Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 16:22:48 Player: satan5 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (228) 1140 Value Destroyed (8215) 8215 Prototype IDs (90) 1800 Alien Tech Used (2) 400 Bonus (12635) 12635 TOTAL SCORE: 34890 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2759 Follower Combat Kills 5470 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -828 Cogmind --------- Core Integrity 0/1600 Matter 223/300 Energy 52/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Experimental Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Nova Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Backup Propulsion VII Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Energy Well Experimental Signal Interpreter Tactical Coordination Suite Advanced Phase Shifter Advanced Cloaking Device Experimental Weapon Shielding Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Improved Potential Cannon Gravity Flail > --- INVENTORY -------- Light Quantum Reactor Improved Antigrav System Cooled Linear Gravjet Energy Well Improved Matter Compressor Armor Integrity Analyzer Improved Energy Mantle Tachyon Dispersion Ray Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Cooled Nova Cannon Heavy Shock Bomb Launcher Neutron Missile Launcher [Rating: 203] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Leg Light Armored Exoskeleton Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Experimental Weapon Shielding Weapon Power Maul Energy Gun Heavy Dispersion Rifle Energy Cannon Vortex Driver Ballistic Gun Autogun Ballistic Cannon Graviton Cannon Launcher Precision Rocket Launcher Impact Weapon Power Maul Slashing Weapon Vibroblade Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 2 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Utility 10 | . . . . 2 1 . . . . . . 1 . . . . 2 . . . . . . . . . 2 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 483 | 6 9 5 14 57 18 1 12 2 . . 6 41 8 2 3 7 38 . 2 14 10 21 1 2 4 6 47 78 49 18 2 Power 34 | 1 . 2 2 5 2 1 . . . . . 2 . . . . 1 . . 2 . 2 . . 1 . 2 6 4 1 . Engine 6 | 1 . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 14 | . . . 2 3 2 1 . . . . . 1 . . . . 1 . . 2 . 1 . . . . 1 . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 6 4 1 . Propulsion 70 | 2 2 1 7 5 6 . 1 . . . . 6 . . . . 7 . . 4 . 3 . . . . . 11 9 6 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | 2 2 1 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 54 | . . . . 1 6 . 1 . . . . 6 . . . . 7 . . 4 . 3 . . . . . 11 9 6 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 185 | 1 2 . 1 5 3 . 3 . . . 3 24 5 2 1 5 14 . 2 3 9 10 1 1 3 5 33 32 13 4 . Device 148 | . 1 . 1 2 1 . 2 . . . 2 21 5 2 1 5 12 . 2 2 8 10 1 1 2 5 27 24 9 2 . Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Processor 13 | . . . . 2 1 . . . . . 1 1 . . . . 1 . . . . . . . . . 1 3 2 1 . Hackware 11 | . . . . 1 . . 1 . . . . 1 . . . . 1 . . 1 1 . . . . . 1 3 . 1 . Protection 9 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 3 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 194 | 2 5 2 4 42 7 . 8 2 . . 3 9 3 . 2 2 16 . . 5 1 6 . 1 . 1 12 29 23 7 2 Energy Gun 47 | . . . 2 9 1 . 1 . . . . . . . 1 . 4 . . . . . . . . . . 15 10 2 2 Energy Cannon 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 6 . 6 2 . Ballistic Gun 63 | 2 5 2 2 15 3 . 6 1 . . 1 3 2 . . 2 6 . . 2 . 3 . . . 1 2 4 1 . . Ballistic Cannon 11 | . . . . 5 . . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . Launcher 21 | . . . . 11 1 . 1 1 . . 1 . . . . . 1 . . . 1 . . . . . . 1 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 31 | . . . . 1 2 . . . . . 1 4 1 . 1 . 5 . . 1 . 3 . . . . 4 4 3 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 2 4 2 . 1 . . . . 1 1 . . . 5 . . 6 . . . . 3 . 3 8 16 . . Parts Lost 71 | . . 1 2 14 4 1 . . . . . 1 . . . . 1 . . . . . . . . . 4 10 7 24 2 Power 14 | . . 1 1 5 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . Propulsion 15 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 2 2 9 . Utility 27 | . . . 1 3 . . . . . . . . . . . . 1 . . . . . . . . . 3 7 4 8 . Weapon 15 | . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 4 2 Highest Loss Streak 21 | . . 1 2 3 1 2 . . . . . 1 . . . . 1 . . . . . . . . . 2 10 3 21 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 94 100 100 74 88 98 98 100 100 100 100 98 94 94 99 97 96 94 94 93 94 90 85 85 84 85 85 90 88 75 6 Engine 1 | . 14 14 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . 10 5 5 7 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 6 5 5 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 3 5 5 7 10 7 8 8 5 . Leg 4 | . 27 28 44 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . 38 38 37 38 38 38 38 39 39 37 37 37 32 33 33 33 33 30 25 25 25 25 22 29 32 23 . Device 12 | . 9 14 11 3 2 7 7 7 7 7 7 12 9 13 17 16 21 22 22 17 16 15 15 15 15 15 15 11 22 17 . Storage 6 | . 14 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 6 6 . Processor 9 | . . . . 12 18 23 15 15 15 15 15 7 6 6 6 6 11 11 11 11 11 10 10 10 10 10 9 12 3 3 3 Hackware 8 | . . . . 5 . . 7 7 7 7 7 11 12 12 12 12 8 5 5 9 11 10 10 10 10 10 12 15 4 6 . Energy Gun 2 | . . . 7 6 . 5 . . . . . . . . 4 3 3 5 5 . . . . . . . . 4 3 1 2 Ballistic Gun 5 | . 27 28 14 5 11 . 11 14 15 15 11 6 9 12 2 6 2 . . 1 7 6 5 3 . 1 2 . . . . Impact Weapon 2 | . . . . . 1 7 2 . . . 1 4 2 . 4 3 4 5 5 4 . 3 5 5 5 5 3 . . 1 . Peak Build Rating 203 | 6 13 13 23 44 46 49 55 54 54 54 57 79 82 83 84 86 99 98 98 114 118 142 140 142 145 147 165 187 201 203 21 Average Rating 98 | 4 10 12 21 36 40 47 52 54 54 54 54 69 76 81 79 80 94 97 97 103 112 132 140 140 142 143 158 177 182 158 19 On Entrance 80 | . 