Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 13:59:43 Player: satan5 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (372) 1860 Value Destroyed (17602) 17602 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (17001) 17001 TOTAL SCORE: 48203 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3959 Follower Combat Kills 1615 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 850 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -1623 Cogmind --------- Core Integrity 1019/1600 Matter 219/300 Energy 64/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Heavy Siege Treads Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- Experimental Optical Array Advanced Signal Interpreter Improved Terrain Scanner Experimental Core Analyzer Experimental Core Analyzer Improved Transmission Jammer (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Experimental Biometal Heavy Treads Stasis Canceller Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Humpback Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Improved Weapon Cycler Experimental Thermal Shield > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Reinforced Antimatter Reactor Vortex Chain Reactor Vortex Chain Reactor Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Advanced Cooling System Matter Compressor Advanced Sensor Array Stasis Canceller Improved Transmission Jammer Vortex Rifle Vortex Rifle Matter Neutralizer Railgun Helical Railgun Helical Railgun Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Heavy Gauss Cannon Compact Linear Accelerator Compact Linear Accelerator Compact Linear Accelerator Micro-nuke Launcher Gravity Flail Signal Generator [Rating: 218] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Armored Heavy Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Powered Armor Weapon Helical Railgun Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Helical Railgun Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 11 | . . . 2 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 2 Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Parts Attached 417 | 6 4 22 27 6 10 21 10 7 . 7 35 41 10 5 9 16 13 1 15 8 22 4 2 8 7 19 40 42 Power 28 | 1 . 3 3 . . 3 . 1 . . 3 3 . . . 1 1 . 1 . . . . 4 2 . 1 1 Engine 12 | 1 . 3 2 . . 1 . . . . 3 1 . . . 1 . . . . . . . . . . . . Core 7 | . . . 1 . . 2 . 1 . . . 2 . . . . . . . . . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 4 1 . 1 1 Propulsion 78 | 2 . 9 10 2 2 2 . 1 . 2 2 2 2 . 2 1 3 . 3 1 6 . . 2 . 2 4 18 Treads 11 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Leg 67 | 2 . 7 10 2 2 2 . 1 . 2 2 2 2 . 2 1 3 . 3 1 6 . . 2 . 2 1 12 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 170 | 1 2 2 5 3 7 7 4 3 . 3 25 20 2 1 2 9 7 . 6 7 9 2 1 1 1 12 18 10 Device 135 | . 1 1 4 2 7 7 4 3 . 3 19 17 1 . 2 8 7 . 5 7 7 1 1 1 1 9 10 7 Storage 9 | 1 1 1 . . . . . . . . 1 3 . . . . . . . . . . . . . . 1 1 Processor 22 | . . . 1 1 . . . . . . 5 . 1 . . 1 . . 1 . 1 . . . . 3 6 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | 2 2 8 9 1 1 9 6 2 . 2 5 16 6 4 5 5 2 1 5 . 7 2 1 1 4 5 17 13 Energy Gun 23 | . . 2 1 . . 3 . 2 . 1 3 5 . 1 1 1 1 . 1 . 1 . . . . . . . Energy Cannon 23 | . . 2 2 . . 3 3 . . . 2 5 1 1 1 1 . . . . . . . . . 1 1 . Ballistic Gun 38 | 2 2 3 3 1 . 1 . . . . . 1 1 2 2 3 . . 1 . 1 . . . 1 1 9 4 Ballistic Cannon 23 | . . . . . . . . . . . . . 4 . . . . . 1 . 4 1 . . 2 2 3 6 Launcher 23 | . . . 3 . . 1 3 . . 1 . 3 . . 1 . 1 . . . 1 1 1 . 1 . 3 3 Special Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Slashing Weapon 6 | . . 1 . . 1 1 . . . . . . . . . . . 1 1 . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 4 1 1 2 6 . . . . 2 . 1 . 2 1 . . 8 . 1 . 1 4 . 2 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . System Corruption 8 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . 1 . Parts Lost 86 | . . 7 7 . . 2 1 1 . . 3 2 . 2 4 1 4 . 1 3 9 1 . . 3 . 10 25 Power 9 | . . 1 1 . . 1 . . . . 1 . . . 1 . 1 . . . . . . . 1 . . 2 Propulsion 21 | . . 3 5 . . 1 . 1 . . 1 . . . . . 1 . . . 3 . . . . . . 6 Utility 32 | . . 1 1 . . . 1 . . . 1 2 . . 3 . . . 1 3 4 1 . . 2 . 3 9 Weapon 24 | . . 2 . . . . . . . . . . . 2 . 1 2 . . . 2 . . . . . 7 8 Highest Loss Streak 12 | . . 6 4 . . 1 1 1 . . 2 1 . 2 3 1 2 . 1 3 5 1 . . 1 . 4 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 87 95 96 100 94 83 82 83 84 84 83 81 85 86 82 84 88 94 95 85 87 93 93 93 92 98 82 83 Engine 3 | . 14 10 8 7 7 6 7 3 . . 11 1 6 6 6 11 7 5 2 . . . . . . . . . Core 2 | . . . . . . . . 3 7 7 1 10 6 6 5 . . . . . . . . . 1 4 . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 5 4 4 3 Treads 2 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 10 7 Leg 21 | . 28 36 35 38 33 22 23 23 23 23 18 15 20 20 20 16 18 29 29 29 30 31 31 31 31 28 5 8 Device 15 | . 3 10 17 15 14 14 13 14 15 15 14 13 12 13 9 15 17 17 17 16 20 20 20 20 19 18 17 14 Storage 6 | . 14 11 9 7 7 7 7 7 7 7 6 6 13 7 6 5 5 5 5 5 5 5 5 5 5 4 6 7 Processor 15 | . . . 6 14 15 15 15 15 15 15 17 17 13 13 13 16 17 17 17 15 10 10 10 10 10 17 19 24 Energy Gun 2 | . . 6 . . . 1 7 7 7 7 5 5 . . 1 4 3 . . . . . . . . . . . Energy Cannon 2 | . . 1 8 7 . 5 6 7 7 7 5 4 3 . . . . . . . . . . . . . . . Ballistic Gun 6 | . 26 13 8 7 7 4 . . . . . . 3 11 11 9 11 11 11 5 3 5 5 5 5 9 10 13 Ballistic Cannon 2 | . . . . . . . . . . . . . 5 . . . . . . 5 9 10 7 5 9 9 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 323 | 11 17 35 41 42 41 48 43 48 48 48 72 75 82 82 77 92 88 82 128 128 127 116 119 119 116 127 323 309 Greatest Support 210 | 20 20 43 45 55 80 85 85 90 90 90 90 90 90 90 98 98 113 113 133 135 163 153 153 173 173 173 200 210 Greatest Overweight (x) 4 | . . 