor Plating Hardened Medium Armor Plating Reflective Plating Hacking Suite Shotgun Shotgun Proton Missile Launcher Rocket Launcher Mining Laser Axe [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Shotgun Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 53 | 8 10 2 4 3 14 12 . Power 5 | 1 1 1 . 1 1 . . Engine 5 | 1 1 1 . 1 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 2 . 2 2 7 5 . Treads 16 | . . . 2 2 7 5 . Leg 4 | 2 2 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 3 3 1 2 . 4 4 . Device 7 | 2 1 1 1 . 1 1 . Storage 4 | 1 1 . 1 . 1 . . Processor . | . . . . . . . . Hackware 1 | . . . . . 1 . . Protection 5 | . 1 . . . 1 3 . Artifact . | . . . . . . . . Weapon 11 | 2 4 . . . 2 3 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 3 . . . . . . Ballistic Cannon 2 | . . . . . 2 . . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 17 | . . . . . 3 3 11 Power 2 | . . . . . 1 . 1 Propulsion 7 | . . . . . 2 2 3 Utility 5 | . . . . . . . 5 Weapon 3 | . . . . . . 1 2 Highest Loss Streak 11 | . . . . . 2 1 11 To Critical Strikes 1 | . . . . . . 1 . Average Backups 17 | 3 9 13 15 18 20 24 25 Power 1 | . 1 1 1 1 . 1 1 Propulsion 3 | 1 2 3 3 4 3 3 5 Utility 8 | . 2 5 7 8 10 14 13 Weapon 3 | 1 2 3 3 3 5 5 6 Tool/Special . | . . . . . . . . Unused Backups 21 | . 3 . . . 1 1 16 Power 2 | . 1 . . . . . 1 Propulsion 3 | . . . . . . . 3 Utility 12 | . 1 . . . 1 1 9 Weapon 4 | . 1 . . . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 99 77 Engine 11 | . 14 14 14 14 8 7 5 Treads 19 | . . . 19 28 35 29 21 Leg 9 | . 28 28 8 . . . . Device 15 | . 6 13 14 14 17 21 16 Storage 11 | . 14 14 14 14 9 7 7 Hackware 3 | . . . . . 8 7 5 Protection 2 | . 7 . . . . 7 5 Ballistic Gun 17 | . 27 28 28 28 3 . . Ballistic Cannon 4 | . . . . . 14 9 . Slashing Weapon 1 | . . . . . . 4 12 Peak Build Rating 40 | 7 10 11 15 15 31 40 40 Average Rating 18 | 5 9 10 12 12 24 35 31 On Entrance 15 | . 7 10 11 15 12 31 40 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 123 | 12 34 34 54 54 109 123 107 Greatest Support 90 | 20 20 20 40 40 82 90 90 Greatest Overweight (x) 28 | . 1 1 9 1 1 1 28 Average Overweight (x) . | . . 1 . 1 . 1 2 Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 Average Capacity 19 | 7 11 15 18 20 23 25 25 Most Carried 25 | 6 12 15 18 20 25 25 25 Average Carried 17 | 4 9 14 16 19 21 24 25 Final Capacity 25 | 8 15 15 20 20 25 25 25 Final Carried 25 | 5 12 14 18 20 25 25 25 Class Distribution -------------------- 93% | Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 2294 | 301 414 119 115 121 773 451 . Remotely 97 | 97 . . . . . . . Salvage Created 2370 | 98 378 76 133 132 857 561 135 Parts 145 | 9 35 9 7 13 41 25 6 Haulers Intercepted 5 | . 1 . . . 4 . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 52 | . 10 6 . 4 21 9 2 Melee 8 | . . . . . . 6 2 Guns 27 | . 10 6 . 4 7 . . Cannons 16 | . . . . . 14 2 . AOE 1 | . . . . . . 1 . Classes Destroyed 13 | 2 5 . . 1 3 1 1 Worker 2 | . 1 . . . 1 . . Builder 1 | . 1 . . . . . . Tunneler 3 | 2 . . . 1 . . . Hauler 5 | . 1 . . . 4 . . Recycler 6 | 1 2 . . . 1 2 . Operator 2 | . . . . . 1 1 . Watcher 1 | . . . . . 1 . . Swarmer 19 | . 8 6 . 2 3 . . Grunt 19 | . 2 . . . 12 5 . Duelist 1 | . . . . . . . 1 Sentry 8 | . . . . 2 4 1 1 Hunter 3 | . . . . . 2 1 . Programmer 2 | . . . . . . 2 . Best Kill Streak 6 | 2 3 3 . 3 6 4 2 Combat Bots Only 6 | . 3 3 . 2 6 4 2 Max Kills in Single Turn 2 | 1 2 2 . 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 384 | . 33 19 . 15 103 103 111 Missed 107 | . 10 7 . 3 36 25 26 Hits 277 | . 23 12 . 12 67 78 85 Melee 16 | . . . . . . . 16 Projectile 261 | . 23 12 . 12 67 78 69 AOE 1 | . 1 . . . . . . Critical Strikes 8 | . 1 . . . 1 3 3 Part Disruptions 2 | . 2 . . . . . . Damage Taken 4254 | . 251 104 . 141 1040 1052 1666 Core 861 | . 30 22 . 8 87 72 642 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 128 | . . . . . . 33 95 Regen/Repaired (Parts) 85 | . . . . . 