Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.27 @ 17:04:32 Player: cavemonk Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (155) 775 Value Destroyed (4555) 4555 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1632) 1632 TOTAL SCORE: 11482 Bonus ------- High Alert Combat Kills 877 Follower Combat Kills 155 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 143/300 Energy 143/290 System Corruption 0% Temperature Cool (27) Movement Core (2400) Ox47 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Improved Spread Laser > --- INVENTORY (36) --- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Long-range Tractor Beam Improved Field Recycling Unit (30) Improved Spread Laser Improved Spread Laser Improved Spread Laser Improved Spread Laser Mini Grenade Launcher Ripper Great Axe CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Improved Cooling System Improved Cooling System Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Long-range Tractor Beam Improved Field Recycling Unit Improved Spread Laser Improved Spread Laser Improved Spread Laser Improved Spread Laser Improved Spread Laser Mini Grenade Launcher Heavy Missile Launcher Power Maul Great Axe CR-A16's Pointy Stick [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Autogun Energy Gun Improved Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 254 | 6 16 1 55 3 6 . 29 115 4 . 10 9 Power 16 | 1 . 1 7 . 1 . . 5 . . . 1 Engine 15 | 1 . 1 7 . 1 . . 4 . . . 1 Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 43 | 2 7 . 16 . . . 4 13 1 . . . Treads 33 | 1 4 . 15 . . . 4 8 1 . . . Leg 2 | . . . . . . . . 2 . . . . Wheel 5 | 1 3 . . . . . . 1 . . . . Hover 1 | . . . . . . . . 1 . . . . Flight 2 | . . . 1 . . . . 1 . . . . Utility 81 | 2 3 . 11 . 3 . 11 42 2 . 3 4 Device 32 | 1 1 . 3 . . . 6 16 2 . 1 2 Storage 13 | 1 2 . 3 . 3 . 1 3 . . . . Processor 4 | . . . 1 . . . 1 2 . . . . Hackware 3 | . . . . . . . . 3 . . . . Protection 29 | . . . 4 . . . 3 18 . . 2 2 Artifact . | . . . . . . . . . . . . . Weapon 114 | 1 6 . 21 3 2 . 14 55 1 . 7 4 Energy Gun 44 | 1 4 . 11 . . . 1 18 1 . 6 2 Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 33 | . 2 . 5 2 2 . 6 16 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 20 | . . . 5 1 . . 2 10 . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 12 | . . . . . . . 1 11 . . . . Slashing Weapon 3 | . . . . . . . 3 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 5 . . . . 3 . . . . Parts Lost 23 | . 2 . 2 . . . . 8 . . . 11 Power 3 | . . . 1 . . . . 1 . . . 1 Propulsion 3 | . . . . . . . . 1 . . . 2 Utility 8 | . . . . . . . . 3 . . . 5 Weapon 9 | . 2 . 1 . . . . 3 . . . 3 Highest Loss Streak 11 | . 1 . 1 . . . . 2 . . . 11 Average Slot Usage (%) 96 | . 99 92 99 100 95 100 98 96 91 92 90 90 Engine 9 | . 14 6 10 11 11 11 9 6 7 7 7 6 Treads 18 | . 24 28 22 22 22 22 17 13 9 15 15 14 Device 3 | . 5 . 2 . . . 5 2 7 7 7 7 Storage 30 | . 22 28 32 33 33 33 36 30 30 30 30 30 Processor 3 | . . . . 11 11 11 9 . 7 7 7 7 Hackware 3 | . . . . . . . . 16 . . . . Protection 5 | . . . 8 . . . 3 7 7 7 6 6 Energy Gun 7 | . 6 . 13 . . . . 4 15 15 14 14 Ballistic Gun 10 | . 21 28 7 7 17 22 15 9 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 176 | 12 43 43 66 62 110 110 138 176 173 162 164 165 Greatest Support 56 | 10 40 40 40 40 40 40 40 56 56 56 56 56 Greatest Overweight (x) 53 | 1 1 1 3 1 2 2 3 10 53 2 2 2 Average Overweight (x) 2 | . . . 1 1 1 2 3 3 7 2 2 2 Largest Inventory Capacity 42 | 6 16 16 22 22 28 28 34 42 36 36 36 36 Average Capacity 27 | 5 11 16 21 22 25 28 33 36 36 36 36 36 Most Carried 36 | 6 16 16 22 22 28 28 34 36 36 36 36 36 Average Carried 26 | 2 10 15 20 21 23 28 30 35 35 36 35 35 Final Capacity 36 | 6 16 16 22 22 28 28 34 36 36 36 36 36 Final Carried 36 | 6 16 16 22 22 28 28 33 36 36 36 36 29 Class Distribution -------------------- 75% | Hauler-Mutant 18% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4364 | 260 519 346 961 90 146 20 372 1431 81 . 