Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 12:04:00 Player: Cherman0 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (208) 1040 Value Destroyed (5833) 5833 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (2236) 2236 TOTAL SCORE: 13269 Bonus ------- High Alert Combat Kills 349 Follower Combat Kills 457 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -70 Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 33/100 System Corruption 8% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Tesla Rifle CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Light Fission Core Cooling System Medium Matter Pod (100) Encrypted Comm Array Improved Kinecellerator Improved Transmission Jammer Shield Generator Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite High-powered Tractor Beam Hacking Drone Bay Storm Laser Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Shield Generator Makeshift Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Shock Maul > --- INVENTORY -------- Light Fission Core Light Treads Light Treads Cooling System Medium Matter Pod Seismic Detector Encrypted Comm Array Improved Kinecellerator Improved Transmission Jammer Hardened Light Armor Plating Shield Generator Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite High-powered Tractor Beam Hacking Drone Bay Tesla Rifle Storm Laser Heavy Phase Cannon Mass Driver Improved Grenade Launcher CR-A16's Pointy Stick [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . . . Utility 3 | . . . 1 . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 241 | 3 11 4 33 29 52 31 28 8 9 4 29 Power 9 | . . . 5 . 1 . 1 1 . . 1 Engine 8 | . . . 5 . 1 . 1 1 . . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 44 | 2 1 . 7 6 14 1 7 . 2 . 4 Treads 44 | 2 1 . 7 6 14 1 7 . 2 . 4 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 75 | 1 2 4 5 7 12 11 11 7 2 1 12 Device 50 | 1 1 4 . 3 8 10 7 4 2 1 9 Storage 4 | . 1 . 1 1 . . 1 . . . . Processor 1 | . . . . . . . . 1 . . . Hackware 4 | . . . . 1 . 1 1 1 . . . Protection 16 | . . . 4 2 4 . 2 1 . . 3 Artifact . | . . . . . . . . . . . . Weapon 113 | . 8 . 16 16 25 19 9 . 5 3 12 Energy Gun 8 | . 4 . . . 2 . . . . . 2 Energy Cannon 7 | . . . 1 . 3 . 2 . . . 1 Ballistic Gun 59 | . 3 . 10 9 15 9 6 . 3 2 2 Ballistic Cannon 4 | . . . . . . . . . 1 . 3 Launcher 17 | . . . 3 4 2 5 1 . 1 . 1 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 11 | . . . . 3 1 5 . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon 4 | . . . 2 . 2 . . . . . . Unidentified Prototypes 10 | . . 1 4 1 3 . . . 1 . . Parts Lost 43 | . . . 1 . 13 2 5 2 . . 20 Power 5 | . . . . . 1 . . 1 . . 3 Propulsion 18 | . . . 1 . 6 1 3 . . . 7 Utility 11 | . . . . . 4 1 . 1 . . 5 Weapon 9 | . . . . . 2 . 2 . . . 5 Highest Loss Streak 11 | . . . 1 . 11 1 2 1 . . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 99 99 99 100 99 99 89 75 Engine 11 | . 14 14 11 11 9 9 15 15 14 14 4 Treads 30 | . 28 28 33 32 35 36 30 30 29 28 17 Device 10 | . 14 14 1 3 14 16 10 7 14 14 8 Storage 9 | . 14 14 11 11 9 9 7 7 7 7 7 Processor 2 | . . . . . . . . 6 7 7 7 Hackware 6 | . . . . 5 9 10 15 10 7 7 4 Protection 4 | . . . 20 12 2 . 3 3 . . . Energy Gun 1 | . 18 . . . . . . . . . . Ballistic Gun 14 | . 7 28 21 20 13 15 14 15 16 4 9 Impact Weapon 1 | . . . . 1 . 1 . . . 7 4 Peak Build Rating 63 | 7 8 16 21 29 32 39 49 47 51 57 63 Average Rating 31 | 6 7 9 15 22 28 33 42 42 48 49 48 On Entrance 27 | 6 7 8 9 19 29 29 38 40 41 51 54 Naked Turns . | . . . . . . . . . . . . Heaviest Build 121 | 15 20 20 104 104 106 100 115 113 115 112 121 Greatest Support 91 | 40 40 40 60 69 89 86 86 83 83 83 91 Greatest Overweight (x) 33 | . . . 