1 1 . . 1 . . . . 1 1 . . . 1 . . 1 1 . . . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 15 15 15 15 15 15 15 15 15 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 35 35 Average Capacity 20 | 6 9 13 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 28 32 Most Carried 35 | 5 6 15 15 15 15 15 15 15 15 15 20 21 20 20 20 20 20 16 20 20 20 20 20 20 20 20 35 35 Average Carried 18 | 1 3 11 14 14 14 14 15 14 15 14 16 19 19 19 19 19 18 15 19 19 16 19 19 19 19 19 22 30 Final Capacity 35 | 8 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 35 5 Final Carried 35 | 2 5 13 15 15 15 15 15 15 15 15 20 19 19 20 20 20 15 15 20 18 20 19 20 20 18 20 35 5 Class Distribution -------------------- 26% | Scavenger-Gunner 20% | Mutant 18% | Skirmisher 9% | Scavenger-Mutant 9% | Scavenger-Skirmisher 6% | Scavenger-Assassin 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 14712 | 254 . 827 353 103 . 550 94 190 . 105 330 917 375 85 230 . 484 4 569 722 989 199 223 199 702 951 2094 3163 Remotely 2222 | . . . . . . . . . . . . . . . . . . . . . 560 . . . . 922 740 . Salvage Created 17553 | 28 . 1071 999 103 . 750 130 71 . 85 765 2294 252 . 474 160 261 . 313 299 809 195 136 366 233 724 2169 4866 Parts 782 | 1 . 73 53 2 . 23 8 4 . 3 23 97 10 . 21 10 15 . 14 12 39 7 9 4 12 29 89 224 Haulers Intercepted 21 | . . 2 1 . . 3 . . . . 2 7 . . 1 1 . . . . 1 . . . . 1 1 1 Recyclers Shooed 10 | . . 1 1 . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 6 3 . 3 . . . . . . 15 . . 12 . 7 7 1 12 . . . Prevented 16 | . . . . . . . . . . . . . . . . . 6 . . . . . 9 . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 277 | . . 19 20 2 . 3 8 2 . 2 10 23 1 . 8 4 11 . 9 8 17 3 9 . 8 11 39 60 Guns 129 | . . 16 7 1 . 2 . . . 1 6 5 . . 6 2 7 . 5 3 2 . 2 . 2 4 18 40 Cannons 92 | . . 3 6 1 . 1 2 2 . 1 3 14 1 . . . . . 4 5 9 2 2 . 6 7 14 9 AOE 53 | . . . 6 . . . 6 . . . . 3 . . 2 2 4 . . . 6 1 5 . . . 7 11 Classes Destroyed 24 | 1 . 6 6 . . 1 . 1 . . . 1 . . . . . . 3 1 1 . . . . 1 1 1 Worker 8 | . . . 2 . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 3 Builder 14 | . . 1 . . . . . . . . . 6 . . . . . . . . 2 . . . . . 1 4 Tunneler 7 | 1 . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . 2 . 1 Hauler 21 | . . 2 1 . . 3 . . . . 2 7 . . 1 1 . . . . 1 . . . . 1 1 1 Recycler 15 | . . . 1 . . 4 . . . . . 1 . . . . . . . . 1 . . . . . 1 7 Mechanic 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 Operator 3 | . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Watcher 19 | . . 3 3 . . 2 . . . . 2 3 . . 1 . . . . . 1 . . . . . 2 2 Swarmer 77 | . . . 7 . . . 7 . . . 2 2 . . 3 4 10 . 1 . 5 . 7 . . . 15 14 Saboteur 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 87 | . . 13 10 2 . 1 . . . 1 6 7 . . 4 . 1 . 1 4 7 3 . . 4 5 3 15 Brawler 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 2 Duelist 7 | . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 25 | . . 5 2 . . . . 1 . 1 . 9 . . . . . . . . 1 . 1 . . 1 1 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 16 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . 8 4 Programmer 29 | . . . . . . 2 1 . . . 2 . . . 1 . . . . 2 2 . 1 . . 1 . 17 Behemoth 5 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 1 . . Cetus Guard 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Executioner 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 . 4 7 1 . 3 4 1 . 1 3 9 1 . 7 4 5 . 3 3 7 3 5 . 4 4 8 12 Combat Bots Only 10 | . . 4 6 1 . 1 4 1 . 1 2 7 1 . 5 4 5 . 3 3 5 3 5 . 4 4 8 10 Max Kills in Single Turn 5 | 1 . 2 3 1 . 1 2 1 . 1 1 3 1 . 3 2 4 . 1 2 5 2 2 . 1 1 5 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 Exploded 5 | . . . 2 . . . 2 . . . . 2 . . 2 2 4 . . . 5 1 2 . . . 5 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1652 | . . 116 84 8 1 24 26 11 . 18 52 238 11 2 117 5 41 . 50 35 75 12 11 . 42 34 256 383 Missed 503 | . . 22 19 2 1 1 9 4 . 11 17 95 2 . 48 . 10 . 20 9 19 4 4 . 13 14 71 108 Damage Taken 21761 | . . 1190 843 65 . 453 248 56 . 42 572 1525 225 97 828 202 772 . 667 503 1430 158 156 . 622 263 4305 6539 Core 2214 | . . 183 109 . . 62 14 21 . . 34 194 12 25 95 . 172 . 66 75 91 . . . 91 16 373 581 Absorbed by Shields 1928 | . . . 94 26 . 36 8 . . 17 30 . 12 . . 42 89 . 196 40 . . . . . 147 1191 . Reduced by Siege Mode 305 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 247 58 Ignored by Resistances 380 | . . . . . . . . . . . . . . . . . . . . . . . . . 104 57 . 219 Regen/Repaired (Parts) 1254 | . . 50 . 94 . 495 . . . . 75 . . . . . . . 171 . 97 . . . . 272 . . Core Remaining (%) 78 | 100 100 54 80 . . . . . . 86 . . . . 57 . . . . 68 . . . . 84 98 74 63 Volleys Fired 793 | 1 . 74 66 6 . 30 18 11 . 3 37 99 17 5 28 9 22 . 40 26 37 2 15 . 29 27 70 121 Largest 4 | 2 . 2 2 2 . 2 2 2 . 2 2 2 2 2 2 3 3 . 3 2 3 3 3 . 3 4 4 4 Hottest 212 | 40 . 91 101 88 . 150 150 165 . 150 150 150 114 65 95 125 123 . 123 123 166 152 143 . 152 181 209 212 Shots Fired 1985 | 2 . 148 129 12 . 58 28 16 . 7 66 172 29 9 53 21 44 . 103 47 105 6 22 . 86 108 276 438 Gun 1228 | 2 . 132 56 6 . 29 10 5 . 2 35 72 4 8 51 21 42 . 87 22 26 2 7 . 29 54 159 367 Cannon 679 | . . 16 63 6 . 29 10 11 . 3 31 66 25 1 . . . . 16 25 78 3 9 . 56 54 112 65 Launcher 58 | . . . 10 . . . 8 . . 2 . 14 . . 2 . 2 . . . 1 1 6 . 1 . 5 6 Special 20 | . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . Kinetic 1469 | 2 . 94 56 6 . 23 . . . . . 4 28 9 43 12 27 . 103 47 98 5 16 . 85 108 271 432 Thermal 432 | . . 54 63 6 . 35 20 16 . 5 66 134 1 . 8 9 15 . . . . . . . . . . . Explosive 58 | . . . 10 . . . 8 . . 2 . 14 . . 2 . 2 . . . 1 1 6 . 1 . 