6 13 13 23 33 43 49 54 54 54 54 56 72 82 80 84 80 98 98 98 114 112 140 140 142 143 142 150 165 164 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 11 30 32 32 38 38 31 36 36 33 33 36 49 50 50 48 50 54 54 54 75 59 69 66 76 81 85 102 111 111 93 7 Greatest Support 125 | 20 20 20 52 60 40 40 40 40 40 40 40 49 49 49 41 49 65 57 69 71 73 80 80 80 93 93 99 125 110 111 3 Greatest Overweight (x) 30 | . 4 1 . . . . . . . . . 1 1 1 1 1 1 . . 1 . 1 . . 1 . 1 1 1 30 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 14 | 3 6 14 14 13 14 14 14 14 14 15 14 14 14 14 14 14 14 14 14 14 14 14 15 15 14 14 14 14 14 12 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 15 15 14 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 14 15 15 15 15 15 13 13 15 5 3 Class Distribution -------------------- 31% | Hacker-Scout 29% | Mutant 12% | Hacker-Mutant 10% | Scout 10% | Wizard-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Wizard-Mutant | -2/Research Scavenger-Mutant | -2/Testing Hacker-Mutant | -1/Access Mutant | -1/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Matter Collected 8906 | 237 220 446 581 1385 243 225 338 62 . . 169 559 206 44 25 96 499 . 20 156 118 304 46 38 60 73 809 1317 485 110 35 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9360 | 29 286 405 841 2291 305 . 280 . . . 86 631 59 . . 36 505 . . 12 . 293 139 . 177 . 845 998 535 525 82 Parts 422 | 2 32 20 62 116 16 . 15 . . . 2 23 2 . . 3 9 . . . . 4 . . . . 21 30 23 34 8 Haulers Intercepted 15 | . . . 3 3 1 . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 1 . . . Recyclers Shooed 12 | 1 . 2 1 . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . 7 . . 2 . 25 7 . 8 . 5 10 . 25 . 3 2 . 6 . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Combat Hostiles Destroyed 144 | . 10 7 12 47 10 . 5 . . . 1 3 1 . . 2 . . . 1 . . . . . . 10 12 9 11 3 Melee 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 71 | . 10 7 12 18 4 . . . . . . . 1 . . 2 . . . 1 . . . . . . 1 7 4 3 1 Cannons 21 | . . . . 6 . . . . . . . 1 . . . . . . . . . . . . . . 8 4 2 . . AOE 41 | . . . . 21 4 . 5 . . . 1 . . . . . . . . . . . . . . . . . 2 6 2 Classes Destroyed 24 | 1 5 1 3 3 1 . . . . . 1 1 1 . . 1 . . . . . . . . . . 1 2 3 . . Worker 20 | . 1 . 2 4 . . 2 . . . . 3 . . . . 1 . . . . . . . . . 1 . 2 4 . Builder 10 | . . . 1 4 . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Tunneler 7 | 1 . . 1 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hauler 15 | . . . 3 3 1 . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 1 . . . Recycler 11 | . . 2 1 1 . . . . . . . 1 . . . . 2 . . . . . . . . . 3 1 . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 2 . . 2 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Watcher 20 | . 3 . 3 4 . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 3 1 . . Swarmer 39 | . 9 3 3 3 8 . . . . . . . . . . 1 . . . . . . . . . . 2 2 1 4 3 Grunt 56 | . 1 4 6 31 1 . 5 . . . 1 . . . . . . . . 1 . . . . . . . 2 2 2 . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Duelist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 17 | . . . 3 10 . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 . 2 . Programmer 9 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 3 1 1 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 7 3 10 11 4 . 5 . . . 1 3 1 . . 1 2 . . 1 . 2 . . . . 6 5 4 13 3 Combat Bots Only 7 | . 6 3 3 5 4 . 5 . . . 1 1 1 . . 1 . . . 1 . . . . . . 3 5 4 7 3 Max Kills in Single Turn 9 | 1 1 1 2 4 2 . 3 . . . 1 1 1 . . 1 1 . . 1 . 1 . . . . 1 1 2 9 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . 1 5 2 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Hostile Shots Fired 1248 | . 47 43 48 251 61 . 9 8 . . 40 27 15 1 . 1 28 . 2 2 3 16 . . . 2 145 88 83 231 97 Missed 508 | . 15 13 13 90 25 . 6 2 . . 21 14 9 . . 1 6 . 2 . 2 10 . . . 1 68 41 41 95 33 Damage Taken 16449 | . 263 363 589 2953 532 113 236 118 . . 204 280 49 12 . . 318 . . 69 41 149 24 . . 25 1705 2920 1054 3278 1154 Core 3314 | . 88 52 102 380 51 60 52 42 . . 43 43 12 . . . 32 . . 1 . 19 . . . . 180 488 55 735 879 Absorbed by Shields 509 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 207 21 53 . 228 Redirected to Shielding 274 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 17 90 60 . Ignored by Resistances 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1008 | . 52 . 93 53 . 60 51 44 . . 118 180 . . 350 . . . . 7 . . . . . . . . . . . Core Remaining (%) 74 | 100 . 44 74 30 . . . . . . 64 . . . . 93 . . . . 96 . . . . 98 86 . 62 . . Volleys Fired 659 | 4 42 27 65 156 25 . 28 6 . . 16 16 12 3 . 3 39 . . 3 2 16 . 3 . . 33 88 45 23 4 Largest 3 | 2 2 2 2 2 2 . 2 2 . . 2 2 2 2 . 2 2 . . 2 1 2 . 1 . . 2 2 2 3 1 Hottest 338 | 40 46 46 90 96 46 . 53 53 . . 53 96 66 66 . 66 144 . . 66 43 66 . 100 . . 200 188 200 338 94 Shots Fired 1123 | 8 84 54 130 269 39 . 54 10 . . 29 29 24 6 . 5 51 . . 6 2 28 . 3 . . 37 151 58 42 4 Gun 882 | 8 84 54 130 189 36 . 52 8 . . 26 17 24 6 . 5 51 . . 6 . 28 . 2 . . 9 90 31 22 4 Cannon 175 | . . . . 47 . . . . . . . 12 . . . . . . . . . . . 1 . . 28 48 27 12 . Launcher 66 | . . . . 33 3 . 2 2 . . 3 . . . . . . . . . 2 . . . . . . 13 . 8 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 695 | 8 84 54 101 137 36 . 52 8 . . 26 29 24 6 . 4 31 . . 6 . 28 . 2 . . 9 50 . . . Thermal 202 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . 88 58 34 2 Explosive 48 | . . . . 26 3 . . . . . . . . . . . . . . . 2 . . . . . . 13 . 4 . Electromagnetic 149 | . . . 29 106 . . 2 2 . . 3 . . . . 1 . . . . . . . . . . . . . 4 2 Entropic 29 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 28 . . . . Robot Hit Streak 16 | 5 9 5 16 14 4 . 4 5 . . 7 7 8 . . 3 3 . . 3 . 5 . . . . 6 10 11 10 2 Robot Miss Streak 10 | 2 10 3 7 5 3 . 6 4 . . 2 2 2 . . 1 3 . . 2 . 3 . . . . 2 4 4 1 2 Penetration Max 1 | . . . . . . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . . . Secondary Targets 13 | . 4 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 660 | 5 42 32 83 180 24 . 27 5 . . 19 30 15 . . 3 21 . . 3 . 19 2 . 4 . 29 64 23 28 2 Core Hits 345 | 1 19 14 33 128 14 . 