Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 18:40:56 Player: Sanae Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (46) 46 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 456 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 154/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Wheel Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg EM Pulse Gun [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 9 1 5 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 5 | 4 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 11 | . . 11 To Critical Strikes . | . . . Average Backups 5 | 2 5 6 Power . | . 1 . Propulsion 2 | . 2 2 Utility . | . . . Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 96 89 Engine 11 | . 14 9 Leg 20 | . 17 23 Wheel 5 | . 10 . Device 12 | . 10 14 Storage 14 | . 14 14 Energy Gun 2 | . . 4 Ballistic Gun 20 | . 28 14 Launcher 4 | . . 8 Peak Build Rating 7 | 6 7 7 Average Rating 6 | 4 6 6 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 13 14 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 8 Average Carried 5 | 2 5 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 296 | 225 42 29 Remotely . | . . . Salvage Created 164 | . 73 91 Parts 5 | . 5 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 1 16 Guns 6 | . 1 5 AOE 11 | . . 11 Classes Destroyed 3 | . 2 1 Hauler 1 | . 1 . Grunt 1 | . 1 . Assembled 16 | . . 16 Best Kill Streak 15 | . 1 15 Combat Bots Only 15 | . 1 15 Max Kills in Single Turn 5 | . 1 5 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 57 | . 10 47 Missed 15 | . 4 11 Hits 42 | . 6 36 Melee 15 | . . 15 Projectile 27 | . 6 21 AOE 6 | . . 6 Part Disruptions 3 | . . 3 Damage Taken 1055 | . 67 988 Core 251 | . 23 228 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 29 | . 10 19 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 40 | . 19 21 Gun 33 | . 19 14 Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 27 | . 19 8 Thermal . | . . . Explosive 7 | . . 7 Electromagnetic 6 | . . 6 Robot Hit Streak 7 | . 7 5 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 25 | . 14 11 Core Hits 40 | . 4 36 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 957 | . 152 805 Guns 266 | . 152 114 Cannons . | . . . Explosions 679 | . . 679 Melee . | . . . Ramming 12 | . . 12 Kinetic 213 | . 152 61 Thermal . | . . . Explosive 679 | . . 679 Electromagnetic 53 | . . 53 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 1 1 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions 2 | . . 2 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 98 | . . 98 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 10 | . . 10 Kicked 10 | . . 10 Crushed . | . . . Highest Temperature 20 | . 6 20 Average Temperature 11 | . 6 13 Received Heat Transfer 216 | . 36 180 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 20 | . 20 20 Initial . | . . . Average 2 | . 4 2 Influence Increases 83 | . 39 44 Destroy 0b10 Robot/C 20 | . 20 . Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 2 | . 2 . Successful Hack 12 | . 12 . Disable Machine 15 | . . 15 Destroy Structure 29 | . . 29 Influence Decreases 83 | . 39 44 Time Decay 64 | . 39 25 Lost Part 19 | . . 19 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 4 21 Peak Tracking Total 17 | . 2 17 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 324 | . 134 190 Terrain 324 | . 134 190 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 435 | 74 167 194 Spaces Moved 281 | 54 125 102 Core 6 | 6 . . Treads . | . . . Legs 200 | 40 58 102 Wheels 75 | 8 67 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 107 | 106 98 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . . 1 Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 31 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 47 | . . 47 Melee . | . . . Projectile . | . . . AOE 47 | . . 47 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 364 | 65 149 150 Wait 19 | . 8 11 Move 279 | 53 124 102 Hop . | . . . Pick Up 7 | 3 4 . Fast Attach 7 | 6 1 . Attach 6 | . . 6 Detach . | . . . Swap 7 | 3 2 2 Drop . | . . . Fire 29 | . 10 19 Melee . | . . . Ram . | . . . Kick 10 | . . 10 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 14) 242 | -10/Materials | Entered Mines 289 | -10/Mines | Learned location of Zion (-6) 306 | -10/Mines | Build established: Mutant 338 | -10/Mines | Assembled infested the area 393 | -10/Mines | Core integrity fell below 50% 403 | -10/Mines | Destroyed 15 combat bots 434 | -10/Mines | Core integrity fell below 20% 436 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Terrain Scanner destroyed. T-07 Excavator destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. K-01 Serf destroyed. R-06 Scavenger collects Wheel. U-05 Engineer lays Concrete. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. K-01 Serf collects debris. U-05 Engineer builds a Wall. Aluminum Leg destroyed. Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????? ? | | ?????????????# ???????????????????????? ? | | ?????????????# ?????????????#?????????? # | | ?????????????# ???????????????????????? | | ?????????????# ##?????? ??????????????? | | ?????????????# #?????????????????????? | | ??????????#### ?? ??????????????????? | | ?????????## % #??? ??????????#?#????? | | ?????????# ?#????????????????????# | | ??????????# d ??# ??????????????????# | | ??????????# ##???? ???#??????#?????# | | ???????#??? ####????????????#????### | | ???????????## d #########????????## | | ??????????## # #????##### | | ????????#?# @ ###### | | ??????????# | | ??????????# uu | | ??????????# !< ##### | | ?????????## = * # ### ### | | ?????????# k ### ##?## | | ?????????# r = ######## #???# | | ?????????# ##??????# #???## | | ?????????## ##### #??????# ##??### | | ??????????### ????###?????# ###?### | | ????????????# ?????#?????? ###### | | ???????????? %??????#???# #?## | | ???????????? ??????????# ?## | | ???????????# ??????????## ### | | ??????????### ?? #???????###?# | | ?????????????????????????????# | | ?????????????????????????????# ## | | ?????????????????????????????## ##? | | ??????????????????????????????## #?? | | ???????????????????????????????## #?# | | ????????????????????????????????## ##?? | | ?????????????????????????????????### #??? | | ????????????????????????????????#??# #??? | | ?????????????????????????????# ##### #??? | | ??????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 235 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Exterminator Hydra Let's See Who's Tougher Quick And Dirty Challenges ------------ None Game ------ Seed RelayGaussKinecellerator Manual? 0 Play Time 00:09:11 Cumulative 5.8 hours Start 2026.01.19 @ 18:24:30 End 2026.01.19 @ 18:40:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 36/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b8f17c0-8a3d-48ea-b655-95b6298d6c4d