5 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Robot Hit Streak 50 | 1 . 12 15 11 . 14 4 6 . 5 33 50 10 3 11 7 7 . 14 6 11 5 5 . 16 18 21 23 Robot Miss Streak 6 | . . 2 4 . . 3 2 2 . 1 1 3 6 5 3 1 4 . 4 4 3 1 2 . 3 5 6 6 Penetration Max 2 | . . . . . . 1 . . . . . . 1 . 1 . . . 2 . 1 . . . . 1 2 2 Secondary Targets 19 | . . 2 . . . . . . . . . . . . . 1 2 . . . . . . . . . 5 9 Max Gunslinging Chain 2 | . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 2 Shots Hit Robots 1204 | 1 . 103 86 11 . 42 10 8 . 5 42 138 15 3 33 8 21 . 57 23 65 4 9 6 53 58 157 246 Core Hits 672 | 1 . 41 46 4 . 17 9 5 . 3 17 65 8 2 20 6 15 . 36 11 43 5 12 3 15 27 93 168 Critical Kills 22 | . . . 1 . . . . . . . . . 4 . 3 . . . . 1 2 . . . 1 3 2 5 Critical Parts Destroyed 29 | . . . . 1 . . . . . . . . 9 1 3 . . . 3 . 2 . . . 1 2 5 2 Critical Strikes 86 | . . 4 1 1 . . . . . . 1 3 15 1 6 . . . 3 3 7 1 . . 8 9 14 9 Burn 8 | . . 4 . . . . . . . . 1 3 . . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 52 | . . . . 1 . . . . . . . . 15 1 6 . . . 3 1 4 . . . 2 5 7 7 Blast 25 | . . . . . . . . . . . . . . . . . . . . 2 3 1 . . 6 4 7 2 Melee Attacks 38 | . . 1 . . 23 6 . . . . . . . . . . . 1 . . . . . 6 . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing 37 | . . 1 . . 23 6 . . . . . . . . . . . 1 . . . . . 6 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49624 | 23 . 1573 2195 232 . 1479 679 311 . 278 1694 5703 582 161 1270 507 707 . 2535 1092 4038 335 1024 476 1796 1875 6667 12392 Guns 23954 | 23 . 1347 537 91 . 425 109 155 . 40 898 1984 . 148 999 247 550 . 1767 327 665 56 114 . 540 940 3232 8760 Cannons 15854 | . . 226 1010 141 . 894 120 156 . 108 796 2486 582 13 . . . . 768 765 1860 75 169 . 1169 935 2066 1515 Explosions 9164 | . . . 648 . . . 450 . . 130 . 1233 . . 255 260 157 . . . 1513 204 741 . 87 . 1369 2117 Melee 636 | . . . . . . 160 . . . . . . . . . . . . . . . . . 476 . . . . Ramming 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . Kinetic 29570 | 23 . 907 537 91 . 368 . . . . . 88 582 161 800 133 396 . 2535 1092 2286 131 283 . 1709 1875 5298 10275 Thermal 10822 | . . 666 1010 141 . 951 229 311 . 148 1694 4382 . . 199 374 154 . . . 479 . . . . . . 84 Explosive 8341 | . . . 648 . . . 450 . . 130 . 1233 . . 255 . 157 . . . 1034 204 741 . 87 . 1369 2033 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 636 | . . . . . . 160 . . . . . . . . . . . . . . . . . 476 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 239 | . . . . . . . . . . . . . . . . . . . . . 239 . . . . . . . Highest Corruption 12 | . . . . . . 2 4 4 4 4 . 2 6 6 6 . 5 1 2 5 . . . 5 8 2 3 12 Average Corruption 3 | . . . . . . 1 3 4 4 4 . 2 5 6 6 . 1 1 1 4 . . . 5 5 1 2 8 Corruption Purged 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Corruption Blocked 53 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 45 . Effects 188 | . . . . . . 11 8 8 1 11 . 12 16 8 7 . 4 1 3 8 . . . 2 13 1 27 47 Message Errors 47 | . . . . . . 2 2 3 . 2 . 2 4 3 2 . . . . . . . . . 5 . 8 14 Matter Fused 40 | . . . . . . 2 2 2 . 3 . 4 6 1 . . 1 . . 2 . . . . 1 . 7 9 Heat Flow Errors 29 | . . . . . . 2 2 . . 3 . 4 1 1 . . . . 2 . . . . 1 2 . 2 9 Energy Discharges 24 | . . . . . . 1 . 2 . . . . 2 2 1 . . . . 4 . . . . 3 . 4 5 Parts Rejected 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 Parts Fused 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . . . 1 1 1 . . . 1 1 1 1 . 2 . . 1 . . . . 1 1 3 3 Data Loss (major) 5 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . 1 . . 1 . Misfires 6 | . . . . . . 2 . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . Alerts 9 | . . . . . . . . . 1 1 . . 1 . 2 . . 1 . . . . . . 1 . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 Overload Shots 214 | . . . . . . 17 4 13 . 5 56 88 1 . 6 9 15 . . . . . . . . . . . Effects 13 | . . . . . . 1 . 1 . 1 2 4 . . . 2 2 . . . . . . . . . . . Energy Bleed 4 | . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . Heat Surge 8 | . . . . . . . . 1 . . 1 3 . . . 2 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 1312 | . . . 24 . . 157 58 14 . 4 64 49 12 . 5 63 5 . . 123 92 . 65 225 20 47 40 245 Projectiles 697 | . . . 1 . . 157 13 14 . . 64 29 12 . . . . . . 123 64 . . . 20 47 34 119 Explosions 390 | . . . 23 . . . 45 . . 4 . 20 . . 5 63 5 . . . 28 . 65 . . . 6 126 Melee 225 | . . . . . . . . . . . . . . . . . . . . . . . . 225 . . . . Knockbacks 61 | . . . . . . . . . . . . . 3 . . . . . 5 2 20 . . . 5 3 12 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 55 | . . . . . . . . . . . . . 2 . . . . . 3 2 20 . . . 5 3 12 8 Secondary 6 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 3 Self-Inflicted Damage 608 | . . . 22 . . . . . . . . 130 . . . 171 45 . . . 195 . 45 . . . . . Shots 12 | . . . 1 . . . . . . . . 4 . . . 2 1 . . . 3 . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . . 255 373 2 . 236 167 200 . 269 204 480 185 176 174 206 174 . 235 338 49 41 22 145 220 316 284 345 Average Temperature 67 | . . 70 67 2 . 57 65 111 . 93 67 87 51 104 37 64 58 . 46 126 20 24 10 82 74 76 51 66 Received Heat Transfer 2935 | . . 564 335 49 . 81 . 6 . 12 174 366 27 . 313 . 18 . 76 137 240 42 . . 87 32 16 360 Effects 6 | . . . . . . . . . . . 1 2 . . . . . . . 2 . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Total Turns 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 16 Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 16 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . 1 . . . . . . . 1 2 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . Parts Melted 36 | . . 1 2 . . 1 2 . . . 8 21 . . . . . . . . . . . . . . . 