Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 22:41:56 // Winter2022/Polymind Player: cptwinky Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (19) 95 Value Destroyed (676) 676 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (4765) 4765 TOTAL SCORE: 11806 Bonus ------- Polymind Skill 4810 Follower Combat Kills 263 Registered with UFD 300 Friendly Fire -608 Cogmind --------- Core Integrity 0/1450 Matter 0/0 Energy 148/150 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Battery Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Battery Small Battery Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Gamma Rifle Advanced Remote Datajack > --- INVENTORY -------- (None) [Rating: 72] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved Hover Unit Treads Overtuned Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Battery Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Overtuned Coil Gun Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Slots Evolved . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 30 | . . . 2 . . . . . . 12 . 16 Power 3 | . . . . . . . . . . 2 . 1 Propulsion 10 | . . . 1 . . . . . . 4 . 5 Utility 9 | . . . 1 . . . . . . 4 . 4 Weapon 8 | . . . . . . . . . . 2 . 6 Highest Loss Streak 9 | . . . 2 . . . . . . 9 . 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 98 99 76 99 90 90 90 90 63 89 93 Engine 11 | . 20 16 16 17 13 9 9 9 9 2 . . Reactor 1 | . . . . . . . . . . . 7 9 Treads 2 | . . . . . . 18 18 18 18 3 . . Leg 6 | . . 26 32 10 . . . . . . 15 7 Wheel 7 | . 40 7 . 13 9 . . . . 5 5 . Hover 8 | . . . . . 16 . . . . . . 16 Device 15 | . 20 30 33 17 9 18 18 18 18 17 17 14 Storage 6 | . 20 3 . 6 8 . . . . 4 . 11 Processor 6 | . . . . . 8 9 9 9 9 12 12 9 Hackware 6 | . . . . . 16 . . . . . . . Protection 3 | . . . . . . 18 18 18 18 1 7 3 Energy Gun 10 | . . 12 16 10 16 . . . . . . 10 Energy Cannon 2 | . . . . . . 18 18 18 18 2 . . Peak Build Rating 72 | 5 5 22 22 16 34 34 34 34 34 42 42 72 Average Rating 24 | 4 5 18 21 12 18 34 34 34 34 27 38 57 On Entrance 23 | . 5 5 22 16 5 34 34 34 34 34 42 36 Naked Turns 30 | . . 5 . 11 2 . . . . 1 . 11 Heaviest Build 32 | 9 9 16 16 15 32 32 32 32 32 32 27 29 Greatest Support 65 | 32 32 32 30 32 36 36 36 36 36 65 40 40 Greatest Overweight (x) 6 | . . . 1 . . . . . . 6 1 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 1 4 4 1 1 1 1 10 1 5 Average Capacity 1 | 3 4 1 1 2 1 1 1 1 1 3 1 3 Most Carried 6 | 4 4 3 1 4 4 1 1 1 1 6 . . Average Carried . | 1 3 . . 1 . 1 1 1 1 1 . . Final Capacity 5 | 4 4 1 1 4 1 1 1 1 1 1 1 5 Final Carried 4 | 4 3 1 . 4 1 1 1 1 1 . . . Class Distribution -------------------- 29% | Guru 20% | Grunt 14% | Hydra 11% | Recycler 7% | Scientist 7% | Programmer 3% | Z-Heavy 3% | Duelist Dominant Class ---------------- Recycler | -10/Materials Grunt | -10/Mines Grunt | -10/Subcaves Grunt | -8/Recycling Guru | -8/Scraptown Hydra | -6/Factory Hydra | -5/Factory Hydra | -5/Upper Caves Hydra | -5/Upper Caves Z-Heavy | -4/Factory Duelist | -3/Research Programmer | -2/Research Resources | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Matter Collected 80 | . . . . . . . . . . 80 . . Remotely . | . . . . . . . . . . . . . Salvage Created 563 | . . 134 . . . . . . . 136 119 174 Parts 64 | . . 5 5 8 . . . 5 . 10 14 17 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 3 | . . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 13 | . . 3 1 2 . . . 1 . 3 2 1 Melee 1 | . . . . . . . . . . . 1 . Guns 10 | . . 3 1 2 . . . . . 2 1 1 AOE 1 | . . . . . . . . . . 1 . . Classes Destroyed 9 | . . 1 1 1 . . . 1 . 1 1 3 Worker 2 | . . . . . . . . . . . . 2 Recycler 1 | . . . . . . . . . . . . 1 Swarmer 2 | . . . . . . . . . . 2 . . Grunt 6 | . . 3 . . . . . . . 1 2 . Sentry 3 | . . . . 2 . . . 1 . . . . Programmer 1 | . . . . . . . . . . . . 1 Subdweller 1 | . . . 1 . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . 1 . Thug 1 | . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 3 | . . 3 1 1 . . . 1 . 2 2 1 Combat Bots Only 3 | . . 3 1 1 . . . 1 . 2 2 1 Max Kills in Single Turn 1 | . . 