88 50 Remotely 82 | . . . 82 . . . . . . . . . Salvage Created 5860 | 96 557 155 2072 . . . 505 2369 29 . . 77 Parts 342 | 4 39 9 129 . . . 24 134 3 . . . Haulers Intercepted 11 | . 2 . 4 . . . 2 3 . . . . Recyclers Shooed 9 | . 2 2 3 . . . 1 1 . . . . Parts Field Recycled 57 | . . . . . . . 14 40 3 . . . Retrieved Matter 729 | . . . . . . . 154 557 18 . . . Parts Self-Destructed 4 | . . . . . . . . . 2 . 2 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 99 | . 11 4 30 2 . . 5 44 1 . . 2 Guns 58 | . 11 4 21 . . . 2 19 1 . . . AOE 39 | . . . 8 2 . . 3 24 . . . 2 Classes Destroyed 17 | 2 5 . 4 1 . . . 4 . . . 1 Worker 9 | . . . 4 . . . . 5 . . . . Builder 8 | . . . 3 . . . . 5 . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 11 | . 2 . 4 . . . 2 3 . . . . Recycler 15 | 1 1 1 4 . . . 3 5 . . . . Operator 5 | . 1 . 4 . . . . . . . . . Watcher 9 | . 2 . 4 . . . 1 2 . . . . Swarmer 20 | . 6 3 7 . . . . 4 . . . . Grunt 39 | . 5 1 12 . . . 3 18 . . . . Brawler 5 | . . . 1 . . . 1 3 . . . . Duelist 5 | . . . . . . . . 5 . . . . Protector 4 | . . . . . . . . 4 . . . . Sentry 13 | . . . 10 . . . 1 2 . . . . Hunter 1 | . . . . . . . . 1 . . . . Programmer 8 | . . . . . . . . 7 1 . . . Z-Light 2 | . . . . . . . . . . . . 2 Assembled 2 | . . . . 2 . . . . . . . . Best Kill Streak 8 | 2 6 3 5 2 . . 4 8 2 . . 2 Combat Bots Only 7 | . 6 3 4 2 . . 3 7 1 . . 2 Max Kills in Single Turn 4 | 1 2 1 3 1 . . 3 4 1 . . 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 3 | . . . 2 1 . . 2 3 . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7244 | . 375 157 1369 208 . . 328 3069 61 . . 1677 Core 1192 | . 59 7 295 59 . . 59 426 . . . 287 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 73 . . . 11 89 . . . . . Volleys Fired 360 | 13 45 17 120 2 . . 26 120 4 . . 13 Largest 2 | 1 2 2 2 2 . . 2 2 2 . . 2 Hottest 162 | 40 90 46 100 60 . . 46 150 150 . . 162 Shots Fired 674 | 13 90 34 233 5 . . 48 225 7 1 . 18 Gun 629 | 13 90 34 224 . . . 44 205 7 1 . 11 Cannon . | . . . . . . . . . . . . . Launcher 45 | . . . 9 5 . . 4 20 . . . 7 Special . | . . . . . . . . . . . . . Kinetic 283 | . 16 34 56 . . . 44 133 . . . . Thermal 82 | . 54 . . . . . . 9 7 1 . 11 Explosive 45 | . . . 9 5 . . 4 20 . . . 7 Electromagnetic 264 | 13 20 . 168 . . . . 63 . . . . Robot Hit Streak 18 | 5 9 10 16 4 . . 8 18 . 1 . 5 Robot Miss Streak 5 | 2 3 5 4 . . . 2 4 . 5 . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 411 | 9 53 19 140 2 . . 32 146 . 1 . 9 Core Hits 297 | 2 25 8 70 4 . 1 18 153 5 . . 11 Critical Hits 3 | . . . 3 . . . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . Melee Attacks 23 | . . . . . . . 5 18 . . . . Impact 18 | . . . . . . . . 18 . . . . Slashing 5 | . . . . . . . 5 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13689 | 139 626 282 3005 258 . 10 775 7538 142 6 . 908 Guns 6778 | 139 626 282 2224 . . . 499 2743 142 6 . 117 Cannons . | . . . . . . . . . . . . . Explosions 6808 | . . . 781 258 . . 276 4702 . . . 791 Melee 93 | . . . . . . . . 93 . . . . Ramming 10 | . . . . . . 10 . . . . . . Kinetic 3129 | . 108 282 538 . . . 499 1702 . . . . Thermal 1567 | . 336 . 335 . . . . 631 142 6 . 117 Explosive 5728 | . . . 446 258 . . 276 3957 . . . 791 Electromagnetic 3162 | 139 182 . 1686 . . . . 1155 . . . . Impact 93 | . . . . . . . . 93 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . 6 6 6 6 . 18 20 20 20 . Average Corruption 7 | . . . 4 6 6 6 . 