17 2 . . 6 5 4 . . 2 6 . . 1 . 7 . . 2 . 16 25 14 24 5 Critical Kills 12 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 . . 4 2 2 . Critical Parts Destroyed 27 | . . . . 2 2 . . . . . . 2 1 . . . 5 . . . . 2 . . . . 2 8 2 1 . Critical Strikes 62 | . . . . 11 3 . . . . . . 2 1 . . . 6 . . . . 2 . . 1 . 15 14 4 3 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 28 | . . . . 3 1 . . . . . . . 1 . . . 3 . . . . 1 . . . . 1 12 3 3 . Blast 6 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Corrupt 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . . . 2 . . . . . . 2 . . . . 3 . . . . 1 . . 1 . 2 . . . . Sunder 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Melee Attacks 168 | . . . . 1 8 . 9 . . . 1 43 1 . . . 32 . . . . 15 2 1 4 3 24 10 4 10 . Impact 168 | . . . . 1 8 . 9 . . . 1 43 1 . . . 32 . . . . 15 2 1 4 3 24 10 4 10 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 2 . . . . . . 8 . . . . 2 . . . . 2 . . . . 3 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28598 | 51 604 489 1573 6133 896 . 1202 169 . . 575 1509 233 . . 115 905 . . 74 7 820 211 . 433 . 3095 3273 2994 2877 360 Guns 10309 | 51 604 489 1351 2109 305 . 533 132 . . 310 257 233 . . 115 555 . . 74 . 440 . . . . 172 1440 517 568 54 Cannons 6167 | . . . . 825 . . . . . . . 153 . . . . . . . . . . . . . . 2222 1431 1146 390 . Explosions 8172 | . . . 213 3199 226 . 669 37 . . 265 . . . . . . . . . 7 . . . . . . . 1331 1919 306 Melee 3941 | . . . . . 365 . . . . . . 1099 . . . . 350 . . . . 380 211 . 433 . 701 402 . . . Ramming 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8288 | 51 604 489 892 1722 305 . 533 132 . . 310 410 233 . . 69 323 . . 74 . 440 . . . . 172 1529 . . . Thermal 6398 | . . . 213 171 . . 52 . . . . . . . . . 232 . . . . . . . . . . 1342 2994 1058 336 Explosive 4785 | . . . . 2606 226 . 343 . . . . . . . . . . . . . 7 . . . . . . . . 1603 . Electromagnetic 2955 | . . . 459 1634 . . 274 37 . . 265 . . . . 46 . . . . . . . . . . . . . 216 24 Impact 3941 | . . . . . 365 . . . . . . 1099 . . . . 350 . . . . 380 211 . 433 . 701 402 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2222 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2222 . . . . Highest Corruption 33 | . 4 4 . 3 . . . 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 26 33 1 1 Average Corruption 4 | . 3 4 . 1 . . . 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 23 30 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 103 | . 4 6 . 18 . . . 1 . . 3 4 1 1 1 . . . . . . 4 1 1 1 2 6 2 41 5 1 Message Errors 20 | . 2 1 . 3 . . . 1 . . . . 1 1 . . . . . . . 1 . . . . 3 1 5 1 . Matter Fused 24 | . . 1 . 5 . . . . . . . 3 . . 1 . . . . . . 1 . . 1 2 2 . 5 3 . Heat Flow Errors 12 | . . 1 . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . . 6 1 . Energy Discharges 5 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Rejected 5 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Data Loss (minor) 15 | . 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 9 . . Data Loss (major) 8 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . 3 . 1 Misfires 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 7 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Overload Shots 30 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . 4 9 . Effects 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Overflow Damage 3073 | . . . . 58 208 . 8 . . . . 496 . . . . 147 . . . . 68 178 . 197 . 760 258 543 152 . Projectiles 603 | . . . . 3 . . . . . . . 13 . . . . . . . . . . . . . . 271 33 204 79 . Explosions 475 | . . . . 55 . . 8 . . . . . . . . . . . . . . . . . . . . . 339 73 . Melee 1995 | . . . . . 208 . . . . . . 483 . . . . 147 . . . . 68 178 . 197 . 489 225 . . . Knockbacks 19 | . . . . 2 2 . . . . . . 8 . . . . . . . . . 1 . . . . 3 3 . . . Impact 15 | . . . . . 2 . . . . . . 7 . . . . . . . . . 1 . . . . 3 2 . . . Kinetic 4 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1019 | . . . 99 166 30 . 147 13 . . . . . . . . . . . . . . . . . . . 23 330 166 45 Shots 23 | . . . 3 6 1 . 2 2 . . . . . . . . . . . . . . . . . . . 1 4 3 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 322 | . 18 131 64 202 13 3 20 20 . . 179 201 3 36 . 40 191 . . . . 22 6 64 6 . 295 322 294 265 20 Average Temperature 46 | . 6 18 17 46 5 3 10 8 . . 37 54 1 19 . 22 30 . . . . 7 4 27 4 . 108 58 88 98 20 Received Heat Transfer 2355 | . 12 180 285 1215 48 9 45 . . . 78 45 18 . . . 39 . . . . . . . . . 56 103 69 81 72 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . 1 3 2 . . . . . . 7 . . . . 1 . . . . 2 . . . . 3 3 . 1 . Combat Hostiles 6 | . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Parts Fried 37 | . . . 2 11 2 . . . . . . 5 . . . 2 2 . . . . 2 . . . . 3 7 . 1 . Impact Corruptions 68 | . . . . . 7 . . . . . . 16 . . . . 6 . . . . 4 5 . 10 . 14 6 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Melted 9 | . . . 1 . . . . . . . . 3 . . . . 2 . . . . . . . . . . . 2 1 . Heat Transferred 5890 | . . . 300 200 . . . . . . . . . . . . 400 . . . . . . . . . . 1554 2266 933 237 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 3 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Peak Influence 2085 | 5 301 170 376 1608 1103 434 2085 . . . . 338 . . . . 686 . . . . 414 . . . . 756 1282 1576 1510 1246 Initial 1168 | . 3 . 66 130 683 384 291 . . . . 37 . . . . 58 . . . . 226 . . . . 48 336 702 939 1168 Average 554 | 2 112 87 207 973 902 411 1434 . . . . 108 . . . . 305 . . . . 286 . . . . 412 612 1062 1159 1188 Maximum Alert Level 5 | . 1 . 1 5 4 2 5 . . . . 1 . . . . 2 . . . . 2 . . . . 3 4 4 4 4 Low Security (%) 25 | 100 84 100 47 5 . . . . . . . 82 . . . . 31 . . . . 14 . . . . 21 . . . . Level 1 26 | . 15 . 52 11 . 18 1 . . . . 17 . . . . 39 . . . . 70 . . . . 19 43 . . . Level 2 16 | . . . . 13 11 81 2 . . . . . . . . . 29 . . . . 