Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.17 @ 20:39:36 Player: Sam Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (5) 25 Value Destroyed (135) 135 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 8987 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 0/1600 Matter 245/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Myomer Leg Myomer Leg Quantum Rifle Railgun Peak State ------------ > --- POWER ------------ Light Fission Core Light Neutrino Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Experimental Myomer Leg Gravmag Array Field Propulsion Drive > --- UTILITY ---------- Experimental Heat Sink Advanced Coolant Injector Advanced Weight Redist. System Signal Interpreter Improved Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Railgun > --- INVENTORY -------- Long-range Proton Cannon Mass Driver [Rating: 101] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Flight Unit Treads Biometal Medium Treads Leg Myomer Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Signal Interpreter Device Advanced Weight Redist. System Processor Signal Interpreter Weapon Railgun Energy Gun Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 . 2 Power 4 | . . 1 1 . . . 1 . . . 1 Propulsion 6 | . . 1 1 1 1 1 . 1 . . . Utility 6 | . . . . 1 1 1 1 1 . . 1 Weapon 2 | . . . . . . . . . 2 . . Parts Attached 67 | . 5 2 5 3 11 15 3 14 5 2 2 Power 18 | . 1 1 . 1 5 4 2 3 1 . . Engine 8 | . 1 1 . 1 5 . . . . . . Core 10 | . . . . . . 4 2 3 1 . . Reactor . | . . . . . . . . . . . . Propulsion 27 | . 2 1 3 1 2 7 . 5 3 1 2 Treads 1 | . . . . . . . . . . 1 . Leg 6 | . . . . . . . . 4 2 . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 . . 1 Flight 18 | . 2 1 3 1 2 7 . . 1 . 1 Utility 11 | . 1 . 1 1 2 2 . 4 . . . Device 9 | . . . 1 1 1 2 . 4 . . . Storage . | . . . . . . . . . . . . Processor 2 | . 1 . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 11 | . 1 . 1 . 2 2 1 2 1 1 . Energy Gun 5 | . 1 . 1 . 1 1 . . 1 . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 4 | . . . . . 1 1 . 1 . 1 . Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . 2 1 . . Parts Lost 42 | . . . 2 1 1 12 3 16 . 3 4 Power 7 | . . . . . . 2 1 3 . 1 . Propulsion 18 | . . . 1 1 . 4 1 7 . 1 3 Utility 9 | . . . . . . 2 1 4 . 1 1 Weapon 8 | . . . 1 . 1 4 . 2 . . . Highest Loss Streak 16 | . . . 1 1 1 5 3 16 . 3 4 Average Slot Usage (%) 63 | . 31 74 87 76 82 90 71 65 11 23 10 Engine 7 | . 6 19 18 15 19 8 . . . . . Core 5 | . . . . . . 7 20 11 . 3 . Leg 1 | . . . . . . . . 6 . 3 . Flight 22 | . 15 33 36 37 31 38 25 13 . 4 3 Device 11 | . . . 8 7 13 17 14 19 4 3 . Processor 5 | . 2 11 9 7 6 5 5 4 4 4 3 Energy Gun 3 | . 6 11 16 7 9 . . . . 2 . Ballistic Gun 2 | . . . . . . 8 . 3 . 1 . Naked Turns 51 | . 48 . . . . . . . . . 3 Heaviest Build 46 | . 7 12 16 19 45 46 37 38 12 18 . Greatest Support 112 | 3 8 12 18 27 47 52 39 112 16 35 17 Greatest Overweight (x) 3 | . . . 1 . . 2 3 3 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 4 3 3 4 4 4 3 4 4 4 4 Average Carried 3 | 2 3 2 1 2 3 3 1 2 3 2 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 2 3 3 4 4 1 4 2 4 4 Class Distribution -------------------- 36% | Mutant 22% | Generator-Mutant 19% | Sprinter 17% | Generator-Sprinter 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Generator-Sprinter | -5/Factory Generator-Sprinter | -4/Factory Generator-Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Matter Collected 641 | 197 . . . . 173 134 . 137 . . . Remotely . | . . . . . . . . . . . . Salvage Created 134 | . . . . . . 134 . . . . . Parts 11 | . . . . . . 11 . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 5 | . . . . . . 5 . . . . . Guns 5 | . . . . . . 5 . . . . . Classes Destroyed 1 | . . . . . . 