1 1 1 1 1 1 1 1 33 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 3 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 9 10 23 25 25 25 25 25 25 25 25 Most Carried 25 | 6 10 10 25 25 25 25 25 25 24 25 25 Average Carried 21 | 4 9 9 21 24 24 24 23 24 23 24 22 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 9 10 25 25 25 25 25 24 23 25 17 Class Distribution -------------------- 55% | Scavenger-Mutant 35% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Matter Collected 5683 | 230 170 72 862 637 898 667 676 626 57 152 636 Remotely 155 | . . . . . . 155 . . . . . Salvage Created 6833 | 147 460 70 968 981 1843 562 735 129 47 . 891 Parts 401 | 10 27 7 85 75 99 29 36 . 2 . 31 Haulers Intercepted 19 | . 2 . 5 4 6 . 2 . . . . Recyclers Shooed 8 | . 1 1 1 2 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 2 . 24 Prevented 5 | . . . . . . . . . 1 . 4 Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 153 | . 12 1 24 22 34 19 15 8 3 . 15 Guns 79 | . 11 1 13 7 13 9 10 8 1 . 6 Cannons 21 | . . . . . 14 . 2 . . . 5 AOE 49 | . . . 11 15 6 10 3 . 2 . 2 Classes Destroyed 19 | 2 5 1 2 3 3 1 . 1 . . 1 Worker 7 | . . . 3 1 3 . . . . . . Builder 6 | . . . . 3 2 . . . . . 1 Tunneler 6 | 3 . 1 1 . . . 1 . . . . Hauler 19 | . 2 . 5 4 6 . 2 . . . . Recycler 6 | 1 . . 2 . 2 . . . . . 1 Mechanic 3 | . . 1 . 2 . . . . . . . Operator 3 | . 1 . 1 . 1 . . . . . . Watcher 13 | . 3 . 5 1 3 1 . . . . . Swarmer 50 | . 10 . 16 3 7 6 5 . 3 . . Grunt 58 | . 2 1 3 13 15 10 7 . . . 7 Brawler 4 | . . . . 1 1 . . . . . 2 Duelist 6 | . . . . 4 . . . . . . 2 Sentry 14 | . . . 5 1 6 . 1 . . . 1 Specialist 2 | . . . . . 2 . . . . . . Hunter 4 | . . . . . 2 . . . . . 2 Programmer 5 | . . . . . . 3 2 . . . . Heavy 1 | . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . 1 Assembled 8 | . . . . . . . . 8 . . . Best Kill Streak 12 | 2 4 1 8 12 5 7 4 1 3 . 4 Combat Bots Only 8 | . 3 1 5 8 5 7 4 1 3 . 4 Max Kills in Single Turn 4 | 1 1 1 4 4 3 3 3 1 2 . 2 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 4 | . . . 3 4 3 3 3 . 2 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Hostile Shots Fired 841 | . 87 3 72 51 187 71 133 37 6 . 194 Missed 253 | . 22 1 25 17 53 20 43 9 2 . 61 Damage Taken 8911 | . 616 23 719 449 2547 529 958 455 63 . 2552 Core 1173 | . 142 . 34 37 222 23 48 11 . . 656 Absorbed by Shields 793 | . . . . . 125 203 147 82 25 . 211 Regen/Repaired (Parts) 255 | . . . 11 . . . 244 . . . . Core Remaining (%) 70 | 100 . 43 . 82 . 55 . . . . . Volleys Fired 512 | 5 49 4 75 50 122 40 44 44 10 . 69 Largest 3 | 2 2 2 2 2 2 2 2 2 3 . 2 Hottest 136 | 80 100 40 43 46 136 55 90 50 75 . 90 Shots Fired 929 | 10 88 8 145 93 233 74 82 88 17 . 91 Gun 748 | 10 87 8 140 86 125 66 76 88 11 . 51 Cannon 149 | . . . . . 102 . 5 . 5 . 37 Launcher 31 | . . . 5 7 6 8 1 . 1 . 3 Special 1 | . 1 . . . . . . . . . . Kinetic 688 | . 24 8 140 86 125 66 76 88 16 . 59 Thermal 129 | . 10 . . . 98 . 5 . . . 16 Explosive 31 | . . . 5 7 6 8 1 . 1 . 3 Electromagnetic 81 | 10 54 . . . 4 . . . . . 13 Robot Hit Streak 28 | 3 9 7 11 11 28 11 20 5 2 . 13 Robot Miss Streak 8 | 1 8 1 5 4 3 4 2 3 4 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 12 | . 2 . . 3 3 . 2 . . . 2 Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . . 1 Shots Hit Robots 596 | 6 47 6 87 58 162 44 58 41 3 . 84 Core Hits 338 | 4 24 3 57 50 86 30 28 17 5 . 34 Critical Kills 2 | . . . . . 1 . 1 . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . 1 . 1 Critical Strikes 8 | . 2 . 1 . 1 . 1 . 1 . 