1 1 1 . . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 477 | . . 7 63 2 . . . 8 . 126 6 265 Missed 135 | . . 3 25 . . . . . . 29 2 76 Damage Taken 6173 | . . 53 454 36 . . . 188 . 2252 91 3099 Core 2299 | . . 11 151 22 . . . . . 632 22 1461 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 98 | . . . . . . . . 30 . 68 . . Ignored by Resistances 2014 | . . . . . . . . . . 27 8 1979 Regen/Repaired (Parts) 27 | . . . . . . . . 27 . . . . Core Remaining (%) 78 | 100 . . . . 26 100 . . 100 45 98 . Volleys Fired 101 | . . 32 5 4 . . . 10 . 15 4 31 Largest 2 | . . 1 1 1 . . . 1 . 2 2 2 Hottest 150 | . . 75 75 75 . . . 63 . 75 55 150 Shots Fired 144 | . . 32 5 4 . . . 10 . 23 8 62 Gun 131 | . . 32 5 4 . . . . . 20 8 62 Cannon 13 | . . . . . . . . 10 . 3 . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . 20 8 . Thermal 43 | . . 32 5 4 . . . . . 2 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 73 | . . . . . . . . 10 . 1 . 62 Robot Hit Streak 10 | . . 6 5 9 . . . 10 . 10 10 10 Robot Miss Streak 6 | . . 2 . . . . . 1 . 6 1 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 Shots Hit Robots 91 | . . 11 5 4 . . . 9 . 10 9 43 Core Hits 39 | . . 5 3 2 . . . 4 . 5 5 15 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . . 1 1 . . . 1 . . . 4 Burn 2 | . . . 1 1 . . . . . . . . Corrupt 5 | . . . . . . . . 1 . . . 4 Melee Attacks 3 | . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . 3 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2019 | . . 238 103 87 . . . 215 . 506 334 536 Guns 1215 | . . 238 103 87 . . . . . 174 141 472 Cannons 265 | . . . . . . . . 215 . 50 . . Explosions 279 | . . . . . . . . . . 279 . . Melee 193 | . . . . . . . . . . . 193 . Ramming 67 | . . . . . . . . . . 3 . 64 Kinetic 315 | . . . . . . . . . . 174 141 . Thermal 757 | . . 238 103 87 . . . . . 329 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 687 | . . . . . . . . 215 . . . 472 Impact . | . . . . . . . . . . . . . Slashing 193 | . . . . . . . . . . . 193 . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . 6 Average Corruption 4 | . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . 7 Message Errors 2 | . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 38 | . . . . . . . . . . 38 . . Projectiles 10 | . . . . . . . . . . 10 . . Explosions 28 | . . . . . . . . . . 28 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . . . . . . 66 . 28 Shots 1 | . . . . . . . . . . 1 . . Rammed 22 | . . . . . . . . . . 4 . 18 Targets Rammed 22 | . . . . . . . . . . 4 . 18 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 359 | . . 6 . 69 . . . . . 359 87 79 Average Temperature 76 | . . 3 . 33 . . . . . 89 50 56 Received Heat Transfer 1087 | . . 30 126 9 . . . 36 . 715 6 165 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 7 | . . . . . . . . 4 . . . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 1 . 1 . . . . . . . . Heat Transferred 1162 | . . 407 259 222 . . . . . 274 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Peak Influence 334 | . 16 71 . 70 . . . . . 334 213 198 Initial 174 | . . 6 . 6 . . . . . . 174 119 Average 52 | . 13 23 . 18 . . . . . 99 192 97 Maximum Alert Level 1 | . . . . . . . . . . 1 1 . Low Security (%) 97 | 100 100 100 . 100 . 100 100 . . 92 69 100 Level 1 2 | . . . . . . . . . . 7 30 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . . . . . . . 6 . 2 Investigation 4 | . 1 . . . . . . . . 2 . 1 Extermination 2 | . . . . . . . . . . 1 . 1 Reinforcement 1 | . . . . . . . . . . 1 . . Assault 2 | . . 1 . . . . . . . 1 . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Distress Signals 1 | . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 77 | . . 4 8 1 . . . 1 . 20 7 36 Peak Tracking Total 14 | . . 4 6 1 . . . 1 . 8 6 14 Tactical Retreats 6 | . . . . . . . . . . 2 . 4 Traps | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Traps Triggered 7 | . . . . . . . . . . 1 . 6 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Machines Disabled 2 | . . . . . . . . . . 2 . . Max in Single Turn 2 | . . . . . . . . . . 2 . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Machines Accessed 24 | . 5 . . 6 3 . 1 1 . 4 . 4 Terminals 15 | . 5 . . 6 . . 1 . . 1 . 2 Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 70 | . 16 . . 14 24 . 1 1 . 9 . 5 Successful 38 | . 6 . . 5 24 . . 1 . 1 . 1 Failed 32 | . 10 . . 9 . . 1 . . 8 . 4 Catastrophic 7 | . 1 . . 1 . . 1 . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . 10 . . 5 . . 1 . . 6 . 2 Terminals 36 | . 16 . . 14 . . 1 . . 2 . 3 Fabricators 3 | . . . . . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 2 . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . Terminal Hacks 35 | . 6 . . 4 24 . . 1 . . . . Record 23 | . . . . . 23 . . . . . . . Robot Schematic 2 | . . . . 2 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . . 1 . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 5 | . 3 . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 1 . . . . . 1 . 1 Terminals 1 | . . . . 1 . . . . . . . . Track 1 | . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 4 . . 6 . . 1 . . 4 . 3 Full Trace Events 2 | . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . 1 . . . . . 1 1 3 Non-combat 2 | . . . . 1 . . . . . 1 . . Combat 4 | . . . . . . . . . . . 1 3 Robot Hacks Applied 12 | . . . . 1 . . . . . 3 2 6 find_fabricator 1 | . . . . . . . . . . 1 . . find_dsf 1 | . . . . . . . . . . 1 . . locate_stockpiles 1 | . . . . . . . . . . 1 . . find_recycling 1 | . . . . 1 . . . . . . . . find_shortcuts 4 | . . . . . . . . . . . 1 3 find_garrison 4 | . . . . . . . . . . . 1 3 Relay Couplers Released 1 | . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Total Allies 9 | . . 1 . . 1 . . . . 6 1 . Largest Group 4 | . . 1 . . 1 . . . . 4 2 . Highest-Rated Group 188 | . . 31 . . 56 . . . . 188 94 . Highest-Rated Ally 56 | . . 31 . . 56 . . . . 47 47 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 32 | . . 3 . . . . . . . 25 4 . Total Damage 637 | . . 64 . . . . . . . 472 101 . Kills 10 | . . 1 . . . . . . . 8 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Robot Analysis Total 9 | 1 1 1 . . 2 . . . . 2 1 1 Derelict Logs Recovered 4 | . . 2 . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Turns Passed 6206 | 37 197 661 191 811 2404 33 48 593 122 366 115 628 Spaces Moved 6771 | 40 191 495 139 691 3816 24 35 409 88 339 87 417 Core 203 | 13 . 2 . 14 6 . . . . 133 1 34 Treads 618 | . . . . . 31 24 35 409 88 31 . . Legs 1072 | . . 374 139 413 . . . . . . 36 110 Wheels 1495 | 27 191 119 . 264 669 . . . . 175 50 . Hover 3383 | . . . . . 3110 . . . . . . 273 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 50 120 50 50 140 140 140 140 50 50 50 Average Speed 81 | 83 100 114 122 110 61 140 140 140 140 86 96 73 Slowest Speed 350 | 100 100 120 190 120 140 140 140 140 140 350 120 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 39 89 12 92 89 1 1 64 18 13 2 19 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 10 | . . 3 1 . 5 . . 1 . . . . Known Exits Taken 3 | . . . . . . 1 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 . 1 . Scrap Searched 11 | . . 1 . . 7 . . 3 . . . . Spaces Dug 4 | . . 1 . . . . . . . 3 . . Terrain Destroyed 29 | . . 1 . . . . . . . 25 3 . Melee . | . . . . . . . . . . . . . Projectile 12 | . . 1 . . . . . . . 8 3 . AOE 17 | . . . . . . . . . . 17 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Total 7292 | 43 197 555 156 731 3891 23 34 419 87 394 110 652 Wait 279 | . . 28 12 20 37 . . 1 . 36 17 128 Move 6759 | 39 190 494 138 690 3815 23 34 408 87 338 86 417 Hop . | . . . . . . . . . . . . . Pick Up 34 | 4 3 1 . 8 18 . . . . . . . Fast Attach . | . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . Drop 23 | . . . 1 . 21 . . . . 1 . . Fire 101 | . . 32 5 4 . . . 10 . 15 4 31 Melee 3 | . . . . . . . . . . . 3 . Ram 18 | . . . . . . . . . . . . 18 Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . 4 . . Escape Stasis 39 | . . . . . . . . . . . . 39 Rewire 3 | . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 29 | . 4 . . 6 . . . . . . . 