5 19 20 20 . Corruption Purged . | . . . . . . . . . . . . . Effects 239 | . . . 66 12 25 11 . 53 41 28 3 . Message Errors 52 | . . . 14 5 5 1 . 9 9 7 2 . Matter Fused 57 | . . . 21 1 11 4 . 8 5 7 . . Heat Flow Errors 18 | . . . 7 1 . 3 . 4 2 . 1 . Energy Discharges 22 | . . . 4 1 4 2 . 6 4 1 . . Data Loss (minor) 36 | . . . 7 2 5 1 . 8 8 5 . . Data Loss (major) 2 | . . . . . . . . . 2 . . . Misfires 10 | . . . 3 1 . . . 4 1 1 . . Alerts 1 | . . . . . . . . 1 . . . . Misdirections 11 | . . . . . . . . 1 4 6 . . Targeting Errors 26 | . . . 9 1 . . . 11 4 1 . . Weapon Failures 4 | . . . 1 . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 300 | . . . 3 9 . . . 228 . . . 60 Projectiles . | . . . . . . . . . . . . . Explosions 285 | . . . 3 9 . . . 213 . . . 60 Melee 15 | . . . . . . . . 15 . . . . Knockbacks 1 | . . . . . . 1 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1163 | . . . 92 185 . . 129 757 . . . . Shots 25 | . . . 2 5 . . 3 15 . . . . Rammed 2 | . . . . . . 2 . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 396 | . 218 6 396 86 . 277 24 201 198 34 148 169 Average Temperature 75 | . 83 4 92 43 . 110 6 43 85 21 77 71 Received Heat Transfer 1431 | . 120 12 336 . . . 90 405 . . . 468 Effects 2 | . 1 . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . Parts Fried 21 | . . . 11 . . . . 10 . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . Heat Transferred 1852 | . 844 . 350 . . . . 480 100 5 . 73 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 6 . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 1552 | 10 272 141 315 121 . . 148 1552 . . . . Initial 121 | . 6 . . 121 . . . . . . . . Average 254 | 5 68 52 205 98 . . 31 577 . . . . Maximum Alert Level 4 | . 1 . 1 . . . . 4 . . . . Low Security (%) 59 | 100 86 100 39 100 . 100 100 32 . . . . Level 1 24 | . 13 . 60 . . . . 15 . . . . Level 2 5 | . . . . . . . . 19 . . . . Level 3 3 | . . . . . . . . 10 . . . . Level 4 6 | . . . . . . . . 22 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 2 1 . . . 16 . . . . Investigation 5 | . 1 . . 1 . . . 3 . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 6 | . . . 2 . . . . 4 . . . . Assault 4 | . . . . . . . . 4 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 10 | . 1 . 5 1 . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 168 | . 23 8 48 7 . . 11 69 1 . . 1 Peak Tracking Total 9 | . 6 3 5 9 . . 3 8 1 . . 3 Tactical Retreats 10 | . 3 . 3 . . . 1 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 6 | . . . 1 . . . . 5 . . . . Indirectly 3 | . . . . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . Exploded 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 38 | . 1 2 6 1 . . 4 23 . . . 1 Max in Single Turn 4 | . 1 . 2 1 . . 2 4 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 47 | . 10 . 14 1 1 . 5 16 . . . . Terminals 27 | . 8 . 9 . . . 2 8 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 6 | . 1 . 2 . . . 1 2 . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . . . Scanalyzers 5 | . . . 2 . . . 1 2 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 141 | . 36 . 44 1 1 . 13 46 . . . . Successful 81 | . 17 . 26 1 1 . 8 28 . . . . Failed 60 | . 19 . 18 . . . 5 18 . . . . Catastrophic 10 | . 2 . 4 . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 72 | . 23 . 19 . 1 . 4 18 . . 7 . Terminals 71 | . 27 . 22 . . . 5 17 . . . . Fabricators 12 | . . . . . . . . 12 . . . . Repair Stations 15 | . 2 . 8 . . . 2 3 . . . . Recycling Units 10 | . 7 . 2 . . . . 1 . . . . Scanalyzers 26 | . . . 12 . . . 3 11 . . . . Garrison Access 5 | . . . . . . . 3 2 . . . . Terminal Hacks 19 | . 6 . 4 1 1 . 2 5 . . . . Part Schematic 1 | . . . . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 5 | . 