1 Heat Transferred 14068 | . . 1665 1813 222 . 933 333 315 . 150 2096 5467 . . 274 300 200 . . . 300 . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 2014 | 5 18 306 544 171 33 177 . . . . 208 277 363 337 1196 724 . . . . 1254 . . . . 190 865 2014 Initial 561 | . 3 7 60 126 12 23 . . . . 34 46 120 101 117 561 . . . . 394 . . . . 60 93 518 Average 363 | . 5 101 333 133 23 51 . . . . 70 118 255 305 638 626 . . . . 704 . . . . 60 574 1016 Maximum Alert Level 5 | . . 1 2 . . . . . . . 1 1 1 1 4 3 . . . . 4 . . . . . 3 5 Low Security (%) 47 | 100 100 91 18 100 100 100 . . . . 98 67 10 11 19 . . . . . . . . . . 100 6 . Level 1 16 | . . 8 50 . . . . . . . 1 32 89 88 3 . . . . . 22 . . . . . 11 . Level 2 18 | . . . 30 . . . . . . . . . . . 46 54 . . . . 42 . . . . . 52 22 Level 3 13 | . . . . . . . . . . . . . . . 21 45 . . . . 12 . . . . . 29 53 Level 4 3 | . . . . . . . . . . . . . . . 8 . . . . . 22 . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . . 2 3 . . 3 . . . . 6 1 . . 6 4 . . . . 5 . . . . 6 1 21 Investigation 9 | . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 3 . 1 Extermination 10 | . . . . . . 2 . . . . 1 . . . 1 . . . . . 1 . . . . . . 5 Reinforcement 22 | . . 1 3 . . . . . . . 4 1 . . 3 1 . . . . 1 . . . . 3 1 4 Assault 16 | . . . . . . . . . . . . . . . 2 2 . . . . 2 . . . . . . 10 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 8 | . . . . . . . . . . . 2 . . . 2 . . . . . 1 . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 31 | . . 4 4 . . . . . . . . 1 2 . 2 . . . . . 1 . . . . 9 5 3 Communications Jammed 172 | . . . . . . . . . . . 5 1 . . 65 . . . 71 4 . . . . 2 8 . 16 Distress Signals 161 | . . . . . . . . . . . 5 1 . . 63 . . . 71 . . . . . . 8 . 13 Times Spotted 516 | . 2 31 39 3 3 12 7 2 . 2 18 29 8 6 29 5 11 . 69 12 18 4 4 . 8 24 61 109 Peak Tracking Total 23 | . 2 5 6 2 2 2 4 1 . 2 3 6 5 1 7 4 5 . 13 4 5 3 5 . 3 6 7 23 Tactical Retreats 22 | . . 1 2 1 2 . . . . 1 3 . . . . . . . . 1 . . . . 1 3 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 19 | . 1 1 1 1 . 1 . . . . 5 3 . . . 1 . . . . 1 . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 32 | . . . . . . . . . . . . . . . . . 2 . 25 . . . 2 . 3 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 78 | . . . 8 . . 3 . . . . . 1 2 4 8 3 . . . . 33 . 1 . . 2 6 7 Max in Single Turn 9 | . . . 3 . . 1 . . . . . . 1 2 1 3 . . . . 9 . 1 . . 1 1 1 Garrison Access 8 | . . . 1 . . 1 . . . . 1 . . . 1 1 . . . . . . . . . 1 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 95 | . 1 7 6 5 . 10 . . 4 . 9 8 3 . 3 3 . . 7 . 5 . 1 8 1 8 1 5 Terminals 49 | . 1 5 5 2 . 5 . . . . 5 7 3 . 2 2 . . . . 3 . . . 1 6 . 2 Fabricators 6 | . . . . 1 . 2 . . . . 2 . . . . . . . . . 1 . . . . . . . Repair Stations 10 | . . 2 . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . . 2 . . . . 1 . . . 1 1 . . . . . . . . . 1 1 1 Total Hacks 246 | . 2 16 10 14 . 18 . . 28 . 15 18 6 . 6 9 . . 18 . 10 . 1 47 1 17 2 8 Successful 157 | . 1 7 4 10 . 5 . . 28 . 9 7 . . 2 2 . . 18 . 6 . 1 47 1 6 . 3 Failed 89 | . 1 9 6 4 . 13 . . . . 6 11 6 . 4 7 . . . . 4 . . . . 11 2 5 Catastrophic 37 | . . 3 2 1 . 6 . . . . 4 3 3 . 1 3 . . . . 1 . . . . 4 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . . 10 5 1 . 4 . . . . 3 8 1 . 2 3 . . 1 . 3 . . . . 1 . . Terminals 105 | . 2 13 9 8 . 7 . . . . 8 17 6 . 4 7 . . . . 6 . . . 1 14 . 3 Fabricators 12 | . . . . 2 . 4 . . . . 4 . . . . . . . . . 2 . . . . . . . Repair Stations 20 | . . 3 . 4 . 3 . . . . 2 . . . . . . . . . 2 . . . . 2 . 4 Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . 1 . . 4 . . . . 1 . . . 2 2 . . . . . . . . . 1 2 1 Terminal Hacks 125 | . 1 4 2 4 . . . . 28 . 3 6 . . 2 . . . 18 . 4 . 1 47 1 3 . 1 Record 65 | . . . . . . . . . 11 . . . . . . . . . 17 . . . 1 35 1 . . . Part Schematic 15 | . . . . 1 . . . . 10 . . . . . . . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . . 1 . . . . . . 3 . . 1 . . 1 . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 6 | . . 1 1 . . . . . . . . 2 . . . . . . . . 1 . . . . 1 . . Locate Traps 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 . . 1 . . . . . . . 1 . . 1 . . . . . 1 . . . . 1 . . Zone Layout 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Network Status 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . 2 . 4 . 2 . . . . 2 . . . . . . . . . 2 . . . . 2 . 2 Scan Component 9 | . . 1 . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 Repair 7 | . . 1 . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . Seal Access 5 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 7 | . . 1 1 1 . 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . Terminals 3 | . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 1 6 5 4 . 9 . . . . 7 8 3 . 3 2 . . . . 5 . . . . 7 1 5 Full Trace Events 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 1 . . . . 10 . . . . . . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . 1 . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . Time 333 | . . 32 . 58 . 28 . . . . 70 . . . . . . . . . 37 . . . . 108 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 3 1 1 1 1 . . . . . . . . . Autooverrided 5 | . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 25 | . . . . . . 2 . . . . . 15 5 . . . . . 3 . . . . . . . . . Largest Group 10 | . . . . . . 2 . . . . . 8 10 8 6 . . . 1 . . . . . . . . . Highest-Rated Group 750 | . . . . . . 64 . . . . . 311 750 605 441 . . . 29 . . . . . . . . . Highest-Rated Ally 159 | . . . . . . 32 . . . . . 159 159 144 96 . . . 29 . . . . . . . . . Total Orders 18 | . . . . . . 4 . . . . 4 . . . . 7 . . . . 3 . . . . . . . EXPLORE 10 | . . . . . . 