Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.09 @ 14:07:48 Player: Cod_fish Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (50) 250 Value Destroyed (1102) 1102 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2292 Bonus ------- None Cogmind --------- Core Integrity 264/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Insulated Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Large Storage Unit High-capacity Matter Pod (200) Insulated Plating Insulated Plating Hardlight Generator Hacking Suite Heavy Assault Rifle Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Insulated Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Large Storage Unit High-capacity Matter Pod Insulated Plating Insulated Plating Hardlight Generator Hacking Suite Heavy Assault Rifle Light Cannon Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 40 | 6 6 28 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 14 | 2 . 12 Treads 14 | 2 . 12 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 1 2 8 Device . | . . . Storage 4 | 1 1 2 Processor 1 | . . 1 Hackware . | . . . Protection 6 | . 1 5 Artifact . | . . . Weapon 12 | 2 4 6 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 10 | 2 2 6 Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 98 Engine 12 | . 14 11 Treads 30 | . 28 31 Storage 12 | . 14 11 Processor 5 | . . 10 Protection 11 | . 11 11 Ballistic Gun 22 | . 22 22 Ballistic Cannon 1 | . 2 . Launcher 1 | . 2 . Naked Turns . | . . . Heaviest Build 56 | 13 24 56 Greatest Support 60 | 40 40 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 10 20 Average Capacity 11 | 7 9 13 Most Carried 20 | 2 9 20 Average Carried 9 | 1 7 12 Final Capacity 20 | 8 10 20 Final Carried 20 | 2 9 20 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1385 | 165 468 752 Remotely . | . . . Salvage Created 1929 | . 446 1483 Parts 132 | . 37 95 Haulers Intercepted 8 | . 2 6 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 29 | . 9 20 Guns 29 | . 9 20 Classes Destroyed 9 | . 4 5 Worker 1 | . . 1 Hauler 8 | . 2 6 Recycler 3 | . . 3 Operator 1 | . . 1 Watcher 8 | . 3 5 Swarmer 8 | . 3 5 Grunt 12 | . 6 6 Brawler 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1128 | . 331 797 Core 173 | . 37 136 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 160 | . 70 90 Largest 2 | . 2 2 Hottest 46 | . 40 46 Shots Fired 314 | . 134 180 Gun 308 | . 128 180 Cannon 6 | . 6 . Launcher . | . . . Special . | . . . Kinetic 314 | . 134 180 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 24 | . 15 24 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 241 | . 103 138 Core Hits 89 | . 31 58 Critical Kills 2 | . . 2 Critical Parts Destroyed 3 | . 2 1 Critical Strikes 7 | . 3 4 Destroy 6 | . 2 4 Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2739 | . 892 1847 Guns 2636 | . 790 1846 Cannons 87 | . 87 . Explosions . | . . . Melee . | . . . Ramming 16 | . 15 1 Kinetic 2723 | . 877 1846 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 8 . Message Errors 3 | . 3 . Matter Fused 3 | . 3 . Heat Flow Errors 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles 4 | . 4 . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 3 1 Targets Rammed 4 | . 3 1 Kicked . | . . . Crushed . | . . . Highest Temperature 258 | . 258 31 Average Temperature 25 | . 28 13 Received Heat Transfer 486 | . 174 312 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 276 | . 144 276 Initial 10 | . . 10 Average 76 | . 58 94 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 96 Level 1 1 | . . 3 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 17 32 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 19 | . 11 8 Terminals 16 | . 8 8 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 54 | . 27 27 Successful 32 | . 16 16 Failed 21 | . 11 10 Catastrophic 2 | . . 2 Database Lockouts 1 | . . 1 Manual 40 | . 19 21 Terminals 49 | . 22 27 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 19 | . 8 11 Record 1 | . . 1 Part Schematic 1 | . . 1 Robot Analysis 8 | . 5 3 Prototype ID Bank 1 | . . 1 Terminal Index 2 | . 1 1 Fabricator Index 1 | . . 1 Scanalyzer Index 2 | . 1 1 Unreport Threat 1 | . . 1 Locate Traps 1 | . 1 . Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 6 5 Terminals 11 | . 6 5 Assimilate 3 | . 2 1 Botnet 6 | . 3 3 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 18 | . 10 8 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 131 | . 131 . Retrieved Matter 249 | . 249 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 2 | . 1 1 Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 8 | . 