2 Burn 2 | . 2 . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . Destroy 3 | . . . 1 . . . 1 . 1 . . Smash 2 | . . . . . . . . . . . 2 Melee Attacks 38 | . . . 1 4 2 13 . . . . 18 Impact 30 | . . . . 4 1 13 . . . . 12 Slashing . | . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . 6 Sneak Attacks 4 | . . . 1 . 1 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15403 | 182 694 126 1893 2346 3640 1794 1285 670 143 . 2630 Guns 7260 | 80 628 76 1138 883 1396 708 900 670 52 . 729 Cannons 2553 | . . . . . 1467 . 165 . . . 921 Explosions 4592 | 102 57 . 677 1430 685 988 206 . 91 . 356 Melee 722 | . . . . . . 98 . . . . 624 Ramming 276 | . 9 50 78 33 92 . 14 . . . . Kinetic 6975 | . 148 76 1138 883 1396 708 900 670 52 . 1004 Thermal 2198 | 102 156 . . . 1359 . 165 . . . 416 Explosive 4433 | . . . 677 1430 685 988 206 . 91 . 356 Electromagnetic 799 | 80 381 . . . 108 . . . . . 230 Impact 591 | . . . . . . 98 . . . . 493 Slashing . | . . . . . . . . . . . . Piercing 131 | . . . . . . . . . . . 131 Highest Corruption 8 | . . . . . . 1 1 3 3 3 8 Average Corruption 3 | . . . . . . 1 1 2 3 3 7 Corruption Purged 1 | . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 95 | . . . . . . 14 1 23 29 3 25 Message Errors 25 | . . . . . . 5 . 7 6 1 6 Matter Fused 17 | . . . . . . 4 . 3 5 1 4 Heat Flow Errors 13 | . . . . . . . . 6 2 . 5 Energy Discharges 11 | . . . . . . 3 . 1 4 1 2 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . 1 1 4 5 . 4 Data Loss (major) 4 | . . . . . . 1 . 1 2 . . Misfires 6 | . . . . . . . . . 2 . 4 Alerts 3 | . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 437 | 8 . . 57 58 58 64 4 . . . 188 Projectiles 45 | . . . . . 14 . . . . . 31 Explosions 187 | 8 . . 57 58 44 16 4 . . . . Melee 205 | . . . . . . 48 . . . . 157 Knockbacks 14 | . . . 2 . 2 1 . . . . 9 Impact 8 | . . . 2 . 2 1 . . . . 3 Kinetic 6 | . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 312 | . . . 33 22 155 41 29 . 32 . . Shots 11 | . . . 1 2 4 2 1 . 1 . . Rammed 47 | . 5 12 10 5 14 . 1 . . . . Targets Rammed 52 | . 5 13 12 6 15 . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed 5 | . . 1 2 1 1 . . . . . . Highest Temperature 259 | 56 216 . 36 158 259 12 168 240 257 . 235 Average Temperature 52 | 30 56 . 9 39 53 6 37 61 63 . 86 Received Heat Transfer 1837 | . 54 12 111 168 639 108 283 80 . . 382 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . 1 . . . . 3 Combat Hostiles 2 | . 1 . . . . . . . . . 1 Parts Fried 11 | . 1 . . . 1 2 . . . . 7 Impact Corruptions 7 | . . . . . . 2 . . . . 5 Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 3 | . . . . . 3 . . . . . . Heat Transferred 3728 | 150 544 . . . 2442 . 148 . . . 444 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Peak Influence 977 | 20 219 125 452 494 372 977 883 . . . . Initial 512 | . 13 46 . 103 115 234 512 . . . . Average 252 | 12 57 46 156 215 198 646 659 . . . . Maximum Alert Level 3 | . 1 . 2 2 1 3 3 . . . . Low Security (%) 55 | 100 97 100 62 61 54 . . . . . . Level 1 24 | . 2 . 36 13 45 15 . . . . . Level 2 12 | . . . 1 24 . 39 67 . . . . Level 3 8 | . . . . . . 45 32 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 3 1 2 7 7 . 5 . . . 2 Investigation 8 | . 3 . . 1 2 . 1 . . . 1 Extermination 2 | . . . . . . . 2 . . . . Reinforcement 11 | . . . 2 3 4 . 1 . . . 1 Assault 5 | . . 1 . 3 . . 1 . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Distress Signals 10 | . 2 . 4 1 2 . 1 . . . . Communications Jammed 3 | . . . . . . . 3 . . . . Distress Signals 3 | . . . . . . . 3 . . . . Times Spotted 236 | . 22 9 39 37 57 16 25 10 3 . 