2 . . . . 2 . . . . 4 . . . . 2 . . . . . . . RETURN 8 | . . . . . . 2 . . . . 2 . . . . 3 . . . . 1 . . . . . . . Ally Attacks 188 | . . . . . . 5 . . . . . 47 63 28 43 . . . 2 . . . . . . . . . Total Damage 5628 | . . . . . . 195 . . . . . 924 1998 847 1624 . . . 40 . . . . . . . . . Kills 39 | . . . . . . 4 . . . . . 5 9 5 15 . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 9 | . . . . . . . 1 . . 1 . . . . . . 3 2 . . . . 2 . . . . . Drone Launches 10 | . . . . . . 2 . . . . 2 . . . . 4 . . . . 2 . . . . . . . Drone Recoveries 10 | . . . . . . 2 . . . . 2 . . . . 4 . . . . 2 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 22037 | 54 132 1020 1004 423 241 1271 587 587 104 333 1275 2673 495 229 362 441 811 154 1450 382 832 189 533 228 584 965 2755 1923 Spaces Moved 12827 | 39 101 488 594 269 117 825 402 337 79 235 724 1603 327 154 204 269 522 125 921 247 562 158 440 162 438 683 1116 686 Core 61 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Treads 1306 | . . 36 . . . . . . . . . . . . . . . . . . . . . . . . 887 383 Legs 11460 | 20 101 452 594 269 117 825 402 337 79 235 724 1603 327 154 204 269 522 125 921 247 562 158 440 162 438 683 229 261 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 126 130 130 133 130 130 126 126 126 126 126 120 120 112 108 108 113 113 113 113 113 116 50 Average Speed 137 | 85 120 124 120 120 122 129 130 131 133 132 136 135 126 126 126 126 124 120 120 113 111 113 113 113 113 113 215 216 Slowest Speed 540 | 120 120 190 190 120 126 195 130 135 133 136 225 250 126 126 126 220 126 120 186 180 113 113 113 113 113 116 250 540 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 46 | 4 22 47 66 7 79 30 57 47 69 52 23 94 88 94 20 10 62 27 90 44 21 37 55 62 58 20 38 30 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 8 | . . . . . . . . . 1 1 . . . . . . 1 . 1 . . . 1 3 . . . . Known Exits Taken 23 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . . . 1 8 . 3 . . . . . . 2 2 . 1 . . 2 . . . . . Spaces Dug 125 | . . 1 . . 23 6 4 4 . . 10 22 . . 12 8 7 1 . 7 3 . 1 . 3 . . 13 Terrain Destroyed 1019 | . . 1 42 . 23 7 67 8 . 6 20 112 4 4 22 19 34 1 20 23 142 23 69 . 68 28 123 153 Melee 28 | . . 1 . . 23 3 . . . . . . . . . . . 1 . . . . . . . . . . Projectile 371 | . . . . . . 4 5 8 . 2 20 12 4 4 6 8 14 . 20 23 27 3 7 . 42 28 70 64 AOE 619 | . . . 42 . . . 62 . . 4 . 100 . . 16 11 20 . . . 115 20 62 . 26 . 53 88 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 15792 | 57 112 760 754 359 180 962 433 463 78 248 942 1940 378 179 254 357 641 127 1178 298 702 163 461 198 479 820 1347 922 Wait 1254 | 5 . 128 38 66 21 48 4 106 . . 112 158 20 11 7 36 85 . 171 16 60 . . 14 3 71 45 29 Move 12799 | 38 100 487 593 269 116 824 401 336 78 234 723 1602 326 153 203 268 521 124 920 246 561 157 439 161 437 682 1115 685 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 261 | 7 7 30 15 7 . 15 . 3 . 1 20 13 3 4 1 17 . 1 12 1 20 . 2 1 2 7 44 28 Fast Attach 95 | 1 . 4 11 2 6 6 . . . 2 6 7 . . 4 2 . . 8 . . . 2 6 . 11 13 4 Attach 146 | 5 4 10 7 3 . 8 . 3 . 1 10 2 2 2 . 12 5 1 1 2 15 1 . 1 3 4 16 28 Detach 8 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . 4 Swap 178 | . . 8 9 1 4 7 10 4 . 4 19 32 8 3 5 2 8 . 6 6 7 3 1 2 4 4 11 10 Drop 211 | . 1 18 15 5 9 18 . . . 3 14 19 2 1 5 11 . . 19 1 2 . 2 7 1 13 32 13 Fire 793 | 1 . 74 66 6 . 30 18 11 . 3 37 99 17 5 28 9 22 . 40 26 37 2 15 . 29 27 70 121 Melee 38 | . . 1 . . 23 6 . . . . . . . . . . . 1 . . . . . 6 . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 11) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Propulsion x2 316 | -9/Materials | Build established: Mutant 613 | -9/Materials | Identified exit to Mines 897 | -9/Materials | Build established: Scavenger-Mutant 977 | -9/Materials | Discovered new exit (range 5) 1051 | -9/Materials | Repaired Imp. Ion Engine? 1142 | -9/Materials | Lost 6 parts (1p2n1u2w) 1207 | -9/Materials | Entered another Materials area 1207 | -8/Materials | Evolved 2 slots: Utility x2 1441 | -8/Materials | Lost 3 parts (2n1u) 1565 | -8/Materials | Lost 4 parts (1p3n) 2192 | -8/Materials | Discovered new exit (range 16) 2209 | -8/Materials | Identified exit to Factory 2211 | -8/Materials | Entered Factory 2211 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2229 | -7/Factory | Identified exit to Storage 2229 | -7/Factory | Identified exit to Lower Caves 2271 | -7/Factory | Discovered new exit (range 3) 2273 | -7/Factory | Identified exit to Factory 2295 | -7/Factory | Repaired Rocket Launcher 2402 | -7/Factory | Repaired Aluminum Leg? 2634 | -7/Factory | Sucked down chute 2634 | -7/Factory | Entered Waste 2643 | -7/Waste | Spotted C-40 Crusher 2644 | -7/Waste | Spotted C-40 Crusher 2739 | -7/Waste | Spotted C-40 Crusher 2741 | -7/Waste | Spotted C-40 Crusher 2787 | -7/Waste | Discovered new exit (range 16) 2823 | -7/Waste | Identified exit to Factory 2875 | -7/Waste | Entered Factory 2934 | -7/Factory | Build established: Scavenger-Assassin 3495 | -7/Factory | Repaired Med. Armored Exoskeleton? 