19 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory (discovered 4 exits: *Fac x3 / Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x3) -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 12) 235 | -10/Materials | Entered Mines 281 | -10/Mines | Learned location of Mines (-9) 328 | -10/Mines | Discovered new exit (range 11) 352 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 634 | -10/Mines | Met a Derelict testing a Signal Generator 651 | -10/Mines | Discovered new exit (range 9) 669 | -10/Mines | Found Signal Generator 787 | -10/Mines | Learned location of Storage (-8) 893 | -10/Mines | Discovered new exit (range 3) 896 | -10/Mines | Entered Subcaves 1006 | -10/Subcaves | Learned location of Zion (-7) 1006 | -10/Subcaves | Met a Zionite searching for "candidates" 1013 | -10/Subcaves | Discovered new exit (range 9) 1075 | -10/Subcaves | Discovered new exit (range 8) 1082 | -10/Subcaves | Core integrity fell below 50% 1087 | -10/Subcaves | Entered Recycling 1850 | -8/Recycling | Discovered new exit (range 14) 1873 | -8/Recycling | Scanned before Scraplab entrance 1887 | -8/Recycling | Entered Scraplab 1895 | -8/Recycling | Discovered new exit (range 3) 1898 | -8/Recycling | Entered Scraptown 2058 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 2123 | -8/Scraptown | Visited Fellowship of the Rings 2131 | -8/Scraptown | Visited Shadow of the Wyrm 2151 | -8/Scraptown | Visited Spacefarers 2171 | -8/Scraptown | Visited Junk Repository 2195 | -8/Scraptown | Visited Junk Repository 2403 | -8/Scraptown | Visited CPS Storage 2433 | -8/Scraptown | Discovered new exit (range 11) 2506 | -8/Scraptown | Visited UFD Registry 2506 | -8/Scraptown | Registered with UFD as "Rustform" 2528 | -8/Scraptown | Visited Cartography Club 2538 | -8/Scraptown | Found Surveybot 17 Chip 2558 | -8/Scraptown | Learned location of Hub_04(d) (-5) 2558 | -8/Scraptown | Learned location of Armory (-4) 2558 | -8/Scraptown | Learned location of Testing (-3) 2558 | -8/Scraptown | Learned 8 Materials zone layouts 2558 | -8/Scraptown | Learned 16 Factory zone layouts 2558 | -8/Scraptown | Learned 20 Factory zone layouts 2558 | -8/Scraptown | Learned 16 Lower Caves zone layouts 2558 | -8/Scraptown | Learned 12 Upper Caves zone layouts 2558 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 2558 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 2558 | -8/Scraptown | Learned Factory emergency access door positions 2558 | -8/Scraptown | Learned location of 2 exits from Factory 2558 | -8/Scraptown | Learned location of 3 exits from Lower Caves 2558 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 2577 | -8/Scraptown | Found Deep Structural Scanner 2604 | -8/Scraptown | Visited Junk Cannon Lab 2621 | -8/Scraptown | Visited Research Penetration Think Tank 2634 | -8/Scraptown | Visited Abandonware Association 2640 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2645 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2655 | -8/Scraptown | Visited Sword Containment 2667 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2672 | -8/Scraptown | Found DCF Scrap (26 items) 2686 | -8/Scraptown | Visited Curators Association 2703 | -8/Scraptown | Visited Chapter 10 2713 | -8/Scraptown | Visited Botcube Research 2720 | -8/Scraptown | Found Botcube 2732 | -8/Scraptown | Visited A0-MCA Data Center 2735 | -8/Scraptown | Given an A rating by A0-MCA 4236 | -8/Scraptown | Botcube activated 4258 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 4290 | -8/Scraptown | Discovered new exit (range 5) 4302 | -8/Scraptown | Entered Factory 4303 | -6/Factory | Identified exit to Factory 4304 | -6/Factory | Identified exit to Lower Caves 4335 | -6/Factory | Entered another Factory area 4336 | -5/Factory | Identified exit to Upper Caves 4383 | -5/Factory | Entered Upper Caves 4476 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4889 | -5/Upper Caves | Encountered a Warlord checkpoint 4901 | -5/Upper Caves | Discovered new exit (range 13) 4976 | -5/Upper Caves | Entered another Upper Caves area 5032 | -5/Upper Caves | Discovered new exit (range 17) 5052 | -5/Upper Caves | Learned 12 Factory zone layouts 