1 . . . . . Swarmer 5 | . . . . . . 5 . . . . . Best Kill Streak 5 | . . . . . . 5 . . . . . Combat Bots Only 5 | . . . . . . 5 . . . . . Max Kills in Single Turn 1 | . . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Damage Taken 7123 | . . 81 169 106 67 1098 285 2301 747 487 1782 Core 3483 | . . 53 30 37 . 225 91 498 656 275 1618 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 83 | 100 100 86 94 94 100 77 92 61 . 35 . Volleys Fired 11 | . . . . . . 11 . . . . . Largest 2 | . . . . . . 2 . . . . . Hottest 90 | . . . . . . 90 . . . . . Shots Fired 21 | . . . . . . 21 . . . . . Gun 21 | . . . . . . 21 . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 11 | . . . . . . 11 . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 10 | . . . . . . 10 . . . . . Robot Hit Streak 3 | . . . . . . 3 . . . . . Robot Miss Streak 3 | . . . . . . 3 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 10 | . . . . . . 10 . . . . . Core Hits 6 | . . . . . . 6 . . . . . Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 196 | . . . . 1 . 195 . . . . . Guns 186 | . . . . . . 186 . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 10 | . . . . 1 . 9 . . . . . Kinetic 88 | . . . . . . 88 . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 98 | . . . . . . 98 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . 2 . . 10 1 2 . Average Corruption 2 | . . . . . 2 . . 5 1 1 . Corruption Purged . | . . . . . . . . . . . . Effects 5 | . . . . . 2 . . 3 . . . Message Errors 1 | . . . . . 1 . . . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . Energy Discharges 1 | . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . 4 . . . . . Shots . | . . . . . . . . . . . . Rammed 4 | . . . . 1 . 3 . . . . . Targets Rammed 4 | . . . . 1 . 3 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 518 | . . 6 12 18 304 518 60 174 . . . Average Temperature 116 | . . 4 7 6 119 155 27 90 . . . Received Heat Transfer 483 | . . 24 54 36 24 123 48 39 126 9 . Effects 14 | . . . . . 4 10 . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . Interference 4 | . . . . . 1 3 . . . . . Damage (minor) 3 | . . . . . 1 2 . . . . . Damage (major) 5 | . . . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Peak Influence 602 | . 44 108 105 127 164 602 231 215 487 336 166 Initial 273 | . . 18 45 47 61 79 186 113 . 273 111 Average 171 | . 23 63 74 58 89 329 193 139 231 281 128 Maximum Alert Level 2 | . . . . . . 2 1 1 2 1 . Low Security (%) 75 | 100 100 100 100 100 100 40 73 90 49 6 100 Level 1 10 | . . . . . . 18 26 9 . 93 . Level 2 13 | . . . . . . 40 . . 50 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 1 2 . 1 . 4 . 1 1 1 . Investigation 3 | . . . . 1 . 2 . . . . . Extermination 2 | . . . . . . 1 . 1 . . . Reinforcement 5 | . 1 2 . . . . . . 1 1 . Assault 1 | . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Distress Signals 6 | . . . . . 1 2 . . 1 1 1 Communications Jammed 27 | . . . . . . . . 27 . . . Distress Signals 27 | . . . . . . . . 27 . . . Times Spotted 148 | . 2 13 12 7 7 44 7 14 11 9 22 Peak Tracking Total 20 | . 1 12 9 5 4 16 7 11 8 9 20 Tactical Retreats 13 | . . 1 2 1 . 6 . 1 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Traps Triggered 2 | . . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . 3 . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Machines Accessed 30 | . 2 . 2 1 3 7 2 8 2 3 . Terminals 20 | . 2 . 2 . 2 3 2 5 1 3 . Fabricators 5 | . . . . . . 2 . 2 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . 1 . . . Total Hacks 54 | . 3 . 3 3 6 13 3 12 3 8 . Successful 22 | . 3 . 1 3 4 5 . 1 2 3 . Failed 32 | . . . 2 . 2 8 3 11 1 5 . Catastrophic 8 | . . . 1 . 1 3 . 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . 1 . 2 . 2 3 . . . 