18 Peak Tracking Total 7 | . 6 4 5 7 6 4 6 2 4 . 4 Tactical Retreats 16 | . 2 1 2 1 1 1 4 2 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Traps Triggered 16 | . 3 . . 3 1 9 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 69 | . . . 46 . 23 . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . 2 . 2 . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Machines Disabled 10 | . . . 2 2 2 1 1 . . . 2 Max in Single Turn 1 | . . . 1 1 1 1 1 . . . 1 Garrison Access 2 | . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Machines Accessed 53 | . 11 . 11 10 14 1 4 1 . . 1 Terminals 37 | . 8 . 8 10 9 1 1 . . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 3 | . 1 . 1 . . . 1 . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . Scanalyzers 5 | . . . 2 . 2 . 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 166 | . 25 . 43 29 44 2 15 1 . . 7 Successful 93 | . 11 . 23 14 30 . 11 1 . . 3 Failed 72 | . 14 . 20 15 13 2 4 . . . 4 Catastrophic 10 | . 2 . 3 1 1 1 2 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 79 | . 19 . 21 13 26 . . . . . . Terminals 113 | . 20 . 31 29 29 2 2 . . . . Fabricators 7 | . . . . . . . . . . . 7 Repair Stations 11 | . 3 . 4 . . . 4 . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . Scanalyzers 23 | . . . 8 . 8 . 7 . . . . Garrison Access 6 | . . . . . 4 . 2 . . . . Terminal Hacks 29 | . 2 . 4 11 10 . 1 1 . . . Part Schematic 3 | . 1 . . . 2 . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . Open Door 5 | . . . . 4 . . . 1 . . . Terminal Index 3 | . . . 1 1 1 . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . Alert Level 2 | . . . . 1 1 . . . . . . Unreport Threat 6 | . . . 1 3 2 . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 Network Status 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 7 | . 1 . 2 . . . 4 . . . . Scan Component 4 | . 1 . 1 . . . 2 . . . . Repair 3 | . . . 1 . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 22 | . . . 8 . 8 . 6 . . . . Insert Component 9 | . . . 3 . 4 . 2 . . . . Analyze 13 | . . . 5 . 4 . 4 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 31 | . 8 . 9 3 11 . . . . . . Terminals 24 | . 6 . 9 3 6 . . . . . . Track 1 | . . . . 1 . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . Botnet 3 | . 1 . 1 1 . . . . . . . Operators 2 | . . . 1 . 1 . . . . . . Skim 17 | . 5 . 7 . 5 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Mask 1 | . . . . . 1 . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Reprogram 1 | . . . . . 1 . . . . . . Watchers 1 | . . . . . 1 . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 46 | . 9 . 11 9 12 1 3 . . . 1 Full Trace Events 6 | . 2 . 1 1 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . 3 . 5 . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 102 | . . . . . . . . . . . 102 Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . . . Time 194 | . . . 136 . . . 58 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 3 . 3 . 2 . . . . Part Schematics Acquired 7 | . . . 3 . 3 . 1 . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . find_recycling 1 | . . . 1 . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Total Allies 6 | . . 1 . 2 1 . . . . 2 . Largest Group 2 | . . 1 . 2 1 1 . . . 2 2 Highest-Rated Group 62 | . . 31 . 62 31 21 . . . 62 62 Highest-Rated Ally 31 | . . 31 . 31 31 21 . . . 31 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 86 | . . 9 . 48 18 4 . . . . 7 Total Damage 1414 | . . 167 . 673 296 149 . . . . 129 Kills 20 | . . 5 . 10 4 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Robot Analysis Total 2 | . . . 