15 . . . . 52 20 6 . . Level 3 17 | . . . . 22 86 . 39 . . . . . . . . . . . . . . . . . . . 6 27 49 52 . Level 4 12 | . . . . 44 1 . 14 . . . . . . . . . . . . . . . . . . . . 8 44 47 100 Level 5 1 | . . . . 2 . . 27 . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 2 . 1 13 2 . 11 . . . . 6 . . . . 5 . . . . 2 . . . . 11 3 7 6 . Investigation 18 | . . . 1 1 . . 2 . . . . 3 . . . . 2 . . . . 1 . . . . 4 2 . 2 . Extermination 9 | . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 . . Reinforcement 32 | . 2 . . 5 1 . 6 . . . . 1 . . . . 2 . . . . . . . . . 6 1 4 4 . Assault 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 8 | . . . . 2 . . 2 . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . Haulers Reinforced 6 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Distress Signals 35 | . 1 . 3 6 . . 2 . . . . . . . . . 1 . . 1 . 4 . . . . 5 6 1 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 584 | . 17 7 20 73 18 4 29 4 . . 6 19 13 4 . 5 36 2 6 14 13 20 . . . 3 67 102 53 30 19 Peak Tracking Total 17 | . 5 3 6 9 6 3 8 3 . . 4 6 5 4 . 3 6 5 4 9 5 5 . . . 2 17 10 10 13 15 Tactical Retreats 74 | . 1 . . 14 4 . 5 . . . 2 4 . . . 1 2 1 . . 1 2 . . . . 11 18 5 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Traps Triggered 20 | . 3 . . 3 1 . 1 . . . . 4 . . . . 1 . . . . . . . . . 1 1 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . 5 . . . . . 1 1 11 1 . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . 6 6 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Machines Disabled 43 | . . . 1 5 2 . 21 . . . . . . . . . 5 . . . . 1 . . . . . 1 7 . . Max in Single Turn 6 | . . . 1 1 2 . 6 . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 10 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 4 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Machines Accessed 127 | . 8 . 9 4 5 . 12 1 . 4 . 19 1 1 . . 18 1 1 2 . 6 . . 4 1 10 6 8 6 . Terminals 56 | . 6 . 7 2 2 . 5 . . . . 8 . . . . 8 . 1 . . 2 . . . 1 5 1 5 3 . Fabricators 15 | . . . . . 1 . 2 . . . . 3 . . . . 3 . . . . 1 . . . . 3 1 1 . . Repair Stations 10 | . 1 . 1 1 . . 1 . . . . 3 . . . . . . . . . 1 . . . . . 1 1 . . Recycling Units 11 | . 1 . 1 . 1 . 1 . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . Scanalyzers 5 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Garrison Access 16 | . . . . 1 1 . 2 . . . . 2 . . . . 2 . . . . . . . . . 1 3 1 3 . Total Hacks 412 | . 24 . 28 9 8 . 42 1 . 29 . 69 1 1 . . 63 1 1 6 . 29 . . 17 1 39 14 12 17 . Successful 229 | . 13 . 14 2 3 . 14 1 . 29 . 43 1 1 . . 31 1 1 6 . 17 . . 17 1 19 7 2 6 . Failed 183 | . 11 . 14 7 5 . 28 . . . . 26 . . . . 32 . . . . 12 . . . . 20 7 10 11 . Catastrophic 30 | . 1 . . 2 3 . 3 . . . . 6 . . . . 5 . . . . 1 . . . . 2 2 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 158 | . 13 . 18 2 5 . 21 . . . . 30 . . . . 23 . . 1 . 6 . . . . 22 2 7 8 . Terminals 190 | . 15 . 24 2 5 . 21 . . . . 36 . . . . 33 . 1 . . 11 . . . 1 18 4 8 11 . Fabricators 51 | . . . . . 1 . 6 . . . . 12 . . . . 10 . . . . 4 . . . . 14 2 2 . . Repair Stations 27 | . 4 . 3 2 . . 4 . . . . 8 . . . . . . . . . 3 . . . . . 2 1 . . Recycling Units 32 | . 5 . 1 . 1 . 3 . . . . 5 . . . . 9 . . . . 3 . . . . 5 . . . . Scanalyzers 20 | . . . . . . . 3 . . . . 4 . . . . 5 . . . . 8 . . . . . . . . . Garrison Access 36 | . . . . 5 1 . 5 . . . . 4 . . . . 6 . . . . . . . . . 2 6 1 6 . Terminal Hacks 97 | . 4 . 3 . . . 2 1 . 29 . 11 1 1 . . 8 1 1 6 . 3 . . 17 1 4 3 1 . . Record 18 | . . . . . . . . . . 11 . . . . . . . . 1 . . . . . 5 1 . . . . . Part Schematic 15 | . . . . . . . . . . 9 . 2 . . . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . Prototype ID Bank 15 | . . . 1 . . . . . . 3 . 1 . . . . 1 . . 5 . . . . 4 . . . . . . Open Door 5 | . . . . . . . . 1 . . . . 1 1 . . . 1 . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Unreport Threat 9 | . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . . . Locate Traps 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . Fabricator Hacks 25 | . . . . . 1 . 1 . . . . 7 . . . . 6 . . . . 2 . . . . 6 2 . . . Network Status 6 | . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . Load Schematic 10 | . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 3 1 . . . Build 9 | . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 2 1 . . . Repair Station Hacks 18 | . 2 . 2 2 . . 2 . . . . 8 . . . . . . . . . 2 . . . . . . . . . Scan Component 9 | . 1 . 1 1 . . 1 . . . . 4 . . . . . . . . . 1 . . . . . . . . . Repair 9 | . 1 . 1 1 . . 1 . . . . 4 . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 10 | . 2 . 1 . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . 1 . 1 . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . Scanalyzer 14 | . . . . . . . 2 . . . . 2 . . . . 3 . . . . 7 . . . . . . . . . Insert Component 7 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . Analyze 7 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 4 . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 1 2 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 1 1 . Unauthorized Hacks 58 | . 5 . 8 . 2 . 7 . . . . 12 . . . . 11 . . . . 2 . . . . 7 . . 4 . Terminals 50 | . 5 . 8 . 2 . 6 . . . . 9 . . . . 10 . . . . 2 . . . . 4 . . 4 . Track 7 | . . . 1 . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . 1 . Botnet 34 | . 4 . 5 . 1 . 3 . . . . 6 . . . . 7 . . . . 2 . . . . 3 . . 3 . Disrupt 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 7 | . 1 . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Fabricators 6 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . Prioritize 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Mask 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 99 | . 8 . 8 4 4 . 10 . . . . 16 . . . . 17 . 1 . . 5 . . . . 9 5 7 5 . Full Trace Events 16 | . . . 1 1 . . 1 . . . . 3 . . . . 2 . . . . 1 . . . . 3 2 . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 1 . . 9 . 3 . . . . 1 . . . . 3 . . 4 . . . 8 . . Parts Built 10 | . . . . . . . . . . . . 4 . . . . 2 . . . . 1 . . . . 2 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 759 | . . . . . . . . . . . . 306 . . . . 168 . . . . 84 . . . . 108 93 . . . Total Part Build Rating 63 | . . . . . . . . . . . . 24 . . . . 12 . . . . 6 . . . . 14 7 . . . Parts Repaired 9 | . 1 . 1 1 . . 1 . . . . 4 . . . . . . . . . 1 . . . . . . . . . Time 410 | . 32 . 32 38 . . 60 . . . . 180 . . . . . . . . . 68 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . 3 . . . . . . . . 5 . . . . 5 . . . . 1 . . . . 1 . . . . Parts Scanalyzed 6 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Total Allies 22 | . . . . . . 19 . . . . . . . . . . . . . . . . . . . . 3 . . . . Largest Group 19 | . . . . . . 19 15 6 4 4 4 . . . . . . . . . . . . . . . 3 . . . . Highest-Rated Group 465 | . . . . . . 465 409 172 109 109 109 . . . . . . . . . . . . . . . 141 . . . . Highest-Rated Ally 47 | . . . . . . 35 35 31 29 29 29 . . . . . . . . . . . . . . . 47 . . . . Total Orders 200 | . . . . . . . . . . . . 8 16 1 . 2 36 2 8 . 13 15 2 2 . 8 40 28 19 . . STAY 18 | . . . . . . . . . . . . 3 3 . . . 2 . . . . . . . . . 5 . 5 . . FOLLOW 20 | . . . . . . . . . . . . 2 1 . . . 9 . 1 . . 1 . . . . 5 1 . . . EXPLORE 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . RETURN 159 | . . . . . . . . . . . . 3 10 1 . 2 25 2 7 . 13 14 2 2 . 8 30 26 14 . . Ally Attacks 1479 | . . . . . . 98 227 21 . . 10 42 94 3 . 18 148 4 44 . 116 82 11 9 . 75 218 148 111 . . Total Damage 30910 | . . . . . . 3373 4680 294 . . 165 829 1674 74 . 314 2642 96 1085 . 2396 1479 195 192 . 1313 4439 3374 2296 . . Kills 180 | . . . . . . 9 34 4 . . . 6 14 1 . 3 30 1 6 . 13 8 1 1 . 3 18 13 15 . . Allies Corrupted 4 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . . . . . . . 1 2 . 2 . 1 1 1 . . 1 . . 1 . 1 1 . . . . . . . Drone Launches 299 | . . . . . . . . . . . . 10 16 3 3 3 50 4 16 . 31 23 2 3 . 14 48 50 23 . . Drone Recoveries 284 | . . . . . . . . . . . . 10 15 3 . 6 47 6 16 . 30 22 2 3 . 13 39 51 21 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Turns Passed 16176 | 72 807 214 549 1527 345 128 491 229 156 38 421 1194 333 251 264 105 1580 169 183 1040 326 661 133 207 91 248 882 2429 677 338 88 Spaces Moved 20223 | 44 452 69 237 618 517 204 673 471 209 77 634 1814 550 373 738 203 1807 266 250 880 409 878 224 362 145 319 1148 4180 977 423 72 Core 117 | 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 72 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1401 | 33 444 69 237 618 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18705 | . . . . . 517 204 673 471 209 77 634 1814 550 373 738 203 1807 266 250 880 409 878 224 362 145 319 1148 4180 977 397 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 120 190 120 120 34 34 34 34 34 34 34 31 31 34 34 31 31 61 59 55 52 49 49 49 43 43 37 21 27 37 50 Average Speed 49 | 102 139 190 120 139 34 34 34 34 34 34 34 34 40 63 34 37 44 61 59 59 56 50 49 49 47 43 45 39 34 48 89 Slowest Speed 1550 | 120 250 190 120 140 34 34 38 34 34 34 34 98 92 92 92 92 100 61 61 125 57 146 49 49 124 43 113 102 100 1550 150 Overloaded Moves 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 16 19 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Exploration Rate (%) 50 | 4 82 16 30 56 13 95 24 68 47 68 59 44 70 45 84 40 49 53 49 95 56 25 51 54 61 57 34 68 83 14 15 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 6 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 3 . . . . . . Known Exits Taken 24 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 2 . . . . . 1 4 . 5 . 3 3 3 2 . 1 2 . 1 . . 4 . 1 . . . . . Spaces Dug 407 | . . . . 1 1 . 5 . . . 1 27 1 . . . 33 . . . 9 8 . 3 . 3 19 221 66 9 . Terrain Destroyed 922 | . . . 6 152 23 . 13 . . . 1 31 7 . . . 47 . . . 18 15 . 3 . 3 41 318 157 79 8 Melee 107 | . . . . 1 1 . 5 . . . 1 27 1 . . . 26 . . . . 7 . 1 . 3 17 7 2 8 . Projectile 150 | . . . . 13 . . . . . . . 4 5 . . . 21 . . . . 8 . 2 . . 24 51 17 5 . AOE 664 | . . . 6 138 22 . 8 . . . . . . . . . . . . . 18 . . . . . . 260 138 66 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Gar Total 25104 | 62 564 111 396 1016 642 262 865 529 293 88 809 2272 636 384 751 229 2474 272 286 1394 501 1033 242 385 159 421 1422 4768 1242 505 91 Wait 2830 | . 35 . 58 126 48 55 132 47 83 12 144 261 42 1 . 6 466 4 23 479 56 81 16 18 . 86 126 303 102 16 4 Move 20190 | 43 451 68 236 617 517 203 672 470 208 76 633 1813 549 372 737 202 1806 265 249 879 408 877 223 361 144 318 1147 4175 976 423 72 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 302 | 7 21 6 9 27 15 2 5 2 1 . 4 31 9 3 5 5 29 1 4 6 8 10 . . 1 3 18 42 19 9 . Fast Attach 123 | 4 1 . 3 8 1 . 4 . . . 1 11 2 . . . 16 . . 5 . 2 . . 5 . 4 28 28 . . Attach 144 | 2 4 2 6 18 11 1 2 . . . . 15 4 2 1 5 10 . . 1 1 3 . . . . 7 21 12 14 2 Detach 14 | . . . . 2 1 . . . . . . 1 . . . . 1 . . 1 . . . . . . . 2 6 . . Swap 219 | . 4 3 5 31 7 . 6 2 . . 5 15 3 . 2 2 12 . 2 8 9 16 1 2 . 6 36 29 9 4 . Drop 333 | 2 6 5 12 18 9 1 7 2 1 . 5 37 10 2 5 5 44 1 4 12 10 11 . . 5 3 18 57 35 6 . Fire 659 | 4 42 27 65 156 25 . 28 6 . . 16 16 12 3 . 3 39 . . 3 2 16 . 3 . . 33 88 45 23 4 Melee 168 | . . . . 1 8 . 9 . . . 1 43 1 . . . 32 . . . . 15 2 1 4 3 24 10 4 10 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . 21 . . . . 7 . . . . . . . . . . 4 5 . 8 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 18 | . . . . 12 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Miscellaneous 56 | . . . . . . . . . . . . 2 4 1 1 1 12 1 4 . 7 2 . . . 