Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.11 @ 12:14:05 Player: Kyzrati Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (427) 2135 Value Destroyed (20253) 20253 Prototype IDs (74) 1480 Alien Tech Used (2) 400 Bonus (13165) 13165 TOTAL SCORE: 48933 Bonus ------- High Alert Combat Kills 5091 Follower Combat Kills 488 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1162 Met Warlord at Research 2000 Win 3000 Friendly Fire -776 Cogmind --------- Core Integrity 1421/1600 Matter 283/300 Energy 742/760 System Corruption 10% Temperature Cool (10) Movement Walking (118) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (6) --- Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (14) ----- Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Energy Well Experimental Optical Array Advanced Signal Interpreter Experimental Core Shielding Centrium Light Armor Plating Centrium Light Armor Plating Light Regenerative Plating Advanced Hacking Suite Improved System Restoration Module Hacking Drone Bay (1/1) > --- WEAPON (3) ------- Guided EMP Blaster Enhanced Force Lance > --- INVENTORY (24) --- Vortex Chain Reactor Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-capacity Storage Unit Quantum Capacitor Heavy Armor Plating Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Gamma Bomb Array CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Energy Well Experimental Optical Array Advanced Signal Interpreter Launcher Loader Experimental Core Shielding Centrium Light Armor Plating Centrium Light Armor Plating Light Regenerative Plating Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Vortex Chain Reactor Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-capacity Storage Unit Quantum Capacitor Heavy Armor Plating Improved System Restoration Module Hacking Drone Bay Gamma Rifle Gamma Rifle Gamma Rifle Compact HERF Cannon Guided EMP Blaster Gamma Bomb Array CR-A16's Behemoth Slayer [Rating: 188] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Myomer Leg Treads Armored Medium Treads Leg Advanced Myomer Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Guided EMP Blaster Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Guided EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 12 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . 2 . . . . 2 . . . . 2 . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 473 | 7 4 . 9 . 1 11 21 14 . 2 . 3 12 . 30 3 1 14 1 3 73 1 5 19 2 52 13 18 5 23 35 25 . 29 37 Power 55 | 1 . . 2 . . . 2 1 . . . 1 4 . 5 . . . . . 8 . . 3 2 4 . 2 1 1 6 4 . 6 2 Engine 23 | 1 . . 2 . . . 2 1 . . . 1 4 . 4 . . . . . 6 . . 2 . . . . . . . . . . . Core 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 4 . 1 . 1 2 2 . . 1 Reactor 18 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 1 . 4 2 . 6 1 Propulsion 65 | 2 . . 3 . . 3 10 1 . . . . . . . . . . . . 9 . . . . 5 4 8 . 2 4 3 . 9 2 Treads 17 | . . . 1 . . . . . . . . . . . . . . . . . 6 . . . . 5 4 1 . . . . . . . Leg 44 | 2 . . 2 . . 3 10 . . . . . . . . . . . . . . . . . . . . 7 . 2 4 3 . 9 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Utility 156 | 2 2 . 2 . 1 1 2 5 . . . 1 3 . 12 3 1 4 . 1 13 . . 8 . 25 4 7 4 7 14 10 . 11 13 Device 70 | . . . 2 . . 1 1 . . . . . 1 . 6 2 1 2 . . 12 . . 6 . 9 3 4 1 2 4 6 . 1 6 Storage 24 | 2 2 . . . 1 . . 2 . . . . . . 3 . . . . . 1 . . . . 7 1 . . . 2 1 . 1 1 Processor 15 | . . . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . 4 . . . . 2 . . 5 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Protection 45 | . . . . . . . . 2 . . . 1 1 . 2 1 . 2 . 1 . . . 2 . 5 . 3 3 5 5 3 . 4 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 197 | 2 2 . 2 . . 7 7 7 . 2 . 1 5 . 13 . . 10 1 2 43 1 5 8 . 18 5 1 . 13 11 8 . 3 20 Energy Gun 58 | 1 2 . 2 . . 4 3 1 . . . . 1 . . . . . . . 15 . 2 4 . 3 4 . . 4 . 4 . . 8 Energy Cannon 24 | . . . . . . 1 . . . . . . 2 . 8 . . 2 . . 3 . 1 . . 3 . . . . . . . . 4 Ballistic Gun 12 | 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . 3 5 . . . . Ballistic Cannon 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 59 | . . . . . . 1 1 2 . 1 . 1 . . 5 . . 5 1 2 11 1 1 2 . 10 . . . 3 3 2 . 1 6 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . 1 . 2 . 1 . . 2 . . . . 2 . . 8 . . . . . . 1 . 2 2 1 . . . Piercing Weapon 17 | . . . . . . . . . . . . . . . . . . 1 . . 5 . 1 1 . 2 . . . 1 1 1 . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . . 2 . . . . . 1 . . . . 2 . . 2 . . 6 . 1 1 . 3 3 . 1 . 6 . Parts Lost 64 | . 1 . 2 . . 7 3 1 . 1 . 2 1 2 1 . . . . . 8 . 1 . 1 9 2 4 . 5 6 . . 1 6 Power 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . 2 Propulsion 12 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 3 1 2 . 2 1 . . . . Utility 11 | . . . . . . . 1 . . . . 1 1 1 . . . . . . . . . . . 1 . 2 . 1 1 . . . 2 Weapon 35 | . 1 . 2 . . 5 1 1 . 1 . 1 . 1 1 . . . . . 7 . 1 . . 5 1 . . 2 2 . . 1 2 Highest Loss Streak 7 | . 1 . 1 . . 7 2 1 . 1 . 2 1 2 1 . . . . . 2 . 1 . 1 4 2 3 . 2 4 . . 1 2 Average Slot Usage (%) 86 | . 99 100 97 100 100 90 92 75 76 76 76 75 72 67 73 73 73 71 73 73 75 76 75 75 76 88 90 97 100 96 92 95 90 84 93 Engine 2 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 . . . . . 2 . . 3 4 . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 6 6 6 6 6 2 . . . 1 10 10 5 2 . 2 4 4 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 5 5 1 . . . 4 7 9 5 4 4 7 7 Treads 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 10 20 12 . . . . . . . Leg 11 | . 28 28 29 33 33 31 33 . . . . . . . . . . . . . . . . . . . . 7 21 18 18 19 19 25 24 Flight 2 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 6 6 6 4 5 5 5 5 1 . . . . . . . . . Device 7 | . . . 9 11 11 11 8 3 . . . . 5 6 6 6 6 . 6 . 