2 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Turns Passed 24994 | 85 2176 1036 3345 1645 4480 2205 1028 2015 1480 2800 2699 Spaces Moved 9251 | 19 1166 586 1100 508 1583 806 338 770 601 1161 613 Core 47 | . . . . . . . . . . . 47 Treads 9204 | 19 1166 586 1100 508 1583 806 338 770 601 1161 566 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 160 | 160 160 160 160 240 240 240 240 240 240 240 240 Average Speed 231 | 160 160 160 230 240 240 240 240 240 240 240 353 Slowest Speed 1700 | 160 160 160 240 240 240 240 240 240 240 240 1700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 67 | 3 98 91 79 85 93 64 11 88 63 81 54 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 10 | . 4 . 2 . 2 . . 1 . 1 . Known Exits Taken 8 | . . 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . 3 1 1 3 Spaces Dug 34 | . 1 . 10 7 1 10 . . 5 . . Terrain Destroyed 210 | 7 3 . 45 56 25 30 6 . 18 . 20 Melee 12 | . . . . 1 1 10 . . . . . Projectile 8 | . 1 . . . . . . . 5 . 2 AOE 190 | 7 2 . 45 55 24 20 6 . 13 . 18 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Low Low Zio Pro Total 11898 | 63 1382 671 1753 842 2018 986 480 871 625 1178 1029 Wait 1499 | 35 136 54 426 215 165 67 60 39 3 3 296 Move 9238 | 18 1165 585 1099 507 1582 803 337 769 600 1160 613 Hop . | . . . . . . . . . . . . Pick Up 110 | . 9 5 33 12 26 6 7 6 . 4 2 Fast Attach 27 | 1 1 1 4 2 8 4 . . 2 . 4 Attach 49 | . 1 1 3 3 13 3 9 3 2 2 9 Detach 13 | . . 1 1 1 4 1 1 1 1 2 . Swap 166 | 2 9 2 26 24 31 24 19 5 6 2 16 Drop 109 | 2 7 5 27 18 27 9 2 4 1 5 2 Fire 512 | 5 49 4 75 50 122 40 44 44 10 . 69 Melee 38 | . . . 1 4 2 13 . . . . 18 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 52 | . 5 13 12 6 15 . 1 . . . . Escape Stasis 16 | . . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . . Trap 69 | . . . 46 . 23 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 2) 86 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 813 | -10/Materials | Discovered new exit (range 5) 1034 | -10/Materials | Learned location of Subcaves (-10) 1059 | -10/Materials | Discovered new exit (range 12) 1069 | -10/Materials | Learned 4 Subcaves zone layouts 1093 | -10/Materials | Learned location of 1 exit from Storage 1107 | -10/Materials | Learned location of 2 exits from Mines 1110 | -10/Materials | Learned 2 Storage zone layouts 1112 | -10/Materials | Identified exit to Materials 1112 | -10/Materials | Identified exit to Subcaves 1112 | -10/Materials | Learned location of 1 exit from Materials 1114 | -10/Materials | Learned 4 Recycling zone layouts 1850 | -10/Materials | Core integrity fell below 50% 2262 | -10/Materials | Entered Mines 2288 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2291 | -10/Mines | Found Prototype Device 2292 | -10/Mines | Identified Exp. Sensor Array 2562 | -10/Mines | Met a Derelict testing a Signal Generator 2636 | -10/Mines | Discovered exit to Materials (range 10) 2696 | -10/Mines | Learned Materials security intel 2800 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2800 | -10/Mines | Discovered new exit (range 5) 3298 | -10/Mines | Entered Materials 3298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3299 | -9/Materials | Identified exit to Mines 3299 | -9/Materials | Identified exit to Storage 3300 | -9/Materials | Identified exit to Materials 4180 | -9/Materials | Build established: Scavenger-Mutant 5305 | -9/Materials | Discovered exit to Materials (range 5) 5488 | -9/Materials | Discovered exit to Storage (range 14) 5722 | -9/Materials | Repaired Broken Exp. Sensor Array 5951 | -9/Materials | Loaded