5 3 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3801 | 63 1748 1990 Spaces Moved 1950 | 43 917 990 Core 14 | 14 . . Treads 1936 | 29 917 990 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 124 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 3 95 81 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2371 | 50 1086 1235 Wait 166 | . 82 84 Move 1948 | 42 916 990 Hop . | . . . Pick Up 23 | 2 7 14 Fast Attach 12 | 6 2 4 Attach 2 | . . 2 Detach 2 | . 1 1 Swap 26 | . 4 22 Drop 28 | . 1 27 Fire 160 | . 70 90 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 3 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 474 | -10/Materials | Discovered new exit (range 13) 1087 | -10/Materials | Discovered new exit (range 10) 1409 | -10/Materials | Discovered new exit (range 15) 1812 | -10/Materials | Entered another Materials area 1812 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2070 | -9/Materials | Discovered new exit (range 8) 2536 | -9/Materials | Discovered new exit (range 16) 2689 | -9/Materials | Build established: Scavenger-Mutant 2757 | -9/Materials | Discovered new exit (range 14) 2847 | -9/Materials | Central database locked down 3182 | -9/Materials | Discovered new exit (range 16) 3802 | -9/Materials | Self-destructed Last Messages --------------- 03746_ Y-45 Defender destroyed. 03747_ R-06 Scavenger collects Lgt. Assault Rifle. 03752_ R-06 Scavenger collects Flight Unit. 03754_ S-10 Pest destroyed. 03755_ R-06 Scavenger collects Lgt. Ion Engine. 03760_ Acquired 12 matter. 03765_ Dropped Lgt. Treads. 03765_ Acquired Lgt. Treads. 03767_ Dropped Hvy. Assault Rifle. 03768_ Dropped Assault Rifle. 03769_ Acquired Hvy. Assault Rifle. 03772_ Acquired 56 matter. 03776_ K-01 Serf collects debris. 03786_ W-16 Scout destroyed. 03787_ K-01 Serf collects debris. 03793_ Acquired 12 matter. 03794_ R-06 Scavenger collects Flight Unit. 03796_ K-01 Serf collects debris. 03800_ R-06 Scavenger collects Assault Rifle. 03801_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????######## #???????# | | ???????????????????????????????## ####????# | | ??????????????????????????###### #T##########+ | | ????????????????????????# | | ????????????????????????/ | | ????????????????????????# | | ????????????????????????# #### ##### ####### | | ????????????????????????# ???#######???# #?????? | | ????????????????????????# ?????????????# #?????? | | ????????????????????????# ?????????????# #?????? | | ????????????????????????# #?????########+##????? | | ????????????????????????# #?????# #????? | | ????????????????????????# #?????# #???## | | ????????????????????????# #?????# """ """ #???# | | ????????????????????????# #?????# """ """ #???# | | ????????????????????????# #?????# """ """ #???# | | ????????????????????????# #?????# #???# | | ????????????????????????# #?????# #???# | | ????????????????????????# #?????# #???# | | ????????????????????????# #?????#####/#####???## | | ????????????????????????#t #???????# ######?# | | ??????????????########### #???????# ### | | ??????????????# [[[ # !#???????# % % | | ??????????????# [[[ # ! ######### ### | | ??????????????# [[[ # r u% ######?# | | ??????????????# k /@o ########## ##??????# | | ??????????????# = # #????????# #???????? | | ??????????????# %! # #????????# #?????### | | ??????????????# ! # #????????# #?????# | | ??????????????# # #???????## ####??# | | ??????????????########### #???????# "#??# | | ???????????????????????? ???????# ""#??# | | ??????????????????????? #??????# !!#??# | | ??????????????????????? #??????# < ""#??# | | ?????????????????????? #??????# !!#??# | | ??????????????? ?????### #??????# ""#??# | | ?????????????# ??????#######??????# "#??# | | ?????????????# #??????????????????## ####??### | | ?????????????# #???????????????????# #??????## | | ?????????????# #???????????????????# #??????# | | ?????????????# #???????????????????# ######## | | ?????????????# #????????????######## # # | | ?????????????# #????????????# """ # %# """ # | | ?????????????# #????????????# """ # # """ # | | ?????????????# #????????????# """ + [+ """ # | | ?????????????# #????????????# # %# + | | ############## ####?????????# # =# # | | # """"""" # !!##????????# # ######### | | ?# """"""" # !#???????######### # !![ # | | ?#!! """"""" # #?????? "T" + !+% !! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumGaussAnalyzer Manual? 0 Play Time 00:29:59 Cumulative 41.4 hours Start 2022.05.29 @ 23:41:00 End 2022.11.09 @ 14:07:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 38 Adventurer 33 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 419d78d9-df49-405b-8595-aef3c98bf150