10 11 11 11 11 12 6 11 15 5 6 8 4 7 10 Storage 19 | . 27 28 22 22 22 22 18 18 23 23 23 23 16 13 18 20 20 20 20 20 17 17 17 17 17 15 21 21 21 21 19 19 19 17 17 Processor 9 | . . . . . . . 4 7 7 7 7 . 2 6 12 13 13 13 13 13 11 11 11 11 11 13 13 10 10 10 10 14 14 8 8 Protection 6 | . . . . . . . . 6 7 7 7 14 13 9 . . . 5 . 5 5 5 5 4 5 6 5 6 4 14 12 7 14 6 13 Energy Gun 5 | . 28 28 21 22 22 4 11 2 . . . . . . . . . . . . 6 5 4 2 . 1 10 11 10 12 . 3 . . 1 Energy Cannon 1 | . . . . . . . . . . . . . 9 11 10 13 13 12 12 . 1 . . . . 1 . . . . . . . . 1 Launcher 3 | . . . . . . . . 12 15 15 15 15 3 . 2 . . . . 13 2 5 5 6 11 7 1 . . . 3 2 4 4 2 Slashing Weapon 2 | . . . . . . 9 2 4 7 7 7 7 5 6 6 6 6 4 6 6 3 . . . . . . 3 5 . 3 2 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 5 5 4 5 4 . . . . . 1 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 16 41 41 44 44 44 46 51 69 65 65 64 67 78 71 72 72 68 70 67 68 88 72 72 72 72 126 113 122 123 126 130 135 133 165 188 Greatest Support 180 | 20 20 20 30 30 30 33 57 72 72 72 72 72 72 72 72 72 72 72 72 72 90 72 72 72 72 125 96 96 80 100 110 115 115 180 178 Greatest Overweight (x) 4 | 3 2 2 2 1 1 4 1 . . . . . 1 . . . . . . . . . . . . 1 1 1 1 2 1 1 1 1 1 Average Overweight (x) . | . . 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . 1 . . Largest Inventory Capacity 32 | 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 16 16 16 16 26 24 24 24 24 24 32 24 24 32 Average Capacity 19 | 5 11 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 24 24 24 24 24 24 24 24 27 Most Carried 24 | 6 9 11 16 16 16 16 16 16 15 16 15 16 16 16 16 16 15 16 16 16 16 15 16 16 16 22 24 24 24 24 24 24 24 24 24 Average Carried 18 | 4 8 10 13 16 15 13 14 15 15 15 15 15 15 16 15 15 15 15 16 16 15 15 15 15 16 15 22 23 23 23 23 23 24 23 21 Final Capacity 24 | 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 6 9 11 16 16 16 13 16 15 15 15 15 16 16 16 16 15 15 16 16 16 16 15 16 16 16 21 24 24 24 24 24 24 24 24 23 Class Distribution -------------------- 39% | Mutant 29% | Scavenger-Mutant 11% | Hauler-Mutant 10% | Machinist-Mutant 4% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Warlord Machinist-Mutant | -4/Proximity Caves Machinist-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -3/Armory Hauler-Mutant | -3/Lab Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 8919 | 266 50 . 75 10 . 110 180 167 108 70 . 47 147 . 383 89 10 199 . 102 949 40 108 291 20 1088 193 267 74 387 1042 677 . 973 797 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25296 | 100 269 49 344 . . 215 384 243 338 190 . 264 682 . 1294 . . 384 60 293 2978 283 317 872 110 3688 417 894 313 991 2509 1271 . 2494 3050 Parts 1046 | 2 22 6 20 . . 7 23 10 9 7 . 5 22 . 47 . . 14 . 6 143 14 16 31 11 138 10 31 2 31 126 62 . 85 146 Haulers Intercepted 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Recyclers Shooed 14 | . 1 . . . . . . . . . . . 1 . 3 . . . . . 3 1 . . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . . 2 1 . 6 . . . . . . . . . 12 10 49 9 . . 10 1 9 . . . . . Prevented 95 | . . . . . . . . . 3 4 . 1 . . . . . . . 6 . 1 5 23 . . 7 25 . 20 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 345 | . 9 3 8 . . 3 5 5 6 3 . 4 7 . 16 . . 5 3 4 41 10 8 11 2 52 5 11 . 9 29 16 . 32 38 Melee 20 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 6 . 1 . 1 1 . . . 7 Guns 41 | . 8 3 5 . . 1 2 . . . . . . . . . . . . . 6 . . . . . . 3 . 3 6 2 . . 2 Cannons 12 | . . . . . . . . . . . . . 3 . 2 . . . 3 . 2 . . . . . . . . . . . . . 2 AOE 150 | . 1 . 3 . . 1 3 4 4 2 . 3 1 . 11 . . 2 . 2 17 10 6 9 . 27 3 1 . 2 7 7 . 9 15 Classes Destroyed 26 | 1 3 . 4 . . 1 2 . . . . . . . 1 . . 2 1 . 3 . . 1 . 1 . 1 . 1 1 1 . 2 . Worker 24 | . 1 . . . . . . 1 . . . . 5 . 4 . . . . . 1 . . . . . . . . . 4 . . 2 6 Builder 17 | . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . 2 . . . . 4 . . . 5 Tunneler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Hauler 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Recycler 9 | 1 . . . . . 1 . . . . . . 1 . 3 . . . . . 1 . . . . . . . . . 1 . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 Watcher 11 | . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . 2 1 Swarmer 101 | . 6 3 3 . . . . 3 . . . . 1 . 12 . . . . . 5 10 6 . . 14 . . . 4 7 3 . 9 15 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Grunt 115 | . 3 . 2 . . 2 3 . 6 2 . 3 5 . . . . . . 3 18 . . 10 . 18 4 6 . . 5 5 . 11 9 Brawler 11 | . . . 1 . . . . . . 1 . 1 . . 1 . . . . 1 1 . . . . 3 . 1 . . . . . . 1 Duelist 8 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 1 2 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 29 | . . . 2 . . . 1 2 . . . . 1 . 4 . . . . . 6 . 1 . . 3 . 1 . 1 3 2 . 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 31 | . . . . . . . 1 . . . . . . . . . . . . . 5 . . . . 6 . . . . 8 2 . 7 2 Programmer 33 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 2 6 . 1 . 2 6 2 . . 10 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 3 5 . . 3 3 3 3 3 . 4 3 . 8 . . 5 2 4 6 5 4 4 2 6 3 6 . 4 7 4 . 7 11 Combat Bots Only 7 | . 3 3 4 . . 3 3 3 3 3 . 4 3 . 5 . . 5 2 4 5 5 4 4 2 6 3 6 . 4 6 4 . 7 7 Max Kills in Single Turn 5 | 1 2 1 4 . . 1 1 2 1 1 . 2 1 . 4 . . 2 1 1 5 3 2 4 1 3 2 1 . 2 2 1 . 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 5 | . 1 . 3 . . 1 1 2 1 1 . 2 1 . 3 . . 1 . 1 5 3 2 4 . 3 2 1 . 1 2 1 . 2 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . 1 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Damage Taken 18311 | . 221 147 316 . . 658 339 259 193 151 . 218 376 56 606 . . . 112 135 1874 48 158 62 146 3259 659 1013 . 1139 1946 825 . 388 3007 Core 1737 | . 64 33 35 . . 16 48 114 56 35 . 21 29 . 99 . . . 40 14 234 16 26 . . 