intel: 2 recycling unit locations 6027 | -9/Materials | Learned Materials security intel 6200 | -9/Materials | Learned location of Zion (-7) 6406 | -9/Materials | Learned location of 1 exit from Storage 6472 | -9/Materials | Learned 2 Storage zone layouts 6643 | -9/Materials | Entered Storage 6644 | -9/Storage | Identified exit to Recycling 7348 | -9/Storage | Met a pair of Derelict thieves 7426 | -9/Storage | Destroyed 8 combat bots 7663 | -9/Storage | Build established: Mutant 8288 | -9/Storage | Entered Materials 8288 | -8/Materials | Accompanied by 1 ally 8288 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9587 | -8/Materials | Build established: Scavenger-Mutant 9593 | -8/Materials | Discovered new exit (range 5) 9701 | -8/Materials | Lost 11 parts (1p5n3u2w) 10075 | -8/Materials | Identified exit to Garrison 10945 | -8/Materials | Discovered new exit (range 5) 11093 | -8/Materials | Learned location of 2 exits from Factory 11153 | -8/Materials | Learned location of 1 exit from Storage 11189 | -8/Materials | Learned location of 1 exit from Recycling 11193 | -8/Materials | Central database locked down 11236 | -8/Materials | Learned location of Extension (-4) 11650 | -8/Materials | Discovered new exit (range 7) 12720 | -8/Materials | Garrison activated, responded to threat 12768 | -8/Materials | Entered Garrison 12768 | -8/Garrison | Accompanied by 1 ally 12910 | -8/Garrison | Triggered checkpoint 13030 | -8/Garrison | Triggered checkpoint 13038 | -8/Garrison | Triggered checkpoint 13091 | -8/Garrison | Destroyed 7 combat bots 13218 | -8/Garrison | Discovered new exit (range 14) 13323 | -8/Garrison | Build established: Mutant 13347 | -8/Garrison | Triggered checkpoint 13652 | -8/Garrison | Triggered checkpoint 13752 | -8/Garrison | Triggered checkpoint 13800 | -8/Garrison | Discovered new exit (range 10) 14346 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14730 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14947 | -8/Garrison | Discovered new exit (range 12) 14973 | -8/Garrison | Entered Factory 14973 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 14974 | -7/Factory | Identified exit to Lower Caves 14975 | -7/Factory | Identified exit to Factory 15258 | -7/Factory | Build established: Hacker-Mutant 15738 | -7/Factory | Repaired Imp. Treads? 15844 | -7/Factory | Repaired Lgt. Treads 16001 | -7/Factory | Entered Lower Caves 16002 | -7/Lower Caves | Encountered an infested base 16044 | -7/Lower Caves | Met a Warlord Commander 16045 | -7/Lower Caves | Learned location of Warlord (-4) 16046 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16060 | -7/Lower Caves | Found Encrypted Comm Array 16545 | -7/Lower Caves | Build established: Scavenger-Mutant 17796 | -7/Lower Caves | Discovered new exit (range 5) 17805 | -7/Lower Caves | Identified exit to Lower Caves 18016 | -7/Lower Caves | Entered another Lower Caves area 18105 | -7/Lower Caves | Learned Factory stockpile data 18221 | -7/Lower Caves | Discovered exit to Factory (range 14) 19066 | -7/Lower Caves | Found Alien Artifact 19066 | -7/Lower Caves | Identified Core Expander 19066 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 19358 | -7/Lower Caves | Build established: Scavenger-Skirmisher 19475 | -7/Lower Caves | Discovered new exit (range 6) 19484 | -7/Lower Caves | Identified exit to Zion 19496 | -7/Lower Caves | Entered Zion 19588 | -7/Zion | System corruption cleaned by Quarantine Array 19619 | -7/Zion | Received a hallucinogenic algorithm 19758 | -7/Zion | Discovered new exit (range 11) 19803 | -7/Zion | Build