2 9 9 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access -1/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 18) 331 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 7) 631 | -10/Materials | Repaired Autogun 880 | -10/Materials | Entered Mines 882 | -10/Mines | Met a Derelict bent on vengeance 1052 | -10/Mines | Core integrity fell below 50% 1072 | -10/Mines | Discovered new exit (range 10) 1094 | -10/Mines | Entered Materials 1094 | -9/Materials | Evolved 2 slots: Propulsion x2 1474 | -9/Materials | Repaired Imp. Aluminum Leg 1591 | -9/Materials | Discovered new exit (range 16) 1643 | -9/Materials | Entered another Materials area 1643 | -8/Materials | Evolved 2 slots: Utility x2 1988 | -8/Materials | Garrison activated, responded to threat 2443 | -8/Materials | First assault squad dispatched 2569 | -8/Materials | Core integrity fell below 50% 2704 | -8/Materials | Lost 3 parts (2p1u) 2715 | -8/Materials | Garrison activated, responded to threat 3077 | -8/Materials | Discovered new exit (range 16) 3162 | -8/Materials | Repaired Imp. Grenade Launcher 3170 | -8/Materials | Entered Factory 3170 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3194 | -7/Factory | Discovered new exit (range 9) 3353 | -7/Factory | Discovered new exit (range 15) 3384 | -7/Factory | Identified exit to Factory 3515 | -7/Factory | Sucked down chute 3515 | -7/Factory | Entered Waste 3526 | -7/Waste | Spotted C-40 Crusher 3529 | -7/Waste | Spotted C-40 Crusher 3529 | -7/Waste | Spotted C-40 Crusher 3533 | -7/Waste | Warlord forces began an assault 3535 | -7/Waste | Allies destroyed C-40 Crusher 3554 | -7/Waste | Spotted C-40 Crusher 3557 | -7/Waste | Allies destroyed C-40 Crusher 3569 | -7/Waste | Spotted C-40 Crusher 3581 | -7/Waste | Allies destroyed C-40 Crusher 3582 | -7/Waste | Discovered new exit (range 15) 3588 | -7/Waste | Identified exit to Factory 3612 | -7/Waste | Lost 4 allies 3643 | -7/Waste | Entered Factory 3643 | -7/Factory | Accompanied by 15 allies 3758 | -7/Factory | Repaired Aerolev Unit 3994 | -7/Factory | Identified exit to Lower Caves 4062 | -7/Factory | High security lockdown imminent 4134 | -7/Factory | Entered Lower Caves 4134 | -7/Lower Caves | Accompanied by 6 allies 4186 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4233 | -7/Lower Caves | Encountered a Warlord checkpoint 4286 | -7/Lower Caves | Learned 8 Factory zone layouts 4331 | -7/Lower Caves | Discovered new exit (range 6) 4348 | -7/Lower Caves | Identified exit to Lower Caves 4363 | -7/Lower Caves | Entered another Lower Caves area 4363 | -7/Lower Caves | Accompanied by 4 allies 4419 | -7/Lower Caves | Identified exit to Data Miner 4519 | -7/Lower Caves | Entered Data Miner 4519 | -7/Data Miner | Accompanied by 4 allies 4519 | -7/Data Miner | Discovered new exit (range 6) 4526 | -7/Data Miner | Met Data Miner 4532 | -7/Data Miner | Learned location of Section 7 (-3) 4532 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4538 | -7/Data Miner | Received God Mode back door access code from Data Miner 4545 | -7/Data Miner | Identified exit to Proximity Caves 4557 | -7/Data Miner | Entered Proximity Caves 4557 | -6/Proximity Caves | Accompanied by 4 allies 4560 | -6/Proximity Caves | Learned location of 1 exit from Factory 4587 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4681 | -6/Proximity Caves | Learned Factory terminal intel 4977 | -6/Proximity Caves | Discovered exit to Factory (range 4) 4978 | -6/Proximity Caves | Entered Factory 4978 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4979 | -6/Factory | Identified exit to Factory 4980 | -6/Factory | Identified exit to Lower Caves 4981 | -6/Factory | Loaded intel: 26 terminal locations 5044 | -6/Factory | Discovered exit to Factory (range 14) 5308 | -6/Factory | Fabricated Combat Drone Bay? 5432 | -6/Factory | Fabricated Combat Drone Bay (x1) 5499 | -6/Factory | Fabricated KE Penetrator (x2) 5526 | -6/Factory | Build established: Hacker-Scout 5543 | -6/Factory | Discovered exit to Lower Caves (range 16) 5638 | -6/Factory | Repaired Aerolev Unit 5998 | -6/Factory | Repaired Aerolev Unit 6109 | -6/Factory | Repaired Aerolev Unit 6140 | -6/Factory | Repaired Aerolev Unit 6158 | -6/Factory | Discovered exit to Factory (range 20) 6172 | -6/Factory | Entered Lower Caves 6174 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6392 | -6/Lower Caves | Found Alien Artifact 6392 | -6/Lower Caves | Identified Core Expander 6392 | -6/Lower Caves | Installed Core Expander, added new Utility slot 6500 | -6/Lower Caves | Discovered new exit (range 2) 6502 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 6504 | -6/Lower Caves | Identified exit to Lower Caves 6505 | -6/Lower Caves | Entered another Lower Caves area 6512 | -6/Lower Caves | Learned Factory trap positions 6710 | -6/Lower Caves | Encountered a Warlord checkpoint 6751 | -6/Lower Caves | Discovered new exit (range 9) 6753 | -6/Lower Caves | Identified exit to Zion 6756 | -6/Lower Caves | Entered Zion 6781 | -6/Zion | Discovered new exit (range 14) 6804 | -6/Zion | Visited the Megawrench Repair Shop 6804 | -6/Zion | Megawrench repaired 8 parts 6809 | -6/Zion | System corruption cleaned by Quarantine Array 6857 | -6/Zion | Learned Factory trap positions 6911 | -6/Zion | Learned location of Armory (-3) 6963 | -6/Zion | Met Imprinter 7016 | -6/Zion | Identified exit to Proximity Caves 7020 | -6/Zion | Entered Proximity Caves 7020 | -5/Proximity Caves | Accompanied by 3 allies 7075 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7121 | -5/Proximity Caves | Discovered exit to Factory (range 8) 7125 | -5/Proximity Caves | Entered Factory 7125 | -5/Factory | Evolved 2 slots: Utility x2 7126 | -5/Factory | Loaded intel: 90 trap records 7336 | -5/Factory | Fabricated Combat Drone Bay? 7494 | -5/Factory | Discovered new exit (range 4) 7734 | -5/Factory | Identified exit to Factory 8284 | -5/Factory | Spotted B-75 Beast 8331 | -5/Factory | Identified exit to Upper Caves 8359 | -5/Factory | Build established: Scout 8618 | -5/Factory | Fabricated Combat Drone Bay (x1) 8705 | -5/Factory | Entered Upper Caves 8705 | -5/Upper Caves | Accompanied by 2 allies 8812 | -5/Upper Caves | Identified exit to Upper Caves 8874 | -5/Upper Caves | Entered another Upper Caves area 8966 | -5/Upper Caves | Discovered exit to Factory (range 11) 9053 | -5/Upper Caves | Discovered new exit (range 8) 9057 | -5/Upper Caves | Identified exit to Warlord 9057 | -5/Upper Caves | Entered Warlord 9106 | -5/Warlord | Discovered new exit (range 9) 9226 | -5/Warlord | Visited the Vortex Lab 9230 | -5/Warlord | Found Prototype Energy Cannon 9230 | -5/Warlord | Identified Vortex Driver 9232 | -5/Warlord | Found Prototype Piercing Weapon 9233 | -5/Warlord | Identified Vortex Lance 9237 | -5/Warlord | Found Vortex Driver 9246 | -5/Warlord | Warlord's base attacked by MAIN.C 9282 | -5/Warlord | Met Warlord 9289 | -5/Warlord | Opened Warlord's prototype stash 9300 | -5/Warlord | Found Prototype Hackware 9300 | -5/Warlord | Identified Ghost Barrier 9591 | -5/Warlord | Build established: Hacker-Scout 9596 | -5/Warlord | Warlord forces counterattacked 9921 | -5/Warlord | Warlord base infiltrated, sounded retreat 9922 | -5/Warlord | Enhanced Grunt warped into view 9922 | -5/Warlord | Enhanced Grunt warped into view 9922 | -5/Warlord | Enhanced Grunt warped into view 9922 | -5/Warlord | Enhanced Demolisher warped into view 9922 | -5/Warlord | Enhanced Demolisher warped into view 9922 | -5/Warlord | Enhanced Demolisher warped into view 9955 | -5/Warlord | Spotted Executioner 10069 | -5/Warlord | Spotted Executioner 10080 | -5/Warlord | Identified exit to Proximity Caves 10097 | -5/Warlord | Lost 7 allies 10097 | -5/Warlord | Entered Proximity Caves 10135 | -4/Proximity Caves | Learned Research terminal intel 10146 | -4/Proximity Caves | Spotted B-86 Titan 10267 | -4/Proximity Caves | Allies destroyed B-86 Titan 10407 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10423 | -4/Proximity Caves | Entered Factory 10423 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10424 | -4/Factory | Loaded intel: 91 trap records 10522 | -4/Factory | Discovered new exit (range 16) 10657 | -4/Factory | Fabricated Combat Drone Bay? 10934 | -4/Factory | Repaired Broken Imp. Energy Mantle? 11046 | -4/Factory | Identified exit to Upper Caves 11079 | -4/Factory | Spotted B-86 Titan 11084 | -4/Factory | Entered Upper Caves 11084 | -4/Upper Caves | Accompanied by 1 ally 11175 | -4/Upper Caves | Learned Research security intel 11213 | -4/Upper Caves | Discovered new exit (range 6) 11216 | -4/Upper Caves | Identified exit to Upper Caves 11217 | -4/Upper Caves | Entered another Upper Caves area 11217 | -4/Upper Caves | Accompanied by 1 ally 11380 | -4/Upper Caves | Learned 4 Research zone layouts 11419 | -4/Upper Caves | Discovered new exit (range 9) 11423 | -4/Upper Caves | Identified exit to Zhirov 11424 | -4/Upper Caves | Entered Zhirov 11424 | -4/Zhirov | Accompanied by 1 ally 11424 | -4/Zhirov | Discovered new exit (range 3) 11433 | -4/Zhirov | Met Zhirov 11444 | -4/Zhirov | Learned location of Quarantine (-3) 11444 | -4/Zhirov | Learned location of Testing (-2) 11444 | -4/Zhirov | Learned location of Command (-1) 11447 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11455 | -4/Zhirov | Found Alien Artifact 11455 | -4/Zhirov | Identified Integrated Dissipator 11455 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11515 | -4/Zhirov | Identified exit to Proximity Caves 11515 | -4/Zhirov | Entered Proximity Caves 11515 | -3/Proximity Caves | Accompanied by 1 ally 11598 | -3/Proximity Caves | Spotted B-86 Titan 11725 | -3/Proximity Caves | Allies destroyed B-86 Titan 11755 | -3/Proximity Caves | Discovered new exit (range 15) 11762 | -3/Proximity Caves | Identified exit to Research 11763 | -3/Proximity Caves | Entered Research 11763 | -3/Research | Evolved 2 slots: Utility x2 11766 | -3/Research | Loaded intel: 25 terminal locations 11903 | -3/Research | Spotted B-86 Titan 11950 | -3/Research | Destroyed B-86 Titan 12103 | -3/Research | Lost 3 allies 12134 | -3/Research | Identified exit to Armory 12134 | -3/Research | Identified exit to Quarantine 12172 | -3/Research | Identified exit to Research 12266 | -3/Research | Fabricated Assault Drone Bay (x1) 12334 | -3/Research | Found Prototype Processor 12334 | -3/Research | Identified Exp. Targeting Computer 12503 | -3/Research | Fabricated Assault Drone Bay? 12513 | -3/Research | Search patrols dispatched 12645 | -3/Research | Entered another Research area 12645 | -2/Research | Accompanied by 3 allies 12645 | -2/Research | Warlord forces began assault on 0b10 12645 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12704 | -2/Research | Met up with Warlord 12732 | -2/Research | Identified exit to Testing 12737 | -2/Research | Spotted B-90 Cyclops 12755 | -2/Research | Research machine network offline 12815 | -2/Research | Fabricated Assault Drone Bay? 12895 | -2/Research | Spotted Striker 12895 | -2/Research | Spotted Striker 12932 | -2/Research | Discovered new exit (range 4) 12933 | -2/Research | Identified exit to Access 12943 | -2/Research | Borebot progress halted 13022 | -2/Research | Borebot progress halted 13123 | -2/Research | Spotted Striker 13123 | -2/Research | Spotted Striker 13123 | -2/Research | Spotted Executioner 13170 | -2/Research | Lost 4 allies 13226 | -2/Research | Spotted B-90 Cyclops 13247 | -2/Research | Destroyed B-90 Cyclops 13370 | -2/Research | Found Prototype Processor 13370 | -2/Research | Identified Exp. Core Analyzer 13384 | -2/Research | Spotted Striker 13448 | -2/Research | Discovered exit to Access (range 17) 13672 | -2/Research | Build established: Wizard-Mutant 13814 | -2/Research | Spotted B-90 Cyclops 13926 | -2/Research | Found Exp. Core Analyzer 13935 | -2/Research | Spotted Striker 13938 | -2/Research | Spotted Striker 13938 | -2/Research | Spotted Striker 14024 | -2/Research | Lost 4 allies 14095 | -2/Research | Spotted Striker 14160 | -2/Research | Spotted Striker 14161 | -2/Research | Borebot progress halted 14164 | -2/Research | Spotted Executioner 14218 | -2/Research | Spotted Executioner 14241 | -2/Research | Spotted Executioner 14259 | -2/Research | Destroyed Executioner 14262 | -2/Research | Destroyed Executioner 14281 | -2/Research | Spotted Executioner 14288 | -2/Research | Destroyed Executioner 14293 | -2/Research | Allies destroyed Striker 14296 | -2/Research | Spotted Executioner 14300 | -2/Research | Spotted Executioner 14559 | -2/Research | Spotted Striker 14741 | -2/Research | Spotted Striker 14778 | -2/Research | Spotted Striker 14782 | -2/Research | Destroyed Striker 14789 | -2/Research | Spotted Striker 14855 | -2/Research | Spotted Striker 14938 | -2/Research | Spotted Executioner 14949 | -2/Research | Allies destroyed Executioner 14957 | -2/Research | Allies destroyed Striker 15017 | -2/Research | Crushed by falling debris 15023 | -2/Research | Crushed by falling debris 15023 | -2/Research | System corruption reached 10% 15028 | -2/Research | Crushed by falling debris 15031 | -2/Research | Crushed by falling debris 15032 | -2/Research | Crushed by falling debris 15068 | -2/Research | Lost 10 parts (2n7u1w) 15074 | -2/Research | Entered Testing 15095 | -2/Testing | System corruption reached 30% 15173 | -2/Testing | Assembled infested ambush trap array 15249 | -2/Testing | Found Prototype Processor 15250 | -2/Testing | Identified Exp. Signal Interpreter 15354 | -2/Testing | Build established: Scavenger-Mutant 15358 | -2/Testing | First assault squad dispatched 15377 | -2/Testing | Found Prototype Energy Cannon 15377 | -2/Testing | Identified Imp. Potential Cannon 15439 | -2/Testing | Found Ghost Barrier 15453 | -2/Testing | Scanned by Researcher 15499 | -2/Testing | Lost 3 parts (1n2u) 15543 | -2/Testing | Spotted PY-CQT02JXVQ6 15568 | -2/Testing | Found Prototype Energy Cannon 15568 | -2/Testing | Identified Cld. Nova Cannon 15582 | -2/Testing | Found Prototype Energy Gun 15582 | -2/Testing | Identified Tachyon Dispersion Ray 15633 | -2/Testing | Spotted Alpha 7 15683 | -2/Testing | Discovered exit to Access (range 4) 15751 | -2/Testing | Entered Access 15751 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16044 | -1/Access | Destroyed 7 combat bots 16058 | -1/Access | Lost 21 parts (3p8n6u4w) 16089 | -1/Access | Identified exit to Garrison 16089 | -1/Access | Entered Garrison 16108 | -1/Garrison | Lost 3 parts (1n2u) 16152 | -1/Garrison | Core integrity fell below 50% 16173 | -1/Garrison | Core integrity fell below 20% 16177 | -1/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16170_ Field strength at 88. 16170_ Slug penetrates G-73 Enforcer. 16170_ G-73 Enforcer suffers critical hit (Destroy). 16170_ G-73 Enforcer destroyed. 16171_ Slug penetrates Wall. 16171_ Field strength at 63. 16172_ Field strength at 40. 16173_ Field strength at 4. 16173_ Stasis field depleted. 16174_ Penetrated by Slug. 16174_ Triggered Stasis Trap. 16174_ A bubble of rippling energy engulfs the area. 16174_ Field strength at 94. 16174_ Penetrated by Slug. 16174_ Slug penetrates G-73 Enforcer. 16175_ Field strength at 69. 16176_ Field strength at 20. 16177_ Field strength at 14. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ????????????????????????????#????????????????# # | | ?????????????????????????### ###?????????????# # | | ????????????????????????##;;##;############### # | | ????????????????????????# [= # | | ????????????????????????# =%%[ # | | ????????????????????????# s*= # | | ????????????????????????# %;;"################### | | ????????????????????????# # #????????????????? | | ?????????????????????#### ######???????????????? | | ?????????????????????# g;@ ^; #???????????? | | ?????????????????????# ## #######??????????????? | | ?????????????????????#??# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#ghg#????????????????????? | | ????????????????????????gg #????????????????????? | | ???????????????????????? gg#????????????????????? | | ??????????????????????? h [ #????????????????????? | | ???????????????????????## h #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? % ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 54 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 30 EM Shielding 3 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 73 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 30 Energy Filtering 50 Offensive Hacking 42 Defensive Hacking 32 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Cld. Aerolev Unit | -6/Factory | Scanalyzed Hyp. Coil Gun | -6/Factory | Hacked Adv. Targeting Computer | -6/Factory | Hacked Tactical Coordination Suite | -5/Factory | Scanalyzed Imp. KE Penetrator | -4/Factory | Scanalyzed Imp. Energy Mantle | -4/Factory | Scanalyzed Cld. Antigrav System | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Prc. Matter Filter | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Exp. Thermal Defense Suite | -2/Testing | Archive Adv. KE Penetrator | -2/Testing | Archive Hvy. Neutron Cannon | -2/Testing | Archive Imp. Lightning Gun | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Exp. Cloaking Device | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free K-01 Serf | -2/Testing | Archive Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory KE Penetrator | x2 | -6/Factory Combat Drone Bay | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory Combat Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -2/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed AblativeMappingProcessor Manual? 0 Play Time 05:26:00 Cumulative 249.1 hours Start 2024.08.22 @ 21:56:55 End 2024.08.23 @ 16:22:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 90 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1 Lore% 61 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81e2d3c9-1567-43a1-b7e3-9f1552370207