347 148 23 . 54 44 36 . 26 179 Absorbed by Shields 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 . . . Reduced by Siege Mode 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . Core Remaining (%) 80 | 100 . 61 . . . 87 91 . . . . 67 . . . . . . . 78 . . . . 72 . . . . 50 . . 88 98 88 Volleys Fired 719 | 6 26 8 19 . . 11 13 8 6 6 . 3 22 . 28 . . 9 8 5 73 8 9 9 . 62 9 23 . 23 88 59 . 86 92 Largest 3 | 2 2 2 2 . . 2 2 2 2 2 . 2 2 . 2 . . 2 2 2 3 1 2 2 . 2 3 3 . 3 2 2 . 1 2 Hottest 215 | 60 80 80 80 . . 101 115 86 72 72 . 72 138 . 150 . . 150 150 79 165 36 103 86 . 140 185 185 . 215 65 188 . 50 214 Shots Fired 1102 | 12 51 16 38 . . 15 22 12 12 11 . 6 35 . 53 1 . 16 15 9 146 8 11 15 . 98 19 59 . 41 101 68 . 86 126 Gun 454 | 12 51 16 38 . . 11 20 2 . . . . . . . . . . . . 93 . 2 . . 3 15 59 . 30 36 18 . . 48 Cannon 141 | . . . . . . 2 1 . . . . . 33 . 38 1 . 8 14 . 13 . . . . 7 . . . . . . . . 24 Launcher 504 | . . . . . . 2 1 10 12 11 . 6 2 . 15 . . 8 1 9 40 8 9 12 . 88 4 . . 11 65 50 . 86 54 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Kinetic 61 | 6 . . . . . . 1 . . . . . . . . . . . . . 9 . . . . . . . . 9 36 . . . . Thermal 99 | . . . . . . . 9 . . . . . . . . . . . . . 9 . . . . . . . . . . 18 . . 63 Explosive 6 | . . . . . . 2 1 . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Electromagnetic 933 | 6 51 16 38 . . 13 11 12 12 11 . 6 35 . 53 1 . 14 14 9 128 8 11 12 . 98 19 59 . 32 65 50 . 86 63 Robot Hit Streak 26 | 7 6 5 10 . . 12 26 10 6 2 . 2 10 . 7 . . 11 5 3 17 18 8 5 . 23 12 19 . 25 20 5 . 17 18 Robot Miss Streak 7 | 3 7 2 2 . . 1 2 1 1 2 . 1 1 . 4 . . 1 3 1 2 2 1 3 . 1 2 2 . 3 1 2 . . 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Secondary Targets 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Shots Hit Robots 737 | 8 26 9 29 . . 17 20 7 10 4 . 3 41 . 41 . . 12 7 5 119 3 11 9 3 82 17 52 10 29 43 16 . 18 86 Core Hits 761 | 2 13 3 15 . . 9 18 10 12 6 . 8 17 . 41 . . 12 3 8 91 15 8 24 2 81 15 19 3 21 74 35 . 65 131 Critical Hits 15 | . . . . . . 1 . . . . . . 1 . 1 . . . . . 2 . . 1 . 2 . . . 2 1 . . 2 2 Critical Kills 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . Critical Parts Destroyed 9 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . 1 . . . . 1 . . 1 2 Melee Attacks 551 | . . . . . . 4 2 8 . 1 . . 59 . 41 . 1 37 25 3 91 . 2 11 7 59 . 3 10 17 42 26 . 32 70 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 341 | . . . . . . 4 2 8 . 1 . . 59 . 41 . 1 34 25 3 83 . . . . . . 3 10 6 41 20 . . . Piercing 210 | . . . . . . . . . . . . . . . . . . 3 . . 8 . 2 11 7 59 . . . 11 1 6 . 32 70 Sneak Attacks 33 | . . . . . . 1 . 1 . . . . 9 . 2 . . . . . 5 . . 2 . 2 . . . . 4 1 . 2 4 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50513 | 118 356 97 924 . . 480 686 628 696 294 . 396 2011 . 1940 . . 696 164 516 5656 405 471 1559 190 7140 724 1626 1351 1641 5190 2425 . 4712 7421 Guns 7704 | 118 299 97 374 . . 108 375 42 . . . . . . . . . . . . 1637 . 39 . . 64 286 1280 . 549 1097 483 . . 856 Cannons 3382 | . . . . . . 38 25 . . . . . 762 . 797 . . 131 164 . 289 . . . . 203 . . . . . . . . 973 Explosions 30890 | . 57 . 550 . . 130 251 487 696 294 . 396 55 . 787 . . 565 . 516 2984 405 376 1274 . 5842 438 297 . 1027 3355 1709 . 4234 4165 Melee 8524 | . . . . . . 204 35 99 . . . . 1194 . 356 . . . . . 746 . 56 285 190 1031 . 49 1351 65 738 233 . 478 1414 Ramming 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Kinetic 1582 | 36 . . . . . . 25 . . . . . . . . . . . . . 140 . . . . . . . . 284 1097 . . . . Thermal 7618 | . 57 . 118 . . . 359 168 155 . . . 40 . . . . . . . 700 . 29 247 . 1109 77 297 . . 387 649 . 869 2357 Explosive 644 | . . . 432 . . 130 . . . . . . . . . . . 82 . . . . . . . . . . . . . . . . . Electromagnetic 32132 | 82 299 97 374 . . 146 267 361 541 294 . 396 777 . 1584 . . 614 164 516 4070 405 386 1027 . 5000 647 1280 . 1292 2968 1543 . 3365 3637 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4902 | . . . . . . 204 35 99 . . . . 1194 . 356 . . . . . 643 . . . . . . 49 1351 . 738 233 . . . Piercing 3622 | . . . . . . . . . . . . . . . . . . . . . 103 . 56 285 190 1031 . . . 65 . . . 478 1414 Highest Corruption 13 | . . . . . . . . . . 2 2 3 . 8 8 7 6 5 . . 1 1 2 5 2 13 13 11 5 4 10 4 . . 10 Average Corruption 5 | . . . . . . . . . . 1 2 2 . 8 7 6 5 5 . . 1 1 1 3 1 7 12 8 3 3 5 2 . . 3 Corruption Purged 48 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . 2 6 5 2 14 7 . . 9 Effects 303 | . . . . . . . . . . 4 1 2 . 1 36 5 2 1 . . 5 . 5 1 . 28 38 56 10 31 37 12 . . 28 Message Errors 73 | . . . . . . . . . . 1 . . . . 4 . 1 1 . . 2 . . . . 10 8 13 4 11 14 2 . . 2 Matter Fused 61 | . . . . . . . . . . . . 2 . 1 7 1 . . . . . . . 1 . 3 9 16 1 6 6 3 . . 5 Heat Flow Errors 31 | . . . . . . . . . . 2 . . . . 1 3 . . . . . . 1 . . 2 6 7 1 4 1 . . . 3 Energy Discharges 35 | . . . . . . . . . . . . . . . 6 . 1 . . . 1 . 3 . . 4 . 5 3 3 3 2 . . 4 Data Loss (minor) 31 | . . . . . . . . . . 1 1 . . . 6 . . . . . 1 . 1 . . 2 4 4 1 3 2 3 . . 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . . . . Misfires 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . 1 . . . 1 Targeting Errors 48 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . 5 5 6 . 4 9 2 . . 10 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2791 | . . . 186 . . 13 35 2 34 16 . . 463 . 3 . . 33 17 . 93 69 . 10 . 455 16 7 412 . 178 169 . 136 444 Projectiles 122 | . . . . . . . . . . . . . . . 3 . . . 17 . . . . . . . . . . . . . . . 102 Explosions 1044 | . . . 186 . . . 35 2 34 16 . . . . . . . 33 . . 50 69 . 10 . 329 16 7 . . 67 75 . 49 66 Melee 1625 | . . . . . . 13 . . . . . . 463 . . . . . . . 43 . . . . 126 . . 412 . 111 94 . 