established: Scavenger-Mutant 20487 | -7/Zion | Gained Derelict followers 20708 | -7/Zion | Given the Hacking Drone Bay 21506 | -7/Zion | Found Prototype Energy Gun 21656 | -7/Zion | Found Prototype Device 21892 | -7/Zion | Found CR-A16's Pointy Stick 22293 | -7/Zion | Identified exit to Proximity Caves 22296 | -7/Zion | Entered Proximity Caves 22296 | -6/Proximity Caves | Accompanied by 2 allies 22904 | -6/Proximity Caves | Learned Factory interactive machine intel 23701 | -6/Proximity Caves | Build established: Mutant 23980 | -6/Proximity Caves | Spotted B-75 Beast 23984 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 23999 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 24002 | -6/Proximity Caves | Destroyed B-75 Beast 24033 | -6/Proximity Caves | Lost 8 parts (2p3n2u1w) 24225 | -6/Proximity Caves | Core integrity fell below 50% 24985 | -6/Proximity Caves | Core integrity fell below 20% 24995 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- (130,35) - Loaded: Imp. Reaction Control System >>Load(Exp. Sensor Array) Uploading Exp. Sensor Array schematic... Loaded successfully: Exp. Sensor Array Rating: 8p Time: 102 Initiate build sequence. >>Build Building Exp. Sensor Array... ETC: 102 24926_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 24941_ 7XRQF%K%YBE J8% Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | ####?????????????????????????????????????????? | | #???????????###############???????????????? | | ##??????? " " " " ?????????????? | | #????????" " " " ??????????????? | | #??????? " " " " ???????????????? | | # * ##??????? " " " " ## ####????????????? | | ## ##????????"""" " ????????????? | | ##% ###?????????"""" ????????????? | | ] !#??#####????"""" ??????????????? | | #?## ##??#"""" ## ######????????????? | | #####?# ##?#"""" #????????????? | | ??????# #?# """ #????????????? | | ###??## #?#"" " #????????????? | | # ### #??# " # + #????????????? | | #??# " # #?????????????????? | | #??#"" # # #?????????????????? | | #??#"" # # #?????????????????? | | #??####?# #%hh######?????????????????? | | ####???????# #% """ #?????????????????? | | # #??????????# # ""F""#?????????????????? | | # #??????????# #%%@"" ""#?????????????????? | | ### #??????????# #!!! #?????????????????? | | ?### ##?????????# ########## "????????????? | | ?#"# #?????????# "????????????? | | ## ##?????????# "????????????? | | # ##??????????# ########## "????????????? | | #??????###### #####??????????????????????? | | #??????# #??????????????????????? | | ##?????# ##?????????????????????? | | ####### ^ #?????????????????????? | | ! ! " ^ ##?????????????????????? | | ## ## % %+ #??????????????????????? | | ##### % / + ########### #?????????? | | ## % % + %%%% #?????????? | | # % " % #?????????? | | # # %#"%## ###########+##?????????? | | #% ##### #??????????????????????? | | % ### #???# #??????????????????????? | | % ## #???##### #####??????????????????????? | | ## #???????# #??????????????????????????? | | # ## ##??????####??????????????????????????? | | # #????????????????????????????????????? | | ### #????????????????????????????????????? | | #????????????????????????????????????? | | ##????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 30 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Imp. Weapon Shielding | -8/Materials | Hacked Cryofiber Web | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultThermicRay Manual? 0 Play Time 02:53:49 Cumulative 169.8 hours Start 2024.10.04 @ 21:24:43 End 2024.10.05 @ 12:04:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 676a5e7f-2082-4b49-8ab3-03cda5c7367c