3 . 1 . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . . 7 . . . . Load Schematic 3 | . . . . . . . . 3 . . . . Build 4 | . . . . . . . . 4 . . . . Repair Station Hacks 12 | . 2 . 7 . . . 2 1 . . . . Scan Component 7 | . 1 . 4 . . . 1 1 . . . . Repair 5 | . 1 . 3 . . . 1 . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . . . . . . Process 2 | . 2 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 25 | . . . 12 . . . 3 10 . . . . Insert Component 12 | . . . 5 . . . 2 5 . . . . Analyze 13 | . . . 7 . . . 1 5 . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . 1 1 . . . . Unauthorized Hacks 11 | . 4 . 3 . . . . 4 . . . . Terminals 8 | . 4 . 3 . . . . 1 . . . . Track 5 | . 3 . 2 . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . Operators 2 | . 1 . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . Prioritize 1 | . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 9 . 14 . . . 4 16 . . . . Full Trace Events 4 | . 2 . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 4 . . . 1 6 . . . . Parts Built 3 | . . . . . . . . 3 . . . . Matter 756 | . . . . . . . . 756 . . . . Time 268 | . . . . . . . . 268 . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . Parts Repaired 5 | . 1 . 3 . . . 1 . . . . . Time 154 | . 26 . 96 . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 148 | . 148 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . Parts Scanalyzed 10 | . . . 4 . . . 1 5 . . . . Part Schematics Acquired 10 | . . . 4 . . . 1 5 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 8 . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . 4 . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 6 | . . 2 . . . . . . . . 4 . Largest Group 4 | . . 2 1 . . . . . . . 4 4 Highest-Rated Group 104 | . . 42 26 . . . . . . . 104 104 Highest-Rated Ally 31 | . . 31 26 . . . . . . . 31 31 Total Orders 2 | . . . . . . . 2 . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . Ally Attacks 22 | . . 9 . . . . . . . . . 13 Total Damage 967 | . . 451 . . . . . . . . . 516 Kills 10 | . . 6 . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 1 . . Drone Launches 2 | . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 19254 | 133 2403 1071 4141 488 983 550 1226 4312 747 462 2318 420 Spaces Moved 8339 | 105 1125 595 1536 262 511 266 464 1560 352 231 1144 188 Core 6 | 5 . . . . . . . . 1 . . . Treads 7524 | . 844 595 1536 262 511 266 464 1369 114 231 1144 188 Legs . | . . . . . . . . . . . . . Wheels 809 | 100 281 . . . . . . 191 237 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 180 180 180 200 220 200 200 200 200 200 Average Speed 189 | 86 151 168 180 180 189 200 220 216 207 200 200 200 Slowest Speed 2700 | 90 180 180 220 180 200 200 220 320 2700 200 200 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . 1 . . . . Exploration Rate (%) 57 | 7 92 98 93 44 68 51 45 40 54 50 84 26 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 11 | . . 2 . 1 . 1 . . 3 . 4 . Spaces Dug 124 | . . . 64 27 . . 22 11 . . . . Terrain Destroyed 575 | . . . 153 62 . . 65 258 . . . 37 Melee 16 | . . . . . . . 5 11 . . . . Projectile . | . . . . . . . . . . . . . AOE 559 | . . . 153 62 . . 60 247 . . . 37 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 11136 | 130 1741 636 2691 276 524 283 622 2249 362 232 1178 212 Wait 1873 | 1 532 17 894 . . 16 72 332 . 2 5 2 Move 8326 | 104 1124 594 1534 261 510 265 463 1559 351 230 1143 188 Hop . | . . . . . . . . . . . . . Pick Up 135 | 6 16 3 33 5 5 . 12 46 1 . 8 . Fast Attach 57 | 6 4 . 18 . 1 . 4 19 1 . 4 . Attach 55 | . 6 1 9 . 2 . 10 19 . . 1 7 Detach 13 | . 1 1 1 . . . 5 5 . . . . Swap 143 | . 6 . 29 3 3 . 15 77 3 . 5 2 Drop 146 | . 7 3 52 5 3 . 10 52 2 . 12 . Fire 360 | 13 45 17 120 2 . . 