87 276 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1519 | . 40 . 5 . . 84 82 88 25 41 . 87 11 . . . . . . 21 2 . . 19 . 495 124 49 . 3 103 56 . 10 174 Shots 73 | . 1 . 1 . . 2 2 1 4 4 . 6 1 . . . . . . 2 1 . . 1 . 17 5 1 . 1 3 6 . 1 13 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 40 102 144 12 . . 51 52 27 125 194 . 111 181 . 327 243 . 396 149 117 308 . 241 . . 152 209 245 94 228 154 150 . . 322 Average Temperature 76 | 17 34 73 6 . . 21 22 12 69 96 . 56 66 . 95 95 . 125 68 55 84 . 86 . . 37 44 108 66 88 98 78 . . 79 Received Heat Transfer 2073 | . 24 . 90 . . 261 90 36 90 36 . 45 147 . 72 . . . 20 36 480 . 9 9 . 168 99 228 . . 72 16 . . 45 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . Total Turns 43 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . 8 . . . . . . . . . Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . 7 . . . . . . . . . Robots Corrupted 128 | . . . . . . . . 1 2 1 . 1 3 . 3 . . 3 . 2 15 . 1 2 . 21 2 7 . 7 16 7 . 23 11 Combat Hostiles 120 | . . . . . . . . 1 2 1 . 1 3 . 3 . . 3 . 2 15 . 1 2 . 19 2 6 . 3 15 7 . 23 11 Parts Fried 274 | . . 1 . . . . . 2 3 4 . 2 9 . 10 . . 11 . 5 32 1 3 8 . 48 11 8 . 10 23 9 . 49 25 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 18 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 3 . 1 12 Heat Transferred 6757 | . 50 . 200 . . . 459 100 200 . . . 50 . . . . . . . 950 . 50 200 . 800 . 200 . . 300 581 . 600 2017 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 62 | . 1 . 3 . . . 4 1 3 1 . . 1 . 1 . . . . . 11 . 1 4 . 7 1 1 . . 4 3 . 6 9 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Peak Influence 1813 | 5 155 126 222 9 . 56 237 309 . . . . 383 117 1033 . . . . . 1813 . . . . 1626 . . . . 450 463 . 676 1205 Average Influence 426 | 1 61 103 100 9 . 48 124 142 . . . . 219 98 590 . . . . . 715 . . . . 894 . . . . 315 285 . 176 771 Maximum Alert Level 5 | . . . 1 . . . 1 1 . . . . 1 . 3 . . . . . 5 . . . . 5 . . . . 2 2 . 2 4 Low Security (%) 1 | 100 100 100 85 100 . 100 76 75 . . . . 46 100 14 . . . . . 22 . . . . 1 . . . . 14 2 . 25 . Level 1 2 | . . . 14 . . . 23 24 . . . . 53 . . . . . . . 13 . . . . 1 . . . . 59 92 . 54 . Level 2 12 | . . . . . . . . . . . . . . . 2 . . . . . 11 . . . . 1 . . . . 26 5 . 20 14 Level 3 28 | . . . . . . . . . . . . . . . 83 . . . . . . . . . . 14 . . . . . . . . 30 Level 4 55 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . 66 . . . . . . . . 55 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 32 . . . . 16 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 2 . 1 . . . 2 . . . . . 8 . 1 . . . . . 10 . . . . 13 . . . . 6 5 . . 12 Investigation 5 | . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . . . Extermination 15 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 3 . . . . 3 3 . . 3 Reinforcement 22 | . 1 . 1 . . . 2 . . . . . 4 . 1 . . . . . 4 . . . . 3 . . . . 3 1 . . 2 Assault 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . . . . . 1 Garrison 9 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . 2 . . . . 3 . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 52 | . . . . . . . 2 . . . . . 2 . . . . . . . 3 . . . . . . . . 34 . 1 . 5 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 512 | . 15 3 16 . . 3 10 7 7 3 . 5 16 4 19 . . 13 4 8 82 9 9 32 2 69 14 12 . 15 24 27 . 31 53 Peak Tracking Total 9 | . 3 3 3 . . 3 4 7 4 3 . 4 4 4 6 . . 6 3 9 7 5 3 9 2 6 7 7 . 4 6 4 . 6 9 Tactical Retreats 53 | . . . 2 . . . . 2 . . . . 1 . 3 . . 1 1 1 13 . 1 . . 5 1 1 . 1 4 5 . 5 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 12 | . 1 . . . . . 2 1 . . . . 1 . . . . . . . . . . 1 . 4 . . . . . 1 . . 1 Indirectly 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 4 . . . . . 1 . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . 1 . 1 . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 52 | . 4 . 3 . . . . 5 . . . . 1 . 11 . . . 2 . 4 . . 1 . 11 . . . 3 . 3 . 2 2 Max in Single Turn 8 | . 2 . 3 . . . . 2 . . . . . . 7 . . . 1 . 3 . . 1 . 8 . . . 1 . 1 . 1 1 Garrison Access 10 | . . . . . . . . 3 . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 70 | . 3 . 4 1 2 . 1 7 1 1 4 . 5 . 8 . . . . . 11 . 1 2 . 6 . . 5 . 1 2 . . 5 Terminals 28 | . 2 . 4 1 . . . 4 1 . . . 5 . 4 . . . . . 2 . . . . . . . . . . 2 . . 3 Fabricators 11 | . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . 3 . . . . 1 . . . 1 Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 3 . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . 1 Total Hacks 174 | . 4 . 8 2 2 . 1 13 1 1 31 . 15 . 16 . . . . . 23 . 1 3 . 22 . . 18 . 3 3 . . 7 Successful 114 | . 2 . 3 . 2 . 1 5 1 1 31 . 8 . 9 . . . . . 12 . 1 3 . 13 . . 18 . 1 . . . 3 Failed 60 | . 2 . 5 2 . . . 8 . . . . 7 . 7 . . . . . 11 . . . . 9 . . . . 2 3 . . 4 Catastrophic 15 | . . . 1 . . . . 2 . . . . 2 . 3 . . . . . 2 . . . . 3 . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 3 . 6 2 1 . . 4 . . . . 9 . 7 . . . . . 5 . . 1 . 3 . . . . . 3 . . 5 Terminals 58 | . 3 . 8 2 . . . 10 1 . . . 15 . 8 . . . . . 3 . . . . . . . . . . 3 . . 5 Fabricators 33 | . . . . . . . . . . . . . . . 7 . . . . . 8 . . . . 14 . . . . 3 . . . 1 Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . . 3 . . . . . . 1 . . . . . 3 . . . . 5 . . . . . . . . 1 Terminal Hacks 63 | . 1 . 1 . 2 . . 1 1 1 31 . 3 . . . . . . . . . 1 3 . . . . 18 . . . . . . Record 21 | . . . . . 1 . . . 1 . 11 . . . . . . . . . . . . 2 . . . . 6 . . . . . . Part Schematic 18 | . 1 . 1 . . . . . . . 11 . 1 . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . . . . . . . . 4 . . . . . 6 . . . . 9 . . . . 1 . . . . Load Schematic 10 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . 5 . . . . 1 . . . . Build 10 | . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . 4 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . 3 . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . 1 Seal Access 8 | . . . . . . . . 3 . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . 1 Unauthorized Hacks 16 | . . . 2 . . . . 1 . . . . 5 . 4 . . . . . 1 . . . . 1 . . . . . . . . 2 Terminals 14 | . . . 2 . . . . 1 . . . . 5 . 4 . . . . . . . . . . . . . . . . . . . 2 Track 4 | . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . 1 . . . . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 . 4 1 . . . 4 . . . . 5 . 7 . . . . . 10 . . . . 5 . . . . 1 2 . . 4 Full Trace Events 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 1 . . . . . . . 11 . 1 . . . . . . . 1 . . . . . . . 4 . . . . . . Parts Built 11 | . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . 5 . . . . . . . . . Matter 1651 | . . . . . . . . . . . . . . . 497 . . . . . 482 . . . . 672 . . . . . . . . . Time 660 | . . . . . . . . . . . . . . . 205 . . . . . 167 . . . . 288 . . . . . . . . . Total Part Build Rating 49 | . . . . . . . . . . . . . . . 17 . . . . . 11 . . . . 21 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 10 . . . Allies Hacked 11 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 9 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 17 | . . . . . . . . . . . . 1 1 . 3 . . . . . 1 . . 1 . . . . . . . 10 . . . Largest Group 6 | . . . . . . . . . . . . 1 1 . 3 . . . . . 1 . . 1 . . . . . . . 6 . . . Highest-Rated Group 314 | . . . . . . . . . . . . 94 94 . 58 . . . . . 26 . . 46 . . . . . . . 314 . . . Highest-Rated Ally 94 | . . . . . . . . . . . . 94 94 . 20 . . . . . 26 . . 46 . . . . . . . 60 . . . Total Orders 25 | . . . . . . . . . . . . . 3 . 4 1 . . . . 7 . . . . 2 . . . . 2 5 . . 1 STAY 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . ROAM 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . . COLLECT 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . EXPLORE 12 | . . . . . . . . . . . . . . . 1 . . . . . 6 . . . . 2 . . . . 2 . . . 1 Ally Attacks 62 | . . . . . . . . . . . . 4 28 . 3 . . . . . . . . 6 . . . . . . . 21 . . . Total Damage 1849 | . . . . . . . . . . . . 58 1006 . 61 . . . . . . . . 127 . . . . . . . 597 . . . Kills 12 | . . . . . . . . . . . . 1 8 . . . . . . . . . . . . . . . . . . 3 . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . . . 1 1 . . . . . . 1 3 . 3 . . 1 . 3 . 1 . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . 3 1 . . . . 5 . . . . 2 . . . . 2 . . . 1 Drone Recoveries 12 | . . . . . . . . . . . . . . . 2 . . . . . 5 . . . . 2 . . . . 2 . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 24180 | 90 564 474 821 272 407 217 398 515 271 272 40 198 1088 67 896 155 117 790 458 151 1934 152 351 518 241 2140 725 1515 418 1473 1823 1166 14 1949 1500 Spaces Moved 20019 | 46 325 246 437 182 266 110 230 810 465 407 80 337 1146 117 1034 234 225 1244 737 243 1985 263 585 614 372 1560 368 692 173 789 925 605 10 1392 765 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1523 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . 609 368 532 . . . . . . . Legs 6652 | 36 325 246 437 182 266 110 230 1 . . . . . . . . . . . . . . . . . . . 160 173 789 925 605 10 1392 765 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11834 | . . . . . . . . 809 465 407 80 337 1146 117 1034 234 225 1244 737 243 1971 263 585 614 372 951 . . . . . . . . . Fastest Speed 50 | 50 120 180 150 150 150 150 122 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 180 150 150 150 120 120 150 113 115 Average Speed 89 | 124 140 180 157 150 150 150 128 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 98 181 175 150 161 148 139 150 118 120 Slowest Speed 240 | 200 180 180 180 150 150 240 155 122 50 50 50 50 150 50 50 50 50 50 50 50 165 50 50 50 50 193 182 183 150 180 150 150 150 150 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . 2 1 . . . . . 5 . . 4 . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 5 62 60 46 38 66 29 26 28 68 52 68 53 29 82 34 62 47 90 82 44 40 36 76 83 56 31 56 66 61 65 20 42 5 31 21 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 9 | . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . 2 . . . 3 . . . . . . Known Exits Taken 8 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 1 . . . . 1 . . . . 1 . . 1 . Unknown Exits Taken 25 | 1 1 1 1 1 1 . 1 . 1 1 1 1 . . . 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 . . Scrap Searched 37 | . . 1 . 1 . 1 . . 5 1 . . . . . 4 3 4 . . . 2 4 . 3 . 4 1 . 3 . . . . . Spaces Dug 369 | . . . . . . . 16 7 . 1 . . 44 . 37 . 1 6 16 3 75 . 1 7 2 40 . 2 . 2 27 18 . 26 38 Terrain Destroyed 872 | . 1 . 47 . . 27 32 45 16 7 . . 53 . 37 . 1 19 32 3 117 . 5 38 2 107 4 13 . 11 68 46 . 51 90 Melee 354 | . . . . . . . 1 7 . 1 . . 44 . 37 . 1 6 16 3 75 . 1 7 2 40 . 2 . 2 27 18 . 26 38 Projectile 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . 4 AOE 509 | . 1 . 47 . . 27 31 38 16 6 . . 9 . . . . 13 16 . 40 . 4 31 . 67 4 11 . 9 41 25 . 25 48 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 24456 | 64 384 262 536 181 278 137 304 899 490 461 79 359 1556 122 1296 271 226 1336 772 256 2634 277 629 802 414 2010 410 948 323 924 1215 832 9 1635 1125 Wait 2068 | . 15 7 46 . . . 25 28 20 43 . 12 289 8 124 34 . 17 2 3 372 6 28 108 34 217 3 186 120 50 76 9 . 53 133 Move 19960 | 45 324 245 436 181 265 109 229 809 464 406 79 336 1146 113 1031 233 224 1243 736 242 1975 262 584 605 371 1557 367 691 172 788 924 604 9 1391 764 Hop 11 | . . . . . . . . . . . . . . 1 1 . . . . . 4 . . 4 . 1 . . . . . . . . . Pick Up 214 | 6 7 2 14 . 4 . 4 14 . 1 . 3 10 . 10 . . 5 . . 17 . 1 6 . 28 8 9 5 6 20 17 . 8 9 Fast Attach 146 | 7 2 . 2 . . 3 12 4 . 1 . 2 5 . 