3788 | -7/Factory | Build established: Skirmisher 4029 | -7/Factory | Discovered exit to Factory (range 15) 4099 | -7/Factory | Discovered exit to Lower Caves (range 16) 4146 | -7/Factory | Entered Lower Caves 4678 | -7/Lower Caves | Learned 12 Factory zone layouts 4715 | -7/Lower Caves | Discovered new exit (range 5) 4716 | -7/Lower Caves | Encountered a Warlord checkpoint 4721 | -7/Lower Caves | Identified exit to Lower Caves 4733 | -7/Lower Caves | Entered another Lower Caves area 4899 | -7/Lower Caves | Build established: Mutant 4928 | -7/Lower Caves | Encountered a Warlord checkpoint 5032 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5296 | -7/Lower Caves | Discovered new exit (range 10) 5306 | -7/Lower Caves | Identified exit to Data Miner 5320 | -7/Lower Caves | Entered Data Miner 5320 | -7/Data Miner | Discovered new exit (range 6) 5346 | -7/Data Miner | Met Data Miner 5374 | -7/Data Miner | Learned location of Section 7 (-2) 5374 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5394 | -7/Data Miner | Received God Mode back door access code from Data Miner 5423 | -7/Data Miner | Identified exit to Proximity Caves 5424 | -7/Data Miner | Entered Proximity Caves 5599 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5641 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5693 | -6/Proximity Caves | Discovered exit to Factory (range 12) 5743 | -6/Proximity Caves | Learned location of Zion (-6) 5757 | -6/Proximity Caves | Entered Factory 5757 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5853 | -6/Factory | Fabricated Cold Fusion Reactor (x1) 6243 | -6/Factory | Repaired Cld. Pulse Rifle 6329 | -6/Factory | Discovered new exit (range 13) 6371 | -6/Factory | Spotted B-75 Beast 6952 | -6/Factory | Identified exit to Lower Caves 6952 | -6/Factory | Identified exit to Extension 6990 | -6/Factory | Found Prototype Processor 6990 | -6/Factory | Identified Exp. Targeting Computer 7032 | -6/Factory | Entered Extension 7033 | -6/Extension | Build established: Skirmisher 7430 | -6/Extension | Identified exit to Factory 8106 | -6/Extension | Build established: Mutant 8382 | -6/Extension | Disrupted transfer network 8459 | -6/Extension | Spotted B-75 Beast 8460 | -6/Extension | Build established: Commander-Mutant 8466 | -6/Extension | Destroyed B-75 Beast 8474 | -6/Extension | Spotted B-75 Beast 8498 | -6/Extension | Destroyed B-75 Beast 8530 | -6/Extension | Destroyed 7 combat bots 8536 | -6/Extension | Lost 7 allies 9116 | -6/Extension | Rescued a captive Derelict 9116 | -6/Extension | Rescued a captive Derelict 9223 | -6/Extension | Discovered new exit (range 6) 9399 | -6/Extension | Identified exit to Cetus 9436 | -6/Extension | Build established: Skirmisher 9460 | -6/Extension | Rescued A7 9705 | -6/Extension | Entered Cetus 9705 | -6/Cetus | Accompanied by 6 allies (A7) 9710 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9727 | -6/Cetus | Spotted Cetus Guard 9727 | -6/Cetus | Spotted Cetus Guard 9728 | -6/Cetus | Destroyed Cetus Guard 9729 | -6/Cetus | Spotted Cetus Guard 9732 | -6/Cetus | Spotted Cetus Guard 9738 | -6/Cetus | Build established: Mutant 9744 | -6/Cetus | Allies destroyed Cetus Guard 9758 | -6/Cetus | Allies destroyed Cetus Guard 9759 | -6/Cetus | Allies destroyed Cetus Guard 9821 | -6/Cetus | Started Cetus Manufacturing Module 9834 | -6/Cetus | Escorted A7 to Cetus Mainframe 9846 | -6/Cetus | Manufactured an Enhanced Grunt 9871 | -6/Cetus | Manufactured an Enhanced Grunt 9896 | -6/Cetus | Manufactured an Enhanced Grunt 9921 | -6/Cetus | Manufactured an Enhanced Grunt 9946 | -6/Cetus | Manufactured an Enhanced Grunt 10037 | -6/Cetus | Discovered new exit (range 16) 10055 | -6/Cetus | Identified exit to Archives 10090 | -6/Cetus | Spotted Cetus Guard 10090 | -6/Cetus | Spotted Cetus Guard 10093 | -6/Cetus | Spotted Cetus Guard 10104 | -6/Cetus | Allies destroyed Cetus Guard 10105 | -6/Cetus | Allies destroyed Cetus Guard 10109 | -6/Cetus | Allies destroyed Cetus Guard 10113 | -6/Cetus | Discovered exit to Factory (range 15) 10119 | -6/Cetus | Met Revision 17 10167 | -6/Cetus | Build established: Commander-Mutant 10200 | -6/Cetus | Entered Archives 10200 | -6/Archives | Accompanied by 8 allies (A7) 10205 | -6/Archives | Received a hacking code to weaken MAIN.C 10247 | -6/Archives | Unable to access archive contents 10275 | -6/Archives | Discovered new exit (range 16) 10278 | -6/Archives | Unable to access archive contents 10292 | -6/Archives | Discovered new exit (range 16) 10310 | -6/Archives | Unable to access archive contents 10316 | -6/Archives | Discovered exit to Factory (range 13) 10380 | -6/Archives | Identified exit to Hub_04(d) 10429 | -6/Archives | Entered Hub_04(d) 10429 | -6/Hub_04(d) | Accompanied by 6 allies 10483 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 10758 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 10779 | -6/Hub_04(d) | First assault squad dispatched 10791 | -6/Hub_04(d) | Entered Factory 10791 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10819 | -5/Factory | Lost 3 parts (1p2u) 11091 | -5/Factory | First assault squad dispatched 11225 | -5/Factory | Discovered new exit (range 7) 11231 | -5/Factory | Identified exit to Upper Caves 11232 | -5/Factory | Entered Upper Caves 11320 | -5/Upper Caves | Spotted B-75 Beast 11348 | -5/Upper Caves | Build established: Scavenger-Skirmisher 11504 | -5/Upper Caves | Crushed by falling debris 11706 | -5/Upper Caves | Learned Factory terminal intel 11832 | -5/Upper Caves | Encountered a Warlord checkpoint 11992 | -5/Upper Caves | Learned location of Armory (-3) 11999 | -5/Upper Caves | Discovered new exit (range 11) 12018 | -5/Upper Caves | Learned 8 Factory zone layouts 12042 | -5/Upper Caves | Identified exit to Upper Caves 12043 | -5/Upper Caves | Entered another Upper Caves area 12092 | -5/Upper Caves | Learned location of 2 exits from Factory 12101 | -5/Upper Caves | Learned Factory trap positions 12189 | -5/Upper Caves | Discovered new exit (range 5) 12194 | -5/Upper Caves | Identified exit to Warlord 12197 | -5/Upper Caves | Entered Warlord 12273 | -5/Warlord | Discovered new exit (range 9) 12329 | -5/Warlord | System corruption cleaned by Quarantine Array 12494 | -5/Warlord | Build established: Scavenger-Assassin 12514 | -5/Warlord | Visited the Vortex Lab 12526 | -5/Warlord | Found Prototype Piercing Weapon 12526 | -5/Warlord | Identified Vortex Lance 12530 | -5/Warlord | Warlord's base attacked by MAIN.C 12532 | -5/Warlord | Found Prototype Energy Gun 12532 | -5/Warlord | Identified Vortex Rifle 12538 | -5/Warlord | Found Vortex Rifle 12620 | -5/Warlord | Learned location of Testing (-2) 12620 | -5/Warlord | Learned Armory emergency access door positions 12620 | -5/Warlord | Learned 4 Access zone layouts 12620 | -5/Warlord | Learned 4 Armory zone layouts 12622 | -5/Warlord | Learned Quarantine security intel 12622 | -5/Warlord | Learned Armory scanalyzer intel 12622 | -5/Warlord | Learned Research fabricator intel 12731 | -5/Warlord | Found Signal Generator 12774 | -5/Warlord | Met Warlord 12786 | -5/Warlord | Opened Warlord's prototype stash 12791 | -5/Warlord | Found Prototype Reactor 12791 | -5/Warlord | Identified Vortex Chain Reactor 12798 | -5/Warlord | Found Prototype Device 12799 | -5/Warlord | Identified Exp. Phase Shifter 12880 | -5/Warlord | Warlord forces counterattacked 13205 | -5/Warlord | Warlord base infiltrated, sounded retreat 13206 | -5/Warlord | Enhanced Grunt warped into view 13206 | -5/Warlord | Enhanced Grunt warped into view 13206 | -5/Warlord | Enhanced Grunt warped into view 13206 | -5/Warlord | Enhanced Demolisher warped into view 13206 | -5/Warlord | Enhanced Demolisher warped into view 13206 | -5/Warlord | Enhanced Demolisher warped into view 13300 | -5/Warlord | Spotted Striker 13300 | -5/Warlord | Spotted Executioner 13351 | -5/Warlord | Spotted Executioner 13359 | -5/Warlord | Spotted Striker 13396 | -5/Warlord | Spotted Striker 13396 | -5/Warlord | Spotted Striker 13411 | -5/Warlord | Spotted B-86 Titan 13416 | -5/Warlord | Spotted B-75 Beast 13420 | -5/Warlord | Destroyed B-86 Titan 13435 | -5/Warlord | Found Prototype Ballistic Cannon 13435 | -5/Warlord | Identified Hvy. Autocannon 13461 | -5/Warlord | Lost 14 allies 13481 | -5/Warlord | Spotted Executioner 13488 | -5/Warlord | Destroyed Executioner 13525 | -5/Warlord | Found Prototype Processor 13525 | -5/Warlord | Identified Exp. Core Analyzer 13537 | -5/Warlord | Lost 3 allies 13548 | -5/Warlord | Identified exit to Proximity Caves 13565 | -5/Warlord | Spotted Executioner 13614 | -5/Warlord | Lost 4 allies 13647 | -5/Warlord | Entered Proximity Caves 13652 | -4/Proximity Caves | Spotter reported a threat 13750 | -4/Proximity Caves | Spotter reported a threat 13970 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 13983 | -4/Proximity Caves | Lost 3 parts (3u) 14025 | -4/Proximity Caves | Discovered new exit (range 3) 14027 | -4/Proximity Caves | Identified exit to Factory 14029 | -4/Proximity Caves | Entered Factory 14029 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14030 | -4/Factory | Identified exit to Research 14032 | -4/Factory | Loaded intel: 85 trap records 14033 | -4/Factory | Loaded intel: 26 terminal locations 14279 | -4/Factory | First assault squad dispatched 14284 | -4/Factory | Lost 5 parts (1n2u2w) 14445 | -4/Factory | Lost 4 parts (2n2u) 14531 | -4/Factory | Build established: Skirmisher 14630 | -4/Factory | Repaired Broken Enh. Flexi-carbon Leg 14677 | -4/Factory | Identified exit to Upper Caves 14755 | -4/Factory | Found Imp. Powered Armor 14861 | -4/Factory | Entered Upper Caves 15045 | -4/Upper Caves | Discovered new exit (range 4) 15048 | -4/Upper Caves | Identified exit to Upper Caves 15050 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15050 | -4/Upper Caves | Entered another Upper Caves area 15091 | -4/Upper Caves | Learned Research garrison access intel 15121 | -4/Upper Caves | Encountered a Warlord checkpoint 15509 | -4/Upper Caves | Found Alien Artifact 15509 | -4/Upper Caves | Identified Dimensional Node Initializer 15509 | -4/Upper Caves | Initialized slip node 15570 | -4/Upper Caves | Discovered new exit (range 9) 15580 | -4/Upper Caves | Identified exit to Zhirov 15583 | -4/Upper Caves | Entered Zhirov 15583 | -4/Zhirov | Discovered new exit (range 3) 15604 | -4/Zhirov | Met Zhirov 15629 | -4/Zhirov | Learned location of Quarantine (-3) 15629 | -4/Zhirov | Learned location of Command (-1) 15648 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15668 | -4/Zhirov | Found Alien Artifact 15668 | -4/Zhirov | Identified Integrated Dissipator 15668 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15810 | -4/Zhirov | Identified exit to Proximity Caves 15811 | -4/Zhirov | Entered Proximity Caves 16089 | -3/Proximity Caves | Spotted B-86 Titan 16106 | -3/Proximity Caves | Destroyed B-86 Titan 16379 | -3/Proximity Caves | Discovered exit to Research (range 15) 16395 | -3/Proximity Caves | Entered Research 16395 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16396 | -3/Research | Loaded intel: 4 fabricator locations 16397 | -3/Research | Loaded intel: 4 garrison access locations 16492 | -3/Research | Build established: Scavenger-Gunner 16595 | -3/Research | Revision forces began assault on 0b10 16691 | -3/Research | Met up with Revision 17++ 16738 | -3/Research | Spotted B-86 Titan 16751 | -3/Research | Destroyed B-86 Titan 16877 | -3/Research | Found Prototype Processor 16877 | -3/Research | Identified Spectral Analyzer 17095 | -3/Research | Research terminal network offline 17116 | -3/Research | Repaired Enh. Biometal Leg 17251 | -3/Research | Discovered new exit (range 9) 17266 | -3/Research | Identified exit to Research 17295 | -3/Research | Spotted Striker 17345 | -3/Research | Lost 4 allies 17360 | -3/Research | Entered