26 120 4 . . 13 Melee 23 | . . . . . . . 5 18 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . Escape Stasis 3 | . . . 1 . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / [*Sto x2]) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 10) 330 | -10/Materials | Build established: Mutant 731 | -10/Materials | Discovered new exit (range 10) 1118 | -10/Materials | Discovered new exit (range 15) 1306 | -10/Materials | Discovered new exit (range 13) 1852 | -10/Materials | Repaired Lgt. Treads 2537 | -10/Materials | Entered Mines 2661 | -10/Mines | Discovered new exit (range 9) 2841 | -10/Mines | Discovered new exit (range 5) 3094 | -10/Mines | Learned Materials emergency access door positions 3164 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3608 | -10/Mines | Entered Materials 3608 | -9/Materials | Accompanied by 1 ally 3608 | -9/Materials | Evolved 2 slots: Utility x2 3613 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3938 | -9/Materials | Build established: Hauler-Mutant 4220 | -9/Materials | Discovered new exit (range 11) 4495 | -9/Materials | Discovered new exit (range 16) 4928 | -9/Materials | Repaired Autogun 4961 | -9/Materials | Repaired Autogun 5782 | -9/Materials | Discovered new exit (range 7) 5980 | -9/Materials | Discovered new exit (range 8) 6156 | -9/Materials | Discovered new exit (range 16) 6697 | -9/Materials | Build established: Scavenger-Mutant 6800 | -9/Materials | Crushed by falling debris 6801 | -9/Materials | Core integrity fell below 50% 6847 | -9/Materials | Discovered new exit (range 8) 7214 | -9/Materials | Repaired Hvy. Assault Rifle 7654 | -9/Materials | Discovered new exit (range 12) 7749 | -9/Materials | Entered Mines 7750 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7877 | -9/Mines | Build established: Hauler-Mutant 7914 | -9/Mines | Assembled infested the area 7942 | -9/Mines | Core integrity fell below 20% 8098 | -9/Mines | Met a Derelict shopkeep closing up shop 8230 | -9/Mines | Discovered new exit (range 5) 8237 | -9/Mines | Entered Exiles 8285 | -9/Exiles | Met 8R-AWN 8314 | -9/Exiles | Met EX-HEX 8370 | -9/Exiles | Met EX-BIN 8397 | -9/Exiles | Aligned with FarCom system 8399 | -9/Exiles | Given EX-Vault access code 8440 | -9/Exiles | Opened EX-Vault 8453 | -9/Exiles | Found Supersonic Drone Bay 8490 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8539 | -9/Exiles | Met EX-DEC 9204 | -9/Exiles | Discovered new exit (range 10) 9220 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 9220 | -9/Exiles | Entered Mines 9582 | -8/Mines | Discovered new exit (range 9) 9770 | -8/Mines | Entered Materials 9770 | -8/Materials | Evolved 2 slots: Utility x2 9838 | -8/Materials | Repaired Mni. Grenade Launcher 10745 | -8/Materials | Discovered new exit (range 15) 10996 | -8/Materials | Entered Factory 10996 | -7/Factory | Evolved 2 slots: Utility x2 11365 | -7/Factory | Identified exit to Factory 12311 | -7/Factory | Fabricated Cld. Airjet? 12397 | -7/Factory | Fabricated Cld. Airjet (x1) 13101 | -7/Factory | Fabricated Cld. Airjet? 13903 | -7/Factory | Local fabrication network quarantined 14196 | -7/Factory | First assault squad dispatched 14685 | -7/Factory | Crushed by falling debris 14685 | -7/Factory | Core integrity fell below 50% 14685 | -7/Factory | System corruption reached 10% 14775 | -7/Factory | Destroyed 7 combat bots 15208 | -7/Factory | Discovered new exit (range 3) 15230 | -7/Factory | Identified exit to Lower Caves 15308 | -7/Factory | Entered Lower Caves 15491 | -7/Lower Caves | Learned 8 Factory zone layouts 16031 | -7/Lower Caves | Discovered new exit (range 13) 16053 | -7/Lower Caves | Identified exit to Lower Caves 16055 | -7/Lower