6 . . 3 . . 7 . . 15 2 14 6 3 6 4 7 8 . 22 5 Attach 151 | . 1 . 4 . . 5 2 5 . 1 . 1 3 . 4 1 . 2 . . 29 . 1 2 . 17 5 8 . 7 17 11 . 4 21 Detach 100 | . 2 . 2 . . 1 2 2 . 1 . . 4 . 6 . . 4 . . 15 . . 2 . 8 4 1 . 6 10 6 . 11 13 Swap 178 | . 1 . 3 . 1 3 7 5 . . . . 4 . 20 2 1 9 1 3 37 1 4 2 . 21 2 7 . 12 11 7 . 3 11 Drop 271 | . 6 . 10 . 8 1 8 16 . 1 . 2 14 . 14 1 . 7 . . 18 . . 23 . 26 6 13 10 9 20 28 . 25 5 Fire 719 | 6 26 8 19 . . 11 13 8 6 6 . 3 22 . 28 . . 9 8 5 73 8 9 9 . 62 9 23 . 23 88 59 . 86 92 Melee 547 | . . . . . . 4 2 8 . 1 . . 59 . 41 . 1 37 25 3 87 . 2 11 7 59 . 3 10 17 42 26 . 32 70 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 83 | . . . . . . . . . . . . . . . 11 . . . . . . . . 15 . . . . . . . 57 . . . Trap 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 6) 655 | -10/Materials | Entered Mines 669 | -10/Mines | Met a Derelict bent on vengeance 779 | -10/Mines | Learned location of 1 exit from Materials 1086 | -10/Mines | Discovered new exit (range 5) 1129 | -10/Mines | Entered Materials 1129 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1130 | -9/Materials | Identified exit to Materials 1362 | -9/Materials | Discovered new exit (range 16) 1950 | -9/Materials | Entered Mines 2087 | -9/Mines | Discovered exit to Materials (range 8) 2117 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2118 | -9/Mines | Discovered new exit (range 5) 2222 | -9/Mines | Entered Exiles 2268 | -9/Exiles | Met 8R-AWN 2292 | -9/Exiles | Met EX-HEX 2355 | -9/Exiles | Met EX-DEC 2361 | -9/Exiles | Learned location of Zion (-6) 2389 | -9/Exiles | Met EX-BIN 2412 | -9/Exiles | Aligned with FarCom system 2413 | -9/Exiles | Given EX-Vault access code 2448 | -9/Exiles | Opened EX-Vault 2468 | -9/Exiles | Found Flying Fortress v7 2499 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2611 | -9/Exiles | Discovered new exit (range 14) 2629 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2629 | -9/Exiles | Entered Mines 2698 | -8/Mines | Lost 7 parts (2n5w) 2807 | -8/Mines | Discovered exit to Materials (range 6) 2846 | -8/Mines | Entered Materials 2846 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2934 | -8/Materials | Build established: Scavenger-Mutant 3219 | -8/Materials | Discovered new exit (range 16) 3244 | -8/Materials | Entered Factory 3244 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3624 | -7/Factory | Build established: Mutant 3657 | -7/Factory | Discovered new exit (range 5) 3756 | -7/Factory | Identified exit to Lower Caves 3759 | -7/Factory | Entered Lower Caves 4011 | -7/Lower Caves | Discovered new exit (range 5) 4030 | -7/Lower Caves | Entered another Lower Caves area 4038 | -7/Lower Caves | Discovered new exit (range 14) 4239 | -7/Lower Caves | Learned Factory trap positions 4293 | -7/Lower Caves | Discovered new exit (range 8) 4302 | -7/Lower Caves | Entered Data Miner 4302 | -7/Data Miner | Discovered new exit (range 6) 4312 | -7/Data Miner | Met Data Miner 4321 | -7/Data Miner | Learned location of Section 7 (-2) 4321 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4331 | -7/Data Miner | Received God Mode back door access code from Data Miner 4342 | -7/Data Miner | Entered Proximity Caves 4475 | -6/Proximity Caves | Escorted by Enhanced Grunt 4525 | -6/Proximity Caves | Discovered new exit (range 9) 4540 | -6/Proximity Caves | Entered Factory 4540 | -6/Factory | Accompanied by 1 ally 4540 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4541 | -6/Factory | Loaded intel: 106 trap records 4859 | -6/Factory | Garrison activated, responded to threat 5265 | -6/Factory | Identified exit to Lower Caves 5380 | -6/Factory | Discovered new exit (range 9) 5628 | -6/Factory | Sucked down chute 5628 | -6/Factory | Entered Waste 5639 | -6/Waste | Spotted C-40 Crusher 5643 | -6/Waste | EMP discharged 5644 | -6/Waste | Spotted C-40 Crusher 5655 | -6/Waste | Spotted C-40 Crusher 5668 | -6/Waste | Spotted C-40 Crusher 5676 | -6/Waste | Spotted C-40 Crusher 5679 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5690 | -6/Waste | Discovered new exit (range 10) 5690 | -6/Waste | Spotted C-40 Crusher 5695 | -6/Waste | Entered Factory 5709 | -6/Factory | Discovered exit to Lower Caves (range 9) 5786 | -6/Factory | Fabricated Imp. Weapon Cycler? 5917 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 5998 | -6/Factory | Local fabrication network quarantined 6014 | -6/Factory | Fabricated B-48 Gladiator? 6591 | -6/Factory | Entered Lower Caves 6736 | -6/Lower Caves | Discovered new exit (range 11) 6746 | -6/Lower Caves | Entered another Lower Caves area 6829 | -6/Lower Caves | Learned 8 Factory zone layouts 6860 | -6/Lower Caves | Discovered new exit (range 5) 6863 | -6/Lower Caves | Entered Zion 6875 | -6/Zion | Discovered new exit (range 21) 6883 | -6/Zion | System corruption cleaned by Quarantine Array 6995 | -6/Zion | Learned Factory terminal intel 7009 | -6/Zion | Found CR-A16's Pointy Stick 7054 | -6/Zion | Learned location of Warlord (-5) 7067 | -6/Zion | Learned Factory emergency access door positions 7139 | -6/Zion | Given the Hacking Drone Bay 7141 | -6/Zion | Found Prototype Device 7141 | -6/Zion | Identified Hacking Drone Bay 7266 | -6/Zion | Rebuked by Imprinter 7479 | -6/Zion | Discovered new exit (range 3) 7479 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7539 | -6/Zion | Attacked by Zionites 7552 | -6/Zion | Destroyed Imprinter 7653 | -6/Zion | Entered Deep Caves 7770 | -6/Deep Caves | Z-Facility disabled 7949 | -6/Deep Caves | Discovered new exit (range 6) 7982 | -6/Deep Caves | Spotted as-17913 8111 | -6/Deep Caves | Entered Proximity Caves 8131 | -5/Proximity Caves | Learned Factory stockpile data 8171 | -5/Proximity Caves | Identified