85 . . Core Remaining (%) 86 | 100 . . . 76 84 . . Volleys Fired 164 | 16 41 8 8 7 66 18 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 100 | 40 100 46 46 46 74 100 . Shots Fired 316 | 32 74 18 16 14 132 30 . Gun 179 | 32 73 18 16 14 26 . . Cannon 130 | . . . . . 106 24 . Launcher 3 | . . . . . . 3 . Special 4 | . 1 . . . . 3 . Kinetic 309 | 32 73 18 16 14 132 24 . Thermal 4 | . 1 . . . . 3 . Explosive 3 | . . . . . . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 22 | 8 10 4 18 19 14 22 . Robot Miss Streak 8 | 5 5 3 1 3 8 4 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 282 | 18 50 13 15 11 118 46 11 Core Hits 197 | 5 25 7 6 7 107 35 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . . . 3 2 Sever 5 | . . . . . . 3 2 Melee Attacks 42 | . . . . . . 29 13 Impact . | . . . . . . . . Slashing 42 | . . . . . . 29 13 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 2 | . . . . . . 1 1 Damage Inflicted 5082 | 163 721 191 340 190 1868 1277 332 Guns 1956 | 162 721 178 340 190 365 . . Cannons 1806 | . . . . . 1458 348 . Explosions 145 | . . . . . . 145 . Melee 1116 | . . . . . . 784 332 Ramming 59 | 1 . 13 . . 45 . . Kinetic 3762 | 162 721 178 340 190 1823 348 . Thermal 99 | . . . . . . 99 . Explosive 46 | . . . . . . 46 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1116 | . . . . . . 784 332 Piercing . | . . . . . . . . Highest Corruption 13 | . 1 1 1 . . 3 13 Average Corruption 1 | . 1 1 1 . . 2 5 Corruption Purged 1 | . . . 1 . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . 2 7 8 . . 13 3 Message Errors 7 | . 1 1 2 . . 3 . Matter Fused 7 | . . 1 2 . . 1 3 Heat Flow Errors 2 | . . 1 . . . 1 . Energy Discharges 4 | . 1 . . . . 3 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 6 | . . 2 1 . . 3 . Data Loss (major) 3 | . . . 2 . . 1 . Misfires 2 | . . 2 . . . . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 54 | . . . . . 12 42 . Projectiles 4 | . . . . . 4 . . Explosions . | . . . . . . . . Melee 50 | . . . . . 8 42 . Knockbacks 66 | . . . . . 48 18 . Impact 1 | . . . . . 1 . . Kinetic 56 | . . . . . 42 14 . Secondary 9 | . . . . . 5 4 . Self-Inflicted Damage 143 | . . . . . . 143 . Shots 2 | . . . . . . 2 . Rammed 3 | . . . . . 3 . . Targets Rammed 7 | 1 . 3 . . 3 . . Kicked 4 | 1 . 3 . . . . . Crushed . | . . . . . . . . Highest Temperature 221 | . 32 191 . 4 156 221 4 Average Temperature 42 | . 10 96 . 4 40 43 4 Received Heat Transfer 1080 | . 24 12 . 27 333 297 387 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 99 | 100 100 100 . 100 98 100 . Level 1 . | . . . . . 1 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 210 | 5 166 70 . 78 210 123 . Initial 93 | . . 22 . . . 93 . Average 36 | 1 75 7 . 9 44 49 . Influence Increases 1785 | 15 372 165 5 119 632 437 40 Destroy 0b10 Robot/C 1060 | . 200 120 . 100 420 180 40 Destroy 0b10 Robot/NC 105 | 15 25 . 5 5 40 15 . Destroy Leader 242 | . 42 20 . 10 110 60 . Allied During Kill 4 | . . . . 4 . . . Trap Triggered on 0b10 10 | . . 10 . . . . . Successful Hack 46 | . 15 . . . 17 14 . Disable Machine 75 | . 15 . . . . 60 . Destroy Structure 33 | . . . . . . 33 . Lose Combat Pursuer 210 | . 75 15 . . 45 75 . Influence Decreases 1785 | 15 315 164 63 119 426 540 143 Entered New Map 245 | . . 35 58 . . 113 39 Time Decay 1423 | 15 315 129 5 106 396 407 50 Lost Part 104 | . . . . . 30 20 54 Lost Ally 13 | . . . . 13 . . . Squads Dispatched 9 | . 1 . . . 4 4 . Investigation 3 | . 1 . . . 2 . . Extermination 2 | . . . . . . 2 . Reinforcement 4 | . . . . . 2 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 6 | . . . . . 5 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 22 7 . 5 30 21 7 Peak Tracking Total 7 | . 3 3 . 3 5 4 7 Tactical Retreats 11 | . 3 1 . . 3 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 6 | . 1 . . . 1 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . 1 . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . 2 . . . . . Triggered 1 | . . 1 . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 5 | . 1 . . . . 4 . Max in Single Turn 4 | . 1 . . . . 4 . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 18 | . 5 . . . 7 6 . Terminals 10 | . 3 . . . 4 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 1 . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 2 | . . . . . 1 1 . Total Hacks 48 | . 12 . . . 22 14 . Successful 26 | . 5 . . . 13 8 . Failed 21 | . 7 . . . 9 5 . Catastrophic 3 | . . . . . 3 . . Database Lockouts 1 | . . . . . . 1 . Manual 21 | . 12 . . . 8 1 . Terminals 28 | . 10 . . . 11 7 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 3 1 . Recycling Units 2 | . 2 . . . . . . Scanalyzers 9 | . . . . . 5 4 . Garrison Access 5 | . . . . . 3 2 . Terminal Hacks 12 | . 3 . . . 5 4 . Record 2 | . . . . . 2 . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . Open DSF 1 | . . . . . . 1 . Branch Access Points 2 | . . . . . 1 1 . Terminal Index 1 | . 1 . . . . . . Alert Level 2 | . . . . . . 2 . Locate Traps 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . . . 5 3 . Insert Component 2 | . . . . . 1 1 . Analyze 1 | . . . . . 1 . . Retrieve Study 5 | . . . . . 3 2 . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks 2 | . 2 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Reject 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 . . . 6 2 . Full Trace Events 3 | . 1 . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . . . . 3 2 . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . 1 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 8 | . . . 8 8 . . . Highest-Rated Ally 8 | . . . 8 8 . . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . 9 . . . Total Damage 78 | . . . . 78 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 6407 | 16 387 1275 1164 639 1342 1481 103 Sensors 5670 | . . 1111 1164 639 1172 1481 103 Structural 1911 | . 28 164 . . 252 1387 80 Seismic 1447 | 16 359 . . . 1072 . . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 7994 | 146 830 1304 1861 723 1465 1534 131 Spaces Moved 3468 | 71 469 661 783 288 557 603 36 Core 9 | 5 . . 2 . . . 2 Treads 1966 | . . . 484 288 557 603 34 Legs 1493 | 66 469 661 297 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 160 240 160 200 228 Average Speed 199 | 115 144 190 219 240 194 212 300 Slowest Speed 1450 | 120 190 190 500 240 240 228 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 50 96 93 48 44 21 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 11 | . . . . . . 11 . Terrain Destroyed 40 | . . . . . . 40 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 40 | . . . . . . 40 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 4177 | 103 548 690 906 306 802 774 48 Wait 310 | . 11 6 71 4 139 78 1 Move 3461 | 70 468 660 782 287 556 602 36 Hop . | . . . . . . . . Pick Up 48 | 7 9 3 5 2 14 8 . Fast Attach 18 | 6 2 . 2 . . 8 . Attach 11 | 1 . . . . 7 3 . Detach . | . . . . . . . . Swap 51 | 1 9 4 4 4 12 17 . Drop 31 | 1 8 3 4 2 5 8 . Fire 164 | 16 41 8 8 7 66 18 . Melee 39 | . . . . . . 28 11 Ram . | . . . . . . . . Kick 4 | 1 . 3 . . . . . Crush 3 | . . . . . 3 . . Escape Stasis 4 | . . . . . . 4 . Rewire 31 | . . 1 30 . . . . Trap 2 | . . 2 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 147 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 5) 431 | -10/Materials | Discovered new exit (range 6) 485 | -10/Materials | Discovered new exit (range 16) 977 | -10/Materials | Entered Mines 1049 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1053 | -10/Mines | Found Scrap Suit 1122 | -10/Mines | Found a hidden stash of uninstalled traps 1949 | -10/Mines | Discovered new exit (range 13) 2041 | -10/Mines | Discovered new exit (range 13) 2273 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2273 | -10/Mines | Discovered new exit (range 5) 2281 | -10/Mines | Entered Exiles 2281 | -10/Exiles | Found Exiles lab destroyed 2282 | -10/Exiles | Identified exit to Mines 4142 | -10/Exiles | Entered Mines 4142 | -9/Mines | Accompanied by 1 ally 4258 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4606 | -9/Mines | Discovered new exit (range 3) 4778 | -9/Mines | Learned location of Zion (-7) 4865 | -9/Mines | Entered Materials 4865 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5348 | -8/Materials | Repaired Shotgun+? 