another Research area 17360 | -2/Research | Warlord forces began assault on 0b10 17360 | -2/Research | Evolved 2 slots: Utility x2 17470 | -2/Research | Research machine network offline 17638 | -2/Research | Found Vortex Chain Reactor 17642 | -2/Research | Found Vortex Chain Reactor 17645 | -2/Research | Found Vortex Chain Reactor 17663 | -2/Research | Borebot progress halted 17773 | -2/Research | Found Exp. Thermal Shield 17817 | -2/Research | Borebot progress halted 17885 | -2/Research | Spotted Striker 17888 | -2/Research | Borebot progress halted 17894 | -2/Research | Destroyed Striker 18157 | -2/Research | Spotted Executioner 18171 | -2/Research | Spotted Striker 18175 | -2/Research | Destroyed Executioner 18181 | -2/Research | Destroyed Striker 18220 | -2/Research | Found Exp. Targeting Computer 18363 | -2/Research | Discovered new exit (range 15) 18390 | -2/Research | Identified exit to Access 18405 | -2/Research | Spotted Striker 18409 | -2/Research | Met up with Warlord 18410 | -2/Research | Warlord invited to help at Command 18480 | -2/Research | Spotted Executioner 18504 | -2/Research | Found Corrupted Exp. Core Analyzer 18517 | -2/Research | Lost 3 allies 18540 | -2/Research | Spotted Striker 18569 | -2/Research | Spotted Executioner 18571 | -2/Research | Spotted Striker 18813 | -2/Research | Spotted Executioner 18814 | -2/Research | Destroyed Executioner 18818 | -2/Research | Spotted Striker 18845 | -2/Research | Found Exp. Core Analyzer 19001 | -2/Research | Spotted Striker 19190 | -2/Research | Spotted Executioner 19207 | -2/Research | Destroyed Executioner 19251 | -2/Research | Lost 8 allies 19278 | -2/Research | Spotted Striker 19280 | -2/Research | Spotted Executioner 19284 | -2/Research | Spotted Executioner 19294 | -2/Research | Destroyed Executioner 19299 | -2/Research | Destroyed Striker 19304 | -2/Research | Destroyed Executioner 19327 | -2/Research | Lost 4 parts (1u3w) 19339 | -2/Research | Destroyed 8 combat bots 19355 | -2/Research | Found Adv. Kinecellerator 19818 | -2/Research | Spotted Executioner 19822 | -2/Research | Spotted Executioner 19842 | -2/Research | Destroyed Executioner 19848 | -2/Research | Destroyed Executioner 19868 | -2/Research | Lost 5 allies 19896 | -2/Research | Found Exp. Core Analyzer 19906 | -2/Research | Found Exp. Core Analyzer 20115 | -2/Research | Entered Access 20115 | -1/Access | Evolved 2 slots: Utility x2 20365 | -1/Access | First assault squad dispatched 20634 | -1/Access | Lost 4 parts (1n1u2w) 20774 | -1/Access | Lost 3 parts (1p2u) 20779 | -1/Access | Destroyed 8 combat bots 21321 | -1/Access | Spotted B-99 Colossus 21545 | -1/Access | System corruption reached 10% 21638 | -1/Access | Energy Cycler disabled 21663 | -1/Access | Garrison activated, responded to threat 21737 | -1/Access | Identified exit to Surface 21893 | -1/Access | Destroyed 7 combat bots 21917 | -1/Access | High security lockdown imminent 21957 | -1/Access | Destroyed 10 combat bots 21997 | -1/Access | High security lockdown engaged 22038 | *** | Escaped! Last Messages --------------- Neutralizer. 22018_ Knocked back. 22019_ U-05 Engineer builds a Door. 22021_ System corrupted: Heat flow error (+181). 22022_ Knocked back. 22025_ R-10 Processor collects Med. Treads. 22026_ C-30 ARC bursts open, deploying its payload. 22026_ H-88 Terminator unfolds itself. 22026_ Penetrated by Slug. 22026_ Slug penetrates Wall. 22028_ Knocked back. 22028_ Slug penetrates Wall. 22029_ Penetrated by Slug. 22032_ Slug penetrates Wall. 22033_ Slug penetrates Main Access Shell. 22035_ The Access Shell folds into the floor. 22035_ Slug penetrates S-43 Plague. 22035_ S-43 Plague destroyed. 22036_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??? + """""" ##?????????????????????? | | ?? # """"""=% #?#????????????????????? | | ?? ?# """""" #??????????????????????? | | ?? "" ??# """""" [#??????????????????????? | | ?? """ ???# =#??????????????????????? | | ??????T ????# /*#??????????????????????? | | ?????""?????# ]]]#??????????????????????? | | ????? ??????# ][!##????????###+##???????? | | ???? #######+#####!*########## ####### | | ??? ! ]] % | | ??? ]% % % | | ???????##/################/####+#"### ####### | | ???????????????????????? ? #?## ##???????? | | ?????????????????????? % ! #??# #????????? | | ???????????????????? #??# %#????????? | | ???????????????????# #??# #????????? | | ???????????????????# ""Y"" #?## #????????? | | ???????????????????# """"" #??#H #????????? | | ???????????????????################??# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## #######h #????????? | | ????????????????????" s%[ #????????? | | ????????????????????" sss #????????? | | ????????????????????" h%#????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 70 Energy Capacity 700 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Corruption Block 12 Armor Coverage 400 Resistance: TH 30 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Recoil Reduction 6 Kinecelleration 50 Item Schematics ----------------- Imp. Coolant Injector | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Cold Fusion Reactor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- Main Advantage Revolutionary Research Sniper Challenges ------------ None Game ------ Seed RecyclingDirtyMachine Manual? 0 Play Time 04:02:00 Cumulative 148.0 hours Start 2024.04.16 @ 15:49:03 End 2024.04.21 @ 13:59:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 38 Adventurer 14 Explorer 0 Win Type 0 Total 11 Types 9/0/0/1/0/0/0/0/1 Lore% 58 Gallery% 72 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2874f685-ff30-4e18-8cf3-4f3de0910dcc