exit to Factory 8238 | -5/Proximity Caves | Learned Factory trap positions 8262 | -5/Proximity Caves | Entered Factory 8262 | -5/Factory | Evolved 2 slots: Utility x2 8263 | -5/Factory | Identified exit to Extension 8264 | -5/Factory | Identified exit to Upper Caves 8265 | -5/Factory | Loaded intel: 118 trap records 8268 | -5/Factory | Loaded intel: 22 terminal locations 8305 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 8306 | -5/Factory | Incoming investigation squad redirected 8417 | -5/Factory | Garrison activated, responded to threat 8524 | -5/Factory | Spotted B-75 Beast 8625 | -5/Factory | Discovered new exit (range 19) 9325 | -5/Factory | Fabricated Imp. Proton Missile Launcher (x1) 9341 | -5/Factory | Fabricated Imp. Proton Missile Launcher (x1) 9503 | -5/Factory | Garrison activated, responded to threat 9762 | -5/Factory | First assault squad dispatched 10035 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 10041 | -5/Factory | Destroyed B-75 Beast 10196 | -5/Factory | Entered Upper Caves 10245 | -5/Upper Caves | Encountered a Warlord checkpoint 10277 | -5/Upper Caves | Discovered new exit (range 11) 10348 | -5/Upper Caves | Entered another Upper Caves area 10383 | -5/Upper Caves | Discovered new exit (range 11) 10478 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10603 | -5/Upper Caves | Learned Factory terminal intel 10637 | -5/Upper Caves | Build established: Machinist-Mutant 10680 | -5/Upper Caves | Discovered new exit (range 12) 10699 | -5/Upper Caves | Entered Warlord 10718 | -5/Warlord | System corruption cleaned by Quarantine Array 10782 | -5/Warlord | Learned Quarantine security intel 10782 | -5/Warlord | Learned Research repair station intel 10816 | -5/Warlord | Found Prototype Device 10816 | -5/Warlord | Identified Minesniffer Drone Bay 10842 | -5/Warlord | Met Warlord 10850 | -5/Warlord | Opened Warlord's prototype stash 10853 | -5/Warlord | Found Prototype Device 10853 | -5/Warlord | Identified Exp. Focal Shield 10862 | -5/Warlord | Found Prototype Reactor 10862 | -5/Warlord | Identified Vortex Chain Reactor 10867 | -5/Warlord | Warlord's base attacked by MAIN.C 10969 | -5/Warlord | Found Prototype Energy Gun 10969 | -5/Warlord | Identified Vortex Shotgun 11083 | -5/Warlord | Warlord forces counterattacked 11095 | -5/Warlord | P-80 Master assimilated allied 1V-MMC(g) 11115 | -5/Warlord | P-80 Master assimilated allied 70-IGT(g) 11211 | -5/Warlord | Discovered new exit (range 14) 11212 | -5/Warlord | Spotted Striker 11217 | -5/Warlord | Entered Proximity Caves 11225 | -4/Proximity Caves | Learned Research trap positions 11302 | -4/Proximity Caves | Learned location of Armory (-3) 11429 | -4/Proximity Caves | Discovered new exit (range 4) 11458 | -4/Proximity Caves | Entered Factory 11458 | -4/Factory | Evolved 2 slots: Utility x2 11459 | -4/Factory | Loaded intel: 20 terminal locations 11564 | -4/Factory | Fabricated Imp. Proton Missile Launcher? 11567 | -4/Factory | Incoming investigation squad redirected 11574 | -4/Factory | Incoming assault squad redirected 11679 | -4/Factory | Fabricated Energy Well (x2) 11782 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 11837 | -4/Factory | Fabricated Imp. Proton Missile Launcher (x1) 11856 | -4/Factory | Local fabrication network quarantined 11934 | -4/Factory | Discovered new exit (range 6) 12142 | -4/Factory | Identified exit to Upper Caves 12259 | -4/Factory | Discovered new exit (range 14) 12343 | -4/Factory | Repaired Imp. Proton Missile Launcher? 12487 | -4/Factory | First assault squad dispatched 13121 | -4/Factory | System corruption reached 10% 13160 | -4/Factory | Lost 4 parts (1n1u2w) 13232 | -4/Factory | Incoming assault squad redirected 13488 | -4/Factory | Incoming assault squad redirected 13598 | -4/Factory | Entered Upper Caves 13901 | -4/Upper Caves | Learned Research terminal intel 14125 | -4/Upper Caves | Build established: Scavenger-Gunner 14256 | -4/Upper Caves | Discovered new exit (range 13) 14305 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14323 | -4/Upper Caves | Entered another Upper Caves area 14417 | -4/Upper Caves | Lost 3 parts (2n1u) 15083 | -4/Upper Caves | Build established: Scavenger-Mutant 15505 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15660 | -4/Upper Caves | Discovered new exit (range 14) 15838 | -4/Upper Caves | Entered Zhirov 15958 | -4/Zhirov | Discovered new exit (range 3) 15985 | -4/Zhirov | Met Zhirov 16015 | -4/Zhirov | Learned location of Quarantine (-3) 16015 | -4/Zhirov | Learned location of Testing (-2) 16015 | -4/Zhirov | Learned location of Command (-1) 16029 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16174 | -4/Zhirov | Found Alien Artifact 16174 | -4/Zhirov | Identified Integrated Reactor 16174 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16197 | -4/Zhirov | Found Alien Artifact 16256 | -4/Zhirov | Entered Proximity Caves 16752 | -3/Proximity Caves | Build established: Scavenger-Tank 17409 | -3/Proximity Caves | Discovered new exit (range 20) 17729 | -3/Proximity Caves | Entered Research 17729 | -3/Research | Evolved 2 slots: Utility x2 17730 | -3/Research | Loaded intel: 92 trap records 17731 | -3/Research | Loaded intel: 18 terminal locations 17732 | -3/Research | Loaded intel: 4 repair station locations 17876 | -3/Research | Spotted B-86 Titan 17905 | -3/Research | Build established: Hauler-Mutant 18359 | -3/Research | Discovered new exit (range 6) 18662 | -3/Research | Spotted B-86 Titan 18775 | -3/Research | Identified exit to Armory 18819 | -3/Research | Build established: Scavenger-Mutant 19093 | -3/Research | System corruption reached 10% 19120 | -3/Research | Lost 4 parts (1p1n1u1w) 19552 | -3/Research | Entered Armory 19767 | -3/Armory | Build established: Hauler-Mutant 20084 | -3/Armory | Identified Transdimensional Reconstructor 20084 | -3/Armory | Warped through subspace to slip node 20084 | -3/Armory | Discovered new exit (range 1) 20238 | -3/Armory | Found Enh. Force Lance 20287 | -3/Armory | Found Gamma Bomb Array 20625 | -3/Armory | Incoming investigation squad redirected 20718 | -3/Armory | Entered Lab 20718 | -3/Lab | Discovered new exit (range 9) 20732 | -3/Lab | Entered Research 20732 | -2/Research | Warlord forces began assault on 0b10 20732 | -2/Research | Evolved 2 slots: Propulsion x2 20842 | -2/Research | Research machine network offline 20895 | -2/Research | Discovered new exit (range 19) 20953 | -2/Research | Found Launcher Loader 21031 | -2/Research | Build established: Scavenger-Mutant 21096 | -2/Research | Identified exit to Access 21406 | -2/Research | Borebot progress halted 21423 | -2/Research | Borebot progress halted 21438 | -2/Research | Borebot progress halted 21505 | -2/Research | Met up with Warlord 21625 | -2/Research | Build established: Hauler-Mutant 21737 | -2/Research | Spotted Executioner 21738 | -2/Research | Spotted Executioner 21784 | -2/Research | Found Prototype Processor 21784 | -2/Research | Identified Exp. Core Analyzer 21875 | -2/Research | Found Prototype Processor 21875 | -2/Research | Identified Exp. Melee Analysis Suite 21954 | -2/Research | Build established: Scavenger-Mutant 22053 | -2/Research | Borebot progress halted 22251 | -2/Research | Spotted Striker 22253 | -2/Research | Spotted Striker 22261 | -2/Research | Destroyed Striker 22264 | -2/Research | Destroyed Striker 22443 | -2/Research | Spotted Executioner 22446 | -2/Research | Spotted Executioner 22456 | -2/Research | Destroyed Executioner 22461 | -2/Research | Destroyed Executioner 22639 | -2/Research | Spotted Striker 22679 | -2/Research | Destroyed 7 combat bots 22681 | -2/Research | Entered Access 22681 | -1/Access | Evolved 2 slots: Utility x2 23064 | -1/Access | Garrison activated, responded to threat 23218 | -1/Access | Garrison activated, responded to threat 23422 | -1/Access | Destroyed 7 combat bots 23564 | -1/Access | Destroyed 7 combat bots 23655 | -1/Access | Found Quantum Capacitor 23927 | -1/Access | Destroyed 7 combat bots 24008 | -1/Access | System corruption reached 10% 24175 | -1/Access | Discovered new exit (range 5) 24179 | -1/Access | Identified exit to Surface 24181 | -1/Access | First assault squad dispatched 24181 | *** | Escaped! Last Messages --------------- 24160_ U-05 Engineer builds a Wall. 24161_ R-10 Processor collects Welding Torch. 24162_ U-05 Engineer lays Concrete. 24164_ System corrupted: Component data lost. 24164_ U-05 Engineer lays Concrete. 24165_ U-05 Engineer builds a Wall. 24169_ Hacking Drone released from Hacking Drone Bay. 24171_ U-05 Engineer lays Concrete. 24173_ Hacking Drone attempts to hack Terminal... >>Open Sealed Barrier opened. 24175_ The Access Shell folds into the floor. 24175_ EXIT=FOUND 24175_ Hacking Drone retrieved by Hacking Drone Bay. 24179_ EXIT=IDENTIFIED: SURFACE 24180_ System corrupted: Matter fused (-7). 24181_ ALERT: Significant disruption in Zone 8N, assault force dispatched. [Achievement: Collector] [Achievement: Magneto] Map ----- +----------------------------------------------------+ | %# ## !! #??????????? | | %% # ## ! #??????????? | | #######/### # ## #??????????? | | !=%% ## # ## #??????????? | | [*=##%%#### #??????????? | | !!= %=## | """T""" #??????????? | | * *%= ## #####################+##+#??????????? | | %= = # =# #?????????????????????????? | | ! # # #?????????????????????????? | | # % / #?????????????????????????? | | # ! # #?????????????????????????? | | ###########==## #?????????????????????????? | | ??????????#%=## " ####??????????????????????? | | ??????????#!=## """ + #??????????????????????? | | ?????????##%^## """ ####??????????????????????? | | ?????????##^%## " #?????????????????????????? | | ?????????## ###########?????????????????????????? | | ?????????## ##?????## #?????????????????????????? | | ?????????## ##????#####?????????????????????????? | | ?????????## ####### ##########??????????????????? | | ?????????## """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# k "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????#kA####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????= ????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 63 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 30 Core Shielding 40 Weapon Cycling 20 Evasion (%) 60 Targeting Accuracy 16 Launcher Accuracy 30 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked EM Shotgun | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Energy Well | -6/Factory | Hacked Imp. Proton Missile Launcher | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. Weapon Cycler | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory B-48 Gladiator | x3 | -6/Factory | Preloaded Lrg. Storage Unit | x1 | -5/Factory Imp. Proton Missile Launcher | x1 | -5/Factory Imp. Proton Missile Launcher | x1 | -5/Factory Imp. Proton Missile Launcher | x1 | -4/Factory Energy Well | x2 | -4/Factory Lrg. Storage Unit | x1 | -4/Factory Imp. Proton Missile Launcher | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Collector Magneto What Is This Thing? Challenges ------------ None Game ------ Seed AntimissileMyomerNeutralizer Manual? 0 Play Time 09:24:56 Cumulative 276.5 hours Start 2020.07.28 @ 08:15:57 End 2020.08.11 @ 12:14:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type 0 Total 22 Types 18/0/1/2/0/1/0 Lore% 34 Gallery% 76 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d9ec400-cc1d-4b32-a69c-f9b3dc265cdb