6172 | -8/Materials | Discovered new exit (range 15) 6330 | -8/Materials | Entered Factory 6330 | -7/Factory | Evolved 2 slots: Utility x2 6837 | -7/Factory | Central database locked down 7679 | -7/Factory | Identified exit to Lower Caves 7808 | -7/Factory | Build established: Gladiator 7864 | -7/Factory | Entered Lower Caves 7927 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7965 | -7/Lower Caves | System corruption reached 10% 7975 | -7/Lower Caves | Core integrity fell below 50% 7988 | -7/Lower Caves | Core integrity fell below 20% 7995 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 07965_ Med. Treads destroyed. 07965_ Microactuators destroyed. 07967_ Sensor Array destroyed. 07967_ System corrupted by crushing effect (+1). 07967_ Knocked back. 07971_ Neutrino Core fries itself beyond repair. 07972_ Axe destroyed. 07972_ Katana+ destroyed. 07972_ System corrupted by crushing effect (+1). 07975_ Imp. Treads fries itself beyond repair. 07976_ Adv. Heat Sink fries itself beyond repair. 07976_ Knocked back. 07985_ G-47 Trooper destroyed. 07985_ Critical hit (Burn: +37). 07990_ System corrupted: Matter fused (-10). 07990_ Imp. Heat Sink fries itself beyond repair. 07991_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ????????????????????????? "?????????????????????? | | ????????????????????????? "?????????????????????? | | ????????????????????????? ??? ?????????????????? | | ????????????????????????? ?? ????????????????? | | ????????????????????????? """" ????????????????? | | ????????????????######### "" ?????????????????? | | ????????????????######### ?????????????????? | | ????????????????## ## ? ?????????????????? | | ???????????????### # ??????????????????? | | ???????????????### ## ### #?????????????????? | | ???????????????## ### ### ##?????????????????? | | ???????????????## ### ### ##?????????????????? | | ???????????????## ## ### ##?????????????????? | | ???????????????### # ### ###????????????????? | | ???????????????#### ### ##########?????????? | | ????????????????#### #########?????????? | | ?????????????????#### ##?????????? | | ??????????????????#### ##?????????? | | ??????????????????? ## ##### ##?????????? | | ???????????????????? ## #########?????????? | | ????????????????????? ### ###???????????????? | | ??????????????????????### #####????????????????? | | ??????????????????????## #####????????????????? | | ??????????????????????## #####????????????????? | | ??????????????????????## s ####???? ##????????? | | ?????????????????########@b= ####?? ##????????? | | ?????????????????#########bg ## ##????????? | | ??????????? ==! ###???????? | | ??????????? ######% ##???????? | | ?????????????? ?? #"""# ###???????? | | ?????????????# ?????????? # ###???????? | | ????????????????????????? #+## ###???????? | | ????????????????????????? # ### ##???????? | | ?????????????????????????? ?? ####### ##???????? | | ???????????????????????? """"? ######?? ##???????? | | ????????????????????????#####? ##????????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 8 Offensive Hacking 11 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 26% | -8/Materials Studied --------- Shotgun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Flak Cannon | -7/Factory | Hacked Katana | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend More Dakka Please System Compromised Challenges ------------ None Game ------ Seed VampiricAngularSplitter Manual? 0 Play Time 00:49:15 Cumulative 10.0 hours Start 2025.11.12 @ 00:20:54 End 2025.11.12 @ 01:09:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 147e6418-2563-44ee-9589-7e0096f1f912