Caves | Entered another Lower Caves area 16501 | -7/Lower Caves | Discovered new exit (range 8) 16513 | -7/Lower Caves | Identified exit to Zion 16517 | -7/Lower Caves | Entered Zion 16588 | -7/Zion | System corruption cleaned by Quarantine Array 16749 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 16840 | -7/Zion | Found Unknown Piercing Weapon 16880 | -7/Zion | Discovered new exit (range 8) 17178 | -7/Zion | Gained Derelict followers 17274 | -7/Zion | Identified CR-A16's Pointy Stick 17633 | -7/Zion | Received a visual enhancement algorithm 18212 | -7/Zion | Rebuked by Imprinter 18788 | -7/Zion | Opened final containment barrier to the Deep Caves 18822 | -7/Zion | Discovered new exit (range 3) 18822 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18826 | -7/Zion | Identified exit to Deep Caves 18835 | -7/Zion | Entered Deep Caves 18835 | -7/Deep Caves | Accompanied by 4 allies 19200 | -7/Deep Caves | Z-Facility disabled 19204 | -7/Deep Caves | Attacked by Z-Imprinter 19238 | -7/Deep Caves | Core integrity fell below 20% 19255 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 19221_ 6W-H1G(o) destroyed. 19224_ 4G-V96(l) sneak attacks. 19225_ ZV-24T(o) destroyed. 19226_ Imp. Cooling System destroyed. 19226_ 4G-V96(l) sneak attacks. 19226_ XU-J8S(o) destroyed. 19229_ Imp. Light Armor Plating destroyed. 19235_ Med. Treads destroyed. 19238_ Destroyed Prototype Protection. 19239_ Imp. Deuterium Engine destroyed. 19239_ Imp. Light Armor Plating destroyed. 19243_ The unstable cave ceiling collapses. 19243_ Hvy. Beamcaster destroyed. 19244_ Destroyed Prototype Storage. 19245_ Med. Treads destroyed. 19246_ The unstable cave ceiling collapses. 19248_ Destroyed Prototype Hover Unit. 19249_ Hvy. Missile Launcher destroyed. 19250_ The unstable cave ceiling collapses. 19252_ Hvy. Beamcaster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ?????##????????????????????????? | | ?????????????? ##?### #??????######???????##### | | ?????????????? ## # ????### ##?????## | | ????????????? ##### #????## | | ????????????? #???## # | | ???????????? #???# ## | | ???????????? #????# ##? | | ???????????? #????## ##?? | | ????????????"" ##????## #??? | | ????????????"" ####### ###? | | ????????????"" #? | | ????????????"" * ## | | ??????????" =%! | | ????????????"" ###### | | ????????????"" l I #????## | | ????????????"" ????## | | ???????????""" # ??## | | ??????????? " ??# ## | | ?????????"% @ #????# #### | | ????????? #????# #??# | | ?????????"% #????# #??? | | ????????? ##????# #??? | | ??????????"" = #?????# ##?? | | ???????????"""% #????# ### | | ???????????? #????# # | | ???????????"" ##????# | | ????????????"" ##?????## | | ?????????????"" #??######## # | | ?????????????"" ?## ## # | | ??????????????"i ?# ## # | | ?????????????? ??# # # | | ??????????????? ????# ## | | ????????????????? ??????## ## | | ???????????????????? ??????????## # | | ?????????????????????? ?????????????#### | | ???????????????????????????????????????????### | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ?????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 975 Resistance: EM 15 Power Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Field Recycling Unit | -8/Materials | Scanalyzed Adv. Cooling System | -7/Factory | Hacked Cld. Airjet | -7/Factory | Scanalyzed Adv. Heat Sink | -7/Factory | Scanalyzed Lrn. Terrain Scanner | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Hvy. Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostStructuralDiverter Manual? 0 Play Time 02:36:42 Cumulative 177.3 hours Start 2021.01.27 @ 13:55:03 End 2021.01.27 @ 17:04:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4e18746-b1b8-453b-8329-45dc7da1c1bd