1 . Terminals 38 | . 3 . 3 . 5 7 3 8 1 8 . Fabricators 7 | . . . . . . 3 . 2 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 3 . 2 . . . Terminal Hacks 14 | . 2 . 1 . 2 4 . 1 1 3 . Record 5 | . . . . . 1 2 . . . 2 . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . . . . Recycle Component 1 | . . . . 1 . . . . . . . Process 2 | . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 1 . . . . . Terminals 2 | . 1 . . . 1 . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . . Overload 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 1 . 2 1 2 6 2 8 1 3 . Full Trace Events 2 | . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . Matter 278 | . . . . . . . . . 278 . . Time 139 | . . . . . . . . . 139 . . Total Part Build Rating 18 | . . . . . . . . . 18 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . . . . Recycled Matter 25 | . . . . 25 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Total Allies 2 | . 1 . . . 1 . . . . . . Largest Group 1 | . 1 1 . . 1 . . . . . . Highest-Rated Group 10 | . 10 10 . . 10 . . . . . . Highest-Rated Ally 10 | . 10 10 . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Turns Passed 1924 | 17 111 45 141 119 217 402 79 423 209 79 82 Spaces Moved 3171 | 29 134 122 307 217 485 710 124 576 178 140 149 Core 270 | 29 70 . . . . 1 7 81 67 . 15 Treads 9 | . . . . . . . . . . 9 . Legs 102 | . . . . . . . . 83 . 19 . Wheels . | . . . . . . . . . . . . Hover 78 | . . . . . . . . 60 . . 18 Flight 2712 | . 64 122 307 217 485 709 117 352 111 112 116 Fastest Speed 22 | 50 37 34 31 28 28 22 28 31 32 35 35 Average Speed 37 | 50 43 34 31 28 28 26 38 59 42 53 40 Slowest Speed 200 | 50 50 34 114 31 31 150 200 200 50 145 70 Overloaded Moves 94 | . . . . . . . . . 81 13 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 45 | . . 2 3 3 8 19 2 4 1 2 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 17 | 3 27 23 34 9 19 24 6 23 8 27 6 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Total 3810 | 31 184 122 345 271 553 884 152 650 308 142 168 Wait 557 | . 41 1 35 51 54 149 28 56 126 . 16 Move 3075 | 28 133 117 300 211 468 675 119 567 175 135 147 Hop 42 | . . 2 3 3 8 16 2 4 1 2 1 Pick Up 30 | 3 4 . 2 2 6 10 . 2 . . 1 Fast Attach 29 | . 3 . 2 1 5 3 . 9 2 2 2 Attach 28 | . 2 2 2 2 2 7 3 5 3 . . Detach 12 | . . . . 1 1 1 . 6 1 2 . Swap 10 | . . . 1 . 4 5 . . . . . Drop 14 | . 1 . . . 5 5 . 1 . 1 1 Fire 11 | . . . . . . 11 . . . . . Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 6) 123 | -10/Materials | Identified exit to Materials 129 | -10/Materials | Entered another Materials area 129 | -9/Materials | Accompanied by 1 ally 129 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 168 | -9/Materials | Discovered new exit (range 7) 173 | -9/Materials | Identified exit to Materials 174 | -9/Materials | Entered another Materials area 174 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 310 | -8/Materials | Discovered new exit (range 16) 315 | -8/Materials | Identified exit to Factory 315 | -8/Materials | Entered Factory 315 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 428 | -7/Factory | Discovered new exit (range 16) 433 | -7/Factory | Identified exit to Factory 434 | -7/Factory | Entered another Factory area 434 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 626 | -6/Factory | Discovered new exit (range 20) 651 | -6/Factory | Identified exit to Factory 651 | -6/Factory | Entered another Factory area 651 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 795 | -5/Factory | Spotted B-75 Beast 868 | -5/Factory | Lost 4 parts (1p2n1u) 888 | -5/Factory | Identified exit to Factory 1053 | -5/Factory | Entered another Factory area 1053 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1083 | -4/Factory | Lost 5 parts (1p2n2w) 1116 | -4/Factory | Discovered new exit (range 14) 1132 | -4/Factory | Identified exit to Research 1132 | -4/Factory | Entered Research 1132 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1160 | -3/Research | Lost 3 parts (1p1n1u) 1326 | -3/Research | Spotted B-86 Titan 1329 | -3/Research | Identified exit to Research 1405 | -3/Research | Spotted B-86 Titan 1545 | -3/Research | System corruption reached 10% 1546 | -3/Research | Lost 16 parts (3p7n4u2w) 1555 | -3/Research | Entered another Research area 1555 | -2/Research | Evolved 2 slots: Weapon x2 1659 | -2/Research | Local fabrication network quarantined 1700 | -2/Research | Spotted B-90 Cyclops 1711 | -2/Research | Fabricated Quantum Reactor? 1759 | -2/Research | Discovered new exit (range 8) 1761 | -2/Research | Identified exit to Quarantine 1764 | -2/Research | Entered Quarantine 1797 | -2/Quarantine | Build established: Mutant 1801 | -2/Quarantine | Spotted Alpha 7 1827 | -2/Quarantine | Core integrity fell below 50% 1839 | -2/Quarantine | Discovered new exit (range 12) 1843 | -2/Quarantine | Identified exit to Access 1843 | -2/Quarantine | Entered Access 1843 | -1/Access | Evolved 2 slots: Power x1, Utility x1 1857 | -1/Access | Lost 3 parts (1p1n1u) 1917 | -1/Access | Core integrity fell below 50% 1924 | -1/Access | Core integrity fell below 20% 1925 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- LOCATION=ACCESS GOAL=ESCAPE Acquired Imp. Gyrokinetic Inverter. Dropped Lrn. Proton Cannon. Acquired Myomer Leg. W-44 Eye sends out distress signal. Cld. Impulse Thruster destroyed. Penetrated by Slug. Signal Interpreter destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired Q-thruster. Q-thruster destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. Slug penetrates Wall. Imp. Gyrokinetic Inverter destroyed. Slug penetrates Wall. Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????????######+##### # !! | | ???????????????????????????????# # !! | | ??????????????????????????##???# # | | ??????????????????????????# ???# # = | | ??????????????????????????# ??# # | | ??????????????????????????# ?# # | | ?????????????????########## # ##+#### | | ?????????????????? + ] # ## | | ???????????????????# ## / ! | | ???????????????????# ## # | | ???????????????????# ## # # | | ???????????????????# ## ?# ########### | | ???????????????????# ####### # ?????# | | ???????????????????+ + ??????# | | ???????????????????# s s #?????????# | | ???????????????????# s s #?????????## | | ???????????????????## s ss s +??????????# | | ??????????????####### ss sss s###??????????# | | ??????????????# # s s #????????????# | | ??????????????# # #????????????# | | ??????????????# # !=#????????????# | | ??????????????# # !=###??????????# | | ??????????????# # #??????????# | | ??????????????# ; #????????? | | ??????????????# # u #???????? | | ??????????????# # @ #?????? | | ??????????????# ######+## #?????? | | ??????????????# #???????# #??????#######+# | | ??????????????# #???????? #??????????????? | | ??????????????# #???????? ???????????????? | | ??????????????#######???????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 100 Energy Generation 54 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Additional Mass Support 18 Base Temperature (-) 150 Point Defense Rating 80 Evasion (%) 65 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me Denied? Respectable Loadout Ride The Lightning Total Silence Challenges ------------ None Game ------ Seed SegregatorImprinterBattery Manual? 0 Play Time 01:16:34 Cumulative 31.1 hours Start 2021.08.17 @ 17:38:34 End 2021.08.17 @ 20:39:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00c0f437-3882-40e5-a32d-f619372f3cea