5098 | -5/Upper Caves | Entered Factory 5099 | -4/Factory | Identified exit to Research 5116 | -4/Factory | Garrison activated, responded to threat 5170 | -4/Factory | Spotted B-86 Titan 5179 | -4/Factory | Lost 9 parts (1p2n4u2w) 5236 | -4/Factory | Lost 3 parts (1p2n) 5246 | -4/Factory | Core integrity fell below 50% 5291 | -4/Factory | Scrapoid reinforcements arrived 5464 | -4/Factory | Entered Research 5464 | -3/Research | Accompanied by 2 allies 5574 | -3/Research | Discovered new exit (range 4) 5579 | -3/Research | Entered another Research area 5682 | -2/Research | Spotted B-90 Cyclops 6122 | -2/Research | Lost 7 parts (3n2u2w) 6187 | -2/Research | Core integrity fell below 50% 6199 | -2/Research | Core integrity fell below 20% 6207 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 06195_ Penetrated by Slug. 06195_ Slammed into H-88 Terminator. 06196_ P-80 Master resets H-88 Terminator, system corruption cleaned. 06196_ Slug penetrates Wall. 06196_ Adv. Heat Sink destroyed. 06196_ Slug penetrates Wall. 06196_ Slammed into H-88 Terminator. 06196_ Penetrated by Slug. 06196_ Slug penetrates Wall. 06197_ U-05 Engineer repairs door. 06197_ Slammed into H-88 Terminator. 06198_ Penetrated by Slug. 06198_ Sml. Battery destroyed. 06198_ Penetrated by Slug. 06199_ Slug penetrates H-88 Terminator. 06199_ U-05 Engineer lays Concrete. 06201_ System corrupted: Component data lost. 06203_ Penetrated by Slug. 06206_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ???????+#########?# ! #???????????????????????? | | ??????# + #?# #???????????????????????? | | ??????# # #?# #???????????????????????? | | ??????# #= #?# #???????????????????????? | | ??????# # #?# #?#+###?????????????????? | | ??????# #?? ???? ? ##+###????????????? | | ####### #####+########+### #????????????? | | % %%% p Y p #????????????? | | ####### #####+############ g g #????????????? | | ??????#"#????????????????? ##g #????????????? | | ?????? #??????????????????#####?????????????????? | | ????? #????????????????????????????????????????? | | ???? " #????????????????????????????????????????? | | ????"" #????????????????????????????????????????? | | ??? G #????????????????????????????????????????? | | ?? """ #????????????????????????????????????????? | | ? " #????????????????????????????????????????? | | ? ?? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ?????##+?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 39 Energy Capacity 300 Matter Stores 150 Matter Capacity 150 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: EM 75 Resistance: S 25 Resistance: P 25 Core Shielding 30 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 22 Item Schematics ----------------- Machine Rigger | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Barrage Gun | -8/Scraptown | Extrapolated Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked M-28 Smith | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Res Res Hosts 12 | 1 . 1 . 1 3 . . . . 2 1 3 Combat Hostiles 4 | . . . . . . . . . . . 1 3 Allies 5 | . . 1 . . 3 . . . . 1 . . Unique Host Classes 9 | 1 . 1 . . 3 . . . . 2 1 1 Average Host Suspicion 38 | 4 36 62 6 52 . 4 6 82 . 94 71 82 Unsuspicious Activity 326 | 2 20 77 50 32 29 . . 40 . 9 34 33 Returns to Shadow 1 | . . . . . . . . 1 . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . Protomatter Created 459 | . . 70 32 51 . . . 84 . 118 69 35 Used 373 | 5 . 14 . 5 60 . . . . 19 69 201 Decayed 82 | . . . . . . . . . . 82 . . Highest Spend 69 | 5 . 14 . 5 49 . . . . 14 69 67 Top 5 Hosts by Kills: Q5-DEY(g) (-10/Mines: 6) 04F05-D (-4/Factory: 3) Mutated Botcube (-8/Scraptown: 2) L-61 Swordsman (-3/Research: 1) P-80 Master (-2/Research: 1) Game ------ Seed EfficiencyChargeDoublenader Manual? 0 Play Time 00:44:21 Cumulative 1650.1 hours Start 2024.08.18 @ 22:02:24 End 2024.08.18 @ 22:41:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 1127 Rogue 1123 Adventurer 4 Explorer 0 Win Type - Total 209 Types 156/11/15/9/2/1/3/8/4 Lore% 97 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1099eb2-347b-479d-8b3a-f11f3571681e